38d11c04-02d3-4ad4-b098-78996723c779-dawg-64-v-mike-g40-start-round-5-russia-7.tsvg
270BC dawgoneit v. entek
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TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 5
Combat Move - Carthage
3 warelephants moved from Carthago to SZ 32
3 cavalrys, 7 hoplites, 8 spearmen and 3 swordmen moved from Carthago to SZ 32
9 biremes, 3 cavalrys, 7 hoplites, 8 spearmen, 3 swordmen, 6 triremes and 3 warelephants moved from SZ 32 to SZ 33
3 cavalrys, 7 hoplites, 8 spearmen, 3 swordmen and 3 warelephants moved from SZ 33 to Lilybaeum
1 cavalry moved from Thapsus to Sabrata
1 hoplite moved from Corduba to Carthago Nova
1 swordman moved from Corduba to Castulo
1 warelephant moved from Corduba to Carthago Nova
1 cavalry moved from Corduba to Carthago NovaPurchase Units - Carthage
Carthage buy 2 hoplites, 10 spearmen and 1 warelephant; Remaining resources: 1 PUs;Combat - Carthage
Battle in Lilybaeum
Carthage attack with 3 cavalrys, 7 hoplites, 8 spearmen, 3 swordmen and 3 warelephants
RomanRepublic defend with 11 legionaires and 13 velitess
Carthage roll dice for 3 cavalrys, 7 hoplites, 8 spearmen, 3 swordmen and 3 warelephants in Lilybaeum, round 2 : 8/24 hits
RomanRepublic roll dice for 11 legionaires and 13 velitess in Lilybaeum, round 2 : 10/24 hits
Units damaged: 3 warelephants owned by the Carthage
8 velitess owned by the RomanRepublic and 7 spearmen owned by the Carthage lost in Lilybaeum
Carthage roll dice for 3 cavalrys, 7 hoplites, 1 spearman, 3 swordmen and 3 warelephants in Lilybaeum, round 3 : 3/17 hits
RomanRepublic roll dice for 11 legionaires and 5 velitess in Lilybaeum, round 3 : 4/16 hits
3 cavalrys owned by the Carthage, 3 velitess owned by the RomanRepublic and 1 spearman owned by the Carthage lost in Lilybaeum
Carthage roll dice for 7 hoplites, 3 swordmen and 3 warelephants in Lilybaeum, round 4 : 7/13 hits
RomanRepublic roll dice for 11 legionaires and 2 velitess in Lilybaeum, round 4 : 3/13 hits
2 velitess owned by the RomanRepublic, 3 swordmen owned by the Carthage and 5 legionaires owned by the RomanRepublic lost in Lilybaeum
Carthage roll dice for 7 hoplites and 3 warelephants in Lilybaeum, round 5 : 6/10 hits
RomanRepublic roll dice for 6 legionaires in Lilybaeum, round 5 : 2/6 hits
2 hoplites owned by the Carthage and 6 legionaires owned by the RomanRepublic lost in Lilybaeum
Carthage win, taking Lilybaeum from RomanRepublic with 5 hoplites and 3 warelephants remaining. Battle score for attacker is 25
Casualties for RomanRepublic: 11 legionaires and 13 velitess
Casualties for Carthage: 3 cavalrys, 2 hoplites, 8 spearmen and 3 swordmenNon Combat Move - Carthage
2 spearmen moved from Thapsus to ThenaePlace Units - Carthage
1 hoplite, 5 spearmen and 1 warelephant placed in Carthago
5 spearmen placed in Corduba
1 hoplite placed in CarthagoTurn Complete - Carthage
Carthage collect 60 PUs; end with 61 PUs total
3 units repaired.Territory Summary for Carthage :
Thenae : 2 spearmen
Pax Julia : 1 flag
Salmantica : 1 flag, 1 swordman
Caralis : 3 spearmen
Sabrata : 1 cavalry
Aleria : 2 spearmen
Castulo : 1 flag, 1 swordman
Carthago Nova : 1 cavalry, 1 hoplite and 1 warelephant
Carthago : 1 city, 2 hoplites, 5 spearmen and 1 warelephant
SZ 30 : 2 biremes
SZ 33 : 9 biremes and 6 triremes
Palma : 1 spearman
Lilybaeum : 5 hoplites and 3 warelephants
Emerita Augusta : 1 flag, 3 swordmen
Melita : 1 spearman
Corduba : 1 city and 5 spearmenProduction/PUs Summary :
Carthage : 60 / 61
RomanRepublic : 54 / 59
GreekCityStates : 38 / 38
Macedonia : 31 / 32
Egypt : 40 / 46
Seleucid : 59 / 60
Parthia : 53 / 53
Numidia : 25 / 46 -
this game has been really fun :-)
It totally has. It’s really a different game without any ships that move two and I kinda like how every country has their own special unit.
