• '20 '19 '18 '17 '16

    TripleA Turn Summary for game: 270BC, version: 1.5

    Game History

    Round: 5

    Combat Move - Carthage
                3 warelephants moved from Carthago to SZ 32
                3 cavalrys, 7 hoplites, 8 spearmen and 3 swordmen moved from Carthago to SZ 32
                9 biremes, 3 cavalrys, 7 hoplites, 8 spearmen, 3 swordmen, 6 triremes and 3 warelephants moved from SZ 32 to SZ 33
                3 cavalrys, 7 hoplites, 8 spearmen, 3 swordmen and 3 warelephants moved from SZ 33 to Lilybaeum
                1 cavalry moved from Thapsus to Sabrata
                1 hoplite moved from Corduba to Carthago Nova
                1 swordman moved from Corduba to Castulo
                1 warelephant moved from Corduba to Carthago Nova
                1 cavalry moved from Corduba to Carthago Nova

    Purchase Units - Carthage
                Carthage buy 2 hoplites, 10 spearmen and 1 warelephant; Remaining resources: 1 PUs;

    Combat - Carthage
                Battle in Lilybaeum
                    Carthage attack with 3 cavalrys, 7 hoplites, 8 spearmen, 3 swordmen and 3 warelephants
                    RomanRepublic defend with 11 legionaires and 13 velitess
                        Carthage roll dice for 3 cavalrys, 7 hoplites, 8 spearmen, 3 swordmen and 3 warelephants in Lilybaeum, round 2 :  8/24 hits
                        RomanRepublic roll dice for 11 legionaires and 13 velitess in Lilybaeum, round 2 :  10/24 hits
                    Units damaged: 3 warelephants owned by the Carthage
                        8 velitess owned by the RomanRepublic and 7 spearmen owned by the Carthage lost in Lilybaeum
                        Carthage roll dice for 3 cavalrys, 7 hoplites, 1 spearman, 3 swordmen and 3 warelephants in Lilybaeum, round 3 :  3/17 hits
                        RomanRepublic roll dice for 11 legionaires and 5 velitess in Lilybaeum, round 3 :  4/16 hits
                        3 cavalrys owned by the Carthage, 3 velitess owned by the RomanRepublic and 1 spearman owned by the Carthage lost in Lilybaeum
                        Carthage roll dice for 7 hoplites, 3 swordmen and 3 warelephants in Lilybaeum, round 4 :  7/13 hits
                        RomanRepublic roll dice for 11 legionaires and 2 velitess in Lilybaeum, round 4 :  3/13 hits
                        2 velitess owned by the RomanRepublic, 3 swordmen owned by the Carthage and 5 legionaires owned by the RomanRepublic lost in Lilybaeum
                        Carthage roll dice for 7 hoplites and 3 warelephants in Lilybaeum, round 5 :  6/10 hits
                        RomanRepublic roll dice for 6 legionaires in Lilybaeum, round 5 :  2/6 hits
                        2 hoplites owned by the Carthage and 6 legionaires owned by the RomanRepublic lost in Lilybaeum
                    Carthage win, taking Lilybaeum from RomanRepublic with 5 hoplites and 3 warelephants remaining. Battle score for attacker is 25
                    Casualties for RomanRepublic: 11 legionaires and 13 velitess
                    Casualties for Carthage: 3 cavalrys, 2 hoplites, 8 spearmen and 3 swordmen

    Non Combat Move - Carthage
                2 spearmen moved from Thapsus to Thenae

    Place Units - Carthage
                1 hoplite, 5 spearmen and 1 warelephant placed in Carthago
                5 spearmen placed in Corduba
                1 hoplite placed in Carthago

    Turn Complete - Carthage
                Carthage collect 60 PUs; end with 61 PUs total
                3 units repaired.

