@surfer Yes :) Let’s see how you react.
Gargantua vs variance (axis +12)
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I knew you would be afraid to.
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:-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 3 fighters, 5 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
5 fighters moved from Korea to 19 Sea Zone
1 submarine moved from 17 Sea Zone to 19 Sea Zone
1 cruiser and 1 destroyer moved from 6 Sea Zone to 18 Sea Zone
2 fighters moved from 6 Sea Zone to Kiangsu
2 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
2 fighters moved from United Kingdom to 125 Sea Zone
1 carrier, 1 cruiser and 1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Nenetsia to RussiaCombat - Americans
Battle in 18 Sea Zone
Americans attack with 1 cruiser and 1 destroyer
Japanese defend with 1 destroyer
1 cruiser owned by the Americans retreated to 6 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Battle in 125 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 19 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 transport
Japanese defend with 1 destroyer
Americans win, taking 19 Sea Zone from Japanese with 5 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Kiangsu
Americans attack with 2 fighters and 2 infantry
Japanese defend with 1 armour, 1 factory_minor and 1 mech_infantry
Americans win, taking Kiangsu from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour and 1 mech_infantry
Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Americans
2 fighters moved from Kiangsu to 6 Sea Zone
5 fighters moved from 19 Sea Zone to Korea
1 fighter moved from Hawaiian Islands to Caroline Islands
1 transport moved from 6 Sea Zone to 22 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
1 infantry and 1 transport moved from 22 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Western United States to 6 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 cruiser moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 125 Sea Zone to 110 Sea Zone
1 aaGun, 1 armour, 5 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone
1 aaGun, 1 armour, 5 infantry, 3 mech_infantrys and 5 transports moved from 91 Sea Zone to 110 Sea Zone
1 aaGun, 1 armour, 5 infantry and 3 mech_infantrys moved from 110 Sea Zone to United Kingdom
1 transport moved from 110 Sea Zone to 107 Sea ZonePlace Units - Americans
1 fighter placed in Eastern United States
1 submarine placed in 101 Sea Zone
3 infantry placed in Korea
1 fighter placed in Western United States
1 submarine and 2 transports placed in 10 Sea Zone
Americans undo move 5.
1 submarine placed in 101 Sea Zone
2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kiangsu
Chinese undo move 1.
1 infantry placed in Kiangsu
Chinese undo move 1.
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total -
China resurrected! Oh NO!!!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 7
Place Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 12 PUs; end with 12 PUs total
Some Units in India change ownership: 3 infantry -
The Indian’s Transferred their Himalayan captives to Ireland. Where more “thorough” interrogations will be conducted.
If only Germany had a transport, they could try to free them! Hahaha!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to Tambov
1 artillery and 2 infantry moved from France to Holland BelgiumCombat - Italians
Battle in Holland Belgium
Italians attack with 1 artillery and 2 infantry
British defend with 1 artillery and 1 infantry
1 artillery owned by the Italians retreated to France
British win with 1 artillery remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Battle in Tambov
Italians attack with 1 bomber
Russians defend with 1 infantry
Italians win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Tambov to Bryansk
2 artilleries and 4 infantry moved from Northern Italy to France
2 armour moved from Northern Italy to Western Germany
12 infantry moved from Southern Italy to Northern Italy
3 aaGuns moved from Southern Italy to Northern ItalyPlace Units - Italians
2 artilleries and 1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,5,2
Italians collect 4 PUs (8 lost to blockades); end with 4 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 9 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
1 submarine moved from 43 Sea Zone to 38 Sea Zone
ANZAC take 37 Sea Zone from Japanese
1 submarine moved from 41 Sea Zone to 38 Sea Zone
1 fighter moved from Russia to Tambov
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Tobruk to AlexandriaCombat - ANZAC
Battle in 38 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 carrier, 1 submarine, 1 tactical_bomber and 1 transport
1 submarine owned by the ANZAC retreated to 41 Sea Zone
Japanese win with 1 carrier, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarineNon Combat Move - ANZAC
1 submarine moved from 44 Sea Zone to 43 Sea Zone
1 fighter moved from Queensland to JavaPlace Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 1 infantry
EDIT: Adding units owned by ANZAC to Queensland: 1 infantry
EDIT: Turning off Edit Mode
1 fighter placed in QueenslandTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 7
Combat Move - French
1 infantry moved from Scotland to United Kingdom
1 infantry moved from United Kingdom to 110 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Iraq to Persia
1 infantry moved from Northwest Persia to CaucasusNon Combat Move - French
Turn Complete - French
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cursed fighter block!
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MWahaha!