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TripleA Move Summary for game: 270BC, version: 1.5
Game History
Round: 5
Combat Move - RomanRepublic
1 ballista, 7 legionaires and 3 velitess moved from Narbo to Barcino
4 cavalrys, 4 legionaires, 1 onager and 3 velitess moved from Ariminum to Patavium
2 cavalrys moved from Roma to Ariminum
3 velitess moved from Roma to Capua
1 onager and 1 velites moved from Arretium to Genua -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 5
Combat Move - RomanRepublic
1 ballista, 7 legionaires and 3 velitess moved from Narbo to Barcino
4 cavalrys, 4 legionaires, 1 onager and 3 velitess moved from Ariminum to Patavium
2 cavalrys moved from Roma to Ariminum
3 velitess moved from Roma to Capua
1 onager and 1 velites moved from Arretium to GenuaPurchase Units - RomanRepublic
RomanRepublic buy 2 biremes, 6 cavalrys, 1 fort, 2 legionaires and 1 onager; Remaining resources: 0 PUs;Combat - RomanRepublic
Battle in Patavium
RomanRepublic attack with 4 cavalrys, 4 legionaires, 1 onager and 3 velitess
Neutral defend with 2 archers
RomanRepublic win, taking Patavium from Neutral with 4 cavalrys, 4 legionaires, 1 onager and 1 velites remaining. Battle score for attacker is 2
Casualties for Neutral: 2 archers
Casualties for RomanRepublic: 2 velitess
Battle in Barcino
RomanRepublic attack with 1 ballista, 7 legionaires and 3 velitess
Neutral defend with 1 axeman, 1 cavalry and 3 swordmen
RomanRepublic win, taking Barcino from Neutral with 1 ballista, 7 legionaires and 3 velitess remaining. Battle score for attacker is 19
Casualties for Neutral: 1 axeman, 1 cavalry and 3 swordmenNon Combat Move - RomanRepublic
Place Units - RomanRepublic
2 biremes placed in SZ 28
1 fort, 2 legionaires and 1 onager placed in Messana
4 cavalrys placed in Massilia
2 cavalrys placed in RomaTurn Complete - RomanRepublic
RomanRepublic collect 66 PUs; end with 66 PUs total -
TripleA Move Summary for game: 270BC, version: 1.5
Game History
Round: 5
Combat Move - GreekCityStates
2 hoplites moved from Sardis to Pergamum
1 cavalry and 2 hoplites moved from Athens to Delphi -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 5
Combat Move - GreekCityStates
2 hoplites moved from Sardis to Pergamum
1 cavalry and 2 hoplites moved from Athens to DelphiPurchase Units - GreekCityStates
GreekCityStates buy 4 cavalrys, 1 city, 1 hoplite and 1 slingers; Remaining resources: 0 PUs;Combat - GreekCityStates
Battle in Delphi
GreekCityStates attack with 1 cavalry and 2 hoplites
Macedonia defend with 2 hoplites and 1 peltasts
GreekCityStates win, taking Delphi from Macedonia with 2 hoplites remaining. Battle score for attacker is 8
Casualties for GreekCityStates: 1 cavalry
Casualties for Macedonia: 2 hoplites and 1 peltasts
Battle in Pergamum
GreekCityStates attack with 2 hoplites
Seleucid defend with 1 hoplite
