@DoManMacgee There is a version 1.55 that solves the mines problems
@The_Good_Captain When playing against Eric, it is advisable to use the same version as his (1.5) and not 1.55. Use 1.55 only after your game has finished.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 carrier and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Italians
1 submarine moved from 93 Sea Zone to 104 Sea Zone
1 bomber moved from Southern Italy to 104 Sea Zone
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
Italians take Egypt from British
2 armour moved from Trans-Jordan to Syria
1 infantry moved from Trans-Jordan to Syria
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
Combat - Italians
Battle in 104 Sea Zone
Italians attack with 1 bomber and 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 104 Sea Zone
Italians win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Syria
Italians attack with 2 armour and 1 infantry
French defend with 1 infantry
Italians roll dice for 2 armour and 1 infantry in Syria, round 2 : 2/3 hits
French roll dice for 1 infantry in Syria, round 2 : 0/1 hits
1 infantry owned by the French lost in Syria
Italians win, taking Syria from French with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Italians
1 infantry moved from Trans-Jordan to Iraq
Italians take Iraq from Neutral_Axis
1 infantry moved from Albania to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
2 transports moved from 98 Sea Zone to 95 Sea Zone
1 bomber moved from 104 Sea Zone to Normandy Bordeaux
1 battleship, 1 cruiser and 1 destroyer moved from 93 Sea Zone to 95 Sea Zone
2 fighters moved from Libya to 95 Sea Zone
2 artilleries moved from Southern France to Northern Italy
1 infantry moved from Southern France to France
1 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
Place Units - Italians
1 carrier and 1 submarine placed in 95 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2,4,6
Italians collect 19 PUs (2 lost to blockades); end with 20 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Territory Summary for Italians :
Trans-Jordan : 1 flag
Egypt : 1 flag, 1 artillery, 1 harbour and 3 infantry
Kenya : 1 flag, 1 infantry
Anglo Egyptian Sudan : 1 flag
Normandy Bordeaux : 1 bomber
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag, 2 armour and 1 infantry
France : 1 infantry
Northern Italy : 1 aaGun, 2 artilleries, 1 factory_major and 1 infantry
Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
104 Sea Zone : 1 submarine
95 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports
93 Sea Zone : 1 flag
Iraq : 1 flag, 4 infantry
98 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 43 / 54
Russians : 37 / 37
Japanese : 32 / 44
Americans : 52 / 53
Chinese : 8 / 7
British : 23 / 25
UK_Pacific : 15 / 8
Italians : 21 / 32
ANZAC : 14 / 19
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 4 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3,533
Median : 4,000
Variance : 0,929
Standard Deviation : 0,964
Total rolls : 15
Null / Other
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4,000
Median : 4,000
Variance : 2,250
Standard Deviation : 1,500
Total rolls : 5
French Combat
5 was rolled 1 times
Average roll : 5,000
Median : 5,000
Variance : ?
Standard Deviation : ?
Total rolls : 1
British Combat
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4,000
Median : 4,000
Variance : 2,250
Standard Deviation : 1,500
Total rolls : 5
Italians Combat
1 was rolled 3 times
5 was rolled 1 times
Average roll : 2,000
Median : 1,000
Variance : 3,333
Standard Deviation : 1,826
Total rolls : 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 12 PUs;
Combat Move - ANZAC
3 fighters moved from Java to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 3 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 3 fighters in 42 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
ANZAC win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
3 fighters moved from 42 Sea Zone to India
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 aaGun moved from Queensland to 54 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 aaGun and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from Alexandria to Tobruk
1 cruiser moved from 54 Sea Zone to 63 Sea Zone
Place Units - ANZAC
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 26 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 36 PUs
Territory Summary for ANZAC :
India : 3 fighters
Malaya : 1 infantry
Queensland : 1 airfield, 1 artillery, 1 harbour and 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag, 1 aaGun and 1 infantry
Dutch New Guinea : 1 flag, 1 aaGun and 1 infantry
45 Sea Zone : 1 transport
37 Sea Zone : 1 destroyer
63 Sea Zone : 1 cruiser
62 Sea Zone : 1 transport
Tobruk : 2 infantry
Production/PUs Summary :
Germans : 43 / 54
Russians : 37 / 37
Japanese : 32 / 44
Americans : 52 / 53
Chinese : 8 / 7
British : 23 / 25
UK_Pacific : 15 / 8
Italians : 21 / 32
ANZAC : 14 / 36
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
5 was rolled 3 times
Average roll : 4.000
Median : 5.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4
Japanese Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
ANZAC Combat
1 was rolled 1 times
5 was rolled 2 times
Average roll : 3.667
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from Algeria to Tunisia
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
39 Sea Zone : 1 destroyer
United Kingdom : 2 infantry
French West Africa : 1 infantry
Tunisia : 3 infantry
Production/PUs Summary :
Germans : 43 / 54
Russians : 37 / 37
Japanese : 32 / 44
Americans : 52 / 53
Chinese : 8 / 7
British : 23 / 25
UK_Pacific : 15 / 8
Italians : 21 / 32
ANZAC : 14 / 36
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
5 was rolled 3 times
Average roll : 4.000
Median : 5.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4
Japanese Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
ANZAC Combat
1 was rolled 1 times
5 was rolled 2 times
Average roll : 3.667
