@mike64 I had edited that tank out of Denmark on Japan’s turn, but it’s back in Denmark. When I do Germany I’m going to edit back to W Germany.
270BC dawgoneit v. entek
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TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 1
Combat Move - Parthia
3 archers, 1 cataphract, 1 cavalry, 1 horsearcher and 7 spearmen moved from Ctesiphon to Seleucia
3 archers, 1 cataphract, 1 cavalry, 1 horsearcher and 7 spearmen moved from Susa to Seleucia
2 horsearchers moved from Cyropolis to Seleucia
1 cataphract and 1 cavalry moved from Persepolis to Seleucia
1 horsearcher moved from Ecbatana to SeleuciaPurchase Units - Parthia
Parthia buy 1 archer, 1 cataphract, 1 cavalry, 2 horsearchers and 1 spearman; Remaining resources: 0 PUs;Combat - Parthia
Battle in Seleucia
Parthia attack with 6 archers, 3 cataphracts, 3 cavalrys, 5 horsearchers and 14 spearmen
Seleucid defend with 3 cataphracts, 3 cavalrys, 5 hoplites, 2 legionaires and 7 peltastss
Parthia win, taking Seleucia from Seleucid with 5 archers, 3 cataphracts, 3 cavalrys and 5 horsearchers remaining. Battle score for attacker is 34
Casualties for Seleucid: 3 cataphracts, 3 cavalrys, 5 hoplites, 2 legionaires and 7 peltastss
Casualties for Parthia: 1 archer and 14 spearmenNon Combat Move - Parthia
2 archers and 4 spearmen moved from Persepolis to Susa
1 archer and 4 spearmen moved from Ecbatana to Ctesiphon
1 archer and 3 spearmen moved from Cyropolis to CtesiphonPlace Units - Parthia
1 archer, 1 cataphract, 1 cavalry, 2 horsearchers and 1 spearman placed in PersepolisTurn Complete - Parthia
Parthia collect 40 PUs; end with 40 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 1
Combat Move - Numidia
3 spearmen moved from Capsa to Thenae
1 cavalry moved from Zama to Thenae
1 cavalry moved from Zama to Thenae
2 cavalrys moved from Cirta to Cartenna
2 cavalrys and 1 spearman moved from Igilgili to Cartenna
1 archer, 5 spearmen and 3 swordmen moved from Cirta to Auzia
2 cavalrys moved from Leptis Magna to Cyrene
1 cavalry moved from Berenice to Cyrene
1 spearman moved from Berenice to CyrenePurchase Units - Numidia
Numidia buy 2 cavalrys and 2 swordmen; Remaining resources: 1 PUs;Combat - Numidia
Battle in Auzia
Numidia attack with 1 archer, 5 spearmen and 3 swordmen
Neutral defend with 1 spearman
Numidia roll dice for 1 archer, 5 spearmen and 3 swordmen in Auzia, round 2 : 1/9 hits
Neutral roll dice for 1 spearman in Auzia, round 2 : 0/1 hits
1 spearman owned by the Neutral lost in Auzia
Numidia win, taking Auzia from Neutral with 1 archer, 5 spearmen and 3 swordmen remaining. Battle score for attacker is 3
Casualties for Neutral: 1 spearman
Battle in Cartenna
Numidia attack with 4 cavalrys and 1 spearman
Neutral defend with 1 archer, 2 cavalrys and 1 spearman
Numidia roll dice for 4 cavalrys and 1 spearman in Cartenna, round 2 : 1/5 hits
Neutral roll dice for 1 archer, 2 cavalrys and 1 spearman in Cartenna, round 2 : 2/4 hits
1 spearman owned by the Numidia, 1 cavalry owned by the Numidia and 1 cavalry owned by the Neutral lost in Cartenna
Numidia roll dice for 3 cavalrys in Cartenna, round 3 : 1/3 hits
Neutral roll dice for 1 archer, 1 cavalry and 1 spearman in Cartenna, round 3 : 0/3 hits
1 cavalry owned by the Neutral lost in Cartenna
Numidia roll dice for 3 cavalrys in Cartenna, round 4 : 2/3 hits
Neutral roll dice for 1 archer and 1 spearman in Cartenna, round 4 : 2/2 hits
1 spearman owned by the Neutral, 1 archer owned by the Neutral and 2 cavalrys owned by the Numidia lost in Cartenna
Numidia win, taking Cartenna from Neutral with 1 cavalry remaining. Battle score for attacker is 0
Casualties for Neutral: 1 archer, 2 cavalrys and 1 spearman
Casualties for Numidia: 3 cavalrys and 1 spearman
Battle in Thenae
Numidia attack with 2 cavalrys and 3 spearmen
Neutral defend with 1 archer and 2 spearmen
Numidia roll dice for 2 cavalrys and 3 spearmen in Thenae, round 2 : 1/5 hits
Neutral roll dice for 1 archer and 2 spearmen in Thenae, round 2 : 1/3 hits
1 spearman owned by the Neutral and 1 spearman owned by the Numidia lost in Thenae