GreekCityStates win, taking Pergamum from Seleucid with 2 hoplites remaining. Battle score for attacker is 5
Casualties for Seleucid: 1 hopliteNon Combat Move - GreekCityStates
3 hoplites and 7 slingerss moved from Corinth to Athens
6 cavalrys moved from Sparta to AthensPlace Units - GreekCityStates
4 cavalrys, 1 hoplite and 1 slingers placed in Corinth
1 city placed in AthensTurn Complete - GreekCityStates
GreekCityStates collect 48 PUs; end with 48 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 5
Combat Move - Macedonia
1 hoplite moved from Thessalonica to Odessus
2 cavalrys moved from Thessalonica to Delphi
1 hoplite and 1 peltasts moved from Larissa to DelphiPurchase Units - Macedonia
Macedonia buy 6 hoplites; Remaining resources: 2 PUs;Combat - Macedonia
Battle in Delphi
Macedonia attack with 2 cavalrys, 1 hoplite and 1 peltasts
GreekCityStates defend with 2 hoplites
Macedonia roll dice for 2 cavalrys, 1 hoplite and 1 peltasts in Delphi, round 2 : 2/4 hits
GreekCityStates roll dice for 2 hoplites in Delphi, round 2 : 0/2 hits
2 hoplites owned by the GreekCityStates lost in Delphi
Macedonia win, taking Delphi from GreekCityStates with 2 cavalrys, 1 hoplite and 1 peltasts remaining. Battle score for attacker is 10
Casualties for GreekCityStates: 2 hoplitesNon Combat Move - Macedonia
1 hoplite moved from Thessalonica to Pella
3 hoplites moved from Thessalonica to Larissa
1 hoplite moved from Thessalonica to DodonaPlace Units - Macedonia
6 hoplites placed in Thessalonica
Macedonia undo move 1.
3 hoplites placed in Thessalonica
3 hoplites placed in LarissaTurn Complete - Macedonia
Macedonia collect 31 PUs; end with 33 PUs totalTerritory Summary for Macedonia :
Pella : 1 hoplite
Thessalonica : 1 city and 3 hoplites
Larissa : 1 cavalry, 1 city, 9 hoplites, 7 peltastss and 5 swordmen
Delphi : 1 flag, 2 cavalrys, 1 hoplite and 1 peltasts
Odessus : 1 flag, 1 hoplite
Dodona : 1 hoplite
Nicopolis : 1 flag, 1 peltastsProduction/PUs Summary :
Carthage : 60 / 61
RomanRepublic : 66 / 66
GreekCityStates : 44 / 48
Macedonia : 31 / 33
Egypt : 40 / 46
Seleucid : 53 / 60
Parthia : 53 / 53
Numidia : 25 / 46 -
TripleA Move Summary for game: 270BC, version: 1.5
Game History
Round: 5
Combat Move - Egypt
8 archers and 10 axemen moved from Berenice to Leptis Magna
2 axemen and 1 spearman moved from Jerusalem to Damascus
3 biremes and 2 triremes moved from SZ 60 to SZ 59 -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 5
Combat Move - Egypt
8 archers and 10 axemen moved from Berenice to Leptis Magna
2 axemen and 1 spearman moved from Jerusalem to Damascus
3 biremes and 2 triremes moved from SZ 60 to SZ 59Purchase Units - Egypt
Egypt buy 4 archers, 6 axemen, 1 chariot and 2 spearmen; Remaining resources: 0 PUs;Combat - Egypt
Battle in Leptis Magna
Egypt attack with 8 archers and 10 axemen
Numidia defend with 6 archers, 7 cavalrys, 1 city, 1 spearman and 1 swordman
4 axemen owned by the Egypt retreated to Berenice