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 artillery, 1 destroyer and 9 infantry; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 submarine moved from 110 Sea Zone to 109 Sea Zone
3 artilleries moved from Germany to 113 Sea Zone
3 infantry moved from Germany to 113 Sea Zone
3 artilleries moved from Western Germany to 113 Sea Zone
3 infantry moved from Western Germany to 113 Sea Zone
3 armour moved from Western Germany to 113 Sea Zone
3 infantry moved from Germany to 113 Sea Zone
3 armour moved from Western Germany to 112 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
3 armour, 1 cruiser, 3 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
3 armour, 6 artilleries, 9 infantry and 9 transports moved from 113 Sea Zone to 110 Sea Zone
6 armour, 6 artilleries and 12 infantry moved from 110 Sea Zone to United Kingdom
1 fighter and 2 tactical_bombers moved from Holland Belgium to United Kingdom
2 bombers, 2 fighters and 1 tactical_bomber moved from Western Germany to United Kingdom
Combat - Germans
Battle in 109 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer and 2 transports
Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer and 2 transports in 109 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 109 Sea Zone
2 transports owned by the British lost in 109 Sea Zone
Germans roll dice for 2 submarines in 109 Sea Zone, round 3 : 0/2 hits
Germans win, taking 109 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 22
Casualties for British: 1 destroyer and 2 transports
Battle in United Kingdom
Germans attack with 6 armour, 6 artilleries, 2 bombers, 3 fighters, 12 infantry and 3 tactical_bombers
French defend with 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 16 infantry and 1 mech_infantry
AA fire in United Kingdom : 3/8 hits
3 fighters owned by the Germans lost in United Kingdom
Germans roll dice for 1 cruiser in United Kingdom, round 2 : 0/1 hits
Germans roll dice for 6 armour, 6 artilleries, 2 bombers, 12 infantry and 3 tactical_bombers in United Kingdom, round 2 : 10/29 hits
British roll dice for 5 aaGuns, 1 armour, 1 artillery, 2 fighters, 18 infantry and 1 mech_infantry in United Kingdom, round 2 : 6/23 hits
3 infantry owned by the British, 2 infantry owned by the French, 6 infantry owned by the Germans and 5 aaGuns owned by the British lost in United Kingdom
Germans roll dice for 6 armour, 6 artilleries, 2 bombers, 6 infantry and 3 tactical_bombers in United Kingdom, round 3 : 12/23 hits
British roll dice for 1 armour, 1 artillery, 2 fighters, 13 infantry and 1 mech_infantry in United Kingdom, round 3 : 6/18 hits
12 infantry owned by the British and 6 infantry owned by the Germans lost in United Kingdom
Germans roll dice for 6 armour, 6 artilleries, 2 bombers and 3 tactical_bombers in United Kingdom, round 4 : 11/17 hits
British roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in United Kingdom, round 4 : 2/6 hits
1 infantry owned by the British, 1 armour owned by the British, 1 mech_infantry owned by the British, 1 artillery owned by the British, 2 fighters owned by the British and 2 artilleries owned by the Germans lost in United Kingdom
Germans captures 25PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 6 armour, 4 artilleries, 2 bombers and 3 tactical_bombers remaining. Battle score for attacker is 39
Casualties for Germans: 2 artilleries, 3 fighters and 12 infantry
Casualties for French: 2 infantry
Casualties for British: 5 aaGuns, 1 armour, 1 artillery, 2 fighters, 16 infantry and 1 mech_infantry
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
2 bombers and 3 tactical_bombers moved from United Kingdom to Holland Belgium
2 bombers moved from Holland Belgium to Western Germany
2 infantry and 4 mech_infantrys moved from Germany to Slovakia Hungary
1 mech_infantry moved from Normandy Bordeaux to Western Germany
3 armour moved from Greece to Yugoslavia
1 infantry moved from 98 Sea Zone to Egypt
2 infantry moved from Greece to Bulgaria
Place Units - Germans
1 destroyer placed in 110 Sea Zone
1 airfield placed in Holland Belgium
1 artillery and 9 infantry placed in Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 74 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 89 PUs
Territory Summary for Germans :
Egypt : 1 infantry
United Kingdom : 1 flag, 1 airfield, 6 armour, 4 artilleries, 1 factory_minor and 1 harbour
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 3 aaGuns, 2 artilleries, 14 infantry and 4 mech_infantrys
Western Germany : 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 1 mech_infantry
Romania : 1 infantry
Poland : 1 infantry
Germany : 1 artillery, 1 factory_major and 9 infantry
Holland Belgium : 3 aaGuns, 1 airfield and 3 tactical_bombers
Bulgaria : 1 flag, 2 infantry
109 Sea Zone : 1 flag, 2 submarines
Greece : 1 flag
103 Sea Zone : 1 destroyer
Yugoslavia : 1 flag, 3 armour
Finland : 1 flag, 3 infantry
110 Sea Zone : 1 cruiser, 1 destroyer and 12 transports
Production/PUs Summary :
Germans : 49 / 89
Russians : 37 / 37
Japanese : 32 / 44
Americans : 52 / 53
Chinese : 8 / 7
British : 17 / 0
UK_Pacific : 15 / 8
Italians : 21 / 32
ANZAC : 14 / 36
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 26 times
2 was rolled 20 times
3 was rolled 18 times
4 was rolled 29 times
5 was rolled 20 times
6 was rolled 17 times
Average roll : 3,369
Median : 4,000
Variance : 0,899
Standard Deviation : 0,948
Total rolls : 130
Germans Combat
1 was rolled 16 times
2 was rolled 13 times
3 was rolled 10 times
4 was rolled 15 times
5 was rolled 11 times
6 was rolled 9 times
Average roll : 3,257
Median : 3,000
Variance : 0,548
Standard Deviation : 0,740
Total rolls : 74
British Combat
1 was rolled 10 times
2 was rolled 7 times
3 was rolled 8 times
4 was rolled 14 times
5 was rolled 9 times
6 was rolled 8 times
Average roll : 3,518
Median : 4,000
Variance : 0,582
Standard Deviation : 0,763
Total rolls : 56
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
1 mech_infantry moved from Caucasus to Persia
Russians take Northwest Persia from Neutral_Allies
Russians take Persia from Neutral_Allies
2 infantry moved from Caucasus to Northwest Persia