Numidia roll dice for 2 cavalrys and 2 spearmen in Thenae, round 3 : 1/4 hits
Neutral roll dice for 1 archer and 1 spearman in Thenae, round 3 : 0/2 hits
1 spearman owned by the Neutral lost in Thenae
Numidia roll dice for 2 cavalrys and 2 spearmen in Thenae, round 4 : 1/4 hits
Neutral roll dice for 1 archer in Thenae, round 4 : 0/1 hits
1 archer owned by the Neutral lost in Thenae
Numidia win, taking Thenae from Neutral with 2 cavalrys and 2 spearmen remaining. Battle score for attacker is 7
Casualties for Neutral: 1 archer and 2 spearmen
Casualties for Numidia: 1 spearman
Battle in Cyrene
Numidia attack with 3 cavalrys and 1 spearman
Neutral defend with 1 archer and 3 spearmen
Numidia roll dice for 3 cavalrys and 1 spearman in Cyrene, round 2 : 1/4 hits
Neutral roll dice for 1 archer and 3 spearmen in Cyrene, round 2 : 3/4 hits
1 spearman owned by the Neutral, 1 spearman owned by the Numidia and 2 cavalrys owned by the Numidia lost in Cyrene
1 cavalry owned by the Numidia retreated to Berenice
Neutral win with 1 archer and 2 spearmen remaining. Battle score for attacker is -8
Casualties for Neutral: 1 spearman
Casualties for Numidia: 2 cavalrys and 1 spearmanNon Combat Move - Numidia
1 archer and 4 spearmen moved from Siwa to Berenice
1 cavalry and 1 spearman moved from Paliurus to Berenice
1 archer and 1 spearman moved from Zama to Capsa
1 spearman moved from Theveste to Capsa
1 cavalry moved from Theveste to Thenae
1 spearman moved from Hippo Regius to Igilgili
2 biremes moved from SZ 29 to SZ 30Place Units - Numidia
2 cavalrys and 2 swordmen placed in Leptis MagnaTurn Complete - Numidia
Numidia collect 21 PUs; end with 22 PUs totalTerritory Summary for Numidia :
Siwa : 1 archer
Thenae : 1 flag, 3 cavalrys and 2 spearmen
Berenice : 1 archer, 2 cavalrys and 5 spearmen
Cartenna : 1 flag, 1 cavalry
Auzia : 1 flag, 1 archer, 5 spearmen and 3 swordmen
SZ 30 : 2 biremes
Igilgili : 1 spearman
Capsa : 1 archer and 2 spearmen
Hippo Regius : 1 archer, 2 cavalrys and 2 spearmen
Leptis Magna : 2 cavalrys, 1 city, 3 spearmen and 2 swordmen
Paliurus : 1 spearmanProduction/PUs Summary :
Carthage : 52 / 57
RomanRepublic : 52 / 52
GreekCityStates : 31 / 58
Macedonia : 44 / 44
Egypt : 32 / 47
Seleucid : 53 / 66
Parthia : 40 / 40
Numidia : 21 / 22 -
your turn again :wink:
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TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 2
Combat Move - Carthage
2 spearmen and 1 swordman moved from Hispatis to Pax Julia
1 cavalry moved from Salmantica to Pax Julia
2 spearmen and 2 swordmen moved from Salmantica to Emerita Augusta
3 spearmen and 3 swordmen moved from Carthago Nova to Valentia
1 cavalry, 1 spearman and 2 swordmen moved from Castulo to ValentiaPurchase Units - Carthage
Carthage buy 3 biremes, 1 city, 1 hoplite, 1 swordman and 1 trireme; Remaining resources: 0 PUs;Combat - Carthage
Battle in Valentia
Carthage attack with 1 cavalry, 4 spearmen and 5 swordmen
Neutral defend with 2 archers, 3 axemen and 1 swordman
Carthage roll dice for 1 cavalry, 4 spearmen and 5 swordmen in Valentia, round 2 : 1/10 hits
Neutral roll dice for 2 archers, 3 axemen and 1 swordman in Valentia, round 2 : 2/6 hits
1 axeman owned by the Neutral and 2 spearmen owned by the Carthage lost in Valentia
Carthage roll dice for 1 cavalry, 2 spearmen and 5 swordmen in Valentia, round 3 : 2/8 hits
Neutral roll dice for 2 archers, 2 axemen and 1 swordman in Valentia, round 3 : 3/5 hits
2 axemen owned by the Neutral, 1 cavalry owned by the Carthage and 2 spearmen owned by the Carthage lost in Valentia
Carthage roll dice for 5 swordmen in Valentia, round 4 : 1/5 hits
Neutral roll dice for 2 archers and 1 swordman in Valentia, round 4 : 2/3 hits
1 swordman owned by the Neutral and 2 swordmen owned by the Carthage lost in Valentia
Carthage roll dice for 3 swordmen in Valentia, round 5 : 0/3 hits
Neutral roll dice for 2 archers in Valentia, round 5 : 2/2 hits
2 swordmen owned by the Carthage lost in Valentia
1 swordman owned by the Carthage retreated to Castulo
Neutral win with 2 archers remaining. Battle score for attacker is -19
Casualties for Neutral: 3 axemen and 1 swordman