    Territory Summary for Carthage :

    Thenae : 2 spearmen
        Pax Julia : 1 flag
        Salmantica : 1 flag, 1 swordman
        Caralis : 3 spearmen
        Sabrata : 1 cavalry
        Aleria : 2 spearmen
        Castulo : 1 flag, 1 swordman
        Carthago Nova : 1 cavalry, 1 hoplite and 1 warelephant
        Carthago : 1 city, 2 hoplites, 5 spearmen and 1 warelephant
        SZ 30 : 2 biremes
        SZ 33 : 9 biremes and 6 triremes
        Palma : 1 spearman
        Lilybaeum : 5 hoplites and 3 warelephants
        Emerita Augusta : 1 flag, 3 swordmen
        Melita : 1 spearman
        Corduba : 1 city and 5 spearmen

    Production/PUs Summary :

    Carthage : 60 / 61
        RomanRepublic : 54 / 59
        GreekCityStates : 38 / 38
        Macedonia : 31 / 32
        Egypt : 40 / 46
        Seleucid : 59 / 60
        Parthia : 53 / 53
        Numidia : 25 / 46

  • '20 '19 '18 '17 '16

    @dawgoneit:

    this game has been really fun :-)

    It totally has.  It’s really a different game without any ships that move two and I kinda like how every country has their own special unit.


  • TripleA Move Summary for game: 270BC, version: 1.5

    Game History

    Round: 5

    Combat Move - RomanRepublic
                1 ballista, 7 legionaires and 3 velitess moved from Narbo to Barcino
                4 cavalrys, 4 legionaires, 1 onager and 3 velitess moved from Ariminum to Patavium
                2 cavalrys moved from Roma to Ariminum
                3 velitess moved from Roma to Capua
                1 onager and 1 velites moved from Arretium to Genua


  • TripleA Turn Summary for game: 270BC, version: 1.5

    Game History

    Round: 5

    Combat Move - RomanRepublic
                1 ballista, 7 legionaires and 3 velitess moved from Narbo to Barcino
                4 cavalrys, 4 legionaires, 1 onager and 3 velitess moved from Ariminum to Patavium
                2 cavalrys moved from Roma to Ariminum
                3 velitess moved from Roma to Capua
                1 onager and 1 velites moved from Arretium to Genua

    Purchase Units - RomanRepublic
                RomanRepublic buy 2 biremes, 6 cavalrys, 1 fort, 2 legionaires and 1 onager; Remaining resources: 0 PUs;

    Combat - RomanRepublic
                Battle in Patavium
                    RomanRepublic attack with 4 cavalrys, 4 legionaires, 1 onager and 3 velitess
                    Neutral defend with 2 archers
                    RomanRepublic win, taking Patavium from Neutral with 4 cavalrys, 4 legionaires, 1 onager and 1 velites remaining. Battle score for attacker is 2
                    Casualties for Neutral: 2 archers
                    Casualties for RomanRepublic: 2 velitess
                Battle in Barcino
                    RomanRepublic attack with 1 ballista, 7 legionaires and 3 velitess
                    Neutral defend with 1 axeman, 1 cavalry and 3 swordmen
                    RomanRepublic win, taking Barcino from Neutral with 1 ballista, 7 legionaires and 3 velitess remaining. Battle score for attacker is 19
                    Casualties for Neutral: 1 axeman, 1 cavalry and 3 swordmen

    Non Combat Move - RomanRepublic

    Place Units - RomanRepublic
                2 biremes placed in SZ 28
                1 fort, 2 legionaires and 1 onager placed in Messana
                4 cavalrys placed in Massilia
                2 cavalrys placed in Roma

    Turn Complete - RomanRepublic
                RomanRepublic collect 66 PUs; end with 66 PUs total


  • TripleA Move Summary for game: 270BC, version: 1.5

    Game History

    Round: 5

    Combat Move - GreekCityStates
                2 hoplites moved from Sardis to Pergamum
                1 cavalry and 2 hoplites moved from Athens to Delphi


  • TripleA Turn Summary for game: 270BC, version: 1.5

    Game History

    Round: 5

    Combat Move - GreekCityStates
                2 hoplites moved from Sardis to Pergamum
                1 cavalry and 2 hoplites moved from Athens to Delphi

    Purchase Units - GreekCityStates
                GreekCityStates buy 4 cavalrys, 1 city, 1 hoplite and 1 slingers; Remaining resources: 0 PUs;

    Combat - GreekCityStates
                Battle in Delphi
                    GreekCityStates attack with 1 cavalry and 2 hoplites
                    Macedonia defend with 2 hoplites and 1 peltasts
                    GreekCityStates win, taking Delphi from Macedonia with 2 hoplites remaining. Battle score for attacker is 8
                    Casualties for GreekCityStates: 1 cavalry
                    Casualties for Macedonia: 2 hoplites and 1 peltasts
                Battle in Pergamum
                    GreekCityStates attack with 2 hoplites
                    Seleucid defend with 1 hoplite
                    GreekCityStates win, taking Pergamum from Seleucid with 2 hoplites remaining. Battle score for attacker is 5
                    Casualties for Seleucid: 1 hoplite

