Please pull one ANZAC inf from Cairo to Sudan
Thanks
Germany may go
Forgot about the French Dst being able to fight in z41. I’ll roll it here if that’s OK.
my attack:
Rolls: 1@2; Total Hits: 11@2: (1)
your defense
Rolls: 1@2; Total Hits: 01@2: (4)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 2
Combat Move - French
1 cruiser and 1 destroyer moved from 96 Sea Zone to 92 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
Combat - French
Battle in 92 Sea Zone
French attack with 1 cruiser and 1 destroyer
Italians defend with 1 submarine
French win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Non Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from French Central Africa: 1 infantry
EDIT: Adding units owned by French to French Equatorial Africa: 1 infantry
EDIT: Removing units owned by Japanese from 41 Sea Zone: 1 destroyer and 1 transport
EDIT: Adding units owned by French to 41 Sea Zone: 1 destroyer
EDIT: Removing units owned by French from 79 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 1 airfield, 6 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
8 infantry moved from Norway to 113 Sea Zone
9 armour, 2 artilleries and 3 infantry moved from Western Germany to 113 Sea Zone
9 armour, 2 artilleries, 11 infantry and 11 transports moved from 113 Sea Zone to 110 Sea Zone
1 cruiser and 1 submarine moved from 113 Sea Zone to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
9 armour, 2 artilleries and 11 infantry moved from 110 Sea Zone to United Kingdom
2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to United Kingdom
2 fighters moved from Holland Belgium to United Kingdom
scramble?
Nope! Good luck.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 1 airfield, 6 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
8 infantry moved from Norway to 113 Sea Zone
9 armour, 2 artilleries and 3 infantry moved from Western Germany to 113 Sea Zone
9 armour, 2 artilleries, 11 infantry and 11 transports moved from 113 Sea Zone to 110 Sea Zone
1 cruiser and 1 submarine moved from 113 Sea Zone to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
9 armour, 2 artilleries and 11 infantry moved from 110 Sea Zone to United Kingdom
2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to United Kingdom
2 fighters moved from Holland Belgium to United Kingdom
Combat - Germans
Battle in United Kingdom
Germans attack with 9 armour, 2 artilleries, 1 bomber, 3 fighters, 11 infantry and 1 tactical_bomber
French defend with 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 9 infantry and 3 mech_infantrys
Germans captures 29PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 9 armour, 2 artilleries, 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 71
Casualties for Germans: 11 infantry
Casualties for French: 2 infantry
Casualties for British: 5 aaGuns, 1 artillery, 3 fighters, 9 infantry and 3 mech_infantrys
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Holland Belgium
3 fighters and 1 tactical_bomber moved from United Kingdom to Holland Belgium
1 aaGun moved from Holland Belgium to Western Germany
1 aaGun moved from France to Western Germany
1 aaGun, 3 artilleries and 10 infantry moved from Poland to Slovakia Hungary
7 infantry moved from Romania to Slovakia Hungary
1 aaGun moved from Western Germany to Germany
1 mech_infantry moved from Western Germany to Greater Southern Germany
2 mech_infantrys moved from Holland Belgium to Greater Southern Germany
1 bomber moved from United Kingdom to Holland Belgium
Place Units - Germans
6 artilleries and 4 infantry placed in Germany
1 airfield placed in Holland Belgium
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,1,5,6,1
Germans collect 46 PUs (2 lost to blockades); end with 75 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 85 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 3
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Purchase Units - Russians
Russians buy 2 armour and 6 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
1 mech_infantry moved from Novgorod to Finland
Russians take Finland from Germans
1 infantry moved from Baltic States to Poland
Russians take Poland from Germans
1 infantry moved from Bessarabia to Romania
1 infantry moved from Bessarabia to Romania
2 fighters and 1 tactical_bomber moved from Novgorod to Romania
3 artilleries and 10 infantry moved from Baltic States to Eastern Poland
1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland
1 armour, 4 artilleries, 6 infantry and 1 mech_infantry moved from Bessarabia to Eastern Poland
2 armour and 1 mech_infantry moved from Ukraine to Eastern Poland
1 armour moved from Novgorod to Eastern Poland
1 mech_infantry moved from Novgorod to Eastern Poland
1 bomber moved from Novgorod to Germany
2 mech_infantrys moved from Russia to Western Ukraine
Combat - Russians
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Germany causes 6 damage total.
Battle in Romania
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Romania from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Romania to Eastern Poland
2 aaGuns moved from Western Ukraine to Eastern Poland
2 aaGuns moved from Baltic States to Eastern Poland
1 bomber moved from Germany to Eastern Poland
1 artillery and 5 infantry moved from Novgorod to Baltic States
1 armour, 2 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
Place Units - Russians
1 armour and 2 mech_infantrys placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 44 PUs; end with 45 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 50 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 59 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 3
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Purchase Units - Russians
Russians buy 2 armour and 6 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
1 mech_infantry moved from Novgorod to Finland
Russians take Finland from Germans
1 infantry moved from Baltic States to Poland
Russians take Poland from Germans
1 infantry moved from Bessarabia to Romania
1 infantry moved from Bessarabia to Romania
2 fighters and 1 tactical_bomber moved from Novgorod to Romania
3 artilleries and 10 infantry moved from Baltic States to Eastern Poland
1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland
1 armour, 4 artilleries, 6 infantry and 1 mech_infantry moved from Bessarabia to Eastern Poland
2 armour and 1 mech_infantry moved from Ukraine to Eastern Poland
1 armour moved from Novgorod to Eastern Poland
1 mech_infantry moved from Novgorod to Eastern Poland
1 bomber moved from Novgorod to Germany
2 mech_infantrys moved from Russia to Western Ukraine
Combat - Russians
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Germany causes 6 damage total.
Battle in Romania
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Romania from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Romania to Eastern Poland
2 aaGuns moved from Western Ukraine to Eastern Poland
2 aaGuns moved from Baltic States to Eastern Poland
1 bomber moved from Germany to Eastern Poland
1 artillery and 5 infantry moved from Novgorod to Baltic States
1 armour, 2 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
Place Units - Russians
1 armour and 2 mech_infantrys placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 44 PUs; end with 45 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 50 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 59 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 114 Sea Zone: 1 cruiser
EDIT: Adding units owned by Russians to 115 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter, 2 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
2 submarines moved from 6 Sea Zone to 19 Sea Zone
1 armour moved from Malaya to 37 Sea Zone
1 armour and 1 transport moved from 37 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 43 Sea Zone to 41 Sea Zone
1 destroyer moved from 43 Sea Zone to 42 Sea Zone
1 fighter moved from 43 Sea Zone to 45 Sea Zone
1 bomber moved from Siam to 41 Sea Zone
1 bomber moved from Siam to 42 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to Philippines
1 fighter moved from 37 Sea Zone to Philippines
1 tactical_bomber moved from 37 Sea Zone to Philippines
2 battleships and 2 cruisers moved from 37 Sea Zone to 35 Sea Zone
2 carriers moved from 37 Sea Zone to 35 Sea Zone
1 carrier moved from 43 Sea Zone to 35 Sea Zone
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Kweichow
2 fighters and 2 tactical_bombers moved from Jehol to Kweichow
3 fighters and 2 tactical_bombers moved from Jehol to Yunnan
1 fighter moved from Siam to 42 Sea Zone
Combat - Japanese
Battle in Celebes
Battle in 42 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 1 fighter
ANZAC defend with 1 cruiser and 1 destroyer
Japanese win, taking Celebes from Dutch with 1 bomber and 1 fighter remaining. Battle score for attacker is 12
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 cruiser and 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
French defend with 1 destroyer
Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Philippines
Japanese attack with 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Yunnan
Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 armour; Chinese defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -19
Casualties for Japanese: 2 fighters and 1 tactical_bomber
Casualties for British: 1 armour
Casualties for Chinese: 2 infantry
Battle in Kweichow
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
2 fighters and 2 tactical_bombers moved from Kweichow to Kwangsi
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 fighter moved from 45 Sea Zone to Paulau Island
1 fighter moved from Philippines to 35 Sea Zone
2 tactical_bombers moved from Philippines to 35 Sea Zone
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 bomber moved from 42 Sea Zone to Borneo
1 bomber moved from 41 Sea Zone to Borneo
1 fighter moved from Jehol to Japan
2 submarines moved from 20 Sea Zone to 19 Sea Zone
Place Units - Japanese
1 mech_infantry placed in Shantung
1 mech_infantry placed in Kiangsu
2 submarines placed in 19 Sea Zone
2 submarines placed in 19 Sea Zone
1 destroyer placed in 6 Sea Zone
1 fighter placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Siam: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Kwangsi: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3
Japanese collect 51 PUs (4 lost to blockades); end with 51 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 3 fighters and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
3 bombers moved from Eastern United States to 110 Sea Zone
6 fighters and 1 tactical_bomber moved from 7 Sea Zone to 6 Sea Zone
Scrambling? Also, I’m taking out the Celebes Trn with my Dst.
scramble 3 fig z6.
scramble 2 italian fig, 1 german fig z110; cruiser dies last.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 3 fighters and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
3 bombers moved from Eastern United States to 110 Sea Zone
6 fighters and 1 tactical_bomber moved from 7 Sea Zone to 6 Sea Zone
Combat - Americans
Germans scrambles 3 units out of Holland Belgium to defend against the attack in 110 Sea Zone
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 6 Sea Zone
Americans attack with 6 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer and 3 fighters
Americans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 32
Casualties for Japanese: 1 destroyer and 3 fighters
Casualties for Americans: 1 submarine
Battle in 110 Sea Zone
Americans attack with 3 bombers
Germans defend with 1 cruiser, 1 fighter, 2 submarines and 11 transports; Italians defend with 2 fighters
2 submarines owned by the Germans Submerged
Germans win with 1 cruiser, 1 fighter and 11 transports remaining. Battle score for attacker is -16
Casualties for Germans: 1 fighter
Casualties for Italians: 1 fighter
Casualties for Americans: 3 bombers
Moving scrambled unit from 110 Sea Zone back to originating territory: Holland Belgium
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 44 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from 55 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 44 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
3 mech_infantrys moved from Central United States to 101 Sea Zone
3 mech_infantrys and 3 transports moved from 101 Sea Zone to 86 Sea Zone
3 mech_infantrys moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
6 fighters and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 artillery, 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 7 Sea Zone to 25 Sea Zone
1 fighter moved from Western United States to 25 Sea Zone
1 artillery and 1 mech_infantry moved from 25 Sea Zone to Midway
2 infantry moved from 25 Sea Zone to Midway
Place Units - Americans
2 carriers, 1 destroyer and 1 transport placed in 101 Sea Zone
3 fighters placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Shensi
1 infantry moved from Szechwan to Shensi
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Szechwan to Kweichow
2 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 3
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 3
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Holland Belgium to 91 Sea Zone
1 artillery moved from Tunisia to Algeria
Combat - Italians
Battle in 91 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Italians
1 fighter moved from 91 Sea Zone to Algeria
4 aaGuns, 2 armour, 1 artillery and 14 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
3 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Yugoslavia: 3 aaGuns
EDIT: Adding units owned by Italians to Northern Italy: 3 aaGuns
EDIT: Turning off Edit Mode
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4
Italians collect 15 PUs; end with 15 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 3
Combat Move - French
1 cruiser and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory_major and 1 factory_minor; Remaining resources: 76 PUs;
Germans buy 1 destroyer, 2 fighters and 16 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 cruiser and 2 submarines moved from 110 Sea Zone to 91 Sea Zone
1 bomber, 4 fighters and 3 tactical_bombers moved from Holland Belgium to 94 Sea Zone
1 artillery and 2 infantry moved from Slovakia Hungary to Romania
1 artillery moved from United Kingdom to Scotland
Germans take Scotland from British
1 artillery and 1 infantry moved from Germany to Poland
1 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Germany to Poland
Combat - Germans
Battle in 94 Sea Zone
Germans attack with 1 bomber, 4 fighters and 3 tactical_bombers
British defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Germans win with 2 fighters remaining. Battle score for attacker is -8
Casualties for Germans: 1 bomber, 2 fighters and 3 tactical_bombers
Casualties for British: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Battle in 91 Sea Zone
Germans attack with 1 cruiser and 2 submarines
French defend with 1 cruiser and 1 destroyer
Germans win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 14
Casualties for Germans: 1 submarine
Casualties for French: 1 cruiser and 1 destroyer
Battle in Poland
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Poland from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Romania
Germans attack with 1 artillery and 3 infantry
Russians defend with 2 infantry
Germans win, taking Romania from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
2 aaGuns, 4 artilleries and 18 infantry moved from Slovakia Hungary to Germany
3 mech_infantrys moved from Greater Southern Germany to Germany
2 fighters moved from 94 Sea Zone to Algeria
4 armour moved from United Kingdom to 110 Sea Zone
4 armour and 4 transports moved from 110 Sea Zone to 113 Sea Zone
2 infantry moved from Germany to 113 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 armour moved from United Kingdom to 110 Sea Zone
1 armour and 6 transports moved from 110 Sea Zone to 112 Sea Zone
4 armour, 2 infantry and 4 transports moved from 113 Sea Zone to 112 Sea Zone
5 armour, 1 artillery and 2 infantry moved from 112 Sea Zone to Norway
2 aaGuns moved from Western Germany to Germany
Place Units - Germans
3 infantry placed in United Kingdom
2 fighters placed in Western Germany
1 destroyer placed in 112 Sea Zone
10 infantry placed in Germany
3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5
Germans collect 46 PUs (2 lost to blockades); end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 armour and 10 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
1 fighter moved from Eastern Poland to Poland
1 fighter moved from Eastern Poland to Romania
1 tactical_bomber moved from Eastern Poland to Romania
1 armour, 2 infantry and 1 mech_infantry moved from Northwest Persia to Iraq
1 bomber moved from Eastern Poland to Iraq
1 infantry moved from Eastern Poland to Romania
1 infantry moved from Eastern Poland to Romania
1 infantry moved from Eastern Poland to Romania
1 infantry moved from Eastern Poland to Romania
1 artillery moved from Baltic States to Poland
1 infantry moved from Baltic States to Poland
1 infantry moved from Baltic States to Poland
1 infantry moved from Baltic States to Poland
1 infantry moved from Eastern Poland to Slovakia Hungary
1 artillery moved from Eastern Poland to Slovakia Hungary
1 infantry moved from Eastern Poland to Slovakia Hungary
Combat - Russians
Battle in Iraq
Russians attack with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
Russians win, taking Iraq from Neutral_Axis with 1 armour and 1 bomber remaining. Battle score for attacker is -1
Casualties for Neutral_Axis: 3 infantry
Casualties for Russians: 2 infantry and 1 mech_infantry
Battle in Romania
Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians win, taking Romania from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 2 infantry
Battle in Slovakia Hungary
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Slovakia Hungary from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Poland
Russians attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 1 artillery and 2 infantry
Russians win, taking Poland from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Russians
1 fighter moved from Poland to Eastern Poland
1 fighter moved from Romania to Eastern Poland
1 tactical_bomber moved from Romania to Eastern Poland
2 mech_infantrys moved from Western Ukraine to Eastern Poland
1 armour and 2 mech_infantrys moved from Ukraine to Eastern Poland
2 infantry moved from Baltic States to Eastern Poland
1 armour and 2 mech_infantrys moved from Novgorod to Eastern Poland
1 mech_infantry moved from Finland to Novgorod
2 mech_infantrys moved from Russia to Western Ukraine
1 bomber moved from Iraq to Northwest Persia
Place Units - Russians
3 armour placed in Ukraine
10 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 49 PUs; end with 50 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 55 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 70 PUs