nope
'14L souL (Allies +15) v. FuzzyKittens (Axis)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians repair 5 damage on 1 factory_major; Remaining resources: 16 PUs;
Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Samara
1 fighter moved from Russia to Samara
1 tactical_bomber moved from Russia to TambovCombat - Russians
Battle in Tambov
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Tambov, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Tambov
retreated to Tambov
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 armour
Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 1/2 hits
Germans roll dice for 1 armour in Samara, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Samara
Russians win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Samara to Russia
1 tactical_bomber moved from Tambov to Russia
2 armour and 3 mech_infantrys moved from Eastern Persia to Northwest PersiaPlace Units - Russians
1 artillery and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 21 PUsTerritory Summary for Russians :
Amur : 2 aaGuns and 13 infantry
Russia : 4 aaGuns, 1 airfield, 1 armour, 5 artilleries, 1 factory_major, 1 fighter, 71 infantry, 4 mech_infantrys and 1 tactical_bomber
109 Sea Zone : 1 submarine
Iraq : 1 flag
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag, 2 armour and 3 mech_infantrys
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 64 / 90
Russians : 18 / 21
Japanese : 56 / 61
Americans : 50 / 70
Chinese : 7 / 9
British : 33 / 33
UK_Pacific : 7 / 9
Italians : 15 / 24
ANZAC : 10 / 12
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 4 destroyers, 1 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Yunnan
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Yunnan to Kweichow
Japanese take Kweichow from Chinese
2 mech_infantrys moved from Hopei to Suiyuyan
2 fighters moved from Anhwe to Suiyuyan
2 tactical_bombers moved from Anhwe to Suiyuyan
1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from French Indo China to Shan State
1 artillery and 1 infantry moved from Malaya to Shan State
2 bombers moved from French Indo China to 37 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
Japanese take 19 Sea Zone from Americans
1 infantry moved from French Indo China to Shan State -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 4 destroyers, 1 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Yunnan
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Yunnan to Kweichow
Japanese take Kweichow from Chinese
2 mech_infantrys moved from Hopei to Suiyuyan
2 fighters moved from Anhwe to Suiyuyan
2 tactical_bombers moved from Anhwe to Suiyuyan
1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from French Indo China to Shan State
1 artillery and 1 infantry moved from Malaya to Shan State
2 bombers moved from French Indo China to 37 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
Japanese take 19 Sea Zone from Americans
1 infantry moved from French Indo China to Shan StateCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 2 bombers and 1 submarine
British defend with 1 destroyer
Japanese win, taking 37 Sea Zone from UK_Pacific with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Suiyuyan
Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Suiyuyan from Chinese with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Shan State
Japanese attack with 1 artillery and 3 infantry
British defend with 1 mech_infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Japanese
1 artillery moved from Yunnan to French Indo China
2 bombers moved from 37 Sea Zone to French Indo China
2 infantry moved from Kwangtung to Kiangsi
1 fighter and 3 tactical_bombers moved from Anhwe to Kiangsi
2 fighters and 2 tactical_bombers moved from Suiyuyan to Anhwe
1 transport moved from 6 Sea Zone to 20 Sea Zone
1 transport moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 infantry placed in Japan
4 destroyers and 3 submarines placed in 6 Sea Zone
2 mech_infantrys placed in Kwangtung
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 transport
EDIT: Removing units owned by Japanese from Kiangsi: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Philippines: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 3 destroyers, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from India to VolgogradCombat - Americans
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits
Bombing raid in Volgograd rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Volgograd causes 4 damage total.Non Combat Move - Americans
1 bomber moved from Volgograd to Northwest Persia
1 fighter moved from New Guinea to 26 Sea Zone
2 fighters moved from 26 Sea Zone to Hawaiian Islands
2 aaGuns, 2 artilleries, 5 infantry and 3 mech_infantrys moved from Eastern United States to New Brunswick Nova Scotia
2 carriers, 2 cruisers, 2 destroyers, 4 fighters and 5 transports moved from 101 Sea Zone to 106 Sea Zone
1 submarine moved from 103 Sea Zone to 105 Sea Zone
1 submarine moved from 104 Sea Zone to 110 Sea Zone
1 submarine moved from 108 Sea Zone to 109 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
2 transports placed in 101 Sea Zone
2 artilleries, 1 bomber and 2 infantry placed in Eastern United States
1 destroyer and 1 submarine placed in 10 Sea Zone
2 destroyers placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 2 aaGuns, 1 airfield, 2 fighters, 1 harbour and 2 infantry
Midway : 1 airfield
26 Sea Zone : 2 carriers, 5 destroyers, 2 fighters, 1 tactical_bomber and 3 transports
10 Sea Zone : 1 destroyer and 1 submarine
1 Sea Zone : 1 submarine
Central United States : 1 factory_major
Eastern United States : 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 2 aaGuns, 2 artilleries, 5 infantry and 3 mech_infantrys
106 Sea Zone : 2 carriers, 2 cruisers, 2 destroyers, 4 fighters and 5 transports
109 Sea Zone : 1 submarine
101 Sea Zone : 2 destroyers and 2 transports
Northwest Persia : 1 bomber
110 Sea Zone : 1 submarine
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 64 / 90
Russians : 18 / 21
Japanese : 61 / 66
Americans : 50 / 70
Chinese : 4 / 9
British : 33 / 33
UK_Pacific : 5 / 9
Italians : 15 / 24
ANZAC : 10 / 12
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 artilleries and 2 infantry moved from Shensi to Suiyuyan
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
2 infantry moved from Shensi to Szechwan
1 infantry moved from Shensi to Szechwan
1 fighter and 2 infantry moved from Shensi to KweichowCombat - Chinese
Battle in Szechwan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
Chinese roll dice for 3 infantry in Szechwan, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits
Chinese roll dice for 3 infantry in Szechwan, round 4 : 1/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Chinese attack with 2 artilleries and 2 infantry
Japanese defend with 2 mech_infantrys
Chinese roll dice for 2 artilleries and 2 infantry in Suiyuyan, round 2 : 1/4 hits
Japanese roll dice for 2 mech_infantrys in Suiyuyan, round 2 : 1/2 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Suiyuyan
Chinese roll dice for 2 artilleries and 1 infantry in Suiyuyan, round 3 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 3 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 2 mech_infantrys
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to ShensiPlace Units - Chinese
3 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs totalTerritory Summary for Chinese :
Shensi : 1 fighter and 5 infantry
Suiyuyan : 2 artilleries and 1 infantry
Kweichow : 1 infantry
Hopei : 1 infantry
Szechwan : 2 infantryProduction/PUs Summary :
Germans : 64 / 90
Russians : 18 / 21
Japanese : 57 / 66
Americans : 50 / 70
Chinese : 8 / 8
British : 33 / 33
UK_Pacific : 5 / 9
Italians : 15 / 24
ANZAC : 10 / 12
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 1 artillery, 2 destroyers, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair 7 damage on 1 factory_major; Remaining resources: 8 PUs;
UK_Pacific buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
2 fighters and 1 tactical_bomber moved from Egypt to 96 Sea Zone
2 fighters moved from 98 Sea Zone to Libya
1 transport moved from 81 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
1 armour moved from Alexandria to LibyaCombat - British
Battle in 96 Sea Zone
British attack with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport
Germans defend with 1 destroyer
British roll dice for 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 96 Sea Zone, round 2 : 1/4 hits
Germans roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 96 Sea Zone
British win with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Libya
British attack with 1 armour, 1 artillery, 2 fighters and 1 infantry
Italians defend with 1 armour and 2 artilleries
British roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Libya, round 2 : 2/5 hits
Italians roll dice for 1 armour and 2 artilleries in Libya, round 2 : 2/3 hits
1 infantry owned by the British, 2 artilleries owned by the Italians and 1 artillery owned by the British lost in Libya
1 armour retreated to Tobruk
Italians win with 1 armour remaining. Battle score for attacker is 1
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 2 artilleriesNon Combat Move - British
2 fighters moved from Libya to Alexandria
2 fighters and 1 tactical_bomber moved from 96 Sea Zone to Egypt
1 carrier, 2 destroyers and 1 transport moved from 98 Sea Zone to 81 Sea Zone
1 infantry moved from Alexandria to Egypt
1 artillery, 1 infantry and 1 mech_infantry moved from Persia to Northwest Persia
2 infantry moved from Anglo Egyptian Sudan to EgyptPlace Units - British
1 destroyer placed in 81 Sea Zone
1 infantry placed in Egypt
1 artillery, 1 infantry and 1 mech_infantry placed in Persia
1 infantry placed in Egypt
1 destroyer placed in 106 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
1 artillery and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 artillery and 1 mech_infantryTerritory Summary for British and UK_Pacific :
Burma : 1 infantry
India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 19 infantry, 3 mech_infantrys and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Alexandria : 1 armour, 1 artillery, 2 fighters and 3 infantry
New Brunswick Nova Scotia : 1 armour, 1 harbour and 1 infantry
Egypt : 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 7 infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour, 10 infantry, 1 mech_infantry and 1 tactical_bomber
Tobruk : 1 flag, 1 armour and 1 infantry
Ethiopia : 1 flag
96 Sea Zone : 1 destroyer and 1 transport
106 Sea Zone : 1 destroyer
93 Sea Zone : 1 flag
Eastern Persia : 1 flag
81 Sea Zone : 1 battleship, 1 carrier, 3 destroyers and 2 transports
Brazil : 1 flag
Northwest Persia : 1 artillery, 1 infantry and 1 mech_infantry
Persia : 1 flag, 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 64 / 90
Russians : 18 / 21
Japanese : 56 / 66
Americans : 50 / 70
Chinese : 8 / 8
British : 33 / 33
UK_Pacific : 6 / 6
Italians : 15 / 24
ANZAC : 10 / 12
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 95 Sea Zone to 96 Sea Zone
1 fighter moved from Algeria to 96 Sea Zone
3 fighters moved from Southern Italy to 96 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 95 Sea Zone to 96 Sea Zone
1 fighter moved from Algeria to 96 Sea Zone
3 fighters moved from Southern Italy to 96 Sea ZoneCombat - Italians
Battle in 96 Sea Zone
Italians attack with 4 fighters and 1 submarine
British defend with 1 destroyer and 1 transport
Italians win with 4 fighters and 1 submarine remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transportNon Combat Move - Italians
4 fighters moved from 96 Sea Zone to Southern Italy
1 artillery moved from Tunisia to Algeria
1 infantry moved from Morocco to Algeria
1 armour moved from Libya to Algeria
1 infantry moved from Southern Italy to 95 Sea Zone
1 aaGun moved from Southern Italy to 95 Sea Zone
1 aaGun, 2 destroyers, 1 infantry, 4 submarines and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from 92 Sea Zone to Algeria
1 armour moved from Eastern Poland to Bulgaria
2 aaGuns and 1 infantry moved from Eastern Poland to Romania
1 armour moved from Bryansk to VolgogradPlace Units - Italians
3 submarines placed in 95 Sea Zone
2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 5 PUs;Combat Move - ANZAC
2 fighters moved from Queensland to Dutch New Guinea
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
Battle in Dutch New Guinea
ANZAC attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Dutch New Guinea, round 2 : 1/4 hits
Japanese roll dice for 2 infantry in Dutch New Guinea, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Dutch New Guinea
ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Dutch New Guinea, round 3 : 2/4 hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 3 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Dutch New Guinea
ANZAC win, taking Java from Japanese, taking Dutch New Guinea from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
2 fighters moved from Dutch New Guinea to New Guinea
2 fighters moved from Queensland to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian IslandsPlace Units - ANZAC
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 2 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 6 infantry
New Guinea : 2 fighters
Hawaiian Islands : 1 fighter
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 artillery
42 Sea Zone : 1 transport
45 Sea Zone : 1 transport
26 Sea Zone : 1 fighter
62 Sea Zone : 1 destroyer and 1 transport
Alexandria : 2 infantryProduction/PUs Summary :
Germans : 64 / 90
Russians : 18 / 21
Japanese : 52 / 66
Americans : 50 / 70
Chinese : 8 / 8
British : 33 / 33
UK_Pacific : 6 / 6
Italians : 15 / 20
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Combat Move - French
Turn Complete - French
Territory Summary for French :
Alexandria : 2 infantry
United Kingdom : 2 infantry
98 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 64 / 90
Russians : 18 / 21
Japanese : 52 / 66
Americans : 50 / 70
Chinese : 8 / 8
British : 33 / 33
UK_Pacific : 6 / 6
Italians : 15 / 20
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory_minor; Remaining resources: 86 PUs;
Germans buy 1 artillery, 3 bombers, 2 infantry, 5 mech_infantrys and 3 submarines; Remaining resources: 2 PUs;Combat Move - Germans
1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour and 1 mech_infantry moved from Kazakhstan to Novosibirsk
Germans take Novosibirsk from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
2 bombers moved from Eastern Poland to Russia -
Intercept in Russia?
-
sure.
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory_minor; Remaining resources: 86 PUs;
Germans buy 1 artillery, 3 bombers, 2 infantry, 5 mech_infantrys and 3 submarines; Remaining resources: 2 PUs;Combat Move - Germans
1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour and 1 mech_infantry moved from Kazakhstan to Novosibirsk
Germans take Novosibirsk from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
2 bombers moved from Eastern Poland to RussiaCombat - Germans
Germans creates battle in territory 93 Sea Zone
Air Battle in Russia
Germans attacks with 2 units heading to Russia
Russians launches 1 interceptors out of Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 6,7 and causes: 13 damage to unit: factory_major
Bombing raid in Russia causes 13 damage total.
Cleaning up after air battlesNon Combat Move - Germans
1 infantry moved from Tambov to Samara
1 infantry moved from Belarus to Smolensk
5 infantry moved from Belarus to Bryansk
3 infantry moved from Western Ukraine to Bryansk
7 mech_infantrys moved from Eastern Poland to Bryansk
3 infantry moved from Ukraine to Bryansk
2 armour and 4 mech_infantrys moved from Volgograd to Bryansk
1 infantry moved from Bryansk to Tambov
1 aaGun and 1 infantry moved from Southern Italy to 95 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
1 battleship, 1 cruiser and 1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 destroyer and 2 submarines moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from Southern Italy to Northern Italy
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 fighter moved from Southern Italy to Western Germany
2 bombers moved from Russia to BryanskPlace Units - Germans
3 submarines placed in 93 Sea Zone
3 bombers placed in Western Germany
2 mech_infantrys placed in Western Ukraine
3 mech_infantrys placed in Ukraine
1 artillery and 2 infantry placed in VolgogradTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4
Germans collect 67 PUs; end with 69 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - Russians
Russians repair 7 damage on 1 factory_major; Remaining resources: 10 PUs;
Russians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Tambov
1 tactical_bomber moved from Russia to Samara
1 fighter moved from Russia to Tambov
1 armour and 1 mech_infantry moved from Northwest Persia to CaucasusCombat - Russians
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Samara, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits
Russians roll dice for 1 infantry and 1 tactical_bomber in Samara, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Samara, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Russians attack with 1 armour and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 1/2 hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
2 aaGuns and 13 infantry moved from Amur to Buryatia
1 tactical_bomber moved from Samara to Russia
1 fighter moved from Tambov to RussiaPlace Units - Russians
1 artillery and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 20 PUsTerritory Summary for Russians :
Buryatia : 2 aaGuns and 13 infantry
Russia : 4 aaGuns, 1 airfield, 1 armour, 6 artilleries, 1 factory_major, 1 fighter, 71 infantry, 4 mech_infantrys and 1 tactical_bomber
Caucasus : 1 armour and 1 mech_infantry
109 Sea Zone : 1 submarine
Iraq : 1 flag
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag, 1 armour and 2 mech_infantrys
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 65 / 89
Russians : 17 / 20
Japanese : 52 / 66
Americans : 50 / 70
Chinese : 8 / 8
British : 33 / 33
UK_Pacific : 6 / 6
Italians : 15 / 20
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 destroyer, 6 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Shan State to Burma
2 bombers moved from French Indo China to Burma
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Philippines to 45 Sea Zone
2 fighters and 2 tactical_bombers moved from Anhwe to Szechwan
2 tactical_bombers moved from Kiangsi to Kweichow
1 infantry moved from Yunnan to Kweichow
2 infantry moved from Yunnan to Szechwan -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 destroyer, 6 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Shan State to Burma
2 bombers moved from French Indo China to Burma
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Philippines to 45 Sea Zone
2 fighters and 2 tactical_bombers moved from Anhwe to Szechwan
2 tactical_bombers moved from Kiangsi to Kweichow
1 infantry moved from Yunnan to Kweichow
2 infantry moved from Yunnan to SzechwanCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 transport
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Burma
Japanese attack with 2 bombers and 1 infantry
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kweichow
Japanese attack with 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Szechwan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
2 tactical_bombers moved from Kweichow to Kiangsi
2 fighters and 2 tactical_bombers moved from Szechwan to Anhwe
2 mech_infantrys moved from Kwangtung to Anhwe
2 infantry moved from Kiangsi to Anhwe
1 artillery and 2 infantry moved from Shan State to Yunnan
2 bombers moved from Burma to French Indo China
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to Philippines
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 aaGun, 1 artillery and 8 infantry moved from Korea to ManchuriaPlace Units - Japanese
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
3 mech_infantrys placed in Kwangtung
2 artilleries and 2 infantry placed in Japan
1 destroyer and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 cruiser, 1 destroyer, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
Combat - Americans
Americans creates battle in territory 106 Sea ZoneNon Combat Move - Americans
1 submarine moved from 109 Sea Zone to 125 Sea Zone
1 submarine moved from 110 Sea Zone to 109 Sea Zone
2 artilleries, 5 infantry and 3 mech_infantrys moved from New Brunswick Nova Scotia to 106 Sea Zone
2 artilleries, 5 infantry, 3 mech_infantrys and 5 transports moved from 106 Sea Zone to 109 Sea Zone
2 artilleries, 5 infantry and 3 mech_infantrys moved from 109 Sea Zone to United Kingdom
2 carriers, 2 cruisers, 2 destroyers and 4 fighters moved from 106 Sea Zone to 109 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
2 artilleries and 2 infantry moved from Eastern United States to New Brunswick Nova Scotia
2 destroyers and 2 transports moved from 101 Sea Zone to 106 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 carriers, 4 destroyers, 3 fighters, 2 infantry, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
2 fighters moved from Hawaiian Islands to Queensland
1 submarine moved from 1 Sea Zone to 10 Sea ZonePlace Units - Americans
1 cruiser, 1 destroyer, 1 submarine and 3 transports placed in 101 Sea Zone
1 armour, 2 artilleries and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry
Queensland : 2 fighters and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 2 aaGuns, 1 airfield and 1 harbour
Midway : 1 airfield
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 destroyer and 2 submarines
54 Sea Zone : 2 carriers, 4 destroyers, 2 fighters, 1 tactical_bomber and 3 transports
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour and 3 infantry
New Brunswick Nova Scotia : 2 aaGuns, 2 artilleries and 2 infantry
United Kingdom : 2 artilleries, 1 bomber, 5 infantry and 3 mech_infantrys
125 Sea Zone : 1 submarine
106 Sea Zone : 1 flag, 2 destroyers and 2 transports
109 Sea Zone : 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 submarine and 5 transports
101 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 3 transports
Northwest Persia : 1 bomber
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 65 / 89
Russians : 17 / 20
Japanese : 59 / 64
Americans : 50 / 70
Chinese : 6 / 8
British : 33 / 33
UK_Pacific : 5 / 6
Italians : 15 / 20
ANZAC : 10 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
2 infantry moved from Shensi to Kweichow
1 infantry moved from Shensi to Kweichow
1 fighter and 2 infantry moved from Shensi to SzechwanCombat - Chinese
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits
Japanese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 0/3 hits
Japanese roll dice for 2 infantry in Szechwan, round 3 : 0/2 hits
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 4 : 1/3 hits
Japanese roll dice for 2 infantry in Szechwan, round 4 : 0/2 hits
1 infantry owned by the Japanese lost in Szechwan
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 5 : 0/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 6 : 1/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 6 : 0/1 hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to Shensi
2 artilleries moved from Suiyuyan to ShensiPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs totalTerritory Summary for Chinese :
Shensi : 2 artilleries, 1 fighter and 2 infantry
Kweichow : 2 infantry
Hopei : 1 infantry
Szechwan : 2 infantry
Chahar : 1 infantryProduction/PUs Summary :
Germans : 65 / 89
Russians : 17 / 20
Japanese : 56 / 64
Americans : 50 / 70
Chinese : 9 / 11
British : 33 / 33
UK_Pacific : 5 / 6
Italians : 15 / 20
ANZAC : 10 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - British
British buy 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from India to Burma
1 fighter moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to 42 Sea Zone
1 infantry moved from India to BurmaCombat - British
Battle in 42 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 transport
British roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 fighter owned by the British lost in 42 Sea Zone
1 transport owned by the Japanese lost in 42 Sea Zone
British win with 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 destroyer and 1 transport
Casualties for British: 1 fighter
Battle in Burma
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Libya from Italians to British
EDIT: Turning off Edit Mode
1 fighter moved from Burma to India
1 mech_infantry moved from Persia to West India
1 armour, 1 artillery and 3 infantry moved from Alexandria to Tobruk
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
3 infantry moved from United Kingdom to Scotland
2 aaGuns moved from United Kingdom to Scotland
1 fighter and 1 tactical_bomber moved from United Kingdom to Scotland
1 artillery and 1 infantry moved from Persia to Northwest Persia
1 mech_infantry moved from Northwest Persia to Eastern Persia
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
1 battleship, 1 carrier, 2 destroyers and 2 transports moved from 81 Sea Zone to 98 Sea Zone
2 fighters moved from Alexandria to 98 Sea Zone
1 fighter moved from United Kingdom to Scotland
1 tactical_bomber moved from 42 Sea Zone to Northern TerritoryPlace Units - British
1 destroyer placed in 109 Sea Zone
1 fighter placed in United Kingdom
3 infantry placed in Egypt
2 infantry placed in PersiaTurn Complete - British
British collect 34 PUs; end with 34 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for British and UK_Pacific :
Burma : 2 infantry
India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 19 infantry and 3 mech_infantrys
Northern Territory : 1 tactical_bomber
West India : 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
New Brunswick Nova Scotia : 1 armour, 1 harbour and 1 infantry
Egypt : 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 10 infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 2 aaGuns, 1 airfield, 2 fighters, 3 infantry and 1 tactical_bomber
Malta : 1 aaGun and 1 infantry
United Kingdom : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 7 infantry and 1 mech_infantry
Tobruk : 1 flag, 2 armour, 1 artillery and 4 infantry
Libya : 1 flag
Ethiopia : 1 flag
96 Sea Zone : 1 destroyer
109 Sea Zone : 2 destroyers
Eastern Persia : 1 flag, 1 mech_infantry
Brazil : 1 flag
Northwest Persia : 2 artilleries and 2 infantry
Persia : 1 flag, 1 factory_minor and 2 infantry
98 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 2 transportsProduction/PUs Summary :
Germans : 65 / 89
Russians : 17 / 20
Japanese : 55 / 64
Americans : 50 / 70
Chinese : 9 / 11
British : 34 / 34
UK_Pacific : 6 / 6
Italians : 14 / 20
ANZAC : 10 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





