Please use last map with DD from sz55 moving to sz43 instead of sz36.
15L MrRoboto (Axis) vs rpg44 (Allies+14)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Tambov to Volgograd
2 mech_infantrys moved from Russia to Volgograd
1 fighter moved from Tsinghai to Volgograd
1 mech_infantry moved from Tsinghai to Volgograd
1 tactical_bomber moved from Russia to Volgograd
1 fighter moved from Russia to Volgograd
4 artilleries and 8 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Bryansk
1 artillery and 1 infantry moved from Russia to Bryansk
1 mech_infantry moved from Russia to VolgogradCombat - Russians
Battle in Volgograd
Russians attack with 2 fighters, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
Germans defend with 2 armour, 1 factory_minor and 2 mech_infantrys
Russians roll dice for 2 fighters, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 5/8 hits
Germans roll dice for 2 armour and 2 mech_infantrys in Volgograd, round 2 : 0/4 hits
2 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 fighters, 1 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Germans: 2 armour and 2 mech_infantrys
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 fighter
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Bryansk, round 2 : 0/3 hits
Germans roll dice for 1 fighter in Bryansk, round 2 : 0/1 hits
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Bryansk, round 3 : 2/3 hits
Germans roll dice for 1 fighter in Bryansk, round 3 : 0/1 hits
1 fighter owned by the Italians lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 fighter
Battle in Smolensk
Russians attack with 4 artilleries and 8 infantry
Germans defend with 1 infantry
Russians roll dice for 4 artilleries and 8 infantry in Smolensk, round 2 : 4/12 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 4 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters moved from Volgograd to Russia
1 tactical_bomber moved from Volgograd to Russia
1 fighter moved from Bryansk to Russia
1 infantry moved from Russia to Tambov
1 armour and 1 mech_infantry moved from Russia to Smolensk
2 aaGuns moved from Russia to Smolensk
1 mech_infantry moved from Russia to Smolensk
3 infantry moved from Tsinghai to Kansu
1 infantry moved from Sikang to Kazakhstan
2 infantry moved from Amur to Buryatia
1 mech_infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
2 infantry moved from Russia to SmolenskPlace Units - Russians
4 infantry and 4 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs totalTerritory Summary for Russians :
Kansu : 3 infantry
Amur : 2 aaGuns and 10 infantry
Kazakhstan : 1 infantry
Buryatia : 2 infantry
Bryansk : 1 artillery and 1 infantry
Russia : 2 aaGuns, 1 airfield, 15 artilleries, 1 factory_major, 3 fighters, 32 infantry, 4 mech_infantrys and 1 tactical_bomber
Tambov : 1 infantry
Volgograd : 1 factory_minor, 1 infantry and 4 mech_infantrys
Smolensk : 2 aaGuns, 1 armour, 4 artilleries, 11 infantry and 3 mech_infantrys
115 Sea Zone : 1 cruiser and 1 submarine
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 55 / 79
Russians : 22 / 22
Japanese : 57 / 69
Americans : 59 / 77
Chinese : 3 / 4
British : 32 / 40
UK_Pacific : 6 / 6
Italians : 17 / 22
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
1 edit if you don’t mind, I meant to put one more infantry in Bryansk
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just do it after my Japanese move
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 carriers, 4 mech_infantrys and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Shan State to Burma
1 bomber moved from Philippines to 56 Sea Zone
1 bomber moved from Philippines to Burma
1 fighter moved from 35 Sea Zone to 42 Sea Zone
2 battleships, 4 carriers, 2 cruisers, 5 destroyers, 3 fighters, 5 submarines and 4 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 55 Sea Zone to 37 Sea Zone
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
2 mech_infantrys moved from Shensi to Sikang
Japanese take Sikang from ChineseCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 5 destroyers, 3 fighters, 7 submarines and 4 tactical_bombers
ANZAC defend with 1 submarine
Japanese win, taking 37 Sea Zone from ANZAC with 2 battleships, 4 carriers, 2 cruisers, 5 destroyers, 3 fighters, 7 submarines and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 56 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Burma
Japanese attack with 1 bomber and 2 infantry
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 bomber moved from Burma to Kwangsi
3 mech_infantrys moved from Kiangsu to Kweichow
1 artillery and 2 infantry moved from French Indo China to Shan State
1 artillery and 2 infantry moved from Malaya to Shan State
1 aaGun, 2 artilleries and 5 mech_infantrys moved from Shensi to Kweichow
1 submarine moved from 6 Sea Zone to 35 Sea Zone
7 fighters and 4 tactical_bombers moved from Philippines to Kwangsi
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 bomber moved from 56 Sea Zone to Shan State
1 infantry moved from New Guinea to Dutch New GuineaPlace Units - Japanese
3 transports placed in 37 Sea Zone
2 carriers placed in 36 Sea Zone
1 mech_infantry placed in French Indo China
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total -
sorry for the delay, Oct 31 deadline for quarterly payroll forms and this game requires a lot more thought than some of the others I was playing, should have something tonight
rgp44
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 3 fighters, 4 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
1 bomber moved from Iraq to EgyptCombat - Americans
Battle in Iwo Jima
Strategic bombing raid in Egypt
1 bomber killed by AA
Bombing raid in Egypt causes 0 damage total.Non Combat Move - Americans
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport moved from 110 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 89 Sea Zone to 101 Sea Zone
1 carrier and 1 destroyer moved from 26 Sea Zone to 17 Sea Zone
1 fighter moved from Hawaiian Islands to 17 Sea Zone
1 fighter moved from Queensland to 17 Sea Zone
2 submarines moved from 10 Sea Zone to 7 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Midway
3 carriers, 2 cruisers, 2 destroyers, 3 fighters and 3 submarines moved from 62 Sea Zone to 33 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from New Zealand to 63 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 63 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 armour and 1 mech_infantry moved from Morocco to Algeria
1 fighter and 1 tactical_bomber moved from Queensland to 25 Sea Zone
1 carrier moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
3 fighters placed in Eastern United States
1 artillery and 1 bomber placed in Western United States
4 submarines and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
Americans collect 58 PUs (2 lost to blockades); end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
8 infantry moved from Kansu to TsinghaiCombat - Chinese
Battle in Tsinghai
Chinese attack with 8 infantry
Japanese defend with 1 infantry
Chinese win, taking Tsinghai from Japanese with 8 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Iraq to Caucasus
1 mech_infantry moved from Persia to Caucasus
1 fighter moved from Persia to Caucasus
1 fighter moved from Persia to Trans-Jordan
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from Iraq to Trans-Jordan
1 infantry moved from India to 39 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to Kenya
1 artillery moved from 72 Sea Zone to Kenya
1 tactical_bomber moved from India to Burma
2 infantry moved from India to Burma
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from ItaliansCombat - British
Battle in Burma
British attack with 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking Burma from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Battle in Kenya
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British win, taking Kenya from Italians with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Caucasus
British attack with 1 fighter and 2 mech_infantrys
Germans defend with 1 armour
British win, taking Caucasus from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for British: 1 mech_infantry
Battle in Trans-Jordan
British attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
British win, taking Trans-Jordan from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery moved from Persia to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
1 infantry moved from Iraq to 80 Sea Zone
1 artillery moved from Iraq to 80 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
2 artilleries moved from 81 Sea Zone to Anglo Egyptian Sudan
1 fighter moved from Trans-Jordan to 81 Sea Zone
1 fighter moved from India to 81 Sea Zone
1 fighter moved from Caucasus to Iraq
1 tactical_bomber moved from Burma to Persia
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
2 transports moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Algeria
1 armour moved from 92 Sea Zone to Algeria
1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 110 Sea Zone to 92 Sea Zone
2 fighters moved from United Kingdom to Algeria
2 fighters moved from 92 Sea Zone to Algeria
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea ZonePlace Units - British
1 bomber, 1 fighter and 1 mech_infantry placed in Persia
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea ZoneTurn Complete - British
British collect 35 PUs; end with 35 PUs totalPlace Units - UK_Pacific
1 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 armour -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 62 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Western Australia to South Australia
1 infantry moved from New South Wales to South Australia
1 artillery moved from New South Wales to South Australia
2 aaGuns, 1 artillery and 1 infantry moved from Queensland to South AustraliaPlace Units - ANZAC
2 infantry and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
2 infantry moved from Morocco to Algeria
1 fighter moved from United Kingdom to GibraltarNon Combat Move - French
Turn Complete - French
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will the Italians luck ever run out?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 2 factory_minors, 6 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour and 1 mech_infantry moved from Rostov to Northwest Persia
Germans take Caucasus from Russians
Germans take Northwest Persia from British
1 armour and 1 mech_infantry moved from Rostov to Kazakhstan
2 infantry moved from Ukraine to Bryansk
1 bomber moved from Novgorod to Bryansk
1 artillery moved from Rostov to Bryansk
1 artillery and 1 infantry moved from Rostov to Tambov
1 bomber moved from Novgorod to Tambov
4 artilleries and 5 infantry moved from Rostov to Volgograd
1 infantry moved from Rostov to Volgograd
2 artilleries and 2 infantry moved from Rostov to Volgograd
1 armour and 1 mech_infantry moved from Rostov to KazakhstanCombat - Germans
Battle in Volgograd
Germans attack with 6 artilleries and 8 infantry
Russians defend with 1 factory_minor, 1 infantry and 4 mech_infantrys
Germans win, taking Volgograd from Russians with 6 artilleries and 7 infantry remaining. Battle score for attacker is 16
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry and 4 mech_infantrys
Battle in Tambov
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Bryansk from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Kazakhstan
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Kazakhstan from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 mech_infantrys moved from Rostov to Kazakhstan
2 mech_infantrys moved from Rostov to Kazakhstan
2 aaGuns moved from Rostov to Volgograd
3 aaGuns moved from Ukraine to Rostov
3 mech_infantrys moved from Rostov to Northwest Persia
6 mech_infantrys moved from Rostov to Northwest Persia
1 mech_infantry moved from Rostov to Northwest Persia
1 bomber moved from Bryansk to Novgorod
1 mech_infantry moved from Novgorod to Belarus
5 infantry moved from Karelia to Novgorod
1 bomber moved from Tambov to Novgorod
6 mech_infantrys moved from Rostov to Caucasus
2 infantry moved from Normandy Bordeaux to France
2 infantry moved from Holland Belgium to France
2 infantry moved from Northern Italy to Southern Italy
1 carrier and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 armour and 2 mech_infantrys moved from Western Germany to Northern Italy
8 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
3 infantry moved from France to Northern Italy
2 carriers, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers moved from 113 Sea Zone to 112 Sea Zone
2 infantry moved from France to Western Germany
1 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Novgorod to Karelia
1 mech_infantry moved from Novgorod to Eastern PolandPlace Units - Germans
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 112 Sea Zone
1 factory_minor placed in Western Ukraine
1 factory_minor placed in Rostov
3 infantry placed in Ukraine
3 infantry placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2
Germans collect 58 PUs (3 lost to blockades); end with 58 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
4 artilleries and 9 infantry moved from Russia to Bryansk
2 artilleries moved from Russia to Bryansk
3 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Tambov
6 infantry moved from Smolensk to Belarus
2 artilleries moved from Smolensk to Belarus
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Archangel
1 infantry moved from Russia to Vologda
1 infantry moved from Smolensk to Archangel
2 infantry moved from Smolensk to Belarus
2 artilleries moved from Russia to BryanskCombat - Russians
Battle in Archangel
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Archangel, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 3 : 2/2 hits
Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 2 artilleries and 8 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 artilleries and 8 infantry in Belarus, round 2 : 1/10 hits
Italians roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Italians with 2 artilleries and 8 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Bryansk
Russians attack with 8 artilleries and 12 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 8 artilleries and 12 infantry in Bryansk, round 2 : 3/20 hits
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits
1 infantry owned by the Russians, 2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 8 artilleries and 11 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits
Germans roll dice for 1 artillery in Tambov, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Russians
1 fighter moved from Archangel to Russia
1 fighter moved from Vologda to Russia
2 infantry moved from Buryatia to Amur
1 fighter moved from Tambov to Russia
1 tactical_bomber moved from Tambov to Russia
3 mech_infantrys moved from Smolensk to Belarus
2 infantry moved from Smolensk to Belarus
2 artilleries moved from Smolensk to Belarus
1 armour moved from Smolensk to Belarus
1 aaGun moved from Smolensk to Belarus
1 aaGun moved from Smolensk to Belarus
2 aaGuns moved from Russia to Bryansk
5 infantry moved from Russia to Bryansk
2 artilleries moved from Russia to Bryansk
2 artilleries moved from Russia to Bryansk
3 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to BryanskPlace Units - Russians
1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs totalTerritory Summary for Russians :
Kansu : 3 infantry
Amur : 2 aaGuns and 12 infantry
Belarus : 2 aaGuns, 1 armour, 4 artilleries, 10 infantry and 3 mech_infantrys
Bryansk : 2 aaGuns, 12 artilleries and 22 infantry
Archangel : 1 infantry
Russia : 1 airfield, 4 artilleries, 1 factory_major, 3 fighters, 13 infantry, 4 mech_infantrys and 1 tactical_bomber
Tambov : 1 infantry
Vologda : 1 infantry
115 Sea Zone : 1 cruiser and 1 submarine
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 57 / 80
Russians : 21 / 21
Japanese : 55 / 60
Americans : 60 / 78
Chinese : 4 / 5
British : 33 / 35
UK_Pacific : 6 / 6
Italians : 15 / 21
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 fighter, 5 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Shan State to Burma
1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
1 mech_infantry moved from Sikang to Shensi
1 armour moved from Yunnan to Shensi
2 artilleries and 5 mech_infantrys moved from Kweichow to Shensi
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 fighter, 1 submarine and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 bomber moved from Shan State to Java
3 mech_infantrys moved from Kweichow to Suiyuyan
1 mech_infantry moved from Kweichow to Suiyuyan
1 bomber moved from Kwangsi to Suiyuyan
2 mech_infantrys moved from Kweichow to Shensi
1 mech_infantry moved from Sikang to Novosibirsk
Japanese take Novosibirsk from RussiansCombat - Japanese
Battle in Shensi
Japanese attack with 1 armour, 2 artilleries and 8 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 armour, 2 artilleries and 7 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 bomber and 4 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 bomber and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Americans defend with 1 destroyer
Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Java
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 mech_infantry
Japanese win, taking Java from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 mech_infantryNon Combat Move - Japanese
1 bomber moved from Java to Shan State
1 fighter and 1 tactical_bomber moved from Burma to Kwangsi
2 battleships, 4 carriers, 2 cruisers, 5 destroyers, 3 fighters, 6 submarines, 3 tactical_bombers and 2 transports moved from 37 Sea Zone to 35 Sea Zone
2 carriers moved from 36 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from Kwangsi to Japan
1 aaGun moved from Kweichow to Shensi
1 mech_infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from Kwangsi to Japan
1 fighter moved from Kwangsi to Kiangsu
1 bomber moved from Suiyuyan to KiangsuPlace Units - Japanese
3 mech_infantrys placed in Kiangsu
1 artillery and 2 infantry placed in Malaya
2 artilleries and 1 infantry placed in French Indo China
1 fighter, 2 infantry and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 tactical_bomber moved from 92 Sea Zone to 94 Sea Zone
2 fighters moved from Gibraltar to 94 Sea Zone
3 fighters moved from 92 Sea Zone to 94 Sea Zone
1 submarine moved from 92 Sea Zone to 94 Sea Zone
1 mech_infantry moved from Algeria to Libya
Americans take Libya from Italians
1 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
2 fighters moved from 17 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
2 fighters moved from Midway to 6 Sea Zone
2 fighters moved from 33 Sea Zone to 6 Sea ZoneCombat - Americans
Americans creates battle in territory 93 Sea Zone
Battle in Korea
Battle in 94 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 5 fighters and 1 tactical_bomber in 94 Sea Zone, round 2 : 6/6 hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 94 Sea Zone
Americans win, taking 93 Sea Zone from Italians, taking Korea from Japanese with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 97 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from 94 Sea Zone to 92 Sea Zone
5 fighters moved from 94 Sea Zone to 92 Sea Zone
1 armour moved from Algeria to 92 Sea Zone
1 armour moved from 92 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to Gibraltar
2 fighters moved from Eastern United States to Gibraltar
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 carrier moved from 17 Sea Zone to 6 Sea Zone
1 destroyer moved from 17 Sea Zone to 19 Sea Zone
1 destroyer moved from 33 Sea Zone to 18 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
4 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 infantry, 3 submarines and 1 transport moved from 33 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 carrier moved from 25 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
2 submarines moved from 7 Sea Zone to 6 Sea Zone
4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Western United States to MidwayPlace Units - Americans
1 airfield placed in Algeria
1 submarine placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 artillery, 1 fighter and 1 infantry placed in Western United States
2 destroyers, 1 submarine and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
Americans collect 60 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
Iwo Jima : 1 flag
Korea : 1 flag, 4 infantry and 2 mech_infantrys
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery and 1 harbour
Midway : 1 airfield and 2 bombers
26 Sea Zone : 4 submarines and 1 transport
10 Sea Zone : 2 destroyers, 1 submarine and 1 transport
19 Sea Zone : 1 destroyer
18 Sea Zone : 1 destroyer
6 Sea Zone : 6 carriers, 2 cruisers, 3 destroyers, 9 fighters, 5 submarines, 1 tactical_bomber and 3 transports
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Gibraltar : 1 aaGun, 1 armour, 3 fighters and 1 infantry
United Kingdom : 1 artillery and 1 infantry
Algeria : 1 flag, 1 airfield
Tunisia : 1 flag
Norway : 1 flag
Libya : 1 flag, 1 mech_infantry
94 Sea Zone : 1 submarine
93 Sea Zone : 1 flag
97 Sea Zone : 2 submarines
92 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 5 fighters, 1 tactical_bomber and 1 transport
101 Sea Zone : 1 submarine
88 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 57 / 80
Russians : 20 / 21
Japanese : 60 / 68
Americans : 60 / 81
Chinese : 2 / 5
British : 33 / 35
UK_Pacific : 5 / 6
Italians : 14 / 21
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
8 infantry moved from Tsinghai to Kansu
1 infantry moved from Tsinghai to KansuCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs totalTerritory Summary for Chinese :
Kansu : 10 infantry
Production/PUs Summary :
Germans : 57 / 80
Russians : 20 / 21
Japanese : 60 / 68
Americans : 60 / 81
Chinese : 2 / 4
British : 33 / 35
UK_Pacific : 5 / 6
Italians : 14 / 21
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 destroyer, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour, 26 infantry and 1 mech_infantry moved from India to Burma
1 armour and 1 infantry moved from Iraq to Trans-Jordan
1 mech_infantry moved from Persia to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Persia to Trans-Jordan
1 fighter moved from Iraq to Trans-Jordan
2 artilleries and 2 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
2 artilleries and 2 infantry moved from 81 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 artillery moved from Kenya to 72 Sea Zone
1 artillery and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 artillery moved from 81 Sea Zone to Trans-Jordan
4 fighters moved from Algeria to 98 Sea Zone
2 destroyers and 1 submarine moved from 92 Sea Zone to 98 Sea Zone
1 bomber moved from Persia to 98 Sea Zone
1 infantry and 2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from 81 Sea Zone to Egypt
1 fighter moved from 81 Sea Zone to 98 Sea ZoneCombat - British
Battle in Trans-Jordan
British attack with 1 armour, 4 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry; Italians defend with 4 artilleries and 7 infantry
British roll dice for 1 battleship and 2 cruisers in Trans-Jordan, round 2 : 2/3 hits
British roll dice for 1 armour, 4 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 4/13 hits
Italians roll dice for 4 artilleries and 8 infantry in Trans-Jordan, round 2 : 6/12 hits
4 infantry owned by the British, 1 artillery owned by the British, 1 mech_infantry owned by the British and 6 infantry owned by the Italians lost in Trans-Jordan
British roll dice for 1 armour, 3 artilleries, 2 fighters and 1 tactical_bomber in Trans-Jordan, round 3 : 3/7 hits
Italians roll dice for 4 artilleries and 2 infantry in Trans-Jordan, round 3 : 0/6 hits
1 infantry owned by the Germans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Trans-Jordan
British roll dice for 1 armour, 3 artilleries, 2 fighters and 1 tactical_bomber in Trans-Jordan, round 4 : 3/7 hits
Italians roll dice for 3 artilleries in Trans-Jordan, round 4 : 1/3 hits
3 artilleries owned by the Italians and 1 artillery owned by the British lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 armour, 2 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Germans: 1 infantry
Casualties for British: 2 artilleries, 4 infantry and 1 mech_infantry
Casualties for Italians: 4 artilleries and 7 infantry
Battle in 98 Sea Zone
British attack with 1 bomber, 2 destroyers, 5 fighters and 1 submarine
Germans defend with 1 carrier and 1 transport; Italians defend with 1 battleship, 1 cruiser, 3 submarines and 2 transports
British roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 bomber, 2 destroyers and 5 fighters in 98 Sea Zone, round 2 : 4/8 hits
Units damaged: 1 battleship owned by the Italians and 1 carrier owned by the Germans
Italians roll dice for 3 submarines in 98 Sea Zone, round 2 : 1/3 hits
Italians roll dice for 1 battleship, 1 carrier, 1 cruiser and 3 transports in 98 Sea Zone, round 2 : 1/3 hits
2 submarines owned by the Italians, 1 submarine owned by the British and 1 destroyer owned by the British lost in 98 Sea Zone
British roll dice for 1 bomber, 1 destroyer and 5 fighters in 98 Sea Zone, round 3 : 4/7 hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 battleship, 1 carrier, 1 cruiser and 3 transports in 98 Sea Zone, round 3 : 0/3 hits
1 battleship owned by the Italians, 1 submarine owned by the Italians, 1 carrier owned by the Germans and 1 cruiser owned by the Italians lost in 98 Sea Zone
1 transport owned by the Germans and 2 transports owned by the Italians lost in 98 Sea Zone
British win, taking 98 Sea Zone from Neutral with 1 bomber, 1 destroyer and 5 fighters remaining. Battle score for attacker is 73
Casualties for Germans: 1 carrier and 1 transport
Casualties for British: 1 destroyer and 1 submarine
Casualties for Italians: 1 battleship, 1 cruiser, 3 submarines and 2 transports
Battle in Egypt
British attack with 1 fighter, 1 infantry and 2 mech_infantrys
Germans defend with 1 infantry; Italians defend with 1 factory_minor and 1 harbour
British roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Egypt, round 2 : 0/4 hits
Italians roll dice for 1 infantry in Egypt, round 2 : 1/1 hits
1 infantry owned by the British lost in Egypt
British roll dice for 1 fighter and 2 mech_infantrys in Egypt, round 3 : 2/3 hits
Italians roll dice for 1 infantry in Egypt, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Egypt
British win, taking Egypt from Italians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Burma
British attack with 1 armour, 26 infantry and 1 mech_infantry
Japanese defend with 2 infantry
British roll dice for 1 armour, 26 infantry and 1 mech_infantry in Burma, round 2 : 3/28 hits
Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits
1 infantry owned by the British and 2 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 armour, 25 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
5 fighters moved from 98 Sea Zone to Anglo Egyptian Sudan
2 fighters moved from Trans-Jordan to 81 Sea Zone
1 tactical_bomber moved from Trans-Jordan to Anglo Egyptian Sudan
1 fighter moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from 98 Sea Zone to Anglo Egyptian Sudan
1 armour and 1 infantry moved from Algeria to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from 88 Sea Zone to British Guiana
3 aaGuns moved from India to BurmaPlace Units - British
1 destroyer placed in 110 Sea Zone
2 fighters placed in United Kingdom
1 infantry and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 36 PUs; end with 36 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for British and UK_Pacific :
Burma : 3 aaGuns, 1 armour, 25 infantry and 1 mech_infantry
India : 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 armour and 2 artilleries
Gibraltar : 1 airfield, 1 armour, 1 harbour and 5 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour and 2 mech_infantrys
Union of South Africa : 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
British Guiana : 1 artillery and 1 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 bomber, 6 fighters and 1 tactical_bomber
French Equatorial Africa : 1 flag
Ethiopia : 1 flag
106 Sea Zone : 1 flag
Iraq : 1 flag
92 Sea Zone : 1 carrier and 2 transports
Eastern Persia : 1 flag
81 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 4 transports
Brazil : 1 flag
Persia : 1 flag, 1 factory_minor
98 Sea Zone : 1 flag, 1 destroyer
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 57 / 80
Russians : 20 / 21
Japanese : 59 / 68
Americans : 60 / 81
Chinese : 2 / 4
British : 36 / 36
UK_Pacific : 6 / 6
Italians : 11 / 21
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
One thing I edited and i’ll take it back if you want but on the US turn I mistakenly attacked the block with the sub from 92 rather than the one from 91 which I meant to do (because the 92 sub could make it to 97 on non-com). I edited it as if I had attacked that way
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Syria to Iraq
Italians take Iraq from BritishCombat - Italians
Non Combat Move - Italians
1 artillery and 1 infantry moved from Syria to Iraq
2 aaGuns moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 bomber moved from Slovakia Hungary to Southern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
4 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,2,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5
Italians collect 6 PUs (7 lost to blockades); end with 6 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 8 PUs