Numidia win with 6 archers and 1 swordman remaining. Battle score for attacker is -19
Casualties for Egypt: 8 archers and 6 axemen
Casualties for Numidia: 7 cavalrys and 1 spearman
Battle in Damascus
Egypt attack with 2 axemen and 1 spearman
Seleucid defend with 1 peltasts
Egypt win, taking Damascus from Seleucid with 2 axemen and 1 spearman remaining. Battle score for attacker is 2
Casualties for Seleucid: 1 peltastsNon Combat Move - Egypt
1 archer and 1 axeman moved from Pharan to Jerusalem
1 archer, 2 axemen and 1 spearman moved from Siwa to Berenice
3 archers and 3 axemen moved from Paraetonium to Siwa
1 chariot moved from Alexandria to Siwa
1 archer and 10 axemen moved from Memphis to Pharan
3 archers and 1 axeman moved from Alexandria to ParaetoniumPlace Units - Egypt
2 archers, 3 axemen, 1 chariot and 1 spearman placed in Memphis
2 archers, 3 axemen and 1 spearman placed in AlexandriaTurn Complete - Egypt
Egypt collect 45 PUs; end with 45 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 5
Combat Move - Seleucid
1 hoplite and 8 peltastss moved from Antioch to Damascus
1 hoplite moved from Attalia to Sardis
Seleucid take Sardis from GreekCityStates
1 bireme moved from SZ 61 to SZ 62
4 biremes and 3 triremes moved from SZ 61 to SZ 60Purchase Units - Seleucid
Seleucid buy 1 bireme, 4 cavalrys, 2 hoplites, 2 legionaires and 9 peltastss; Remaining resources: 1 PUs;Combat - Seleucid
Battle in Damascus
Seleucid attack with 1 hoplite and 8 peltastss
Egypt defend with 2 axemen and 1 spearman
Seleucid roll dice for 1 hoplite and 8 peltastss in Damascus, round 2 : 1/9 hits
Egypt roll dice for 2 axemen and 1 spearman in Damascus, round 2 : 1/3 hits
1 axeman owned by the Egypt and 1 peltasts owned by the Seleucid lost in Damascus
Seleucid roll dice for 1 hoplite and 7 peltastss in Damascus, round 3 : 0/8 hits
Egypt roll dice for 1 axeman and 1 spearman in Damascus, round 3 : 0/2 hits
Seleucid roll dice for 1 hoplite and 7 peltastss in Damascus, round 4 : 2/8 hits
Egypt roll dice for 1 axeman and 1 spearman in Damascus, round 4 : 1/2 hits
1 spearman owned by the Egypt, 1 axeman owned by the Egypt and 1 peltasts owned by the Seleucid lost in Damascus
Seleucid win, taking Damascus from Egypt with 1 hoplite and 6 peltastss remaining. Battle score for attacker is 5
Casualties for Egypt: 2 axemen and 1 spearman
Casualties for Seleucid: 2 peltastssNon Combat Move - Seleucid
2 hoplites and 3 legionaires moved from Edessa to Hatra
1 hoplite and 1 peltasts moved from Salamis to SZ 60
1 hoplite and 1 peltasts moved from SZ 60 to SidonPlace Units - Seleucid
4 cavalrys placed in Edessa
1 hoplite, 1 legionaire and 9 peltastss placed in Antioch
1 hoplite placed in Edessa
Seleucid undo move 2.
1 bireme placed in SZ 61
1 hoplite and 9 peltastss placed in Antioch
Seleucid undo move 1.
4 cavalrys placed in Edessa
Seleucid undo move 3.
