@Entek Italy up
Axis-dominion and omie623 (axis) vs cyanight and ferrous1 (allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
1 armour moved from Holland Belgium to Western GermanyCombat - Italians
Non Combat Move - Italians
2 infantry moved from Malta to 96 Sea Zone
1 carrier, 2 destroyers, 2 fighters, 2 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Southern Italy
1 artillery moved from Western Germany to Northern Italy
5 infantry moved from Western Germany to Northern Italy
2 infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Western Germany to Southern Italy
1 mech_infantry moved from Northern Italy to Southern Italy
1 fighter moved from Western Germany to Southern Italy
1 tactical_bomber moved from Western Germany to Southern Italy
1 bomber moved from Western Germany to Southern Italy
1 aaGun moved from Western Germany to Northern Italy
1 mech_infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
1 carrier and 1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5
Italians collect 15 PUs; end with 15 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 55 Sea ZonePlace Units - ANZAC
1 artillery and 2 infantry placed in Queensland
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Norway
3 infantry moved from Alexandria to EgyptTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries, 1 carrier, 7 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
1 bomber moved from Western Germany to Archangel
1 infantry moved from Novgorod to Archangel
1 fighter moved from Volgograd to Bryansk
1 fighter moved from Ukraine to Smolensk
1 infantry moved from Belarus to Smolensk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries, 1 carrier, 7 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
1 bomber moved from Western Germany to Archangel
1 infantry moved from Novgorod to Archangel
1 fighter moved from Volgograd to Bryansk
1 fighter moved from Ukraine to Smolensk
1 infantry moved from Belarus to SmolenskCombat - Germans
Battle in Archangel
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 fighter and 2 infantry
Russians defend with 2 infantry
Germans win, taking Bryansk from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Bryansk to Volgograd
1 fighter moved from Smolensk to Ukraine
1 infantry moved from Belarus to Novgorod
1 bomber moved from Archangel to Eastern Poland
3 mech_infantrys moved from Germany to Eastern Poland
2 fighters moved from Malta to Western Germany
2 tactical_bombers moved from Germany to 113 Sea Zone
1 battleship, 1 cruiser and 3 transports moved from 115 Sea Zone to 113 Sea Zone
6 infantry moved from Germany to Western Germany
2 infantry moved from Normandy Bordeaux to France
2 infantry moved from Western Germany to Northern Italy
1 infantry moved from Volgograd to Samara
2 infantry moved from Western Germany to Northern Italy
2 artilleries moved from France to Western Germany
2 infantry moved from France to Northern ItalyPlace Units - Germans
1 carrier and 1 transport placed in 113 Sea Zone
4 artilleries placed in Volgograd
1 artillery and 3 infantry placed in Ukraine
1 infantry placed in Novgorod
2 artilleries and 3 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6
Germans collect 51 PUs; end with 51 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Russians
Russians spend 5 on tech rolls
Russians removing all Technology Tokens after unsuccessful research.Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Russians
11 artilleries and 22 infantry moved from Tambov to Bryansk
1 infantry moved from Rostov to Bryansk
4 mech_infantrys moved from Russia to Archangel
2 fighters moved from Russia to Archangel
2 infantry moved from Russia to Smolensk
2 fighters moved from Russia to SmolenskCombat - Russians
Battle in Archangel
Russians attack with 2 fighters and 4 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 2 fighters and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 11 artilleries and 23 infantry
Germans defend with 2 infantry
Russians win, taking Bryansk from Germans with 11 artilleries and 22 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters moved from Smolensk to Russia
2 fighters moved from Archangel to Russia
1 aaGun moved from Tambov to Bryansk
1 aaGun moved from Russia to Bryansk
5 infantry moved from Russia to BryanskPlace Units - Russians
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 12 PUs; end with 12 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Japanese
Japanese spend 10 on tech rolls
Japanese removing all Technology Tokens after successful research.