    Non Combat Move - GreekCityStates
                3 hoplites and 7 slingerss moved from Corinth to Athens
                6 cavalrys moved from Sparta to Athens

    Place Units - GreekCityStates
                4 cavalrys, 1 hoplite and 1 slingers placed in Corinth
                1 city placed in Athens

    Turn Complete - GreekCityStates
                GreekCityStates collect 48 PUs; end with 48 PUs total

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: 270BC, version: 1.5

    Game History

    Round: 5

    Combat Move - Macedonia
                1 hoplite moved from Thessalonica to Odessus
                2 cavalrys moved from Thessalonica to Delphi
                1 hoplite and 1 peltasts moved from Larissa to Delphi

    Purchase Units - Macedonia
                Macedonia buy 6 hoplites; Remaining resources: 2 PUs;

    Combat - Macedonia
                Battle in Delphi
                    Macedonia attack with 2 cavalrys, 1 hoplite and 1 peltasts
                    GreekCityStates defend with 2 hoplites
                        Macedonia roll dice for 2 cavalrys, 1 hoplite and 1 peltasts in Delphi, round 2 :  2/4 hits
                        GreekCityStates roll dice for 2 hoplites in Delphi, round 2 :  0/2 hits
                        2 hoplites owned by the GreekCityStates lost in Delphi
                    Macedonia win, taking Delphi from GreekCityStates with 2 cavalrys, 1 hoplite and 1 peltasts remaining. Battle score for attacker is 10
                    Casualties for GreekCityStates: 2 hoplites

    Non Combat Move - Macedonia
                1 hoplite moved from Thessalonica to Pella
                3 hoplites moved from Thessalonica to Larissa
                1 hoplite moved from Thessalonica to Dodona

    Place Units - Macedonia
                6 hoplites placed in Thessalonica
                Macedonia undo move 1.
                3 hoplites placed in Thessalonica
                3 hoplites placed in Larissa

    Turn Complete - Macedonia
                Macedonia collect 31 PUs; end with 33 PUs total

    Territory Summary for Macedonia :

    Pella : 1 hoplite
        Thessalonica : 1 city and 3 hoplites
        Larissa : 1 cavalry, 1 city, 9 hoplites, 7 peltastss and 5 swordmen
        Delphi : 1 flag, 2 cavalrys, 1 hoplite and 1 peltasts
        Odessus : 1 flag, 1 hoplite
        Dodona : 1 hoplite
        Nicopolis : 1 flag, 1 peltasts

    Production/PUs Summary :

    Carthage : 60 / 61
        RomanRepublic : 66 / 66
        GreekCityStates : 44 / 48
        Macedonia : 31 / 33
        Egypt : 40 / 46
        Seleucid : 53 / 60
        Parthia : 53 / 53
        Numidia : 25 / 46


  • TripleA Move Summary for game: 270BC, version: 1.5

    Game History

    Round: 5

    Combat Move - Egypt
                8 archers and 10 axemen moved from Berenice to Leptis Magna
                2 axemen and 1 spearman moved from Jerusalem to Damascus
                3 biremes and 2 triremes moved from SZ 60 to SZ 59


  • TripleA Turn Summary for game: 270BC, version: 1.5

    Game History

    Round: 5

    Combat Move - Egypt
                8 archers and 10 axemen moved from Berenice to Leptis Magna
                2 axemen and 1 spearman moved from Jerusalem to Damascus
                3 biremes and 2 triremes moved from SZ 60 to SZ 59

    Purchase Units - Egypt
                Egypt buy 4 archers, 6 axemen, 1 chariot and 2 spearmen; Remaining resources: 0 PUs;

    Combat - Egypt
                Battle in Leptis Magna
                    Egypt attack with 8 archers and 10 axemen
                    Numidia defend with 6 archers, 7 cavalrys, 1 city, 1 spearman and 1 swordman
                    4 axemen owned by the Egypt retreated to Berenice
                    Numidia win with 6 archers and 1 swordman remaining. Battle score for attacker is -19
                    Casualties for Egypt: 8 archers and 6 axemen
                    Casualties for Numidia: 7 cavalrys and 1 spearman
                Battle in Damascus
                    Egypt attack with 2 axemen and 1 spearman
                    Seleucid defend with 1 peltasts
                    Egypt win, taking Damascus from Seleucid with 2 axemen and 1 spearman remaining. Battle score for attacker is 2
                    Casualties for Seleucid: 1 peltasts

