nope
'14L souL (Allies +15) v. FuzzyKittens (Axis)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Combat Move - Russians
Non Combat Move - Russians
2 aaGuns and 13 infantry moved from Buryatia to Yakut S.S.R.
1 armour and 2 mech_infantrys moved from Northwest Persia to IraqTurn Complete - Russians
Territory Summary for Russians :
Yakut S.S.R. : 2 aaGuns and 13 infantry
109 Sea Zone : 1 submarine
Iraq : 1 flag, 1 armour and 2 mech_infantrys
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 74 / 117
Russians : 10 / 0
Japanese : 51 / 64
Americans : 50 / 70
Chinese : 6 / 11
British : 34 / 34
UK_Pacific : 6 / 6
Italians : 15 / 20
ANZAC : 14 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 2 fighters, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry and 1 mech_infantry moved from Yunnan to Szechwan
1 infantry and 1 mech_infantry moved from Yunnan to Kweichow
1 infantry and 1 mech_infantry moved from Anhwe to Chahar
1 infantry and 1 mech_infantry moved from Anhwe to Hopei
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
2 infantry moved from Manchuria to Amur
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters moved from Japan to Chahar
1 fighter and 1 tactical_bomber moved from Anhwe to Hopei
1 fighter and 1 tactical_bomber moved from Anhwe to Szechwan
2 tactical_bombers moved from Kiangsi to Kweichow
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Yunnan to Burma
2 bombers moved from French Indo China to Burma -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 2 fighters, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry and 1 mech_infantry moved from Yunnan to Szechwan
1 infantry and 1 mech_infantry moved from Yunnan to Kweichow
1 infantry and 1 mech_infantry moved from Anhwe to Chahar
1 infantry and 1 mech_infantry moved from Anhwe to Hopei
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
2 infantry moved from Manchuria to Amur
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters moved from Japan to Chahar
1 fighter and 1 tactical_bomber moved from Anhwe to Hopei
1 fighter and 1 tactical_bomber moved from Anhwe to Szechwan
2 tactical_bombers moved from Kiangsi to Kweichow
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Yunnan to Burma
2 bombers moved from French Indo China to BurmaCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Burma
Japanese attack with 1 artillery, 2 bombers and 1 infantry
British defend with 2 infantry
Japanese win, taking Burma from UK_Pacific with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Chahar
Japanese attack with 2 fighters, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win with 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in Szechwan
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Szechwan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Malaya to Shan State
1 artillery and 2 infantry moved from French Indo China to Yunnan
2 bombers moved from Burma to French Indo China
3 mech_infantrys moved from Kwangtung to Yunnan
2 fighters moved from Chahar to Anhwe
2 tactical_bombers moved from Kweichow to Anhwe
1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China
1 fighter and 1 tactical_bomber moved from Hopei to French Indo China
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 fighter moved from Japan to Philippines
2 artilleries, 1 carrier, 4 destroyers, 1 fighter, 2 infantry, 5 submarines, 1 tactical_bomber and 2 transports moved from 6 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 aaGun, 1 artillery and 4 infantry moved from Manchuria to JeholPlace Units - Japanese
1 transport placed in 36 Sea Zone
1 artillery and 1 infantry placed in French Indo China
3 mech_infantrys placed in Kwangtung
1 artillery and 2 infantry placed in Malaya
1 destroyer placed in 6 Sea Zone
2 fighters placed in JapanTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Americans
Americans buy 4 artilleries, 1 destroyer, 4 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 artilleries and 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
2 artilleries, 5 infantry and 3 mech_infantrys moved from United Kingdom to 109 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
2 artilleries, 5 infantry, 3 mech_infantrys and 5 transports moved from 109 Sea Zone to 91 Sea Zone
4 artilleries, 7 infantry and 3 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 bomber moved from Northwest Persia to Volgograd
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
4 fighters moved from 109 Sea Zone to Gibraltar
1 bomber moved from United Kingdom to Gibraltar
1 cruiser, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 destroyers moved from 106 Sea Zone to 91 Sea Zone
2 cruisers moved from 109 Sea Zone to 91 Sea Zone
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
2 carriers moved from 109 Sea Zone to 91 Sea Zone
2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone -
Scramble order and/or OOL for 91/gib?