Japanese discover AA RadarActivate Technology - Japanese
Japanese activating AA RadarPurchase Units - Japanese
Japanese buy 2 aaGuns, 2 armour, 2 fighters, 6 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 0 techTokens;Combat Move - Japanese
2 infantry moved from Caucasus to Northwest Persia
1 armour moved from Volgograd to Rostov
Japanese take Rostov from Russians
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 46 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
2 infantry moved from Shan State to 37 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 5 infantry moved from 41 Sea Zone to Sumatra
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Sumatra
1 bomber moved from Japan to 8 Sea Zone
3 tactical_bombers moved from Volgograd to Northwest Persia
1 bomber moved from Yunnan to Northwest PersiaCombat - Japanese
Battle in 8 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in 46 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
1 submarine owned by the Americans Submerged
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 1 tactical_bomber
Casualties for ANZAC: 1 destroyer
Battle in Northwest Persia
Japanese attack with 1 bomber, 2 infantry and 3 tactical_bombers
British defend with 1 infantry
Japanese win, taking Northwest Persia from British with 1 bomber, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 2 fighters, 5 infantry and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese win, taking Sumatra from ANZAC with 1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantryNon Combat Move - Japanese
1 artillery moved from Dutch New Guinea to 45 Sea Zone
2 battleships, 2 carriers, 1 cruiser, 1 destroyer and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 artillery and 1 transport moved from 45 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 carriers and 1 cruiser moved from 37 Sea Zone to 41 Sea Zone
2 fighters moved from Sumatra to 41 Sea Zone
2 tactical_bombers moved from Sumatra to 41 Sea Zone
1 fighter moved from 55 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
1 transport moved from 21 Sea Zone to 6 Sea Zone
1 bomber moved from 8 Sea Zone to Japan
1 armour moved from Buryatia to Yenisey
3 infantry moved from Timguska to Novosibirsk
1 infantry moved from Urals to Novosibirsk
1 armour moved from Kazakhstan to Novosibirsk
2 fighters moved from Caucasus to 97 Sea Zone
1 fighter moved from Malta to Yugoslavia
3 tactical_bombers moved from Northwest Persia to Volgograd
1 fighter moved from Volgograd to Yugoslavia
1 tactical_bomber moved from Volgograd to Yugoslavia
1 mech_infantry moved from Kazakhstan to Caucasus
1 armour and 1 mech_infantry moved from Szechwan to Kazakhstan
1 mech_infantry moved from Kweichow to Tsinghai
2 infantry moved from Kweichow to Yunnan
1 infantry moved from French Indo China to Shan State
1 fighter moved from French Indo China to Caucasus
1 mech_infantry moved from Chahar to Shensi
1 artillery moved from Anhwe to Hunan
1 fighter moved from Philippines to 6 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from Volgograd to Yugoslavia
2 mech_infantrys moved from Volgograd to Rostov
1 mech_infantry moved from Caucasus to Rostov
1 bomber moved from Northwest Persia to Caucasus
1 armour and 1 mech_infantry moved from Sikang to CaucasusPlace Units - Japanese
1 aaGun and 2 fighters placed in Caucasus
Japanese undo move 1.
1 aaGun and 2 infantry placed in Caucasus
3 infantry placed in Malaya
1 aaGun, 1 fighter and 1 infantry placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 1 aaGun
EDIT: Adding units owned by Japanese to Szechwan: 1 aaGun
EDIT: Turning off Edit Mode
1 armour and 1 mech_infantry placed in Shantung
1 armour and 1 mech_infantry placed in Manchuria
1 fighter placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 82 PUs; end with 82 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Americans
Americans spend 5 on tech rolls
Americans removing all Technology Tokens after unsuccessful research.Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 2 destroyers, 1 factory_minor, 1 fighter, 1 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 26 Sea Zone to 16 Sea Zone
3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in Celebes
Battle in 16 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking Celebes from Japanese with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
3 fighters moved from 25 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Western United States to Alaska
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 46 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 3 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 bomber moved from Hawaiian Islands to Queensland
2 armour and 3 mech_infantrys moved from Egypt to Iraq
1 artillery and 1 infantry moved from Iceland to 123 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from 125 Sea Zone to Norway
1 destroyer moved from 123 Sea Zone to 124 Sea Zone
2 fighters moved from 126 Sea Zone to Norway
1 carrier and 1 destroyer moved from 126 Sea Zone to 112 Sea Zone
2 fighters moved from 92 Sea Zone to 112 Sea Zone
1 carrier and 2 submarines moved from 92 Sea Zone to 110 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
1 fighter moved from Eastern United States to 110 Sea Zone
1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 submarine moved from 105 Sea Zone to 112 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
2 transports moved from 126 Sea Zone to 124 Sea Zone
1 transport moved from 126 Sea Zone to 112 Sea Zone
1 transport moved from 126 Sea Zone to 112 Sea ZonePlace Units - Americans
2 transports placed in 101 Sea Zone
2 destroyers placed in 10 Sea Zone
1 airfield and 1 factory_minor placed in Norway
1 artillery, 1 fighter and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
Turning on Edit Mode
EDIT: Changing PUs for British from 35 to 32
EDIT: Changing PUs for UK_Pacific from 2 to 0
EDIT: Turning off Edit Mode
British buy 1 armour, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - British
2 infantry moved from Iraq to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
1 bomber moved from Egypt to Northwest Persia
3 transports moved from 92 Sea Zone to 110 Sea Zone
6 infantry moved from United Kingdom to 110 Sea Zone
6 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Persia to Northwest Persia
3 armour moved from Iraq to Northwest Persia
4 mech_infantrys moved from Iraq to Northwest Persia
2 artilleries moved from Iraq to Northwest Persia
1 transport moved from 126 Sea Zone to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
2 fighters moved from Gibraltar to 112 Sea Zone
1 carrier moved from 126 Sea Zone to 112 Sea Zone -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
Turning on Edit Mode
EDIT: Changing PUs for British from 35 to 32
EDIT: Changing PUs for UK_Pacific from 2 to 0
EDIT: Turning off Edit Mode
British buy 1 armour, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - British
2 infantry moved from Iraq to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
1 bomber moved from Egypt to Northwest Persia
3 transports moved from 92 Sea Zone to 110 Sea Zone
6 infantry moved from United Kingdom to 110 Sea Zone
6 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Persia to Northwest Persia
3 armour moved from Iraq to Northwest Persia
4 mech_infantrys moved from Iraq to Northwest Persia
2 artilleries moved from Iraq to Northwest Persia
1 transport moved from 126 Sea Zone to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
2 fighters moved from Gibraltar to 112 Sea Zone
1 carrier moved from 126 Sea Zone to 112 Sea ZoneCombat - British
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Scramble West Germany?
