@Elrood Edit made, thank you!
Noll and Wittman (Axis) vs Slovenehero and Caesar1 (Allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
5 infantry moved from Szechwan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 5 infantry
Japanese defend with 1 artillery and 2 mech_infantrys
Chinese roll dice for 5 infantry in Kweichow, round 2 : 0/5 hits
Japanese roll dice for 1 artillery and 2 mech_infantrys in Kweichow, round 2 : 2/3 hits
2 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 3 infantry in Kweichow, round 3 : 0/3 hits
Japanese roll dice for 1 artillery and 2 mech_infantrys in Kweichow, round 3 : 1/3 hits
1 infantry owned by the Chinese lost in Kweichow
2 infantry owned by the Chinese retreated to Szechwan
Japanese win with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is -9
Casualties for Chinese: 3 infantryNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in SikangTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs totalTerritory Summary for Chinese :
Szechwan : 2 infantry
Sikang : 2 infantryProduction/PUs Summary :
Germans : 54 / 66
Russians : 28 / 31
Japanese : 37 / 47
Americans : 52 / 77
Chinese : 4 / 4
British : 25 / 31
UK_Pacific : 21 / 21
Italians : 18 / 28
ANZAC : 17 / 25
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 4,000
Median : 4,000
Variance : 0,462
Standard Deviation : 0,679
Total rolls : 14Japanese Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
6 was rolled 2 times
Average roll : 3,333
Median : 2,500
Variance : 0,800
Standard Deviation : 0,894
Total rolls : 6Chinese Combat
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4,500
Median : 4,500
Variance : 0,857
Standard Deviation : 0,926
Total rolls : 8 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 3 destroyers and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 1 PUs;Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - British
4 infantry moved from Burma to Yunnan
1 tactical_bomber moved from India to 41 Sea Zone
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 artillery moved from Burma to Yunnan
1 fighter moved from India to Yunnan
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
2 infantry moved from Rhodesia to Tanganyika Territory
2 infantry moved from 72 Sea Zone to Tanganyika Territory
1 mech_infantry moved from Algeria to Libya
British take Libya from Italians
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from JapaneseCombat - British
British creates battle in territory 106 Sea Zone
Battle in 41 Sea Zone
British attack with 1 destroyer and 1 tactical_bomber
Japanese defend with 1 submarine
British roll dice for 1 destroyer and 1 tactical_bomber in 41 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer and 1 tactical_bomber in 41 Sea Zone, round 3 : 0/2 hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 destroyer and 1 tactical_bomber in 41 Sea Zone, round 4 : 0/2 hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 4 : 1/1 hits
1 destroyer owned by the British lost in 41 Sea Zone
retreated to 41 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is -8
Casualties for British: 1 destroyer
Battle in Yunnan
British attack with 1 artillery, 1 fighter and 4 infantry
Japanese defend with 2 artilleries, 1 fighter and 1 infantry
British roll dice for 1 artillery, 1 fighter and 4 infantry in Yunnan, round 2 : 2/6 hits
Japanese roll dice for 2 artilleries, 1 fighter and 1 infantry in Yunnan, round 2 : 2/4 hits
2 infantry owned by the British, 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
British roll dice for 1 artillery, 1 fighter and 2 infantry in Yunnan, round 3 : 1/4 hits
Japanese roll dice for 1 artillery and 1 fighter in Yunnan, round 3 : 1/2 hits
1 infantry owned by the British and 1 artillery owned by the Japanese lost in Yunnan
British roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 4 : 1/3 hits
Japanese roll dice for 1 fighter in Yunnan, round 4 : 1/1 hits
1 infantry owned by the British and 1 fighter owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 9
Casualties for Japanese: 2 artilleries, 1 fighter and 1 infantry
Casualties for British: 4 infantry
Battle in Tanganyika Territory
British attack with 4 infantry
Italians defend with 1 infantry
British roll dice for 4 infantry in Tanganyika Territory, round 2 : 1/4 hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Tanganyika Territory
British win, taking Tanganyika Territory from Italians with 3 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
1 artillery moved from Union of South Africa to Rhodesia