    Non Combat Move - Egypt
                1 archer and 1 axeman moved from Pharan to Jerusalem
                1 archer, 2 axemen and 1 spearman moved from Siwa to Berenice
                3 archers and 3 axemen moved from Paraetonium to Siwa
                1 chariot moved from Alexandria to Siwa
                1 archer and 10 axemen moved from Memphis to Pharan
                3 archers and 1 axeman moved from Alexandria to Paraetonium

    Place Units - Egypt
                2 archers, 3 axemen, 1 chariot and 1 spearman placed in Memphis
                2 archers, 3 axemen and 1 spearman placed in Alexandria

    Turn Complete - Egypt
                Egypt collect 45 PUs; end with 45 PUs total

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: 270BC, version: 1.5

    Game History

    Round: 5

    Combat Move - Seleucid
                1 hoplite and 8 peltastss moved from Antioch to Damascus
                1 hoplite moved from Attalia to Sardis
                      Seleucid take Sardis from GreekCityStates
                1 bireme moved from SZ 61 to SZ 62
                4 biremes and 3 triremes moved from SZ 61 to SZ 60

    Purchase Units - Seleucid
                Seleucid buy 1 bireme, 4 cavalrys, 2 hoplites, 2 legionaires and 9 peltastss; Remaining resources: 1 PUs;

    Combat - Seleucid
                Battle in Damascus
                    Seleucid attack with 1 hoplite and 8 peltastss
                    Egypt defend with 2 axemen and 1 spearman
                        Seleucid roll dice for 1 hoplite and 8 peltastss in Damascus, round 2 :  1/9 hits
                        Egypt roll dice for 2 axemen and 1 spearman in Damascus, round 2 :  1/3 hits
                        1 axeman owned by the Egypt and 1 peltasts owned by the Seleucid lost in Damascus
                        Seleucid roll dice for 1 hoplite and 7 peltastss in Damascus, round 3 :  0/8 hits
                        Egypt roll dice for 1 axeman and 1 spearman in Damascus, round 3 :  0/2 hits
                        Seleucid roll dice for 1 hoplite and 7 peltastss in Damascus, round 4 :  2/8 hits
                        Egypt roll dice for 1 axeman and 1 spearman in Damascus, round 4 :  1/2 hits
                        1 spearman owned by the Egypt, 1 axeman owned by the Egypt and 1 peltasts owned by the Seleucid lost in Damascus
                    Seleucid win, taking Damascus from Egypt with 1 hoplite and 6 peltastss remaining. Battle score for attacker is 5
                    Casualties for Egypt: 2 axemen and 1 spearman
                    Casualties for Seleucid: 2 peltastss

    Non Combat Move - Seleucid
                2 hoplites and 3 legionaires moved from Edessa to Hatra
                1 hoplite and 1 peltasts moved from Salamis to SZ 60
                1 hoplite and 1 peltasts moved from SZ 60 to Sidon

    Place Units - Seleucid
                4 cavalrys placed in Edessa
                1 hoplite, 1 legionaire and 9 peltastss placed in Antioch
                1 hoplite placed in Edessa
                Seleucid undo move 2.
                1 bireme placed in SZ 61
                1 hoplite and 9 peltastss placed in Antioch
                Seleucid undo move 1.
                4 cavalrys placed in Edessa
                Seleucid undo move 3.
                1 hoplite, 2 legionaires and 7 peltastss placed in Antioch
                2 peltastss were produced but were not placed

    Turn Complete - Seleucid
                Seleucid collect 60 PUs; end with 61 PUs total

    Territory Summary for Seleucid :

    Damascus : 1 hoplite and 6 peltastss
        Edessa : 4 cavalrys, 1 city and 1 hoplite
        Salamis : 1 flag, 1 peltasts
        Antioch : 1 city, 1 hoplite, 2 legionaires and 7 peltastss
        SZ 61 : 1 bireme
        SZ 62 : 1 bireme
        Sardis : 1 hoplite
        SZ 60 : 4 biremes and 3 triremes
        Hatra : 14 hoplites, 10 legionaires and 14 peltastss
        Sidon : 1 flag, 3 cataphracts, 6 cavalrys, 4 hoplites, 6 legionaires and 2 peltastss