1 hoplite, 2 legionaires and 7 peltastss placed in Antioch
2 peltastss were produced but were not placedTurn Complete - Seleucid
Seleucid collect 60 PUs; end with 61 PUs totalTerritory Summary for Seleucid :
Damascus : 1 hoplite and 6 peltastss
Edessa : 4 cavalrys, 1 city and 1 hoplite
Salamis : 1 flag, 1 peltasts
Antioch : 1 city, 1 hoplite, 2 legionaires and 7 peltastss
SZ 61 : 1 bireme
SZ 62 : 1 bireme
Sardis : 1 hoplite
SZ 60 : 4 biremes and 3 triremes
Hatra : 14 hoplites, 10 legionaires and 14 peltastss
Sidon : 1 flag, 3 cataphracts, 6 cavalrys, 4 hoplites, 6 legionaires and 2 peltastssProduction/PUs Summary :
Carthage : 60 / 61
RomanRepublic : 66 / 66
GreekCityStates : 37 / 48
Macedonia : 31 / 33
Egypt : 40 / 45
Seleucid : 60 / 61
Parthia : 53 / 53
Numidia : 25 / 46 -
TripleA Move Summary for game: 270BC, version: 1.5
Game History
Round: 5
Combat Move - Parthia
4 cataphracts, 1 cavalry, 1 horsearcher and 1 spearman moved from Teredon to Vologesia
2 spearmen moved from Babylon to Vologesia
7 spearmen moved from Persepolis to Babylon -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 5
Combat Move - Parthia
4 cataphracts, 1 cavalry, 1 horsearcher and 1 spearman moved from Teredon to Vologesia
2 spearmen moved from Babylon to Vologesia
7 spearmen moved from Persepolis to BabylonPurchase Units - Parthia
Parthia buy 10 archers, 1 cavalry, 1 horsearcher and 1 spearman; Remaining resources: 0 PUs;Combat - Parthia
Battle in Vologesia
Parthia attack with 4 cataphracts, 1 cavalry, 1 horsearcher and 3 spearmen
Neutral defend with 3 spearmen
Parthia win, taking Vologesia from Neutral with 4 cataphracts, 1 cavalry, 1 horsearcher and 1 spearman remaining. Battle score for attacker is 3
Casualties for Neutral: 3 spearmen
Casualties for Parthia: 2 spearmenNon Combat Move - Parthia
3 spearmen moved from Seleucia to Vologesia
1 archer, 1 cataphract, 2 cavalrys, 2 horsearchers and 2 spearmen moved from Seleucia to Ctesiphon
1 spearman moved from Seleucia to CtesiphonPlace Units - Parthia
10 archers placed in Seleucia
1 cavalry, 1 horsearcher and 1 spearman placed in PersepolisTurn Complete - Parthia
Parthia collect 55 PUs; end with 55 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 5
Combat Move - Numidia
1 archer, 1 cavalry, 3 spearmen and 3 swordmen moved from Banasa to VolubilisPurchase Units - Numidia
Numidia buy 4 archers; Remaining resources: 30 PUs;Combat - Numidia
Battle in Volubilis
Numidia attack with 1 archer, 1 cavalry, 3 spearmen and 3 swordmen
Neutral defend with 1 spearman
Numidia roll dice for 1 archer, 1 cavalry, 3 spearmen and 3 swordmen in Volubilis, round 2 : 3/8 hits
Neutral roll dice for 1 spearman in Volubilis, round 2 : 0/1 hits
1 spearman owned by the Neutral lost in Volubilis
Numidia win, taking Volubilis from Neutral with 1 archer, 1 cavalry, 3 spearmen and 3 swordmen remaining. Battle score for attacker is 3
Casualties for Neutral: 1 spearmanNon Combat Move - Numidia
1 bireme moved from SZ 32 to SZ 36
1 bireme moved from SZ 32 to SZ 36
1 archer and 2 spearmen moved from Oea to Leptis Magna
1 archer and 2 spearmen moved from Hippo Regius to ZamaPlace Units - Numidia
4 archers placed in Leptis MagnaTurn Complete - Numidia
Numidia collect 25 PUs; end with 55 PUs totalTerritory Summary for Numidia :