Casualties for Carthage: 1 cavalry, 4 spearmen and 4 swordmen
Battle in Pax Julia
Carthage attack with 1 cavalry, 2 spearmen and 1 swordman
Neutral defend with 1 cavalry and 3 swordmen
Carthage roll dice for 1 cavalry, 2 spearmen and 1 swordman in Pax Julia, round 2 : 2/4 hits
Neutral roll dice for 1 cavalry and 3 swordmen in Pax Julia, round 2 : 1/4 hits
1 swordman owned by the Neutral, 1 cavalry owned by the Neutral and 1 spearman owned by the Carthage lost in Pax Julia
Carthage roll dice for 1 cavalry, 1 spearman and 1 swordman in Pax Julia, round 3 : 0/3 hits
Neutral roll dice for 2 swordmen in Pax Julia, round 3 : 1/2 hits
1 spearman owned by the Carthage lost in Pax Julia
1 cavalry owned by the Carthage and 1 swordman owned by the Carthage retreated to Hispatis
Neutral win with 2 swordmen remaining. Battle score for attacker is 2
Casualties for Neutral: 1 cavalry and 1 swordman
Casualties for Carthage: 2 spearmen
Battle in Emerita Augusta
Carthage attack with 2 spearmen and 2 swordmen
Neutral defend with 1 cavalry and 2 swordmen
Carthage roll dice for 2 spearmen and 2 swordmen in Emerita Augusta, round 2 : 2/4 hits
Neutral roll dice for 1 cavalry and 2 swordmen in Emerita Augusta, round 2 : 2/3 hits
1 swordman owned by the Neutral, 1 cavalry owned by the Neutral and 2 spearmen owned by the Carthage lost in Emerita Augusta
Carthage roll dice for 2 swordmen in Emerita Augusta, round 3 : 1/2 hits
Neutral roll dice for 1 swordman in Emerita Augusta, round 3 : 0/1 hits
1 swordman owned by the Neutral lost in Emerita Augusta
Carthage win, taking Emerita Augusta from Neutral with 2 swordmen remaining. Battle score for attacker is 6
Casualties for Neutral: 1 cavalry and 2 swordmen
Casualties for Carthage: 2 spearmenNon Combat Move - Carthage
2 biremes moved from SZ 15 to SZ 16Place Units - Carthage
1 hoplite and 1 swordman placed in Carthago
3 biremes and 1 trireme placed in SZ 32
1 city placed in CordubaTurn Complete - Carthage
Carthage collect 53 PUs; end with 53 PUs totalTerritory Summary for Carthage :
Salmantica : 1 flag
Caralis : 3 spearmen
Thapsus : 1 cavalry and 2 spearmen
Aleria : 2 spearmen
Castulo : 1 flag, 1 swordman
Carthago : 3 cavalrys, 1 city, 4 hoplites, 7 spearmen, 2 swordmen and 2 warelephants
SZ 32 : 6 biremes and 4 triremes
Hispatis : 1 cavalry and 1 swordman
Palma : 1 spearman
Emerita Augusta : 1 flag, 2 swordmen
Melita : 1 spearman
SZ 16 : 2 biremes
Corduba : 1 cityProduction/PUs Summary :
Carthage : 53 / 53
RomanRepublic : 52 / 52
GreekCityStates : 31 / 58
Macedonia : 44 / 44
Egypt : 32 / 47
Seleucid : 53 / 66
Parthia : 40 / 40
Numidia : 21 / 22 -
TripleA Move Summary for game: 270BC, version: 1.5
Game History
Round: 2
Combat Move - RomanRepublic
1 ballista, 4 legionaires and 6 velitess moved from Ariminum to Patavium
2 cavalrys moved from Genua to Patavium
1 cavalry moved from Arretium to Patavium
1 ballista, 4 legionaires and 4 velitess moved from Arretium to Genua
1 bireme moved from SZ 28 to SZ 34
1 bireme moved from SZ 35 to SZ 34
3 legionaires and 3 velitess moved from Roma to Arretium
4 legionaires and 4 velitess moved from Capua to SZ 34
4 legionaires and 4 velitess moved from SZ 34 to Lilybaeum -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 2
Combat Move - RomanRepublic
1 ballista, 4 legionaires and 6 velitess moved from Ariminum to Patavium
2 cavalrys moved from Genua to Patavium
1 cavalry moved from Arretium to Patavium
1 ballista, 4 legionaires and 4 velitess moved from Arretium to Genua
1 bireme moved from SZ 28 to SZ 34
1 bireme moved from SZ 35 to SZ 34
3 legionaires and 3 velitess moved from Roma to Arretium
4 legionaires and 4 velitess moved from Capua to SZ 34
4 legionaires and 4 velitess moved from SZ 34 to LilybaeumPurchase Units - RomanRepublic
RomanRepublic buy 2 biremes, 2 cavalrys, 2 legionaires, 1 onager, 1 trireme and 1 velites; Remaining resources: 0 PUs;Combat - RomanRepublic
Battle in Patavium
RomanRepublic attack with 1 ballista, 3 cavalrys, 4 legionaires and 6 velitess
Neutral defend with 3 archers, 5 axemen and 4 swordmen
Neutral win with 2 archers remaining. Battle score for attacker is -16
