@nikola1975 Please use second post. I needed to keep a few more units in UK. Undid move to take Ireland.
15L MrRoboto (Axis) vs axis-dominion (Allies+14)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
1 destroyer moved from 72 Sea Zone to 80 Sea ZoneNon Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 7 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 infantry moved from Belarus to Smolensk
1 mech_infantry moved from Eastern Poland to Smolensk
3 bombers moved from Novgorod to Smolensk
1 infantry moved from Archangel to Vologda
Germans take Vologda from RussiansCombat - Germans
Battle in Smolensk
Germans attack with 3 bombers, 1 infantry and 1 mech_infantry
Russians defend with 2 infantry
Germans win, taking Smolensk from Russians with 3 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
3 bombers moved from Smolensk to Western Germany
2 bombers moved from Novgorod to Western Germany
6 aaGuns, 9 armour, 14 artilleries, 9 infantry and 34 mech_infantrys moved from Ukraine to Rostov
1 mech_infantry moved from Bessarabia to Rostov
1 mech_infantry moved from Eastern Poland to Bessarabia
8 mech_infantrys moved from Poland to Bessarabia
9 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Novgorod to Belarus
2 infantry moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Western Germany to Egypt
1 fighter and 1 tactical_bomber moved from Western Germany to Southern ItalyPlace Units - Germans
3 infantry placed in Novgorod
3 infantry placed in Ukraine
1 fighter, 1 infantry and 8 mech_infantrys placed in Western Germany
Germans undo move 3.
1 fighter, 1 infantry and 3 mech_infantrys placed in Western Germany
6 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Kazakhstan to Volgograd
1 infantry moved from Kazakhstan to Volgograd
1 fighter moved from Russia to Volgograd
1 fighter moved from Russia to Caucasus
1 fighter moved from Russia to Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Ukraine
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
1 artillery and 1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Smolensk
2 infantry moved from Russia to Vologda
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Kazakhstan to CaucasusCombat - Russians
Battle in Volgograd
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 3 infantry
Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry and 1 mech_infantry
Russians win, taking Smolensk from Germans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Italians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Caucasus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
1 fighter moved from Caucasus to Persia
1 aaGun moved from Kazakhstan to Tsinghai
1 fighter moved from Volgograd to Russia
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Smolensk
4 aaGuns, 1 armour, 5 artilleries, 56 infantry and 4 mech_infantrys moved from Bryansk to Russia
1 infantry moved from Novosibirsk to Tsinghai
2 infantry moved from Russia to Samara
2 infantry moved from Russia to SamaraPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese repair 0 damage on 2 factory_minors; Remaining resources: 61 PUs; 6 SuicideAttackTokens;
Japanese buy 1 airfield, 3 artilleries, 1 fighter and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 armour moved from Amur to Soviet Far East
Japanese take Siberia from Russians
Japanese take Soviet Far East from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
2 infantry moved from Shensi to Kansu
2 bombers moved from Kweichow to Kansu
1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea ZoneCombat - Japanese
Battle in Kansu
Japanese attack with 2 bombers and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Kansu from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
1 aaGun, 2 artilleries, 2 infantry and 8 mech_infantrys moved from Shensi to Kweichow
7 mech_infantrys moved from Kweichow to Burma
3 artilleries, 1 fighter and 10 infantry moved from Shan State to Burma
8 mech_infantrys moved from Kweichow to Yunnan
1 mech_infantry moved from Malaya to Burma
1 artillery moved from Java to 42 Sea Zone
1 artillery, 2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 3 fighters, 10 submarines, 3 tactical_bombers and 3 transports moved from 42 Sea Zone to 36 Sea Zone
1 destroyer moved from 42 Sea Zone to 34 Sea Zone
1 fighter moved from Philippines to Japan
1 infantry moved from Korea to Manchuria
1 infantry moved from Korea to Amur
1 tactical_bomber moved from Philippines to Japan
1 fighter and 2 tactical_bombers moved from Philippines to Burma
1 fighter and 1 tactical_bomber moved from Kiangsu to French Indo China
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to French Indo China
1 artillery, 3 fighters and 3 tactical_bombers moved from 36 Sea Zone to French Indo China
2 bombers moved from Kansu to French Indo China
1 mech_infantry moved from Kiangsu to Kweichow
2 carriers moved from 37 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 airfield and 3 artilleries placed in French Indo China
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Manchuria
1 fighter placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,4,4,5,2,6,2,3,1
Japanese collect 59 PUs (10 lost to blockades); end with 59 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 2 fighters, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
4 fighters moved from 33 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