    Production/PUs Summary :

    Carthage : 60 / 61
        RomanRepublic : 66 / 66
        GreekCityStates : 37 / 48
        Macedonia : 31 / 33
        Egypt : 40 / 45
        Seleucid : 60 / 61
        Parthia : 53 / 53
        Numidia : 25 / 46


  • TripleA Move Summary for game: 270BC, version: 1.5

    Game History

    Round: 5

    Combat Move - Parthia
                4 cataphracts, 1 cavalry, 1 horsearcher and 1 spearman moved from Teredon to Vologesia
                2 spearmen moved from Babylon to Vologesia
                7 spearmen moved from Persepolis to Babylon


  • TripleA Turn Summary for game: 270BC, version: 1.5

    Game History

    Round: 5

    Combat Move - Parthia
                4 cataphracts, 1 cavalry, 1 horsearcher and 1 spearman moved from Teredon to Vologesia
                2 spearmen moved from Babylon to Vologesia
                7 spearmen moved from Persepolis to Babylon

    Purchase Units - Parthia
                Parthia buy 10 archers, 1 cavalry, 1 horsearcher and 1 spearman; Remaining resources: 0 PUs;

    Combat - Parthia
                Battle in Vologesia
                    Parthia attack with 4 cataphracts, 1 cavalry, 1 horsearcher and 3 spearmen
                    Neutral defend with 3 spearmen
                    Parthia win, taking Vologesia from Neutral with 4 cataphracts, 1 cavalry, 1 horsearcher and 1 spearman remaining. Battle score for attacker is 3
                    Casualties for Neutral: 3 spearmen
                    Casualties for Parthia: 2 spearmen

    Non Combat Move - Parthia
                3 spearmen moved from Seleucia to Vologesia
                1 archer, 1 cataphract, 2 cavalrys, 2 horsearchers and 2 spearmen moved from Seleucia to Ctesiphon
                1 spearman moved from Seleucia to Ctesiphon

    Place Units - Parthia
                10 archers placed in Seleucia
                1 cavalry, 1 horsearcher and 1 spearman placed in Persepolis

    Turn Complete - Parthia
                Parthia collect 55 PUs; end with 55 PUs total

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: 270BC, version: 1.5

    Game History

    Round: 5

    Combat Move - Numidia
                1 archer, 1 cavalry, 3 spearmen and 3 swordmen moved from Banasa to Volubilis

    Purchase Units - Numidia
                Numidia buy 4 archers; Remaining resources: 30 PUs;

    Combat - Numidia
                Battle in Volubilis
                    Numidia attack with 1 archer, 1 cavalry, 3 spearmen and 3 swordmen
                    Neutral defend with 1 spearman
                        Numidia roll dice for 1 archer, 1 cavalry, 3 spearmen and 3 swordmen in Volubilis, round 2 :  3/8 hits
                        Neutral roll dice for 1 spearman in Volubilis, round 2 :  0/1 hits
                        1 spearman owned by the Neutral lost in Volubilis
                    Numidia win, taking Volubilis from Neutral with 1 archer, 1 cavalry, 3 spearmen and 3 swordmen remaining. Battle score for attacker is 3
                    Casualties for Neutral: 1 spearman

    Non Combat Move - Numidia
                1 bireme moved from SZ 32 to SZ 36
                1 bireme moved from SZ 32 to SZ 36
                1 archer and 2 spearmen moved from Oea to Leptis Magna
                1 archer and 2 spearmen moved from Hippo Regius to Zama

    Place Units - Numidia
                4 archers placed in Leptis Magna

    Turn Complete - Numidia
                Numidia collect 25 PUs; end with 55 PUs total

    Territory Summary for Numidia :

    Oea : 1 flag
        Siga : 1 flag
        Thenae : 1 flag
        Cartenna : 1 flag
        Volubilis : 1 flag, 1 archer, 1 cavalry, 3 spearmen and 3 swordmen
        Sabrata : 1 flag
        Banasa : 1 flag
        Auzia : 1 flag
        SZ 36 : 2 biremes
        Zama : 1 archer and 2 spearmen
        Leptis Magna : 11 archers, 1 city, 2 spearmen and 1 swordman
        Tingis : 1 flag

    Production/PUs Summary :

