Assumed no scramble in 113 due to the TUV differential, but let me know if you want to roll it out.
Gargantua vs variance (axis +12)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 12
Research Technology - ANZAC
ANZAC spend 10 on tech rolls
ANZAC removing all Technology Tokens after unsuccessful research.Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs; 0 techTokens;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 transport moved from 39 Sea Zone to 38 Sea Zone
2 infantry moved from Burma to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West India
1 fighter moved from Russia to West India
2 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West India
4 submarines moved from 39 Sea Zone to 36 Sea Zone
1 infantry moved from Northern Territory to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from New South Wales to New Guinea
1 fighter moved from Russia to West India
2 fighters moved from Russia to NovgorodCombat - ANZAC
Battle in West India
ANZAC attack with 2 fighters and 4 infantry
Japanese defend with 3 armour and 1 factory_minor
ANZAC win, taking West India from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 3 armour
Casualties for ANZAC: 2 infantry
Battle in Novgorod
ANZAC attack with 2 fighters
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans win with 3 infantry remaining. Battle score for attacker is -20
Casualties for ANZAC: 2 fightersNon Combat Move - ANZAC
1 aaGun moved from Queensland to 54 Sea Zone
1 aaGun and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 aaGun moved from 35 Sea Zone to Philippines
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from West India to India
1 infantry moved from Northwest Persia to PersiaPlace Units - ANZAC
2 fighters placed in QueenslandTurn Complete - ANZAC
ANZAC collect 20 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 12
Combat Move - French
1 infantry moved from 113 Sea Zone to Germany
1 infantry moved from Denmark to Western Germany
1 destroyer moved from 93 Sea Zone to 97 Sea ZoneCombat - French
Battle in Germany
French captures 41PUs while taking Germans capital
French converts factory_major into different unitsNon Combat Move - French
1 fighter moved from Russia to PolandTurn Complete - French
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PFftp,
your worthless forces in Novgorod SURVIVED, and Have escaped to Argentina.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 13
Combat Move - Germans
Airborne Attack Move - Germans
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Adding Technology Super subs for Germans
EDIT: Adding Technology Shipyards for Germans
EDIT: Adding Technology Heavy Bomber for Germans
EDIT: Adding Technology AA Radar for Germans
EDIT: Adding Technology War Bonds for Germans
EDIT: Adding Technology Jet Power for Germans
EDIT: Adding Technology Increased Factory Production for Germans
EDIT: Adding Technology Rockets Advance for Germans
EDIT: Adding Technology Improved Artillery Support for Germans
EDIT: Adding Technology Long Range Aircraft for Germans
EDIT: Turning off Edit Mode
1 bomber and 1 fighter could not land in Uruguay and were removedTurn Complete - Germans
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 13
Purchase Units - Russians
Russians buy 1 bomber and 2 fighters; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Russians
1 infantry moved from Archangel to Novgorod
Russians take Novgorod from Germans
1 armour moved from Belarus to Slovakia Hungary
Russians take Eastern Poland from Italians
Russians take Slovakia Hungary from Germans
1 armour moved from Ukraine to Romania
Russians take Bessarabia from Germans
Russians take Romania from Germans
1 mech_infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
2 mech_infantrys moved from Belarus to Novgorod
1 armour moved from Ukraine to Romania
1 artillery and 2 infantry moved from Ukraine to Bessarabia
1 armour moved from Western Ukraine to Slovakia Hungary
8 artilleries and 1 infantry moved from Bryansk to Western Ukraine
1 artillery and 1 infantry moved from Tambov to Bryansk
3 armour and 2 mech_infantrys moved from Russia to Western UkraineCombat - Russians
Non Combat Move - Russians
3 mech_infantrys moved from Belarus to Slovakia Hungary
1 fighter moved from Belarus to Western Ukraine
1 infantry moved from Burma to IndiaPlace Units - Russians
1 bomber and 2 fighters placed in RussiaTurn Complete - Russians
Russians collect 42 PUs; end with 42 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 48 PUs -
France has more money than the entire Axis combined biatch.
And there is NOTHING you can do about it… you can’t even quit until the 2015 Results thread is up LOL.
Lets see what you can do with your little “up start” in Argentina.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 aaGun and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens;Combat Move - Japanese
Place Units - Japanese
1 aaGun and 9 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,5,3,2,6,4,3,6,6,2,6,3,4,6,6,1,4
Japanese collect 0 PUs (8 lost to blockades); end with 0 PUs total -
You still haven’t taken down Japan or Italy. Unless you can invent an atomic bomb or something you will NEVER defeat me.
THE AXIS WILL NEVER CAPITULATE.
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:cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry:
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There is always hope. That is what I would like to say. Look at it this way. You still have your suicide tokens for Japan. I suggest you use them :lol:
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can I slit my wrists with the kamikazes?
(I am joking btw)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 13
Research Technology - Americans
Americans spend 20 on tech rolls
Americans removing all Technology Tokens after successful research.