3 infantry moved from Persia to Northwest Persia
2 mech_infantrys moved from India to Eastern Persia
1 fighter moved from India to Northwest Persia
1 fighter moved from Yunnan to Kazakhstan
1 tactical_bomber moved from 41 Sea Zone to India
1 infantry moved from Algeria to Tunisia
1 bomber moved from Algeria to United Kingdom
1 infantry moved from Quebec to 106 Sea Zone
1 armour moved from Quebec to 106 Sea Zone
4 infantry moved from Brazil to 86 Sea Zone
1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
4 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
5 infantry moved from India to Burma
1 infantry moved from India to BurmaPlace Units - British
3 destroyers and 1 transport placed in 110 Sea ZoneTurn Complete - British
British collect 27 PUs; end with 27 PUs totalPlace Units - UK_Pacific
2 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1
UK_Pacific collect 18 PUs (3 lost to blockades); end with 19 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
Some Units in India change ownership: 2 armour and 2 mech_infantrysTerritory Summary for British and UK_Pacific :
Kiangsi : 1 infantry
Yunnan : 1 artillery
Burma : 1 aaGun and 6 infantry
India : 2 aaGuns, 1 airfield, 2 armour, 1 factory_major, 1 harbour, 7 infantry, 2 mech_infantrys and 1 tactical_bomber
Malaya : 1 harbour
Kwangtung : 1 harbour and 1 infantry
Kazakhstan : 1 fighter
Sumatra : 1 flag, 2 infantry
54 Sea Zone : 1 battleship
61 Sea Zone : 1 cruiser
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Ontario : 1 artillery and 1 infantry
Scotland : 1 airfield and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 6 infantry
Rhodesia : 1 artillery
Tanganyika Territory : 3 infantry
Morocco : 1 armour and 5 infantry
Algeria : 1 aaGun
Tunisia : 1 infantry
Libya : 1 flag, 1 mech_infantry
93 Sea Zone : 1 flag
Eire : 1 flag
Eastern Persia : 1 flag, 2 mech_infantrys
72 Sea Zone : 1 transport
Brazil : 1 flag
Northwest Persia : 1 fighter and 3 infantry
Persia : 1 flag
91 Sea Zone : 3 transports
110 Sea Zone : 1 carrier, 2 cruisers, 4 destroyers and 1 transportProduction/PUs Summary :
Germans : 54 / 66
Russians : 28 / 31
Japanese : 35 / 47
Americans : 52 / 77
Chinese : 6 / 4
British : 27 / 27
UK_Pacific : 21 / 24
Italians : 16 / 28
ANZAC : 17 / 25
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 13 times
3 was rolled 10 times
4 was rolled 16 times
5 was rolled 9 times
6 was rolled 15 times
Average roll : 3,595
Median : 4,000
Variance : 0,548
Standard Deviation : 0,740
Total rolls : 74Null / Other
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 5 times
6 was rolled 4 times
Average roll : 3,238
Median : 3,000
Variance : 0,850
Standard Deviation : 0,922
Total rolls : 21Japanese Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 5 times
6 was rolled 4 times
Average roll : 3,238
Median : 3,000
Variance : 0,850
Standard Deviation : 0,922
Total rolls : 21British Combat
1 was rolled 2 times
2 was rolled 5 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 4,043
Median : 5,000
Variance : 1,591
Standard Deviation : 1,261
Total rolls : 23Italians Combat
1 was rolled 1 times
Average roll : 1,000
Median : 1,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4,500
Median : 4,500
Variance : 0,857
Standard Deviation : 0,926
Total rolls : 8 -
qualcuno di voi ha familiarita’ con Here I Stand?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Trans-Jordan to Syria
Italians take Syria from French
1 armour moved from Syria to Iraq
1 armour moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Egypt to Iraq
1 bomber and 2 fighters moved from Egypt to Iraq
1 infantry moved from French Equatorial Africa to French Central Africa
Italians take French Central Africa from French
1 artillery moved from French Equatorial Africa to Nigeria
Italians take Nigeria from British
1 artillery and 1 infantry moved from Alexandria to Egypt
1 infantry moved from Yugoslavia to Northern ItalyCombat - Italians
Battle in Iraq
Italians attack with 2 armour, 1 bomber, 2 fighters and 3 mech_infantrys
Russians defend with 2 armour and 1 mech_infantry
Italians win, taking Iraq from Russians with 2 armour, 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Russians: 2 armour and 1 mech_infantry
Casualties for Italians: 2 mech_infantrysNon Combat Move - Italians
1 bomber and 2 fighters moved from Iraq to Egypt
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Belgian Congo to Anglo Egyptian SudanPlace Units - Italians
3 mech_infantrys placed in Egypt
1 artillery and 4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs -
cos’è “here I stand?”
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e’ un boardgame da 6 giocatori ambientato nel 16esimo secolo durante la riforma. cmq non importa mi chiedevo se qualcuno tra di voi lo conoscesse.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 9 PUs;Combat Move - ANZAC
3 fighters moved from Queensland to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 3 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 3 fighters in 42 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 fighter owned by the ANZAC lost in 42 Sea Zone
ANZAC win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 fighterNon Combat Move - ANZAC
2 fighters moved from 42 Sea Zone to Northern Territory
1 aaGun moved from Queensland to Northern Territory
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
3 infantry moved from New South Wales to Queensland
1 infantry moved from Queensland to Northern Territory
1 infantry moved from Burma to IndiaPlace Units - ANZAC
1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 26 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 36 PUsTerritory Summary for ANZAC :
India : 1 infantry
Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 6 infantry
Northern Territory : 1 aaGun, 2 fighters and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag, 1 infantry
45 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
62 Sea Zone : 1 carrierProduction/PUs Summary :
Germans : 54 / 66
Russians : 26 / 31
Japanese : 35 / 47
Americans : 52 / 77
Chinese : 6 / 4
British : 26 / 27
UK_Pacific : 21 / 24
Italians : 21 / 33
ANZAC : 17 / 36
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Japanese Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 destroyer moved from 56 Sea Zone to 41 Sea ZoneCombat - French
Battle in 41 Sea Zone
French attack with 1 destroyer
Japanese defend with 1 submarine
French roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
French roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits
French roll dice for 1 destroyer in 41 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 4 : 0/1 hits
French roll dice for 1 destroyer in 41 Sea Zone, round 5 : 0/1 hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 5 : 1/1 hits
1 destroyer owned by the French lost in 41 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is -8
Casualties for French: 1 destroyerNon Combat Move - French
1 fighter moved from 110 Sea Zone to French West AfricaTurn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Algeria : 3 infantry
French West Africa : 1 fighter and 1 infantryProduction/PUs Summary :
Germans : 54 / 66
Russians : 26 / 31
Japanese : 35 / 47
Americans : 52 / 77
Chinese : 6 / 4
British : 26 / 27
UK_Pacific : 21 / 24
Italians : 21 / 33
ANZAC : 17 / 36
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.250
Median : 4.500
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8Japanese Combat
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4French Combat
3 was rolled 2 times
6 was rolled 2 times
Average roll : 4.500
Median : 4.500
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4 -
qualcuno di voi ha familiarita’ con Here I Stand?
Neanch’io. But it sounds interesting.
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Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 36 PUs
Noll: you are killing me!
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Se avete ancora 2 interessati possiamo impostare, vi indirizzo su come gestire via pbem etc. Pero via mail ovviamente.
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I would give it a go.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 3 fighters and 4 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
1 mech_infantry moved from Western Ukraine to Ukraine
4 fighters and 4 tactical_bombers moved from Eastern Poland to Ukraine
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Belarus to Bryansk
Germans take Bryansk from Russians
4 armour, 5 artilleries, 19 infantry and 5 mech_infantrys moved from Western Ukraine to Bryansk
14 armour moved from Eastern Poland to Bryansk
2 bombers moved from Eastern Poland to Russia
1 submarine moved from 125 Sea Zone to 113 Sea ZoneCombat - Germans
Air Battle in Russia
Germans attacks with 2 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 3,5 and causes: 8 damage to unit: factory_major
Bombing raid in Russia causes 8 damage total.
Battle in Ukraine
Germans attack with 1 armour, 4 fighters, 2 mech_infantrys and 4 tactical_bombers
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 armour, 4 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
2 bombers moved from Russia to Western Ukraine
4 fighters and 4 tactical_bombers moved from Ukraine to Western Ukraine
1 armour moved from Baltic States to Bryansk
6 infantry moved from Novgorod to Belarus
1 infantry moved from Baltic States to Belarus
3 infantry moved from Albania to Yugoslavia
3 aaGuns and 1 mech_infantry moved from Northern Italy to Western Germany
1 artillery moved from France to Western Germany
3 fighters and 2 tactical_bombers moved from Western Germany to Western UkrainePlace Units - Germans
2 bombers and 4 infantry placed in Western Germany
Germans undo move 1.
2 bombers placed in Germany
4 infantry placed in Western Germany
3 fighters placed in NovgorodTurn Complete - Germans
Germans collect 59 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs -
I assumed you wouldnt intercept the moscow raid.
If you instead want to I’ll reroll it, otherwise go on with Russia4
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 3 fighters and 4 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
1 mech_infantry moved from Western Ukraine to Ukraine
4 fighters and 4 tactical_bombers moved from Eastern Poland to Ukraine
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Belarus to Bryansk
Germans take Bryansk from Russians
4 armour, 5 artilleries, 19 infantry and 5 mech_infantrys moved from Western Ukraine to Bryansk
14 armour moved from Eastern Poland to Bryansk
2 bombers moved from Eastern Poland to Russia
1 submarine moved from 125 Sea Zone to 113 Sea ZoneCombat - Germans
Air Battle in Russia
Germans attacks with 2 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 3,5 and causes: 8 damage to unit: factory_major
Bombing raid in Russia causes 8 damage total.
Battle in Ukraine
Germans attack with 1 armour, 4 fighters, 2 mech_infantrys and 4 tactical_bombers
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 armour, 4 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
2 bombers moved from Russia to Western Ukraine
4 fighters and 4 tactical_bombers moved from Ukraine to Western Ukraine
1 armour moved from Baltic States to Bryansk
6 infantry moved from Novgorod to Belarus
1 infantry moved from Baltic States to Belarus
3 infantry moved from Albania to Yugoslavia
3 aaGuns and 1 mech_infantry moved from Northern Italy to Western Germany
1 artillery moved from France to Western Germany
3 fighters and 2 tactical_bombers moved from Western Germany to Western UkrainePlace Units - Germans
2 bombers and 4 infantry placed in Western Germany
Germans undo move 1.
2 bombers placed in Germany
4 infantry placed in Western Germany
3 fighters placed in NovgorodTurn Complete - Germans
Germans collect 59 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Ukraine: 3 aaGuns
EDIT: Adding units owned by Germans to Bryansk: 3 aaGuns
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians repair 2 damage on 1 factory_major; Remaining resources: 25 PUs;
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 cruiser moved from 115 Sea Zone to 113 Sea ZoneCombat - Russians
Battle in 113 Sea Zone
Russians attack with 1 cruiser
Germans defend with 1 cruiser, 1 submarine and 1 transport
Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 cruiser and 1 transport in 113 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Russians and 1 submarine owned by the Germans lost in 113 Sea Zone
Germans win with 1 cruiser and 1 transport remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Casualties for Russians: 1 cruiserNon Combat Move - Russians
2 aaGuns and 3 infantry moved from Vologda to Russia
2 infantry moved from Samara to Russia
1 tactical_bomber moved from Caucasus to Russia
6 infantry moved from Timguska to Novosibirsk
1 infantry moved from Caucasus to Rostov
2 aaGuns and 12 infantry moved from Yenisey to Timguska
1 infantry moved from Volgograd to Tambov
1 submarine moved from 92 Sea Zone to 97 Sea ZonePlace Units - Russians
1 artillery and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs totalTerritory Summary for Russians :
Timguska : 2 aaGuns and 12 infantry
Rostov : 1 infantry
Russia : 4 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 3 fighters, 61 infantry and 1 tactical_bomber
Tambov : 1 infantry
Novosibirsk : 6 infantry
Volgograd : 1 factory_minor
97 Sea Zone : 1 submarine
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 59 / 69
Russians : 21 / 21
Japanese : 35 / 47
Americans : 52 / 77
Chinese : 6 / 4
British : 26 / 27
UK_Pacific : 21 / 24
Italians : 21 / 33
ANZAC : 17 / 36
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
Average roll : 2,667
Median : 2,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3Germans Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Russians Combat
2 was rolled 1 times
Average roll : 2,000
Median : 2,000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 fighter and 6 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
2 battleships and 2 cruisers moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Kwangtung
1 infantry moved from 20 Sea Zone to Kwangtung
1 fighter moved from 36 Sea Zone to Kiangsi
1 tactical_bomber moved from 36 Sea Zone to Kiangsi
1 mech_infantry moved from Kiangsu to Kiangsi
1 artillery moved from Kwangsi to Yunnan
1 artillery and 2 mech_infantrys moved from Kweichow to Yunnan
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
2 bombers, 7 fighters and 5 tactical_bombers moved from Suiyuyan to Russia
1 mech_infantry moved from Kiangsu to Kiangsi -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 fighter and 6 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
2 battleships and 2 cruisers moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Kwangtung
1 infantry moved from 20 Sea Zone to Kwangtung
1 fighter moved from 36 Sea Zone to Kiangsi
1 tactical_bomber moved from 36 Sea Zone to Kiangsi
1 mech_infantry moved from Kiangsu to Kiangsi
1 artillery moved from Kwangsi to Yunnan
1 artillery and 2 mech_infantrys moved from Kweichow to Yunnan
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
2 bombers, 7 fighters and 5 tactical_bombers moved from Suiyuyan to Russia
1 mech_infantry moved from Kiangsu to KiangsiCombat - Japanese
Battle in Philippines
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Celebes
Battle in Malaya
Battle in Borneo
Battle in Kwangtung
Japanese attack with 1 artillery and 1 infantry
British defend with 1 harbour and 1 infantry
Japanese win, taking Celebes from ANZAC, taking Malaya from UK_Pacific, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kiangsi
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Yunnan
Japanese attack with 2 artilleries and 2 mech_infantrys
British defend with 1 artillery
Japanese win, taking Yunnan from Chinese with 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Russia
Japanese attack with 2 bombers, 7 fighters and 5 tactical_bombers
Russians defend with 4 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 3 fighters, 61 infantry and 1 tactical_bomber
Russians win with 4 aaGuns, 4 artilleries, 3 fighters, 54 infantry and 1 tactical_bomber remaining. Battle score for attacker is -128
Casualties for Japanese: 2 bombers, 7 fighters and 5 tactical_bombers
Casualties for Russians: 7 infantryNon Combat Move - Japanese
1 infantry moved from Manchuria to Korea
1 infantry moved from Jehol to Manchuria
3 carriers and 1 destroyer moved from 36 Sea Zone to 20 Sea Zone
1 fighter moved from Philippines to 20 Sea Zone
1 fighter moved from Philippines to 20 Sea Zone
1 tactical_bomber moved from Philippines to 20 Sea Zone
1 tactical_bomber moved from Philippines to 20 Sea Zone
1 fighter moved from Kiangsi to 20 Sea Zone
1 tactical_bomber moved from Kiangsi to 20 Sea Zone
1 submarine moved from 43 Sea Zone to 41 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from Soviet Far East to Siberia
1 aaGun, 1 artillery and 5 infantry moved from Suiyuyan to Shensi
1 infantry moved from Jehol to Manchuria
1 armour moved from Jehol to Suiyuyan
1 infantry moved from Jehol to Manchuria
1 infantry moved from Jehol to Manchuria
1 aaGun moved from Manchuria to Korea
1 destroyer moved from 37 Sea Zone to 20 Sea ZonePlace Units - Japanese
1 fighter placed in Japan
6 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 54 PUs; end with 55 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 2 aaGuns and 3 infantry
Kiangsu : 1 flag, 1 factory_minor
Kiangsi : 1 flag, 2 mech_infantrys
Japan : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Jehol : 1 flag
Okinawa : 1 infantry
Manchuria : 1 flag, 4 infantry
Shensi : 1 flag, 1 aaGun, 1 artillery and 6 infantry
Yunnan : 1 flag, 2 artilleries and 2 mech_infantrys
Suiyuyan : 1 flag, 1 airfield and 1 armour
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag
Malaya : 1 flag, 1 harbour and 2 infantry
Borneo : 1 flag, 2 infantry
Kwangtung : 1 flag, 1 artillery, 1 harbour and 1 infantry
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Sakha : 1 flag, 1 infantry
Soviet Far East : 1 flag
Siberia : 1 flag, 1 infantry
Celebes : 1 flag, 2 infantry
42 Sea Zone : 1 destroyer
41 Sea Zone : 1 submarine
44 Sea Zone : 1 transport
43 Sea Zone : 1 transport
45 Sea Zone : 1 destroyer
37 Sea Zone : 1 transport
35 Sea Zone : 1 transport
39 Sea Zone : 1 submarine
20 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 tactical_bombers and 1 transport
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 destroyer and 6 submarinesProduction/PUs Summary :
Germans : 59 / 69
Russians : 21 / 21
Japanese : 54 / 55
Americans : 50 / 77
Chinese : 2 / 4
British : 26 / 27
UK_Pacific : 11 / 24
Italians : 21 / 33
ANZAC : 14 / 36
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 bomber, 1 destroyer and 9 submarines; Remaining resources: 3 PUs;Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
3 infantry moved from Hawaiian Islands to 26 Sea Zone
2 cruisers moved from 26 Sea Zone to 33 Sea Zone
2 battleships moved from 26 Sea Zone to 33 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
2 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea ZoneCombat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 2 battleships and 2 cruisers in Caroline Islands, round 2 : 2/4 hits
Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 4/4 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 bomber moved from 16 Sea Zone to Hawaiian Islands
1 submarine moved from 30 Sea Zone to 33 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 battleship, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 artillery moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Hawaiian Islands to 33 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
4 carriers, 4 fighters and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Eastern United States to 26 Sea Zone
1 destroyer moved from 30 Sea Zone to 26 Sea ZonePlace Units - Americans
1 bomber placed in Eastern United States
1 destroyer and 9 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 3 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 4 mech_infantrys
Hawaiian Islands : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 harbour, 3 infantry and 1 tactical_bomber
Midway : 1 airfield
33 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters, 1 submarine, 1 tactical_bomber and 2 transports
26 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 2 transports
10 Sea Zone : 1 destroyer and 9 submarines
16 Sea Zone : 1 submarine
Central United States : 2 aaGuns and 1 factory_major
Eastern United States : 1 airfield, 1 bomber, 1 factory_major and 1 harbourProduction/PUs Summary :
Germans : 59 / 69
Russians : 21 / 21
Japanese : 54 / 55
Americans : 50 / 73
Chinese : 2 / 4
British : 26 / 27
UK_Pacific : 11 / 24
Italians : 21 / 33
ANZAC : 14 / 36
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.308
Median : 3.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 13Japanese Combat
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.667
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Americans Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
Average roll : 2.900
Median : 2.500
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Sikang to Tsinghai
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Szechwan to KweichowCombat - Chinese
Battle in Tsinghai
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits
Chinese roll dice for 2 infantry in Tsinghai, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Tsinghai
1 infantry owned by the Chinese retreated to Sikang
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs totalTerritory Summary for Chinese :
Kweichow : 3 infantry
Sikang : 1 infantryProduction/PUs Summary :
Germans : 59 / 69
Russians : 21 / 21
Japanese : 53 / 55
Americans : 50 / 73
Chinese : 3 / 4
British : 26 / 27
UK_Pacific : 11 / 24
Italians : 21 / 33
ANZAC : 14 / 36
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
Average roll : 3,000
Median : 3,500
Variance : 1,200
Standard Deviation : 1,095
Total rolls : 6Japanese Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2,000
Median : 2,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Chinese Combat
2 was rolled 1 times
4 was rolled 3 times
Average roll : 3,500
Median : 4,000
Variance : 3,333
Standard Deviation : 1,826
Total rolls : 4