Oea : 1 flag
Siga : 1 flag
Thenae : 1 flag
Cartenna : 1 flag
Volubilis : 1 flag, 1 archer, 1 cavalry, 3 spearmen and 3 swordmen
Sabrata : 1 flag
Banasa : 1 flag
Auzia : 1 flag
SZ 36 : 2 biremes
Zama : 1 archer and 2 spearmen
Leptis Magna : 11 archers, 1 city, 2 spearmen and 1 swordman
Tingis : 1 flagProduction/PUs Summary :
Carthage : 60 / 61
RomanRepublic : 66 / 66
GreekCityStates : 37 / 48
Macedonia : 31 / 33
Egypt : 40 / 45
Seleucid : 60 / 61
Parthia : 55 / 55
Numidia : 25 / 55 -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 6
Combat Move - Carthage
1 cavalry, 1 hoplite and 1 warelephant moved from Carthago Nova to Valentia
1 swordman moved from Castulo to ValentiaPurchase Units - Carthage
Carthage buy 1 bireme, 2 cavalrys, 3 hoplites, 2 spearmen, 3 swordmen and 1 trireme; Remaining resources: 1 PUs;Combat - Carthage
Battle in Valentia
Carthage attack with 1 cavalry, 1 hoplite, 1 swordman and 1 warelephant
Neutral defend with 2 archers
Carthage roll dice for 1 cavalry, 1 hoplite, 1 swordman and 1 warelephant in Valentia, round 2 : 1/4 hits
Neutral roll dice for 2 archers in Valentia, round 2 : 1/2 hits
Units damaged: 1 warelephant owned by the Carthage
1 archer owned by the Neutral lost in Valentia
Carthage roll dice for 1 cavalry, 1 hoplite, 1 swordman and 1 warelephant in Valentia, round 3 : 2/4 hits
Neutral roll dice for 1 archer in Valentia, round 3 : 0/1 hits
1 archer owned by the Neutral lost in Valentia
Carthage win, taking Valentia from Neutral with 1 cavalry, 1 hoplite, 1 swordman and 1 warelephant remaining. Battle score for attacker is 8
Casualties for Neutral: 2 archersNon Combat Move - Carthage
1 spearman moved from Corduba to Castulo
4 spearmen moved from Corduba to Castulo
9 biremes and 6 triremes moved from SZ 33 to SZ 36
5 spearmen moved from Carthago to SZ 36
5 spearmen moved from SZ 36 to Lilybaeum
1 cavalry moved from Sabrata to Leptis Magna
2 spearmen moved from Thenae to Sabrata
2 hoplites moved from Carthago to ThapsusPlace Units - Carthage
1 bireme and 1 trireme placed in SZ 36
3 hoplites, 2 spearmen and 3 swordmen placed in Carthago
2 cavalrys placed in CordubaTurn Complete - Carthage
Carthage collect 63 PUs; end with 64 PUs total
1 unit repaired.Territory Summary for Carthage :
Pax Julia : 1 flag
Salmantica : 1 flag, 1 swordman
Caralis : 3 spearmen
Thapsus : 2 hoplites
Sabrata : 2 spearmen
Aleria : 2 spearmen
Castulo : 1 flag, 5 spearmen
Carthago : 1 city, 3 hoplites, 2 spearmen, 3 swordmen and 1 warelephant
SZ 30 : 2 biremes
SZ 36 : 10 biremes and 7 triremes
Palma : 1 spearman
Lilybaeum : 5 hoplites, 5 spearmen and 3 warelephants
Leptis Magna : 1 cavalry
Valentia : 1 flag, 1 cavalry, 1 hoplite, 1 swordman and 1 warelephant
Emerita Augusta : 1 flag, 3 swordmen
Melita : 1 spearman
Corduba : 2 cavalrys and 1 cityProduction/PUs Summary :
Carthage : 63 / 64
RomanRepublic : 66 / 66
GreekCityStates : 37 / 48
Macedonia : 31 / 33
Egypt : 40 / 45
Seleucid : 60 / 61
Parthia : 55 / 55
Numidia : 25 / 55 -
TripleA Move Summary for game: 270BC, version: 1.5
Game History
Round: 6
Combat Move - RomanRepublic
1 ballista, 7 legionaires and 3 velitess moved from Barcino to Tarraco
4 cavalrys, 4 legionaires, 1 onager and 1 velites moved from Patavium to Senio
