@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
Combat - Chinese
Non Combat Move - Chinese
2 artilleries, 1 fighter and 4 infantry moved from Shensi to Hopei
Place Units - Chinese
6 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Northwest Persia to Iraq
1 armour and 1 mech_infantry moved from Eastern Persia to Iraq
1 fighter moved from Egypt to Iraq
2 infantry moved from West India to 79 Sea Zone
2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
2 fighters moved from India to Iraq
1 armour and 1 mech_infantry moved from Yunnan to Hopei
1 armour moved from India to 39 Sea Zone
1 armour and 1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
1 armour, 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from India to Sumatra
Combat - British
Battle in Iraq
British attack with 1 armour, 3 fighters, 3 infantry and 1 mech_infantry
Italians defend with 1 armour and 4 infantry
British win, taking Iraq from Italians with 1 armour, 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for British: 2 infantry
Casualties for Italians: 1 armour and 4 infantry
Battle in Sumatra
British attack with 1 armour, 1 bomber and 1 infantry
Japanese defend with 1 artillery and 1 infantry
British win, taking Sumatra from Japanese with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - British
1 bomber moved from Sumatra to India
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Hunan
1 mech_infantry moved from India to Yunnan
1 fighter moved from Iraq to Egypt
2 fighters moved from Iraq to Persia
Place Units - UK_Pacific
1 fighter and 4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 26 PUs; end with 26 PUs total
Some Units in India change ownership: 1 fighter and 4 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer and 3 transports; Remaining resources: 2 PUs;
Combat Move - Italians
1 armour moved from Yugoslavia to Bessarabia
Italians take Bessarabia from Russians
1 mech_infantry moved from Slovakia Hungary to Baltic States
Italians take Baltic States from Russians
1 artillery moved from Tobruk to Alexandria
Italians take Alexandria from British
1 artillery moved from Tanganyika Territory to Kenya
1 artillery moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Morocco
1 infantry moved from 92 Sea Zone to Morocco
1 fighter moved from Algeria to Morocco
1 bomber moved from Southern Italy to Morocco
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 fighter moved from Northern Italy to 93 Sea Zone
Combat - Italians
Battle in Morocco
Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Americans defend with 1 artillery, 1 infantry and 1 mech_infantry
Italians roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits
Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Morocco, round 2 : 2/4 hits
Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Morocco, round 2 : 2/3 hits
1 mech_infantry owned by the Americans, 1 artillery owned by the Americans, 1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Morocco
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 artillery, 1 infantry and 1 mech_infantry
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 1 fighter
Russians defend with 1 submarine
Italians roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 1/2 hits
Russians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Russians lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Russians with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Kenya
Italians attack with 1 artillery
French defend with 1 infantry; ANZAC defend with 1 infantry
Italians roll dice for 1 artillery in Kenya, round 2 : 0/1 hits
ANZAC roll dice for 2 infantry in Kenya, round 2 : 0/2 hits
Italians roll dice for 1 artillery in Kenya, round 3 : 0/1 hits
ANZAC roll dice for 2 infantry in Kenya, round 3 : 1/2 hits
1 artillery owned by the Italians lost in Kenya
ANZAC win with 2 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery
Non Combat Move - Italians
1 bomber and 1 fighter moved from Morocco to Libya
3 infantry moved from Yugoslavia to Romania
1 infantry moved from Bulgaria to Romania
1 mech_infantry moved from Northern Italy to Slovakia Hungary
1 aaGun moved from Northern Italy to Yugoslavia
1 fighter moved from 93 Sea Zone to Southern Italy
Place Units - Italians
1 destroyer and 3 transports placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 22 PUs; end with 24 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 6 PUs;
Combat Move - ANZAC
1 infantry moved from Kenya to Tanganyika Territory
ANZAC take Tanganyika Territory from Italians
Combat - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 52 Sea Zone
1 infantry and 1 transport moved from 52 Sea Zone to 66 Sea Zone
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
2 aaGuns, 2 armour, 3 artilleries and 4 infantry moved from South Australia to Queensland
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
1 infantry moved from Kenya to Italian Somaliland
French take Italian Somaliland from Italians
1 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
French take 37 Sea Zone from Japanese
Combat - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 10 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
2 infantry moved from Poland to Eastern Poland
1 bomber moved from Germany to Eastern Poland