Casualties for Neutral: 1 archer, 5 axemen and 4 swordmen
Casualties for RomanRepublic: 1 ballista, 3 cavalrys, 4 legionaires and 6 velitessNon Combat Move - RomanRepublic
Place Units - RomanRepublic
2 cavalrys, 2 legionaires, 1 onager and 1 velites placed in Roma
2 biremes and 1 trireme placed in SZ 34Turn Complete - RomanRepublic
RomanRepublic collect 52 PUs; end with 52 PUs total -
TripleA Move Summary for game: 270BC, version: 1.5
Game History
Round: 2
Combat Move - GreekCityStates
6 cavalrys moved from Sparta to Athens
3 hoplites moved from Corinth to Athens
2 hoplites moved from Sardis to Pergamum
3 hoplites moved from Sardis to SZ 68
3 biremes, 3 hoplites and 2 triremes moved from SZ 68 to SZ 69
3 hoplites moved from SZ 69 to Athens
1 hoplite moved from Sardis to Pergamum -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 2
Combat Move - GreekCityStates
6 cavalrys moved from Sparta to Athens
3 hoplites moved from Corinth to Athens
2 hoplites moved from Sardis to Pergamum
3 hoplites moved from Sardis to SZ 68
3 biremes, 3 hoplites and 2 triremes moved from SZ 68 to SZ 69
3 hoplites moved from SZ 69 to Athens
1 hoplite moved from Sardis to PergamumPurchase Units - GreekCityStates
GreekCityStates buy 3 cavalrys, 1 city and 3 hoplites; Remaining resources: 16 PUs;Combat - GreekCityStates
Battle in Pergamum
GreekCityStates attack with 3 hoplites
Macedonia defend with 1 swordman
GreekCityStates win, taking Pergamum from Macedonia with 2 hoplites remaining. Battle score for attacker is -1
Casualties for Macedonia: 1 swordman
Casualties for GreekCityStates: 1 hoplite
Battle in SZ 69
GreekCityStates attack with 3 biremes and 2 triremes
Macedonia defend with 1 bireme and 1 trireme
GreekCityStates win with 2 biremes and 2 triremes remaining. Battle score for attacker is 12
Casualties for GreekCityStates: 1 bireme
Casualties for Macedonia: 1 bireme and 1 trireme
Battle in Athens
GreekCityStates attack with 6 cavalrys and 5 hoplites
Macedonia defend with 1 cavalry, 2 hoplites, 2 peltastss and 2 swordmen
GreekCityStates win, taking Athens from Macedonia with 2 cavalrys and 5 hoplites remaining. Battle score for attacker is 5
Casualties for Macedonia: 1 cavalry, 2 hoplites, 2 peltastss and 2 swordmen
Casualties for GreekCityStates: 4 cavalrys and 1 hopliteNon Combat Move - GreekCityStates
Place Units - GreekCityStates
1 city placed in Corinth
3 cavalrys and 3 hoplites placed in SpartaTurn Complete - GreekCityStates
GreekCityStates collect 44 PUs; end with 60 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 2
Combat Move - Macedonia
1 hoplite and 5 peltastss moved from Larissa to Athens
1 peltasts moved from Delphi to Athens
1 cavalry moved from Thessalonica to AthensPurchase Units - Macedonia
Macedonia buy 1 bireme, 1 city, 5 peltastss and 1 trireme; Remaining resources: 0 PUs;Combat - Macedonia
Battle in Athens
Macedonia attack with 1 cavalry, 1 hoplite and 6 peltastss
GreekCityStates defend with 2 cavalrys and 5 hoplites
Macedonia roll dice for 1 cavalry, 1 hoplite and 6 peltastss in Athens, round 2 : 2/8 hits
GreekCityStates roll dice for 2 cavalrys and 5 hoplites in Athens, round 2 : 2/7 hits
2 cavalrys owned by the GreekCityStates and 2 peltastss owned by the Macedonia lost in Athens
Macedonia roll dice for 1 cavalry, 1 hoplite and 4 peltastss in Athens, round 3 : 2/6 hits
GreekCityStates roll dice for 5 hoplites in Athens, round 3 : 4/5 hits
2 hoplites owned by the GreekCityStates and 4 peltastss owned by the Macedonia lost in Athens
1 hoplite owned by the Macedonia and 1 cavalry owned by the Macedonia retreated to Larissa
GreekCityStates win with 3 hoplites remaining. Battle score for attacker is 6
Casualties for GreekCityStates: 2 cavalrys and 2 hoplites
Casualties for Macedonia: 6 peltastssNon Combat Move - Macedonia
2 hoplites and 1 peltasts moved from Dodona to Delphi
2 peltastss moved from Dodona to Larissa
2 peltastss moved from Thessalonica to Larissa
1 hoplite moved from Thessalonica to LarissaPlace Units - Macedonia
1 city placed in Larissa
5 peltastss placed in Thessalonica
1 bireme placed in SZ 70
Macedonia undo move 2.
