@nikola1975 said in PTV L25 PlayOff: Surfer (Allies) vs Nikola1975 (Axis +9):
@surfer Yes :) Let’s see how you react.
Ok. Let’s try this. Scramble orders?
Let’s gamble
Nah, go with this. Stupid little french bastard screwing with me.
Hay today is the deadline for one of us to concede if it is to count as a 2014 game. Would you prefer your victory to be a 2014 game or a 215 game? I still want to make one more Japan move but I don’t think the math is on Germany’s side now.
2015 baby, probably cant post until tnght
I have allowed my POW’s to go free with Russia, so long as they repair the factory in Moscow.
Which they have…
They are on their way to Belize now… :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 10
Purchase Units - Russians
Russians repair 0 damage on 1 factory_major; Remaining resources: 29 PUs; 0 techTokens;
Turning on Edit Mode
EDIT: Changing PUs for Russians from 29 to 30
EDIT: Turning off Edit Mode
Russians buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from Tambov: 1 infantry and 2 mech_infantrys
EDIT: Removing units owned by Germans from Vologda: 1 infantry and 1 mech_infantry
EDIT: Removing units owned by Germans from Rostov: 2 infantry and 4 mech_infantrys
EDIT: Removing units owned by Russians from Volgograd: 1 artillery, 1 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Rostov from Germans to Russians
EDIT: Changing ownership of Tambov from Germans to Russians
EDIT: Changing ownership of Vologda from Germans to Russians
EDIT: Changing ownership of Archangel from Germans to Russians
EDIT: Turning off Edit Mode
Non Combat Move - Russians
1 mech_infantry moved from Russia to Archangel
2 infantry moved from Russia to Smolensk
1 armour, 1 artillery and 2 infantry moved from Russia to Vologda
2 artilleries and 1 infantry moved from Russia to Tambov
1 armour moved from Volgograd to Rostov
2 mech_infantrys moved from Russia to Volgograd
Place Units - Russians
1 artillery and 2 infantry placed in Volgograd
2 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 30 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 10
Purchase Units - Russians
Russians repair 0 damage on 1 factory_major; Remaining resources: 29 PUs; 0 techTokens;
Turning on Edit Mode
EDIT: Changing PUs for Russians from 29 to 30
EDIT: Turning off Edit Mode
Russians buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from Tambov: 1 infantry and 2 mech_infantrys
EDIT: Removing units owned by Germans from Vologda: 1 infantry and 1 mech_infantry
EDIT: Removing units owned by Germans from Rostov: 2 infantry and 4 mech_infantrys
EDIT: Removing units owned by Russians from Volgograd: 1 artillery, 1 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Rostov from Germans to Russians
EDIT: Changing ownership of Tambov from Germans to Russians
EDIT: Changing ownership of Vologda from Germans to Russians
EDIT: Changing ownership of Archangel from Germans to Russians
EDIT: Turning off Edit Mode
Non Combat Move - Russians
1 mech_infantry moved from Russia to Archangel
2 infantry moved from Russia to Smolensk
1 armour, 1 artillery and 2 infantry moved from Russia to Vologda
2 artilleries and 1 infantry moved from Russia to Tambov
1 armour moved from Volgograd to Rostov
2 mech_infantrys moved from Russia to Volgograd
Place Units - Russians
1 artillery and 2 infantry placed in Volgograd
2 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Shensi: 1 infantry
EDIT: Adding units owned by Russians to Szechwan: 1 infantry
EDIT: Changing ownership of Chahar from Japanese to Chinese
EDIT: Adding units owned by Russians to Chahar: 1 mech_infantry
EDIT: Removing units owned by Russians from Suiyuyan: 1 mech_infantry
EDIT: Turning off Edit Mode
TripleA crashed mid turn. Had to re-edit in everything.
Use second posting.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer and 1 factory_minor; Remaining resources: 30 PUs; 6 SuicideAttackTokens; 0 techTokens;
Combat Move - Japanese
1 mech_infantry moved from Kweichow to Yunnan
1 armour and 1 mech_infantry moved from Hunan to Yunnan
1 fighter moved from Hunan to Burma
1 infantry moved from India to Burma
1 mech_infantry moved from West India to Eastern Persia
1 fighter moved from India to Eastern Persia
2 carriers, 1 destroyer and 1 transport moved from 39 Sea Zone to 79 Sea Zone
1 armour moved from West India to 79 Sea Zone
1 armour, 2 carriers, 1 destroyer and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 armour moved from 80 Sea Zone to Iraq
1 fighter and 2 tactical_bombers moved from 39 Sea Zone to Iraq
2 fighters moved from India to 80 Sea Zone
1 fighter moved from 39 Sea Zone to 80 Sea Zone
scramble Persia?
No Scramble.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer and 1 factory_minor; Remaining resources: 30 PUs; 6 SuicideAttackTokens; 0 techTokens;
Combat Move - Japanese
1 mech_infantry moved from Kweichow to Yunnan
1 armour and 1 mech_infantry moved from Hunan to Yunnan
1 fighter moved from Hunan to Burma
1 infantry moved from India to Burma
1 mech_infantry moved from West India to Eastern Persia
1 fighter moved from India to Eastern Persia
2 carriers, 1 destroyer and 1 transport moved from 39 Sea Zone to 79 Sea Zone
1 armour moved from West India to 79 Sea Zone
1 armour, 2 carriers, 1 destroyer and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 armour moved from 80 Sea Zone to Iraq
1 fighter and 2 tactical_bombers moved from 39 Sea Zone to Iraq
2 fighters moved from India to 80 Sea Zone
1 fighter moved from 39 Sea Zone to 80 Sea Zone
Combat - Japanese
Battle in Burma
Japanese attack with 1 fighter and 1 infantry
British defend with 1 mech_infantry
Japanese win, taking Burma from UK_Pacific with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 fighter
Casualties for British: 1 mech_infantry
Battle in Yunnan
Japanese attack with 1 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Eastern Persia
Japanese attack with 1 fighter and 1 mech_infantry
French defend with 1 infantry
Japanese win, taking Eastern Persia from British with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in 80 Sea Zone
Japanese attack with 2 carriers, 1 destroyer, 3 fighters and 1 transport
British defend with 1 submarine
Japanese win, taking 80 Sea Zone from Neutral with 2 carriers, 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Iraq
Japanese attack with 1 armour, 1 fighter and 2 tactical_bombers
British defend with 1 artillery and 2 infantry
Japanese win, taking Iraq from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is -12
Casualties for Japanese: 2 tactical_bombers
Casualties for British: 1 artillery and 2 infantry
Non Combat Move - Japanese
1 fighter moved from Iraq to 80 Sea Zone
6 armour and 5 mech_infantrys moved from Hunan to Burma
1 aaGun moved from West India to India
1 fighter moved from Eastern Persia to India
Place Units - Japanese
1 destroyer placed in 39 Sea Zone
2 armour placed in India
1 factory_minor placed in West India
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,5,1,4,4
Japanese collect 17 PUs (3 lost to blockades); end with 47 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 10
Research Technology - Americans
Americans spend 10 on tech rolls
Americans removing all Technology Tokens after successful research.
Americans discover Jet Power
Activate Technology - Americans
Americans activating Jet Power
Purchase Units - Americans
Americans buy 3 artilleries, 2 fighters, 3 infantry, 3 mech_infantrys, 1 submarine and 3 transports; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Americans
3 fighters moved from Russia to Urals
3 fighters moved from Russia to Eastern Persia
1 mech_infantry moved from Kiangsu to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Anhwe to Kweichow
Chinese take Kweichow from Japanese
1 artillery moved from Shantung to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Hainan
1 infantry moved from Jehol to 19 Sea Zone
2 mech_infantrys moved from Jehol to Suiyuyan
2 fighters moved from Suiyuyan to Russia
1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
1 destroyer moved from 38 Sea Zone to 39 Sea Zone
1 cruiser moved from 44 Sea Zone to 34 Sea Zone
1 fighter moved from 44 Sea Zone to 39 Sea Zone
2 fighters moved from Korea to Timguska
2 fighters moved from 6 Sea Zone to Suiyuyan
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
3 fighters moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
Combat - Americans
I think you are going to scramble India, as it’s 50/50.
