15L MrRoboto (Axis) vs rpg44 (Allies+14)

  • '15

    2 hits on the rest of the round so 3 hits to place.  one of these days i’ll get a roll up to my odds

  • '19 '18

    max defense please. that means bomber and 2 infantry, if i am not mistaken.

    Totally overlook your 2 transports off south africa… =( Would have placed more german airforce in egypt otherwise

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 airfield, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery, 26 infantry and 1 mech_infantry moved from India to Burma
                2 fighters moved from Persia to Egypt
                2 tactical_bombers moved from 81 Sea Zone to Egypt
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
                1 transport moved from 71 Sea Zone to 72 Sea Zone
                1 artillery and 1 infantry moved from Kenya to 72 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
                1 infantry moved from Kenya to Ethiopia
                      British take Ethiopia from Italians
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                1 armour moved from Persia to Northwest Persia
                1 fighter moved from Persia to Northwest Persia
                1 infantry moved from Persia to Iraq
                      British take Iraq from Italians
                2 fighters moved from Gibraltar to 104 Sea Zone
                1 submarine moved from 105 Sea Zone to 104 Sea Zone
                1 fighter moved from United Kingdom to 104 Sea Zone

    Combat - British
                Battle in Egypt
                    British attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
                    Germans defend with 1 armour and 1 infantry; Italians defend with 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
                        British roll dice for 1 battleship and 2 cruisers in Egypt, round 2 :  1/3 hits
                        British roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Egypt, round 2 :  2/8 hits
                        Italians roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry in Egypt, round 2 :  4/7 hits
                        2 infantry owned by the British, 1 infantry owned by the Germans, 2 artilleries owned by the British, 1 bomber owned by the Italians and 1 infantry owned by the Italians lost in Egypt
                        British roll dice for 2 fighters and 2 tactical_bombers in Egypt, round 3 :  3/4 hits
                        Italians roll dice for 1 armour, 1 artillery and 2 fighters in Egypt, round 3 :  2/4 hits
                        1 tactical_bomber owned by the British, 1 fighter owned by the Italians, 1 artillery owned by the Italians, 1 armour owned by the Germans and 1 fighter owned by the British lost in Egypt
                        British roll dice for 1 fighter and 1 tactical_bomber in Egypt, round 4 :  1/2 hits
                        Italians roll dice for 1 fighter in Egypt, round 4 :  0/1 hits
                        1 fighter owned by the Italians lost in Egypt
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 armour and 1 infantry
                    Casualties for British: 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                    Casualties for Italians: 1 artillery, 1 bomber, 2 fighters and 1 infantry
                Battle in Northwest Persia
                    British attack with 1 armour and 1 fighter
                    Italians defend with 1 infantry
                        British roll dice for 1 armour and 1 fighter in Northwest Persia, round 2 :  2/2 hits
                        Italians roll dice for 1 infantry in Northwest Persia, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Northwest Persia
                    British win, taking Northwest Persia from Italians with 1 armour and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Burma
                    British attack with 1 artillery, 26 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 artillery, 26 infantry and 1 mech_infantry in Burma, round 2 :  1/28 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 artillery, 25 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in 104 Sea Zone
                    British attack with 3 fighters and 1 submarine
                    Germans defend with 1 destroyer
                        British roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 3 fighters in 104 Sea Zone, round 2 :  1/3 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 104 Sea Zone
                    British win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Egypt to 81 Sea Zone
                1 mech_infantry moved from Eastern Persia to Iraq
                1 destroyer moved from 122 Sea Zone to 106 Sea Zone
                1 fighter moved from 104 Sea Zone to 92 Sea Zone
                2 fighters moved from 104 Sea Zone to Gibraltar
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                2 infantry moved from British Guiana to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 fighter moved from Northwest Persia to Persia
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                2 fighters moved from Iceland to United Kingdom
                1 transport moved from 81 Sea Zone to 80 Sea Zone
                2 aaGuns moved from India to Burma

    Place Units - British
                1 airfield placed in Gibraltar
                1 transport placed in 106 Sea Zone
                1 infantry and 1 mech_infantry placed in Persia

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British and UK_Pacific :