1 tactical_bomber moved from Germany to Eastern Poland
1 fighter moved from Western Germany to Eastern Poland
3 artilleries and 2 infantry moved from Poland to Baltic States
9 mech_infantrys moved from Germany to Baltic States
1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Eastern Poland
1 mech_infantry moved from Romania to Ukraine
Germans take Ukraine from Russians
Combat - Germans
Battle in Eastern Poland
Germans attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Eastern Poland, round 2 : 3/7 hits
Russians roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 bomber moved from Eastern Poland to Germany
3 mech_infantrys moved from Western Germany to Poland
1 aaGun moved from Poland to Eastern Poland
1 fighter and 1 tactical_bomber moved from Eastern Poland to Baltic States
1 fighter and 1 tactical_bomber moved from Eastern Poland to 115 Sea Zone
1 battleship, 1 carrier and 8 transports moved from 114 Sea Zone to 115 Sea Zone
5 infantry moved from Finland to 115 Sea Zone
1 infantry moved from Vyborg to Novgorod
5 infantry moved from 115 Sea Zone to Baltic States
1 armour moved from Romania to Baltic States
1 aaGun, 6 armour, 2 artilleries and 5 mech_infantrys moved from Romania to Bessarabia
1 infantry moved from Eire to Scotland
Place Units - Germans
10 mech_infantrys placed in Germany
1 submarine placed in 113 Sea Zone
Germans undo move 1.
9 mech_infantrys placed in Germany
1 destroyer placed in 114 Sea Zone
1 mech_infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 115 Sea Zone: 1 fighter
EDIT: Adding units owned by Germans to Baltic States: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6,1,6
Germans collect 53 PUs (1 lost to blockades); end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
19 infantry moved from Belarus to Novgorod
1 fighter moved from Belarus to Novgorod
3 mech_infantrys moved from Russia to Ukraine
1 tactical_bomber moved from Russia to Yenisey
1 fighter moved from Shensi to Yenisey
2 armour moved from Volgograd to Ukraine
1 armour moved from Volgograd to Novosibirsk
2 artilleries and 2 infantry moved from Bryansk to Ukraine
3 armour moved from Bryansk to Ukraine
Combat - Russians
Battle in Novgorod
Russians attack with 1 fighter and 19 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Russians win, taking Novgorod from Germans with 1 fighter and 17 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Ukraine
Russians attack with 5 armour, 2 artilleries, 2 infantry and 3 mech_infantrys
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Germans with 5 armour, 2 artilleries, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Yenisey
Russians attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 armour
Russians win with 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Japanese: 1 armour
Casualties for Russians: 1 fighter
Non Combat Move - Russians
1 tactical_bomber moved from Yenisey to Timguska
2 infantry moved from Bryansk to Belarus
1 fighter moved from Novgorod to Russia
1 artillery and 1 infantry moved from Russia to Bryansk
Place Units - Russians
1 armour and 2 mech_infantrys placed in Volgograd
1 artillery and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 28 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 armour, 1 destroyer, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to 43 Sea Zone
1 fighter moved from 20 Sea Zone to 36 Sea Zone
2 battleships, 2 carriers, 2 cruisers, 4 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 35 Sea Zone to 54 Sea Zone
2 bombers moved from Philippines to 54 Sea Zone
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery moved from Jehol to Chahar
1 fighter and 1 tactical_bomber moved from Kiangsu to Chahar
1 infantry moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangsi
1 infantry moved from Kiangsi to Hunan
2 fighters moved from Kiangsu to Hunan
1 armour moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 armour moved from Kweichow to Anhwe
Combat - Japanese
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits
UK_Pacific roll dice for 1 infantry in Celebes, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Celebes, round 3 : 0/1 hits
1 infantry owned by the British lost in Celebes
Japanese win, taking Celebes from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Dutch New Guinea
Battle in 41 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits
Japanese win, taking Dutch New Guinea from ANZAC, taking 41 Sea Zone from French with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 54 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 2 carriers, 2 cruisers, 4 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 cruiser, 4 destroyers and 2 submarines; Americans defend with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 3 submarines and 1 transport
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 battleships, 2 bombers, 2 carriers, 2 cruisers, 4 destroyers, 2 fighters and 2 tactical_bombers in 54 Sea Zone, round 2 : 7/14 hits
Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
Americans roll dice for 5 submarines in 54 Sea Zone, round 2 : 1/5 hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 7 destroyers and 1 transport in 54 Sea Zone, round 2 : 8/12 hits
Units damaged: 1 battleship owned by the Japanese