Americans discover Improved Artillery SupportActivate Technology - Americans
Americans activating Improved Artillery SupportPurchase Units - Americans
Americans buy 9 armour, 1 artillery, 2 factory_minors, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
1 transport moved from 95 Sea Zone to 93 Sea Zone
1 bomber moved from Western United States to Korea
1 mech_infantry moved from Ulaanbaatar to Korea
2 fighters moved from Central Mongolia to Korea
2 artilleries and 2 mech_infantrys moved from India to 39 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone
1 artillery, 2 mech_infantrys and 3 transports moved from 39 Sea Zone to 37 Sea Zone
2 artilleries, 1 infantry, 2 mech_infantrys and 4 transports moved from 37 Sea Zone to 36 Sea Zone
2 transports moved from 38 Sea Zone to 37 Sea Zone
2 mech_infantrys moved from India to Shan State
4 fighters moved from Burma to Manchuria
2 carriers, 2 cruisers and 1 destroyer moved from 39 Sea Zone to 36 Sea Zone
3 armour moved from Southern France to Northern Italy
3 armour moved from Normandy Bordeaux to Northern Italy
2 artilleries moved from Western Germany to Northern Italy
2 artilleries moved from Spain to 93 Sea Zone
2 artilleries and 2 transports moved from 93 Sea Zone to 95 Sea Zone
2 artilleries moved from 95 Sea Zone to Northern Italy
1 transport moved from 95 Sea Zone to 92 Sea Zone
3 transports moved from 112 Sea Zone to 91 Sea Zone
4 transports moved from 91 Sea Zone to 89 Sea Zone
1 carrier moved from 93 Sea Zone to 90 Sea Zone
1 destroyer and 1 submarine moved from 88 Sea Zone to 89 Sea Zone
3 fighters moved from 113 Sea Zone to FranceCombat - Americans
Battle in France
Americans attack with 3 fighters
Germans defend with 1 airfield and 1 factory_minor; Italians defend with 1 armour
Americans win with 2 fighters remaining. Battle score for attacker is -4
Casualties for Italians: 1 armour
Casualties for Americans: 1 fighter
Battle in Northern Italy
Americans attack with 6 armour and 4 artilleries
Italians defend with 1 factory_minor and 3 infantry
Americans win, taking Northern Italy from Italians with 6 armour and 3 artilleries remaining. Battle score for attacker is 5
Casualties for Italians: 3 infantry
Casualties for Americans: 1 artilleryNon Combat Move - Americans
1 aaGun moved from Southern France to Northern Italy
2 fighters moved from France to Western Germany
2 carriers, 1 cruiser and 4 transports moved from 113 Sea Zone to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Holland BelgiumPlace Units - Americans
3 infantry placed in Korea
1 factory_minor placed in Spain
1 factory_minor placed in Holland Belgium
3 armour placed in Western Germany
3 armour placed in Southern France
3 armour placed in Normandy Bordeaux
1 artillery and 1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 90 PUs; end with 90 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 115 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy nothing; Remaining resources: 58 PUs;Combat Move - Chinese
5 artilleries and 10 infantry moved from Burma to Yunnan
1 infantry moved from Kweichow to YunnanNon Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 23 PUs; end with 81 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 87 PUs -
LOL…
I just realized there is almost nothing for your to post.
japan has 0 income, and cannot move.
Italy has now been cordoned to Italy, unless they throw 17 units @ 1 against 14 planes + 10 ground units…
It’s this German upstart that’s a problem!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 13
Combat Move - British
1 infantry moved from Normandy Bordeaux to France
French take France from Germans
French take French Indo China from UK_Pacific
French take Morocco from Americans
French take Normandy Bordeaux from Americans
French take Algeria from Americans
French take Southern France from Americans
French take Tunisia from ANZAC
1 mech_infantry moved from Normandy Bordeaux to Southern France
1 mech_infantry moved from Southern France to Northern Italy
3 fighters moved from Persia to Northern Italy
2 fighters moved from Western Germany to Northern Italy
4 fighters moved from 80 Sea Zone to Northern Italy
1 armour and 1 mech_infantry moved from Eastern Persia to India
1 armour moved from Persia to West India
1 armour moved from Iraq to Egypt
1 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Kazakhstan to Sikang
1 artillery and 1 infantry moved from Poland to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 112 Sea Zone
5 fighters and 1 tactical_bomber moved from Norway to Northern Italy
1 infantry moved from Finland to Norway
1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 113 Sea Zone to 110 Sea Zone
2 carriers moved from 80 Sea Zone to 81 Sea ZoneCombat - British
Trigger French 1 Liberation By British: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By British: French has 4 infantry placed in FranceNon Combat Move - British
Place Units - British
3 fighters placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 13
Place Units - UK_Pacific
2 transports placed in 39 Sea Zone
1 infantry placed in India
1 infantry placed in KwangtungTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Units Change Ownership
Some Units in India change ownership: 1 infantry
Some Units in Kwangtung change ownership: 1 infantry
Some Units in 39 Sea Zone change ownership: 2 transports -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 bomber, 1 infantry and 1 transport; Remaining resources: 4 PUs; 0 techTokens;Combat Move - ANZAC
1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
4 submarines moved from 36 Sea Zone to 6 Sea Zone
1 transport moved from 79 Sea Zone to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
2 infantry moved from West India to 79 Sea Zone
2 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
2 fighters moved from India to Shantung
2 fighters moved from Queensland to Guam
1 tactical_bomber moved from New Guinea to Guam
1 artillery, 3 infantry and 3 transports moved from 35 Sea Zone to 6 Sea ZoneCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 bomber placed in New South Wales
1 artillery and 1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 19 PUs; end with 23 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 13
Research Technology - French
French spend 10 on tech rolls
French removing all Technology Tokens after unsuccessful research.Purchase Units - French
French buy 1 artillery, 1 bomber, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 0 techTokens;Combat Move - French
1 infantry moved from Germany to Greater Southern Germany
French take Greater Southern Germany from Germans
1 fighter moved from Poland to Northern Italy
4 infantry moved from France to Northern Italy
1 infantry moved from Western Germany to Northern Italy
1 destroyer moved from 97 Sea Zone to 93 Sea ZoneCombat - French
Non Combat Move - French
Place Units - French
1 mech_infantry placed in France
1 artillery placed in Southern France
1 bomber and 1 tactical_bomber placed in FranceTurn Complete - French
French collect 28 PUs; end with 28 PUs total -
Oh no! ANZAC has been left wide open!