    Burma : 2 aaGuns, 1 artillery, 25 infantry and 1 mech_infantry
        India : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Gibraltar : 1 airfield, 2 fighters, 1 harbour and 4 infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 2 infantry
        Ethiopia : 1 flag, 1 infantry
        80 Sea Zone : 1 transport
        104 Sea Zone : 1 submarine
        106 Sea Zone : 1 destroyer and 1 transport
        Iraq : 1 flag, 1 infantry and 1 mech_infantry
        92 Sea Zone : 1 fighter and 1 transport
        Eastern Persia : 1 flag
        81 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
        Brazil : 1 flag
        Northwest Persia : 1 flag, 1 armour
        Persia : 1 flag, 1 factory_minor, 1 fighter, 1 infantry and 1 mech_infantry

    Production/PUs Summary :

    Germans : 46 / 59
        Russians : 35 / 35
        Japanese : 60 / 68
        Americans : 51 / 71
        Chinese : 4 / 5
        British : 32 / 32
        UK_Pacific : 6 / 6
        Italians : 17 / 37
        ANZAC : 10 / 16
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 destroyer, 1 infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 2 infantry moved from Trans-Jordan to Iraq
                1 destroyer moved from 97 Sea Zone to 93 Sea Zone
                1 armour moved from Baltic States to Belarus
                      Italians take Belarus from Russians

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 destroyer
                    Americans defend with 1 submarine
                    Americans win with no units remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Iraq
                    Italians attack with 1 artillery and 2 infantry
                    British defend with 1 infantry and 1 mech_infantry
                    Italians win, taking Iraq from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 infantry and 1 mech_infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                2 infantry moved from Northern Italy to 97 Sea Zone
                3 infantry moved from Southern Italy to 97 Sea Zone
                5 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
                5 infantry moved from 98 Sea Zone to Egypt
                1 destroyer moved from 97 Sea Zone to 94 Sea Zone
                1 destroyer moved from 97 Sea Zone to 93 Sea Zone
                1 battleship and 1 cruiser moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from Poland to Eastern Poland
                4 aaGuns moved from France to Southern France

    Place Units - Italians
                1 destroyer and 3 submarines placed in 95 Sea Zone
                2 artilleries and 1 infantry placed in Egypt
                Italians undo move 1.
                1 destroyer placed in 97 Sea Zone
                3 submarines placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 2 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 :  0/2 hits
                        Japanese roll dice for 2 infantry in Java, round 2 :  0/2 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 :  0/2 hits
                        Japanese roll dice for 2 infantry in Java, round 3 :  1/2 hits
                        1 infantry owned by the ANZAC lost in Java
                        ANZAC roll dice for 1 artillery in Java, round 4 :  1/1 hits
                        Japanese roll dice for 2 infantry in Java, round 4 :  1/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Java
                    Japanese win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry

    Non Combat Move - ANZAC
                1 fighter moved from Northern Territory to Queensland
                1 infantry moved from Northern Territory to Queensland
                1 aaGun moved from Northern Territory to Queensland
                1 artillery moved from New South Wales to Queensland
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 cruiser moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from India to 54 Sea Zone

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 3 fighters, 1 harbour and 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 harbour and 1 infantry
        42 Sea Zone : 1 transport
        43 Sea Zone : 1 flag
        54 Sea Zone : 1 cruiser, 1 fighter and 1 submarine
        62 Sea Zone : 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 46 / 59
        Russians : 34 / 35
        Japanese : 60 / 68
        Americans : 51 / 71
        Chinese : 4 / 5
        British : 30 / 32
        UK_Pacific : 6 / 6
        Italians : 20 / 27
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Morocco to Algeria

    Turn Complete - French

    Territory Summary for French :

    Gibraltar : 1 fighter
        United Kingdom : 2 infantry
        Algeria : 2 infantry
        81 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 46 / 59
        Russians : 34 / 35
        Japanese : 60 / 68
        Americans : 51 / 71
        Chinese : 4 / 5
        British : 30 / 32
        UK_Pacific : 6 / 6
        Italians : 20 / 27
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 bombers and 1 fighter; Remaining resources: 1 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                6 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Baltic States to Novgorod
                      Germans take Novgorod from Russians
                1 mech_infantry moved from Poland to Western Ukraine
                      Germans take Western Ukraine from Russians