1 trireme placed in SZ 70
4 peltastss placed in Thessalonica
1 peltasts were produced but were not placedTurn Complete - Macedonia
Macedonia collect 31 PUs; end with 31 PUs totalTerritory Summary for Macedonia :
Pella : 1 cavalry and 1 hoplite
Thessalonica : 1 city, 4 peltastss and 2 swordmen
Larissa : 1 cavalry, 1 city, 2 hoplites and 4 peltastss
SZ 70 : 2 biremes and 1 trireme
Delphi : 1 flag, 2 hoplites and 1 peltasts
Odessus : 1 flag, 2 cavalrys and 3 hoplites
Nicopolis : 1 flag, 1 hoplite and 1 peltastsProduction/PUs Summary :
Carthage : 53 / 53
RomanRepublic : 52 / 52
GreekCityStates : 44 / 60
Macedonia : 31 / 31
Egypt : 32 / 47
Seleucid : 53 / 66
Parthia : 40 / 40
Numidia : 21 / 22 -
TripleA Move Summary for game: 270BC, version: 1.5
Game History
Round: 2
Combat Move - Egypt
2 axemen and 5 spearmen moved from Jerusalem to Sidon
1 axeman and 1 spearman moved from Pharan to SZ 59
1 spearman moved from Pharan to SZ 59
1 axeman, 2 spearmen and 1 trireme moved from SZ 59 to SZ 60
1 axeman and 2 spearmen moved from SZ 60 to Salamis
2 archers and 1 spearman moved from Pharan to SZ 58
1 archer and 1 bireme moved from SZ 58 to SZ 59
1 bireme and 1 spearman moved from SZ 58 to SZ 59
1 spearman moved from SZ 59 to Sidon
1 archer moved from SZ 59 to Sidon
1 archer, 1 bireme and 1 trireme moved from SZ 58 to SZ 59
1 archer moved from SZ 59 to Jerusalem
2 chariots moved from Pharan to Jerusalem
1 archer, 1 axeman and 1 spearman moved from Paraetonium to Paliurus
1 archer, 1 axeman and 1 spearman moved from Paraetonium to Siwa -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 2
Combat Move - Egypt
2 axemen and 5 spearmen moved from Jerusalem to Sidon
1 axeman and 1 spearman moved from Pharan to SZ 59
1 spearman moved from Pharan to SZ 59
1 axeman, 2 spearmen and 1 trireme moved from SZ 59 to SZ 60
1 axeman and 2 spearmen moved from SZ 60 to Salamis
2 archers and 1 spearman moved from Pharan to SZ 58
1 archer and 1 bireme moved from SZ 58 to SZ 59
1 bireme and 1 spearman moved from SZ 58 to SZ 59
1 spearman moved from SZ 59 to Sidon
1 archer moved from SZ 59 to Sidon
1 archer, 1 bireme and 1 trireme moved from SZ 58 to SZ 59
1 archer moved from SZ 59 to Jerusalem
2 chariots moved from Pharan to Jerusalem
1 archer, 1 axeman and 1 spearman moved from Paraetonium to Paliurus
1 archer, 1 axeman and 1 spearman moved from Paraetonium to SiwaPurchase Units - Egypt
Egypt buy 2 archers, 6 axemen, 2 chariots and 3 spearmen; Remaining resources: 0 PUs;Combat - Egypt
Battle in Siwa
Egypt attack with 1 archer, 1 axeman and 1 spearman
Numidia defend with 1 archer
Egypt win, taking Siwa from Numidia with 1 archer and 1 axeman remaining. Battle score for attacker is 1
Casualties for Egypt: 1 spearman
Casualties for Numidia: 1 archer
Battle in Sidon
Egypt attack with 1 archer, 2 axemen and 6 spearmen
Seleucid defend with 1 cavalry, 1 hoplite, 1 legionaire and 1 peltasts
Egypt win, taking Sidon from Seleucid with 1 archer, 2 axemen and 2 spearmen remaining. Battle score for attacker is 3
Casualties for Egypt: 4 spearmen
Casualties for Seleucid: 1 cavalry, 1 hoplite, 1 legionaire and 1 peltasts
Battle in Salamis
Egypt attack with 1 axeman and 2 spearmen
Seleucid defend with 1 legionaire
Egypt win, taking Salamis from Seleucid with 1 axeman and 1 spearman remaining. Battle score for attacker is 1
Casualties for Egypt: 1 spearman
Casualties for Seleucid: 1 legionaire
Battle in Paliurus
Egypt attack with 1 archer, 1 axeman and 1 spearman
Numidia defend with 1 spearman
Egypt win, taking Paliurus from Numidia with 1 archer, 1 axeman and 1 spearman remaining. Battle score for attacker is 3
Casualties for Numidia: 1 spearmanNon Combat Move - Egypt
2 archers, 5 axemen and 3 spearmen moved from Paraetonium to Paliurus
5 archers and 4 axemen moved from Alexandria to ParaetoniumPlace Units - Egypt
1 archer, 2 axemen, 1 chariot and 2 spearmen placed in Alexandria
1 axeman placed in Alexandria
1 archer, 3 axemen and 1 spearman placed in Memphis
Egypt undo move 2.
1 chariot placed in Alexandria
1 axeman placed in MemphisTurn Complete - Egypt
Egypt collect 50 PUs; end with 50 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 2
Combat Move - Seleucid
1 peltasts moved from Attalia to Sardis
Seleucid take Sardis from GreekCityStates
1 hoplite and 1 peltasts moved from Attalia to SZ 61
1 hoplite and 1 peltasts moved from SZ 61 to Salamis
1 cataphract, 1 cavalry, 1 hoplite and 2 legionaires moved from Antioch to Sidon
2 legionaires moved from Antioch to SidonPurchase Units - Seleucid
Seleucid buy 2 biremes, 1 cataphract, 2 cavalrys, 1 city, 2 hoplites and 3 legionaires; Remaining resources: 0 PUs;Combat - Seleucid