1 armour moved from Caucasus to Northwest Persia
1 armour moved from Rostov to Northwest Persia
1 mech_infantry moved from Rostov to Northwest Persia
1 mech_infantry moved from Volgograd to Northwest Persia
2 armour moved from Volgograd to Northwest Persia
2 aaGuns, 6 artilleries and 23 infantry moved from Belarus to Eastern Poland
2 aaGuns, 1 artillery and 4 infantry moved from Western Ukraine to Eastern Poland
5 infantry moved from Bryansk to Western Ukraine
3 artilleries moved from Ukraine to Western Ukraine
3 infantry moved from Russia to Bryansk
1 submarine moved from 113 Sea Zone to 115 Sea Zone
2 fighters and 1 tactical_bomber moved from Russia to Novgorod
1 submarine moved from 125 Sea Zone to 127 Sea Zone
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
Place Units - Russians
3 artilleries placed in Ukraine
1 infantry placed in Novgorod
1 armour and 1 mech_infantry placed in Volgograd
2 mech_infantrys placed in Novgorod
1 mech_infantry placed in Volgograd
Turn Complete - Russians
Russians collect 39 PUs; end with 39 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 44 PUs
Territory Summary for Russians :
Yenisey : 2 aaGuns and 12 infantry
Timguska : 6 infantry
Bryansk : 3 infantry
Eastern Poland : 4 aaGuns, 7 artilleries and 27 infantry
Russia : 1 airfield and 1 factory_major
Ukraine : 3 artilleries and 1 factory_minor
Western Ukraine : 3 artilleries and 5 infantry
Volgograd : 1 armour, 1 factory_minor and 2 mech_infantrys
Novgorod : 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
127 Sea Zone : 1 submarine
Northwest Persia : 1 flag, 4 armour, 2 infantry and 2 mech_infantrys
Persia : 1 flag, 2 infantry and 1 mech_infantry
115 Sea Zone : 1 cruiser and 1 submarine
Production/PUs Summary :
Germans : 49 / 89
Russians : 39 / 44
Japanese : 32 / 44
Americans : 52 / 53
Chinese : 8 / 7
British : 17 / 0
UK_Pacific : 15 / 8
Italians : 21 / 32
ANZAC : 14 / 36
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Ciao Sloven, purtrtoppo c’è un bug in questa parte del gioco, non è possibile fare un blitz su territori neutrali, perchè è una non combat move, dovresti fermarti a Northwest Persia, se vuoi chiedi conferma ai più esperti. Se vuoi puoi editare e ripostare o se mi dici cosa spostare lo faccio io.
Ah ok allora sposta pure il mech indietro in n persia e disattiva persia.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 1 factory_minor, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
3 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
3 infantry moved from Kweichow to Yunnan
3 fighters moved from Kwangsi to Yunnan
3 tactical_bombers moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
2 fighters moved from 43 Sea Zone to Java
1 fighter moved from 43 Sea Zone to 45 Sea Zone
1 fighter moved from 43 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from Kwangsi to Philippines
2 fighters moved from 36 Sea Zone to Philippines
2 bombers moved from Kwangsi to Philippines
1 tactical_bomber moved from Kwangsi to 37 Sea Zone
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 cruiser moved from 36 Sea Zone to 42 Sea Zone
1 cruiser moved from 20 Sea Zone to 35 Sea Zone
Japanese take 35 Sea Zone from UK_Pacific
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 battleship moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
Combat - Japanese
Battle in Philippines
Japanese attack with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 cruiser in Philippines, round 2 : 0/1 hits
Japanese roll dice for 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Philippines, round 2 : 5/8 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Borneo
Battle in Yunnan
Japanese attack with 3 fighters, 3 infantry and 3 tactical_bombers
British defend with 1 artillery and 1 infantry
Japanese roll dice for 3 fighters, 3 infantry and 3 tactical_bombers in Yunnan, round 2 : 4/9 hits
Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits
1 infantry owned by the British, 1 infantry owned by the Japanese and 1 artillery owned by the British lost in Yunnan
Japanese win, taking Borneo from UK_Pacific, taking Yunnan from Chinese with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 fighter, 2 submarines and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/3 hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 37 Sea Zone
Japanese win with 1 battleship, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Celebes
Battle in Java
Japanese attack with 1 artillery, 2 fighters and 1 infantry
ANZAC defend with 1 aaGun and 1 infantry
AA fire in Java : 0/2 hits
Japanese roll dice for 1 cruiser in Java, round 2 : 0/1 hits
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 : 2/4 hits
ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 2 : 0/1 hits
1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Java
Japanese win, taking Celebes from Dutch, taking Java from ANZAC with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 aaGun and 1 infantry
Non Combat Move - Japanese
1 aaGun moved from Chahar to Hopei
1 infantry moved from Jehol to Anhwe
1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi
1 artillery moved from Kwangtung to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
1 carrier moved from 43 Sea Zone to 35 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 carrier moved from 43 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Kwangsi
1 fighter moved from Java to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 44 Sea Zone
1 fighter moved from 45 Sea Zone to Paulau Island
1 fighter moved from Philippines to 44 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from Philippines to 44 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from Java to 37 Sea Zone
1 fighter moved from 37 Sea Zone to Kwangsi
1 battleship moved from 20 Sea Zone to 44 Sea Zone
3 fighters moved from Yunnan to Kwangsi
3 tactical_bombers moved from Yunnan to Kwangsi
2 bombers moved from Philippines to Kwangsi
1 destroyer moved from 20 Sea Zone to 43 Sea Zone
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
1 factory_minor placed in Kwangtung