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone

    Non Combat Move - Germans
                3 aaGuns and 1 armour moved from Poland to Eastern Poland
                1 armour moved from Eastern Poland to Belarus
                3 aaGuns, 5 armour, 13 artilleries, 15 infantry and 17 mech_infantrys moved from Baltic States to Belarus
                10 mech_infantrys moved from Germany to Eastern Poland
                1 tactical_bomber moved from Western Germany to Northern Italy
                1 tactical_bomber moved from Northern Italy to Southern Italy
                2 infantry moved from Albania to 97 Sea Zone
                1 carrier, 2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Egypt
                1 fighter and 1 tactical_bomber moved from Southern Italy to 98 Sea Zone
                1 artillery and 2 infantry moved from France to Southern France
                2 infantry moved from Bulgaria to Greece

    Place Units - Germans
                4 bombers and 1 fighter placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
                Germans collect 48 PUs (3 lost to blockades); end with 49 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 8 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Archangel to Novgorod
                1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod
                1 fighter moved from Russia to Sikang
                1 mech_infantry moved from Tsinghai to Sikang
                1 fighter moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Western Ukraine

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Sikang
                    Russians attack with 1 fighter and 1 mech_infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 mech_infantry in Sikang, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Sikang, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Sikang
                    Russians win with 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Western Ukraine
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 :  0/2 hits
                        Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 3 :  1/2 hits
                        Germans roll dice for 1 mech_infantry in Western Ukraine, round 3 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Novgorod
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Novgorod, round 2 :  2/3 hits
                        Germans roll dice for 1 infantry in Novgorod, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Novgorod
                    Russians win, taking Novgorod from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Novgorod to Vologda
                1 fighter moved from Novgorod to Vologda
                1 aaGun, 2 artilleries, 14 infantry and 5 mech_infantrys moved from Archangel to Vologda
                3 aaGuns, 4 artilleries and 20 infantry moved from Bryansk to Russia
                1 fighter moved from Sikang to Tsinghai
                6 infantry moved from Kansu to Tsinghai
                1 mech_infantry moved from Volgograd to Caucasus
                1 fighter moved from Western Ukraine to Russia
                1 infantry moved from Bryansk to Russia
                1 infantry moved from Bryansk to Russia
                1 infantry moved from Rostov to Volgograd

    Place Units - Russians
                8 artilleries and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total

    Territory Summary for Russians :

    Tsinghai : 1 fighter, 6 infantry and 1 mech_infantry
        Amur : 2 aaGuns and 12 infantry
        Bryansk : 1 infantry
        Russia : 3 aaGuns, 1 airfield, 1 armour, 12 artilleries, 1 factory_major, 1 fighter, 26 infantry and 2 mech_infantrys
        Ukraine : 1 factory_minor
        Western Ukraine : 1 infantry
        Vologda : 1 aaGun, 2 artilleries, 1 fighter, 14 infantry, 5 mech_infantrys and 1 tactical_bomber
        Volgograd : 1 factory_minor and 1 infantry
        Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        Caucasus : 1 mech_infantry
        125 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 47 / 64
        Russians : 33 / 33
        Japanese : 60 / 68
        Americans : 51 / 71
        Chinese : 4 / 5
        British : 30 / 32
        UK_Pacific : 6 / 6
        Italians : 20 / 27
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 carrier, 2 destroyers, 6 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 infantry moved from Hopei to Shensi
                2 bombers moved from Kwangsi to Shensi
                2 artilleries and 3 infantry moved from Hopei to Suiyuyan
                1 infantry moved from Dutch New Guinea to New Guinea
                      Japanese take New Guinea from ANZAC
                1 fighter moved from 44 Sea Zone to 42 Sea Zone

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 2 bombers and 2 infantry
                    Chinese defend with 2 infantry
                    Japanese win, taking Shensi from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Suiyuyan
                    Japanese attack with 2 artilleries and 3 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Suiyuyan from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport

    Non Combat Move - Japanese
                1 transport moved from 44 Sea Zone to 43 Sea Zone
                2 infantry moved from Borneo to 43 Sea Zone
                1 transport moved from 45 Sea Zone to 44 Sea Zone
                2 infantry moved from Celebes to 44 Sea Zone
                1 submarine moved from 37 Sea Zone to 39 Sea Zone
                2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Siam
                2 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 42 Sea Zone
                2 destroyers and 1 submarine moved from 35 Sea Zone to 42 Sea Zone
                1 carrier, 1 destroyer and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                4 submarines moved from 6 Sea Zone to 36 Sea Zone
                3 mech_infantrys moved from Hopei to Yunnan
                2 bombers moved from Shensi to Yunnan
                2 artilleries, 8 fighters, 2 infantry and 5 tactical_bombers moved from Kwangsi to Yunnan
                1 infantry moved from Shan State to Yunnan
                1 aaGun moved from Hopei to Suiyuyan
                3 mech_infantrys moved from Kiangsu to Kweichow

    Place Units - Japanese
                3 infantry placed in Malaya
                3 infantry placed in French Indo China
                3 mech_infantrys placed in Kiangsu
                1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 62 PUs; end with 62 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 3 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Algeria to Tunisia
                      Americans take Tunisia from Italians
                1 armour moved from Tunisia to Algeria
                1 tactical_bomber moved from 92 Sea Zone to 94 Sea Zone
                2 fighters moved from 92 Sea Zone to 94 Sea Zone
                1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone
                1 fighter moved from Hawaiian Islands to 16 Sea Zone

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 infantry and 1 mech_infantry
                    Japanese defend with 1 aaGun, 1 airfield and 1 harbour
                        1 aaGun owned by the Japanese lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun
                Battle in 94 Sea Zone
                    Americans attack with 2 fighters and 1 tactical_bomber
                    Italians defend with 1 destroyer
                        Americans roll dice for 2 fighters and 1 tactical_bomber in 94 Sea Zone, round 2 :  1/3 hits
                        Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 94 Sea Zone
                    Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in 16 Sea Zone
                    Americans attack with 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 :  3/3 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 fighter moved from 16 Sea Zone to Midway
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                2 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
                1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                3 carriers, 2 cruisers, 1 destroyer, 5 fighters and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                1 aaGun and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 aaGun, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 fighter moved from 92 Sea Zone to 91 Sea Zone
                2 fighters moved from 94 Sea Zone to 91 Sea Zone
                1 tactical_bomber moved from 94 Sea Zone to 91 Sea Zone

    Place Units - Americans
                1 carrier and 1 transport placed in 10 Sea Zone
                1 bomber placed in Western United States
                1 submarine placed in 101 Sea Zone
                3 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
        Midway : 1 airfield and 1 fighter
        33 Sea Zone : 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 3 submarines and 1 transport
        26 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
        10 Sea Zone : 1 carrier and 1 transport
        55 Sea Zone : 1 destroyer
        Central United States : 1 factory_major
        Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
        Gibraltar : 1 aaGun, 1 artillery and 2 infantry
        Nigeria : 1 bomber
        Morocco : 1 infantry and 1 mech_infantry
        Algeria : 1 flag, 1 armour
        Tunisia : 1 flag
        92 Sea Zone : 1 destroyer
        101 Sea Zone : 1 submarine
        82 Sea Zone : 1 transport
        91 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 2 transports

    Production/PUs Summary :

    Germans : 47 / 64
        Russians : 33 / 33
        Japanese : 62 / 67
        Americans : 52 / 72
        Chinese : 2 / 5
        British : 30 / 32
        UK_Pacific : 6 / 6
        Italians : 19 / 27
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 4 PUs total

    Territory Summary for Chinese :

    Tsinghai : 10 infantry

    Production/PUs Summary :