Battle in Salamis
Seleucid attack with 1 hoplite and 1 peltasts
Egypt defend with 1 axeman and 1 spearman
Seleucid roll dice for 1 hoplite and 1 peltasts in Salamis, round 2 : 0/2 hits
Egypt roll dice for 1 axeman and 1 spearman in Salamis, round 2 : 0/2 hits
Seleucid roll dice for 1 hoplite and 1 peltasts in Salamis, round 3 : 1/2 hits
Egypt roll dice for 1 axeman and 1 spearman in Salamis, round 3 : 0/2 hits
1 axeman owned by the Egypt lost in Salamis
Seleucid roll dice for 1 hoplite and 1 peltasts in Salamis, round 4 : 0/2 hits
Egypt roll dice for 1 spearman in Salamis, round 4 : 0/1 hits
Seleucid roll dice for 1 hoplite and 1 peltasts in Salamis, round 5 : 1/2 hits
Egypt roll dice for 1 spearman in Salamis, round 5 : 0/1 hits
1 spearman owned by the Egypt lost in Salamis
Seleucid win, taking Salamis from Egypt with 1 hoplite and 1 peltasts remaining. Battle score for attacker is 6
Casualties for Egypt: 1 axeman and 1 spearman
Battle in Sidon
Seleucid attack with 1 cataphract, 1 cavalry, 1 hoplite and 4 legionaires
Egypt defend with 1 archer, 2 axemen and 2 spearmen
Seleucid roll dice for 1 cataphract, 1 cavalry, 1 hoplite and 4 legionaires in Sidon, round 2 : 2/7 hits
Egypt roll dice for 1 archer, 2 axemen and 2 spearmen in Sidon, round 2 : 2/5 hits
2 axemen owned by the Egypt, 1 cavalry owned by the Seleucid and 1 legionaire owned by the Seleucid lost in Sidon
Seleucid roll dice for 1 cataphract, 1 hoplite and 3 legionaires in Sidon, round 3 : 0/5 hits
Egypt roll dice for 1 archer and 2 spearmen in Sidon, round 3 : 1/3 hits
1 legionaire owned by the Seleucid lost in Sidon
Seleucid roll dice for 1 cataphract, 1 hoplite and 2 legionaires in Sidon, round 4 : 2/4 hits
Egypt roll dice for 1 archer and 2 spearmen in Sidon, round 4 : 1/3 hits
2 spearmen owned by the Egypt and 1 legionaire owned by the Seleucid lost in Sidon
Seleucid roll dice for 1 cataphract, 1 hoplite and 1 legionaire in Sidon, round 5 : 3/3 hits
Egypt roll dice for 1 archer in Sidon, round 5 : 0/1 hits
1 archer owned by the Egypt lost in Sidon
Seleucid win, taking Sidon from Egypt with 1 cataphract, 1 hoplite and 1 legionaire remaining. Battle score for attacker is 0
Casualties for Egypt: 1 archer, 2 axemen and 2 spearmen
Casualties for Seleucid: 1 cavalry and 3 legionairesNon Combat Move - Seleucid
3 hoplites, 2 legionaires and 2 peltastss moved from Hatra to Emesa
1 hoplite moved from Attalia to Sardis
1 cavalry moved from Tarsus to Emesa
1 hoplite and 1 peltasts moved from Tarsus to Antioch
1 legionaire moved from Antioch to Sidon
3 legionaires moved from Antioch to Sidon
1 peltasts moved from Damascus to Sidon
1 peltasts moved from Damascus to SidonPlace Units - Seleucid
1 cataphract, 2 cavalrys, 2 hoplites and 3 legionaires placed in Antioch
1 city placed in Edessa
2 biremes were produced but were not placedTurn Complete - Seleucid
Seleucid collect 60 PUs; end with 60 PUs total
Turning on Edit Mode
EDIT: Adding units owned by Seleucid to SZ 61: 2 biremes
EDIT: Turning off Edit ModeTerritory Summary for Seleucid :
Damascus : 1 cataphract, 3 cavalrys, 6 hoplites, 2 legionaires and 7 peltastss
Edessa : 1 city
Salamis : 1 flag, 1 hoplite and 1 peltasts
Antioch : 1 cataphract, 2 cavalrys, 1 city, 3 hoplites, 3 legionaires and 1 peltasts
SZ 61 : 3 biremes and 1 trireme
Sardis : 1 hoplite and 1 peltasts
Hatra : 1 peltasts
Sidon : 1 flag, 1 cataphract, 1 hoplite, 5 legionaires and 2 peltastss
Emesa : 1 cavalry, 3 hoplites, 2 legionaires and 2 peltastss
Attalia : 1 hopliteProduction/PUs Summary :
Carthage : 53 / 53
RomanRepublic : 52 / 52
GreekCityStates : 37 / 60
Macedonia : 31 / 31
Egypt : 35 / 50
Seleucid : 60 / 60
Parthia : 40 / 40
Numidia : 18 / 22 -
TripleA Move Summary for game: 270BC, version: 1.5
Game History
Round: 2
Combat Move - Parthia
5 archers, 3 cataphracts, 3 cavalrys and 5 horsearchers moved from Seleucia to Hatra
2 horsearchers moved from Persepolis to Hatra -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 2
Combat Move - Parthia
5 archers, 3 cataphracts, 3 cavalrys and 5 horsearchers moved from Seleucia to Hatra
2 horsearchers moved from Persepolis to HatraPurchase Units - Parthia
Parthia buy 1 archer, 3 cavalrys, 1 horsearcher and 6 spearmen; Remaining resources: 0 PUs;Combat - Parthia
Battle in Hatra
Parthia attack with 5 archers, 3 cataphracts, 3 cavalrys and 7 horsearchers
Seleucid defend with 1 peltasts
Parthia win, taking Hatra from Seleucid with 5 archers, 3 cataphracts, 3 cavalrys and 7 horsearchers remaining. Battle score for attacker is 2
Casualties for Seleucid: 1 peltastsNon Combat Move - Parthia