3 submarines owned by the Americans, 1 carrier owned by the Japanese, 4 destroyers owned by the Japanese, 1 submarine owned by the Japanese and 2 submarines owned by the ANZAC lost in 54 Sea Zone
Japanese roll dice for 2 battleships, 2 bombers, 1 carrier, 2 cruisers, 2 fighters and 2 tactical_bombers in 54 Sea Zone, round 3 : 6/10 hits
Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 7 destroyers and 1 transport in 54 Sea Zone, round 3 : 2/12 hits
3 destroyers owned by the Americans, 1 tactical_bomber owned by the Japanese, 3 destroyers owned by the ANZAC and 1 fighter owned by the Japanese lost in 54 Sea Zone
Japanese roll dice for 2 battleships, 2 bombers, 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 4 : 6/8 hits
Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 1 transport in 54 Sea Zone, round 4 : 3/6 hits
1 battleship owned by the Americans, 1 carrier owned by the Americans, 1 cruiser owned by the Japanese, 1 bomber owned by the Japanese, 1 cruiser owned by the ANZAC, 1 tactical_bomber owned by the Japanese, 2 cruisers owned by the Americans and 1 destroyer owned by the ANZAC lost in 54 Sea Zone
1 transport owned by the Americans lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Neutral with 2 battleships, 1 bomber, 1 carrier, 1 cruiser and 1 fighter remaining. Battle score for attacker is 55
Casualties for Japanese: 1 bomber, 1 carrier, 1 cruiser, 4 destroyers, 1 fighter, 1 submarine and 2 tactical_bombers
Casualties for ANZAC: 1 cruiser, 4 destroyers and 2 submarines
Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 3 submarines and 1 transport
Battle in Hunan
Japanese attack with 2 fighters and 1 infantry
British defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Hunan, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the British lost in Hunan
Japanese win, taking Hunan from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Chahar
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Chahar, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 36 Sea Zone
Japanese attack with 1 fighter and 1 submarine
French defend with 1 destroyer
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits
French roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the French lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Neutral with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Kwangsi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
1 infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Japanese
1 carrier moved from 20 Sea Zone to 35 Sea Zone
2 transports moved from 20 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
1 bomber moved from 54 Sea Zone to Paulau Island
1 fighter and 1 tactical_bomber moved from Kwangsi to Anhwe
2 fighters moved from Hunan to Anhwe
2 armour and 1 mech_infantry moved from Shantung to Anhwe
2 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Kiangsi
1 artillery moved from Kiangsi to Anhwe
1 armour moved from Manchuria to Buryatia
2 mech_infantrys moved from Manchuria to Anhwe
1 fighter and 1 tactical_bomber moved from Chahar to Anhwe
3 armour moved from Kwangtung to Anhwe
1 infantry moved from Amur to Manchuria
Place Units - Japanese
3 armour placed in Kiangsu
2 infantry and 1 mech_infantry placed in Shantung
1 destroyer and 1 submarine placed in 19 Sea Zone
1 mech_infantry placed in Manchuria
Turn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 39 Sea Zone to 45 Sea Zone
1 destroyer moved from 39 Sea Zone to 44 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from Gibraltar to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to 92 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 armour moved from South West Africa to Belgian Congo
Americans take Rhodesia from Italians
Americans take Belgian Congo from Italians
1 transport moved from 70 Sea Zone to 83 Sea Zone
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
Combat - Americans
Battle in 54 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 2 battleships, 1 carrier, 1 cruiser and 1 fighter
Japanese win with 2 battleships, 1 carrier, 1 cruiser and 1 fighter remaining. Battle score for attacker is -14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 92 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Italians defend with 1 cruiser and 1 transport
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 cruiser and 1 transport
Casualties for Americans: 1 fighter and 1 submarine
Battle in 44 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
Americans win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 45 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 93 Sea Zone
Americans attack with 1 fighter and 1 submarine
Italians defend with 1 destroyer
Americans win, taking 93 Sea Zone from Italians with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - Americans
1 carrier moved from 91 Sea Zone to 92 Sea Zone
2 destroyers moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 93 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Iceland to Morocco
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 10 Sea Zone to 26 Sea Zone
3 transports moved from 10 Sea Zone to 89 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
2 fighters placed in 101 Sea Zone
Americans undo move 3.
