Gargantua vs variance (axis +12)

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 2 bombers and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                2 fighters moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                2 fighters moved from 42 Sea Zone to Shan State
                2 submarines moved from 41 Sea Zone to 37 Sea Zone
                2 infantry moved from Borneo to 43 Sea Zone
                2 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                1 submarine moved from 44 Sea Zone to 37 Sea Zone
                1 submarine moved from 54 Sea Zone to 37 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 fighter moved from Queensland to Malaya
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Volgograd to Rostov
                1 fighter moved from Yenisey to Russia

    Combat - ANZAC
                Battle in Sumatra
                Battle in Shan State
                    ANZAC attack with 1 artillery, 2 fighters and 1 infantry
                    Japanese defend with 1 mech_infantry
                    ANZAC win, taking Sumatra from Japanese, taking Shan State from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                2 fighters moved from Shan State to Malaya
                2 aaGuns moved from Queensland to Northern Territory

    Place Units - ANZAC
                2 bombers placed in Queensland
                1 submarine placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 25 PUs; end with 25 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 9

    Combat Move - French

    Turn Complete - French

  • Liaison TripleA 11 10

    Hmm…

    What is that stack of Japanese Mechanized/Armor units doing in Central China… up to no good.

    Is it a blitz for Hong Kong?  A reinforcement of India?

    A push for MOSCOW?  Lots of possibilities…

    If Moscow were to fall, that would tip the scales back into your favour… Germany is STRONG.

  • 17 16 15 14 12

    Got to cut Russia income down some.  A bit to many beers in me to do germany tonight.  Happy ahlloween

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 4 destroyers, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                1 destroyer moved from 112 Sea Zone to 111 Sea Zone
                3 fighters moved from Western Germany to 111 Sea Zone
                4 fighters moved from 112 Sea Zone to 111 Sea Zone
                1 mech_infantry moved from Archangel to Urals
                      Germans take Nenetsia from Russians
                      Germans take Urals from Russians
                1 infantry moved from Bryansk to Tambov
                2 mech_infantrys moved from Bryansk to Tambov
                2 infantry moved from Ukraine to Rostov
                1 mech_infantry moved from Belarus to Smolensk
                1 bomber moved from Bryansk to Vologda
                1 tactical_bomber moved from Bryansk to Smolensk
                1 bomber moved from Bryansk to Rostov
                4 tactical_bombers moved from Bryansk to Tambov
                1 mech_infantry moved from Belarus to Vologda

    Airborne Attack Move - Germans
                1 infantry moved from Novgorod to Vologda
                1 infantry moved from Novgorod to Smolensk

    Combat - Germans
                Battle in 111 Sea Zone
                    Germans attack with 1 destroyer and 7 fighters
                    Americans defend with 1 submarine
                    Germans win with 1 destroyer and 7 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Tambov
                    Germans attack with 1 infantry, 2 mech_infantrys and 4 tactical_bombers
                    Russians defend with 1 artillery and 2 infantry
                    Germans win, taking Tambov from Russians with 1 infantry, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Rostov
                    Germans attack with 1 bomber and 2 infantry
                    ANZAC defend with 1 infantry
                    Germans win, taking Rostov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win, taking Vologda from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Smolensk to Bryansk
                3 mech_infantrys moved from Novgorod to Bryansk
                4 mech_infantrys moved from Belarus to Bryansk
                1 bomber moved from Vologda to Bryansk
                1 bomber moved from Rostov to Bryansk
                4 tactical_bombers moved from Tambov to Bryansk
                1 infantry moved from Bessarabia to Ukraine
                6 mech_infantrys moved from Poland to Belarus
                1 mech_infantry moved from Germany to Eastern Poland
                9 mech_infantrys moved from Western Germany to Poland
                4 fighters moved from 111 Sea Zone to 112 Sea Zone
                3 fighters moved from 111 Sea Zone to Western Germany

    Place Units - Germans
                2 infantry placed in Novgorod
                3 artilleries placed in Ukraine
                3 mech_infantrys placed in Western Germany
                4 destroyers placed in 112 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,1,5
                Germans collect 50 PUs (7 lost to blockades); end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs

  • 17 16 15 14 12

    stupid Smolensk

  • 17 16 15 14 12

    Let’s gamble

  • 17 16 15 14 12

    Nah, go with this.  Stupid little french bastard screwing with me.

  • 17 16 15 14 12

    Hay today is the deadline for one of us to concede if it is to count as a 2014 game.  Would you prefer your victory to be a 2014 game or a 215 game?  I still want to make one more Japan move but I don’t think the math is on Germany’s side now.