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No scramble, max defense for Gibraltar
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Sub didn’t get attacked in 44 like I wanted it.
(attack: dd 2 ftr tac)
Rolls: 1@2 2@3 1@4; Total Hits: 41@2: (2)2@3: (2, 2)1@4: (2)
(defense: ss)
Rolls: 1@1; Total Hits: 01@1: (2) -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Americans
Americans buy 4 artilleries, 1 destroyer, 4 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 artilleries and 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
2 artilleries, 5 infantry and 3 mech_infantrys moved from United Kingdom to 109 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
2 artilleries, 5 infantry, 3 mech_infantrys and 5 transports moved from 109 Sea Zone to 91 Sea Zone
4 artilleries, 7 infantry and 3 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 bomber moved from Northwest Persia to Volgograd
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
4 fighters moved from 109 Sea Zone to Gibraltar
1 bomber moved from United Kingdom to Gibraltar
1 cruiser, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 destroyers moved from 106 Sea Zone to 91 Sea Zone
2 cruisers moved from 109 Sea Zone to 91 Sea Zone
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
2 carriers moved from 109 Sea Zone to 91 Sea Zone
2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from Queensland to 54 Sea ZoneCombat - Americans
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits
Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Battle in Gibraltar
Americans attack with 1 armour, 6 artilleries, 1 bomber, 4 fighters, 10 infantry and 3 mech_infantrys
Germans defend with 1 aaGun, 1 airfield, 2 artilleries, 5 fighters, 1 harbour, 6 infantry and 4 tactical_bombers; Italians defend with 3 fighters
AA fire in Gibraltar : 0/3 hits
Americans roll dice for 3 cruisers in Gibraltar, round 2 : 2/3 hits
Americans roll dice for 1 armour, 6 artilleries, 1 bomber, 4 fighters, 10 infantry and 3 mech_infantrys in Gibraltar, round 2 : 7/25 hits
Germans roll dice for 1 aaGun, 2 artilleries, 8 fighters, 6 infantry and 4 tactical_bombers in Gibraltar, round 2 : 7/20 hits
6 infantry owned by the Germans, 1 aaGun owned by the Germans, 7 infantry owned by the Americans and 2 artilleries owned by the Germans lost in Gibraltar
Americans roll dice for 1 armour, 6 artilleries, 1 bomber, 4 fighters, 3 infantry and 3 mech_infantrys in Gibraltar, round 3 : 8/18 hits
Germans roll dice for 8 fighters and 4 tactical_bombers in Gibraltar, round 3 : 8/12 hits
2 artilleries owned by the Americans, 3 mech_infantrys owned by the Americans, 1 fighter owned by the Italians, 4 tactical_bombers owned by the Germans, 3 infantry owned by the Americans and 3 fighters owned by the Germans lost in Gibraltar
Americans roll dice for 1 armour, 4 artilleries, 1 bomber and 4 fighters in Gibraltar, round 4 : 5/10 hits
Germans roll dice for 4 fighters in Gibraltar, round 4 : 3/4 hits
3 artilleries owned by the Americans, 2 fighters owned by the Italians and 2 fighters owned by the Germans lost in Gibraltar
Americans win, taking Gibraltar from Germans with 1 armour, 1 artillery, 1 bomber and 4 fighters remaining. Battle score for attacker is 93
Casualties for Germans: 1 aaGun, 2 artilleries, 5 fighters, 6 infantry and 4 tactical_bombers
Casualties for Italians: 3 fighters
Casualties for Americans: 5 artilleries, 10 infantry and 3 mech_infantrys
Battle in Celebes
Battle in 42 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Japanese win, taking Celebes from Japanese with 1 transport remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyerNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 44 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
4 fighters moved from Gibraltar to 91 Sea Zone
1 bomber moved from Gibraltar to French Guiana
1 bomber moved from Volgograd to Persia
2 carriers, 2 destroyers and 1 fighter moved from 54 Sea Zone to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
2 fighters moved from Queensland to Western Australia
1 infantry and 2 transports moved from 54 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 destroyer and 1 submarine placed in 10 Sea Zone
4 transports placed in 101 Sea Zone
4 artilleries and 4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry
Western Australia : 2 fighters
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 2 aaGuns, 1 airfield, 1 harbour and 1 infantry
Midway : 1 airfield
Celebes : 1 flag, 1 infantry
42 Sea Zone : 2 carriers, 2 destroyers, 2 fighters and 1 tactical_bomber
44 Sea Zone : 1 destroyer and 1 transport
26 Sea Zone : 2 destroyers, 2 submarines and 2 transports
10 Sea Zone : 1 destroyer and 1 submarine
Central United States : 1 factory_major
Eastern United States : 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 4 infantry
Gibraltar : 1 armour and 1 artillery
New Brunswick Nova Scotia : 2 aaGuns
French Guiana : 1 bomber
125 Sea Zone : 1 submarine
106 Sea Zone : 1 flag
109 Sea Zone : 1 submarine
101 Sea Zone : 4 transports
Persia : 1 bomber
91 Sea Zone : 2 carriers, 3 cruisers, 5 destroyers, 4 fighters, 1 submarine and 10 transports
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 74 / 117
Russians : 9 / 0
Japanese : 57 / 65
Americans : 53 / 73
Chinese : 3 / 11
British : 34 / 34
UK_Pacific : 5 / 6
Italians : 15 / 20
ANZAC : 10 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Tsinghai
1 fighter moved from Shensi to Tsinghai
1 artillery and 1 infantry moved from Shensi to Sikang
1 artillery moved from Shensi to SzechwanCombat - Chinese
Battle in Sikang
Chinese attack with 1 artillery and 1 infantry
Italians defend with 1 armour
Chinese roll dice for 1 artillery and 1 infantry in Sikang, round 2 : 1/2 hits
Italians roll dice for 1 armour in Sikang, round 2 : 0/1 hits
1 armour owned by the Italians lost in Sikang
Chinese win, taking Sikang from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Tsinghai
Chinese attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 1/2 hits
Germans roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Tsinghai
Chinese win, taking Tsinghai from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Szechwan
Chinese attack with 1 artillery
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 1/1 hits
1 artillery owned by the Chinese lost in Szechwan
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Chinese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Tsinghai to SuiyuyanPlace Units - Chinese
3 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs totalTerritory Summary for Chinese :
Suiyuyan : 1 fighter and 3 infantry
Tsinghai : 1 infantry
Sikang : 1 artillery and 1 infantryProduction/PUs Summary :
Germans : 73 / 117
Russians : 9 / 0
Japanese : 57 / 65
Americans : 53 / 73
Chinese : 5 / 7
British : 34 / 34
UK_Pacific : 5 / 6
Italians : 14 / 20
ANZAC : 10 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - British
British buy 1 destroyer, 5 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from 98 Sea Zone to Algeria
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
1 transport moved from 98 Sea Zone to 96 Sea Zone
2 infantry moved from Tobruk to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
1 artillery and 3 infantry moved from 94 Sea Zone to Algeria
1 armour moved from Tobruk to Tunisia
British take Tunisia from Italians
1 fighter and 2 infantry moved from India to Burma
2 destroyers moved from 109 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to 91 Sea Zone
1 fighter moved from Scotland to 91 Sea Zone
1 fighter moved from Egypt to Caucasus
1 infantry moved from Northwest Persia to Caucasus
1 tactical_bomber moved from Egypt to Caucasus
1 fighter moved from Egypt to 96 Sea ZoneCombat - British
Battle in Caucasus
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 0/3 hits
Germans roll dice for 1 artillery in Caucasus, round 2 : 0/1 hits
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Caucasus, round 3 : 2/3 hits
Germans roll dice for 1 artillery in Caucasus, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in 96 Sea Zone
British attack with 1 destroyer and 2 fighters
Italians defend with 1 submarine
British roll dice for 1 destroyer and 2 fighters in 96 Sea Zone, round 2 : 1/3 hits
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Italians lost in 96 Sea Zone
British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Burma
British attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 0/3 hits
Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits
British roll dice for 1 fighter and 2 infantry in Burma, round 3 : 0/3 hits
Japanese roll dice for 1 artillery in Burma, round 3 : 0/1 hits