If I am wrong, be my guest and redo the battle or edit/as-required on your turn.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 10
Research Technology - Americans
Americans spend 10 on tech rolls
Americans removing all Technology Tokens after successful research.
Americans discover Jet Power
Activate Technology - Americans
Americans activating Jet Power
Purchase Units - Americans
Americans buy 3 artilleries, 2 fighters, 3 infantry, 3 mech_infantrys, 1 submarine and 3 transports; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Americans
3 fighters moved from Russia to Urals
3 fighters moved from Russia to Eastern Persia
1 mech_infantry moved from Kiangsu to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Anhwe to Kweichow
Chinese take Kweichow from Japanese
1 artillery moved from Shantung to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Hainan
1 infantry moved from Jehol to 19 Sea Zone
2 mech_infantrys moved from Jehol to Suiyuyan
2 fighters moved from Suiyuyan to Russia
1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
1 destroyer moved from 38 Sea Zone to 39 Sea Zone
1 cruiser moved from 44 Sea Zone to 34 Sea Zone
1 fighter moved from 44 Sea Zone to 39 Sea Zone
2 fighters moved from Korea to Timguska
2 fighters moved from 6 Sea Zone to Suiyuyan
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
3 fighters moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
Combat - Americans
Japanese scrambles 1 units out of India to defend against the attack in 39 Sea Zone
Battle in Urals
Americans attack with 3 fighters
Germans defend with 1 mech_infantry
Americans win with 2 fighters remaining. Battle score for attacker is -6
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 fighter
Battle in Holland Belgium
Americans attack with 3 fighters, 1 infantry and 1 mech_infantry
Italians defend with 1 artillery and 1 infantry
Americans win, taking Holland Belgium from Germans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in Eastern Persia
Americans attack with 3 fighters
Japanese defend with 1 mech_infantry
Americans win with 2 fighters remaining. Battle score for attacker is -6
Casualties for Japanese: 1 mech_infantry
Casualties for Americans: 1 fighter
Battle in 39 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer and 1 fighter
Japanese win with no units remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer and 1 fighter
Casualties for Americans: 1 destroyer and 1 fighter
Battle in Paulau Island
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Paulau Island from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Normandy Bordeaux
Americans attack with 1 artillery and 2 fighters
Italians defend with 1 artillery, 1 factory_minor and 1 harbour
Americans win, taking Normandy Bordeaux from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Formosa
Battle in Hainan
Battle in Southern France
Non Combat Move - Americans
2 fighters moved from 91 Sea Zone to 93 Sea Zone
1 carrier moved from 91 Sea Zone to 93 Sea Zone
1 carrier moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from West Indies to 89 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern United States to 91 Sea Zone
1 fighter moved from Normandy Bordeaux to 91 Sea Zone
2 fighters moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Holland Belgium to United Kingdom
1 fighter moved from Normandy Bordeaux to United Kingdom
1 submarine moved from 93 Sea Zone to 97 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry, 2 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Eastern Persia to Persia
2 fighters moved from Urals to Russia
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 carrier moved from 44 Sea Zone to 37 Sea Zone
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 cruiser moved from 44 Sea Zone to 37 Sea Zone
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
2 aaGuns moved from Manchuria to Jehol
Place Units - Americans
3 artilleries and 3 infantry placed in Eastern United States
2 fighters and 1 submarine placed in 6 Sea Zone
3 transports placed in 101 Sea Zone
3 mech_infantrys placed in Kwangtung
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 6,5
Americans collect 76 PUs; end with 76 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 101 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kiangsi to Kwangsi
1 infantry moved from Hopei to Kweichow
1 infantry moved from Jehol to Chahar
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 infantry
Japanese defend with 1 armour and 1 mech_infantry