    Germans : 47 / 64
        Russians : 33 / 33
        Japanese : 62 / 67
        Americans : 52 / 72
        Chinese : 2 / 4
        British : 30 / 32
        UK_Pacific : 6 / 6
        Italians : 19 / 27
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 82 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to 87 Sea Zone: 1 transport
                EDIT: Removing units owned by Americans from Nigeria: 1 bomber
                EDIT: Adding units owned by Americans to Gibraltar: 1 bomber
                EDIT: Turning off Edit Mode
                British buy 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 7 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 fighters moved from Gibraltar to 93 Sea Zone
                1 fighter moved from 91 Sea Zone to 93 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                      British take French Equatorial Africa from Italians
                1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
                1 infantry moved from Ethiopia to 76 Sea Zone
                2 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Iraq
                1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 infantry and 1 mech_infantry moved from Persia to 80 Sea Zone
                1 infantry and 1 mech_infantry moved from 80 Sea Zone to Iraq
                1 armour moved from Northwest Persia to Iraq
                2 cruisers moved from 81 Sea Zone to 80 Sea Zone
                1 battleship moved from 81 Sea Zone to 80 Sea Zone
                1 fighter moved from 81 Sea Zone to Iraq
                1 tactical_bomber moved from 81 Sea Zone to Iraq

    Combat - British
                British creates battle in territory 106 Sea Zone
                Battle in Iraq
                    British attack with 1 armour, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 1 infantry
                        British roll dice for 1 battleship and 2 cruisers in Iraq, round 2 :  0/3 hits
                        British roll dice for 1 armour, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 :  5/7 hits
                        Italians roll dice for 1 artillery and 1 infantry in Iraq, round 2 :  0/2 hits
                        1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Iraq
                    British win, taking 106 Sea Zone from Germans, taking Iraq from Italians with 1 armour, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in 93 Sea Zone
                    British attack with 3 fighters
                    Italians defend with 1 destroyer
                        British roll dice for 3 fighters in 93 Sea Zone, round 2 :  2/3 hits
                        Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Italians and 1 fighter owned by the British lost in 93 Sea Zone
                    British win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for British: 1 fighter
                    Casualties for Italians: 1 destroyer

    Non Combat Move - British
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter moved from 93 Sea Zone to Gibraltar
                1 fighter moved from 93 Sea Zone to Gibraltar
                1 transport moved from 92 Sea Zone to 91 Sea Zone
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Quebec to Eastern United States
                1 carrier and 2 destroyers moved from 81 Sea Zone to 80 Sea Zone
                1 fighter moved from United Kingdom to Gibraltar
                2 aaGuns, 1 artillery, 25 infantry and 1 mech_infantry moved from Burma to India
                1 fighter moved from Persia to Eastern Persia
                1 tactical_bomber moved from Iraq to Eastern Persia
                1 fighter moved from Iraq to Persia
                1 submarine moved from 104 Sea Zone to 105 Sea Zone

    Place Units - British
                1 artillery, 1 fighter and 1 infantry placed in Persia
                2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 33 PUs; end with 40 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British and UK_Pacific :

    India : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 29 infantry and 1 mech_infantry
        Eastern United States : 1 artillery and 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 1 armour, 3 fighters, 1 harbour and 5 infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour and 2 mech_infantrys
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 10 infantry and 1 mech_infantry
        French Equatorial Africa : 1 flag, 1 infantry
        Ethiopia : 1 flag
        80 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 3 transports
        106 Sea Zone : 1 flag
        Iraq : 1 flag, 1 armour, 3 infantry and 1 mech_infantry
        Eastern Persia : 1 flag, 1 fighter and 1 tactical_bomber
        Brazil : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 artillery, 1 factory_minor, 2 fighters and 1 infantry
        91 Sea Zone : 1 destroyer and 2 transports
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 47 / 64
        Russians : 33 / 33
        Japanese : 62 / 67
        Americans : 52 / 72
        Chinese : 2 / 4
        British : 33 / 40
        UK_Pacific : 6 / 3
        Italians : 16 / 27
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 infantry moved from Egypt to 98 Sea Zone
                1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Cyprus
                2 infantry moved from Eastern Poland to Western Ukraine
                1 armour moved from Belarus to Bryansk

    Combat - Italians
                Battle in Bryansk
                    Italians attack with 1 armour
                    Russians defend with 1 infantry
                    Russians win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 armour
                Battle in Cyprus
                Battle in Western Ukraine
                    Italians attack with 2 infantry
                    Russians defend with 1 infantry
                    Russians win, taking Cyprus from British with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Italians: 2 infantry