British roll dice for 1 fighter and 2 infantry in Burma, round 4 : 0/3 hits
Japanese roll dice for 1 artillery in Burma, round 4 : 0/1 hits
British roll dice for 1 fighter and 2 infantry in Burma, round 5 : 1/3 hits
Japanese roll dice for 1 artillery in Burma, round 5 : 0/1 hits
1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Algeria
British attack with 1 artillery, 1 fighter and 3 infantry
Italians defend with 1 aaGun, 1 armour, 1 artillery and 2 infantry
AA fire in Algeria : 0/1 hits
British roll dice for 1 artillery, 1 fighter and 3 infantry in Algeria, round 2 : 3/5 hits
Italians roll dice for 1 aaGun, 1 armour, 1 artillery and 2 infantry in Algeria, round 2 : 2/4 hits
2 infantry owned by the British, 1 aaGun owned by the Italians and 2 infantry owned by the Italians lost in Algeria
British roll dice for 1 artillery, 1 fighter and 1 infantry in Algeria, round 3 : 1/3 hits
Italians roll dice for 1 armour and 1 artillery in Algeria, round 3 : 1/2 hits
1 infantry owned by the British and 1 artillery owned by the Italians lost in Algeria
British roll dice for 1 artillery and 1 fighter in Algeria, round 4 : 0/2 hits
Italians roll dice for 1 armour in Algeria, round 4 : 1/1 hits
1 artillery owned by the British lost in Algeria
British roll dice for 1 fighter in Algeria, round 5 : 1/1 hits
Italians roll dice for 1 armour in Algeria, round 5 : 1/1 hits
1 fighter owned by the British and 1 armour owned by the Italians lost in Algeria
Italians win with no units remaining. Battle score for attacker is -2
Casualties for British: 1 artillery, 1 fighter and 3 infantry
Casualties for Italians: 1 aaGun, 1 armour, 1 artillery and 2 infantry
Battle in 91 Sea Zone
British attack with 2 destroyers and 2 fighters; Americans loiter and taunt with
Germans defend with 1 submarine
British roll dice for 2 destroyers and 2 fighters in 91 Sea Zone, round 2 : 2/4 hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 91 Sea Zone
British win with 2 destroyers and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 transport
EDIT: Removing units owned by British from Northern Territory: 1 tactical_bomber
EDIT: Adding units owned by British to Western Australia: 1 tactical_bomber
EDIT: Turning off Edit Mode
2 fighters moved from 91 Sea Zone to Gibraltar
2 fighters moved from 96 Sea Zone to Egypt
1 battleship, 1 carrier and 1 destroyer moved from 98 Sea Zone to 81 Sea Zone
1 fighter and 1 tactical_bomber moved from Caucasus to Northwest Persia
2 infantry moved from Persia to Northwest Persia
1 mech_infantry moved from Eastern Persia to Northwest Persia
1 mech_infantry moved from West India to Persia
3 mech_infantrys moved from India to Eastern Persia
2 aaGuns, 1 fighter, 3 infantry and 1 tactical_bomber moved from Scotland to United Kingdom
1 artillery and 1 infantry moved from Quebec to New Brunswick Nova Scotia
1 fighter moved from Burma to IndiaPlace Units - British
1 destroyer placed in 81 Sea Zone
2 infantry placed in Egypt
3 infantry placed in Persia
1 mech_infantry placed in Union of South Africa
1 transport placed in 106 Sea ZoneTurn Complete - British
British collect 37 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for British and UK_Pacific :
Burma : 2 infantry
India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 19 infantry
Western Australia : 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 2 fighters and 1 harbour
New Brunswick Nova Scotia : 1 armour, 1 artillery, 1 harbour and 2 infantry
Egypt : 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 12 infantry
Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 10 infantry, 1 mech_infantry and 1 tactical_bomber
Tunisia : 1 flag, 1 armour
Tobruk : 1 flag, 1 armour and 1 infantry
Libya : 1 flag
Ethiopia : 1 flag
Caucasus : 1 flag, 1 infantry
96 Sea Zone : 1 destroyer
106 Sea Zone : 1 transport
94 Sea Zone : 2 transports
Eastern Persia : 1 flag, 3 mech_infantrys
81 Sea Zone : 1 battleship, 1 carrier and 2 destroyers
Brazil : 1 flag
Northwest Persia : 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Persia : 1 flag, 1 factory_minor, 3 infantry and 1 mech_infantry
91 Sea Zone : 2 destroyersProduction/PUs Summary :
Germans : 71 / 117
Russians : 9 / 0
Japanese : 56 / 65
Americans : 53 / 73
Chinese : 5 / 7
British : 37 / 42
UK_Pacific : 6 / 6
Italians : 13 / 20