Japanese win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kwangsi
6 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 22 PUs; end with 23 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 10
Purchase Units - British
British buy 1 artillery, 3 fighters and 1 submarine; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - British
1 destroyer moved from 125 Sea Zone to 111 Sea Zone
3 fighters moved from 110 Sea Zone to 111 Sea Zone
2 fighters moved from United Kingdom to 111 Sea Zone
1 submarine moved from 81 Sea Zone to 97 Sea Zone
1 fighter moved from Egypt to Iraq
1 armour moved from Persia to West India
British take Eastern Persia from Japanese
UK_Pacific take West India from Japanese
1 armour and 2 infantry moved from Persia to Iraq
7 fighters and 1 tactical_bomber moved from Persia to Russia
Combat - British
Battle in 111 Sea Zone
British attack with 1 destroyer and 5 fighters
Germans defend with 1 destroyer
British win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Iraq
British attack with 1 armour, 1 fighter and 2 infantry
Japanese defend with 1 armour
British win, taking Iraq from Japanese with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of West India from UK_Pacific to British
EDIT: Turning off Edit Mode
1 fighter moved from 111 Sea Zone to United Kingdom
4 fighters moved from 111 Sea Zone to 110 Sea Zone
1 fighter moved from Iraq to Persia
1 infantry moved from Persia to Eastern Persia
Place Units - British
1 submarine placed in 110 Sea Zone
1 artillery placed in United Kingdom
3 fighters placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1,4,3,5,4,2,6,5
British collect 31 PUs (4 lost to blockades); end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Ukraine to Rostov
1 artillery and 1 infantry moved from France to Holland Belgium
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 armour and 1 infantry moved from Northern Italy to Southern France
Combat - Italians
Battle in Rostov
Italians attack with 1 bomber
Russians defend with 1 armour
Russians win with no units remaining. Battle score for attacker is -6
Casualties for Russians: 1 armour
Casualties for Italians: 1 bomber
Battle in Southern France
Italians attack with 1 armour and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 1 artillery and 1 infantry
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Americans win with 1 artillery remaining. Battle score for attacker is -7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Holland Belgium
Italians attack with 1 artillery and 1 infantry
Americans defend with 1 mech_infantry
Italians win, taking Holland Belgium from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Non Combat Move - Italians
1 armour and 12 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 artillery and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3,6,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,1,6,5,6,5,1
Italians collect 9 PUs (6 lost to blockades); end with 9 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 harbour, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery moved from Shan State to Yunnan
3 fighters moved from Malaya to Yunnan
1 infantry moved from Trans-Jordan to Iraq
1 submarine moved from 54 Sea Zone to 21 Sea Zone
1 submarine moved from 37 Sea Zone to 19 Sea Zone
ANZAC take 20 Sea Zone from Japanese
ANZAC take 19 Sea Zone from Japanese
3 submarines moved from 37 Sea Zone to 38 Sea Zone
1 submarine moved from 42 Sea Zone to 38 Sea Zone
2 bombers moved from Queensland to Yunnan
Combat - ANZAC
Battle in Yunnan
ANZAC attack with 1 artillery, 2 bombers and 3 fighters
Japanese defend with 1 armour and 1 mech_infantry
ANZAC win with 2 bombers and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for ANZAC: 1 artillery
Non Combat Move - ANZAC
3 fighters moved from Yunnan to Shensi
2 bombers moved from Yunnan to Szechwan
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 transport moved from 37 Sea Zone to 42 Sea Zone
1 transport moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
1 aaGun moved from Northern Territory to Queensland
1 infantry moved from 42 Sea Zone to Java
Place Units - ANZAC
1 transport placed in 54 Sea Zone
2 infantry placed in Queensland
1 transport placed in 62 Sea Zone
1 harbour placed in Sumatra
Turn Complete - ANZAC
ANZAC collect 25 PUs; end with 25 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 10
Combat Move - French
1 destroyer moved from 98 Sea Zone to 93 Sea Zone
1 infantry moved from Volgograd to Rostov
Non Combat Move - French
Turn Complete - French