    Non Combat Move - Italians
                1 battleship, 1 cruiser and 2 transports moved from 98 Sea Zone to 97 Sea Zone
                3 submarines moved from 95 Sea Zone to 97 Sea Zone
                4 aaGuns moved from Southern France to France

    Place Units - Italians
                1 artillery and 2 infantry placed in Egypt
                1 artillery, 1 fighter and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 cruiser and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from New South Wales to Queensland
                3 fighters moved from Queensland to Caroline Islands

    Place Units - ANZAC
                1 artillery and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

    Territory Summary for ANZAC :

    Caroline Islands : 1 artillery, 3 fighters and 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        43 Sea Zone : 1 flag
        33 Sea Zone : 1 cruiser, 1 fighter, 1 submarine and 1 transport
        54 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 47 / 64
        Russians : 33 / 33
        Japanese : 62 / 67
        Americans : 52 / 72
        Chinese : 2 / 4
        British : 32 / 40
        UK_Pacific : 6 / 3
        Italians : 17 / 22
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 81 Sea Zone to 80 Sea Zone
                2 infantry moved from Algeria to Morocco

    Turn Complete - French

    Territory Summary for French :

    Gibraltar : 1 fighter
        United Kingdom : 2 infantry
        Morocco : 2 infantry
        80 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 47 / 64
        Russians : 33 / 33
        Japanese : 62 / 67
        Americans : 52 / 72
        Chinese : 2 / 4
        British : 32 / 40
        UK_Pacific : 6 / 3
        Italians : 17 / 22
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 4 bombers and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Vyborg to Novgorod
                6 infantry moved from Karelia to Novgorod
                1 infantry moved from Belarus to Archangel
                      Germans take Archangel from Russians
                1 armour moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 mech_infantry moved from Eastern Poland to Ukraine
                      Germans take Ukraine from Russians
                1 mech_infantry moved from Eastern Poland to Western Ukraine
                2 armour moved from Belarus to Western Ukraine
                8 mech_infantrys moved from Eastern Poland to Bryansk
                3 armour, 13 artilleries, 14 infantry and 17 mech_infantrys moved from Belarus to Bryansk

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Bryansk
                    Germans attack with 3 armour, 13 artilleries, 14 infantry and 25 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Bryansk from Russians with 3 armour, 13 artilleries, 13 infantry and 25 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 2 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win, taking Western Ukraine from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Novgorod
                    Germans attack with 7 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Novgorod from Russians with 7 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Smolensk: 1 armour
                EDIT: Turning off Edit Mode
                3 aaGuns moved from Belarus to Bryansk
                3 aaGuns moved from Eastern Poland to Western Ukraine
                2 submarines moved from 112 Sea Zone to 113 Sea Zone
                2 artilleries and 4 infantry moved from Southern France to France
                1 carrier, 1 fighter, 1 tactical_bomber and 1 transport moved from 98 Sea Zone to 97 Sea Zone
                2 infantry moved from Greece to 97 Sea Zone
                2 infantry moved from 97 Sea Zone to Southern Italy
                1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Southern Italy
                1 tactical_bomber moved from Southern Italy to Western Germany

    Place Units - Germans
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Bryansk: 1 armour
                EDIT: Turning off Edit Mode
                1 artillery and 2 infantry placed in France
                4 bombers placed in Western Germany
                1 armour placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6
                Germans collect 54 PUs (2 lost to blockades); end with 54 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 6 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Tsinghai to Sikang
                      Chinese take Sikang from Japanese
                2 infantry moved from Tsinghai to Shensi
                1 fighter moved from Tsinghai to Shensi
                1 mech_infantry moved from Caucasus to Ukraine
                1 fighter moved from Russia to Ukraine
                1 infantry moved from Vologda to Archangel
                1 fighter and 1 tactical_bomber moved from Vologda to Archangel
                1 armour moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 armour moved from Smolensk to Russia
                1 submarine moved from 125 Sea Zone to 110 Sea Zone