2 archers and 7 spearmen moved from Ctesiphon to Seleucia
2 archers and 4 spearmen moved from Susa to Seleucia
1 cataphract and 1 cavalry moved from Persepolis to Seleucia
1 archer and 1 spearman moved from Persepolis to SusaPlace Units - Parthia
3 cavalrys, 1 horsearcher and 3 spearmen placed in Persepolis
1 archer and 3 spearmen were produced but were not placedTurn Complete - Parthia
Parthia collect 45 PUs; end with 45 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 2
Combat Move - Numidia
3 cavalrys and 2 spearmen moved from Thenae to Sabrata
1 archer, 5 spearmen and 3 swordmen moved from Auzia to Siga
1 cavalry moved from Cartenna to Siga
1 spearman and 1 swordman moved from Leptis Magna to Oea
1 cavalry moved from Leptis Magna to Oea
1 cavalry and 2 spearmen moved from Berenice to SiwaPurchase Units - Numidia
Numidia buy 4 swordmen; Remaining resources: 6 PUs;Combat - Numidia
Battle in Oea
Numidia attack with 1 cavalry, 1 spearman and 1 swordman
Neutral defend with 1 spearman
Numidia roll dice for 1 cavalry, 1 spearman and 1 swordman in Oea, round 2 : 0/3 hits
Neutral roll dice for 1 spearman in Oea, round 2 : 0/1 hits
Numidia roll dice for 1 cavalry, 1 spearman and 1 swordman in Oea, round 3 : 0/3 hits
Neutral roll dice for 1 spearman in Oea, round 3 : 0/1 hits
Numidia roll dice for 1 cavalry, 1 spearman and 1 swordman in Oea, round 4 : 0/3 hits
Neutral roll dice for 1 spearman in Oea, round 4 : 1/1 hits
1 spearman owned by the Numidia lost in Oea
Numidia roll dice for 1 cavalry and 1 swordman in Oea, round 5 : 0/2 hits
Neutral roll dice for 1 spearman in Oea, round 5 : 0/1 hits
Numidia roll dice for 1 cavalry and 1 swordman in Oea, round 6 : 1/2 hits
Neutral roll dice for 1 spearman in Oea, round 6 : 0/1 hits
1 spearman owned by the Neutral lost in Oea
Numidia win, taking Oea from Neutral with 1 cavalry and 1 swordman remaining. Battle score for attacker is 0
Casualties for Neutral: 1 spearman
Casualties for Numidia: 1 spearman
Battle in Sabrata
Numidia attack with 3 cavalrys and 2 spearmen
Neutral defend with 1 archer and 1 spearman
Numidia roll dice for 3 cavalrys and 2 spearmen in Sabrata, round 2 : 2/5 hits
Neutral roll dice for 1 archer and 1 spearman in Sabrata, round 2 : 1/2 hits
1 spearman owned by the Neutral, 1 spearman owned by the Numidia and 1 archer owned by the Neutral lost in Sabrata
Numidia win, taking Sabrata from Neutral with 3 cavalrys and 1 spearman remaining. Battle score for attacker is 4
Casualties for Neutral: 1 archer and 1 spearman
Casualties for Numidia: 1 spearman
Battle in Siga
Numidia attack with 1 archer, 1 cavalry, 5 spearmen and 3 swordmen
Neutral defend with 2 spearmen
Numidia roll dice for 1 archer, 1 cavalry, 5 spearmen and 3 swordmen in Siga, round 2 : 5/10 hits
Neutral roll dice for 2 spearmen in Siga, round 2 : 1/2 hits
2 spearmen owned by the Neutral and 1 spearman owned by the Numidia lost in Siga
Numidia win, taking Siga from Neutral with 1 archer, 1 cavalry, 4 spearmen and 3 swordmen remaining. Battle score for attacker is 3
Casualties for Neutral: 2 spearmen
Casualties for Numidia: 1 spearman
Battle in Siwa
Numidia attack with 1 cavalry and 2 spearmen
Egypt defend with 1 archer and 1 axeman
Numidia roll dice for 1 cavalry and 2 spearmen in Siwa, round 2 : 1/3 hits
Egypt roll dice for 1 archer and 1 axeman in Siwa, round 2 : 2/2 hits
2 spearmen owned by the Numidia and 1 axeman owned by the Egypt lost in Siwa
1 cavalry owned by the Numidia retreated to Berenice
Egypt win with 1 archer remaining. Battle score for attacker is -3
Casualties for Egypt: 1 axeman
Casualties for Numidia: 2 spearmenNon Combat Move - Numidia
1 cavalry, 2 spearmen and 1 swordman moved from Leptis Magna to Berenice
1 archer and 2 spearmen moved from Capsa to Thenae
1 spearman moved from Igilgili to Cartenna
2 cavalrys moved from Hippo Regius to CapsaPlace Units - Numidia
4 swordmen placed in Leptis MagnaTurn Complete - Numidia
Numidia collect 21 PUs; end with 27 PUs totalTerritory Summary for Numidia :
Oea : 1 flag, 1 cavalry and 1 swordman
Siga : 1 flag, 1 archer, 1 cavalry, 4 spearmen and 3 swordmen
Thenae : 1 flag, 1 archer and 2 spearmen
Berenice : 1 archer, 3 cavalrys, 5 spearmen and 1 swordman
Cartenna : 1 flag, 1 spearman
Sabrata : 1 flag, 3 cavalrys and 1 spearman
Auzia : 1 flag
SZ 30 : 2 biremes
Capsa : 2 cavalrys
Hippo Regius : 1 archer and 2 spearmen
Leptis Magna : 1 city and 4 swordmenProduction/PUs Summary :
Carthage : 53 / 53
RomanRepublic : 52 / 52
GreekCityStates : 37 / 60
Macedonia : 31 / 31
Egypt : 35 / 50
Seleucid : 55 / 60
Parthia : 45 / 45
Numidia : 21 / 27 -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 3
Combat Move - Carthage
2 swordmen moved from Emerita Augusta to Pax Julia
1 cavalry and 1 swordman moved from Hispatis to Pax JuliaPurchase Units - Carthage
Carthage buy 2 biremes, 2 hoplites, 1 spearman, 1 trireme and 1 warelephant; Remaining resources: 0 PUs;Combat - Carthage
Battle in Pax Julia
Carthage attack with 1 cavalry and 3 swordmen
Neutral defend with 2 swordmen
Carthage roll dice for 1 cavalry and 3 swordmen in Pax Julia, round 2 : 2/4 hits
Neutral roll dice for 2 swordmen in Pax Julia, round 2 : 1/2 hits
2 swordmen owned by the Neutral and 1 cavalry owned by the Carthage lost in Pax Julia
Carthage win, taking Pax Julia from Neutral with 3 swordmen remaining. Battle score for attacker is 4
Casualties for Neutral: 2 swordmen
Casualties for Carthage: 1 cavalryNon Combat Move - Carthage
2 biremes moved from SZ 16 to SZ 29Place Units - Carthage
2 biremes and 1 trireme placed in SZ 32
2 hoplites, 1 spearman and 1 warelephant placed in CarthagoTurn Complete - Carthage
Carthage collect 55 PUs; end with 55 PUs totalTerritory Summary for Carthage :
Pax Julia : 1 flag, 3 swordmen
Salmantica : 1 flag
Caralis : 3 spearmen
Thapsus : 1 cavalry and 2 spearmen
Aleria : 2 spearmen
Castulo : 1 flag, 1 swordman
Carthago : 3 cavalrys, 1 city, 6 hoplites, 8 spearmen, 2 swordmen and 3 warelephants
SZ 32 : 8 biremes and 5 triremes
SZ 29 : 2 biremes
Palma : 1 spearman
Emerita Augusta : 1 flag
Melita : 1 spearman
Corduba : 1 cityProduction/PUs Summary :
Carthage : 55 / 55
RomanRepublic : 52 / 52
GreekCityStates : 37 / 60
Macedonia : 31 / 31
Egypt : 35 / 50
Seleucid : 55 / 60
Parthia : 45 / 45
Numidia : 21 / 27 -
TripleA Move Summary for game: 270BC, version: 1.5
Game History
Round: 3
Combat Move - RomanRepublic
1 ballista, 7 legionaires and 6 velitess moved from Genua to Massilia -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 3
Combat Move - RomanRepublic
1 ballista, 7 legionaires and 6 velitess moved from Genua to MassiliaPurchase Units - RomanRepublic
RomanRepublic buy 2 biremes, 4 cavalrys, 1 onager, 1 trireme and 1 velites; Remaining resources: 0 PUs;Combat - RomanRepublic
Battle in Massilia
RomanRepublic attack with 1 ballista, 7 legionaires and 6 velitess
Neutral defend with 1 archer and 4 swordmen
RomanRepublic win, taking Massilia from Neutral with 1 ballista, 7 legionaires and 4 velitess remaining. Battle score for attacker is 14
Casualties for Neutral: 1 archer and 4 swordmen
Casualties for RomanRepublic: 2 velitessNon Combat Move - RomanRepublic
2 cavalrys moved from Roma to Ariminum
2 legionaires and 2 velitess moved from Arretium to Genua
1 legionaire and 1 velites moved from Arretium to Ariminum
2 legionaires, 1 onager and 1 velites moved from Roma to ArretiumPlace Units - RomanRepublic
2 biremes and 1 trireme placed in SZ 34
4 cavalrys, 1 onager and 1 velites placed in RomaTurn Complete - RomanRepublic
RomanRepublic collect 56 PUs; end with 56 PUs total -
TripleA Move Summary for game: 270BC, version: 1.5
Game History
Round: 3
Combat Move - GreekCityStates
2 hoplites moved from Pergamum to Sardis
1 hoplite moved from Athens to SZ 69
2 biremes, 1 hoplite and 2 triremes moved from SZ 69 to SZ 70
3 cavalrys moved from Sparta to Athens
3 hoplites moved from Sparta to Corinth
1 hoplite moved from SZ 70 to Sardis -
TripleA Turn Summary for game: 270BC, version: 1.5
Game History
Round: 3
Combat Move - GreekCityStates
2 hoplites moved from Pergamum to Sardis
1 hoplite moved from Athens to SZ 69
2 biremes, 1 hoplite and 2 triremes moved from SZ 69 to SZ 70
3 cavalrys moved from Sparta to Athens
3 hoplites moved from Sparta to Corinth
1 hoplite moved from SZ 70 to SardisPurchase Units - GreekCityStates
GreekCityStates buy 6 cavalrys and 7 hoplites; Remaining resources: 1 PUs;Combat - GreekCityStates
Battle in SZ 70
GreekCityStates attack with 2 biremes and 2 triremes
Macedonia defend with 2 biremes and 1 trireme
GreekCityStates win with 1 bireme and 2 triremes remaining. Battle score for attacker is 19
Casualties for Macedonia: 2 biremes and 1 trireme
Casualties for GreekCityStates: 1 bireme
Battle in Sardis
GreekCityStates attack with 3 hoplites
Seleucid defend with 1 hoplite and 1 peltasts
Seleucid win with 1 hoplite remaining. Battle score for attacker is -13
Casualties for GreekCityStates: 3 hoplites
Casualties for Seleucid: 1 peltastsNon Combat Move - GreekCityStates
Place Units - GreekCityStates
3 cavalrys and 4 hoplites placed in Corinth
3 cavalrys and 3 hoplites placed in SpartaTurn Complete - GreekCityStates
GreekCityStates collect 37 PUs; end with 38 PUs total