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 fighter
Shantung : 1 flag
Kwangsi : 1 flag, 1 armour, 2 artilleries, 2 bombers, 5 fighters, 2 infantry, 2 mech_infantrys and 5 tactical_bombers
Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
Jehol : 1 flag
Manchuria : 1 flag, 3 infantry
Hainan : 1 harbour
Yunnan : 1 flag, 2 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 2 artilleries
Hunan : 1 flag
Hopei : 1 flag, 1 aaGun and 3 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag, 1 infantry
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
French Indo China : 1 flag, 1 infantry
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 cruiser and 1 transport
44 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 1 transport
43 Sea Zone : 1 destroyer and 1 transport
37 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 submarines
35 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 tactical_bombers and 1 transport
Production/PUs Summary :
Germans : 49 / 89
Russians : 39 / 44
Japanese : 51 / 51
Americans : 50 / 53
Chinese : 4 / 7
British : 17 / 0
UK_Pacific : 11 / 8
Italians : 21 / 32
ANZAC : 10 / 36
French : 7 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 9 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 7 times
Average roll : 3,361
Median : 3,000
Variance : 0,743
Standard Deviation : 0,862
Total rolls : 36
Japanese Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 6 times
Average roll : 3,286
Median : 3,000
Variance : 0,815
Standard Deviation : 0,903
Total rolls : 28
ANZAC Combat
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4,000
Median : 3,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 4
Chinese Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2,000
Median : 2,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2
Americans Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4,500
Median : 4,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 submarine moved from 101 Sea Zone to 103 Sea Zone
2 fighters and 2 tactical_bombers moved from 101 Sea Zone to 103 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
Combat - Americans
Battle in 42 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 cruiser and 1 transport
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Japanese lost in 42 Sea Zone
1 transport owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 1/1 hits
Americans win, taking 42 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 19
Casualties for Japanese: 1 cruiser and 1 transport
Battle in 103 Sea Zone
Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters and 2 tactical_bombers in 103 Sea Zone, round 2 : 2/4 hits
Germans roll dice for 1 destroyer in 103 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 103 Sea Zone
Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Non Combat Move - Americans
2 fighters and 2 tactical_bombers moved from 103 Sea Zone to 101 Sea Zone
1 destroyer moved from 102 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from 89 Sea Zone to Central America
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 aaGun moved from Central United States to Western United States
1 fighter moved from Western United States to Eastern United States
Place Units - Americans
1 infantry placed in Western United States
1 battleship, 1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Territory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
Hawaiian Islands : 2 aaGuns, 1 airfield, 2 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
Midway : 1 airfield
42 Sea Zone : 1 flag, 1 destroyer and 1 submarine
26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine
10 Sea Zone : 1 transport
Central United States : 1 aaGun, 1 armour, 1 factory_major and 2 mech_infantrys
Central America : 1 artillery and 1 infantry
Eastern United States : 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
89 Sea Zone : 1 transport
101 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 1 transport
Production/PUs Summary :
Germans : 49 / 89
Russians : 39 / 44
Japanese : 51 / 51
Americans : 50 / 70
Chinese : 4 / 7
British : 17 / 0
UK_Pacific : 11 / 8
Italians : 21 / 32
ANZAC : 10 / 36
French : 7 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 4.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10
Japanese Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Germans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.625
Median : 4.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
1 fighter moved from Burma to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Sikang
2 infantry moved from Kansu to Tsinghai
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total
Territory Summary for Chinese :
Kansu : 2 infantry
Tsinghai : 2 infantry
Szechwan : 1 infantry
Sikang : 1 fighter and 4 infantry
Production/PUs Summary :
Germans : 49 / 89
Russians : 39 / 44
Japanese : 50 / 51
Americans : 50 / 70
Chinese : 5 / 6
British : 17 / 0
UK_Pacific : 11 / 8
Italians : 21 / 32
ANZAC : 10 / 36
French : 7 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 8 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 2.533
Standard Deviation : 1.592
Total rolls : 16
Japanese Combat
4 was rolled 3 times
Average roll : 4.000
Median : 4.000
Variance : 4.500
Standard Deviation : 2.121
Total rolls : 3
Germans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Chinese Combat
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 4.250
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.625
Median : 4.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - British
Non Combat Move - British
1 infantry moved from Alexandria to Tobruk
2 infantry moved from Tanganyika Territory to Belgian Congo
2 armour moved from Union of South Africa to Belgian Congo
2 infantry moved from Shan State to Burma
8 infantry moved from India to Burma
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1,2,4,6,3,3,1,4,4
UK_Pacific collect 6 PUs (5 lost to blockades); end with 8 PUs total
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by Russians from Persia: 1 mech_infantry