3 fighters moved from 33 Sea Zone to 34 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Marshall Islands
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - Americans
Battle in Marshall Islands
Battle in 34 Sea Zone
Americans attack with 1 destroyer, 7 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking Marshall Islands from Japanese with 1 destroyer, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in JavaNon Combat Move - Americans
7 fighters and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
2 carriers and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
3 submarines moved from 89 Sea Zone to 91 Sea Zone
4 fighters moved from Eastern United States to 91 Sea Zone
1 fighter moved from 91 Sea Zone to United Kingdom
2 transports moved from 87 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 bomber moved from Russia to Iraq
1 fighter moved from 91 Sea Zone to United KingdomPlace Units - Americans
2 carriers and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
2 fighters and 1 tactical_bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Tsinghai to Sikang
1 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to Shensi
5 infantry moved from Tsinghai to KansuCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Sikang
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kansu
Chinese attack with 5 infantry
Japanese defend with 2 infantry
Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 5 infantry and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;Combat Move - British
1 fighter moved from Anglo Egyptian Sudan to 98 Sea Zone
1 mech_infantry moved from Rhodesia to Belgian Congo
British take Belgian Congo from ItaliansCombat - British
Battle in 98 Sea Zone
British attack with 1 fighter
Italians defend with 2 transports
British win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Italians: 2 transportsNon Combat Move - British
1 aaGun, 3 artilleries, 5 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan
1 fighter moved from 98 Sea Zone to Trans-Jordan
1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys moved from Anglo Egyptian Sudan to Ethiopia
2 mech_infantrys moved from Rhodesia to Kenya
1 mech_infantry moved from Union of South Africa to 71 Sea Zone
1 mech_infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 mech_infantry moved from 80 Sea Zone to Iraq
1 infantry moved from Northwest Persia to Iraq
2 fighters moved from Persia to Trans-Jordan
1 bomber, 3 fighters and 2 tactical_bombers moved from India to Trans-Jordan
1 armour and 4 mech_infantrys moved from India to Eastern Persia
3 aaGuns, 4 artilleries and 9 infantry moved from India to West India
1 fighter moved from Bryansk to Iraq
2 fighters moved from Gibraltar to Trans-Jordan
1 fighter moved from United Kingdom to Gibraltar
3 fighters moved from French Equatorial Africa to Trans-JordanPlace Units - British
2 transports placed in 80 Sea Zone
3 infantry placed in Iraq
1 infantry placed in Persia
1 infantry placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs totalPlace Units - UK_Pacific
1 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by UK_Pacific from India: 1 infantry
EDIT: Adding units owned by UK_Pacific to India: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for UK_Pacific from 2 to 0
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 1 aaGun -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - Italians
Non Combat Move - Italians
2 tactical_bombers moved from Egypt to 95 Sea Zone
1 bomber moved from Yugoslavia to Southern Italy
2 aaGuns, 3 artilleries and 12 infantry moved from Egypt to Alexandria
1 armour moved from Egypt to Alexandria
2 aaGuns and 1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 carrier, 1 destroyer and 1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 17 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 44 Sea ZoneCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 19 Sea Zone
1 infantry moved from Queensland to South AustraliaPlace Units - ANZAC
2 artilleries and 1 infantry placed in Queensland
1 infantry and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 carriers, 2 destroyers, 2 infantry, 1 mech_infantry and 4 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Belarus to Bryansk
2 infantry moved from Archangel to Smolensk
1 artillery and 2 infantry moved from Rostov to Caucasus
1 artillery and 3 infantry moved from Rostov to Volgograd
1 artillery and 3 infantry moved from Rostov to Ukraine
3 mech_infantrys moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Bessarabia to Ukraine
2 bombers moved from Western Germany to Smolensk
1 artillery moved from Rostov to BryanskCombat - Germans
Battle in Volgograd
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Volgograd from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Ukraine
Germans attack with 1 artillery, 3 infantry and 1 mech_infantry
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Bryansk
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Smolensk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Western Ukraine
Germans attack with 4 mech_infantrys
Russians defend with 1 artillery
Germans win, taking Western Ukraine from Russians with 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery
Battle in Caucasus
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Caucasus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Egypt to Southern Italy