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 :  2/3 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Shensi
                    Russians attack with 1 fighter and 2 infantry
                    Japanese defend with 2 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Shensi, round 2 :  1/3 hits
                        Japanese roll dice for 2 infantry in Shensi, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Shensi
                        Russians roll dice for 1 fighter and 2 infantry in Shensi, round 3 :  1/3 hits
                        Japanese roll dice for 1 infantry in Shensi, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Shensi
                    Russians win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Russians attack with 1 fighter and 1 mech_infantry
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 1 fighter and 1 mech_infantry in Ukraine, round 2 :  1/2 hits
                        Germans roll dice for 1 mech_infantry in Ukraine, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter moved from Ukraine to Russia
                1 infantry moved from Volgograd to Rostov
                1 infantry moved from Russia to Tambov
                1 aaGun, 2 artilleries, 13 infantry and 5 mech_infantrys moved from Vologda to Russia
                1 fighter and 1 tactical_bomber moved from Archangel to Russia
                1 fighter moved from Shensi to Tsinghai
                1 mech_infantry moved from Russia to Volgograd

    Place Units - Russians
                6 artilleries and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total

    Territory Summary for Russians :

    Shensi : 1 infantry
        Tsinghai : 1 fighter, 3 infantry and 1 mech_infantry
        Sikang : 1 infantry
        Amur : 2 aaGuns and 12 infantry
        Rostov : 1 infantry
        Archangel : 1 infantry
        Russia : 4 aaGuns, 1 airfield, 1 armour, 20 artilleries, 1 factory_major, 2 fighters, 41 infantry, 6 mech_infantrys and 1 tactical_bomber
        Tambov : 1 infantry
        Ukraine : 1 factory_minor and 1 mech_infantry
        Volgograd : 1 factory_minor and 1 mech_infantry
        115 Sea Zone : 1 cruiser and 1 submarine
        110 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 52 / 69
        Russians : 28 / 28
        Japanese : 60 / 67
        Americans : 52 / 72
        Chinese : 4 / 4
        British : 32 / 40
        UK_Pacific : 6 / 3
        Italians : 17 / 22
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 fighter, 4 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 19 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                2 artilleries and 1 infantry moved from Suiyuyan to Shensi
                3 mech_infantrys moved from Kweichow to Shensi
                4 mech_infantrys moved from Yunnan to Shensi
                1 armour moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 armour moved from Burma to Yunnan
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone
                1 infantry moved from 56 Sea Zone to Western Australia
                2 fighters, 1 submarine and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 2 artilleries, 1 infantry and 7 mech_infantrys
                    Russians defend with 1 infantry
                    Japanese win, taking Shensi from Chinese with 2 artilleries, 1 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Western Australia
                Battle in 55 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer
                    Japanese win, taking Western Australia from ANZAC with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
                2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
                3 infantry moved from Malaya to Shan State
                2 infantry moved from Siam to Shan State
                3 infantry moved from French Indo China to Yunnan
                1 aaGun moved from Suiyuyan to Shensi
                3 mech_infantrys moved from Kiangsu to Kweichow
                4 submarines moved from 36 Sea Zone to 35 Sea Zone
                1 submarine moved from 39 Sea Zone to 37 Sea Zone
                1 transport moved from 37 Sea Zone to 42 Sea Zone
                2 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Shan State
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Yunnan to 35 Sea Zone
                3 fighters moved from Yunnan to Philippines
                2 bombers, 4 fighters and 4 tactical_bombers moved from Yunnan to Philippines

    Place Units - Japanese
                1 artillery and 2 infantry placed in Malaya
                1 artillery and 2 infantry placed in French Indo China
                Turning on Edit Mode
                EDIT: Changing PUs for Japanese from 19 to 0
                EDIT: Adding units owned by Japanese to Japan: 1 fighter and 3 infantry
                EDIT: Turning off Edit Mode
                1 submarine placed in 6 Sea Zone
                3 mech_infantrys placed in Kiangsu
                1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 64 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs

  • '19 '18

    hi there,

    I hit “done” too early when buying my units. The last 19 IPC should have gone to a fighter + 3 inf (quite obviously that I don’t want to give you tokyo almost for free g)

    Since I was in a hurry to finish the move (my partner made dinner!), I didn’t want to start all over and edited the units in at the end. I hope that’s ok for you.

  • '15

    I’m not averse to you giving me Japan, might even the game up, but that’s cool

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