EDIT: Adding units owned by Russians to Northwest Persia: 1 mech_infantry
EDIT: Changing ownership of Persia from Russians to Neutral_Allies
EDIT: Removing units owned by Russians from Persia: 2 infantry
EDIT: Adding units owned by Neutral_Allies to Persia: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Russians from 44 to 42
EDIT: Turning off Edit Mode
Territory Summary for British and UK_Pacific :
Siam : 1 flag
Burma : 3 aaGuns, 2 armour, 17 infantry and 1 mech_infantry
India : 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Malaya : 1 harbour
Belgian Congo : 2 armour and 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
Tobruk : 1 flag, 1 infantry
80 Sea Zone : 1 cruiser and 2 destroyers
Production/PUs Summary :
Germans : 49 / 89
Russians : 37 / 42
Japanese : 50 / 51
Americans : 50 / 70
Chinese : 5 / 6
British : 17 / 0
UK_Pacific : 11 / 8
Italians : 21 / 32
ANZAC : 10 / 36
French : 7 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 19 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.487
Median : 4.000
Variance : 5.342
Standard Deviation : 2.311
Total rolls : 39
Null / Other
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 7 times
6 was rolled 1 times
Average roll : 3.385
Median : 4.000
Variance : 2.583
Standard Deviation : 1.607
Total rolls : 13
Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 7 times
6 was rolled 1 times
Average roll : 3.385
Median : 4.000
Variance : 2.583
Standard Deviation : 1.607
Total rolls : 13
Germans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Chinese Combat
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 4.250
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.625
Median : 4.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer and 2 factory_minors; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 battleship moved from 95 Sea Zone to 92 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 cruiser moved from 95 Sea Zone to 92 Sea Zone
1 submarine moved from 95 Sea Zone to 92 Sea Zone
Combat - Italians
Battle in Gibraltar
Non Combat Move - Italians
2 armour and 1 infantry moved from Syria to Iraq
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
2 fighters moved from 95 Sea Zone to Iraq
2 artilleries moved from Northern Italy to 95 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
2 artilleries, 1 carrier, 2 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from France to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
2 aaGuns moved from Southern Italy to Northern Italy
1 bomber moved from Normandy Bordeaux to Southern Italy
1 submarine moved from 104 Sea Zone to 110 Sea Zone
Place Units - Italians
1 destroyer placed in 95 Sea Zone
1 factory_minor placed in Egypt
1 factory_minor placed in Iraq
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,3,2
Italians collect 20 PUs (2 lost to blockades); end with 20 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Territory Summary for Italians :
Trans-Jordan : 1 flag, 3 artilleries and 3 infantry
Gibraltar : 1 flag, 1 harbour and 1 infantry
Egypt : 1 flag, 1 factory_minor and 1 harbour
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag, 1 infantry
Tanganyika Territory : 1 flag, 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
Northern Italy : 3 aaGuns, 1 factory_major and 4 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
95 Sea Zone : 1 destroyer
93 Sea Zone : 1 flag
Iraq : 1 flag, 2 armour, 1 factory_minor, 2 fighters and 5 infantry
92 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
98 Sea Zone : 1 carrier and 2 transports
110 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 49 / 89
Russians : 37 / 42
Japanese : 50 / 51
Americans : 50 / 70
Chinese : 5 / 6
British : 16 / 0
UK_Pacific : 11 / 8
Italians : 22 / 32
ANZAC : 10 / 36
French : 7 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 2 times
Average roll : 2,667
Median : 3,000
Variance : 2,500
Standard Deviation : 1,581
Total rolls : 3
Null / Other
2 was rolled 1 times
3 was rolled 2 times
Average roll : 2,667
Median : 3,000
Variance : 2,500
Standard Deviation : 1,581
Total rolls : 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 3 fighters; Remaining resources: 6 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 cruiser moved from 63 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 cruiser in Java, round 2 : 0/1 hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Java
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 2/2 hits
Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Changing ownership of Libya from Italians to ANZAC
EDIT: Removing units owned by ANZAC from Tobruk: 2 infantry
EDIT: Adding units owned by ANZAC to Libya: 2 infantry
EDIT: Turning off Edit Mode
2 infantry moved from Queensland to New South Wales
1 aaGun and 1 infantry moved from Dutch New Guinea to New Guinea
Place Units - ANZAC
3 fighters placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Territory Summary for ANZAC :
India : 3 fighters
Malaya : 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 3 fighters, 1 harbour and 2 infantry
New Guinea : 1 aaGun and 1 infantry
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 cruiser and 1 transport
Libya : 1 flag, 2 infantry
Production/PUs Summary :
Germans : 49 / 89
Russians : 37 / 42
Japanese : 46 / 51
Americans : 50 / 70
Chinese : 5 / 6
British : 16 / 0
UK_Pacific : 11 / 8
Italians : 21 / 32
ANZAC : 15 / 31
French : 7 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.125
Median : 3.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8
Japanese Combat
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4.333
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
ANZAC Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.400
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
3 infantry moved from Tunisia to Libya
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 39 Sea Zone to 43 Sea Zone
Combat - French
Battle in 43 Sea Zone
French attack with 1 destroyer
Japanese defend with 1 destroyer and 1 transport
French roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 43 Sea Zone
