Gargantua vs variance (axis +12)

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 destroyer and 1 factory_minor; Remaining resources: 30 PUs; 6 SuicideAttackTokens; 0 techTokens;

    Combat Move - Japanese
                1 mech_infantry moved from Kweichow to Yunnan
                1 armour and 1 mech_infantry moved from Hunan to Yunnan
                1 fighter moved from Hunan to Burma
                1 infantry moved from India to Burma
                1 mech_infantry moved from West India to Eastern Persia
                1 fighter moved from India to Eastern Persia
                2 carriers, 1 destroyer and 1 transport moved from 39 Sea Zone to 79 Sea Zone
                1 armour moved from West India to 79 Sea Zone
                1 armour, 2 carriers, 1 destroyer and 1 transport moved from 79 Sea Zone to 80 Sea Zone
                1 armour moved from 80 Sea Zone to Iraq
                1 fighter and 2 tactical_bombers moved from 39 Sea Zone to Iraq
                2 fighters moved from India to 80 Sea Zone
                1 fighter moved from 39 Sea Zone to 80 Sea Zone

    Combat - Japanese
                Battle in Burma
                    Japanese attack with 1 fighter and 1 infantry
                    British defend with 1 mech_infantry
                    Japanese win, taking Burma from UK_Pacific with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 fighter
                    Casualties for British: 1 mech_infantry
                Battle in Yunnan
                    Japanese attack with 1 armour and 2 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Yunnan from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Eastern Persia
                    Japanese attack with 1 fighter and 1 mech_infantry
                    French defend with 1 infantry
                    Japanese win, taking Eastern Persia from British with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in 80 Sea Zone
                    Japanese attack with 2 carriers, 1 destroyer, 3 fighters and 1 transport
                    British defend with 1 submarine
                    Japanese win, taking 80 Sea Zone from Neutral with 2 carriers, 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine
                Battle in Iraq
                    Japanese attack with 1 armour, 1 fighter and 2 tactical_bombers
                    British defend with 1 artillery and 2 infantry
                    Japanese win, taking Iraq from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is -12
                    Casualties for Japanese: 2 tactical_bombers
                    Casualties for British: 1 artillery and 2 infantry

    Non Combat Move - Japanese
                1 fighter moved from Iraq to 80 Sea Zone
                6 armour and 5 mech_infantrys moved from Hunan to Burma
                1 aaGun moved from West India to India
                1 fighter moved from Eastern Persia to India

    Place Units - Japanese
                1 destroyer placed in 39 Sea Zone
                2 armour placed in India
                1 factory_minor placed in West India

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,5,1,4,4
                Japanese collect 17 PUs (3 lost to blockades); end with 47 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 52 PUs

  • Liaison TripleA 11 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 10

    Research Technology - Americans
                Americans spend 10 on tech rolls
                Americans removing all Technology Tokens after successful research.
                Americans discover Jet Power

    Activate Technology - Americans
                Americans activating Jet Power

    Purchase Units - Americans
                Americans buy 3 artilleries, 2 fighters, 3 infantry, 3 mech_infantrys, 1 submarine and 3 transports; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                3 fighters moved from Russia to Urals
                3 fighters moved from Russia to Eastern Persia
                1 mech_infantry moved from Kiangsu to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Anhwe to Kweichow
                      Chinese take Kweichow from Japanese
                1 artillery moved from Shantung to 19 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Hainan
                1 infantry moved from Jehol to 19 Sea Zone
                2 mech_infantrys moved from Jehol to Suiyuyan
                2 fighters moved from Suiyuyan to Russia
                1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Formosa
                1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 34 Sea Zone
                1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
                1 destroyer moved from 38 Sea Zone to 39 Sea Zone
                1 cruiser moved from 44 Sea Zone to 34 Sea Zone
                1 fighter moved from 44 Sea Zone to 39 Sea Zone
                2 fighters moved from Korea to Timguska
                2 fighters moved from 6 Sea Zone to Suiyuyan
                1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
                3 fighters moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from United Kingdom to Normandy Bordeaux
                1 fighter moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 infantry moved from 93 Sea Zone to Southern France

    Combat - Americans

  • Liaison TripleA 11 10

    I think you are going to scramble India, as it’s 50/50.

    If I am wrong, be my guest and redo the battle or edit/as-required on your turn.