ANZAC : 10 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 carrier; Remaining resources: 4 PUs;Combat Move - Italians
1 submarine moved from 92 Sea Zone to 96 Sea Zone
1 fighter moved from Southern Italy to 94 Sea Zone
2 fighters moved from Southern Italy to 96 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 carrier; Remaining resources: 4 PUs;Combat Move - Italians
1 submarine moved from 92 Sea Zone to 96 Sea Zone
1 fighter moved from Southern Italy to 94 Sea Zone
2 fighters moved from Southern Italy to 96 Sea ZoneCombat - Italians
Battle in 96 Sea Zone
Italians attack with 2 fighters and 1 submarine
British defend with 1 destroyer
Italians win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 94 Sea Zone
Italians attack with 1 fighter
British defend with 2 transports
Italians win with 1 fighter remaining. Battle score for attacker is 14
Casualties for British: 2 transportsNon Combat Move - Italians
1 fighter moved from 94 Sea Zone to Southern Italy
2 destroyers, 6 submarines and 1 transport moved from 92 Sea Zone to 95 Sea Zone
2 fighters moved from 96 Sea Zone to 95 Sea ZonePlace Units - Italians
1 carrier placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 13 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 bomber and 2 submarines; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 3 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from 42 Sea Zone to Java
1 fighter moved from 42 Sea Zone to 36 Sea ZoneCombat - ANZAC
Battle in 36 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 36 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
ANZAC attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 artillery and 3 infantry in Java, round 2 : 1/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Java
ANZAC roll dice for 1 artillery and 3 infantry in Java, round 3 : 0/4 hits
Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits
1 infantry owned by the ANZAC lost in Java
ANZAC roll dice for 1 artillery and 2 infantry in Java, round 4 : 1/3 hits
Japanese roll dice for 1 artillery in Java, round 4 : 0/1 hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
2 fighters moved from New Guinea to Queensland
2 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Tobruk: 2 infantry
EDIT: Adding units owned by ANZAC to Alexandria: 2 infantry
EDIT: Turning off Edit Mode
2 submarines placed in 62 Sea Zone
1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 4 fighters, 1 harbour and 5 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 bomber, 1 factory_minor and 1 harbour
Hawaiian Islands : 1 fighter
Java : 1 flag, 1 artillery and 2 infantry
Dutch New Guinea : 1 flag, 1 artillery
42 Sea Zone : 1 destroyer, 1 fighter and 2 transports
62 Sea Zone : 2 submarines
Alexandria : 2 infantryProduction/PUs Summary :
Germans : 71 / 117
Russians : 9 / 0
Japanese : 52 / 65
Americans : 53 / 73
Chinese : 5 / 7
British : 37 / 42
UK_Pacific : 6 / 6
Italians : 13 / 22
ANZAC : 14 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Non Combat Move - French
2 infantry moved from Tobruk to AlexandriaTurn Complete - French
Territory Summary for French :
Alexandria : 2 infantry
United Kingdom : 2 infantryProduction/PUs Summary :
Germans : 71 / 117
Russians : 9 / 0
Japanese : 52 / 65
Americans : 53 / 73
Chinese : 5 / 7
British : 37 / 42
UK_Pacific : 6 / 6
Italians : 13 / 22
ANZAC : 14 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory_minor; Remaining resources: 111 PUs;
Germans buy 3 armour, 2 artilleries, 5 bombers, 1 factory_minor and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from Volgograd to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
1 bomber moved from Smolensk to Tsinghai
1 armour moved from Timguska to Tsinghai
1 infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory_minor; Remaining resources: 111 PUs;
Germans buy 3 armour, 2 artilleries, 5 bombers, 1 factory_minor and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from Volgograd to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
1 bomber moved from Smolensk to Tsinghai
1 armour moved from Timguska to Tsinghai
1 infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from RussiansCombat - Germans
Battle in Tsinghai
Germans attack with 1 armour and 1 bomber
Chinese defend with 1 infantry
Germans win, taking Tsinghai from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Caucasus