1 transport owned by the Japanese lost in 43 Sea Zone
French win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
43 Sea Zone : 1 flag, 1 destroyer
French Central Africa : 1 infantry
Libya : 3 infantry
Production/PUs Summary :
Germans : 49 / 89
Russians : 37 / 42
Japanese : 46 / 51
Americans : 50 / 70
Chinese : 5 / 6
British : 16 / 0
UK_Pacific : 11 / 8
Italians : 21 / 32
ANZAC : 15 / 31
French : 7 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10
Japanese Combat
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 4.250
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
ANZAC Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.400
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
French Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory_minor; Remaining resources: 83 PUs;
Germans buy 10 armour, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from United Kingdom to Scotland
Germans take Scotland from British
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery and 1 transport moved from 110 Sea Zone to 123 Sea Zone
1 artillery moved from 123 Sea Zone to Iceland
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery and 1 transport moved from 110 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Algeria
1 bomber moved from Western Germany to Ukraine
1 bomber moved from Western Germany to Ukraine
Combat - Germans
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/2 hits
Bombing raid in Ukraine rolls: 3,8 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in Iceland
Battle in Algeria
Non Combat Move - Germans
1 artillery and 9 infantry moved from Germany to Slovakia Hungary
3 armour moved from Yugoslavia to Slovakia Hungary
1 infantry moved from Romania to Slovakia Hungary
1 infantry moved from Bulgaria to Romania
1 infantry moved from Bulgaria to Greece
1 mech_infantry moved from Western Germany to Slovakia Hungary
5 armour moved from United Kingdom to 110 Sea Zone
5 armour and 5 transports moved from 110 Sea Zone to 113 Sea Zone
5 armour moved from 113 Sea Zone to Germany
1 submarine moved from 109 Sea Zone to 125 Sea Zone
3 aaGuns moved from Holland Belgium to 110 Sea Zone
3 aaGuns moved from 110 Sea Zone to United Kingdom
2 transports moved from 110 Sea Zone to 113 Sea Zone
1 destroyer moved from 110 Sea Zone to 113 Sea Zone
1 cruiser moved from 110 Sea Zone to 113 Sea Zone
1 submarine moved from 109 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
2 bombers moved from Ukraine to Greece
Place Units - Germans
3 infantry placed in United Kingdom
1 infantry and 1 tactical_bomber placed in Western Germany
10 armour placed in Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Territory Summary for Germans :
Iceland : 1 flag, 1 airfield and 1 artillery
Egypt : 1 infantry
Scotland : 1 flag, 1 airfield and 1 armour
United Kingdom : 1 flag, 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Algeria : 1 flag, 1 artillery
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 3 aaGuns, 3 armour, 3 artilleries, 24 infantry and 5 mech_infantrys
Western Germany : 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 4 tactical_bombers
Romania : 1 infantry
Poland : 1 infantry
Germany : 15 armour and 1 factory_major
Holland Belgium : 1 airfield
125 Sea Zone : 1 submarine
113 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 7 transports
123 Sea Zone : 1 transport
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Greece : 1 flag, 2 bombers and 1 infantry
92 Sea Zone : 1 transport
Yugoslavia : 1 flag
Finland : 1 flag, 3 infantry
110 Sea Zone : 3 transports
Production/PUs Summary :
Germans : 52 / 62
Russians : 37 / 42
Japanese : 46 / 51
Americans : 50 / 70
Chinese : 5 / 6
British : 14 / 0
UK_Pacific : 11 / 8
Italians : 21 / 32
ANZAC : 15 / 31
French : 6 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4,333
Median : 5,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3
Null / Other
6 was rolled 1 times
Average roll : 6,000
Median : 6,000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Russians Combat
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3,500
Median : 3,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 5 armour and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 mech_infantrys moved from Novgorod to Finland
1 tactical_bomber moved from Novgorod to Finland
1 fighter moved from Novgorod to Finland
1 fighter moved from Novgorod to Poland
1 infantry moved from Eastern Poland to Poland
1 artillery moved from Eastern Poland to Romania
Combat - Russians
Battle in Finland
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 3 infantry
Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Finland, round 2 : 2/4 hits
Germans roll dice for 3 infantry in Finland, round 2 : 1/3 hits
2 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Finland
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Finland, round 3 : 0/3 hits
Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Finland, round 4 : 1/3 hits
Germans roll dice for 1 infantry in Finland, round 4 : 1/1 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Finland
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 3 infantry
Casualties for Russians: 2 mech_infantrys
Battle in Poland
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Poland, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Romania
Russians attack with 1 artillery
Germans defend with 1 infantry
Russians roll dice for 1 artillery in Romania, round 2 : 1/1 hits
Germans roll dice for 1 infantry in Romania, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Romania
Germans win with no units remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Non Combat Move - Russians
1 infantry moved from Northwest Persia to Persia
Russians take Persia from Neutral_Allies
1 mech_infantry moved from Northwest Persia to Persia
1 mech_infantry moved from Northwest Persia to Persia
1 mech_infantry moved from Northwest Persia to Persia
1 armour moved from Northwest Persia to Persia
1 armour moved from Northwest Persia to Persia
1 armour moved from Northwest Persia to Persia