8 mech_infantrys moved from Bessarabia to Rostov
5 mech_infantrys moved from Eastern Poland to Ukraine
2 bombers moved from Smolensk to Novgorod
3 infantry moved from Novgorod to Belarus
1 submarine moved from 113 Sea Zone to 112 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 destroyer moved from 113 Sea Zone to 104 Sea Zone
1 battleship, 1 cruiser and 1 transport moved from 113 Sea Zone to 112 Sea Zone
6 mech_infantrys moved from Germany to Eastern Poland
3 mech_infantrys moved from Western Germany to Poland
3 infantry moved from Western Germany to France
3 infantry moved from Western Germany to Northern ItalyPlace Units - Germans
2 carriers, 2 destroyers and 4 submarines placed in 112 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 tactical_bombers
EDIT: Removing units owned by Germans from Western Germany: 2 fighters
EDIT: Adding units owned by Germans to 112 Sea Zone: 2 fighters and 2 tactical_bombers
EDIT: Turning off Edit Mode
2 infantry and 1 mech_infantry placed in NovgorodTurn Complete - Germans
Germans collect 59 PUs; end with 59 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
4 infantry moved from Samara to Volgograd
2 fighters and 1 tactical_bomber moved from Russia to Volgograd
1 infantry moved from Tsinghai to Kazakhstan
1 fighter moved from Persia to Kazakhstan
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
2 infantry moved from Russia to BryanskCombat - Russians
Battle in Volgograd
Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor and 2 infantry
Russians win, taking Volgograd from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 2 infantry
Germans defend with 1 artillery
Germans win with 1 artillery remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Kazakhstan
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians win, taking Kazakhstan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 fighter moved from Kazakhstan to Tsinghai
2 fighters and 1 tactical_bomber moved from Volgograd to Russia
3 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
1 aaGun moved from Russia to Samara
2 aaGuns and 11 infantry moved from Buryatia to Yakut S.S.R.
1 armour and 2 mech_infantrys moved from Tsinghai to Turkmenistan
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to VologdaPlace Units - Russians
1 fighter and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total -
weird bug with one of the bombers. I used both of them to attack java, starting in FIC. One of them has 3 movement left to land in malaya, as supposed. But the other can’t be moved at all. i will edit that
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 armour, 2 carriers, 1 harbour and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 artilleries, 10 infantry and 8 mech_infantrys moved from Burma to India
6 mech_infantrys moved from Yunnan to India
2 mech_infantrys moved from Yunnan to Sikang
1 fighter and 1 tactical_bomber moved from Burma to Sikang
1 fighter and 1 tactical_bomber moved from Burma to Shensi
1 artillery and 2 infantry moved from Kweichow to Shensi
3 mech_infantrys moved from Manchuria to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Sakha to Buryatia
2 artilleries, 5 infantry and 2 mech_infantrys moved from Amur to Buryatia
1 artillery and 1 mech_infantry moved from Kweichow to Shensi
1 bomber moved from French Indo China to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 44 Sea Zone
1 submarine moved from 36 Sea Zone to 34 Sea Zone
1 submarine moved from 36 Sea Zone to 19 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to 19 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 bomber moved from French Indo China to Java
1 bomber moved from 42 Sea Zone to Java
1 fighter moved from French Indo China to 42 Sea Zone
2 battleships, 6 carriers, 2 cruisers, 3 destroyers and 8 submarines moved from 36 Sea Zone to 34 Sea ZoneCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Java
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Java from Americans with 1 artillery and 2 bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in India
Japanese attack with 2 artilleries, 10 infantry and 14 mech_infantrys
British defend with 1 aaGun, 1 airfield and 1 harbour; UK_Pacific defend with 1 factory_major
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 artilleries, 10 infantry and 14 mech_infantrys remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun
Battle in 34 Sea Zone
Japanese attack with 2 battleships, 6 carriers, 2 cruisers, 3 destroyers and 9 submarines
Americans defend with 1 destroyer
Units damaged: 1 battleship owned by the Japanese
Japanese win with 2 battleships, 6 carriers, 2 cruisers, 3 destroyers and 9 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Shensi
Japanese attack with 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sikang
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Sikang from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
1 bomber could not land in Java and was removed
1 fighter and 1 tactical_bomber moved from Sikang to Szechwan
1 aaGun moved from Kweichow to Shensi
1 artillery moved from Burma to India
1 bomber moved from Java to Malaya
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 34 Sea Zone
5 fighters and 5 tactical_bombers moved from French Indo China to 34 Sea Zone
1 artillery moved from French Indo China to Yunnan
2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 34 Sea Zone
2 artilleries and 2 infantry moved from 34 Sea Zone to Paulau Island
1 fighter moved from 42 Sea Zone to 37 Sea Zone
4 mech_infantrys moved from Kiangsu to Kweichow
1 infantry moved from Manchuria to Jehol
1 armour moved from Soviet Far East to Amur
1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 37 Sea Zone
1 fighter moved from 19 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Shensi to SzechwanPlace Units - Japanese
1 harbour placed in Paulau Island
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Malaya: 1 bomber
EDIT: Turning off Edit Mode
2 carriers placed in 37 Sea Zone
2 armour and 1 mech_infantry placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,2,1,3,5,1,5,6,2
Japanese collect 62 PUs (9 lost to blockades); end with 68 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 carrier moved from 91 Sea Zone to 64 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 carriers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from Marshall Islands to 32 Sea Zone
2 infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
7 fighters and 1 tactical_bomber moved from 33 Sea Zone to Queensland
5 submarines moved from 6 Sea Zone to 25 Sea Zone
2 fighters and 1 tactical_bomber moved from Eastern United States to 26 Sea Zone
1 aaGun, 1 armour, 3 artilleries and 3 mech_infantrys moved from Morocco to 91 Sea Zone
2 aaGuns moved from Gibraltar to 91 Sea Zone
6 infantry moved from Morocco to 91 Sea Zone
4 infantry moved from Gibraltar to 91 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
2 fighters moved from United Kingdom to Gibraltar
1 bomber moved from Iraq to Malta
2 artilleries and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 carrier moved from 91 Sea Zone to 64 Sea Zone
2 fighters moved from 91 Sea Zone to 64 Sea Zone
3 aaGuns, 1 armour, 3 artilleries, 4 carriers, 1 cruiser, 1 destroyer, 4 fighters, 10 infantry, 3 mech_infantrys, 8 submarines, 1 tactical_bomber and 10 transports moved from 91 Sea Zone to 96 Sea Zone
1 armour, 3 artilleries, 10 infantry and 3 mech_infantrys moved from 96 Sea Zone to Malta
1 destroyer moved from 33 Sea Zone to 54 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 1 fighter and 7 submarines moved from 33 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 96 Sea Zone to MaltaPlace Units - Americans
1 carrier, 2 destroyers and 3 submarines placed in 10 Sea Zone
2 fighters and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Chinese
Non Combat Move - Chinese
3 infantry moved from Kansu to TsinghaiPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 airfield, 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour and 2 mech_infantrys moved from Ethiopia to Egypt
2 mech_infantrys moved from Kenya to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
5 infantry moved from Trans-Jordan to Egypt
1 mech_infantry moved from Trans-Jordan to Egypt
3 artilleries moved from Trans-Jordan to Egypt
1 mech_infantry moved from Iraq to Egypt
4 infantry moved from Iraq to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
1 armour and 3 mech_infantrys moved from Eastern Persia to 80 Sea Zone
1 armour, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 5 infantry, 3 mech_infantrys and 6 transports moved from 80 Sea Zone to 76 Sea Zone
2 artilleries and 1 infantry moved from Ethiopia to 76 Sea Zone
1 armour, 2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 6 infantry, 3 mech_infantrys and 6 transports moved from 76 Sea Zone to 81 Sea Zone
1 armour, 2 artilleries, 6 infantry and 3 mech_infantrys moved from 81 Sea Zone to EgyptCombat - British
Battle in Egypt
British attack with 2 armour, 5 artilleries, 11 infantry and 10 mech_infantrys
Germans defend with 1 artillery and 2 infantry; Italians defend with 1 factory_minor and 1 harbour
British win, taking Egypt from Italians with 2 armour, 5 artilleries, 9 infantry and 10 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for British: 2 infantryNon Combat Move - British
1 aaGun moved from Trans-Jordan to Egypt
1 fighter moved from Iraq to 96 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
4 fighters moved from Trans-Jordan to 96 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
1 mech_infantry moved from Eastern Persia to Iraq
3 aaGuns, 4 artilleries and 9 infantry moved from West India to Eastern Persia
2 fighters moved from Trans-Jordan to 81 Sea Zone
1 bomber, 5 fighters and 2 tactical_bombers moved from Trans-Jordan to MaltaPlace Units - British
1 airfield placed in Malta
1 artillery and 4 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs totalTurn Complete - UK_Pacific
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if you try suicide on ships in med, i’d like to choose my OOL. i’ll be available just post the combat. thanks
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strong move to go for rome. I have to admit that.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
4 fighters and 2 tactical_bombers moved from 95 Sea Zone to Northern Italy
1 bomber and 1 fighter moved from Southern Italy to Northern Italy
1 artillery and 5 infantry moved from France to Northern Italy
1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 4 submarines moved from 95 Sea Zone to 93 Sea Zone
1 destroyer moved from 95 Sea Zone to 94 Sea ZonePlace Units - Italians
1 artillery and 8 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total