    Carthage : 60 / 61
        RomanRepublic : 66 / 66
        GreekCityStates : 37 / 48
        Macedonia : 31 / 33
        Egypt : 40 / 45
        Seleucid : 60 / 61
        Parthia : 55 / 55
        Numidia : 25 / 55

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: 270BC, version: 1.5

    Game History

    Round: 6

    Combat Move - Carthage
                1 cavalry, 1 hoplite and 1 warelephant moved from Carthago Nova to Valentia
                1 swordman moved from Castulo to Valentia

    Purchase Units - Carthage
                Carthage buy 1 bireme, 2 cavalrys, 3 hoplites, 2 spearmen, 3 swordmen and 1 trireme; Remaining resources: 1 PUs;

    Combat - Carthage
                Battle in Valentia
                    Carthage attack with 1 cavalry, 1 hoplite, 1 swordman and 1 warelephant
                    Neutral defend with 2 archers
                        Carthage roll dice for 1 cavalry, 1 hoplite, 1 swordman and 1 warelephant in Valentia, round 2 :  1/4 hits
                        Neutral roll dice for 2 archers in Valentia, round 2 :  1/2 hits
                    Units damaged: 1 warelephant owned by the Carthage
                        1 archer owned by the Neutral lost in Valentia
                        Carthage roll dice for 1 cavalry, 1 hoplite, 1 swordman and 1 warelephant in Valentia, round 3 :  2/4 hits
                        Neutral roll dice for 1 archer in Valentia, round 3 :  0/1 hits
                        1 archer owned by the Neutral lost in Valentia
                    Carthage win, taking Valentia from Neutral with 1 cavalry, 1 hoplite, 1 swordman and 1 warelephant remaining. Battle score for attacker is 8
                    Casualties for Neutral: 2 archers

    Non Combat Move - Carthage
                1 spearman moved from Corduba to Castulo
                4 spearmen moved from Corduba to Castulo
                9 biremes and 6 triremes moved from SZ 33 to SZ 36
                5 spearmen moved from Carthago to SZ 36
                5 spearmen moved from SZ 36 to Lilybaeum
                1 cavalry moved from Sabrata to Leptis Magna
                2 spearmen moved from Thenae to Sabrata
                2 hoplites moved from Carthago to Thapsus

    Place Units - Carthage
                1 bireme and 1 trireme placed in SZ 36
                3 hoplites, 2 spearmen and 3 swordmen placed in Carthago
                2 cavalrys placed in Corduba

    Turn Complete - Carthage
                Carthage collect 63 PUs; end with 64 PUs total
                1 unit repaired.

    Territory Summary for Carthage :

    Pax Julia : 1 flag
        Salmantica : 1 flag, 1 swordman
        Caralis : 3 spearmen
        Thapsus : 2 hoplites
        Sabrata : 2 spearmen
        Aleria : 2 spearmen
        Castulo : 1 flag, 5 spearmen
        Carthago : 1 city, 3 hoplites, 2 spearmen, 3 swordmen and 1 warelephant
        SZ 30 : 2 biremes
        SZ 36 : 10 biremes and 7 triremes
        Palma : 1 spearman
        Lilybaeum : 5 hoplites, 5 spearmen and 3 warelephants
        Leptis Magna : 1 cavalry
        Valentia : 1 flag, 1 cavalry, 1 hoplite, 1 swordman and 1 warelephant
        Emerita Augusta : 1 flag, 3 swordmen
        Melita : 1 spearman
        Corduba : 2 cavalrys and 1 city

    Production/PUs Summary :

    Carthage : 63 / 64
        RomanRepublic : 66 / 66
        GreekCityStates : 37 / 48
        Macedonia : 31 / 33
        Egypt : 40 / 45
        Seleucid : 60 / 61
        Parthia : 55 / 55
        Numidia : 25 / 55


  • TripleA Move Summary for game: 270BC, version: 1.5

    Game History

    Round: 6

    Combat Move - RomanRepublic
                1 ballista, 7 legionaires and 3 velitess moved from Barcino to Tarraco
                4 cavalrys, 4 legionaires, 1 onager and 1 velites moved from Patavium to Senio
                2 cavalrys moved from Ariminum to Senio
                4 cavalrys moved from Massilia to Barcino
                2 cavalrys moved from Roma to Genua
                3 velitess moved from Capua to SZ 34
                3 velitess moved from SZ 34 to Messana
                2 biremes moved from SZ 28 to SZ 34