1 armour moved from Northwest Persia to Persia
1 infantry moved from Northwest Persia to Persia
1 mech_infantry moved from Volgograd to Northwest Persia
4 aaGuns, 6 artilleries and 26 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Novgorod to Karelia
1 infantry moved from Western Ukraine to Eastern Poland
1 fighter moved from Poland to Baltic States
1 fighter and 1 tactical_bomber moved from Finland to Baltic States
1 infantry moved from Western Ukraine to Bessarabia
3 artilleries moved from Ukraine to Western Ukraine
3 infantry moved from Bryansk to Western Ukraine
1 armour moved from Volgograd to Ukraine
1 mech_infantry moved from Volgograd to Ukraine
1 submarine moved from 127 Sea Zone to 124 Sea Zone
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yenisey to Timguska
Place Units - Russians
3 mech_infantrys placed in Novgorod
3 armour placed in Volgograd
2 armour placed in Russia
Turn Complete - Russians
Russians collect 41 PUs; end with 41 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 44 PUs
Territory Summary for Russians :
Timguska : 2 aaGuns and 12 infantry
Poland : 1 flag, 1 infantry
Karelia : 1 infantry
Baltic States : 4 aaGuns, 6 artilleries, 2 fighters, 26 infantry and 1 tactical_bomber
Eastern Poland : 1 infantry
Bessarabia : 1 infantry
Russia : 1 airfield, 2 armour and 1 factory_major
Ukraine : 1 armour, 1 factory_minor and 1 mech_infantry
Western Ukraine : 6 artilleries and 6 infantry
Novosibirsk : 6 infantry
Volgograd : 3 armour and 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
124 Sea Zone : 1 submarine
Northwest Persia : 1 flag, 1 mech_infantry
Persia : 1 flag, 4 armour, 4 infantry and 3 mech_infantrys
115 Sea Zone : 1 cruiser and 1 submarine
Production/PUs Summary :
Germans : 50 / 62
Russians : 41 / 44
Japanese : 46 / 51
Americans : 50 / 70
Chinese : 5 / 6
British : 14 / 0
UK_Pacific : 11 / 8
Italians : 21 / 32
ANZAC : 15 / 31
French : 6 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.450
Median : 3.000
Variance : 0.526
Standard Deviation : 0.725
Total rolls : 20
Germans Combat
2 was rolled 3 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.714
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7
Russians Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.308
Median : 3.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 factory_minor and 2 transports; Remaining resources: 3 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 battleship moved from 44 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from Paulau Island to 42 Sea Zone
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
2 fighters moved from 37 Sea Zone to Java
2 fighters moved from 44 Sea Zone to Java
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
2 bombers moved from Kwangsi to 43 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
Combat - Japanese
Battle in Sumatra
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
ANZAC defend with 1 cruiser and 1 transport; Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 2 battleships, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 4/5 hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 cruiser, 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/2 hits
1 submarine owned by the Americans, 1 destroyer owned by the Americans, 1 transport owned by the ANZAC and 1 cruiser owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Sumatra from Dutch, taking 42 Sea Zone from Americans with 2 battleships, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 33
Casualties for ANZAC: 1 cruiser and 1 transport
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 43 Sea Zone
Japanese attack with 2 bombers, 1 destroyer and 1 tactical_bomber
French defend with 1 destroyer
Japanese roll dice for 2 bombers, 1 destroyer and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/4 hits
French roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the French lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from French with 2 bombers, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Java
Japanese attack with 4 fighters and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 4 fighters and 1 infantry in Java, round 2 : 3/5 hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 4 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 carrier moved from 37 Sea Zone to 41 Sea Zone
2 fighters moved from Java to 41 Sea Zone
1 cruiser moved from 35 Sea Zone to 41 Sea Zone
1 carrier moved from 44 Sea Zone to 41 Sea Zone
2 fighters moved from Java to 41 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to Yunnan
1 armour, 2 artilleries, 5 fighters, 2 infantry, 2 mech_infantrys and 5 tactical_bombers moved from Kwangsi to Yunnan
2 bombers moved from 43 Sea Zone to Yunnan
2 artilleries moved from Kweichow to Yunnan
1 aaGun and 3 infantry moved from Hopei to Kweichow
1 infantry moved from Anhwe to Hopei
1 infantry moved from Suiyuyan to Chahar
1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi
2 fighters moved from Japan to Kwangsi
Place Units - Japanese
1 artillery placed in Kiangsu
2 transports placed in 19 Sea Zone
3 armour placed in Kwangtung
1 factory_minor placed in French Indo China
Turn Complete - Japanese
Japanese collect 55 PUs; end with 58 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 armour, 2 fighters and 2 mech_infantrys
Kiangsu : 1 flag, 1 artillery and 1 factory_minor
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
Jehol : 1 flag
Manchuria : 1 flag, 3 infantry
Hainan : 1 harbour
Yunnan : 1 flag, 1 armour, 4 artilleries, 2 bombers, 5 fighters, 4 infantry, 2 mech_infantrys and 6 tactical_bombers
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 aaGun and 3 infantry
Hunan : 1 flag
Hopei : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag
Shan State : 1 flag, 1 infantry
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 3 armour, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
French Indo China : 1 flag, 1 factory_minor
Celebes : 1 flag
Java : 1 flag, 1 infantry
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 2 battleships, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
