@donutgold no thanks
15L MrRoboto (Axis) vs rpg44 (Allies+14)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
2 infantry moved from Algeria to MoroccoTurn Complete - French
Territory Summary for French :
Gibraltar : 1 fighter
United Kingdom : 2 infantry
Morocco : 2 infantry
80 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 47 / 64
Russians : 33 / 33
Japanese : 62 / 67
Americans : 52 / 72
Chinese : 2 / 4
British : 32 / 40
UK_Pacific : 6 / 3
Italians : 17 / 22
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 4 bombers and 2 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Vyborg to Novgorod
6 infantry moved from Karelia to Novgorod
1 infantry moved from Belarus to Archangel
Germans take Archangel from Russians
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
1 mech_infantry moved from Eastern Poland to Western Ukraine
2 armour moved from Belarus to Western Ukraine
8 mech_infantrys moved from Eastern Poland to Bryansk
3 armour, 13 artilleries, 14 infantry and 17 mech_infantrys moved from Belarus to BryanskCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Bryansk
Germans attack with 3 armour, 13 artilleries, 14 infantry and 25 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 3 armour, 13 artilleries, 13 infantry and 25 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 7 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 7 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Smolensk: 1 armour
EDIT: Turning off Edit Mode
3 aaGuns moved from Belarus to Bryansk
3 aaGuns moved from Eastern Poland to Western Ukraine
2 submarines moved from 112 Sea Zone to 113 Sea Zone
2 artilleries and 4 infantry moved from Southern France to France
1 carrier, 1 fighter, 1 tactical_bomber and 1 transport moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Greece to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Southern Italy
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Southern Italy
1 tactical_bomber moved from Southern Italy to Western GermanyPlace Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to Bryansk: 1 armour
EDIT: Turning off Edit Mode
1 artillery and 2 infantry placed in France
4 bombers placed in Western Germany
1 armour placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6
Germans collect 54 PUs (2 lost to blockades); end with 54 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 6 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
2 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to Shensi
1 mech_infantry moved from Caucasus to Ukraine
1 fighter moved from Russia to Ukraine
1 infantry moved from Vologda to Archangel
1 fighter and 1 tactical_bomber moved from Vologda to Archangel
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 submarine moved from 125 Sea Zone to 110 Sea ZoneCombat - Russians
Battle in Archangel
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Shensi
Russians attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
Russians roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits
Japanese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Shensi
Russians roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Shensi
Russians win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter and 1 mech_infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter and 1 mech_infantry in Ukraine, round 2 : 1/2 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Ukraine to Russia
1 infantry moved from Volgograd to Rostov
1 infantry moved from Russia to Tambov
1 aaGun, 2 artilleries, 13 infantry and 5 mech_infantrys moved from Vologda to Russia
1 fighter and 1 tactical_bomber moved from Archangel to Russia
1 fighter moved from Shensi to Tsinghai
1 mech_infantry moved from Russia to VolgogradPlace Units - Russians
6 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs totalTerritory Summary for Russians :
Shensi : 1 infantry
Tsinghai : 1 fighter, 3 infantry and 1 mech_infantry
Sikang : 1 infantry
Amur : 2 aaGuns and 12 infantry
Rostov : 1 infantry
Archangel : 1 infantry
Russia : 4 aaGuns, 1 airfield, 1 armour, 20 artilleries, 1 factory_major, 2 fighters, 41 infantry, 6 mech_infantrys and 1 tactical_bomber
Tambov : 1 infantry
Ukraine : 1 factory_minor and 1 mech_infantry
Volgograd : 1 factory_minor and 1 mech_infantry
115 Sea Zone : 1 cruiser and 1 submarine
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 52 / 69
Russians : 28 / 28
Japanese : 60 / 67
Americans : 52 / 72
Chinese : 4 / 4
British : 32 / 40
UK_Pacific : 6 / 3
Italians : 17 / 22
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 fighter, 4 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 19 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
2 artilleries and 1 infantry moved from Suiyuyan to Shensi
3 mech_infantrys moved from Kweichow to Shensi
4 mech_infantrys moved from Yunnan to Shensi
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Yunnan
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Western Australia
2 fighters, 1 submarine and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea ZoneCombat - Japanese
Battle in Shensi
Japanese attack with 2 artilleries, 1 infantry and 7 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Shensi from Chinese with 2 artilleries, 1 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Australia
Battle in 55 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win, taking Western Australia from ANZAC with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
3 infantry moved from Malaya to Shan State
2 infantry moved from Siam to Shan State
3 infantry moved from French Indo China to Yunnan
1 aaGun moved from Suiyuyan to Shensi
3 mech_infantrys moved from Kiangsu to Kweichow
4 submarines moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 35 Sea Zone
3 fighters moved from Yunnan to Philippines
2 bombers, 4 fighters and 4 tactical_bombers moved from Yunnan to PhilippinesPlace Units - Japanese
1 artillery and 2 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
Turning on Edit Mode
EDIT: Changing PUs for Japanese from 19 to 0
EDIT: Adding units owned by Japanese to Japan: 1 fighter and 3 infantry
EDIT: Turning off Edit Mode
1 submarine placed in 6 Sea Zone
3 mech_infantrys placed in Kiangsu
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs -
hi there,
I hit “done” too early when buying my units. The last 19 IPC should have gone to a fighter + 3 inf (quite obviously that I don’t want to give you tokyo almost for free g)
Since I was in a hurry to finish the move (my partner made dinner!), I didn’t want to start all over and edited the units in at the end. I hope that’s ok for you.
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I’m not averse to you giving me Japan, might even the game up, but that’s cool
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scramble in 112?
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no scramble.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
2 fighters and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone
1 bomber moved from Gibraltar to 99 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 mech_infantry moved from 42 Sea Zone to Java
1 fighter moved from Midway to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Western United States to 16 Sea ZoneCombat - Americans
Battle in 99 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Norway
Battle in Java
Battle in 16 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win, taking Norway from Germans, taking Java from Japanese with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 fighter moved from 16 Sea Zone to Hawaiian Islands
1 bomber moved from 16 Sea Zone to Midway
1 fighter moved from 33 Sea Zone to Queensland
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Queensland
1 fighter moved from Hawaiian Islands to 63 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
2 infantry moved from 63 Sea Zone to New Zealand
1 fighter moved from 33 Sea Zone to 63 Sea Zone
3 carriers, 2 cruisers, 3 destroyers, 3 fighters and 3 submarines moved from 33 Sea Zone to 62 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier and 1 destroyer moved from 26 Sea Zone to 63 Sea Zone
1 transport moved from 87 Sea Zone to 89 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
2 fighters and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 armour moved from Algeria to Morocco
1 fighter moved from Eastern United States to 110 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 bomber moved from 99 Sea Zone to IraqPlace Units - Americans
2 fighters and 1 infantry placed in Western United States
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
Americans collect 57 PUs (2 lost to blockades); end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
Queensland : 2 fighters and 1 tactical_bomber
New Zealand : 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour, 1 infantry and 2 mech_infantrys
Midway : 1 airfield and 1 bomber
Java : 1 flag, 1 mech_infantry
42 Sea Zone : 1 transport
26 Sea Zone : 1 carrier, 1 destroyer and 1 transport
10 Sea Zone : 1 carrier, 1 destroyer, 2 submarines and 1 transport
63 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
62 Sea Zone : 3 carriers, 2 cruisers, 3 destroyers, 2 fighters and 3 submarines
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 aaGun, 2 fighters and 1 infantry
United Kingdom : 1 artillery and 1 infantry
Morocco : 1 armour and 1 mech_infantry
Algeria : 1 flag
Tunisia : 1 flag
Norway : 1 flag, 1 infantry
112 Sea Zone : 1 transport
89 Sea Zone : 1 transport
Iraq : 1 bomber
92 Sea Zone : 1 destroyer
101 Sea Zone : 1 submarine
91 Sea Zone : 1 submarine
110 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transportProduction/PUs Summary :
Germans : 49 / 69
Russians : 28 / 28
Japanese : 60 / 69
Americans : 59 / 77
Chinese : 2 / 4
British : 32 / 40
UK_Pacific : 5 / 3
Italians : 17 / 22
ANZAC : 9 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
10 infantry moved from Tsinghai to KansuCombat - Chinese
Battle in Kansu
Chinese attack with 10 infantry
Japanese defend with 1 infantry
Chinese roll dice for 10 infantry in Kansu, round 2 : 3/10 hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Chinese win, taking Kansu from Japanese with 9 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs totalTerritory Summary for Chinese :
Kansu : 10 infantry
Production/PUs Summary :
Germans : 49 / 69
Russians : 28 / 28
Japanese : 59 / 69
Americans : 59 / 77
Chinese : 3 / 4
British : 32 / 40
UK_Pacific : 5 / 3
Italians : 17 / 22
ANZAC : 9 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 2 artilleries, 1 carrier, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 infantry moved from Iraq to Syria
British take Syria from Italians
1 armour moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
1 armour moved from Trans-Jordan to Iraq
2 transports moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland BelgiumCombat - British
Battle in Holland Belgium
Battle in Normandy BordeauxNon Combat Move - British
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 105 Sea Zone to 110 Sea Zone
2 fighters moved from Gibraltar to 110 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Persia to Iraq
1 fighter and 1 tactical_bomber moved from Eastern Persia to India
1 transport moved from 80 Sea Zone to 39 Sea Zone
1 destroyer moved from 80 Sea Zone to 39 Sea ZonePlace Units - British
1 carrier and 1 destroyer placed in 110 Sea Zone
1 artillery placed in United Kingdom
1 artillery, 1 infantry and 1 mech_infantry placed in PersiaTurn Complete - British
British collect 39 PUs; end with 40 PUs totalPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 infantryTerritory Summary for British and UK_Pacific :
Burma : 1 infantry
India : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 29 infantry, 1 mech_infantry and 1 tactical_bomber
39 Sea Zone : 1 destroyer and 1 transport
Eastern United States : 1 artillery and 1 infantry
Belgian Congo : 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 armour, 1 harbour and 5 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 1 mech_infantry
French Equatorial Africa : 1 flag, 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Syria : 1 flag, 1 infantry
Holland Belgium : 1 flag, 1 infantry
Ethiopia : 1 flag
80 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 transports
106 Sea Zone : 1 flag
Iraq : 1 flag, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Eastern Persia : 1 flag
Brazil : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 artillery, 1 factory_minor, 2 fighters, 1 infantry and 1 mech_infantry
110 Sea Zone : 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 44 / 69
Russians : 28 / 28
Japanese : 58 / 69
Americans : 59 / 77
Chinese : 3 / 4
British : 39 / 40
UK_Pacific : 6 / 6
Italians : 15 / 22
ANZAC : 9 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 bomber and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Anglo Egyptian Sudan to Kenya
Italians take Kenya from British
1 fighter moved from Southern Italy to Rostov
1 infantry moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from BritishCombat - Italians
Battle in Rostov
Italians attack with 1 fighter
Russians defend with 1 infantry
Italians win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 fighter moved from Rostov to Bryansk
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 3 submarines and 1 transport moved from 97 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
4 aaGuns moved from France to Western GermanyPlace Units - Italians
1 bomber placed in Southern Italy
1 artillery and 2 infantry placed in EgyptTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
attacking Malaya with NZ sub, submerge yours or not?
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that should be Anzac sub
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damn i missed that =(
submerge it, yes
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
1 fighter moved from 62 Sea Zone to 56 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea ZoneCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
1 transport owned by the Japanese lost in 37 Sea Zone
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits
ANZAC win, taking 37 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 56 Sea Zone
ANZAC attack with 1 fighter and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 56 Sea Zone
ANZAC win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Western Australia
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Western Australia, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Western Australia, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Western Australia
ANZAC win, taking Western Australia from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 fighter moved from 56 Sea Zone to 62 Sea Zone
1 cruiser and 1 submarine moved from 33 Sea Zone to 62 Sea Zone
3 fighters moved from Caroline Islands to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs totalTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Western Australia : 1 artillery and 1 infantry
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 submarine
56 Sea Zone : 1 transport
62 Sea Zone : 1 cruiser, 1 fighter, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 44 / 69
Russians : 28 / 28
Japanese : 57 / 69
Americans : 59 / 77
Chinese : 3 / 4
British : 37 / 40
UK_Pacific : 6 / 6
Italians : 17 / 22
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to United Kingdom
1 destroyer moved from 80 Sea Zone to 39 Sea ZoneTurn Complete - French
Territory Summary for French :
39 Sea Zone : 1 destroyer
United Kingdom : 1 fighter and 2 infantry
Morocco : 2 infantryProduction/PUs Summary :
Germans : 44 / 69
Russians : 28 / 28
Japanese : 57 / 69
Americans : 59 / 77
Chinese : 3 / 4
British : 37 / 40
UK_Pacific : 6 / 6
Italians : 17 / 22
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 carriers, 1 destroyer, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Western Germany to Archangel
2 infantry moved from Novgorod to Archangel
1 infantry moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Bryansk to Caucasus
Germans take Rostov from Russians
Germans take Caucasus from Russians
2 armour and 2 mech_infantrys moved from Bryansk to Volgograd
2 infantry moved from France to Normandy Bordeaux
2 infantry moved from France to Holland Belgium
2 bombers moved from Western Germany to Normandy Bordeaux
2 bombers moved from Western Germany to Holland Belgium
1 bomber moved from Southern Italy to Ukraine
2 infantry moved from Bryansk to Ukraine
1 fighter moved from Southern Italy to 112 Sea Zone
1 fighter and 2 tactical_bombers moved from Southern Italy to Norway
1 fighter moved from Southern Italy to Norway
1 bomber moved from Western Germany to Norway
1 bomber moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Norway
1 bomber moved from Southern Italy to Normandy BordeauxCombat - Germans
Battle in 112 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Norway
Germans attack with 2 bombers, 2 fighters and 2 tactical_bombers
Americans defend with 1 infantry
Germans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Archangel
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 3 bombers and 2 infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Ukraine
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 factory_minor and 1 mech_infantry
Germans win, taking Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Normandy Bordeaux
Germans attack with 3 bombers and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from British with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Volgograd
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 mech_infantry
Germans win, taking Volgograd from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
3 aaGuns, 2 armour and 1 mech_infantry moved from Western Ukraine to Ukraine
2 armour and 1 mech_infantry moved from Ukraine to Rostov
3 aaGuns, 1 armour, 13 artilleries, 10 infantry and 23 mech_infantrys moved from Bryansk to Rostov
5 infantry moved from Novgorod to Karelia
1 bomber moved from Archangel to Novgorod
1 bomber moved from Ukraine to Novgorod
2 bombers, 2 fighters and 2 tactical_bombers moved from Norway to 113 Sea Zone
2 bombers moved from 113 Sea Zone to Western Germany
1 fighter moved from 112 Sea Zone to Western Germany
1 artillery and 2 infantry moved from Western Germany to France
1 armour moved from Germany to Western Germany
2 infantry and 1 tactical_bomber moved from Southern Italy to Northern Italy
1 tactical_bomber moved from Northern Italy to Western Germany
1 carrier and 1 transport moved from 97 Sea Zone to 95 Sea Zone
3 bombers moved from Normandy Bordeaux to Western Germany
3 bombers moved from Holland Belgium to Western GermanyPlace Units - Germans
2 carriers and 1 destroyer placed in 113 Sea Zone
3 infantry placed in France
3 mech_infantrys placed in Novgorod
2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 59 PUs; end with 59 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Tambov to Volgograd
2 mech_infantrys moved from Russia to Volgograd
1 fighter moved from Tsinghai to Volgograd
1 mech_infantry moved from Tsinghai to Volgograd
1 tactical_bomber moved from Russia to Volgograd
1 fighter moved from Russia to Volgograd
4 artilleries and 8 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Bryansk
1 artillery and 1 infantry moved from Russia to Bryansk
1 mech_infantry moved from Russia to VolgogradCombat - Russians
Battle in Volgograd
Russians attack with 2 fighters, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
Germans defend with 2 armour, 1 factory_minor and 2 mech_infantrys
Russians roll dice for 2 fighters, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 5/8 hits
Germans roll dice for 2 armour and 2 mech_infantrys in Volgograd, round 2 : 0/4 hits
2 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 fighters, 1 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Germans: 2 armour and 2 mech_infantrys
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 fighter
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Bryansk, round 2 : 0/3 hits
Germans roll dice for 1 fighter in Bryansk, round 2 : 0/1 hits
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Bryansk, round 3 : 2/3 hits
Germans roll dice for 1 fighter in Bryansk, round 3 : 0/1 hits
1 fighter owned by the Italians lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 fighter
Battle in Smolensk
Russians attack with 4 artilleries and 8 infantry
Germans defend with 1 infantry
Russians roll dice for 4 artilleries and 8 infantry in Smolensk, round 2 : 4/12 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 4 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters moved from Volgograd to Russia
1 tactical_bomber moved from Volgograd to Russia
1 fighter moved from Bryansk to Russia
1 infantry moved from Russia to Tambov
1 armour and 1 mech_infantry moved from Russia to Smolensk
2 aaGuns moved from Russia to Smolensk
1 mech_infantry moved from Russia to Smolensk
3 infantry moved from Tsinghai to Kansu
1 infantry moved from Sikang to Kazakhstan
2 infantry moved from Amur to Buryatia
1 mech_infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
2 infantry moved from Russia to SmolenskPlace Units - Russians
4 infantry and 4 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs totalTerritory Summary for Russians :
Kansu : 3 infantry
Amur : 2 aaGuns and 10 infantry
Kazakhstan : 1 infantry
Buryatia : 2 infantry
Bryansk : 1 artillery and 1 infantry
Russia : 2 aaGuns, 1 airfield, 15 artilleries, 1 factory_major, 3 fighters, 32 infantry, 4 mech_infantrys and 1 tactical_bomber
Tambov : 1 infantry
Volgograd : 1 factory_minor, 1 infantry and 4 mech_infantrys
Smolensk : 2 aaGuns, 1 armour, 4 artilleries, 11 infantry and 3 mech_infantrys
115 Sea Zone : 1 cruiser and 1 submarine
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 55 / 79
Russians : 22 / 22
Japanese : 57 / 69
Americans : 59 / 77
Chinese : 3 / 4
British : 32 / 40
UK_Pacific : 6 / 6
Italians : 17 / 22
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
1 edit if you don’t mind, I meant to put one more infantry in Bryansk