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 10

    Research Technology - Americans
                Americans spend 10 on tech rolls
                Americans removing all Technology Tokens after successful research.
                Americans discover Jet Power

    Activate Technology - Americans
                Americans activating Jet Power

    Purchase Units - Americans
                Americans buy 3 artilleries, 2 fighters, 3 infantry, 3 mech_infantrys, 1 submarine and 3 transports; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                3 fighters moved from Russia to Urals
                3 fighters moved from Russia to Eastern Persia
                1 mech_infantry moved from Kiangsu to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Anhwe to Kweichow
                      Chinese take Kweichow from Japanese
                1 artillery moved from Shantung to 19 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Hainan
                1 infantry moved from Jehol to 19 Sea Zone
                2 mech_infantrys moved from Jehol to Suiyuyan
                2 fighters moved from Suiyuyan to Russia
                1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Formosa
                1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 34 Sea Zone
                1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
                1 destroyer moved from 38 Sea Zone to 39 Sea Zone
                1 cruiser moved from 44 Sea Zone to 34 Sea Zone
                1 fighter moved from 44 Sea Zone to 39 Sea Zone
                2 fighters moved from Korea to Timguska
                2 fighters moved from 6 Sea Zone to Suiyuyan
                1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
                3 fighters moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from United Kingdom to Normandy Bordeaux
                1 fighter moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 infantry moved from 93 Sea Zone to Southern France

    Combat - Americans
                Japanese scrambles 1 units out of India to defend against the attack in 39 Sea Zone
                Battle in Urals
                    Americans attack with 3 fighters
                    Germans defend with 1 mech_infantry
                    Americans win with 2 fighters remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 fighter
                Battle in Holland Belgium
                    Americans attack with 3 fighters, 1 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 1 infantry
                    Americans win, taking Holland Belgium from Germans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery and 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Eastern Persia
                    Americans attack with 3 fighters
                    Japanese defend with 1 mech_infantry
                    Americans win with 2 fighters remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Americans: 1 fighter
                Battle in 39 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 destroyer and 1 fighter
                    Japanese win with no units remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer and 1 fighter
                    Casualties for Americans: 1 destroyer and 1 fighter
                Battle in Paulau Island
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Paulau Island from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Normandy Bordeaux
                    Americans attack with 1 artillery and 2 fighters
                    Italians defend with 1 artillery, 1 factory_minor and 1 harbour
                    Americans win, taking Normandy Bordeaux from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in Formosa
                Battle in Hainan
                Battle in Southern France

    Non Combat Move - Americans
                2 fighters moved from 91 Sea Zone to 93 Sea Zone
                1 carrier moved from 91 Sea Zone to 93 Sea Zone
                1 carrier moved from 110 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from West Indies to 89 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from Eastern United States to 91 Sea Zone
                1 fighter moved from Normandy Bordeaux to 91 Sea Zone
                2 fighters moved from Holland Belgium to 110 Sea Zone
                1 fighter moved from Holland Belgium to United Kingdom
                1 fighter moved from Normandy Bordeaux to United Kingdom
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                3 artilleries, 3 infantry, 2 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
                2 fighters moved from Eastern Persia to Persia
                2 fighters moved from Urals to Russia
                1 artillery and 1 infantry moved from Korea to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                1 infantry moved from Kiangsu to 19 Sea Zone
                1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to French Indo China
                1 carrier moved from 44 Sea Zone to 37 Sea Zone
                1 destroyer moved from 41 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
                1 cruiser moved from 44 Sea Zone to 37 Sea Zone
                1 carrier moved from 35 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                2 aaGuns moved from Manchuria to Jehol

    Place Units - Americans
                3 artilleries and 3 infantry placed in Eastern United States
                2 fighters and 1 submarine placed in 6 Sea Zone
                3 transports placed in 101 Sea Zone
                3 mech_infantrys placed in Kwangtung

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 6,5
                Americans collect 76 PUs; end with 76 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 101 PUs

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 7 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Kwangsi to Yunnan
                1 infantry moved from Kiangsi to Kwangsi
                1 infantry moved from Hopei to Kweichow
                1 infantry moved from Jehol to Chahar

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 infantry
                    Japanese defend with 1 armour and 1 mech_infantry
                    Japanese win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kwangsi
                6 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 22 PUs; end with 23 PUs total