2 cavalrys moved from Ariminum to Senio
4 cavalrys moved from Massilia to Barcino
2 cavalrys moved from Roma to Genua
3 velitess moved from Capua to SZ 34
3 velitess moved from SZ 34 to Messana
2 biremes moved from SZ 28 to SZ 34 -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 6
Combat Move - RomanRepublic
1 ballista, 7 legionaires and 3 velitess moved from Barcino to Tarraco
4 cavalrys, 4 legionaires, 1 onager and 1 velites moved from Patavium to Senio
2 cavalrys moved from Ariminum to Senio
4 cavalrys moved from Massilia to Barcino
2 cavalrys moved from Roma to Genua
3 velitess moved from Capua to SZ 34
3 velitess moved from SZ 34 to Messana
2 biremes moved from SZ 28 to SZ 34Purchase Units - RomanRepublic
RomanRepublic buy 8 cavalrys, 1 fort, 3 legionaires, 1 onager and 3 velitess; Remaining resources: 0 PUs;Combat - RomanRepublic
Battle in Tarraco
RomanRepublic attack with 1 ballista, 7 legionaires and 3 velitess
Neutral defend with 3 axemen and 3 swordmen
RomanRepublic win, taking Tarraco from Neutral with 1 ballista and 5 legionaires remaining. Battle score for attacker is 4
Casualties for Neutral: 3 axemen and 3 swordmen
Casualties for RomanRepublic: 2 legionaires and 3 velitess
Battle in Senio
RomanRepublic attack with 6 cavalrys, 4 legionaires, 1 onager and 1 velites
Neutral defend with 3 swordmen
RomanRepublic win, taking Senio from Neutral with 6 cavalrys, 4 legionaires and 1 onager remaining. Battle score for attacker is 9
Casualties for Neutral: 3 swordmen
Casualties for RomanRepublic: 1 velitesNon Combat Move - RomanRepublic
Place Units - RomanRepublic
1 fort placed in Messana
2 legionaires and 1 onager placed in Messana
8 cavalrys and 1 velites placed in Roma
1 legionaire and 2 velitess placed in Massilia
RomanRepublic undo move 3.
RomanRepublic undo move 3.
4 cavalrys placed in Massilia
4 cavalrys, 1 legionaire and 3 velitess placed in RomaTurn Complete - RomanRepublic
RomanRepublic collect 73 PUs; end with 73 PUs total -
TripleA Move Summary for game: 270BC, version: 1.5
Game History
Round: 6
Combat Move - GreekCityStates
3 cavalrys and 2 hoplites moved from Athens to SZ 69
3 cavalrys and 2 hoplites moved from SZ 69 to Sardis
2 hoplites moved from Pergamum to Sardis
2 hoplites and 2 slingerss moved from Athens to Delphi
2 cavalrys moved from Corinth to Delphi
1 hoplite moved from Athens to Delphi
2 cavalrys moved from Corinth to Athens
1 hoplite moved from Corinth to Athens
1 slingers moved from Corinth to Athens -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 6
Combat Move - GreekCityStates
3 cavalrys and 2 hoplites moved from Athens to SZ 69
3 cavalrys and 2 hoplites moved from SZ 69 to Sardis
2 hoplites moved from Pergamum to Sardis
2 hoplites and 2 slingerss moved from Athens to Delphi
2 cavalrys moved from Corinth to Delphi
1 hoplite moved from Athens to Delphi
2 cavalrys moved from Corinth to Athens
1 hoplite moved from Corinth to Athens
1 slingers moved from Corinth to AthensPurchase Units - GreekCityStates
GreekCityStates buy 7 cavalrys, 1 city and 1 hoplite; Remaining resources: 0 PUs;Combat - GreekCityStates
Battle in Delphi
GreekCityStates attack with 2 cavalrys, 3 hoplites and 2 slingerss
Macedonia defend with 2 cavalrys, 1 hoplite and 1 peltasts