Germans attack with 1 artillery, 2 infantry and 3 mech_infantrys
British defend with 1 infantry
Germans win, taking Caucasus from British with 1 artillery, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Germans
1 bomber moved from Tsinghai to Volgograd
1 aaGun moved from Ukraine to Rostov
2 mech_infantrys moved from Russia to Volgograd
3 armour and 17 mech_infantrys moved from Russia to Kazakhstan
8 artilleries moved from Russia to Samara
2 aaGuns moved from Smolensk to Bryansk
6 bombers moved from Smolensk to Southern Italy
1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
2 infantry moved from Southern France to France
2 infantry moved from Germany to Western Germany
1 battleship, 1 cruiser, 1 destroyer, 6 submarines and 1 transport moved from 92 Sea Zone to 95 Sea ZonePlace Units - Germans
1 factory_minor placed in Yugoslavia
3 armour placed in Volgograd
3 mech_infantrys placed in Ukraine
2 artilleries placed in France
5 bombers placed in Western Germany
Germans undo move 5.
5 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1
Germans collect 72 PUs (3 lost to blockades); end with 73 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Politics - Japanese
-
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Politics - Japanese
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 2 fighters, 5 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 bomber moved from French Indo China to 44 Sea Zone
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 1 carrier, 4 destroyers, 1 fighter, 2 infantry, 5 submarines, 1 tactical_bomber and 2 transports moved from 35 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
2 fighters and 1 tactical_bomber moved from Philippines to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 42 Sea Zone
1 bomber moved from French Indo China to 42 Sea Zone
1 infantry moved from Shan State to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
1 infantry moved from Yunnan to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 4 infantry moved from Jehol to Chahar
2 fighters and 2 tactical_bombers moved from Anhwe to Suiyuyan
1 mech_infantry moved from Hopei to Suiyuyan
1 mech_infantry moved from Szechwan to Shensi
Japanese take Shensi from Chinese
1 armour and 3 mech_infantrys moved from Yunnan to Sikang
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
2 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Politics - Japanese
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 2 fighters, 5 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 bomber moved from French Indo China to 44 Sea Zone
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 1 carrier, 4 destroyers, 1 fighter, 2 infantry, 5 submarines, 1 tactical_bomber and 2 transports moved from 35 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
2 fighters and 1 tactical_bomber moved from Philippines to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 42 Sea Zone
1 bomber moved from French Indo China to 42 Sea Zone
1 infantry moved from Shan State to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
1 infantry moved from Yunnan to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 4 infantry moved from Jehol to Chahar
2 fighters and 2 tactical_bombers moved from Anhwe to Suiyuyan
1 mech_infantry moved from Hopei to Suiyuyan
1 mech_infantry moved from Szechwan to Shensi
Japanese take Shensi from Chinese
1 armour and 3 mech_infantrys moved from Yunnan to Sikang
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
2 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from RussiansCombat - Japanese
Battle in Burma
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Sikang
Japanese attack with 1 armour and 3 mech_infantrys
Chinese defend with 1 artillery and 1 infantry
Japanese win, taking Sikang from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Chahar
Japanese attack with 1 artillery and 4 infantry
Russians defend with 2 infantry
Japanese win, taking Chahar from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in Suiyuyan
Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 fighter and 3 infantry
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 fighter and 1 mech_infantry
Casualties for Chinese: 1 fighter and 3 infantry
Battle in 44 Sea Zone