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 10

    Purchase Units - British
                British buy 1 artillery, 3 fighters and 1 submarine; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - British
                1 destroyer moved from 125 Sea Zone to 111 Sea Zone
                3 fighters moved from 110 Sea Zone to 111 Sea Zone
                2 fighters moved from United Kingdom to 111 Sea Zone
                1 submarine moved from 81 Sea Zone to 97 Sea Zone
                1 fighter moved from Egypt to Iraq
                1 armour moved from Persia to West India
                      British take Eastern Persia from Japanese
                      UK_Pacific take West India from Japanese
                1 armour and 2 infantry moved from Persia to Iraq
                7 fighters and 1 tactical_bomber moved from Persia to Russia

    Combat - British
                Battle in 111 Sea Zone
                    British attack with 1 destroyer and 5 fighters
                    Germans defend with 1 destroyer
                    British win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Iraq
                    British attack with 1 armour, 1 fighter and 2 infantry
                    Japanese defend with 1 armour
                    British win, taking Iraq from Japanese with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Changing ownership of West India from UK_Pacific to British
                EDIT: Turning off Edit Mode
                1 fighter moved from 111 Sea Zone to United Kingdom
                4 fighters moved from 111 Sea Zone to 110 Sea Zone
                1 fighter moved from Iraq to Persia
                1 infantry moved from Persia to Eastern Persia

    Place Units - British
                1 submarine placed in 110 Sea Zone
                1 artillery placed in United Kingdom
                3 fighters placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1,4,3,5,4,2,6,5
                British collect 31 PUs (4 lost to blockades); end with 32 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Ukraine to Rostov
                1 artillery and 1 infantry moved from France to Holland Belgium
                1 artillery and 1 infantry moved from France to Normandy Bordeaux
                1 armour and 1 infantry moved from Northern Italy to Southern France

    Combat - Italians
                Battle in Rostov
                    Italians attack with 1 bomber
                    Russians defend with 1 armour
                    Russians win with no units remaining. Battle score for attacker is -6
                    Casualties for Russians: 1 armour
                    Casualties for Italians: 1 bomber
                Battle in Southern France
                    Italians attack with 1 armour and 1 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Southern France from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Normandy Bordeaux
                    Italians attack with 1 artillery and 1 infantry
                    Americans defend with 1 artillery, 1 factory_minor and 1 harbour
                    Americans win with 1 artillery remaining. Battle score for attacker is -7
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Holland Belgium
                    Italians attack with 1 artillery and 1 infantry
                    Americans defend with 1 mech_infantry
                    Italians win, taking Holland Belgium from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry

    Non Combat Move - Italians
                1 armour and 12 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 artillery and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3,6,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,1,6,5,6,5,1
                Italians collect 9 PUs (6 lost to blockades); end with 9 PUs total

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 harbour, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery moved from Shan State to Yunnan
                3 fighters moved from Malaya to Yunnan
                1 infantry moved from Trans-Jordan to Iraq
                1 submarine moved from 54 Sea Zone to 21 Sea Zone
                1 submarine moved from 37 Sea Zone to 19 Sea Zone
                      ANZAC take 20 Sea Zone from Japanese
                      ANZAC take 19 Sea Zone from Japanese
                3 submarines moved from 37 Sea Zone to 38 Sea Zone
                1 submarine moved from 42 Sea Zone to 38 Sea Zone
                2 bombers moved from Queensland to Yunnan

    Combat - ANZAC
                Battle in Yunnan
                    ANZAC attack with 1 artillery, 2 bombers and 3 fighters
                    Japanese defend with 1 armour and 1 mech_infantry
                    ANZAC win with 2 bombers and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour and 1 mech_infantry
                    Casualties for ANZAC: 1 artillery

    Non Combat Move - ANZAC
                3 fighters moved from Yunnan to Shensi
                2 bombers moved from Yunnan to Szechwan
                2 infantry moved from Sumatra to 41 Sea Zone
                2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Shan State
                1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 transport moved from 42 Sea Zone to 45 Sea Zone
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
                1 infantry moved from New Guinea to Dutch New Guinea
                1 aaGun moved from Northern Territory to Queensland
                1 infantry moved from 42 Sea Zone to Java

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                2 infantry placed in Queensland
                1 transport placed in 62 Sea Zone
                1 harbour placed in Sumatra

    Turn Complete - ANZAC
                ANZAC collect 25 PUs; end with 25 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 10

    Combat Move - French
                1 destroyer moved from 98 Sea Zone to 93 Sea Zone
                1 infantry moved from Volgograd to Rostov