2 fighters placed in Eastern United States
1 airfield placed in Morocco
Turning on Edit Mode
EDIT: Removing units owned by Americans from 92 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Americans to Morocco: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 artilleries, 1 fighter and 11 infantry moved from Hopei to Kweichow
Chinese take Kweichow from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 fighter moved from Kweichow to Yunnan
Place Units - Chinese
6 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 2 artilleries, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - British
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
2 infantry moved from Yunnan to Hunan
1 fighter moved from India to Hunan
1 armour moved from Hopei to Chahar
1 bomber moved from India to Dutch New Guinea
1 mech_infantry moved from Hopei to Chahar
1 mech_infantry moved from Yunnan to Hopei
1 armour and 1 mech_infantry moved from Iraq to Egypt
1 infantry moved from Iraq to Trans-Jordan
2 fighters moved from Persia to Egypt
1 transport moved from 80 Sea Zone to 39 Sea Zone
Combat - British
Battle in 41 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 submarine
British win, taking 41 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Chahar
British attack with 1 armour and 1 mech_infantry
Japanese defend with 1 artillery
British win, taking Chahar from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 artillery
Casualties for British: 1 mech_infantry
Battle in Kwangsi
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -10
Casualties for British: 1 artillery and 2 infantry
Battle in Dutch New Guinea
British attack with 1 bomber
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -12
Casualties for British: 1 bomber
Battle in Hunan
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 fighter moved from Hunan to Yunnan
1 aaGun and 7 infantry moved from Burma to Yunnan
4 infantry moved from India to Burma
Place Units - UK_Pacific
1 transport placed in 39 Sea Zone
1 armour, 2 artilleries and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 23 PUs; end with 24 PUs total
Units Change Ownership
Some Units in India change ownership: 1 armour, 2 artilleries and 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 1 transport
What abysmal India luck!
oh…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Bessarabia to Belarus
1 mech_infantry moved from Baltic States to Belarus
1 mech_infantry moved from Slovakia Hungary to Belarus
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 mech_infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 mech_infantry moved from Northern Italy to 97 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
1 bomber moved from Libya to 93 Sea Zone
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 1 fighter
Americans defend with 1 submarine
Italians roll dice for 1 bomber, 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Americans with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Belarus
Italians attack with 1 armour and 2 mech_infantrys
Russians defend with 2 aaGuns and 2 infantry
Italians roll dice for 1 armour and 2 mech_infantrys in Belarus, round 2 : 0/3 hits
Russians roll dice for 2 aaGuns and 2 infantry in Belarus, round 2 : 0/2 hits
Italians roll dice for 1 armour and 2 mech_infantrys in Belarus, round 3 : 1/3 hits
Russians roll dice for 2 aaGuns and 2 infantry in Belarus, round 3 : 1/2 hits
1 mech_infantry owned by the Italians and 1 aaGun owned by the Russians lost in Belarus
Italians roll dice for 1 armour and 1 mech_infantry in Belarus, round 4 : 1/2 hits
Russians roll dice for 1 aaGun and 2 infantry in Belarus, round 4 : 0/2 hits
1 aaGun owned by the Russians lost in Belarus
Italians roll dice for 1 armour and 1 mech_infantry in Belarus, round 5 : 0/2 hits
Russians roll dice for 2 infantry in Belarus, round 5 : 0/2 hits
Italians roll dice for 1 armour and 1 mech_infantry in Belarus, round 6 : 1/2 hits
Russians roll dice for 2 infantry in Belarus, round 6 : 1/2 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Belarus