  • Liaison TripleA 11 10

    2015 baby, probably cant post until tnght

  • Liaison TripleA 11 10

    I have allowed my POW’s to go free with Russia, so long as they repair the factory in Moscow.

    Which they have…

    They are on their way to Belize now… :)

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 10

    Purchase Units - Russians
                Russians repair 0 damage on 1 factory_major; Remaining resources: 29 PUs; 0 techTokens;
                Turning on Edit Mode
                EDIT: Changing PUs for Russians from 29 to 30
                EDIT: Turning off Edit Mode
                Russians buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Tambov: 1 infantry and 2 mech_infantrys
                EDIT: Removing units owned by Germans from Vologda: 1 infantry and 1 mech_infantry
                EDIT: Removing units owned by Germans from Rostov: 2 infantry and 4 mech_infantrys
                EDIT: Removing units owned by Russians from Volgograd: 1 artillery, 1 infantry and 1 mech_infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing ownership of Rostov from Germans to Russians
                EDIT: Changing ownership of Tambov from Germans to Russians
                EDIT: Changing ownership of Vologda from Germans to Russians
                EDIT: Changing ownership of Archangel from Germans to Russians
                EDIT: Turning off Edit Mode

    Non Combat Move - Russians
                1 mech_infantry moved from Russia to Archangel
                2 infantry moved from Russia to Smolensk
                1 armour, 1 artillery and 2 infantry moved from Russia to Vologda
                2 artilleries and 1 infantry moved from Russia to Tambov
                1 armour moved from Volgograd to Rostov
                2 mech_infantrys moved from Russia to Volgograd

    Place Units - Russians
                1 artillery and 2 infantry placed in Volgograd
                2 artilleries and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 30 PUs

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 10

    Purchase Units - Russians
                Russians repair 0 damage on 1 factory_major; Remaining resources: 29 PUs; 0 techTokens;
                Turning on Edit Mode
                EDIT: Changing PUs for Russians from 29 to 30
                EDIT: Turning off Edit Mode
                Russians buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Tambov: 1 infantry and 2 mech_infantrys
                EDIT: Removing units owned by Germans from Vologda: 1 infantry and 1 mech_infantry
                EDIT: Removing units owned by Germans from Rostov: 2 infantry and 4 mech_infantrys
                EDIT: Removing units owned by Russians from Volgograd: 1 artillery, 1 infantry and 1 mech_infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing ownership of Rostov from Germans to Russians
                EDIT: Changing ownership of Tambov from Germans to Russians
                EDIT: Changing ownership of Vologda from Germans to Russians
                EDIT: Changing ownership of Archangel from Germans to Russians
                EDIT: Turning off Edit Mode

    Non Combat Move - Russians
                1 mech_infantry moved from Russia to Archangel
                2 infantry moved from Russia to Smolensk
                1 armour, 1 artillery and 2 infantry moved from Russia to Vologda
                2 artilleries and 1 infantry moved from Russia to Tambov
                1 armour moved from Volgograd to Rostov
                2 mech_infantrys moved from Russia to Volgograd

    Place Units - Russians
                1 artillery and 2 infantry placed in Volgograd
                2 artilleries and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 30 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Shensi: 1 infantry
                EDIT: Adding units owned by Russians to Szechwan: 1 infantry
                EDIT: Changing ownership of Chahar from Japanese to Chinese
                EDIT: Adding units owned by Russians to Chahar: 1 mech_infantry
                EDIT: Removing units owned by Russians from Suiyuyan: 1 mech_infantry
                EDIT: Turning off Edit Mode

  • Liaison TripleA 11 10

    TripleA crashed mid turn.  Had to re-edit in everything.

    Use second posting.

  • 17 16 15 14 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 destroyer and 1 factory_minor; Remaining resources: 30 PUs; 6 SuicideAttackTokens; 0 techTokens;

    Combat Move - Japanese
                1 mech_infantry moved from Kweichow to Yunnan
                1 armour and 1 mech_infantry moved from Hunan to Yunnan
                1 fighter moved from Hunan to Burma
                1 infantry moved from India to Burma
                1 mech_infantry moved from West India to Eastern Persia
                1 fighter moved from India to Eastern Persia
                2 carriers, 1 destroyer and 1 transport moved from 39 Sea Zone to 79 Sea Zone
                1 armour moved from West India to 79 Sea Zone
                1 armour, 2 carriers, 1 destroyer and 1 transport moved from 79 Sea Zone to 80 Sea Zone
                1 armour moved from 80 Sea Zone to Iraq
                1 fighter and 2 tactical_bombers moved from 39 Sea Zone to Iraq
                2 fighters moved from India to 80 Sea Zone
                1 fighter moved from 39 Sea Zone to 80 Sea Zone

  • 17 16 15 14 12

    scramble Persia?

