@superbattleshipyamato Right. alot more complications introduces longer play. More areas means longer play, More units longer play. I wish their was a light 12 page version with only about 6-10 more units, not 60 more. The map would have about 60% less areas and play would take 2-3 hours but still be buckets of dice concept. That would be my wish plus dedicated piece sets or a version that used counters like nova games edition.
7.1 Official clarification
-
Can communist china attack neutrals?
-
Yes….treat CC and Russia the same.
-
@ tigerman - the only 1 fort per territory and no allies except Russia might be enough to somewhat even up the game. it could be the magic fix. much more realistic. India can definitely fall now much easier.
Can you put all the “official” changes in 1 paragraph for easy access?
It would be what is stated here so far in this thread, and paratrooper clarifications, and how to roll for pro neutral vs. strict neutral navies
-
Good idea….ill edit the original at top of the page.
-
bump
-
So these updates now would be in the 7.2 rules that were suppose to get e-mailed ? If they are then no emails comin? I haven’t got an e-mail yet. Just want to be clear.
Thankyou Tigerman.
-
Sorry guys. I still havent sent them out. Been busy with work and family and just havent had the time.
-
Hey, gotta do what ya gotta do. :-)
-
Bump……I put the actual Pro allied and Strict neutral explanations back up top. This is what will be in the 7.2 rules.
-
Emails have been sent
-
I can not find the rule allowing Japan to build a Factory in Siam. Has this been dropped?
EDIT Found it. I was looking in the wrong place.