Japanese attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer and 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer and 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 bomber, 1 carrier, 4 destroyers, 4 fighters, 5 submarines, 3 tactical_bombers and 2 transports
ANZAC defend with 1 destroyer, 1 fighter and 2 transports; Americans defend with 2 carriers, 2 destroyers, 2 fighters and 1 tactical_bomber
Units damaged: 1 carrier owned by the Americans
Units damaged: 1 carrier owned by the Americans
Japanese win with 1 bomber, 1 carrier, 4 destroyers, 4 fighters, 1 submarine, 3 tactical_bombers and 2 transports remaining. Battle score for attacker is 87
Casualties for Japanese: 4 submarines
Casualties for ANZAC: 1 destroyer, 1 fighter and 2 transports
Casualties for Americans: 2 carriers, 2 destroyers, 2 fighters and 1 tactical_bomber
Battle in Java
Japanese attack with 2 artilleries and 2 infantry
ANZAC defend with 1 artillery and 2 infantry
Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for ANZAC: 1 artillery and 2 infantryNon Combat Move - Japanese
3 fighters moved from 42 Sea Zone to Borneo
2 tactical_bombers moved from 42 Sea Zone to Borneo
1 aaGun moved from Jehol to Chahar
1 fighter and 2 tactical_bombers moved from Suiyuyan to Anhwe
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from Japan to Philippines
3 mech_infantrys moved from Kwangtung to Yunnan
1 artillery and 2 infantry moved from Malaya to Shan State
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from Burma to Malaya
1 bomber moved from 42 Sea Zone to Philippines
1 bomber moved from 44 Sea Zone to PhilippinesPlace Units - Japanese
2 fighters placed in Japan
1 destroyer placed in 6 Sea Zone
1 artillery and 1 infantry placed in Kwangtung
1 transport placed in 20 Sea Zone
1 transport placed in 36 Sea Zone
1 artillery and 1 infantry placed in French Indo China
3 infantry placed in MalayaTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 destroyers, 17 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Persia to Volgograd
1 armour and 1 artillery moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 armour and 1 artillery moved from 112 Sea Zone to NorwayCombat - Americans
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits
Bombing raid in Volgograd rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Volgograd causes 4 damage total.
Battle in NorwayNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 infantry
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 17 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Iwo Jima: 1 infantry
EDIT: Changing ownership of Iwo Jima from Japanese to Americans
EDIT: Turning off Edit Mode
4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Volgograd to Persia
2 fighters moved from Western Australia to Queensland
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from French Guiana to Anglo Egyptian SudanPlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 8 transports
EDIT: Adding units owned by Americans to 101 Sea Zone: 8 transports
EDIT: Turning off Edit Mode
2 destroyers and 1 submarine placed in 10 Sea Zone
10 infantry placed in Eastern United States
6 infantry placed in Central United States
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry
Iwo Jima : 1 flag, 1 infantry
Queensland : 2 fighters
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 2 aaGuns, 1 airfield and 1 harbour
Midway : 1 airfield
Celebes : 1 flag, 1 infantry
26 Sea Zone : 3 destroyers, 3 submarines and 1 transport
10 Sea Zone : 2 destroyers and 1 submarine
17 Sea Zone : 1 transport
Central United States : 1 factory_major and 6 infantry
Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 10 infantry
Gibraltar : 4 artilleries and 4 infantry
New Brunswick Nova Scotia : 2 aaGuns
Anglo Egyptian Sudan : 1 bomber
Norway : 1 flag, 1 armour and 1 artillery
112 Sea Zone : 2 transports
125 Sea Zone : 1 submarine
106 Sea Zone : 1 flag
109 Sea Zone : 1 submarine
101 Sea Zone : 8 transports
Persia : 1 bomber
91 Sea Zone : 2 carriers, 3 cruisers, 5 destroyers, 4 fighters, 1 submarine and 4 transports
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 70 / 98
Russians : 6 / 0
Japanese : 62 / 63
Americans : 57 / 77
Chinese : 2 / 7
British : 35 / 42
UK_Pacific : 5 / 6
Italians : 13 / 22
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