GreekCityStates win, taking Delphi from Macedonia with 2 cavalrys, 3 hoplites and 1 slingers remaining. Battle score for attacker is 13
Casualties for GreekCityStates: 1 slingers
Casualties for Macedonia: 2 cavalrys, 1 hoplite and 1 peltasts
Battle in Sardis
GreekCityStates attack with 3 cavalrys and 4 hoplites
Seleucid defend with 1 hoplite
GreekCityStates win, taking Sardis from Seleucid with 3 cavalrys and 4 hoplites remaining. Battle score for attacker is 5
Casualties for Seleucid: 1 hopliteNon Combat Move - GreekCityStates
Place Units - GreekCityStates
1 city placed in Pergamum
6 cavalrys and 1 hoplite placed in Athens
1 cavalry placed in CorinthTurn Complete - GreekCityStates
GreekCityStates collect 48 PUs; end with 48 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 6
Combat Move - Macedonia
1 cavalry, 3 peltastss and 3 swordmen moved from Larissa to Delphi
1 hoplite moved from Dodona to DelphiPurchase Units - Macedonia
Macedonia buy 2 biremes, 1 hoplite, 1 peltasts and 1 trireme; Remaining resources: 0 PUs;Combat - Macedonia
Battle in Delphi
Macedonia attack with 1 cavalry, 1 hoplite, 3 peltastss and 3 swordmen
GreekCityStates defend with 2 cavalrys, 3 hoplites and 1 slingers
Macedonia roll dice for 1 cavalry, 1 hoplite, 3 peltastss and 3 swordmen in Delphi, round 2 : 2/8 hits
GreekCityStates roll dice for 2 cavalrys, 3 hoplites and 1 slingers in Delphi, round 2 : 1/6 hits
1 slingers owned by the GreekCityStates, 1 cavalry owned by the GreekCityStates and 1 peltasts owned by the Macedonia lost in Delphi
Macedonia roll dice for 1 cavalry, 1 hoplite, 2 peltastss and 3 swordmen in Delphi, round 3 : 3/7 hits
GreekCityStates roll dice for 1 cavalry and 3 hoplites in Delphi, round 3 : 2/4 hits
2 hoplites owned by the GreekCityStates, 1 cavalry owned by the GreekCityStates and 2 peltastss owned by the Macedonia lost in Delphi
Macedonia roll dice for 1 cavalry, 1 hoplite and 3 swordmen in Delphi, round 4 : 1/5 hits
GreekCityStates roll dice for 1 hoplite in Delphi, round 4 : 1/1 hits
1 hoplite owned by the GreekCityStates and 1 cavalry owned by the Macedonia lost in Delphi
Macedonia win, taking Delphi from GreekCityStates with 1 hoplite and 3 swordmen remaining. Battle score for attacker is 15
Casualties for GreekCityStates: 2 cavalrys, 3 hoplites and 1 slingers
Casualties for Macedonia: 1 cavalry and 3 peltastssNon Combat Move - Macedonia
1 hoplite moved from Pella to DodonaPlace Units - Macedonia
1 hoplite placed in Thessalonica
1 peltasts placed in Larissa
2 biremes and 1 trireme placed in SZ 70Turn Complete - Macedonia
Macedonia collect 31 PUs; end with 31 PUs totalTerritory Summary for Macedonia :
Thessalonica : 1 city and 4 hoplites
Larissa : 1 city, 9 hoplites, 5 peltastss and 2 swordmen
SZ 70 : 2 biremes and 1 trireme
Delphi : 1 flag, 1 hoplite and 3 swordmen
Odessus : 1 flag, 1 hoplite
Dodona : 1 hoplite
Nicopolis : 1 flag, 1 peltastsProduction/PUs Summary :
Carthage : 63 / 64
RomanRepublic : 73 / 73
GreekCityStates : 44 / 48
Macedonia : 31 / 31
Egypt : 40 / 45
Seleucid : 53 / 61
Parthia : 55 / 55
Numidia : 25 / 55 -
TripleA Move Summary for game: 270BC, version: 1.5
Game History
Round: 6
Combat Move - Egypt
5 axemen moved from Jerusalem to Aelana





