@nikola1975 said in PTV L25 PlayOff: Surfer (Allies) vs Nikola1975 (Axis +9):
@surfer Yes :) Let’s see how you react.
Ok. Let’s try this. Scramble orders?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 4 artilleries; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
2 infantry moved from Vologda to Smolensk
1 fighter moved from Russia to Smolensk
2 infantry moved from Russia to Tambov
1 infantry moved from Russia to Tambov
3 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Tambov
1 fighter moved from Russia to Bryansk
2 infantry moved from Russia to Tambov
3 artilleries moved from Russia to Samara
3 infantry moved from Russia to Samara
1 armour moved from Russia to Samara
2 artilleries moved from Russia to Samara
2 infantry moved from Russia to Samara
Combat - Russians
Battle in Tambov
Russians attack with 1 fighter, 5 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 mech_infantrys
Russians win, taking Tambov from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 artillery and 2 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Bryansk
Russians attack with 2 fighters and 3 infantry
Germans defend with 1 artillery and 2 infantry
Russians win, taking Bryansk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Samara
Russians attack with 1 armour, 5 artilleries and 5 infantry
Germans defend with 1 artillery and 2 mech_infantrys
Russians win, taking Samara from Germans with 1 armour, 5 artilleries and 5 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 1 artillery and 2 mech_infantrys
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Tambov to Russia
2 fighters moved from Bryansk to Russia
1 fighter moved from Smolensk to Russia
1 infantry moved from Vologda to Samara
2 aaGuns and 11 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Russia to Tambov
4 aaGuns, 4 fighters, 59 infantry, 4 mech_infantrys and 1 tactical_bomber moved from Russia to Samara
4 fighters and 1 tactical_bomber moved from Samara to Russia
Place Units - Russians
4 artilleries placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 16 PUs total
aa fire was nonexistent….
well 2 instead of 3.5. Under-average yes, but not spectacular
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 5 destroyers, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour, 2 artilleries, 6 infantry and 5 mech_infantrys moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 mech_infantry moved from Shensi to Timguska
Japanese take Timguska from Russians
2 mech_infantrys moved from Shensi to Tsinghai
1 armour moved from Szechwan to Tsinghai
2 fighters and 2 tactical_bombers moved from Shensi to Tsinghai
3 artilleries, 10 infantry and 14 mech_infantrys moved from West India to Eastern Persia
Japanese take Eastern Persia from British
Combat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in Tsinghai
Japanese attack with 1 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Chinese defend with 1 fighter
Japanese win, taking 6 Sea Zone from Americans, taking Tsinghai from Chinese with 1 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Chinese: 1 fighter
Non Combat Move - Japanese
1 aaGun and 2 artilleries moved from Shensi to Tsinghai
1 mech_infantry moved from Szechwan to Kazakhstan
1 armour moved from Szechwan to Tsinghai
1 artillery moved from Szechwan to Sikang
3 armour moved from French Indo China to Szechwan
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 75 Sea Zone
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
2 carriers, 2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
2 battleships, 6 carriers, 2 cruisers, 2 destroyers, 6 fighters, 8 submarines and 6 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone
3 armour moved from Manchuria to Buryatia
2 bombers moved from Manchuria to Shensi
1 fighter moved from Philippines to Japan
2 fighters and 2 tactical_bombers moved from Tsinghai to Volgograd
Place Units - Japanese
1 carrier, 5 destroyers, 1 fighter, 1 submarine and 1 transport placed in 6 Sea Zone
1 artillery placed in Japan
Turn Complete - Japanese
Japanese collect 78 PUs; end with 78 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
I have to start taking a lot more risks now……
110 failed badly…I had 76% odds but it didn’t go as expected. I was hoping to kill your navy and have a few fighters left over, and then retake England. But after that result, and considering how far ahead your economy is, there doesn’t seem much hope.
GG and well done.
I’d like a rematch if you’re up for it, but bump bid to 18, as 14 just seems to low against a good axis player like yourself.
Do you want this to count for the 2015 league or for 2014? I don’t see any topic for the 2015 yet.
I’d prefer it to Count for 2015.
Thanks for the game! I feared an attack on my navy and it would have hurt to lose London again. But since I will take South africa and the middle east shortly, it would not have meant a lot, I think.
I accept a rematch, but +18 is a bit too much. I’ll counterbid with +17
16
I know you wanted a higher bid than last time.
But actually this was the very first time that I won against allies+14, so far my axis wins were against lower bids.
I don’t feel that confident yet to Play against allies+15, so I’m gonna bid
allies+15
Ok then I’ll just settle for the 14 then, as I really want to try to redeem my allies play. I enjoy the challenge.
dd in 91 for UK
Inf in szech for China
Inf in NG for anzac
gonna create the thread tonight.
Since you posted already, the game Counts for 2014…
Personally I don’t care where it goes, but since it was important to you, I’m really sorry about that. I didn’t know they’d force it into 2014, or else I’d have delayed it.
We’ll make sure this next one goes into 2015, regardless of when it actually ends. I really do like the pace that we were going, so don’t worry about it possibly ending before 2014 closes–we’ll post it for 2015 for sure.
gamer agreed to Count it for 2015 now.
Haha, we’re really playing fast. But finishing a game in the next TWO DAYS seems unlikely :-)