@toblerone77:
Yes I wish Mr. Harris and company would have held more closely to the concept that a player is taking on the role of a nation in WWII and the player is “deciding the fate of the world”. I love history, but I also love the fantasy and exploration of how history could have been had the player been in charge LOL.
I really wish Global had started in 1939 and was more flexible on how the game begins. I’m willing to swap a bit of simulation or realism in exchange for game play and just plain fun.
I agree with this statement completely. To me the start conditions are better when they just serve just as a rough outline. Not tied so much to a specific year or season, but a bit more anachronous. I don’t like so much the rules restrictions on war, or elaborate rules for income collection, and how the first round is scripted. Would prefer for example when more units come into play via purchasing, rather than having so many pieces on the board at the outset. I tend to regard the opening round like a film reel, that might be from any time in the broader period.
I think of the battles like snapshots, whenever they happen in the course of the game, it doesn’t really matter, I still think of whatever year in the real war might correspond to the situation I’m seeing on the gameboard.
In our round the board banter, we call out the battle names that seems most apt from the history, regardless of when it occurs during the actual A&A game. We still note which General or Admiral would have been “pissed” about such and such an attack! As if the timeline was malleable (which, in fact, it is!) You know how it’s all very free form like that. Less historical simulation, more a function of the play, and how the opportunities for historical analogy randomly present themselves through the course of play. I don’t see why you couldn’t have a 1939 board that ends up looking like 1941 after just a few rounds. I don’t need a real timeline enforced by rules, just a rough sense of WW2 suggested by the unit set up, the production spread, and relative income.