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yes
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
Turning on Edit Mode
EDIT: Changing PUs for British from 35 to 32
EDIT: Changing PUs for UK_Pacific from 2 to 0
EDIT: Turning off Edit Mode
British buy 1 armour, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - British
2 infantry moved from Iraq to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
1 bomber moved from Egypt to Northwest Persia
3 transports moved from 92 Sea Zone to 110 Sea Zone
6 infantry moved from United Kingdom to 110 Sea Zone
6 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Persia to Northwest Persia
3 armour moved from Iraq to Northwest Persia
4 mech_infantrys moved from Iraq to Northwest Persia
2 artilleries moved from Iraq to Northwest Persia
1 transport moved from 126 Sea Zone to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
2 fighters moved from Gibraltar to 112 Sea Zone
1 carrier moved from 126 Sea Zone to 112 Sea ZoneCombat - British
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Germans scrambles to create a battle in territory 112 Sea Zone
Battle in 112 Sea Zone
British attack with 1 carrier, 2 fighters and 1 transport; Americans loiter and taunt with
Germans defend with 2 fighters and 1 tactical_bomber
Germans win with 2 fighters remaining. Battle score for attacker is -32
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 carrier, 2 fighters and 1 transport
Battle in Normandy Bordeaux
Battle in Northwest Persia
British attack with 3 armour, 2 artilleries, 1 bomber, 5 infantry and 4 mech_infantrys
Japanese defend with 2 infantry
British win, taking Normandy Bordeaux from Germans, taking Northwest Persia from Japanese with 3 armour, 2 artilleries, 1 bomber, 4 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western GermanyNon Combat Move - British
1 bomber moved from Northwest Persia to Egypt
1 fighter moved from Gibraltar to Norway
2 battleships, 3 cruisers and 1 submarine moved from 92 Sea Zone to 110 Sea Zone
2 fighters moved from Egypt to Gibraltar
1 artillery and 1 infantry moved from Trans-Jordan to IraqPlace Units - British
2 fighters placed in United Kingdom
British undo move 1.
1 armour, 1 fighter and 1 infantry placed in Egypt
1 fighter and 1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,1
British collect 32 PUs (2 lost to blockades); end with 32 PUs totalTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1
UK_Pacific collect 3 PUs (2 lost to blockades); end with 3 PUs total -
No wonder you scrambled my fighters in Norway were at the pub, lol
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you had 2 more fighters in norway that could’ve reached?
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Yea, Its ok man, continue :)
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nah redo your turn, it’s not fun to win on a simple oversight like that
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
Turning on Edit Mode
EDIT: Changing PUs for British from 35 to 32
EDIT: Changing PUs for UK_Pacific from 2 to 0
EDIT: Turning off Edit Mode
British buy 1 armour, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - British
2 infantry moved from Iraq to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
1 bomber moved from Egypt to Northwest Persia
3 transports moved from 92 Sea Zone to 110 Sea Zone
6 infantry moved from United Kingdom to 110 Sea Zone
6 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Persia to Northwest Persia
3 armour moved from Iraq to Northwest Persia
4 mech_infantrys moved from Iraq to Northwest Persia
2 artilleries moved from Iraq to Northwest Persia
1 transport moved from 126 Sea Zone to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
2 fighters moved from Gibraltar to 112 Sea Zone
1 carrier moved from 126 Sea Zone to 112 Sea Zone
2 fighters moved from Norway to 112 Sea ZoneCombat - British
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Scramble?
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No