    Non Combat Move - French

    Turn Complete - French

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 11

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 bombers and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                1 mech_infantry moved from Bryansk to Smolensk
                1 mech_infantry moved from Bryansk to Tambov
                2 mech_infantrys moved from Bryansk to Rostov
                1 mech_infantry moved from Novgorod to Archangel
                1 mech_infantry moved from Eastern Poland to Archangel
                1 bomber moved from Bryansk to Archangel
                1 bomber moved from Bryansk to Rostov
                2 tactical_bombers moved from Bryansk to Smolensk
                3 tactical_bombers moved from Bryansk to Tambov
                1 artillery and 1 infantry moved from France to Normandy Bordeaux
                1 battleship, 2 carriers, 1 cruiser, 5 destroyers, 4 fighters and 1 submarine moved from 112 Sea Zone to 113 Sea Zone
                3 fighters moved from Western Germany to 113 Sea Zone

    Airborne Attack Move - Germans
                2 infantry moved from Novgorod to Tambov

    Combat - Germans
                Battle in Rostov
                    Germans attack with 1 bomber and 2 mech_infantrys
                    French defend with 1 infantry
                    Germans win, taking Rostov from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in 113 Sea Zone
                    Germans attack with 1 battleship, 2 carriers, 1 cruiser, 5 destroyers, 7 fighters and 1 submarine
                    Russians defend with 1 cruiser
                    Units damaged: 1 carrier owned by the Germans
                    Germans win with 1 battleship, 2 carriers, 1 cruiser, 5 destroyers, 7 fighters and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 cruiser
                Battle in Smolensk
                    Germans attack with 1 mech_infantry and 2 tactical_bombers
                    Russians defend with 2 infantry
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is -9
                    Casualties for Germans: 1 mech_infantry and 1 tactical_bomber
                    Casualties for Russians: 2 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery and 1 infantry
                    Americans defend with 1 artillery, 1 factory_minor and 1 harbour
                    Germans win, taking Normandy Bordeaux from Americans with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 artillery
                Battle in Tambov
                    Germans attack with 2 infantry, 1 mech_infantry and 3 tactical_bombers
                    Russians defend with 2 artilleries and 1 infantry
                    Germans win, taking Tambov from Russians with 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 artilleries and 1 infantry
                Battle in Archangel
                    Germans attack with 1 bomber and 2 mech_infantrys
                    Russians defend with 1 mech_infantry
                    Germans win, taking Archangel from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Germans
                6 mech_infantrys moved from Belarus to Bryansk
                1 bomber moved from Archangel to Bryansk
                1 tactical_bomber moved from Smolensk to Bryansk
                3 tactical_bombers moved from Tambov to Bryansk
                1 bomber moved from Rostov to Bryansk
                3 artilleries moved from Ukraine to Bryansk
                1 infantry moved from Ukraine to Bryansk
                9 mech_infantrys moved from Poland to Western Ukraine
                2 mech_infantrys moved from Western Germany to Germany
                3 aaGuns and 2 infantry moved from Western Germany to Germany
                7 fighters moved from 113 Sea Zone to Novgorod

    Place Units - Germans
                3 armour placed in Ukraine
                1 bomber and 2 infantry placed in Novgorod
                2 bombers placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,4,1,6,5,2,1
                Germans collect 51 PUs (4 lost to blockades); end with 51 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

  • 17 16 15 14 12

    I will kill as many as I can.

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 11

    Politics - Russians
                Russians takes Political Action: Political Action Allies To War With TrueNeutrals
                    Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                    Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                    Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                    Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                    Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                    Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                    Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
                    Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                    Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                    Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                    Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
                Russians takes Political Action: Political Action Allies To War With Mongolians
                    Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for British and Mongolians from Strict_Neutral to War
                    Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to War
                    Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to War
                    Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for Dutch and Mongolians from Strict_Neutral to War
                    Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for Chinese and Mongolians from Strict_Neutral to War
                    Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for French and Mongolians from Strict_Neutral to War
                    Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for Russians and Mongolians from Strict_Neutral to War
                    Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for Mongolians and Germans from Strict_Neutral to Friendly_Neutral
                    Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for Mongolians and Italians from Strict_Neutral to Friendly_Neutral
                    Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for Mongolians and Japanese from Strict_Neutral to Friendly_Neutral
                    Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for Mongolians and Neutral_Axis from Strict_Neutral to Friendly_Neutral

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Russians
                1 infantry moved from Szechwan to Yunnan
                      Chinese take Yunnan from Japanese
                1 mech_infantry moved from Chahar to Central Mongolia
                      Russians take Central Mongolia from Mongolians
                1 artillery and 2 infantry moved from Volgograd to Rostov
                1 fighter moved from Russia to Rostov
                1 artillery and 2 infantry moved from Russia to Tambov
                1 mech_infantry moved from Russia to Belarus
                      Russians take Belarus from Germans
                1 infantry moved from Vologda to Smolensk
                1 armour moved from Vologda to Urals
                      Russians take Urals from Germans
                1 armour moved from Urals to Nenetsia
                      Russians take Nenetsia from Germans
                1 artillery moved from Vologda to Russia
                1 submarine moved from 114 Sea Zone to 113 Sea Zone

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry and 1 mech_infantry
                    Russians win, taking Tambov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 2 mech_infantrys
                    Russians win, taking Rostov from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 mech_infantrys
                Battle in 113 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 battleship, 2 carriers, 1 cruiser, 5 destroyers and 1 submarine
                    Units damaged: 1 carrier owned by the Germans
                    Germans win with 1 battleship, 2 carriers, 1 cruiser, 5 destroyers and 1 submarine remaining. Battle score for attacker is -6
                    Casualties for Russians: 1 submarine

    Non Combat Move - Russians
                2 mech_infantrys moved from Volgograd to Russia
                1 fighter moved from Rostov to Russia

    Place Units - Russians
                10 infantry placed in Russia
                Turning on Edit Mode
                EDIT: Removing units owned by Neutral_Axis from Evenkiyskiy: 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs total

  • Liaison TripleA 11 10

    @variance:

    I will kill as many as I can.

    Russian Declares WAR on the Neutrals!  It’s there fault this is happening!  Their neutrality has been a quiet partner in this outrageous war!

    Smolensk has HELD!

    Moscow will stay RUSSIAN!

  • Liaison TripleA 11 10

    In light of these Events, Stalin has half a mind to FALL BACK!

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 11

    Politics - Japanese
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
                Trigger Japanese Friendly With Mongolians activates a trigger called: Trigger Axis Friendly With Mongolians
                Trigger Axis Friendly With Mongolians: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Olgiy
                Trigger Axis Friendly With Mongolians: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Dzavhan
                Trigger Axis Friendly With Mongolians: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Tsagaan Olom
                Trigger Axis Friendly With Mongolians: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Central Mongolia
                Trigger Axis Friendly With Mongolians: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Buyant-Uhaa
                Trigger Axis Friendly With Mongolians: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Ulaanbaatar

    Purchase Units - Japanese
                Japanese buy 3 armour; Remaining resources: 34 PUs; 6 SuicideAttackTokens; 0 techTokens;

    Combat Move - Japanese
                4 fighters moved from 80 Sea Zone to Persia
                2 armour moved from India to West India
                6 armour and 5 mech_infantrys moved from Burma to West India

    Combat - Japanese
                Battle in Persia
                    Japanese attack with 4 fighters
                    British defend with 1 airfield, 1 factory_minor, 4 fighters and 1 infantry; Americans defend with 2 fighters
                    British win with 6 fighters remaining. Battle score for attacker is -37
                    Casualties for Japanese: 4 fighters
                    Casualties for British: 1 infantry
                Battle in West India
                    Japanese attack with 8 armour and 5 mech_infantrys
                    British defend with 1 armour and 1 factory_minor
                    Japanese win, taking West India from British with 8 armour and 5 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour

    Non Combat Move - Japanese

    Place Units - Japanese
                3 armour placed in India

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,4,5,1,2,1,2
                Japanese collect 8 PUs (6 lost to blockades); end with 42 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 47 PUs

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 11

    Politics - Americans
                Trigger Americans War TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                Trigger Americans War Mongolians: Changing Relationship for Americans and Mongolians from Strict_Neutral to War

    Research Technology - Americans
                Americans spend 20 on tech rolls
                    Americans roll 6,4,2,1 and gets 1 hit
                Americans removing all Technology Tokens after successful research.
                Americans discover Long Range Aircraft

    Activate Technology - Americans
                Americans activating Long Range Aircraft