1 armour owned by the Italians retreated to Eastern Poland
Russians win with 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 2 aaGuns and 1 infantry
Casualties for Italians: 2 mech_infantrys
Non Combat Move - Italians
1 artillery, 3 infantry and 2 mech_infantrys moved from 99 Sea Zone to Syria
1 fighter moved from Libya to Syria
1 bomber moved from 93 Sea Zone to Southern Italy
1 fighter moved from 93 Sea Zone to Southern Italy
1 infantry moved from Romania to Bessarabia
1 infantry moved from Romania to Eastern Poland
2 infantry moved from Romania to Yugoslavia
1 aaGun moved from Yugoslavia to Northern Italy
1 aaGun moved from Northern Italy to Southern Italy
Place Units - Italians
1 infantry and 2 mech_infantrys placed in Southern Italy
6 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 2 destroyers; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Tanganyika Territory to Kenya
1 infantry moved from Egypt to Alexandria
ANZAC take Alexandria from Italians
1 infantry and 1 transport moved from 66 Sea Zone to 85 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
Combat - ANZAC
Battle in Dutch New Guinea
ANZAC attack with 1 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
Place Units - ANZAC
1 cruiser and 2 destroyers placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Changing ownership of Brazil from Neutral_Allies to ANZAC
EDIT: Removing units owned by Neutral_Allies from Brazil: 3 infantry
EDIT: Removing units owned by ANZAC from 85 Sea Zone: 1 infantry and 1 transport
EDIT: Adding units owned by ANZAC to Brazil: 4 infantry
EDIT: Adding units owned by ANZAC to 85 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,4,2,4,3
ANZAC collect 13 PUs (2 lost to blockades); end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
1 infantry moved from Italian Somaliland to Ethiopia
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 1 fighter, 6 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
6 armour, 2 artilleries and 5 mech_infantrys moved from Bessarabia to Ukraine
1 armour, 3 artilleries, 7 infantry and 9 mech_infantrys moved from Baltic States to Novgorod
8 transports moved from 115 Sea Zone to 114 Sea Zone
5 mech_infantrys moved from Germany to 114 Sea Zone
5 mech_infantrys and 8 transports moved from 114 Sea Zone to 115 Sea Zone
5 mech_infantrys moved from 115 Sea Zone to Novgorod
2 fighters and 1 tactical_bomber moved from Baltic States to Ukraine
1 bomber moved from Germany to Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Poland to Novgorod
2 mech_infantrys moved from Poland to Belarus
1 tactical_bomber moved from 115 Sea Zone to Belarus
1 submarine moved from 113 Sea Zone to 125 Sea Zone
Germans take 125 Sea Zone from Americans
Combat - Germans
Battle in Novgorod
Germans attack with 1 armour, 3 artilleries, 7 infantry and 15 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 17 infantry
Germans roll dice for 1 battleship in Novgorod, round 2 : 1/1 hits
Germans roll dice for 1 armour, 3 artilleries, 7 infantry and 15 mech_infantrys in Novgorod, round 2 : 4/26 hits
Russians roll dice for 17 infantry in Novgorod, round 2 : 8/17 hits
5 infantry owned by the Russians, 7 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 armour, 3 artilleries and 14 mech_infantrys in Novgorod, round 3 : 5/18 hits
Russians roll dice for 12 infantry in Novgorod, round 3 : 1/12 hits
5 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 armour, 3 artilleries and 13 mech_infantrys in Novgorod, round 4 : 2/17 hits
Russians roll dice for 7 infantry in Novgorod, round 4 : 5/7 hits
2 infantry owned by the Russians and 5 mech_infantrys owned by the Germans lost in Novgorod
Germans roll dice for 1 armour, 3 artilleries and 8 mech_infantrys in Novgorod, round 5 : 3/12 hits
Russians roll dice for 5 infantry in Novgorod, round 5 : 1/5 hits
3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 armour, 3 artilleries and 7 mech_infantrys in Novgorod, round 6 : 1/11 hits
Russians roll dice for 2 infantry in Novgorod, round 6 : 2/2 hits
