'14L souL (Allies +15) v. FuzzyKittens (Axis)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 artillery, 2 destroyers, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair 7 damage on 1 factory_major; Remaining resources: 8 PUs;
                UK_Pacific buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from India to Burma
                      UK_Pacific take Burma from Japanese
                1 infantry moved from Alexandria to Tobruk
                      British take Tobruk from Italians
                1 destroyer moved from 98 Sea Zone to 96 Sea Zone
                2 fighters and 1 tactical_bomber moved from Egypt to 96 Sea Zone
                2 fighters moved from 98 Sea Zone to Libya
                1 transport moved from 81 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Libya
                1 armour moved from Alexandria to Libya

    Combat - British
                Battle in 96 Sea Zone
                    British attack with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport
                    Germans defend with 1 destroyer
                        British roll dice for 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 96 Sea Zone, round 2 :  1/4 hits
                        Germans roll dice for 1 destroyer in 96 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 96 Sea Zone
                    British win with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Libya
                    British attack with 1 armour, 1 artillery, 2 fighters and 1 infantry
                    Italians defend with 1 armour and 2 artilleries
                        British roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Libya, round 2 :  2/5 hits
                        Italians roll dice for 1 armour and 2 artilleries in Libya, round 2 :  2/3 hits
                        1 infantry owned by the British, 2 artilleries owned by the Italians and 1 artillery owned by the British lost in Libya
                    1 armour retreated to Tobruk
                    Italians win with 1 armour remaining. Battle score for attacker is 1
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Italians: 2 artilleries

    Non Combat Move - British
                2 fighters moved from Libya to Alexandria
                2 fighters and 1 tactical_bomber moved from 96 Sea Zone to Egypt
                1 carrier, 2 destroyers and 1 transport moved from 98 Sea Zone to 81 Sea Zone
                1 infantry moved from Alexandria to Egypt
                1 artillery, 1 infantry and 1 mech_infantry moved from Persia to Northwest Persia
                2 infantry moved from Anglo Egyptian Sudan to Egypt

    Place Units - British
                1 destroyer placed in 81 Sea Zone
                1 infantry placed in Egypt
                1 artillery, 1 infantry and 1 mech_infantry placed in Persia
                1 infantry placed in Egypt
                1 destroyer placed in 106 Sea Zone

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total

    Place Units - UK_Pacific
                1 artillery and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 1 artillery and 1 mech_infantry

    Territory Summary for British and UK_Pacific :

    Burma : 1 infantry
        India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 19 infantry, 3 mech_infantrys and 1 tactical_bomber
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        Alexandria : 1 armour, 1 artillery, 2 fighters and 3 infantry
        New Brunswick Nova Scotia : 1 armour, 1 harbour and 1 infantry
        Egypt : 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 7 infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour, 10 infantry, 1 mech_infantry and 1 tactical_bomber
        Tobruk : 1 flag, 1 armour and 1 infantry
        Ethiopia : 1 flag
        96 Sea Zone : 1 destroyer and 1 transport
        106 Sea Zone : 1 destroyer
        93 Sea Zone : 1 flag
        Eastern Persia : 1 flag
        81 Sea Zone : 1 battleship, 1 carrier, 3 destroyers and 2 transports
        Brazil : 1 flag
        Northwest Persia : 1 artillery, 1 infantry and 1 mech_infantry
        Persia : 1 flag, 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry

    Production/PUs Summary :

    Germans : 64 / 90
        Russians : 18 / 21
        Japanese : 56 / 66
        Americans : 50 / 70
        Chinese : 8 / 8
        British : 33 / 33
        UK_Pacific : 6 / 6
        Italians : 15 / 24
        ANZAC : 10 / 12
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 2 infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 95 Sea Zone to 96 Sea Zone
                1 fighter moved from Algeria to 96 Sea Zone
                3 fighters moved from Southern Italy to 96 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 2 infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 95 Sea Zone to 96 Sea Zone
                1 fighter moved from Algeria to 96 Sea Zone
                3 fighters moved from Southern Italy to 96 Sea Zone

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 4 fighters and 1 submarine
                    British defend with 1 destroyer and 1 transport
                    Italians win with 4 fighters and 1 submarine remaining. Battle score for attacker is 15
                    Casualties for British: 1 destroyer and 1 transport

    Non Combat Move - Italians
                4 fighters moved from 96 Sea Zone to Southern Italy
                1 artillery moved from Tunisia to Algeria
                1 infantry moved from Morocco to Algeria
                1 armour moved from Libya to Algeria
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 aaGun moved from Southern Italy to 95 Sea Zone
                1 aaGun, 2 destroyers, 1 infantry, 4 submarines and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 aaGun and 1 infantry moved from 92 Sea Zone to Algeria
                1 armour moved from Eastern Poland to Bulgaria
                2 aaGuns and 1 infantry moved from Eastern Poland to Romania
                1 armour moved from Bryansk to Volgograd

    Place Units - Italians
                3 submarines placed in 95 Sea Zone
                2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 transport; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                2 fighters moved from Queensland to Dutch New Guinea
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java
                Battle in Dutch New Guinea
                    ANZAC attack with 1 artillery, 2 fighters and 1 infantry
                    Japanese defend with 2 infantry
                        ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Dutch New Guinea, round 2 :  1/4 hits
                        Japanese roll dice for 2 infantry in Dutch New Guinea, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Dutch New Guinea
                        ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Dutch New Guinea, round 3 :  2/4 hits
                        Japanese roll dice for 1 infantry in Dutch New Guinea, round 3 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Dutch New Guinea
                    ANZAC win, taking Java from Japanese, taking Dutch New Guinea from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                2 fighters moved from Dutch New Guinea to New Guinea
                2 fighters moved from Queensland to 26 Sea Zone
                1 fighter moved from 26 Sea Zone to Hawaiian Islands

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 19 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 2 fighters, 1 harbour and 3 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 6 infantry
        New Guinea : 2 fighters
        Hawaiian Islands : 1 fighter
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag, 1 artillery
        42 Sea Zone : 1 transport
        45 Sea Zone : 1 transport
        26 Sea Zone : 1 fighter
        62 Sea Zone : 1 destroyer and 1 transport
        Alexandria : 2 infantry

    Production/PUs Summary :

    Germans : 64 / 90
        Russians : 18 / 21
        Japanese : 52 / 66
        Americans : 50 / 70
        Chinese : 8 / 8
        British : 33 / 33
        UK_Pacific : 6 / 6
        Italians : 15 / 20
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Alexandria : 2 infantry
        United Kingdom : 2 infantry
        98 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 64 / 90
        Russians : 18 / 21
        Japanese : 52 / 66
        Americans : 50 / 70
        Chinese : 8 / 8
        British : 33 / 33
        UK_Pacific : 6 / 6
        Italians : 15 / 20
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Politics - Germans

    Purchase Units - Germans
                Germans repair 0 damage on 1 factory_minor; Remaining resources: 86 PUs;
                Germans buy 1 artillery, 3 bombers, 2 infantry, 5 mech_infantrys and 3 submarines; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 armour and 1 mech_infantry moved from Kazakhstan to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                2 bombers moved from Eastern Poland to Russia


  • Intercept in Russia?


  • sure.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Politics - Germans

    Purchase Units - Germans
                Germans repair 0 damage on 1 factory_minor; Remaining resources: 86 PUs;
                Germans buy 1 artillery, 3 bombers, 2 infantry, 5 mech_infantrys and 3 submarines; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 armour and 1 mech_infantry moved from Kazakhstan to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                2 bombers moved from Eastern Poland to Russia

    Combat - Germans
                Germans creates battle in territory 93 Sea Zone
                Air Battle in Russia
                    Germans attacks with 2 units heading to Russia
                    Russians launches 1 interceptors out of Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 6,7 and causes: 13 damage to unit: factory_major
                    Bombing raid in Russia causes 13 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                1 infantry moved from Tambov to Samara
                1 infantry moved from Belarus to Smolensk
                5 infantry moved from Belarus to Bryansk
                3 infantry moved from Western Ukraine to Bryansk
                7 mech_infantrys moved from Eastern Poland to Bryansk
                3 infantry moved from Ukraine to Bryansk
                2 armour and 4 mech_infantrys moved from Volgograd to Bryansk
                1 infantry moved from Bryansk to Tambov
                1 aaGun and 1 infantry moved from Southern Italy to 95 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 battleship, 1 cruiser and 1 submarine moved from 95 Sea Zone to 92 Sea Zone
                1 destroyer and 2 submarines moved from 93 Sea Zone to 92 Sea Zone
                1 infantry moved from Southern Italy to Northern Italy
                1 submarine moved from 125 Sea Zone to 112 Sea Zone
                1 fighter moved from Southern Italy to Western Germany
                2 bombers moved from Russia to Bryansk

    Place Units - Germans
                3 submarines placed in 93 Sea Zone
                3 bombers placed in Western Germany
                2 mech_infantrys placed in Western Ukraine
                3 mech_infantrys placed in Ukraine
                1 artillery and 2 infantry placed in Volgograd

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4
                Germans collect 67 PUs; end with 69 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - Russians
                Russians repair 7 damage on 1 factory_major; Remaining resources: 10 PUs;
                Russians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Samara
                1 infantry moved from Russia to Tambov
                1 tactical_bomber moved from Russia to Samara
                1 fighter moved from Russia to Tambov
                1 armour and 1 mech_infantry moved from Northwest Persia to Caucasus

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Tambov, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Russians attack with 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 infantry and 1 tactical_bomber in Samara, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Samara, round 2 :  0/1 hits
                        Russians roll dice for 1 infantry and 1 tactical_bomber in Samara, round 3 :  1/2 hits
                        Germans roll dice for 1 infantry in Samara, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                    Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Russians attack with 1 armour and 1 mech_infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 :  1/2 hits
                        Germans roll dice for 1 mech_infantry in Caucasus, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Caucasus
                    Russians win, taking Caucasus from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                2 aaGuns and 13 infantry moved from Amur to Buryatia
                1 tactical_bomber moved from Samara to Russia
                1 fighter moved from Tambov to Russia

    Place Units - Russians
                1 artillery and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 17 PUs; end with 17 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 20 PUs

    Territory Summary for Russians :

    Buryatia : 2 aaGuns and 13 infantry
        Russia : 4 aaGuns, 1 airfield, 1 armour, 6 artilleries, 1 factory_major, 1 fighter, 71 infantry, 4 mech_infantrys and 1 tactical_bomber
        Caucasus : 1 armour and 1 mech_infantry
        109 Sea Zone : 1 submarine
        Iraq : 1 flag
        114 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag, 1 armour and 2 mech_infantrys
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 65 / 89
        Russians : 17 / 20
        Japanese : 52 / 66
        Americans : 50 / 70
        Chinese : 8 / 8
        British : 33 / 33
        UK_Pacific : 6 / 6
        Italians : 15 / 20
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 4 artilleries, 1 destroyer, 6 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Shan State to Burma
                2 bombers moved from French Indo China to Burma
                1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from Philippines to 45 Sea Zone
                2 fighters and 2 tactical_bombers moved from Anhwe to Szechwan
                2 tactical_bombers moved from Kiangsi to Kweichow
                1 infantry moved from Yunnan to Kweichow
                2 infantry moved from Yunnan to Szechwan


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 4 artilleries, 1 destroyer, 6 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Shan State to Burma
                2 bombers moved from French Indo China to Burma
                1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from Philippines to 45 Sea Zone
                2 fighters and 2 tactical_bombers moved from Anhwe to Szechwan
                2 tactical_bombers moved from Kiangsi to Kweichow
                1 infantry moved from Yunnan to Kweichow
                2 infantry moved from Yunnan to Szechwan

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer and 1 transport
                    ANZAC defend with 1 transport
                    Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Burma
                    Japanese attack with 2 bombers and 1 infantry
                    British defend with 1 infantry
                    Japanese win, taking Burma from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Java
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry
                    Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                    Japanese win, taking Szechwan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                2 tactical_bombers moved from Kweichow to Kiangsi
                2 fighters and 2 tactical_bombers moved from Szechwan to Anhwe
                2 mech_infantrys moved from Kwangtung to Anhwe
                2 infantry moved from Kiangsi to Anhwe
                1 artillery and 2 infantry moved from Shan State to Yunnan
                2 bombers moved from Burma to French Indo China
                1 submarine moved from 37 Sea Zone to 35 Sea Zone
                1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 45 Sea Zone to Philippines
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Korea
                1 aaGun, 1 artillery and 8 infantry moved from Korea to Manchuria

    Place Units - Japanese
                1 artillery and 2 infantry placed in French Indo China
                1 artillery and 2 infantry placed in Malaya
                3 mech_infantrys placed in Kwangtung
                2 artilleries and 2 infantry placed in Japan
                1 destroyer and 2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 59 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 1 cruiser, 1 destroyer, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans

    Combat - Americans
                Americans creates battle in territory 106 Sea Zone

    Non Combat Move - Americans
                1 submarine moved from 109 Sea Zone to 125 Sea Zone
                1 submarine moved from 110 Sea Zone to 109 Sea Zone
                2 artilleries, 5 infantry and 3 mech_infantrys moved from New Brunswick Nova Scotia to 106 Sea Zone
                2 artilleries, 5 infantry, 3 mech_infantrys and 5 transports moved from 106 Sea Zone to 109 Sea Zone
                2 artilleries, 5 infantry and 3 mech_infantrys moved from 109 Sea Zone to United Kingdom
                2 carriers, 2 cruisers, 2 destroyers and 4 fighters moved from 106 Sea Zone to 109 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom
                2 artilleries and 2 infantry moved from Eastern United States to New Brunswick Nova Scotia
                2 destroyers and 2 transports moved from 101 Sea Zone to 106 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 carriers, 4 destroyers, 3 fighters, 2 infantry, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 54 Sea Zone
                2 infantry moved from 54 Sea Zone to Queensland
                2 fighters moved from Hawaiian Islands to Queensland
                1 submarine moved from 1 Sea Zone to 10 Sea Zone

    Place Units - Americans
                1 cruiser, 1 destroyer, 1 submarine and 3 transports placed in 101 Sea Zone
                1 armour, 2 artilleries and 3 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry
        Queensland : 2 fighters and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 2 aaGuns, 1 airfield and 1 harbour
        Midway : 1 airfield
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 destroyer and 2 submarines
        54 Sea Zone : 2 carriers, 4 destroyers, 2 fighters, 1 tactical_bomber and 3 transports
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour and 3 infantry
        New Brunswick Nova Scotia : 2 aaGuns, 2 artilleries and 2 infantry
        United Kingdom : 2 artilleries, 1 bomber, 5 infantry and 3 mech_infantrys
        125 Sea Zone : 1 submarine
        106 Sea Zone : 1 flag, 2 destroyers and 2 transports
        109 Sea Zone : 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 submarine and 5 transports
        101 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 3 transports
        Northwest Persia : 1 bomber
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 65 / 89
        Russians : 17 / 20
        Japanese : 59 / 64
        Americans : 50 / 70
        Chinese : 6 / 8
        British : 33 / 33
        UK_Pacific : 5 / 6
        Italians : 15 / 20
        ANZAC : 10 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                2 infantry moved from Shensi to Kweichow
                1 infantry moved from Shensi to Kweichow
                1 fighter and 2 infantry moved from Shensi to Szechwan

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Kweichow, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 :  0/3 hits
                        Japanese roll dice for 2 infantry in Szechwan, round 2 :  0/2 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 :  0/3 hits
                        Japanese roll dice for 2 infantry in Szechwan, round 3 :  0/2 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 4 :  1/3 hits
                        Japanese roll dice for 2 infantry in Szechwan, round 4 :  0/2 hits
                        1 infantry owned by the Japanese lost in Szechwan
                        Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 5 :  0/3 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 5 :  0/1 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 6 :  1/3 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 6 :  0/1 hits
                        1 infantry owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Shensi
                2 artilleries moved from Suiyuyan to Shensi

    Place Units - Chinese
                2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 11 PUs total

    Territory Summary for Chinese :

    Shensi : 2 artilleries, 1 fighter and 2 infantry
        Kweichow : 2 infantry
        Hopei : 1 infantry
        Szechwan : 2 infantry
        Chahar : 1 infantry

    Production/PUs Summary :

    Germans : 65 / 89
        Russians : 17 / 20
        Japanese : 56 / 64
        Americans : 50 / 70
        Chinese : 9 / 11
        British : 33 / 33
        UK_Pacific : 5 / 6
        Italians : 15 / 20
        ANZAC : 10 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from India to Burma
                1 fighter moved from India to Burma
                1 fighter and 1 tactical_bomber moved from India to 42 Sea Zone
                1 infantry moved from India to Burma

    Combat - British
                Battle in 42 Sea Zone
                    British attack with 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 destroyer and 1 transport
                        British roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 fighter owned by the British lost in 42 Sea Zone
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    British win with 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 destroyer and 1 transport
                    Casualties for British: 1 fighter
                Battle in Burma
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 2 infantry in Burma, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Changing ownership of Libya from Italians to British
                EDIT: Turning off Edit Mode
                1 fighter moved from Burma to India
                1 mech_infantry moved from Persia to West India
                1 armour, 1 artillery and 3 infantry moved from Alexandria to Tobruk
                1 destroyer moved from 106 Sea Zone to 109 Sea Zone
                3 infantry moved from United Kingdom to Scotland
                2 aaGuns moved from United Kingdom to Scotland
                1 fighter and 1 tactical_bomber moved from United Kingdom to Scotland
                1 artillery and 1 infantry moved from Persia to Northwest Persia
                1 mech_infantry moved from Northwest Persia to Eastern Persia
                1 destroyer moved from 81 Sea Zone to 96 Sea Zone
                1 battleship, 1 carrier, 2 destroyers and 2 transports moved from 81 Sea Zone to 98 Sea Zone
                2 fighters moved from Alexandria to 98 Sea Zone
                1 fighter moved from United Kingdom to Scotland
                1 tactical_bomber moved from 42 Sea Zone to Northern Territory

    Place Units - British
                1 destroyer placed in 109 Sea Zone
                1 fighter placed in United Kingdom
                3 infantry placed in Egypt
                2 infantry placed in Persia

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British and UK_Pacific :

    Burma : 2 infantry
        India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 19 infantry and 3 mech_infantrys
        Northern Territory : 1 tactical_bomber
        West India : 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        New Brunswick Nova Scotia : 1 armour, 1 harbour and 1 infantry
        Egypt : 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 10 infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 2 aaGuns, 1 airfield, 2 fighters, 3 infantry and 1 tactical_bomber
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 7 infantry and 1 mech_infantry
        Tobruk : 1 flag, 2 armour, 1 artillery and 4 infantry
        Libya : 1 flag
        Ethiopia : 1 flag
        96 Sea Zone : 1 destroyer
        109 Sea Zone : 2 destroyers
        Eastern Persia : 1 flag, 1 mech_infantry
        Brazil : 1 flag
        Northwest Persia : 2 artilleries and 2 infantry
        Persia : 1 flag, 1 factory_minor and 2 infantry
        98 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 2 transports

    Production/PUs Summary :

    Germans : 65 / 89
        Russians : 17 / 20
        Japanese : 55 / 64
        Americans : 50 / 70
        Chinese : 9 / 11
        British : 34 / 34
        UK_Pacific : 6 / 6
        Italians : 14 / 20
        ANZAC : 10 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Italians
                4 fighters moved from Southern Italy to 96 Sea Zone
                1 armour moved from Volgograd to Sikang
                      Italians take Sikang from Chinese


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Italians
                4 fighters moved from Southern Italy to 96 Sea Zone
                1 armour moved from Volgograd to Sikang
                      Italians take Sikang from Chinese

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 4 fighters and 1 submarine
                    British defend with 1 destroyer
                    Italians win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Italians
                3 fighters moved from 96 Sea Zone to Gibraltar
                1 fighter moved from 96 Sea Zone to Southern Italy
                3 submarines moved from 95 Sea Zone to 92 Sea Zone
                2 aaGuns and 1 infantry moved from Romania to Bulgaria

    Place Units - Italians
                2 fighters placed in Southern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 transports; Remaining resources: 6 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Java
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 :  1/2 hits
                        Japanese roll dice for 1 artillery in Java, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Java
                    ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - ANZAC
                2 infantry moved from Alexandria to Tobruk

    Place Units - ANZAC
                2 transports placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 20 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 2 fighters, 1 harbour and 3 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
        New Guinea : 2 fighters
        Hawaiian Islands : 1 fighter
        Java : 1 flag, 1 artillery and 1 infantry
        Dutch New Guinea : 1 flag, 1 artillery
        42 Sea Zone : 1 transport
        54 Sea Zone : 1 fighter
        62 Sea Zone : 1 destroyer and 2 transports
        Tobruk : 2 infantry

    Production/PUs Summary :

    Germans : 65 / 89
        Russians : 17 / 20
        Japanese : 51 / 64
        Americans : 50 / 70
        Chinese : 8 / 11
        British : 34 / 34
        UK_Pacific : 6 / 6
        Italians : 15 / 20
        ANZAC : 14 / 25
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Combat Move - French
                1 destroyer moved from 98 Sea Zone to 96 Sea Zone

    Combat - French
                Battle in 96 Sea Zone
                    French attack with 1 destroyer
                    Italians defend with 1 submarine
                        French roll dice for 1 destroyer in 96 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 submarine in 96 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the French lost in 96 Sea Zone
                    Italians win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for French: 1 destroyer

    Non Combat Move - French
                2 infantry moved from Alexandria to Tobruk

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Tobruk : 2 infantry

    Production/PUs Summary :

    Germans : 65 / 89
        Russians : 17 / 20
        Japanese : 51 / 64
        Americans : 50 / 70
        Chinese : 8 / 11
        British : 34 / 34
        UK_Pacific : 6 / 6
        Italians : 15 / 20
        ANZAC : 14 / 25
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 fighter, 16 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Novosibirsk to Kansu
                      Germans take Kansu from Chinese
                1 armour moved from Kansu to Timguska
                      Germans take Timguska from Russians
                1 mech_infantry moved from Novosibirsk to Tsinghai
                      Germans take Tsinghai from Chinese
                1 artillery and 2 infantry moved from Volgograd to Caucasus
                1 mech_infantry moved from Ukraine to Caucasus
                3 armour, 25 artilleries, 2 bombers, 32 infantry, 33 mech_infantrys and 1 tactical_bomber moved from Bryansk to Russia
                1 infantry moved from Smolensk to Russia
                1 infantry moved from Vologda to Urals
                      Germans take Urals from Russians
                2 mech_infantrys moved from Western Ukraine to Russia
                2 mech_infantrys moved from Ukraine to Russia
                5 bombers moved from Western Germany to Russia

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