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All your base your base, base, all your base, are belong to us.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 8
Politics - Germans
Research Technology - Germans
Turning on Edit Mode
EDIT: Removing units owned by Neutral_Allies from Germany: 5 infantry
EDIT: Changing PUs for Germans from 66 to 71
EDIT: Turning off Edit Mode
Germans spend 5 on tech rolls
Germans removing all Technology Tokens after successful research.
Germans discover Airborne_ForcesActivate Technology - Germans
Germans activating Airborne_ForcesPurchase Units - Germans
Germans buy 2 destroyers, 6 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
1 infantry moved from France to Holland Belgium
3 fighters moved from Western Germany to Holland Belgium
4 fighters moved from 112 Sea Zone to Holland Belgium
1 infantry moved from Bryansk to Smolensk
1 bomber moved from Novgorod to Tambov
3 tactical_bombers moved from Bryansk to Rostov
3 infantry moved from Bryansk to Rostov
1 armour and 1 mech_infantry moved from Bryansk to Ukraine
1 tactical_bomber moved from Novgorod to Smolensk
1 infantry moved from Bryansk to Tambov
1 tactical_bomber moved from Bryansk to Ukraine
1 bomber moved from Novgorod to Tambov
1 destroyer moved from 112 Sea Zone to 111 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea ZoneCombat - Germans
Battle in Rostov
Germans attack with 3 infantry and 3 tactical_bombers
Russians defend with 1 artillery and 2 mech_infantrys
Germans win, taking Rostov from Russians with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 mech_infantrys
Battle in Tambov
Germans attack with 2 bombers and 1 infantry
ANZAC defend with 1 fighter
Germans win with 2 bombers remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 fighter
Casualties for Germans: 1 infantry
Battle in Smolensk
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
British defend with 1 mech_infantry; Russians defend with 1 factory_minor
Germans win, taking Ukraine from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Holland Belgium
Germans attack with 7 fighters and 1 infantry
British defend with 1 artillery
Germans win, taking Holland Belgium from British with 7 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artilleryNon Combat Move - Germans
3 fighters moved from Holland Belgium to Western Germany
4 fighters moved from Holland Belgium to 112 Sea Zone
1 aaGun moved from Bryansk to Ukraine
2 bombers moved from Tambov to Bryansk
1 infantry moved from Belarus to Novgorod
1 armour and 5 mech_infantrys moved from Novgorod to Bryansk
9 mech_infantrys moved from Poland to Western Ukraine
3 tactical_bombers moved from Rostov to Novgorod
1 tactical_bomber moved from Smolensk to Novgorod
1 tactical_bomber moved from Ukraine to Novgorod
6 mech_infantrys moved from Western Germany to Poland
2 aaGuns moved from Northern Italy to Western GermanyPlace Units - Germans
1 infantry and 2 mech_infantrys placed in Novgorod
2 infantry placed in France
2 infantry placed in Western Germany
Germans undo move 1.
1 infantry and 2 mech_infantrys placed in Novgorod
1 infantry placed in France
6 mech_infantrys placed in Western Germany
2 destroyers placed in 112 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bulgaria: 1 infantry
EDIT: Adding units owned by Germans to Romania: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Neutral_Allies to Germany: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,2,4
Germans collect 51 PUs (4 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
That unit of British special forces arseholes in Ukraine surrendered. They get extra special treatment.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 8
Purchase Units - Russians
Russians repair 1 damage on 1 factory_major; Remaining resources: 29 PUs; 0 techTokens;
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Russians
1 infantry moved from Archangel to Belarus
Russians take Belarus from Germans
1 mech_infantry moved from Kazakhstan to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Novosibirsk to Tsinghai
1 infantry moved from Kazakhstan to Tsinghai
1 mech_infantry moved from Kazakhstan to Tsinghai
1 armour moved from Caucasus to Tsinghai
2 infantry moved from Volgograd to Rostov
1 fighter moved from Volgograd to Rostov
1 fighter moved from Russia to RostovCombat - Russians
Battle in Tsinghai
Russians attack with 1 armour, 2 infantry and 1 mech_infantry
Japanese defend with 1 artillery and 1 infantry
Russians win, taking Tsinghai from Japanese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Rostov from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters moved from Rostov to Russia
1 infantry moved from Vologda to Archangel
1 artillery and 1 infantry moved from Vologda to Russia
1 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Tambov
2 mech_infantrys moved from Volgograd to RussiaPlace Units - Russians
1 infantry placed in Volgograd
2 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,5,6,3
Russians collect 27 PUs (2 lost to blockades); end with 27 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 armour and 7 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 0 techTokens;Combat Move - Japanese
2 armour and 6 mech_infantrys moved from Burma to India
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to West India
1 bomber, 3 fighters and 1 tactical_bomber moved from Kweichow to India
1 tactical_bomber moved from 38 Sea Zone to India
1 destroyer moved from 18 Sea Zone to 19 Sea Zone