41 Sea Zone : 2 carriers, 1 cruiser, 4 fighters and 1 transport
43 Sea Zone : 1 flag, 1 destroyer
37 Sea Zone : 1 flag, 2 submarines
19 Sea Zone : 2 transports
Production/PUs Summary :
Germans : 50 / 62
Russians : 41 / 44
Japanese : 55 / 63
Americans : 50 / 70
Chinese : 5 / 6
British : 14 / 0
UK_Pacific : 10 / 8
Italians : 21 / 32
ANZAC : 11 / 31
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3,500
Median : 3,500
Variance : 0,316
Standard Deviation : 0,562
Total rolls : 20
Japanese Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
Average roll : 2,857
Median : 2,500
Variance : 1,077
Standard Deviation : 1,038
Total rolls : 14
ANZAC Combat
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 3 times
Average roll : 5,000
Median : 6,000
Variance : 2,750
Standard Deviation : 1,658
Total rolls : 5
French Combat
5 was rolled 1 times
Average roll : 5,000
Median : 5,000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 3 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Eastern United States to 123 Sea Zone
2 fighters and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 101 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 1 fighter, 2 submarines and 2 tactical_bombers moved from 101 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in 123 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 123 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Gibraltar
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 harbour and 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 artillery moved from Central America to 89 Sea Zone
1 artillery and 1 transport moved from 89 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 bomber moved from 123 Sea Zone to Quebec
1 infantry moved from Central America to Southeast Mexico
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from 26 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
3 transports placed in 101 Sea Zone
3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Territory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
Hawaiian Islands : 2 aaGuns, 1 airfield, 3 fighters, 1 harbour, 5 infantry and 1 mech_infantry
Midway : 1 airfield
26 Sea Zone : 1 transport
6 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
Central United States : 1 aaGun, 1 armour, 1 factory_major and 2 mech_infantrys
Southeast Mexico : 1 infantry
Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 3 infantry
Quebec : 1 bomber
Gibraltar : 1 flag, 1 artillery, 1 harbour and 1 infantry
86 Sea Zone : 1 transport
101 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 3 transports
Brazil : 1 flag, 1 artillery and 3 infantry
91 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 1 transport
Production/PUs Summary :
Germans : 50 / 62
Russians : 41 / 44
Japanese : 55 / 63
Americans : 52 / 75
Chinese : 5 / 6
British : 14 / 0
UK_Pacific : 10 / 8
Italians : 21 / 32
ANZAC : 11 / 31
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
2 was rolled 1 times
4 was rolled 2 times
Average roll : 3.333
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Italians Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
Combat - Chinese
Non Combat Move - Chinese
2 infantry moved from Tsinghai to Sikang
1 infantry moved from Kansu to Tsinghai
Place Units - Chinese
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Territory Summary for Chinese :
Suiyuyan : 1 infantry
Tsinghai : 1 infantry
Szechwan : 1 infantry
Sikang : 1 fighter and 8 infantry
Production/PUs Summary :
Germans : 50 / 62
Russians : 41 / 44
Japanese : 54 / 63
Americans : 52 / 75
Chinese : 6 / 6
British : 14 / 0
UK_Pacific : 10 / 8
Italians : 21 / 32
ANZAC : 11 / 31
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
2 was rolled 1 times
4 was rolled 2 times
Average roll : 3.333
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Italians Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - British
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Belgian Congo to Kenya
British take Kenya from Italians
1 armour moved from Kenya to Anglo Egyptian Sudan
1 armour moved from Belgian Congo to Anglo Egyptian Sudan
Combat - British
Battle in Anglo Egyptian Sudan
British attack with 2 armour and 2 infantry
Italians defend with 1 infantry
British roll dice for 2 armour and 2 infantry in Anglo Egyptian Sudan, round 2 : 0/4 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
British roll dice for 2 armour and 2 infantry in Anglo Egyptian Sudan, round 3 : 1/4 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 2 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 cruiser and 2 destroyers moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from Tobruk to Alexandria
3 aaGuns, 2 armour, 17 infantry and 1 mech_infantry moved from Burma to India
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2,2,3
UK_Pacific collect 6 PUs (4 lost to blockades); end with 8 PUs total
Some Units in India change ownership: 2 infantry
Territory Summary for British and UK_Pacific :
Siam : 1 flag
India : 3 aaGuns, 1 airfield, 2 armour, 1 factory_major, 1 harbour, 21 infantry and 1 mech_infantry
Malaya : 1 harbour
Quebec : 1 factory_minor
Alexandria : 1 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Malta : 1 aaGun and 1 infantry
Anglo Egyptian Sudan : 2 armour and 2 infantry
Tobruk : 1 flag
81 Sea Zone : 1 cruiser and 2 destroyers
Production/PUs Summary :
Germans : 50 / 62
Russians : 41 / 44
Japanese : 54 / 63
Americans : 52 / 75
Chinese : 6 / 6
British : 16 / 0
UK_Pacific : 10 / 8
Italians : 19 / 32
ANZAC : 11 / 31
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.824
Median : 4.000
Variance : 1.188
Standard Deviation : 1.090
Total rolls : 17
Null / Other
2 was rolled 2 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.250
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
British Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8
Italians Combat
4 was rolled 2 times
6 was rolled 1 times
Average roll : 4.667
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Americans Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2