    Purchase Units - Americans
                Americans buy 2 artilleries, 6 infantry, 2 mech_infantrys, 3 submarines and 4 transports; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - Americans
                2 fighters moved from Timguska to Archangel
                1 fighter moved from Russia to Archangel
                2 fighters moved from 93 Sea Zone to France
                2 fighters moved from 110 Sea Zone to France
                1 fighter moved from United Kingdom to Holland Belgium
                1 fighter moved from United Kingdom to Normandy Bordeaux
                2 fighters moved from 91 Sea Zone to Southern France
                1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
                1 infantry moved from 95 Sea Zone to Northern Italy
                1 armour and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 armour, 1 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                1 mech_infantry moved from 112 Sea Zone to Western Germany
                1 armour moved from 112 Sea Zone to Denmark
                3 artilleries moved from Morocco to 91 Sea Zone
                3 infantry moved from Morocco to 91 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Norway
                1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 destroyer and 2 submarines moved from 91 Sea Zone to 85 Sea Zone
                3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                3 artilleries and 3 infantry moved from 91 Sea Zone to Portugal
                2 fighters moved from Persia to Ukraine
                3 fighters moved from Russia to Ukraine
                1 mech_infantry moved from Suiyuyan to Novosibirsk
                2 fighters moved from Suiyuyan to Russia
                1 mech_infantry moved from Hunan to Burma
                1 artillery and 1 infantry moved from Hainan to 36 Sea Zone
                1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone
                1 artillery and 1 infantry moved from Shan State to Burma
                1 mech_infantry moved from Kwangtung to 20 Sea Zone
                1 infantry moved from Formosa to 20 Sea Zone
                2 fighters moved from 6 Sea Zone to Buyant-Uhaa
                1 mech_infantry moved from Suiyuyan to Buyant-Uhaa
                1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone
                2 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 38 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 38 Sea Zone to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
                2 artilleries and 3 infantry moved from 39 Sea Zone to India
                1 infantry, 1 mech_infantry and 1 transport moved from 20 Sea Zone to 38 Sea Zone
                1 infantry and 1 mech_infantry moved from 38 Sea Zone to Burma
                2 mech_infantrys moved from Kwangtung to Yunnan
                1 infantry moved from Kweichow to Yunnan