  • TripleA Turn Summary for game: 270BC, version: 1.5

    Game History

    Round: 6

    Combat Move - RomanRepublic
                1 ballista, 7 legionaires and 3 velitess moved from Barcino to Tarraco
                4 cavalrys, 4 legionaires, 1 onager and 1 velites moved from Patavium to Senio
                2 cavalrys moved from Ariminum to Senio
                4 cavalrys moved from Massilia to Barcino
                2 cavalrys moved from Roma to Genua
                3 velitess moved from Capua to SZ 34
                3 velitess moved from SZ 34 to Messana
                2 biremes moved from SZ 28 to SZ 34

    Purchase Units - RomanRepublic
                RomanRepublic buy 8 cavalrys, 1 fort, 3 legionaires, 1 onager and 3 velitess; Remaining resources: 0 PUs;

    Combat - RomanRepublic
                Battle in Tarraco
                    RomanRepublic attack with 1 ballista, 7 legionaires and 3 velitess
                    Neutral defend with 3 axemen and 3 swordmen
                    RomanRepublic win, taking Tarraco from Neutral with 1 ballista and 5 legionaires remaining. Battle score for attacker is 4
                    Casualties for Neutral: 3 axemen and 3 swordmen
                    Casualties for RomanRepublic: 2 legionaires and 3 velitess
                Battle in Senio
                    RomanRepublic attack with 6 cavalrys, 4 legionaires, 1 onager and 1 velites
                    Neutral defend with 3 swordmen
                    RomanRepublic win, taking Senio from Neutral with 6 cavalrys, 4 legionaires and 1 onager remaining. Battle score for attacker is 9
                    Casualties for Neutral: 3 swordmen
                    Casualties for RomanRepublic: 1 velites

    Non Combat Move - RomanRepublic

    Place Units - RomanRepublic
                1 fort placed in Messana
                2 legionaires and 1 onager placed in Messana
                8 cavalrys and 1 velites placed in Roma
                1 legionaire and 2 velitess placed in Massilia
                RomanRepublic undo move 3.
                RomanRepublic undo move 3.
                4 cavalrys placed in Massilia
                4 cavalrys, 1 legionaire and 3 velitess placed in Roma

    Turn Complete - RomanRepublic
                RomanRepublic collect 73 PUs; end with 73 PUs total


  • TripleA Move Summary for game: 270BC, version: 1.5

    Game History

    Round: 6

    Combat Move - GreekCityStates
                3 cavalrys and 2 hoplites moved from Athens to SZ 69
                3 cavalrys and 2 hoplites moved from SZ 69 to Sardis
                2 hoplites moved from Pergamum to Sardis
                2 hoplites and 2 slingerss moved from Athens to Delphi
                2 cavalrys moved from Corinth to Delphi
                1 hoplite moved from Athens to Delphi
                2 cavalrys moved from Corinth to Athens
                1 hoplite moved from Corinth to Athens
                1 slingers moved from Corinth to Athens


  • TripleA Turn Summary for game: 270BC, version: 1.5

    Game History

    Round: 6

    Combat Move - GreekCityStates
                3 cavalrys and 2 hoplites moved from Athens to SZ 69
                3 cavalrys and 2 hoplites moved from SZ 69 to Sardis
                2 hoplites moved from Pergamum to Sardis
                2 hoplites and 2 slingerss moved from Athens to Delphi
                2 cavalrys moved from Corinth to Delphi
                1 hoplite moved from Athens to Delphi
                2 cavalrys moved from Corinth to Athens
                1 hoplite moved from Corinth to Athens
                1 slingers moved from Corinth to Athens

    Purchase Units - GreekCityStates
                GreekCityStates buy 7 cavalrys, 1 city and 1 hoplite; Remaining resources: 0 PUs;

    Combat - GreekCityStates
                Battle in Delphi
                    GreekCityStates attack with 2 cavalrys, 3 hoplites and 2 slingerss
                    Macedonia defend with 2 cavalrys, 1 hoplite and 1 peltasts
                    GreekCityStates win, taking Delphi from Macedonia with 2 cavalrys, 3 hoplites and 1 slingers remaining. Battle score for attacker is 13
                    Casualties for GreekCityStates: 1 slingers
                    Casualties for Macedonia: 2 cavalrys, 1 hoplite and 1 peltasts
                Battle in Sardis
                    GreekCityStates attack with 3 cavalrys and 4 hoplites
                    Seleucid defend with 1 hoplite
                    GreekCityStates win, taking Sardis from Seleucid with 3 cavalrys and 4 hoplites remaining. Battle score for attacker is 5
                    Casualties for Seleucid: 1 hoplite