1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Novgorod
Germans roll dice for 1 armour, 3 artilleries and 5 mech_infantrys in Novgorod, round 7 : 2/9 hits
Russians roll dice for 1 infantry in Novgorod, round 7 : 0/1 hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour, 3 artilleries and 5 mech_infantrys remaining. Battle score for attacker is -10
Casualties for Germans: 7 infantry and 10 mech_infantrys
Casualties for Russians: 17 infantry
Battle in Belarus
Germans attack with 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 0/4 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
Germans roll dice for 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 3 : 1/4 hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 6 armour, 2 artilleries, 1 bomber, 2 fighters, 5 mech_infantrys and 1 tactical_bomber
Russians defend with 5 armour, 2 artilleries, 1 factory_minor, 2 infantry and 3 mech_infantrys
Germans roll dice for 6 armour, 2 artilleries, 1 bomber, 2 fighters, 5 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 6/17 hits
Russians roll dice for 5 armour, 2 artilleries, 2 infantry and 3 mech_infantrys in Ukraine, round 2 : 4/12 hits
2 infantry owned by the Russians, 1 artillery owned by the Russians, 3 mech_infantrys owned by the Russians, 2 artilleries owned by the Germans and 2 mech_infantrys owned by the Germans lost in Ukraine
Germans roll dice for 6 armour, 1 bomber, 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Ukraine, round 3 : 6/13 hits
Russians roll dice for 5 armour and 1 artillery in Ukraine, round 3 : 5/6 hits
5 armour owned by the Russians, 2 armour owned by the Germans, 1 artillery owned by the Russians and 3 mech_infantrys owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 4 armour, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Germans: 2 armour, 2 artilleries and 5 mech_infantrys
Casualties for Russians: 5 armour, 2 artilleries, 2 infantry and 3 mech_infantrys
Non Combat Move - Germans
4 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Bessarabia to Ukraine
1 bomber moved from Ukraine to Eastern Poland
2 fighters moved from Ukraine to Bessarabia
1 tactical_bomber moved from Ukraine to Bessarabia
1 tactical_bomber moved from Belarus to 115 Sea Zone
1 destroyer moved from 114 Sea Zone to 115 Sea Zone
1 mech_infantry moved from Western Germany to Poland
Place Units - Germans
9 mech_infantrys placed in Germany
1 fighter and 2 infantry placed in Western Germany
1 infantry placed in Western Germany
1 infantry placed in Western Germany
2 infantry placed in France
Germans undo move 5.
1 infantry placed in Western Germany
1 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,3,4,2
Germans collect 49 PUs (8 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
sz 54, Nov and Ukraine, all terrific defenses and bad attacks many times, however, should make up for the battles with one or two units involved :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 armour and 2 mech_infantrys moved from Volgograd to Ukraine
1 fighter moved from Russia to Ukraine
1 artillery and 1 infantry moved from Bryansk to Ukraine
1 armour moved from Novosibirsk to Timguska
2 infantry moved from Yunnan to Kweichow
Combat - Russians
Battle in Ukraine
Russians attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys
Germans defend with 1 aaGun, 4 armour and 1 factory_minor
1 armour owned by the Russians retreated to Bryansk
Germans win with 4 armour remaining. Battle score for attacker is -10
Casualties for Germans: 1 aaGun
Casualties for Russians: 1 artillery, 1 infantry and 2 mech_infantrys
Non Combat Move - Russians
1 fighter moved from Ukraine to Russia
Place Units - Russians
1 artillery and 2 infantry placed in Volgograd
Russians undo move 1.
1 artillery and 9 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Timguska: 1 tactical_bomber
EDIT: Adding units owned by Russians to Russia: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 20 PUs; end with 22 PUs total
and here we go again the other round, unlucky again for you