@nikola1975 said in PTV L25 PlayOff: Surfer (Allies) vs Nikola1975 (Axis +9):
@surfer Yes :) Let’s see how you react.
Ok. Let’s try this. Scramble orders?
Stop spending money on that damn fleet! It’s killing me!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 8
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Bryansk to Ukraine
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 artillery and 1 infantry moved from France to Holland Belgium
Combat - Italians
Battle in Ukraine
Italians attack with 1 bomber
British defend with 1 armour; Russians defend with 1 factory_minor
Italians win with 1 bomber remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Normandy Bordeaux
Italians attack with 1 artillery and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Normandy Bordeaux from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Italians attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Italians win, taking Holland Belgium from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 bomber moved from Ukraine to Southern Italy
3 aaGuns moved from Northern Italy to Southern Italy
2 artilleries and 13 infantry moved from Northern Italy to France
2 armour moved from Western Germany to Northern Italy
Place Units - Italians
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,2,3
Italians collect 9 PUs (5 lost to blockades); end with 9 PUs total
decided not to give you Rome LOL. map
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 43 Sea Zone to 38 Sea Zone
1 submarine moved from 41 Sea Zone to 38 Sea Zone
1 infantry moved from Caucasus to Volgograd
1 fighter moved from Korea to Yenisey
Combat - ANZAC
Battle in Borneo
Battle in 38 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Units damaged: 1 carrier owned by the Japanese
2 submarines owned by the ANZAC Submerged
Japanese win, taking Borneo from Japanese with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 29
Casualties for Japanese: 1 carrier, 1 submarine and 1 transport
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in Burma
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 38 Sea Zone: 2 submarines
EDIT: Adding units owned by ANZAC to 41 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
1 fighter moved from Queensland to Java
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
2 aaGuns and 1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Alexandria: 1 infantry
EDIT: Adding units owned by ANZAC to Egypt: 1 infantry
EDIT: Turning off Edit Mode
1 submarine and 1 transport placed in 54 Sea Zone
1 fighter placed in Queensland
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 20 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 8
Combat Move - French
1 infantry moved from Persia to Eastern Persia
1 infantry moved from Caucasus to Volgograd
Non Combat Move - French
Turn Complete - French
FYI - With the ANZAC subs, I clicked Submerge instead of Retreat, so I had to edit them back to Sumatra.
Only 2 more Carriers to go!
Oh bother, what awful dice. You had a 36% chance of winning that and you won. Oh well 1 in 3 is 1 in 3.
Well I lost that fight last round… and I had no reason not to go for it again…
And your Cruiser VS my Battleship,
Or your destroyer Vs my Cru/Dst last turn,
Or your Battleship/Sub vs my 2 subs 1 dst 1 fgt which all got smoked for nothing…
Been a fair trade all around I would say. ;)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 9
Politics - Germans
Turning on Edit Mode
EDIT: Removing units owned by Neutral_Allies from Germany: 1 infantry
EDIT: Turning off Edit Mode
Purchase Units - Germans
Germans buy 1 destroyer and 13 mech_infantrys; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Germans
1 mech_infantry moved from Novgorod to Archangel
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Rostov
1 bomber moved from Bryansk to Tambov
1 bomber moved from Bryansk to Rostov
1 infantry moved from Bryansk to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Bryansk to Smolensk
6 mech_infantrys moved from Poland to Belarus
2 tactical_bombers moved from Novgorod to Archangel
2 tactical_bombers moved from Novgorod to Smolensk
1 destroyer moved from 112 Sea Zone to 111 Sea Zone
3 fighters moved from Western Germany to 111 Sea Zone
4 fighters moved from 112 Sea Zone to 111 Sea Zone
Combat - Germans
Battle in 111 Sea Zone
Germans attack with 1 destroyer and 7 fighters
British defend with 1 submarine
Germans win with 1 destroyer and 7 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Rostov
Germans attack with 1 bomber and 2 infantry
Russians defend with 2 infantry
retreated to Rostov
Russians win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Battle in Smolensk
Germans attack with 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win with 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 bomber and 2 infantry
Russians defend with 2 infantry
Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 6 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 tactical_bombers moved from Archangel to Bryansk
1 tactical_bomber moved from Novgorod to Bryansk
2 tactical_bombers moved from Smolensk to Bryansk
1 bomber moved from Tambov to Bryansk
4 infantry moved from Finland to Norway
1 mech_infantry moved from Novgorod to Bryansk
9 mech_infantrys moved from Western Ukraine to Bryansk
1 infantry moved from Romania to Bessarabia
1 bomber moved from Rostov to Bryansk
6 mech_infantrys moved from Western Germany to Poland
4 fighters moved from 111 Sea Zone to 112 Sea Zone
3 fighters moved from 111 Sea Zone to Western Germany
3 infantry moved from Bryansk to Ukraine
Place Units - Germans
3 mech_infantrys placed in Novgorod
1 destroyer placed in 112 Sea Zone
9 mech_infantrys placed in Western Germany
1 mech_infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Norway: 4 infantry
EDIT: Adding units owned by Germans to Finland: 4 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,4,5
Germans collect 51 PUs (2 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Attrition all around. Win some, lose some.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
2 fighters moved from Russia to Ukraine
2 infantry moved from Rostov to Ukraine
1 mech_infantry moved from Tsinghai to Suiyuyan
Chinese take Suiyuyan from Japanese
1 armour moved from Tsinghai to Volgograd
1 infantry moved from Tsinghai to Shensi
1 artillery and 1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Tambov
1 mech_infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
Combat - Russians
Battle in Tambov
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 factory_minor and 4 infantry
retreated to Ukraine
Germans win with 2 infantry remaining. Battle score for attacker is -10
Casualties for Germans: 2 infantry
Casualties for Russians: 1 fighter and 2 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 fighter moved from Ukraine to Russia
1 infantry moved from Volgograd to Rostov
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
Place Units - Russians
1 infantry and 1 mech_infantry placed in Volgograd
2 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 30 PUs
After 2 hits to 1 in Ukraine on the opening round, I thought I had you!
Turns out my worthless planes had no more ammunition, and Vassilez Zaitsev never made a single shot the entire encounter.
For the record. We are no longer bothering to take, clothe, feed, and medically treat POW’s.
It’s a waste of war resources.
Is this game considered 15L or 14L?
I didn’t think you would take that 50/50 gamble on Ukraine.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 36 PUs; 6 SuicideAttackTokens; 0 techTokens;
Combat Move - Japanese
1 bomber moved from Burma to 43 Sea Zone
1 mech_infantry moved from Shantung to Kweichow
1 fighter moved from Shantung to Kweichow
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 mech_infantry moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
1 mech_infantry moved from Burma to West India
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 destroyer and 1 transport
ANZAC win with 1 transport remaining. Battle score for attacker is -4
Casualties for Japanese: 1 bomber
Casualties for ANZAC: 1 destroyer
Battle in Kweichow
Japanese attack with 1 fighter and 1 mech_infantry
Russians defend with 1 mech_infantry
Japanese win, taking Kweichow from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Japanese
2 carriers moved from 78 Sea Zone to 39 Sea Zone
1 aaGun moved from India to West India
4 fighters moved from Burma to 39 Sea Zone
1 fighter and 2 tactical_bombers moved from Burma to India
6 armour and 4 mech_infantrys moved from Shantung to Hunan
1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
1 fighter moved from Kweichow to Hunan
Place Units - Japanese
1 infantry placed in India
1 destroyer and 1 transport placed in 39 Sea Zone
Turning on Edit Mode
EDIT: Changing PUs for Japanese from 36 to 27
EDIT: Adding units owned by Japanese to Shantung: 3 infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,4,6,5
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,5,2,6,4,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,2,4
Japanese collect 30 PUs (6 lost to blockades); end with 57 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
I think it is 2014 league if one of us concedes before Nov 2, and its 2015 if its after that. Its up to you.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 9
Research Technology - Americans
Americans spend 10 on tech rolls
Americans removing all Technology Tokens after unsuccessful research.