  • Liaison TripleA 11 10

    No Scramble.

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 destroyer and 1 factory_minor; Remaining resources: 30 PUs; 6 SuicideAttackTokens; 0 techTokens;

    Combat Move - Japanese
                1 mech_infantry moved from Kweichow to Yunnan
                1 armour and 1 mech_infantry moved from Hunan to Yunnan
                1 fighter moved from Hunan to Burma
                1 infantry moved from India to Burma
                1 mech_infantry moved from West India to Eastern Persia
                1 fighter moved from India to Eastern Persia
                2 carriers, 1 destroyer and 1 transport moved from 39 Sea Zone to 79 Sea Zone
                1 armour moved from West India to 79 Sea Zone
                1 armour, 2 carriers, 1 destroyer and 1 transport moved from 79 Sea Zone to 80 Sea Zone
                1 armour moved from 80 Sea Zone to Iraq
                1 fighter and 2 tactical_bombers moved from 39 Sea Zone to Iraq
                2 fighters moved from India to 80 Sea Zone
                1 fighter moved from 39 Sea Zone to 80 Sea Zone

    Combat - Japanese
                Battle in Burma
                    Japanese attack with 1 fighter and 1 infantry
                    British defend with 1 mech_infantry
                    Japanese win, taking Burma from UK_Pacific with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 fighter
                    Casualties for British: 1 mech_infantry
                Battle in Yunnan
                    Japanese attack with 1 armour and 2 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Yunnan from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Eastern Persia
                    Japanese attack with 1 fighter and 1 mech_infantry
                    French defend with 1 infantry
                    Japanese win, taking Eastern Persia from British with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in 80 Sea Zone
                    Japanese attack with 2 carriers, 1 destroyer, 3 fighters and 1 transport
                    British defend with 1 submarine
                    Japanese win, taking 80 Sea Zone from Neutral with 2 carriers, 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine
                Battle in Iraq
                    Japanese attack with 1 armour, 1 fighter and 2 tactical_bombers
                    British defend with 1 artillery and 2 infantry
                    Japanese win, taking Iraq from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is -12
                    Casualties for Japanese: 2 tactical_bombers
                    Casualties for British: 1 artillery and 2 infantry

    Non Combat Move - Japanese
                1 fighter moved from Iraq to 80 Sea Zone
                6 armour and 5 mech_infantrys moved from Hunan to Burma
                1 aaGun moved from West India to India
                1 fighter moved from Eastern Persia to India

    Place Units - Japanese
                1 destroyer placed in 39 Sea Zone
                2 armour placed in India
                1 factory_minor placed in West India

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,5,1,4,4
                Japanese collect 17 PUs (3 lost to blockades); end with 47 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 52 PUs

  • Liaison TripleA 11 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 10

    Research Technology - Americans
                Americans spend 10 on tech rolls
                Americans removing all Technology Tokens after successful research.
                Americans discover Jet Power

    Activate Technology - Americans
                Americans activating Jet Power

    Purchase Units - Americans
                Americans buy 3 artilleries, 2 fighters, 3 infantry, 3 mech_infantrys, 1 submarine and 3 transports; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                3 fighters moved from Russia to Urals
                3 fighters moved from Russia to Eastern Persia
                1 mech_infantry moved from Kiangsu to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Anhwe to Kweichow
                      Chinese take Kweichow from Japanese
                1 artillery moved from Shantung to 19 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Hainan
                1 infantry moved from Jehol to 19 Sea Zone
                2 mech_infantrys moved from Jehol to Suiyuyan
                2 fighters moved from Suiyuyan to Russia
                1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Formosa
                1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 34 Sea Zone
                1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
                1 destroyer moved from 38 Sea Zone to 39 Sea Zone
                1 cruiser moved from 44 Sea Zone to 34 Sea Zone
                1 fighter moved from 44 Sea Zone to 39 Sea Zone
                2 fighters moved from Korea to Timguska
                2 fighters moved from 6 Sea Zone to Suiyuyan
                1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
                3 fighters moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from United Kingdom to Normandy Bordeaux
                1 fighter moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 infantry moved from 93 Sea Zone to Southern France

    Combat - Americans

  • Liaison TripleA 11 10

    I think you are going to scramble India, as it’s 50/50.

    If I am wrong, be my guest and redo the battle or edit/as-required on your turn.

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