    Non Combat Move - GreekCityStates

    Place Units - GreekCityStates
                1 city placed in Pergamum
                6 cavalrys and 1 hoplite placed in Athens
                1 cavalry placed in Corinth

    Turn Complete - GreekCityStates
                GreekCityStates collect 48 PUs; end with 48 PUs total

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: 270BC, version: 1.5

    Game History

    Round: 6

    Combat Move - Macedonia
                1 cavalry, 3 peltastss and 3 swordmen moved from Larissa to Delphi
                1 hoplite moved from Dodona to Delphi

    Purchase Units - Macedonia
                Macedonia buy 2 biremes, 1 hoplite, 1 peltasts and 1 trireme; Remaining resources: 0 PUs;

    Combat - Macedonia
                Battle in Delphi
                    Macedonia attack with 1 cavalry, 1 hoplite, 3 peltastss and 3 swordmen
                    GreekCityStates defend with 2 cavalrys, 3 hoplites and 1 slingers
                        Macedonia roll dice for 1 cavalry, 1 hoplite, 3 peltastss and 3 swordmen in Delphi, round 2 :  2/8 hits
                        GreekCityStates roll dice for 2 cavalrys, 3 hoplites and 1 slingers in Delphi, round 2 :  1/6 hits
                        1 slingers owned by the GreekCityStates, 1 cavalry owned by the GreekCityStates and 1 peltasts owned by the Macedonia lost in Delphi
                        Macedonia roll dice for 1 cavalry, 1 hoplite, 2 peltastss and 3 swordmen in Delphi, round 3 :  3/7 hits
                        GreekCityStates roll dice for 1 cavalry and 3 hoplites in Delphi, round 3 :  2/4 hits
                        2 hoplites owned by the GreekCityStates, 1 cavalry owned by the GreekCityStates and 2 peltastss owned by the Macedonia lost in Delphi
                        Macedonia roll dice for 1 cavalry, 1 hoplite and 3 swordmen in Delphi, round 4 :  1/5 hits
                        GreekCityStates roll dice for 1 hoplite in Delphi, round 4 :  1/1 hits
                        1 hoplite owned by the GreekCityStates and 1 cavalry owned by the Macedonia lost in Delphi
                    Macedonia win, taking Delphi from GreekCityStates with 1 hoplite and 3 swordmen remaining. Battle score for attacker is 15
                    Casualties for GreekCityStates: 2 cavalrys, 3 hoplites and 1 slingers
                    Casualties for Macedonia: 1 cavalry and 3 peltastss

    Non Combat Move - Macedonia
                1 hoplite moved from Pella to Dodona

    Place Units - Macedonia
                1 hoplite placed in Thessalonica
                1 peltasts placed in Larissa
                2 biremes and 1 trireme placed in SZ 70

    Turn Complete - Macedonia
                Macedonia collect 31 PUs; end with 31 PUs total

    Territory Summary for Macedonia :

    Thessalonica : 1 city and 4 hoplites
        Larissa : 1 city, 9 hoplites, 5 peltastss and 2 swordmen
        SZ 70 : 2 biremes and 1 trireme
        Delphi : 1 flag, 1 hoplite and 3 swordmen
        Odessus : 1 flag, 1 hoplite
        Dodona : 1 hoplite
        Nicopolis : 1 flag, 1 peltasts

    Production/PUs Summary :

    Carthage : 63 / 64
        RomanRepublic : 73 / 73
        GreekCityStates : 44 / 48
        Macedonia : 31 / 31
        Egypt : 40 / 45
        Seleucid : 53 / 61
        Parthia : 55 / 55
        Numidia : 25 / 55


  • TripleA Move Summary for game: 270BC, version: 1.5

    Game History

    Round: 6

    Combat Move - Egypt
                5 axemen moved from Jerusalem to Aelana

Suggested Topics

  • 15
  • 23
  • 108
  • 56
  • 58
  • 165
  • 142
  • 424
Axis & Allies Boardgaming Custom Painted Miniatures

33

Online

17.9k

Users

40.6k

Topics

1.8m

Posts