Purchase Units - Americans
Americans buy 3 artilleries, 1 factory_minor, 3 fighters, 3 infantry and 3 submarines; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Americans
1 infantry moved from Kiangsi to Anhwe
Chinese take Anhwe from Japanese
1 mech_infantry moved from Korea to Jehol
Chinese take Jehol from Japanese
5 fighters moved from Yenisey to Russia
1 fighter moved from Russia to Archangel
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 111 Sea Zone
1 fighter moved from United Kingdom to 111 Sea Zone
1 fighter moved from 110 Sea Zone to 111 Sea Zone
1 fighter moved from 110 Sea Zone to 111 Sea Zone
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from Iwo Jima to 17 Sea Zone
2 fighters moved from 6 Sea Zone to Suiyuyan
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Korea to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 19 Sea Zone to Kiangsu
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
2 fighters moved from 20 Sea Zone to Shantung
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 cruiser moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from 35 Sea Zone to Celebes
1 fighter moved from 35 Sea Zone to Shantung
1 cruiser moved from 20 Sea Zone to 44 Sea Zone
1 mech_infantry moved from Korea to Jehol
1 infantry moved from Manchuria to Jehol
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Okinawa
Combat - Americans
Battle in Archangel
Americans attack with 1 fighter
Germans defend with 1 mech_infantry
retreated to Archangel
Battle in 111 Sea Zone
Americans attack with 3 fighters and 1 submarine
Germans defend with 1 destroyer
Americans winGermans win with 1 mech_infantry remaining with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Shantung
Americans attack with 1 artillery, 3 fighters and 1 infantry
Japanese defend with 1 factory_minor and 3 infantry
Americans win, taking Shantung from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is -4
Casualties for Japanese: 3 infantry
Casualties for Americans: 1 fighter and 1 infantry
Battle in Kiangsu
Battle in Normandy Bordeaux
Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Kiangsu from Japanese with 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Okinawa
Battle in Marshall Islands
Battle in Celebes
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Okinawa from Japanese, taking Marshall Islands from Japanese, taking Celebes from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Trigger Chinese Destroy Factories Shantung Americans: has removed 1 factory_minor owned by Chinese in Shantung
Non Combat Move - Americans
2 fighters moved from Western United States to 91 Sea Zone
2 fighters moved from Shantung to 6 Sea Zone
1 destroyer moved from 20 Sea Zone to 38 Sea Zone
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
1 carrier moved from 20 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
2 aaGuns moved from Korea to Manchuria
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
2 fighters moved from 111 Sea Zone to 110 Sea Zone
1 fighter moved from 111 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 carrier moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from Celebes to 44 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from 89 Sea Zone to West Indies
3 transports moved from 107 Sea Zone to 101 Sea Zone
1 fighter moved from Archangel to Russia
Place Units - Americans
1 factory_minor placed in Kwangtung
3 fighters placed in Korea
Americans undo move 2.
2 fighters placed in Korea
1 submarine placed in 6 Sea Zone
2 submarines placed in 101 Sea Zone
3 artilleries, 1 fighter and 3 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 3,2
Americans collect 65 PUs (2 lost to blockades); end with 65 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Manchuria to Jehol
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kiangsi
1 infantry placed in Kwangsi
Turn Complete - Chinese
Chinese collect 20 PUs; end with 22 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 9
Purchase Units - British
British buy 1 airfield, 1 armour, 1 infantry and 2 submarines; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
1 mech_infantry moved from Kwangsi to Burma
UK_Pacific take Burma from Japanese
1 infantry moved from Kansu to Shensi
1 armour moved from Iraq to Persia
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
3 fighters moved from 110 Sea Zone to 125 Sea Zone
Combat - British
Battle in Holland Belgium
British attack with 2 fighters and 2 infantry
Italians defend with 1 artillery and 1 infantry
British win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Normandy Bordeaux
Battle in 125 Sea Zone
British attack with 1 destroyer and 3 fighters
Germans defend with 1 submarine
British win, taking Normandy Bordeaux from Italians, taking 125 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - British
3 fighters moved from 125 Sea Zone to 110 Sea Zone
2 fighters moved from Holland Belgium to United Kingdom
7 fighters moved from Russia to Persia
1 tactical_bomber moved from Russia to Persia
Place Units - British
1 submarine placed in 80 Sea Zone
1 submarine placed in 81 Sea Zone
1 airfield, 1 armour and 1 infantry placed in Persia
Turn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs