@mike64 I had edited that tank out of Denmark on Japan’s turn, but it’s back in Denmark. When I do Germany I’m going to edit back to W Germany.
270BC dawgoneit v. entek
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TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 5
Combat Move - Parthia
4 cataphracts, 1 cavalry, 1 horsearcher and 1 spearman moved from Teredon to Vologesia
2 spearmen moved from Babylon to Vologesia
7 spearmen moved from Persepolis to BabylonPurchase Units - Parthia
Parthia buy 10 archers, 1 cavalry, 1 horsearcher and 1 spearman; Remaining resources: 0 PUs;Combat - Parthia
Battle in Vologesia
Parthia attack with 4 cataphracts, 1 cavalry, 1 horsearcher and 3 spearmen
Neutral defend with 3 spearmen
Parthia win, taking Vologesia from Neutral with 4 cataphracts, 1 cavalry, 1 horsearcher and 1 spearman remaining. Battle score for attacker is 3
Casualties for Neutral: 3 spearmen
Casualties for Parthia: 2 spearmenNon Combat Move - Parthia
3 spearmen moved from Seleucia to Vologesia
1 archer, 1 cataphract, 2 cavalrys, 2 horsearchers and 2 spearmen moved from Seleucia to Ctesiphon
1 spearman moved from Seleucia to CtesiphonPlace Units - Parthia
10 archers placed in Seleucia
1 cavalry, 1 horsearcher and 1 spearman placed in PersepolisTurn Complete - Parthia
Parthia collect 55 PUs; end with 55 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 5
Combat Move - Numidia
1 archer, 1 cavalry, 3 spearmen and 3 swordmen moved from Banasa to VolubilisPurchase Units - Numidia
Numidia buy 4 archers; Remaining resources: 30 PUs;Combat - Numidia
Battle in Volubilis
Numidia attack with 1 archer, 1 cavalry, 3 spearmen and 3 swordmen
Neutral defend with 1 spearman
Numidia roll dice for 1 archer, 1 cavalry, 3 spearmen and 3 swordmen in Volubilis, round 2 : 3/8 hits
Neutral roll dice for 1 spearman in Volubilis, round 2 : 0/1 hits
1 spearman owned by the Neutral lost in Volubilis
Numidia win, taking Volubilis from Neutral with 1 archer, 1 cavalry, 3 spearmen and 3 swordmen remaining. Battle score for attacker is 3
Casualties for Neutral: 1 spearmanNon Combat Move - Numidia
1 bireme moved from SZ 32 to SZ 36
1 bireme moved from SZ 32 to SZ 36
1 archer and 2 spearmen moved from Oea to Leptis Magna
1 archer and 2 spearmen moved from Hippo Regius to ZamaPlace Units - Numidia
4 archers placed in Leptis MagnaTurn Complete - Numidia
Numidia collect 25 PUs; end with 55 PUs totalTerritory Summary for Numidia :
Oea : 1 flag
Siga : 1 flag
Thenae : 1 flag
Cartenna : 1 flag
Volubilis : 1 flag, 1 archer, 1 cavalry, 3 spearmen and 3 swordmen
Sabrata : 1 flag
Banasa : 1 flag
Auzia : 1 flag
SZ 36 : 2 biremes
Zama : 1 archer and 2 spearmen
Leptis Magna : 11 archers, 1 city, 2 spearmen and 1 swordman
Tingis : 1 flagProduction/PUs Summary :
Carthage : 60 / 61
RomanRepublic : 66 / 66
GreekCityStates : 37 / 48
Macedonia : 31 / 33
Egypt : 40 / 45
Seleucid : 60 / 61
Parthia : 55 / 55
Numidia : 25 / 55 -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 6
Combat Move - Carthage
1 cavalry, 1 hoplite and 1 warelephant moved from Carthago Nova to Valentia
1 swordman moved from Castulo to ValentiaPurchase Units - Carthage
Carthage buy 1 bireme, 2 cavalrys, 3 hoplites, 2 spearmen, 3 swordmen and 1 trireme; Remaining resources: 1 PUs;Combat - Carthage
Battle in Valentia
Carthage attack with 1 cavalry, 1 hoplite, 1 swordman and 1 warelephant
Neutral defend with 2 archers
Carthage roll dice for 1 cavalry, 1 hoplite, 1 swordman and 1 warelephant in Valentia, round 2 : 1/4 hits
Neutral roll dice for 2 archers in Valentia, round 2 : 1/2 hits
Units damaged: 1 warelephant owned by the Carthage
1 archer owned by the Neutral lost in Valentia
Carthage roll dice for 1 cavalry, 1 hoplite, 1 swordman and 1 warelephant in Valentia, round 3 : 2/4 hits
Neutral roll dice for 1 archer in Valentia, round 3 : 0/1 hits
1 archer owned by the Neutral lost in Valentia
Carthage win, taking Valentia from Neutral with 1 cavalry, 1 hoplite, 1 swordman and 1 warelephant remaining. Battle score for attacker is 8
Casualties for Neutral: 2 archersNon Combat Move - Carthage
1 spearman moved from Corduba to Castulo
4 spearmen moved from Corduba to Castulo
9 biremes and 6 triremes moved from SZ 33 to SZ 36
5 spearmen moved from Carthago to SZ 36
5 spearmen moved from SZ 36 to Lilybaeum
1 cavalry moved from Sabrata to Leptis Magna
2 spearmen moved from Thenae to Sabrata
2 hoplites moved from Carthago to ThapsusPlace Units - Carthage
1 bireme and 1 trireme placed in SZ 36
3 hoplites, 2 spearmen and 3 swordmen placed in Carthago
2 cavalrys placed in CordubaTurn Complete - Carthage
Carthage collect 63 PUs; end with 64 PUs total
1 unit repaired.Territory Summary for Carthage :
Pax Julia : 1 flag
Salmantica : 1 flag, 1 swordman
Caralis : 3 spearmen
Thapsus : 2 hoplites
Sabrata : 2 spearmen
Aleria : 2 spearmen
Castulo : 1 flag, 5 spearmen
Carthago : 1 city, 3 hoplites, 2 spearmen, 3 swordmen and 1 warelephant
SZ 30 : 2 biremes
SZ 36 : 10 biremes and 7 triremes
Palma : 1 spearman
Lilybaeum : 5 hoplites, 5 spearmen and 3 warelephants
Leptis Magna : 1 cavalry
Valentia : 1 flag, 1 cavalry, 1 hoplite, 1 swordman and 1 warelephant
Emerita Augusta : 1 flag, 3 swordmen
Melita : 1 spearman
Corduba : 2 cavalrys and 1 cityProduction/PUs Summary :
Carthage : 63 / 64
RomanRepublic : 66 / 66
GreekCityStates : 37 / 48
Macedonia : 31 / 33
Egypt : 40 / 45
Seleucid : 60 / 61
Parthia : 55 / 55
Numidia : 25 / 55 -
TripleA Move Summary for game: 270BC, version: 1.5
Game History
Round: 6
Combat Move - RomanRepublic
1 ballista, 7 legionaires and 3 velitess moved from Barcino to Tarraco
4 cavalrys, 4 legionaires, 1 onager and 1 velites moved from Patavium to Senio
2 cavalrys moved from Ariminum to Senio
4 cavalrys moved from Massilia to Barcino
2 cavalrys moved from Roma to Genua
3 velitess moved from Capua to SZ 34
3 velitess moved from SZ 34 to Messana
2 biremes moved from SZ 28 to SZ 34 -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 6
Combat Move - RomanRepublic
1 ballista, 7 legionaires and 3 velitess moved from Barcino to Tarraco
4 cavalrys, 4 legionaires, 1 onager and 1 velites moved from Patavium to Senio
2 cavalrys moved from Ariminum to Senio
4 cavalrys moved from Massilia to Barcino
2 cavalrys moved from Roma to Genua
3 velitess moved from Capua to SZ 34
3 velitess moved from SZ 34 to Messana
2 biremes moved from SZ 28 to SZ 34Purchase Units - RomanRepublic
RomanRepublic buy 8 cavalrys, 1 fort, 3 legionaires, 1 onager and 3 velitess; Remaining resources: 0 PUs;Combat - RomanRepublic
Battle in Tarraco
RomanRepublic attack with 1 ballista, 7 legionaires and 3 velitess
Neutral defend with 3 axemen and 3 swordmen
RomanRepublic win, taking Tarraco from Neutral with 1 ballista and 5 legionaires remaining. Battle score for attacker is 4
Casualties for Neutral: 3 axemen and 3 swordmen
Casualties for RomanRepublic: 2 legionaires and 3 velitess
Battle in Senio
RomanRepublic attack with 6 cavalrys, 4 legionaires, 1 onager and 1 velites
Neutral defend with 3 swordmen
RomanRepublic win, taking Senio from Neutral with 6 cavalrys, 4 legionaires and 1 onager remaining. Battle score for attacker is 9
Casualties for Neutral: 3 swordmen
Casualties for RomanRepublic: 1 velitesNon Combat Move - RomanRepublic
Place Units - RomanRepublic
1 fort placed in Messana
2 legionaires and 1 onager placed in Messana
8 cavalrys and 1 velites placed in Roma
1 legionaire and 2 velitess placed in Massilia
RomanRepublic undo move 3.
RomanRepublic undo move 3.
4 cavalrys placed in Massilia
4 cavalrys, 1 legionaire and 3 velitess placed in RomaTurn Complete - RomanRepublic
RomanRepublic collect 73 PUs; end with 73 PUs total -
TripleA Move Summary for game: 270BC, version: 1.5
Game History
Round: 6
Combat Move - GreekCityStates
3 cavalrys and 2 hoplites moved from Athens to SZ 69
3 cavalrys and 2 hoplites moved from SZ 69 to Sardis
2 hoplites moved from Pergamum to Sardis
2 hoplites and 2 slingerss moved from Athens to Delphi
2 cavalrys moved from Corinth to Delphi
1 hoplite moved from Athens to Delphi
2 cavalrys moved from Corinth to Athens
1 hoplite moved from Corinth to Athens
1 slingers moved from Corinth to Athens -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 6
Combat Move - GreekCityStates
3 cavalrys and 2 hoplites moved from Athens to SZ 69
3 cavalrys and 2 hoplites moved from SZ 69 to Sardis
2 hoplites moved from Pergamum to Sardis
2 hoplites and 2 slingerss moved from Athens to Delphi
2 cavalrys moved from Corinth to Delphi
1 hoplite moved from Athens to Delphi
2 cavalrys moved from Corinth to Athens
1 hoplite moved from Corinth to Athens
1 slingers moved from Corinth to AthensPurchase Units - GreekCityStates
GreekCityStates buy 7 cavalrys, 1 city and 1 hoplite; Remaining resources: 0 PUs;Combat - GreekCityStates
Battle in Delphi
GreekCityStates attack with 2 cavalrys, 3 hoplites and 2 slingerss
Macedonia defend with 2 cavalrys, 1 hoplite and 1 peltasts
GreekCityStates win, taking Delphi from Macedonia with 2 cavalrys, 3 hoplites and 1 slingers remaining. Battle score for attacker is 13
Casualties for GreekCityStates: 1 slingers
Casualties for Macedonia: 2 cavalrys, 1 hoplite and 1 peltasts
Battle in Sardis
GreekCityStates attack with 3 cavalrys and 4 hoplites
Seleucid defend with 1 hoplite
GreekCityStates win, taking Sardis from Seleucid with 3 cavalrys and 4 hoplites remaining. Battle score for attacker is 5
Casualties for Seleucid: 1 hopliteNon Combat Move - GreekCityStates
Place Units - GreekCityStates
1 city placed in Pergamum
6 cavalrys and 1 hoplite placed in Athens
1 cavalry placed in CorinthTurn Complete - GreekCityStates
GreekCityStates collect 48 PUs; end with 48 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 6
Combat Move - Macedonia
1 cavalry, 3 peltastss and 3 swordmen moved from Larissa to Delphi
1 hoplite moved from Dodona to DelphiPurchase Units - Macedonia
Macedonia buy 2 biremes, 1 hoplite, 1 peltasts and 1 trireme; Remaining resources: 0 PUs;Combat - Macedonia
Battle in Delphi
Macedonia attack with 1 cavalry, 1 hoplite, 3 peltastss and 3 swordmen
GreekCityStates defend with 2 cavalrys, 3 hoplites and 1 slingers
Macedonia roll dice for 1 cavalry, 1 hoplite, 3 peltastss and 3 swordmen in Delphi, round 2 : 2/8 hits
GreekCityStates roll dice for 2 cavalrys, 3 hoplites and 1 slingers in Delphi, round 2 : 1/6 hits
1 slingers owned by the GreekCityStates, 1 cavalry owned by the GreekCityStates and 1 peltasts owned by the Macedonia lost in Delphi
Macedonia roll dice for 1 cavalry, 1 hoplite, 2 peltastss and 3 swordmen in Delphi, round 3 : 3/7 hits
GreekCityStates roll dice for 1 cavalry and 3 hoplites in Delphi, round 3 : 2/4 hits
2 hoplites owned by the GreekCityStates, 1 cavalry owned by the GreekCityStates and 2 peltastss owned by the Macedonia lost in Delphi
Macedonia roll dice for 1 cavalry, 1 hoplite and 3 swordmen in Delphi, round 4 : 1/5 hits
GreekCityStates roll dice for 1 hoplite in Delphi, round 4 : 1/1 hits
1 hoplite owned by the GreekCityStates and 1 cavalry owned by the Macedonia lost in Delphi
Macedonia win, taking Delphi from GreekCityStates with 1 hoplite and 3 swordmen remaining. Battle score for attacker is 15
Casualties for GreekCityStates: 2 cavalrys, 3 hoplites and 1 slingers
Casualties for Macedonia: 1 cavalry and 3 peltastssNon Combat Move - Macedonia
1 hoplite moved from Pella to DodonaPlace Units - Macedonia
1 hoplite placed in Thessalonica
1 peltasts placed in Larissa
2 biremes and 1 trireme placed in SZ 70Turn Complete - Macedonia
Macedonia collect 31 PUs; end with 31 PUs totalTerritory Summary for Macedonia :
Thessalonica : 1 city and 4 hoplites
Larissa : 1 city, 9 hoplites, 5 peltastss and 2 swordmen
SZ 70 : 2 biremes and 1 trireme
Delphi : 1 flag, 1 hoplite and 3 swordmen
Odessus : 1 flag, 1 hoplite
Dodona : 1 hoplite
Nicopolis : 1 flag, 1 peltastsProduction/PUs Summary :
Carthage : 63 / 64
RomanRepublic : 73 / 73
GreekCityStates : 44 / 48
Macedonia : 31 / 31
Egypt : 40 / 45
Seleucid : 53 / 61
Parthia : 55 / 55
Numidia : 25 / 55 -
TripleA Move Summary for game: 270BC, version: 1.5
Game History
Round: 6
Combat Move - Egypt
5 axemen moved from Jerusalem to Aelana -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 6
Combat Move - Egypt
5 axemen moved from Jerusalem to AelanaPurchase Units - Egypt
Egypt buy 15 axemen; Remaining resources: 0 PUs;Combat - Egypt
Battle in Aelana
Egypt attack with 5 axemen
Neutral defend with 2 spearmen
Egypt win, taking Aelana from Neutral with 5 axemen remaining. Battle score for attacker is 6
Casualties for Neutral: 2 spearmenNon Combat Move - Egypt
1 archer and 10 axemen moved from Pharan to Jerusalem
1 chariot moved from Memphis to Jerusalem
2 archers, 3 axemen and 1 spearman moved from Memphis to Pharan
3 biremes and 2 triremes moved from SZ 59 to SZ 58
2 archers, 3 axemen and 1 spearman moved from Alexandria to Paraetonium
3 archers and 1 axeman moved from Paraetonium to Siwa
3 archers, 3 axemen and 1 chariot moved from Siwa to BerenicePlace Units - Egypt
8 axemen placed in Memphis
7 axemen placed in AlexandriaTurn Complete - Egypt
Egypt collect 42 PUs; end with 42 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 6
Combat Move - Seleucid
1 peltasts moved from Salamis to SZ 62
1 bireme and 1 peltasts moved from SZ 62 to SZ 65
1 peltasts moved from SZ 65 to Rhodos
Seleucid take Rhodos from GreekCityStatesPurchase Units - Seleucid
Seleucid buy 1 bireme, 4 cataphracts, 1 cavalry, 2 hoplites and 3 legionaires; Remaining resources: 0 PUs;Combat - Seleucid
Non Combat Move - Seleucid
3 biremes and 1 trireme moved from SZ 60 to SZ 61
2 triremes moved from SZ 60 to SZ 61
1 hoplite and 4 peltastss moved from Antioch to SZ 61
1 hoplite and 4 peltastss moved from SZ 61 to Attalia
3 peltastss moved from Antioch to SZ 61
3 peltastss moved from SZ 61 to Attalia
2 legionaires moved from Antioch to Sidon
2 cavalrys moved from Edessa to Sidon
2 cavalrys moved from Edessa to Hatra
1 hoplite moved from Edessa to HatraPlace Units - Seleucid
1 bireme placed in SZ 61
4 cataphracts and 1 cavalry placed in Edessa
2 hoplites and 3 legionaires placed in AntiochTurn Complete - Seleucid
Seleucid collect 58 PUs; end with 58 PUs totalTerritory Summary for Seleucid :
Damascus : 1 hoplite and 6 peltastss
Edessa : 4 cataphracts, 1 cavalry and 1 city
Salamis : 1 flag
Antioch : 1 city, 2 hoplites and 3 legionaires
SZ 65 : 1 bireme
SZ 61 : 5 biremes and 3 triremes
SZ 60 : 1 bireme
Hatra : 2 cavalrys, 15 hoplites, 10 legionaires and 14 peltastss
Rhodos : 1 flag, 1 peltasts
Sidon : 1 flag, 3 cataphracts, 8 cavalrys, 4 hoplites, 8 legionaires and 2 peltastss
Attalia : 1 hoplite and 7 peltastssProduction/PUs Summary :
Carthage : 63 / 64
RomanRepublic : 73 / 73
GreekCityStates : 39 / 48
Macedonia : 31 / 31
Egypt : 42 / 42
Seleucid : 58 / 58
Parthia : 55 / 55
Numidia : 25 / 55 -
TripleA Move Summary for game: 270BC, version: 1.5
Game History
Round: 6
Combat Move - Parthia
1 archer, 1 cataphract, 2 cavalrys, 2 horsearchers and 3 spearmen moved from Ctesiphon to Gazaca
4 cataphracts, 1 cavalry, 1 horsearcher and 4 spearmen moved from Vologesia to Euphrates
7 spearmen moved from Babylon to Seleucia
1 cavalry and 1 horsearcher moved from Persepolis to Seleucia
1 spearman moved from Persepolis to Babylon -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 6
Combat Move - Parthia
1 archer, 1 cataphract, 2 cavalrys, 2 horsearchers and 3 spearmen moved from Ctesiphon to Gazaca
4 cataphracts, 1 cavalry, 1 horsearcher and 4 spearmen moved from Vologesia to Euphrates
7 spearmen moved from Babylon to Seleucia
1 cavalry and 1 horsearcher moved from Persepolis to Seleucia
1 spearman moved from Persepolis to BabylonPurchase Units - Parthia
Parthia buy 8 archers, 1 cataphract, 1 cavalry and 2 horsearchers; Remaining resources: 0 PUs;Combat - Parthia
Battle in Euphrates
Parthia attack with 4 cataphracts, 1 cavalry, 1 horsearcher and 4 spearmen
Neutral defend with 4 spearmen
Parthia win, taking Euphrates from Neutral with 4 cataphracts, 1 cavalry, 1 horsearcher and 3 spearmen remaining. Battle score for attacker is 9
Casualties for Neutral: 4 spearmen
Casualties for Parthia: 1 spearman
Battle in Gazaca
Parthia attack with 1 archer, 1 cataphract, 2 cavalrys, 2 horsearchers and 3 spearmen
Neutral defend with 1 archer and 3 spearmen
Parthia win, taking Gazaca from Neutral with 1 archer, 1 cataphract, 2 cavalrys, 2 horsearchers and 3 spearmen remaining. Battle score for attacker is 13
Casualties for Neutral: 1 archer and 3 spearmenNon Combat Move - Parthia
Place Units - Parthia
8 archers, 1 cataphract and 1 cavalry placed in Seleucia
2 horsearchers placed in PersepolisTurn Complete - Parthia
Parthia collect 59 PUs; end with 59 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 6
Combat Move - Numidia
Purchase Units - Numidia
Numidia buy 4 swordmen; Remaining resources: 39 PUs;Combat - Numidia
Non Combat Move - Numidia
1 archer and 2 spearmen moved from Zama to Thapsus
1 cavalry moved from Volubilis to Cirta
1 archer, 3 spearmen and 3 swordmen moved from Volubilis to Auzia
2 biremes moved from SZ 36 to SZ 37Place Units - Numidia
4 swordmen placed in Leptis MagnaTurn Complete - Numidia
Numidia collect 25 PUs; end with 64 PUs totalTerritory Summary for Numidia :
Oea : 1 flag
Siga : 1 flag
Thenae : 1 flag
Cartenna : 1 flag
Volubilis : 1 flag
Thapsus : 1 archer and 2 spearmen
Sabrata : 1 flag
Banasa : 1 flag
Auzia : 1 flag, 1 archer, 3 spearmen and 3 swordmen
SZ 37 : 2 biremes
Cirta : 1 cavalry
Leptis Magna : 11 archers, 1 city, 2 spearmen and 5 swordmen
Tingis : 1 flagProduction/PUs Summary :
Carthage : 63 / 64
RomanRepublic : 73 / 73
GreekCityStates : 39 / 48
Macedonia : 31 / 31
Egypt : 42 / 42
Seleucid : 58 / 58
Parthia : 59 / 59
Numidia : 25 / 64 -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 7
Combat Move - Carthage
3 hoplites, 2 spearmen, 3 swordmen and 1 warelephant moved from Carthago to SZ 36
2 hoplites moved from Thapsus to SZ 36
1 spearman moved from Melita to SZ 36
10 biremes, 5 hoplites, 3 spearmen, 3 swordmen, 7 triremes and 1 warelephant moved from SZ 36 to SZ 38
1 swordman moved from SZ 38 to Syracuse
2 swordmen moved from SZ 38 to Syracuse
1 warelephant moved from SZ 38 to Syracuse
5 hoplites moved from SZ 38 to Syracuse
3 spearmen moved from SZ 38 to Syracuse
2 cavalrys moved from Corduba to Toletum
5 spearmen moved from Castulo to ToletumPurchase Units - Carthage
Carthage buy 1 bireme, 10 spearmen, 1 trireme and 1 warelephant; Remaining resources: 1 PUs;Combat - Carthage
Battle in Syracuse
Carthage attack with 5 hoplites, 3 spearmen, 3 swordmen and 1 warelephant
GreekCityStates defend with 2 cavalrys, 5 hoplites and 4 slingerss
Carthage roll dice for 5 hoplites, 3 spearmen, 3 swordmen and 1 warelephant in Syracuse, round 2 : 6/12 hits
GreekCityStates roll dice for 2 cavalrys, 5 hoplites and 4 slingerss in Syracuse, round 2 : 5/11 hits
Units damaged: 1 warelephant owned by the Carthage
4 slingerss owned by the GreekCityStates, 1 swordman owned by the Carthage, 2 cavalrys owned by the GreekCityStates and 3 spearmen owned by the Carthage lost in Syracuse
Carthage roll dice for 5 hoplites, 2 swordmen and 1 warelephant in Syracuse, round 3 : 5/8 hits
GreekCityStates roll dice for 5 hoplites in Syracuse, round 3 : 2/5 hits
5 hoplites owned by the GreekCityStates and 2 swordmen owned by the Carthage lost in Syracuse
Carthage win, taking Syracuse from GreekCityStates with 5 hoplites and 1 warelephant remaining. Battle score for attacker is 20
Casualties for GreekCityStates: 2 cavalrys, 5 hoplites and 4 slingerss
Casualties for Carthage: 3 spearmen and 3 swordmen
Battle in Toletum
Carthage attack with 2 cavalrys and 5 spearmen
Neutral defend with 4 cavalrys
Carthage roll dice for 2 cavalrys and 5 spearmen in Toletum, round 2 : 3/7 hits
Neutral roll dice for 4 cavalrys in Toletum, round 2 : 0/4 hits
3 cavalrys owned by the Neutral lost in Toletum
Carthage roll dice for 2 cavalrys and 5 spearmen in Toletum, round 3 : 2/7 hits
Neutral roll dice for 1 cavalry in Toletum, round 3 : 0/1 hits
1 cavalry owned by the Neutral lost in Toletum
Carthage win, taking Toletum from Neutral with 2 cavalrys and 5 spearmen remaining. Battle score for attacker is 16
Casualties for Neutral: 4 cavalrysNon Combat Move - Carthage
2 biremes moved from SZ 30 to SZ 18
2 spearmen moved from Sabrata to OeaPlace Units - Carthage
1 bireme and 1 trireme placed in SZ 36
4 spearmen and 1 warelephant placed in Corduba
6 spearmen placed in CarthagoTurn Complete - Carthage
Carthage collect 71 PUs; end with 72 PUs total
1 unit repaired.Territory Summary for Carthage :
Oea : 2 spearmen
Pax Julia : 1 flag
Salmantica : 1 flag, 1 swordman
Caralis : 3 spearmen
Aleria : 2 spearmen
Castulo : 1 flag
Toletum : 1 flag, 2 cavalrys and 5 spearmen
Carthago : 1 city and 6 spearmen
Syracuse : 1 flag, 5 hoplites and 1 warelephant
SZ 36 : 1 bireme and 1 trireme
SZ 38 : 10 biremes and 7 triremes
SZ 18 : 2 biremes
Palma : 1 spearman
Lilybaeum : 5 hoplites, 5 spearmen and 3 warelephants
Leptis Magna : 1 cavalry
Valentia : 1 flag, 1 cavalry, 1 hoplite, 1 swordman and 1 warelephant
Emerita Augusta : 1 flag, 3 swordmen
Corduba : 1 city, 4 spearmen and 1 warelephantProduction/PUs Summary :
Carthage : 71 / 72
RomanRepublic : 73 / 73
GreekCityStates : 33 / 48
Macedonia : 31 / 31
Egypt : 42 / 42
Seleucid : 58 / 58
Parthia : 59 / 59
Numidia : 25 / 64 -
TripleA Move Summary for game: 270BC, version: 1.5
Game History
Round: 7
Combat Move - RomanRepublic
6 cavalrys, 4 legionaires and 1 onager moved from Senio to Salonae
13 biremes and 4 triremes moved from SZ 34 to SZ 28
4 cavalrys moved from Roma to Genua
3 velitess moved from Roma to Arretium
1 legionaire moved from Roma to Arretium
1 ballista and 5 legionaires moved from Tarraco to Barcino
4 cavalrys moved from Massilia to Barcino -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 7
Combat Move - RomanRepublic
6 cavalrys, 4 legionaires and 1 onager moved from Senio to Salonae
13 biremes and 4 triremes moved from SZ 34 to SZ 28
4 cavalrys moved from Roma to Genua
3 velitess moved from Roma to Arretium
1 legionaire moved from Roma to Arretium
1 ballista and 5 legionaires moved from Tarraco to Barcino
4 cavalrys moved from Massilia to BarcinoPurchase Units - RomanRepublic
RomanRepublic buy 10 cavalrys, 1 city and 6 velitess; Remaining resources: 0 PUs;Combat - RomanRepublic
Battle in Salonae
RomanRepublic attack with 6 cavalrys, 4 legionaires and 1 onager
Neutral defend with 1 axeman and 1 swordman
RomanRepublic win, taking Salonae from Neutral with 6 cavalrys, 4 legionaires and 1 onager remaining. Battle score for attacker is 7
Casualties for Neutral: 1 axeman and 1 swordmanNon Combat Move - RomanRepublic
2 cavalrys, 1 onager and 1 velites moved from Genua to MassiliaPlace Units - RomanRepublic
1 city placed in Barcino
4 cavalrys placed in Massilia
4 velitess placed in Messana
6 cavalrys and 2 velitess placed in RomaTurn Complete - RomanRepublic
RomanRepublic collect 77 PUs; end with 77 PUs total -
TripleA Move Summary for game: 270BC, version: 1.5
Game History
Round: 7
Combat Move - GreekCityStates
16 cavalrys, 5 hoplites and 6 slingerss moved from Athens to Larissa -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 7
Combat Move - GreekCityStates
16 cavalrys, 5 hoplites and 6 slingerss moved from Athens to LarissaPurchase Units - GreekCityStates
GreekCityStates buy 3 archers, 4 cavalrys and 4 hoplites; Remaining resources: 0 PUs;Combat - GreekCityStates
Battle in Larissa
GreekCityStates attack with 16 cavalrys, 5 hoplites and 6 slingerss
Macedonia defend with 1 city, 9 hoplites, 5 peltastss and 2 swordmen
GreekCityStates win, taking Larissa from Macedonia with 12 cavalrys and 4 hoplites remaining. Battle score for attacker is 30
Casualties for Macedonia: 9 hoplites, 5 peltastss and 2 swordmen
Casualties for GreekCityStates: 4 cavalrys, 1 hoplite and 6 slingerssNon Combat Move - GreekCityStates
1 cavalry moved from Corinth to LarissaPlace Units - GreekCityStates
2 archers, 2 cavalrys and 2 hoplites placed in Pergamum
1 archer, 2 cavalrys and 2 hoplites placed in Athens
GreekCityStates undo move 1.
1 archer, 1 cavalry and 1 hoplite placed in Pergamum
1 archer and 1 hoplite placed in Sparta
1 cavalry placed in Athens
GreekCityStates undo move 3.
1 archer placed in Athens
1 hoplite placed in SpartaTurn Complete - GreekCityStates
GreekCityStates collect 39 PUs; end with 39 PUs total -
off to work :cry:





