• TripleA Turn Summary for game: 270BC, version: 1.5

    Game History

    Round: 2

    Combat Move - Egypt
                2 axemen and 5 spearmen moved from Jerusalem to Sidon
                1 axeman and 1 spearman moved from Pharan to SZ 59
                1 spearman moved from Pharan to SZ 59
                1 axeman, 2 spearmen and 1 trireme moved from SZ 59 to SZ 60
                1 axeman and 2 spearmen moved from SZ 60 to Salamis
                2 archers and 1 spearman moved from Pharan to SZ 58
                1 archer and 1 bireme moved from SZ 58 to SZ 59
                1 bireme and 1 spearman moved from SZ 58 to SZ 59
                1 spearman moved from SZ 59 to Sidon
                1 archer moved from SZ 59 to Sidon
                1 archer, 1 bireme and 1 trireme moved from SZ 58 to SZ 59
                1 archer moved from SZ 59 to Jerusalem
                2 chariots moved from Pharan to Jerusalem
                1 archer, 1 axeman and 1 spearman moved from Paraetonium to Paliurus
                1 archer, 1 axeman and 1 spearman moved from Paraetonium to Siwa

    Purchase Units - Egypt
                Egypt buy 2 archers, 6 axemen, 2 chariots and 3 spearmen; Remaining resources: 0 PUs;

    Combat - Egypt
                Battle in Siwa
                    Egypt attack with 1 archer, 1 axeman and 1 spearman
                    Numidia defend with 1 archer
                    Egypt win, taking Siwa from Numidia with 1 archer and 1 axeman remaining. Battle score for attacker is 1
                    Casualties for Egypt: 1 spearman
                    Casualties for Numidia: 1 archer
                Battle in Sidon
                    Egypt attack with 1 archer, 2 axemen and 6 spearmen
                    Seleucid defend with 1 cavalry, 1 hoplite, 1 legionaire and 1 peltasts
                    Egypt win, taking Sidon from Seleucid with 1 archer, 2 axemen and 2 spearmen remaining. Battle score for attacker is 3
                    Casualties for Egypt: 4 spearmen
                    Casualties for Seleucid: 1 cavalry, 1 hoplite, 1 legionaire and 1 peltasts
                Battle in Salamis
                    Egypt attack with 1 axeman and 2 spearmen
                    Seleucid defend with 1 legionaire
                    Egypt win, taking Salamis from Seleucid with 1 axeman and 1 spearman remaining. Battle score for attacker is 1
                    Casualties for Egypt: 1 spearman
                    Casualties for Seleucid: 1 legionaire
                Battle in Paliurus
                    Egypt attack with 1 archer, 1 axeman and 1 spearman
                    Numidia defend with 1 spearman
                    Egypt win, taking Paliurus from Numidia with 1 archer, 1 axeman and 1 spearman remaining. Battle score for attacker is 3
                    Casualties for Numidia: 1 spearman

    Non Combat Move - Egypt
                2 archers, 5 axemen and 3 spearmen moved from Paraetonium to Paliurus
                5 archers and 4 axemen moved from Alexandria to Paraetonium

    Place Units - Egypt
                1 archer, 2 axemen, 1 chariot and 2 spearmen placed in Alexandria
                1 axeman placed in Alexandria
                1 archer, 3 axemen and 1 spearman placed in Memphis
                Egypt undo move 2.
                1 chariot placed in Alexandria
                1 axeman placed in Memphis

    Turn Complete - Egypt
                Egypt collect 50 PUs; end with 50 PUs total

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: 270BC, version: 1.5

    Game History

    Round: 2

    Combat Move - Seleucid
                1 peltasts moved from Attalia to Sardis
                      Seleucid take Sardis from GreekCityStates
                1 hoplite and 1 peltasts moved from Attalia to SZ 61
                1 hoplite and 1 peltasts moved from SZ 61 to Salamis
                1 cataphract, 1 cavalry, 1 hoplite and 2 legionaires moved from Antioch to Sidon
                2 legionaires moved from Antioch to Sidon

    Purchase Units - Seleucid
                Seleucid buy 2 biremes, 1 cataphract, 2 cavalrys, 1 city, 2 hoplites and 3 legionaires; Remaining resources: 0 PUs;

    Combat - Seleucid
                Battle in Salamis
                    Seleucid attack with 1 hoplite and 1 peltasts
                    Egypt defend with 1 axeman and 1 spearman
                        Seleucid roll dice for 1 hoplite and 1 peltasts in Salamis, round 2 :  0/2 hits
                        Egypt roll dice for 1 axeman and 1 spearman in Salamis, round 2 :  0/2 hits
                        Seleucid roll dice for 1 hoplite and 1 peltasts in Salamis, round 3 :  1/2 hits
                        Egypt roll dice for 1 axeman and 1 spearman in Salamis, round 3 :  0/2 hits
                        1 axeman owned by the Egypt lost in Salamis
                        Seleucid roll dice for 1 hoplite and 1 peltasts in Salamis, round 4 :  0/2 hits
                        Egypt roll dice for 1 spearman in Salamis, round 4 :  0/1 hits
                        Seleucid roll dice for 1 hoplite and 1 peltasts in Salamis, round 5 :  1/2 hits
                        Egypt roll dice for 1 spearman in Salamis, round 5 :  0/1 hits
                        1 spearman owned by the Egypt lost in Salamis
                    Seleucid win, taking Salamis from Egypt with 1 hoplite and 1 peltasts remaining. Battle score for attacker is 6
                    Casualties for Egypt: 1 axeman and 1 spearman
                Battle in Sidon
                    Seleucid attack with 1 cataphract, 1 cavalry, 1 hoplite and 4 legionaires
                    Egypt defend with 1 archer, 2 axemen and 2 spearmen
                        Seleucid roll dice for 1 cataphract, 1 cavalry, 1 hoplite and 4 legionaires in Sidon, round 2 :  2/7 hits
                        Egypt roll dice for 1 archer, 2 axemen and 2 spearmen in Sidon, round 2 :  2/5 hits
                        2 axemen owned by the Egypt, 1 cavalry owned by the Seleucid and 1 legionaire owned by the Seleucid lost in Sidon
                        Seleucid roll dice for 1 cataphract, 1 hoplite and 3 legionaires in Sidon, round 3 :  0/5 hits
                        Egypt roll dice for 1 archer and 2 spearmen in Sidon, round 3 :  1/3 hits
                        1 legionaire owned by the Seleucid lost in Sidon
                        Seleucid roll dice for 1 cataphract, 1 hoplite and 2 legionaires in Sidon, round 4 :  2/4 hits
                        Egypt roll dice for 1 archer and 2 spearmen in Sidon, round 4 :  1/3 hits
                        2 spearmen owned by the Egypt and 1 legionaire owned by the Seleucid lost in Sidon
                        Seleucid roll dice for 1 cataphract, 1 hoplite and 1 legionaire in Sidon, round 5 :  3/3 hits
                        Egypt roll dice for 1 archer in Sidon, round 5 :  0/1 hits
                        1 archer owned by the Egypt lost in Sidon
                    Seleucid win, taking Sidon from Egypt with 1 cataphract, 1 hoplite and 1 legionaire remaining. Battle score for attacker is 0
                    Casualties for Egypt: 1 archer, 2 axemen and 2 spearmen
                    Casualties for Seleucid: 1 cavalry and 3 legionaires

    Non Combat Move - Seleucid
                3 hoplites, 2 legionaires and 2 peltastss moved from Hatra to Emesa
                1 hoplite moved from Attalia to Sardis
                1 cavalry moved from Tarsus to Emesa
                1 hoplite and 1 peltasts moved from Tarsus to Antioch
                1 legionaire moved from Antioch to Sidon
                3 legionaires moved from Antioch to Sidon
                1 peltasts moved from Damascus to Sidon
                1 peltasts moved from Damascus to Sidon

    Place Units - Seleucid
                1 cataphract, 2 cavalrys, 2 hoplites and 3 legionaires placed in Antioch
                1 city placed in Edessa
                2 biremes were produced but were not placed

    Turn Complete - Seleucid
                Seleucid collect 60 PUs; end with 60 PUs total
                Turning on Edit Mode
                EDIT: Adding units owned by Seleucid to SZ 61: 2 biremes
                EDIT: Turning off Edit Mode

    Territory Summary for Seleucid :

    Damascus : 1 cataphract, 3 cavalrys, 6 hoplites, 2 legionaires and 7 peltastss
        Edessa : 1 city
        Salamis : 1 flag, 1 hoplite and 1 peltasts
        Antioch : 1 cataphract, 2 cavalrys, 1 city, 3 hoplites, 3 legionaires and 1 peltasts
        SZ 61 : 3 biremes and 1 trireme
        Sardis : 1 hoplite and 1 peltasts
        Hatra : 1 peltasts
        Sidon : 1 flag, 1 cataphract, 1 hoplite, 5 legionaires and 2 peltastss
        Emesa : 1 cavalry, 3 hoplites, 2 legionaires and 2 peltastss
        Attalia : 1 hoplite

    Production/PUs Summary :

    Carthage : 53 / 53
        RomanRepublic : 52 / 52
        GreekCityStates : 37 / 60
        Macedonia : 31 / 31
        Egypt : 35 / 50
        Seleucid : 60 / 60
        Parthia : 40 / 40
        Numidia : 18 / 22


  • TripleA Move Summary for game: 270BC, version: 1.5

    Game History

    Round: 2

    Combat Move - Parthia
                5 archers, 3 cataphracts, 3 cavalrys and 5 horsearchers moved from Seleucia to Hatra
                2 horsearchers moved from Persepolis to Hatra


  • TripleA Turn Summary for game: 270BC, version: 1.5

    Game History

    Round: 2

    Combat Move - Parthia
                5 archers, 3 cataphracts, 3 cavalrys and 5 horsearchers moved from Seleucia to Hatra
                2 horsearchers moved from Persepolis to Hatra

    Purchase Units - Parthia
                Parthia buy 1 archer, 3 cavalrys, 1 horsearcher and 6 spearmen; Remaining resources: 0 PUs;

    Combat - Parthia
                Battle in Hatra
                    Parthia attack with 5 archers, 3 cataphracts, 3 cavalrys and 7 horsearchers
                    Seleucid defend with 1 peltasts
                    Parthia win, taking Hatra from Seleucid with 5 archers, 3 cataphracts, 3 cavalrys and 7 horsearchers remaining. Battle score for attacker is 2
                    Casualties for Seleucid: 1 peltasts

    Non Combat Move - Parthia
                2 archers and 7 spearmen moved from Ctesiphon to Seleucia
                2 archers and 4 spearmen moved from Susa to Seleucia
                1 cataphract and 1 cavalry moved from Persepolis to Seleucia
                1 archer and 1 spearman moved from Persepolis to Susa

    Place Units - Parthia
                3 cavalrys, 1 horsearcher and 3 spearmen placed in Persepolis
                1 archer and 3 spearmen were produced but were not placed

    Turn Complete - Parthia
                Parthia collect 45 PUs; end with 45 PUs total

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: 270BC, version: 1.5

    Game History

    Round: 2

    Combat Move - Numidia
                3 cavalrys and 2 spearmen moved from Thenae to Sabrata
                1 archer, 5 spearmen and 3 swordmen moved from Auzia to Siga
                1 cavalry moved from Cartenna to Siga
                1 spearman and 1 swordman moved from Leptis Magna to Oea
                1 cavalry moved from Leptis Magna to Oea
                1 cavalry and 2 spearmen moved from Berenice to Siwa

    Purchase Units - Numidia
                Numidia buy 4 swordmen; Remaining resources: 6 PUs;

    Combat - Numidia
                Battle in Oea
                    Numidia attack with 1 cavalry, 1 spearman and 1 swordman
                    Neutral defend with 1 spearman
                        Numidia roll dice for 1 cavalry, 1 spearman and 1 swordman in Oea, round 2 :  0/3 hits
                        Neutral roll dice for 1 spearman in Oea, round 2 :  0/1 hits
                        Numidia roll dice for 1 cavalry, 1 spearman and 1 swordman in Oea, round 3 :  0/3 hits
                        Neutral roll dice for 1 spearman in Oea, round 3 :  0/1 hits
                        Numidia roll dice for 1 cavalry, 1 spearman and 1 swordman in Oea, round 4 :  0/3 hits
                        Neutral roll dice for 1 spearman in Oea, round 4 :  1/1 hits
                        1 spearman owned by the Numidia lost in Oea
                        Numidia roll dice for 1 cavalry and 1 swordman in Oea, round 5 :  0/2 hits
                        Neutral roll dice for 1 spearman in Oea, round 5 :  0/1 hits
                        Numidia roll dice for 1 cavalry and 1 swordman in Oea, round 6 :  1/2 hits
                        Neutral roll dice for 1 spearman in Oea, round 6 :  0/1 hits
                        1 spearman owned by the Neutral lost in Oea
                    Numidia win, taking Oea from Neutral with 1 cavalry and 1 swordman remaining. Battle score for attacker is 0
                    Casualties for Neutral: 1 spearman
                    Casualties for Numidia: 1 spearman
                Battle in Sabrata
                    Numidia attack with 3 cavalrys and 2 spearmen
                    Neutral defend with 1 archer and 1 spearman
                        Numidia roll dice for 3 cavalrys and 2 spearmen in Sabrata, round 2 :  2/5 hits
                        Neutral roll dice for 1 archer and 1 spearman in Sabrata, round 2 :  1/2 hits
                        1 spearman owned by the Neutral, 1 spearman owned by the Numidia and 1 archer owned by the Neutral lost in Sabrata
                    Numidia win, taking Sabrata from Neutral with 3 cavalrys and 1 spearman remaining. Battle score for attacker is 4
                    Casualties for Neutral: 1 archer and 1 spearman
                    Casualties for Numidia: 1 spearman
                Battle in Siga
                    Numidia attack with 1 archer, 1 cavalry, 5 spearmen and 3 swordmen
                    Neutral defend with 2 spearmen
                        Numidia roll dice for 1 archer, 1 cavalry, 5 spearmen and 3 swordmen in Siga, round 2 :  5/10 hits
                        Neutral roll dice for 2 spearmen in Siga, round 2 :  1/2 hits
                        2 spearmen owned by the Neutral and 1 spearman owned by the Numidia lost in Siga
                    Numidia win, taking Siga from Neutral with 1 archer, 1 cavalry, 4 spearmen and 3 swordmen remaining. Battle score for attacker is 3
                    Casualties for Neutral: 2 spearmen
                    Casualties for Numidia: 1 spearman
                Battle in Siwa
                    Numidia attack with 1 cavalry and 2 spearmen
                    Egypt defend with 1 archer and 1 axeman
                        Numidia roll dice for 1 cavalry and 2 spearmen in Siwa, round 2 :  1/3 hits
                        Egypt roll dice for 1 archer and 1 axeman in Siwa, round 2 :  2/2 hits
                        2 spearmen owned by the Numidia and 1 axeman owned by the Egypt lost in Siwa
                    1 cavalry owned by the Numidia retreated to Berenice
                    Egypt win with 1 archer remaining. Battle score for attacker is -3
                    Casualties for Egypt: 1 axeman
                    Casualties for Numidia: 2 spearmen

    Non Combat Move - Numidia
                1 cavalry, 2 spearmen and 1 swordman moved from Leptis Magna to Berenice
                1 archer and 2 spearmen moved from Capsa to Thenae
                1 spearman moved from Igilgili to Cartenna
                2 cavalrys moved from Hippo Regius to Capsa

    Place Units - Numidia
                4 swordmen placed in Leptis Magna

    Turn Complete - Numidia
                Numidia collect 21 PUs; end with 27 PUs total

    Territory Summary for Numidia :

    Oea : 1 flag, 1 cavalry and 1 swordman
        Siga : 1 flag, 1 archer, 1 cavalry, 4 spearmen and 3 swordmen
        Thenae : 1 flag, 1 archer and 2 spearmen
        Berenice : 1 archer, 3 cavalrys, 5 spearmen and 1 swordman
        Cartenna : 1 flag, 1 spearman
        Sabrata : 1 flag, 3 cavalrys and 1 spearman
        Auzia : 1 flag
        SZ 30 : 2 biremes
        Capsa : 2 cavalrys
        Hippo Regius : 1 archer and 2 spearmen
        Leptis Magna : 1 city and 4 swordmen

    Production/PUs Summary :

    Carthage : 53 / 53
        RomanRepublic : 52 / 52
        GreekCityStates : 37 / 60
        Macedonia : 31 / 31
        Egypt : 35 / 50
        Seleucid : 55 / 60
        Parthia : 45 / 45
        Numidia : 21 / 27

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: 270BC, version: 1.5

    Game History

    Round: 3

    Combat Move - Carthage
                2 swordmen moved from Emerita Augusta to Pax Julia
                1 cavalry and 1 swordman moved from Hispatis to Pax Julia

    Purchase Units - Carthage
                Carthage buy 2 biremes, 2 hoplites, 1 spearman, 1 trireme and 1 warelephant; Remaining resources: 0 PUs;

    Combat - Carthage
                Battle in Pax Julia
                    Carthage attack with 1 cavalry and 3 swordmen
                    Neutral defend with 2 swordmen
                        Carthage roll dice for 1 cavalry and 3 swordmen in Pax Julia, round 2 :  2/4 hits
                        Neutral roll dice for 2 swordmen in Pax Julia, round 2 :  1/2 hits
                        2 swordmen owned by the Neutral and 1 cavalry owned by the Carthage lost in Pax Julia
                    Carthage win, taking Pax Julia from Neutral with 3 swordmen remaining. Battle score for attacker is 4
                    Casualties for Neutral: 2 swordmen
                    Casualties for Carthage: 1 cavalry

    Non Combat Move - Carthage
                2 biremes moved from SZ 16 to SZ 29

    Place Units - Carthage
                2 biremes and 1 trireme placed in SZ 32
                2 hoplites, 1 spearman and 1 warelephant placed in Carthago

    Turn Complete - Carthage
                Carthage collect 55 PUs; end with 55 PUs total

    Territory Summary for Carthage :

    Pax Julia : 1 flag, 3 swordmen
        Salmantica : 1 flag
        Caralis : 3 spearmen
        Thapsus : 1 cavalry and 2 spearmen
        Aleria : 2 spearmen
        Castulo : 1 flag, 1 swordman
        Carthago : 3 cavalrys, 1 city, 6 hoplites, 8 spearmen, 2 swordmen and 3 warelephants
        SZ 32 : 8 biremes and 5 triremes
        SZ 29 : 2 biremes
        Palma : 1 spearman
        Emerita Augusta : 1 flag
        Melita : 1 spearman
        Corduba : 1 city

    Production/PUs Summary :

    Carthage : 55 / 55
        RomanRepublic : 52 / 52
        GreekCityStates : 37 / 60
        Macedonia : 31 / 31
        Egypt : 35 / 50
        Seleucid : 55 / 60
        Parthia : 45 / 45
        Numidia : 21 / 27


  • TripleA Move Summary for game: 270BC, version: 1.5

    Game History

    Round: 3

    Combat Move - RomanRepublic
                1 ballista, 7 legionaires and 6 velitess moved from Genua to Massilia


  • TripleA Turn Summary for game: 270BC, version: 1.5

    Game History

    Round: 3

    Combat Move - RomanRepublic
                1 ballista, 7 legionaires and 6 velitess moved from Genua to Massilia

    Purchase Units - RomanRepublic
                RomanRepublic buy 2 biremes, 4 cavalrys, 1 onager, 1 trireme and 1 velites; Remaining resources: 0 PUs;

    Combat - RomanRepublic
                Battle in Massilia
                    RomanRepublic attack with 1 ballista, 7 legionaires and 6 velitess
                    Neutral defend with 1 archer and 4 swordmen
                    RomanRepublic win, taking Massilia from Neutral with 1 ballista, 7 legionaires and 4 velitess remaining. Battle score for attacker is 14
                    Casualties for Neutral: 1 archer and 4 swordmen
                    Casualties for RomanRepublic: 2 velitess

    Non Combat Move - RomanRepublic
                2 cavalrys moved from Roma to Ariminum
                2 legionaires and 2 velitess moved from Arretium to Genua
                1 legionaire and 1 velites moved from Arretium to Ariminum
                2 legionaires, 1 onager and 1 velites moved from Roma to Arretium

    Place Units - RomanRepublic
                2 biremes and 1 trireme placed in SZ 34
                4 cavalrys, 1 onager and 1 velites placed in Roma

    Turn Complete - RomanRepublic
                RomanRepublic collect 56 PUs; end with 56 PUs total


  • TripleA Move Summary for game: 270BC, version: 1.5

    Game History

    Round: 3

    Combat Move - GreekCityStates
                2 hoplites moved from Pergamum to Sardis
                1 hoplite moved from Athens to SZ 69
                2 biremes, 1 hoplite and 2 triremes moved from SZ 69 to SZ 70
                3 cavalrys moved from Sparta to Athens
                3 hoplites moved from Sparta to Corinth
                1 hoplite moved from SZ 70 to Sardis


  • TripleA Turn Summary for game: 270BC, version: 1.5

    Game History

    Round: 3

    Combat Move - GreekCityStates
                2 hoplites moved from Pergamum to Sardis
                1 hoplite moved from Athens to SZ 69
                2 biremes, 1 hoplite and 2 triremes moved from SZ 69 to SZ 70
                3 cavalrys moved from Sparta to Athens
                3 hoplites moved from Sparta to Corinth
                1 hoplite moved from SZ 70 to Sardis

    Purchase Units - GreekCityStates
                GreekCityStates buy 6 cavalrys and 7 hoplites; Remaining resources: 1 PUs;

    Combat - GreekCityStates
                Battle in SZ 70
                    GreekCityStates attack with 2 biremes and 2 triremes
                    Macedonia defend with 2 biremes and 1 trireme
                    GreekCityStates win with 1 bireme and 2 triremes remaining. Battle score for attacker is 19
                    Casualties for Macedonia: 2 biremes and 1 trireme
                    Casualties for GreekCityStates: 1 bireme
                Battle in Sardis
                    GreekCityStates attack with 3 hoplites
                    Seleucid defend with 1 hoplite and 1 peltasts
                    Seleucid win with 1 hoplite remaining. Battle score for attacker is -13
                    Casualties for GreekCityStates: 3 hoplites
                    Casualties for Seleucid: 1 peltasts

    Non Combat Move - GreekCityStates

    Place Units - GreekCityStates
                3 cavalrys and 4 hoplites placed in Corinth
                3 cavalrys and 3 hoplites placed in Sparta

    Turn Complete - GreekCityStates
                GreekCityStates collect 37 PUs; end with 38 PUs total

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: 270BC, version: 1.5

    Game History

    Round: 3

    Combat Move - Macedonia
                1 cavalry, 2 hoplites and 4 peltastss moved from Larissa to Athens
                2 cavalrys and 3 hoplites moved from Odessus to Byzantium
                2 swordmen moved from Thessalonica to Byzantium

    Purchase Units - Macedonia
                Macedonia buy 5 hoplites and 3 peltastss; Remaining resources: 0 PUs;

    Combat - Macedonia
                Battle in Athens
                    Macedonia attack with 1 cavalry, 2 hoplites and 4 peltastss
                    GreekCityStates defend with 3 cavalrys and 2 hoplites
                        Macedonia roll dice for 1 cavalry, 2 hoplites and 4 peltastss in Athens, round 2 :  2/7 hits
                        GreekCityStates roll dice for 3 cavalrys and 2 hoplites in Athens, round 2 :  1/5 hits
                        2 cavalrys owned by the GreekCityStates and 1 peltasts owned by the Macedonia lost in Athens
                        Macedonia roll dice for 1 cavalry, 2 hoplites and 3 peltastss in Athens, round 3 :  0/6 hits
                        GreekCityStates roll dice for 1 cavalry and 2 hoplites in Athens, round 3 :  1/3 hits
                        1 peltasts owned by the Macedonia lost in Athens
                        Macedonia roll dice for 1 cavalry, 2 hoplites and 2 peltastss in Athens, round 4 :  0/5 hits
                        GreekCityStates roll dice for 1 cavalry and 2 hoplites in Athens, round 4 :  1/3 hits
                        1 peltasts owned by the Macedonia lost in Athens
                        Macedonia roll dice for 1 cavalry, 2 hoplites and 1 peltasts in Athens, round 5 :  1/4 hits
                        GreekCityStates roll dice for 1 cavalry and 2 hoplites in Athens, round 5 :  3/3 hits
                        1 hoplite owned by the Macedonia, 1 cavalry owned by the GreekCityStates, 1 cavalry owned by the Macedonia and 1 peltasts owned by the Macedonia lost in Athens
                    1 hoplite owned by the Macedonia retreated to Larissa
                    GreekCityStates win with 2 hoplites remaining. Battle score for attacker is -5
                    Casualties for GreekCityStates: 3 cavalrys
                    Casualties for Macedonia: 1 cavalry, 1 hoplite and 4 peltastss
                Battle in Byzantium
                    Macedonia attack with 2 cavalrys, 3 hoplites and 2 swordmen
                    Neutral defend with 3 archers, 2 axemen and 4 swordmen
                        Macedonia roll dice for 2 cavalrys, 3 hoplites and 2 swordmen in Byzantium, round 2 :  3/7 hits
                        Neutral roll dice for 3 archers, 2 axemen and 4 swordmen in Byzantium, round 2 :  5/9 hits
                        2 axemen owned by the Neutral, 2 swordmen owned by the Macedonia, 1 hoplite owned by the Macedonia, 1 swordman owned by the Neutral and 2 cavalrys owned by the Macedonia lost in Byzantium
                    2 hoplites owned by the Macedonia retreated to Thessalonica
                    Neutral win with 3 archers and 3 swordmen remaining. Battle score for attacker is -11
                    Casualties for Macedonia: 2 cavalrys, 1 hoplite and 2 swordmen
                    Casualties for Neutral: 2 axemen and 1 swordman

    Non Combat Move - Macedonia
                4 peltastss moved from Thessalonica to Larissa
                1 cavalry moved from Pella to Larissa
                1 hoplite moved from Pella to Thessalonica
                1 hoplite moved from Nicopolis to Philippopolis

    Place Units - Macedonia
                3 hoplites and 3 peltastss placed in Larissa
                2 hoplites placed in Thessalonica

    Turn Complete - Macedonia
                Macedonia collect 31 PUs; end with 31 PUs total

    Territory Summary for Macedonia :

    Thessalonica : 1 city and 5 hoplites
        Larissa : 1 cavalry, 1 city, 4 hoplites and 7 peltastss
        Delphi : 1 flag, 2 hoplites and 1 peltasts
        Philippopolis : 1 hoplite
        Odessus : 1 flag
        Nicopolis : 1 flag, 1 peltasts

    Production/PUs Summary :

    Carthage : 55 / 55
        RomanRepublic : 56 / 56
        GreekCityStates : 37 / 38
        Macedonia : 31 / 31
        Egypt : 35 / 50
        Seleucid : 55 / 60
        Parthia : 45 / 45
        Numidia : 21 / 27


  • TripleA Move Summary for game: 270BC, version: 1.5

    Game History

    Round: 3

    Combat Move - Egypt
                3 archers, 6 axemen and 4 spearmen moved from Paliurus to Cyrene
                6 spearmen moved from Jerusalem to SZ 59
                3 biremes, 6 spearmen and 1 trireme moved from SZ 59 to SZ 60
                6 spearmen moved from SZ 60 to Salamis
                1 archer, 3 axemen, 6 chariots and 2 spearmen moved from Jerusalem to Pharan
                1 archer, 4 axemen and 1 spearman moved from Memphis to Pharan
                5 archers and 4 axemen moved from Paraetonium to Paliurus
                1 archer moved from Siwa to Paliurus
                1 archer, 2 axemen and 2 spearmen moved from Alexandria to Paraetonium
                2 chariots moved from Alexandria to Pharan


  • TripleA Turn Summary for game: 270BC, version: 1.5

    Game History

    Round: 3

    Combat Move - Egypt
                3 archers, 6 axemen and 4 spearmen moved from Paliurus to Cyrene
                6 spearmen moved from Jerusalem to SZ 59
                3 biremes, 6 spearmen and 1 trireme moved from SZ 59 to SZ 60
                6 spearmen moved from SZ 60 to Salamis
                1 archer, 3 axemen, 6 chariots and 2 spearmen moved from Jerusalem to Pharan
                1 archer, 4 axemen and 1 spearman moved from Memphis to Pharan
                5 archers and 4 axemen moved from Paraetonium to Paliurus
                1 archer moved from Siwa to Paliurus
                1 archer, 2 axemen and 2 spearmen moved from Alexandria to Paraetonium
                2 chariots moved from Alexandria to Pharan

    Purchase Units - Egypt
                Egypt buy 5 archers, 6 axemen and 2 chariots; Remaining resources: 0 PUs;

    Combat - Egypt
                Battle in Cyrene
                    Egypt attack with 3 archers, 6 axemen and 4 spearmen
                    Neutral defend with 1 archer and 2 spearmen
                    Egypt win, taking Cyrene from Neutral with 3 archers, 6 axemen and 4 spearmen remaining. Battle score for attacker is 10
                    Casualties for Neutral: 1 archer and 2 spearmen
                Battle in Salamis
                    Egypt attack with 6 spearmen
                    Seleucid defend with 1 hoplite and 1 peltasts
                    Egypt win, taking Salamis from Seleucid with 1 spearman remaining. Battle score for attacker is -8
                    Casualties for Egypt: 5 spearmen
                    Casualties for Seleucid: 1 hoplite and 1 peltasts

    Non Combat Move - Egypt

    Place Units - Egypt
                2 chariots placed in Memphis
                4 archers and 5 axemen placed in Alexandria
                1 archer and 1 axeman placed in Memphis

    Turn Complete - Egypt
                Egypt collect 45 PUs; end with 45 PUs total

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: 270BC, version: 1.5

    Game History

    Round: 3

    Combat Move - Seleucid
                1 hoplite moved from Sidon to Jerusalem
                      Seleucid take Jerusalem from Egypt
                1 hoplite moved from Sardis to Pergamum
                      Seleucid take Pergamum from GreekCityStates

    Purchase Units - Seleucid
                Seleucid buy 1 bireme, 5 hoplites, 1 legionaire, 6 peltastss and 1 trireme; Remaining resources: 0 PUs;

    Combat - Seleucid

    Non Combat Move - Seleucid
                1 hoplite moved from Attalia to Sardis
                1 hoplite moved from Antioch to SZ 61
                1 hoplite moved from SZ 61 to Attalia
                1 cataphract, 2 cavalrys, 2 hoplites, 3 legionaires and 1 peltasts moved from Antioch to Edessa
                1 cavalry, 3 hoplites, 2 legionaires and 2 peltastss moved from Emesa to Edessa
                1 cataphract, 3 cavalrys, 6 hoplites, 2 legionaires and 7 peltastss moved from Damascus to Emesa

    Place Units - Seleucid
                1 bireme and 1 trireme placed in SZ 61
                5 hoplites and 1 legionaire placed in Antioch
                5 peltastss placed in Edessa
                Seleucid undo move 3.
                Seleucid undo move 2.
                Seleucid undo move 1.
                1 hoplite and 4 peltastss placed in Edessa
                1 bireme and 1 trireme placed in SZ 61
                4 hoplites, 1 legionaire and 2 peltastss placed in Antioch

    Turn Complete - Seleucid
                Seleucid collect 63 PUs; end with 63 PUs total

    Territory Summary for Seleucid :

    Jerusalem : 1 flag, 1 hoplite
        Pergamum : 1 flag, 1 hoplite
        Edessa : 1 cataphract, 3 cavalrys, 1 city, 6 hoplites, 5 legionaires and 7 peltastss
        Antioch : 1 city, 4 hoplites, 1 legionaire and 2 peltastss
        SZ 61 : 4 biremes and 2 triremes
        Sardis : 1 hoplite
        Sidon : 1 flag, 1 cataphract, 5 legionaires and 2 peltastss
        Emesa : 1 cataphract, 3 cavalrys, 6 hoplites, 2 legionaires and 7 peltastss
        Attalia : 1 hoplite

    Production/PUs Summary :

    Carthage : 55 / 55
        RomanRepublic : 56 / 56
        GreekCityStates : 31 / 38
        Macedonia : 31 / 31
        Egypt : 37 / 45
        Seleucid : 63 / 63
        Parthia : 45 / 45
        Numidia : 21 / 27


  • TripleA Move Summary for game: 270BC, version: 1.5

    Game History

    Round: 3

    Combat Move - Parthia
                5 archers, 3 cataphracts, 3 cavalrys and 7 horsearchers moved from Hatra to Seleucia
                1 archer moved from Seleucia to Hatra
                3 cavalrys, 1 horsearcher and 3 spearmen moved from Persepolis to Babylon
                1 archer and 1 spearman moved from Susa to Babylon
                3 horsearchers and 3 spearmen moved from Seleucia to Babylon
                3 archers moved from Seleucia to Babylon
                2 cataphracts moved from Seleucia to Babylon


  • TripleA Turn Summary for game: 270BC, version: 1.5

    Game History

    Round: 3

    Combat Move - Parthia
                5 archers, 3 cataphracts, 3 cavalrys and 7 horsearchers moved from Hatra to Seleucia
                1 archer moved from Seleucia to Hatra
                3 cavalrys, 1 horsearcher and 3 spearmen moved from Persepolis to Babylon
                1 archer and 1 spearman moved from Susa to Babylon
                3 horsearchers and 3 spearmen moved from Seleucia to Babylon
                3 archers moved from Seleucia to Babylon
                2 cataphracts moved from Seleucia to Babylon

    Purchase Units - Parthia
                Parthia buy 2 cataphracts, 1 cavalry, 1 city, 1 horsearcher and 2 spearmen; Remaining resources: 0 PUs;

    Combat - Parthia
                Battle in Babylon
                    Parthia attack with 4 archers, 2 cataphracts, 3 cavalrys, 4 horsearchers and 7 spearmen
                    Neutral defend with 3 archers and 7 spearmen
                    Parthia win, taking Babylon from Neutral with 4 archers, 2 cataphracts, 3 cavalrys, 4 horsearchers and 2 spearmen remaining. Battle score for attacker is 18
                    Casualties for Neutral: 3 archers and 7 spearmen
                    Casualties for Parthia: 5 spearmen

    Non Combat Move - Parthia

    Place Units - Parthia
                1 city placed in Seleucia
                2 cataphracts, 1 cavalry, 1 horsearcher and 2 spearmen placed in Persepolis

    Turn Complete - Parthia
                Parthia collect 53 PUs; end with 53 PUs total

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: 270BC, version: 1.5

    Game History

    Round: 3

    Combat Move - Numidia
                1 archer, 1 cavalry, 4 spearmen and 3 swordmen moved from Siga to Tingis
                1 spearman moved from Berenice to Siwa
                      Numidia take Siwa from Egypt

    Purchase Units - Numidia
                Numidia buy 2 archers and 2 cavalrys; Remaining resources: 11 PUs;

    Combat - Numidia
                Battle in Tingis
                    Numidia attack with 1 archer, 1 cavalry, 4 spearmen and 3 swordmen
                    Neutral defend with 1 archer, 2 cavalrys and 1 spearman
                        Numidia roll dice for 1 archer, 1 cavalry, 4 spearmen and 3 swordmen in Tingis, round 2 :  2/9 hits
                        Neutral roll dice for 1 archer, 2 cavalrys and 1 spearman in Tingis, round 2 :  1/4 hits
                        1 spearman owned by the Numidia and 2 cavalrys owned by the Neutral lost in Tingis
                        Numidia roll dice for 1 archer, 1 cavalry, 3 spearmen and 3 swordmen in Tingis, round 3 :  1/8 hits
                        Neutral roll dice for 1 archer and 1 spearman in Tingis, round 3 :  0/2 hits
                        1 spearman owned by the Neutral lost in Tingis
                        Numidia roll dice for 1 archer, 1 cavalry, 3 spearmen and 3 swordmen in Tingis, round 4 :  3/8 hits
                        Neutral roll dice for 1 archer in Tingis, round 4 :  1/1 hits
                        1 spearman owned by the Numidia and 1 archer owned by the Neutral lost in Tingis
                    Numidia win, taking Tingis from Neutral with 1 archer, 1 cavalry, 2 spearmen and 3 swordmen remaining. Battle score for attacker is 9
                    Casualties for Neutral: 1 archer, 2 cavalrys and 1 spearman
                    Casualties for Numidia: 2 spearmen

    Non Combat Move - Numidia
                1 spearman moved from Cartenna to Siga
                2 cavalrys moved from Capsa to Sabrata
                4 swordmen moved from Leptis Magna to Berenice
                1 cavalry moved from Oea to Berenice
                1 swordman moved from Oea to Leptis Magna
                3 cavalrys moved from Sabrata to Leptis Magna
                1 spearman moved from Sabrata to Oea
                1 archer moved from Thenae to Sabrata
                2 spearmen moved from Thenae to Sabrata
                2 biremes moved from SZ 30 to SZ 31

    Place Units - Numidia
                2 archers and 2 cavalrys placed in Leptis Magna

    Turn Complete - Numidia
                Numidia collect 26 PUs; end with 37 PUs total

    Territory Summary for Numidia :

    Oea : 1 flag, 1 spearman
        Siwa : 1 spearman
        Siga : 1 flag, 1 spearman
        Thenae : 1 flag
        Berenice : 1 archer, 4 cavalrys, 4 spearmen and 5 swordmen
        Cartenna : 1 flag
        Sabrata : 1 flag, 1 archer, 2 cavalrys and 2 spearmen
        SZ 31 : 2 biremes
        Auzia : 1 flag
        Hippo Regius : 1 archer and 2 spearmen
        Leptis Magna : 2 archers, 5 cavalrys, 1 city and 1 swordman
        Tingis : 1 flag, 1 archer, 1 cavalry, 2 spearmen and 3 swordmen

    Production/PUs Summary :

    Carthage : 55 / 55
        RomanRepublic : 56 / 56
        GreekCityStates : 31 / 38
        Macedonia : 31 / 31
        Egypt : 35 / 45
        Seleucid : 63 / 63
        Parthia : 53 / 53
        Numidia : 26 / 37

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: 270BC, version: 1.5

    Game History

    Round: 4

    Combat Move - Carthage

    Purchase Units - Carthage
                Carthage buy 1 bireme, 1 cavalry, 2 hoplites, 2 swordmen, 1 trireme and 1 warelephant; Remaining resources: 0 PUs;

    Combat - Carthage

    Non Combat Move - Carthage
                1 swordman moved from Castulo to Salmantica
                3 swordmen moved from Pax Julia to Emerita Augusta
                2 biremes moved from SZ 29 to SZ 30

    Place Units - Carthage
                1 bireme and 1 trireme placed in SZ 32
                1 cavalry, 1 hoplite, 1 swordman and 1 warelephant placed in Corduba
                1 hoplite and 1 swordman placed in Carthago

    Turn Complete - Carthage
                Carthage collect 55 PUs; end with 55 PUs total

    Territory Summary for Carthage :

    Pax Julia : 1 flag
        Salmantica : 1 flag, 1 swordman
        Caralis : 3 spearmen
        Thapsus : 1 cavalry and 2 spearmen
        Aleria : 2 spearmen
        Castulo : 1 flag
        Carthago : 3 cavalrys, 1 city, 7 hoplites, 8 spearmen, 3 swordmen and 3 warelephants
        SZ 30 : 2 biremes
        SZ 32 : 9 biremes and 6 triremes
        Palma : 1 spearman
        Emerita Augusta : 1 flag, 3 swordmen
        Melita : 1 spearman
        Corduba : 1 cavalry, 1 city, 1 hoplite, 1 swordman and 1 warelephant

    Production/PUs Summary :

    Carthage : 55 / 55
        RomanRepublic : 56 / 56
        GreekCityStates : 31 / 38
        Macedonia : 31 / 31
        Egypt : 35 / 45
        Seleucid : 63 / 63
        Parthia : 53 / 53
        Numidia : 26 / 37


  • TripleA Move Summary for game: 270BC, version: 1.5

    Game History

    Round: 4

    Combat Move - RomanRepublic
                2 cavalrys, 1 legionaire and 1 velites moved from Ariminum to Patavium
                1 ballista, 7 legionaires and 4 velitess moved from Massilia to Narbo


  • TripleA Turn Summary for game: 270BC, version: 1.5

    Game History

    Round: 4

    Combat Move - RomanRepublic
                2 cavalrys, 1 legionaire and 1 velites moved from Ariminum to Patavium
                1 ballista, 7 legionaires and 4 velitess moved from Massilia to Narbo

    Purchase Units - RomanRepublic
                RomanRepublic buy 3 biremes, 2 cavalrys, 1 city and 4 velitess; Remaining resources: 0 PUs;

    Combat - RomanRepublic
                Battle in Patavium
                    RomanRepublic attack with 2 cavalrys, 1 legionaire and 1 velites
                    Neutral defend with 2 archers
                    Neutral win with 2 archers remaining. Battle score for attacker is -15
                    Casualties for RomanRepublic: 2 cavalrys, 1 legionaire and 1 velites
                Battle in Narbo
                    RomanRepublic attack with 1 ballista, 7 legionaires and 4 velitess
                    Neutral defend with 1 cavalry and 2 swordmen
                    RomanRepublic win, taking Narbo from Neutral with 1 ballista, 7 legionaires and 3 velitess remaining. Battle score for attacker is 9
                    Casualties for Neutral: 1 cavalry and 2 swordmen
                    Casualties for RomanRepublic: 1 velites

    Non Combat Move - RomanRepublic
                2 legionaires, 1 onager and 1 velites moved from Arretium to Ariminum
                2 legionaires and 2 velitess moved from Genua to Ariminum
                4 cavalrys moved from Roma to Ariminum
                1 onager and 1 velites moved from Roma to Arretium

    Place Units - RomanRepublic
                1 city placed in Massilia
                3 biremes placed in SZ 34
                1 velites placed in Messana
                2 cavalrys and 3 velitess placed in Roma

    Turn Complete - RomanRepublic
                RomanRepublic collect 59 PUs; end with 59 PUs total

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