    Combat - Americans
                Battle in Archangel
                    Americans attack with 3 fighters
                    Germans defend with 2 mech_infantrys
                        Americans roll dice for 3 fighters in Archangel, round 2 :  2/3 hits
                        Germans roll dice for 2 mech_infantrys in Archangel, round 2 :  0/2 hits
                        2 mech_infantrys owned by the Germans lost in Archangel
                    Americans win with 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 mech_infantrys
                Battle in France
                    Americans attack with 4 fighters
                    Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
                        Americans roll dice for 4 fighters in France, round 2 :  1/4 hits
                        Germans roll dice for 1 artillery and 2 infantry in France, round 2 :  0/3 hits
                        1 infantry owned by the Germans lost in France
                        Americans roll dice for 4 fighters in France, round 3 :  2/4 hits
                        Germans roll dice for 1 artillery and 1 infantry in France, round 3 :  2/2 hits
                        2 fighters owned by the Americans, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in France
                    Americans win with 2 fighters remaining. Battle score for attacker is -10
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Americans: 2 fighters
                Battle in Portugal
                    Americans attack with 3 artilleries and 3 infantry
                    Neutral_True defend with 2 infantry
                        Americans roll dice for 3 artilleries and 3 infantry in Portugal, round 2 :  3/6 hits
                        Neutral_True roll dice for 2 infantry in Portugal, round 2 :  0/2 hits
                        2 infantry owned by the Neutral_True lost in Portugal
                    Americans win, taking Portugal from Neutral_True with 3 artilleries and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_True: 2 infantry
                Battle in Burma
                    Americans attack with 1 artillery, 2 infantry and 2 mech_infantrys
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery, 2 infantry and 2 mech_infantrys in Burma, round 2 :  1/5 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Burma
                    Americans win, taking Burma from Japanese with 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Holland Belgium
                    Americans attack with 1 artillery, 1 fighter and 1 infantry
                    Italians defend with 1 artillery and 1 infantry
                        Americans roll dice for 1 cruiser in Holland Belgium, round 2 :  1/1 hits
                        Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 :  2/3 hits
                        Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 :  0/2 hits
                        1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Holland Belgium
                    Americans win, taking Holland Belgium from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in 85 Sea Zone
                    Americans attack with 1 destroyer and 2 submarines
                    Japanese defend with 1 submarine
                        Americans roll dice for 2 submarines in 85 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 destroyer in 85 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 85 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 85 Sea Zone
                        Americans roll dice for 1 submarine in 85 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Japanese lost in 85 Sea Zone
                    Americans win, taking 85 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 submarine
                Battle in Western Germany
                    Americans converts factory_major into different units
                Battle in Buyant-Uhaa
                    Americans attack with 2 fighters and 1 mech_infantry
                    Mongolians defend with 2 infantry
                        Americans roll dice for 2 fighters and 1 mech_infantry in Buyant-Uhaa, round 2 :  1/3 hits
                        Mongolians roll dice for 2 infantry in Buyant-Uhaa, round 2 :  0/2 hits
                        1 infantry owned by the Mongolians lost in Buyant-Uhaa
                        Americans roll dice for 2 fighters and 1 mech_infantry in Buyant-Uhaa, round 3 :  2/3 hits
                        Mongolians roll dice for 1 infantry in Buyant-Uhaa, round 3 :  0/1 hits
                        1 infantry owned by the Mongolians lost in Buyant-Uhaa
                    Americans win, taking Western Germany from Germans, taking Buyant-Uhaa from Mongolians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Mongolians: 2 infantry
                Battle in Ukraine
                    Americans attack with 5 fighters
                    Germans defend with 3 armour and 1 factory_minor
                        Americans roll dice for 5 fighters in Ukraine, round 2 :  3/5 hits
                        Germans roll dice for 3 armour in Ukraine, round 2 :  2/3 hits
                        2 fighters owned by the Americans and 3 armour owned by the Germans lost in Ukraine
                    Americans win with 3 fighters remaining. Battle score for attacker is -2
                    Casualties for Germans: 3 armour
                    Casualties for Americans: 2 fighters
                Battle in Southern France
                    Americans attack with 1 artillery, 2 fighters and 1 infantry
                    Italians defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
                        Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Southern France, round 2 :  1/4 hits
                        Italians roll dice for 1 armour and 1 infantry in Southern France, round 2 :  1/2 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
                        Americans roll dice for 1 artillery and 2 fighters in Southern France, round 3 :  3/3 hits
                        Italians roll dice for 1 armour in Southern France, round 3 :  1/1 hits
                        1 fighter owned by the Americans and 1 armour owned by the Italians lost in Southern France
                    Americans win, taking Southern France from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 armour and 1 infantry
                    Casualties for Americans: 1 fighter and 1 infantry
                Battle in Denmark
                Battle in Norway
                Battle in Northern Italy
                    Americans converts factory_major into different units
                Battle in India
                    Americans attack with 2 artilleries and 3 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
                        Americans roll dice for 2 artilleries and 3 infantry in India, round 2 :  0/5 hits
                        Japanese roll dice for 1 aaGun and 3 armour in India, round 2 :  0/3 hits
                        Americans roll dice for 2 artilleries and 3 infantry in India, round 3 :  2/5 hits
                        Japanese roll dice for 1 aaGun and 3 armour in India, round 3 :  1/3 hits
                        1 armour owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in India
                        Americans roll dice for 2 artilleries and 2 infantry in India, round 4 :  1/4 hits
                        Japanese roll dice for 2 armour in India, round 4 :  1/2 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Americans lost in India
                        Americans roll dice for 2 artilleries and 1 infantry in India, round 5 :  3/3 hits
                        Japanese roll dice for 1 armour in India, round 5 :  0/1 hits
                        1 armour owned by the Japanese lost in India
                    Americans win, taking Denmark from Germans, taking Norway from Germans, taking Northern Italy from Italians, taking India from Japanese, taking Shan State from ANZAC, taking Burma from Americans, taking Borneo from ANZAC, taking Kwangtung from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 17
                    Casualties for Japanese: 1 aaGun and 3 armour
                    Casualties for Americans: 2 infantry
                Battle in Normandy Bordeaux
                    Americans attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 artillery, 1 factory_minor and 1 harbour
                        Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 :  2/3 hits
                        Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Normandy Bordeaux
                    Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                2 fighters moved from France to 110 Sea Zone
                1 fighter moved from Normandy Bordeaux to United Kingdom
                1 fighter moved from Holland Belgium to 110 Sea Zone
                1 carrier moved from 91 Sea Zone to 110 Sea Zone
                1 fighter moved from Southern France to 110 Sea Zone
                3 fighters moved from Archangel to Russia
                3 fighters moved from Ukraine to Russia
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                2 fighters moved from Buyant-Uhaa to Suiyuyan
                2 aaGuns moved from Jehol to Buyant-Uhaa
                2 carriers, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 39 Sea Zone
                1 transport moved from 37 Sea Zone to 38 Sea Zone

    Place Units - Americans
                4 transports placed in 101 Sea Zone
                2 artilleries and 6 infantry placed in Eastern United States
                3 submarines placed in 6 Sea Zone
                2 mech_infantrys placed in Central United States

    Turn Complete - Americans
                Americans collect 88 PUs; end with 89 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 114 PUs

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                2 infantry moved from Kwangsi to Yunnan
                6 infantry moved from Szechwan to Yunnan
                1 infantry moved from Kweichow to Yunnan
                1 infantry moved from Chahar to Hopei

    Place Units - Chinese
                5 artilleries and 1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 11

    Purchase Units - British
                British repair 0 damage on 1 factory_major; Remaining resources: 30 PUs; 0 techTokens;
                British buy 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - British
                1 destroyer moved from 111 Sea Zone to 113 Sea Zone
                1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 1 submarine moved from 110 Sea Zone to 113 Sea Zone
                1 fighter moved from United Kingdom to 113 Sea Zone
                1 armour and 2 infantry moved from Iraq to Persia
                4 fighters moved from Persia to Russia
                7 fighters and 1 tactical_bomber moved from Russia to Western Ukraine

    Combat - British
                Battle in Western Ukraine
                    British attack with 7 fighters and 1 tactical_bomber
                    Germans defend with 9 mech_infantrys
                        British roll dice for 7 fighters and 1 tactical_bomber in Western Ukraine, round 2 :  3/8 hits
                        Italians roll dice for 9 mech_infantrys in Western Ukraine, round 2 :  2/9 hits
                        2 fighters owned by the British and 3 mech_infantrys owned by the Germans lost in Western Ukraine
                    retreated to Western Ukraine
                    Italians win with 6 mech_infantrys remaining. Battle score for attacker is -8
                    Casualties for Germans: 3 mech_infantrys
                    Casualties for British: 2 fighters
                Battle in 113 Sea Zone
                    British attack with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 5 fighters and 1 submarine
                    Germans defend with 1 battleship, 2 carriers, 1 cruiser, 5 destroyers and 1 submarine
                        British roll dice for 1 submarine in 113 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Germans
                        British roll dice for 1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 5 fighters in 113 Sea Zone, round 2 :  6/10 hits
                        Germans roll dice for 1 submarine in 113 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 battleship, 2 carriers, 1 cruiser and 5 destroyers in 113 Sea Zone, round 2 :  4/9 hits
                    Units damaged: 1 battleship owned by the British and 1 carrier owned by the British
                        5 destroyers owned by the Germans, 1 carrier owned by the British and 1 submarine owned by the Germans lost in 113 Sea Zone
                        British roll dice for 1 submarine in 113 Sea Zone, round 3 :  1/1 hits
                        1 carrier owned by the Germans lost in 113 Sea Zone
                        British roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 5 fighters in 113 Sea Zone, round 3 :  5/10 hits
                        Germans roll dice for 1 battleship, 1 carrier and 1 cruiser in 113 Sea Zone, round 3 :  2/3 hits
                        1 cruiser owned by the Germans, 1 carrier owned by the Germans, 1 submarine owned by the British, 1 battleship owned by the Germans and 1 destroyer owned by the British lost in 113 Sea Zone
                    British win with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 5 fighters remaining. Battle score for attacker is 80
                    Casualties for Germans: 1 battleship, 2 carriers, 1 cruiser, 5 destroyers and 1 submarine
                    Casualties for British: 1 carrier, 1 destroyer and 1 submarine

    Non Combat Move - British
                5 fighters moved from 113 Sea Zone to Denmark
                2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone
                2 aaGuns, 2 infantry and 2 transports moved from 110 Sea Zone to 113 Sea Zone
                2 aaGuns and 2 infantry moved from 113 Sea Zone to Norway
                5 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
                1 infantry moved from Shensi to Tsinghai

    Place Units - British
                1 transport placed in 110 Sea Zone
                1 armour, 1 infantry and 1 mech_infantry placed in Persia
                1 fighter placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5
                British collect 33 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 11

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 18 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs

  • Liaison TripleA 11 10

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