1 fighter moved from Manchuria to 19 Sea Zone
1 armour and 2 mech_infantrys moved from Shantung to Kiangsu
1 fighter moved from Manchuria to Kiangsu
1 fighter moved from Manchuria to Yunnan
1 mech_infantry moved from Kweichow to Yunnan
1 bomber moved from Manchuria to IndiaCombat - Japanese
Battle in India
Japanese attack with 2 armour, 2 bombers, 3 fighters, 6 mech_infantrys and 2 tactical_bombers
British defend with 3 aaGuns, 1 artillery, 7 infantry and 2 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese captures 12PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 armour, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Japanese: 1 armour, 1 bomber, 1 fighter and 6 mech_infantrys
Casualties for British: 3 aaGuns, 1 artillery, 7 infantry and 2 mech_infantrys
Battle in West India
Japanese attack with 1 fighter and 1 tactical_bomber
British defend with 1 artillery
Japanese win with 1 fighter remaining. Battle score for attacker is -7
Casualties for Japanese: 1 tactical_bomber
Casualties for British: 1 artillery
Battle in Yunnan
Japanese attack with 1 fighter and 1 mech_infantry
British defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 19 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine and 1 transport
Japanese win, taking 19 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine and 1 transport
Battle in Kiangsu
Japanese attack with 1 armour, 1 fighter and 2 mech_infantrys
Americans defend with 2 infantry
Japanese win, taking Kiangsu from Chinese with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantryNon Combat Move - Japanese
1 submarine moved from 52 Sea Zone to 85 Sea Zone
1 carrier, 1 submarine and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 aaGun moved from Burma to India
3 armour and 5 mech_infantrys moved from Manchuria to Shantung
1 mech_infantry moved from Kweichow to Burma
1 fighter moved from Kiangsu to Shantung
1 fighter moved from Yunnan to Burma
1 bomber moved from India to Burma
1 fighter moved from West India to Burma
1 carrier, 1 submarine and 1 transport moved from 39 Sea Zone to 38 Sea Zone
1 fighter moved from 19 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from India to Burma
2 carriers moved from 80 Sea Zone to 78 Sea Zone
1 tactical_bomber moved from India to 38 Sea Zone
2 fighters moved from India to BurmaPlace Units - Japanese
3 armour placed in Shantung
7 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,3,5,1,1,6,4,3,1
Japanese collect 36 PUs (14 lost to blockades); end with 49 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 54 PUs -
I hope my AA gun shoots down your stupid little airplanes.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
1 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Kwangtung
1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from 20 Sea Zone to Kiangsi
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
4 fighters moved from Korea to Yenisey
1 fighter moved from 6 Sea Zone to Iwo Jima
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
3 fighters moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from Caroline Islands to 19 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 110 Sea Zone
3 fighters moved from 110 Sea Zone to Holland Belgium
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 transports moved from 110 Sea Zone to 107 Sea Zone
1 transport moved from 107 Sea Zone to 101 Sea ZoneCombat - Americans
Battle in Philippines
Battle in Kwangtung
Battle in Normandy Bordeaux
Battle in Kiangsi
Battle in Holland Belgium
Americans attack with 3 fighters and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits
Americans roll dice for 3 fighters and 1 infantry in Holland Belgium, round 2 : 3/4 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Philippines from Japanese, taking Kwangtung from Japanese, taking Normandy Bordeaux from Germans, taking Kiangsi from Japanese, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Iwo Jima
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Iwo Jima, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in 19 Sea Zone
Americans attack with 4 fighters
Japanese defend with 1 destroyer
Americans roll dice for 4 fighters in 19 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 19 Sea Zone
Americans win with 4 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Trigger Chinese Destroy Factories Manchuria Americans: has removed 1 factory_minor owned by Chinese in ManchuriaNon Combat Move - Americans
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 cruiser and 1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 cruiser and 1 destroyer moved from 6 Sea Zone to 20 Sea Zone
2 fighters moved from 19 Sea Zone to 35 Sea Zone
2 fighters moved from 19 Sea Zone to 20 Sea Zone
1 fighter moved from Iwo Jima to 6 Sea Zone
1 fighter moved from Western United States to 6 Sea Zone
1 fighter moved from Korea to Yenisey
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Holland Belgium to United Kingdom
2 fighters moved from Holland Belgium to 110 Sea ZonePlace Units - Americans
1 carrier and 1 destroyer placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
2 fighters placed in Western United States
1 artillery and 1 infantry placed in Eastern United States
3 mech_infantrys placed in KoreaTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 2,1
Americans collect 66 PUs (2 lost to blockades); end with 66 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Sikang to SzechwanNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total





