Yigu (Axis) vs. Inno (Allies) 42 1E 2nd match
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TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 transport moved from 12 Sea Zone to 13 Sea Zone
1 infantry moved from Algeria to 13 Sea Zone
1 infantry and 1 transport moved from 13 Sea Zone to 14 Sea Zone
1 infantry moved from 14 Sea Zone to Southern Europe
Americans take Southern Europe from Germans
1 infantry moved from Russia to West Russia
1 bomber moved from Norway to West Russia
1 artillery moved from Archangel to West Russia
1 bomber moved from Norway to Germany
1 armour moved from Russia to Evenki National Okrug
3 fighters moved from Russia to Evenki National Okrug
1 armour moved from Russia to Novosibirsk
3 fighters moved from Russia to Novosibirsk
1 infantry moved from Archangel to West Russia
1 armour moved from Norway to Belorussia
2 fighters moved from 5 Sea Zone to BelorussiaCombat - Americans
Battle in Evenki National Okrug
Americans attack with 1 armour and 3 fighters
Japanese defend with 2 infantry
Americans roll dice for 1 armour and 3 fighters in Evenki National Okrug, round 2 : 2/0 hits
Japanese roll dice for 2 infantry in Evenki National Okrug, round 2 : 1/1 hits
2 infantry owned by the Japanese and 1 armour owned by the Americans lost in Evenki National Okrug
Americans win with 3 fighters remaining. Battle score for attacker is 1
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 armour
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 2 and causes: 2 damage to unit: factory
Bombing raid in Germany causes 2 damage total.
Battle in West Russia
Americans attack with 1 artillery, 1 bomber and 2 infantry
Japanese defend with 1 artillery and 1 infantry; Germans defend with 1 aaGun
AA fire in West Russia : 0/1 hits
Americans roll dice for 1 artillery, 1 bomber and 2 infantry in West Russia, round 2 : 1/1 hits
Germans roll dice for 1 artillery and 1 infantry in West Russia, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in West Russia
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in West Russia, round 3 : 2/1 hits
Germans roll dice for 1 artillery in West Russia, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in West Russia
Americans win, taking West Russia from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in Novosibirsk
Americans attack with 1 armour and 3 fighters
Japanese defend with 2 infantry
Americans roll dice for 1 armour and 3 fighters in Novosibirsk, round 2 : 2/0 hits
Japanese roll dice for 2 infantry in Novosibirsk, round 2 : 0/1 hits
2 infantry owned by the Japanese lost in Novosibirsk
Americans win, taking Novosibirsk from Japanese with 1 armour and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Belorussia
Americans attack with 1 armour and 2 fighters
Germans defend with 1 infantry
Americans roll dice for 1 armour and 2 fighters in Belorussia, round 2 : 1/1 hits
Germans roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 armour owned by the Americans lost in Belorussia
Americans win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armourNon Combat Move - Americans
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 fighters moved from Belorussia to 5 Sea Zone
1 armour and 3 infantry moved from Algeria to 12 Sea Zone
1 armour, 3 infantry and 2 transports moved from 12 Sea Zone to 6 Sea Zone
1 armour and 3 infantry moved from 6 Sea Zone to Norway
3 infantry moved from Archangel to Russia
1 armour moved from Archangel to Russia
1 transport moved from 12 Sea Zone to 10 Sea Zone
2 carriers, 1 cruiser, 1 destroyer and 2 fighters moved from 12 Sea Zone to 6 Sea Zone
1 bomber moved from West Russia to Norway
1 bomber moved from Germany to United Kingdom
2 infantry moved from Western United States to Western Canada
3 fighters moved from Novosibirsk to Russia
3 fighters moved from Evenki National Okrug to Russia
1 infantry moved from Western United States to Western Canada
1 artillery moved from Western United States to Central United States
1 bomber moved from Norway to United KingdomPlace Units - Americans
1 transport placed in 10 Sea Zone
2 armour and 1 fighter placed in Norway
1 artillery and 3 infantry placed in Western United States
1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 47 PUs; end with 47 PUs totalTerritory Summary for Americans :
Southern Europe : 1 flag, 1 factory and 1 infantry
Novosibirsk : 1 armour
Western United States : 2 armour, 1 artillery, 1 factory and 4 infantry
Norway : 1 flag, 1 aaGun, 3 armour, 1 artillery, 1 factory, 1 fighter and 3 infantry
United Kingdom : 2 bombers
Algeria : 1 flag, 2 artilleries and 1 infantry
West Russia : 1 flag, 1 aaGun, 1 artillery and 1 infantry
Eastern United States : 1 factory and 1 infantry
Russia : 3 armour, 6 fighters and 3 infantry
Western Canada : 3 infantry
Central United States : 1 artillery
5 Sea Zone : 1 carrier and 2 fighters
53 Sea Zone : 2 submarines
6 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 3 transports
10 Sea Zone : 2 transports
14 Sea Zone : 1 transportProduction/PUs Summary :
Russians : 14 / 17
Germans : 21 / 35
British : 20 / 26
Japanese : 64 / 66
Americans : 47 / 47 -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 12
Purchase Units - Russians
Russians repair 6 damage on 1 factory; Remaining resources: 10 PUs;
Russians buy 2 armour; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Kazakh S.S.R.
1 infantry moved from Russia to Kazakh S.S.R.
1 fighter moved from Russia to Kazakh S.S.R.
1 infantry moved from Russia to Evenki National Okrug
Russians take Evenki National Okrug from Japanese
1 fighter moved from Russia to Kazakh S.S.R.Combat - Russians
Battle in Kazakh S.S.R.
Russians attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Kazakh S.S.R., round 2 : 2/1 hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
2 fighters moved from Kazakh S.S.R. to RussiaPlace Units - Russians
2 armour placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs totalTerritory Summary for Russians :
Archangel : 1 aaGun
Kazakh S.S.R. : 2 infantry
Evenki National Okrug : 1 infantry
Russia : 1 aaGun, 2 armour, 4 artilleries, 1 factory, 3 fighters and 15 infantryProduction/PUs Summary :
Russians : 17 / 17
Germans : 21 / 35
British : 20 / 26
Japanese : 61 / 66
Americans : 47 / 47 -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 12
Purchase Units - Germans
Germans repair 0 damage on 1 factory; Remaining resources: 33 PUs;
Germans buy 1 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Germany to Western Europe
1 fighter moved from Germany to Western Europe
1 fighter moved from Germany to Southern Europe
2 infantry moved from Germany to Southern Europe
1 fighter moved from Germany to 14 Sea Zone
1 fighter moved from Germany to Karelia S.S.R.
2 infantry moved from Eastern Europe to Karelia S.S.R.
1 bomber moved from Germany to RussiaCombat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits
Bombing raid in Russia rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in Russia causes 1 damage total.
Battle in Southern Europe
Germans attack with 1 fighter and 2 infantry
Americans defend with 1 factory and 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Southern Europe, round 2 : 1/1 hits
Americans roll dice for 1 infantry in Southern Europe, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern Europe
Germans win, taking Southern Europe from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Karelia S.S.R.
Germans attack with 1 fighter and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Karelia S.S.R., round 2 : 1/1 hits
Russians roll dice for 1 infantry in Karelia S.S.R., round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Western Europe
Germans attack with 1 fighter and 3 infantry
British defend with 2 infantry
Germans roll dice for 1 fighter and 3 infantry in Western Europe, round 2 : 1/0 hits
British roll dice for 2 infantry in Western Europe, round 2 : 0/1 hits
1 infantry owned by the British lost in Western Europe
Germans roll dice for 1 fighter and 3 infantry in Western Europe, round 3 : 1/0 hits
British roll dice for 1 infantry in Western Europe, round 3 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Western Europe
Germans win, taking Western Europe from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in 14 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 14 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Germans
1 fighter moved from Western Europe to Eastern Europe
1 fighter moved from Southern Europe to Eastern Europe
1 fighter moved from 14 Sea Zone to Germany
1 fighter moved from Karelia S.S.R. to Eastern Europe
1 bomber moved from Russia to Caucasus
2 infantry moved from Eastern Europe to Ukraine S.S.R.
3 infantry moved from Germany to Eastern Europe
1 artillery moved from Germany to Eastern Europe
2 armour moved from Eastern Europe to Germany
1 infantry moved from Germany to Eastern Europe
1 infantry moved from Germany to Eastern EuropePlace Units - Germans
1 armour, 1 artillery and 8 infantry placed in GermanyTurn Complete - Germans
Germans collect 35 PUs; end with 35 PUs totalTerritory Summary for Germans :
Germany : 1 aaGun, 3 armour, 4 artilleries, 1 factory, 1 fighter and 20 infantry
Southern Europe : 1 factory and 1 infantry
Eastern Europe : 1 aaGun, 4 armour, 8 artilleries, 3 fighters and 22 infantry
Karelia S.S.R. : 1 flag, 1 infantry
Western Europe : 2 infantry
Gibraltar : 1 flag, 1 infantry
Caucasus : 1 aaGun and 1 bomber
Ukraine S.S.R. : 2 infantryProduction/PUs Summary :
Russians : 15 / 17
Germans : 35 / 35
British : 14 / 26
Japanese : 61 / 66
Americans : 41 / 47 -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 12
Purchase Units - British
British buy 1 artillery, 1 bomber and 3 infantry; Remaining resources: 1 PUs;Combat Move - British
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 fighters moved from 5 Sea Zone to Western Europe
1 fighter moved from Archangel to Western Europe
2 infantry moved from United Kingdom to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Western Europe
5 fighters moved from Russia to Persia
1 armour moved from Russia to Persia
1 fighter moved from Russia to Karelia S.S.R.
1 artillery moved from Norway to Karelia S.S.R.Combat - British
Battle in Western Europe
British attack with 3 fighters and 2 infantry
Germans defend with 2 infantry
British roll dice for 3 fighters and 2 infantry in Western Europe, round 2 : 2/1 hits
Germans roll dice for 2 infantry in Western Europe, round 2 : 0/1 hits
2 infantry owned by the Germans lost in Western Europe
British win, taking Western Europe from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Karelia S.S.R.
British attack with 1 artillery and 1 fighter
Germans defend with 1 infantry
British roll dice for 1 artillery and 1 fighter in Karelia S.S.R., round 2 : 1/1 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits
1 infantry owned by the Germans lost in Karelia S.S.R.
British win, taking Karelia S.S.R. from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Persia
British attack with 1 armour and 5 fighters
Japanese defend with 3 infantry
British roll dice for 1 armour and 5 fighters in Persia, round 2 : 3/0 hits
Japanese roll dice for 3 infantry in Persia, round 2 : 1/0 hits
1 armour owned by the British and 3 infantry owned by the Japanese lost in Persia
British win with 5 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 3 infantry
Casualties for British: 1 armourNon Combat Move - British
5 fighters moved from Persia to Russia
1 fighter moved from Karelia S.S.R. to Russia
2 transports moved from 5 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from United Kingdom to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
2 artilleries and 2 infantry moved from 5 Sea Zone to Norway
2 fighters moved from Western Europe to 5 Sea Zone
1 fighter moved from Western Europe to United Kingdom
1 submarine moved from 47 Sea Zone to 45 Sea ZonePlace Units - British
1 artillery, 1 bomber and 3 infantry placed in United KingdomTurn Complete - British
British collect 20 PUs; end with 21 PUs totalTerritory Summary for British :
Eastern Canada : 1 aaGun
Karelia S.S.R. : 1 artillery
Norway : 4 artilleries and 9 infantry
United Kingdom : 1 aaGun, 1 artillery, 1 bomber, 1 factory, 1 fighter and 3 infantry
Western Europe : 1 flag, 2 infantry
Libya : 1 flag
Russia : 1 armour, 2 artilleries, 6 fighters and 3 infantry
5 Sea Zone : 1 carrier, 4 destroyers, 2 fighters and 3 transports
45 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 17 / 17
Germans : 27 / 35
British : 20 / 21
Japanese : 61 / 66
Americans : 41 / 47 -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 bomber and 14 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 artillery moved from Caucasus to West Russia
2 infantry moved from Caucasus to West Russia
1 fighter moved from Caucasus to West Russia
1 fighter moved from Caucasus to Kazakh S.S.R.
1 fighter moved from Caucasus to Novosibirsk
1 fighter moved from Yakut S.S.R. to Evenki National Okrug
2 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 infantry moved from Sinkiang to Kazakh S.S.R.
2 infantry moved from Yakut S.S.R. to Novosibirsk
1 infantry moved from Caucasus to Kazakh S.S.R.
2 fighters moved from Anglo Egypt to Kazakh S.S.R.
1 fighter moved from Caucasus to Kazakh S.S.R.
2 infantry moved from Ukraine S.S.R. to Caucasus
3 infantry moved from Alaska to Western Canada
2 fighters moved from 63 Sea Zone to Western Canada
1 bomber moved from Caucasus to RussiaCombat - Japanese
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits
Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory
Bombing raid in Russia causes 5 damage total.
Battle in West Russia
Japanese attack with 1 artillery, 1 fighter and 2 infantry
Americans defend with 1 aaGun, 1 artillery and 1 infantry
AA fire in West Russia : 0/1 hits
Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in West Russia, round 2 : 2/1 hits
Americans roll dice for 1 artillery and 1 infantry in West Russia, round 2 : 0/1 hits
1 artillery owned by the Americans and 1 infantry owned by the Americans lost in West Russia
Japanese win, taking West Russia from Americans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Evenki National Okrug
Japanese attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Evenki National Okrug, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Evenki National Okrug, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Evenki National Okrug
Japanese win, taking Evenki National Okrug from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Canada
Japanese attack with 2 fighters and 3 infantry
Americans defend with 3 infantry
Japanese roll dice for 2 fighters and 3 infantry in Western Canada, round 2 : 1/1 hits
British roll dice for 3 infantry in Western Canada, round 2 : 1/0 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Western Canada
Japanese roll dice for 2 fighters and 2 infantry in Western Canada, round 3 : 1/1 hits
British roll dice for 2 infantry in Western Canada, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Western Canada
Japanese roll dice for 2 fighters and 1 infantry in Western Canada, round 4 : 1/1 hits
British roll dice for 1 infantry in Western Canada, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Western Canada
Japanese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 3 infantry
Casualties for Americans: 3 infantry
Battle in Kazakh S.S.R.
Japanese attack with 4 fighters and 2 infantry
Russians defend with 2 infantry
Japanese roll dice for 4 fighters and 2 infantry in Kazakh S.S.R., round 2 : 2/1 hits
Russians roll dice for 2 infantry in Kazakh S.S.R., round 2 : 1/1 hits
2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kazakh S.S.R.
Japanese win, taking Kazakh S.S.R. from Russians with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in Novosibirsk
Japanese attack with 1 fighter and 2 infantry
Americans defend with 1 armour
Japanese roll dice for 1 fighter and 2 infantry in Novosibirsk, round 2 : 1/1 hits
Russians roll dice for 1 armour in Novosibirsk, round 2 : 0/1 hits
1 armour owned by the Americans lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 armourNon Combat Move - Japanese
4 infantry moved from Japan to 60 Sea Zone
4 infantry and 2 transports moved from 60 Sea Zone to 63 Sea Zone
2 transports moved from 63 Sea Zone to 60 Sea Zone
2 infantry moved from Japan to 60 Sea Zone
2 infantry moved from 60 Sea Zone to Buryatia S.S.R.
4 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 fighter moved from Japan to Yakut S.S.R.
1 fighter moved from Evenki National Okrug to Yakut S.S.R.
1 fighter moved from Novosibirsk to Caucasus
1 fighter moved from West Russia to Caucasus
4 fighters moved from Kazakh S.S.R. to Caucasus
2 infantry moved from French Indochina to 36 Sea Zone
1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Persia
3 infantry moved from India to Persia
1 armour moved from Caucasus to Persia
3 infantry moved from China to Sinkiang
1 bomber moved from Russia to Germany
2 fighters moved from Western Canada to 63 Sea Zone
4 infantry moved from 63 Sea Zone to AlaskaPlace Units - Japanese
1 bomber placed in Japan
1 artillery and 6 infantry placed in Japan
2 artilleries and 2 infantry placed in Caucasus
3 infantry placed in India
3 infantry placed in French Indochina
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indochina: 1 infantry
EDIT: Adding units owned by Japanese to China: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs totalTerritory Summary for Japanese :
Germany : 1 bomber
Union of South Africa : 1 flag
Australia : 1 flag
Kenya : 1 flag, 1 infantry
Alaska : 1 flag, 5 infantry
Persia : 1 flag, 1 armour and 5 infantry
Belgian Congo : 1 flag
India : 1 flag, 1 aaGun, 1 factory and 3 infantry
Soviet Far East : 1 flag
Novosibirsk : 1 flag, 2 infantry
Italian East Africa : 1 flag
French Madagascar : 1 flag
Yakut S.S.R. : 1 flag, 1 artillery, 2 fighters and 6 infantry
Hawaiian Islands : 1 flag
French Indochina : 1 factory and 3 infantry
Kazakh S.S.R. : 1 flag, 1 infantry
Trans-Jordan : 1 flag
New Zealand : 1 flag
French Equatorial Africa : 1 flag
Caucasus : 1 flag, 5 armour, 10 artilleries, 1 factory, 6 fighters and 23 infantry
Sinkiang : 1 flag, 3 infantry
Evenki National Okrug : 1 flag, 1 infantry
West Russia : 1 artillery and 2 infantry
Buryatia S.S.R. : 1 flag, 2 infantry
Anglo Egypt : 1 flag, 1 artillery and 3 infantry
China : 1 flag, 1 infantry
Japan : 1 artillery, 1 bomber, 1 factory and 6 infantry
34 Sea Zone : 2 battleships, 1 carrier, 1 cruiser, 2 destroyers and 1 transport
63 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
60 Sea Zone : 1 destroyer and 2 transportsProduction/PUs Summary :
Russians : 12 / 17
Germans : 29 / 35
British : 20 / 21
Japanese : 66 / 66
Americans : 39 / 47 -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 12
Purchase Units - Americans
Americans buy 3 armour, 1 artillery, 1 fighter, 4 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Russia to Kazakh S.S.R.
2 fighters moved from Russia to Kazakh S.S.R.
1 infantry moved from Russia to West Russia
1 bomber moved from United Kingdom to West Russia
1 bomber moved from United Kingdom to Germany
1 infantry moved from Russia to West Russia
1 armour moved from Russia to West Russia
1 armour moved from Russia to Novosibirsk
4 fighters moved from Russia to Novosibirsk
1 armour moved from Norway to Belorussia
Americans take Belorussia from GermansCombat - Americans
Battle in West Russia
Americans attack with 1 armour, 1 bomber and 2 infantry
Japanese defend with 1 artillery and 2 infantry; Germans defend with 1 aaGun
AA fire in West Russia : 0/1 hits
Americans roll dice for 1 armour, 1 bomber and 2 infantry in West Russia, round 2 : 1/1 hits
Germans roll dice for 1 artillery and 2 infantry in West Russia, round 2 : 1/0 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in West Russia
Americans roll dice for 1 armour, 1 bomber and 1 infantry in West Russia, round 3 : 1/1 hits
Germans roll dice for 1 artillery and 1 infantry in West Russia, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in West Russia
Americans roll dice for 1 armour and 1 bomber in West Russia, round 4 : 1/1 hits
Germans roll dice for 1 artillery in West Russia, round 4 : 0/1 hits
1 artillery owned by the Japanese lost in West Russia
Americans win, taking West Russia from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Americans: 2 infantry
Battle in Kazakh S.S.R.
Americans attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 fighters and 1 infantry in Kazakh S.S.R., round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kazakh S.S.R.
Americans win, taking Kazakh S.S.R. from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Novosibirsk
Americans attack with 1 armour and 4 fighters
Japanese defend with 2 infantry
Americans roll dice for 1 armour and 4 fighters in Novosibirsk, round 2 : 3/1 hits
Japanese roll dice for 2 infantry in Novosibirsk, round 2 : 0/1 hits
2 infantry owned by the Japanese lost in Novosibirsk
Americans win, taking Novosibirsk from Japanese with 1 armour and 4 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory
Bombing raid in Germany causes 5 damage total.Non Combat Move - Americans
1 fighter moved from Norway to Russia
2 armour moved from Norway to Archangel
1 bomber moved from West Russia to Norway
2 fighters moved from Kazakh S.S.R. to Russia
2 fighters moved from Novosibirsk to Russia
1 fighter moved from 6 Sea Zone to Russia
3 transports moved from 6 Sea Zone to 12 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 6 Sea Zone to 12 Sea Zone
1 carrier moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
1 artillery moved from Central United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 18 Sea Zone
1 artillery and 1 infantry moved from 18 Sea Zone to Brazil
1 infantry moved from Western United States to Central United States
1 artillery moved from Western United States to Central United States
1 bomber moved from Germany to United Kingdom
1 submarine moved from 53 Sea Zone to 56 Sea Zone
1 submarine moved from 53 Sea Zone to 57 Sea Zone
2 fighters moved from Novosibirsk to RussiaPlace Units - Americans
1 submarine placed in 55 Sea Zone
3 infantry placed in Western United States
1 artillery and 1 infantry placed in Eastern United States
Americans undo move 2.
1 infantry placed in Western United States
1 fighter placed in Western United States
2 infantry placed in Eastern United States
3 armour placed in NorwayTurn Complete - Americans
Americans collect 43 PUs; end with 43 PUs totalTerritory Summary for Americans :
Archangel : 2 armour
Novosibirsk : 1 armour
Western United States : 2 armour, 1 factory, 1 fighter and 4 infantry
Brazil : 1 artillery and 1 infantry
Norway : 1 flag, 1 aaGun, 3 armour, 1 artillery, 1 bomber, 1 factory and 3 infantry
Kazakh S.S.R. : 1 infantry
United Kingdom : 1 bomber
Algeria : 1 flag, 2 artilleries and 1 infantry
West Russia : 1 flag, 1 aaGun and 1 armour
Eastern United States : 1 artillery, 1 factory and 3 infantry
Belorussia : 1 flag, 1 armour
Russia : 1 armour and 8 fighters
Central United States : 1 artillery and 1 infantry
56 Sea Zone : 1 submarine
5 Sea Zone : 2 carriers and 2 fighters
12 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 3 transports
57 Sea Zone : 1 submarine
10 Sea Zone : 1 transport
55 Sea Zone : 1 submarine
18 Sea Zone : 1 transportProduction/PUs Summary :
Russians : 16 / 17
Germans : 25 / 35
British : 20 / 21
Japanese : 62 / 66
Americans : 43 / 43 -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 13
Purchase Units - Russians
Russians repair 4 damage on 1 factory; Remaining resources: 9 PUs;
Russians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter moved from Russia to Evenki National Okrug
1 fighter moved from Russia to Evenki National Okrug
1 infantry moved from Russia to Evenki National OkrugCombat - Russians
Battle in Evenki National Okrug
Russians attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Evenki National Okrug, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Evenki National Okrug, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Evenki National Okrug
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Evenki National Okrug to RussiaPlace Units - Russians
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 16 PUs; end with 16 PUs totalTerritory Summary for Russians :
Archangel : 1 aaGun
Russia : 1 aaGun, 2 armour, 4 artilleries, 1 factory, 3 fighters and 17 infantryProduction/PUs Summary :
Russians : 16 / 16
Germans : 25 / 35
British : 20 / 21
Japanese : 62 / 66
Americans : 43 / 43 -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 13
Purchase Units - Germans
Germans repair 0 damage on 1 factory; Remaining resources: 30 PUs;
Germans buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Ukraine S.S.R. to West Russia
1 fighter moved from Eastern Europe to West Russia
1 fighter moved from Eastern Europe to Belorussia
2 infantry moved from Eastern Europe to Belorussia
1 fighter moved from Eastern Europe to Karelia S.S.R.
2 infantry moved from Eastern Europe to Karelia S.S.R.
1 fighter moved from Germany to Western Europe
2 infantry moved from Germany to Western Europe
1 infantry moved from Southern Europe to Western Europe
1 bomber moved from Caucasus to RussiaCombat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits
Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory
Bombing raid in Russia causes 5 damage total.
Battle in West Russia
Germans attack with 1 fighter and 2 infantry
Americans defend with 1 aaGun and 1 armour
AA fire in West Russia : 0/1 hits
Germans roll dice for 1 fighter and 2 infantry in West Russia, round 2 : 1/1 hits
Americans roll dice for 1 armour in West Russia, round 2 : 0/1 hits
1 armour owned by the Americans lost in West Russia
Germans win, taking West Russia from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 armour
Battle in Western Europe
Germans attack with 1 fighter and 3 infantry
British defend with 2 infantry
Germans roll dice for 1 fighter and 3 infantry in Western Europe, round 2 : 1/0 hits
British roll dice for 2 infantry in Western Europe, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Western Europe
Germans roll dice for 1 fighter and 2 infantry in Western Europe, round 3 : 0/1 hits
British roll dice for 1 infantry in Western Europe, round 3 : 0/1 hits
Germans roll dice for 1 fighter and 2 infantry in Western Europe, round 4 : 1/1 hits
British roll dice for 1 infantry in Western Europe, round 4 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Western Europe
Germans win, taking Western Europe from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 2 infantry
Battle in Karelia S.S.R.
Germans attack with 1 fighter and 2 infantry
British defend with 1 artillery
Germans roll dice for 1 fighter and 2 infantry in Karelia S.S.R., round 2 : 1/1 hits
Russians roll dice for 1 artillery in Karelia S.S.R., round 2 : 0/1 hits
1 artillery owned by the British lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Belorussia
Germans attack with 1 fighter and 2 infantry
Americans defend with 1 armour
Germans roll dice for 1 fighter and 2 infantry in Belorussia, round 2 : 1/1 hits
Americans roll dice for 1 armour in Belorussia, round 2 : 0/1 hits
1 armour owned by the Americans lost in Belorussia
Germans win, taking Belorussia from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 armourNon Combat Move - Germans
4 armour moved from Eastern Europe to Germany
1 fighter moved from Belorussia to Eastern Europe
1 fighter moved from West Russia to Eastern Europe
1 fighter moved from Karelia S.S.R. to Eastern Europe
1 fighter moved from Western Europe to Eastern Europe
1 bomber moved from Russia to Germany
10 infantry moved from Germany to Eastern EuropePlace Units - Germans
10 infantry placed in GermanyTurn Complete - Germans
Germans collect 37 PUs; end with 37 PUs totalTerritory Summary for Germans :
Germany : 1 aaGun, 7 armour, 4 artilleries, 1 bomber, 1 factory and 18 infantry
Southern Europe : 1 factory
Eastern Europe : 1 aaGun, 8 artilleries, 4 fighters and 28 infantry
Karelia S.S.R. : 1 flag, 2 infantry
Western Europe : 1 infantry
Gibraltar : 1 flag, 1 infantry
Caucasus : 1 aaGun
West Russia : 1 aaGun and 2 infantry
Belorussia : 2 infantryProduction/PUs Summary :
Russians : 14 / 16
Germans : 37 / 37
British : 14 / 21
Japanese : 62 / 66
Americans : 39 / 43 -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 13
Purchase Units - Germans
Germans repair 0 damage on 1 factory; Remaining resources: 30 PUs;
Germans buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Ukraine S.S.R. to West Russia
1 fighter moved from Eastern Europe to West Russia
1 fighter moved from Eastern Europe to Belorussia
2 infantry moved from Eastern Europe to Belorussia
1 fighter moved from Eastern Europe to Karelia S.S.R.
2 infantry moved from Eastern Europe to Karelia S.S.R.
1 fighter moved from Germany to Western Europe
2 infantry moved from Germany to Western Europe
1 infantry moved from Southern Europe to Western Europe
1 bomber moved from Caucasus to RussiaCombat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits
Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory
Bombing raid in Russia causes 5 damage total.
Battle in West Russia
Germans attack with 1 fighter and 2 infantry
Americans defend with 1 aaGun and 1 armour
AA fire in West Russia : 0/1 hits
Germans roll dice for 1 fighter and 2 infantry in West Russia, round 2 : 1/1 hits
Americans roll dice for 1 armour in West Russia, round 2 : 0/1 hits
1 armour owned by the Americans lost in West Russia
Germans win, taking West Russia from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 armour
Battle in Western Europe
Germans attack with 1 fighter and 3 infantry
British defend with 2 infantry
Germans roll dice for 1 fighter and 3 infantry in Western Europe, round 2 : 1/0 hits
British roll dice for 2 infantry in Western Europe, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Western Europe
Germans roll dice for 1 fighter and 2 infantry in Western Europe, round 3 : 0/1 hits
British roll dice for 1 infantry in Western Europe, round 3 : 0/1 hits
Germans roll dice for 1 fighter and 2 infantry in Western Europe, round 4 : 1/1 hits
British roll dice for 1 infantry in Western Europe, round 4 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Western Europe
Germans win, taking Western Europe from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 2 infantry
Battle in Karelia S.S.R.
Germans attack with 1 fighter and 2 infantry
British defend with 1 artillery
Germans roll dice for 1 fighter and 2 infantry in Karelia S.S.R., round 2 : 1/1 hits
Russians roll dice for 1 artillery in Karelia S.S.R., round 2 : 0/1 hits
1 artillery owned by the British lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Belorussia
Germans attack with 1 fighter and 2 infantry
Americans defend with 1 armour
Germans roll dice for 1 fighter and 2 infantry in Belorussia, round 2 : 1/1 hits
Americans roll dice for 1 armour in Belorussia, round 2 : 0/1 hits
1 armour owned by the Americans lost in Belorussia
Germans win, taking Belorussia from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 armourNon Combat Move - Germans
4 armour moved from Eastern Europe to Germany
1 fighter moved from Belorussia to Eastern Europe
1 fighter moved from West Russia to Eastern Europe
1 fighter moved from Karelia S.S.R. to Eastern Europe
1 fighter moved from Western Europe to Eastern Europe
1 bomber moved from Russia to Germany
10 infantry moved from Germany to Eastern EuropePlace Units - Germans
10 infantry placed in GermanyTurn Complete - Germans
Germans collect 37 PUs; end with 37 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 2 infantry
EDIT: Adding units owned by Germans to Eastern Europe: 2 infantry
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Germany : 1 aaGun, 7 armour, 4 artilleries, 1 bomber, 1 factory and 16 infantry
Southern Europe : 1 factory
Eastern Europe : 1 aaGun, 8 artilleries, 4 fighters and 30 infantry
Karelia S.S.R. : 1 flag, 2 infantry
Western Europe : 1 infantry
Gibraltar : 1 flag, 1 infantry
Caucasus : 1 aaGun
West Russia : 1 aaGun and 2 infantry
Belorussia : 2 infantryProduction/PUs Summary :
Russians : 14 / 16
Germans : 37 / 37
British : 14 / 21
Japanese : 62 / 66
Americans : 39 / 43 -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 13
Purchase Units - British
British buy 1 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from United Kingdom to Germany
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from United Kingdom to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Western Europe
1 fighter moved from 5 Sea Zone to Western Europe
1 fighter moved from United Kingdom to Western Europe
6 fighters moved from Russia to Sinkiang
1 armour moved from Russia to Sinkiang
1 submarine moved from 45 Sea Zone to 60 Sea ZoneCombat - British
Battle in Western Europe
British attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
British roll dice for 2 fighters and 1 infantry in Western Europe, round 2 : 1/1 hits
Germans roll dice for 1 infantry in Western Europe, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Western Europe
British win, taking Western Europe from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 60 Sea Zone
British attack with 1 submarine
Japanese defend with 1 destroyer and 2 transports
British roll dice for 1 submarine in 60 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer and 2 transports in 60 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the British lost in 60 Sea Zone
Japanese win with 2 transports remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for British: 1 submarine
Battle in Sinkiang
British attack with 1 armour and 6 fighters
Japanese defend with 3 infantry
British roll dice for 1 armour and 6 fighters in Sinkiang, round 2 : 3/1 hits
Japanese roll dice for 3 infantry in Sinkiang, round 2 : 1/0 hits
1 armour owned by the British and 3 infantry owned by the Japanese lost in Sinkiang
British win with 6 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 3 infantry
Casualties for British: 1 armour
Strategic bombing raid in Germany
AA fire in Germany : 1/1 hits
1 bomber killed by AA
Bombing raid in Germany causes 0 damage total.Non Combat Move - British
2 transports moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 2 infantry moved from United Kingdom to 6 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Norway
1 artillery moved from 5 Sea Zone to Norway
1 fighter moved from 5 Sea Zone to Russia
2 fighters moved from Western Europe to 5 Sea Zone
6 fighters moved from Sinkiang to RussiaPlace Units - British
1 armour, 1 artillery and 4 infantry placed in United KingdomTurn Complete - British
British collect 20 PUs; end with 20 PUs totalTerritory Summary for British :
Eastern Canada : 1 aaGun
Norway : 5 artilleries and 11 infantry
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory and 4 infantry
Western Europe : 1 flag, 1 infantry
Libya : 1 flag
Russia : 2 artilleries, 7 fighters and 3 infantry
5 Sea Zone : 1 carrier, 4 destroyers, 2 fighters and 3 transportsProduction/PUs Summary :
Russians : 14 / 16
Germans : 31 / 37
British : 20 / 20
Japanese : 62 / 66
Americans : 39 / 43 -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers and 14 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 destroyer moved from 63 Sea Zone to 57 Sea Zone
2 fighters moved from 63 Sea Zone to 57 Sea Zone
1 infantry moved from Alaska to Western Canada
Japanese take Western Canada from British
1 bomber moved from Japan to Russia
1 fighter moved from Yakut S.S.R. to Novosibirsk
1 fighter moved from Yakut S.S.R. to Kazakh S.S.R.
2 infantry moved from Yakut S.S.R. to Novosibirsk
2 infantry moved from Persia to Kazakh S.S.R.
1 fighter moved from Caucasus to Novosibirsk
1 fighter moved from Caucasus to Kazakh S.S.R.
1 bomber moved from Germany to NorwayCombat - Japanese
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits
Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory
Bombing raid in Russia causes 4 damage total.
Strategic bombing raid in Norway
AA fire in Norway : 0/1 hits
Bombing raid in Norway rolls: 2 and causes: 2 damage to unit: factory
Bombing raid in Norway causes 2 damage total.
Battle in Kazakh S.S.R.
Japanese attack with 2 fighters and 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Kazakh S.S.R., round 2 : 1/1 hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits
1 infantry owned by the Americans lost in Kazakh S.S.R.
Japanese win, taking Kazakh S.S.R. from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Novosibirsk
Japanese attack with 2 fighters and 2 infantry
Americans defend with 1 armour
Japanese roll dice for 2 fighters and 2 infantry in Novosibirsk, round 2 : 2/1 hits
Russians roll dice for 1 armour in Novosibirsk, round 2 : 0/1 hits
1 armour owned by the Americans lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 armour
Battle in 57 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 2 fighters in 57 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 submarine in 57 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 57 Sea Zone
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
1 carrier moved from 63 Sea Zone to 57 Sea Zone
2 transports moved from 63 Sea Zone to 60 Sea Zone
3 infantry moved from Japan to 60 Sea Zone
2 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
3 infantry moved from 60 Sea Zone to Buryatia S.S.R.
1 artillery and 3 infantry moved from Japan to 60 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 60 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from 36 Sea Zone to French Indochina
3 infantry moved from Persia to Caucasus
3 infantry moved from India to Persia
1 armour moved from Persia to Anglo Egypt
1 infantry moved from China to Sinkiang
1 transport moved from 34 Sea Zone to 36 Sea Zone
1 destroyer moved from 34 Sea Zone to 36 Sea Zone
1 cruiser moved from 34 Sea Zone to 36 Sea Zone
1 infantry moved from French Indochina to India
2 infantry moved from French Indochina to India
2 fighters moved from Novosibirsk to Yakut S.S.R.
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
2 fighters moved from Kazakh S.S.R. to Caucasus
1 bomber moved from Norway to Germany
1 bomber moved from Russia to CaucasusPlace Units - Japanese
2 destroyers placed in 60 Sea Zone
2 artilleries and 2 infantry placed in Caucasus
3 infantry placed in India
3 infantry placed in French Indochina
6 infantry placed in JapanTurn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs totalTerritory Summary for Japanese :
Germany : 1 bomber
Union of South Africa : 1 flag
Australia : 1 flag
Kenya : 1 flag, 1 infantry
Alaska : 1 flag, 4 infantry
Persia : 1 flag, 3 infantry
Belgian Congo : 1 flag
India : 1 flag, 1 aaGun, 1 factory and 6 infantry
Soviet Far East : 1 flag
Novosibirsk : 1 flag, 2 infantry
Italian East Africa : 1 flag
French Madagascar : 1 flag
Yakut S.S.R. : 1 flag, 1 artillery, 2 fighters and 5 infantry
Hawaiian Islands : 1 flag
French Indochina : 1 artillery, 1 factory and 6 infantry
Kazakh S.S.R. : 1 flag, 2 infantry
Trans-Jordan : 1 flag
New Zealand : 1 flag
French Equatorial Africa : 1 flag
Caucasus : 1 flag, 5 armour, 12 artilleries, 1 bomber, 1 factory, 6 fighters and 28 infantry
Sinkiang : 1 flag, 1 infantry
Evenki National Okrug : 1 flag, 1 infantry
Buryatia S.S.R. : 1 flag, 3 infantry
Anglo Egypt : 1 flag, 1 armour, 1 artillery and 3 infantry
Western Canada : 1 flag, 1 infantry
China : 1 flag
Japan : 1 factory and 6 infantry
34 Sea Zone : 2 battleships, 1 carrier and 1 destroyer
36 Sea Zone : 1 cruiser, 1 destroyer and 3 transports
57 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
60 Sea Zone : 2 destroyers and 2 transportsProduction/PUs Summary :
Russians : 10 / 16
Germans : 31 / 37
British : 19 / 20
Japanese : 67 / 67
Americans : 39 / 43 -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 13
Purchase Units - Americans
Americans repair 0 damage on 1 factory; Remaining resources: 41 PUs;
Americans buy 2 armour, 2 artilleries, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
4 infantry moved from Western United States to Western Canada
1 artillery and 1 infantry moved from Brazil to 18 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 18 Sea Zone to 23 Sea Zone
1 artillery and 1 infantry moved from 23 Sea Zone to French Equatorial Africa
British take French Equatorial Africa from Japanese
1 infantry moved from Norway to Karelia S.S.R.
2 fighters moved from 5 Sea Zone to Karelia S.S.R.
2 fighters moved from Russia to Karelia S.S.R.
1 infantry moved from Norway to Karelia S.S.R.
1 bomber moved from United Kingdom to Germany
1 armour moved from Russia to Kazakh S.S.R.
4 fighters moved from Russia to Kazakh S.S.R.
1 armour moved from Archangel to Russia
1 armour moved from Archangel to Evenki National Okrug
1 fighter moved from Russia to Evenki National Okrug
1 bomber moved from Norway to GermanyCombat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 6,5 and causes: 11 damage to unit: factory
Bombing raid in Germany causes 11 damage total.
Battle in Evenki National Okrug
Americans attack with 1 armour and 1 fighter
Japanese defend with 1 infantry
Americans roll dice for 1 armour and 1 fighter in Evenki National Okrug, round 2 : 1/0 hits
Japanese roll dice for 1 infantry in Evenki National Okrug, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 armour owned by the Americans lost in Evenki National Okrug
Americans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 armour
Battle in Kazakh S.S.R.
Americans attack with 1 armour and 4 fighters
Japanese defend with 2 infantry
Americans roll dice for 1 armour and 4 fighters in Kazakh S.S.R., round 2 : 2/1 hits
Japanese roll dice for 2 infantry in Kazakh S.S.R., round 2 : 1/1 hits
2 infantry owned by the Japanese and 1 armour owned by the Americans lost in Kazakh S.S.R.
Americans win with 4 fighters remaining. Battle score for attacker is 1
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 armour
Battle in Karelia S.S.R.
Americans attack with 4 fighters and 2 infantry
Germans defend with 2 infantry
Americans roll dice for 4 fighters and 2 infantry in Karelia S.S.R., round 2 : 2/1 hits
Germans roll dice for 2 infantry in Karelia S.S.R., round 2 : 1/1 hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Karelia S.S.R.
Americans win, taking Karelia S.S.R. from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in Western Canada
Americans attack with 4 infantry
Japanese defend with 1 infantry
Americans roll dice for 4 infantry in Western Canada, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Western Canada, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Western Canada
Americans win, taking Western Canada from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
3 transports moved from 12 Sea Zone to 1 Sea Zone
2 armour moved from Western United States to Eastern Canada
3 infantry moved from Eastern United States to Eastern Canada
1 artillery moved from Eastern United States to Eastern Canada
1 artillery and 1 infantry moved from Central United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
1 artillery and 1 infantry moved from 12 Sea Zone to Algeria
1 fighter moved from Western United States to 12 Sea Zone
1 fighter moved from 12 Sea Zone to 5 Sea Zone
1 fighter moved from Karelia S.S.R. to 5 Sea Zone
3 fighters moved from Karelia S.S.R. to Russia
4 fighters moved from Kazakh S.S.R. to Russia
1 fighter moved from Evenki National Okrug to Russia
1 bomber moved from Germany to Russia
1 bomber moved from Germany to Norway
1 submarine moved from 55 Sea Zone to 54 Sea Zone
1 submarine moved from 56 Sea Zone to 54 Sea ZonePlace Units - Americans
2 armour and 1 artillery placed in Norway
1 fighter placed in Western United States
1 artillery and 1 infantry placed in Eastern United States
1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
Americans undo move 5.
1 infantry placed in Eastern United States
Americans undo move 5.
1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 39 PUs; end with 39 PUs totalTerritory Summary for Americans :
Eastern Canada : 2 armour, 1 artillery and 3 infantry
Western United States : 1 factory and 1 fighter
Karelia S.S.R. : 1 infantry
Norway : 1 flag, 1 aaGun, 5 armour, 2 artilleries, 1 bomber, 1 factory and 1 infantry
French Equatorial Africa : 1 artillery and 1 infantry
Algeria : 1 flag, 3 artilleries and 2 infantry
Eastern United States : 1 artillery, 1 factory and 2 infantry
Russia : 1 armour, 1 bomber and 9 fighters
Western Canada : 4 infantry
5 Sea Zone : 2 carriers and 2 fighters
23 Sea Zone : 1 transport
54 Sea Zone : 2 submarines
12 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport
1 Sea Zone : 3 transports
10 Sea Zone : 1 transportProduction/PUs Summary :
Russians : 12 / 16
Germans : 29 / 37
British : 21 / 20
Japanese : 65 / 67
Americans : 39 / 39 -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 14
Purchase Units - Russians
Russians repair 3 damage on 1 factory; Remaining resources: 6 PUs;
Russians buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Russia to Novosibirsk
3 fighters moved from Russia to Novosibirsk
1 armour moved from Russia to Kazakh S.S.R.
Russians take Kazakh S.S.R. from Japanese
1 armour moved from Kazakh S.S.R. to Russia
1 armour moved from Russia to Evenki National Okrug
Russians take Evenki National Okrug from Japanese
1 armour moved from Evenki National Okrug to RussiaCombat - Russians
Battle in Novosibirsk
Russians attack with 3 fighters and 2 infantry
Japanese defend with 2 infantry
Russians roll dice for 3 fighters and 2 infantry in Novosibirsk, round 2 : 2/1 hits
Japanese roll dice for 2 infantry in Novosibirsk, round 2 : 1/1 hits
1 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
3 fighters moved from Novosibirsk to Russia
1 aaGun moved from Archangel to RussiaPlace Units - Russians
2 infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs totalTerritory Summary for Russians :
Novosibirsk : 1 infantry
Russia : 2 aaGuns, 2 armour, 4 artilleries, 1 factory, 3 fighters and 17 infantryProduction/PUs Summary :
Russians : 17 / 17
Germans : 29 / 37
British : 21 / 20
Japanese : 60 / 67
Americans : 39 / 39 -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 14
Purchase Units - Germans
Germans repair 1 damage on 1 factory; Remaining resources: 27 PUs;
Germans buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
4 artilleries moved from Eastern Europe to Germany
1 bomber moved from Germany to Russia
2 fighters moved from Eastern Europe to Western Europe
2 infantry moved from Germany to Western Europe
2 fighters moved from Eastern Europe to Karelia S.S.R.
4 artilleries and 30 infantry moved from Eastern Europe to Karelia S.S.R.
2 infantry moved from Belorussia to Karelia S.S.R.
1 infantry moved from West Russia to Archangel
Germans take Archangel from Russians
1 infantry moved from West Russia to Karelia S.S.R.Combat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits
Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory
Bombing raid in Russia causes 5 damage total.
Battle in Western Europe
Germans attack with 2 fighters and 2 infantry
British defend with 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Western Europe, round 2 : 2/1 hits
British roll dice for 1 infantry in Western Europe, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Western Europe
Germans win, taking Western Europe from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Karelia S.S.R.
Germans attack with 4 artilleries, 2 fighters and 33 infantry
Americans defend with 1 infantry
Germans roll dice for 4 artilleries, 2 fighters and 33 infantry in Karelia S.S.R., round 2 : 9/1 hits
Russians roll dice for 1 infantry in Karelia S.S.R., round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 4 artilleries, 2 fighters and 32 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Germans
6 armour moved from Germany to Karelia S.S.R.
1 armour moved from Germany to Karelia S.S.R.
2 fighters moved from Karelia S.S.R. to Germany
1 aaGun moved from West Russia to Karelia S.S.R.
1 aaGun moved from Eastern Europe to Germany
2 fighters moved from Western Europe to Germany
1 bomber moved from Russia to CaucasusPlace Units - Germans
9 infantry placed in GermanyTurn Complete - Germans
Germans collect 39 PUs; end with 39 PUs totalTerritory Summary for Germans :
Germany : 2 aaGuns, 8 artilleries, 1 factory, 4 fighters and 23 infantry
Southern Europe : 1 factory
Archangel : 1 flag, 1 infantry
Karelia S.S.R. : 1 flag, 1 aaGun, 7 armour, 4 artilleries and 32 infantry
Western Europe : 1 infantry
Gibraltar : 1 flag, 1 infantry
Caucasus : 1 aaGun and 1 bomberProduction/PUs Summary :
Russians : 13 / 17
Germans : 39 / 39
British : 15 / 20
Japanese : 60 / 67
Americans : 39 / 39 -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 14
Purchase Units - British
British buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Russia to West Russia
British take West Russia from Germans
1 infantry moved from Russia to Archangel
3 fighters moved from Russia to Archangel
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from United Kingdom to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Eastern Europe
British take Eastern Europe from Germans
2 transports moved from 5 Sea Zone to 6 Sea Zone
1 armour, 1 artillery and 2 infantry moved from United Kingdom to 6 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 5 Sea Zone to NorwayCombat - British
Battle in Archangel
British attack with 3 fighters and 1 infantry
Germans defend with 1 infantry
British roll dice for 3 fighters and 1 infantry in Archangel, round 2 : 2/1 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Archangel
British win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 fighter moved from Archangel to Russia
2 fighters moved from Archangel to Russia
1 aaGun moved from Eastern Canada to Western CanadaPlace Units - British
2 artilleries and 4 infantry placed in United KingdomTurn Complete - British
British collect 20 PUs; end with 20 PUs totalTerritory Summary for British :
Eastern Europe : 1 flag, 1 infantry
Norway : 1 armour, 6 artilleries and 13 infantry
United Kingdom : 1 aaGun, 2 artilleries, 1 factory and 5 infantry
Libya : 1 flag
West Russia : 1 flag, 1 infantry
Russia : 2 artilleries, 7 fighters and 1 infantry
Western Canada : 1 aaGun
5 Sea Zone : 1 carrier, 4 destroyers, 2 fighters and 3 transportsProduction/PUs Summary :
Russians : 13 / 17
Germans : 34 / 39
British : 20 / 20
Japanese : 60 / 67
Americans : 39 / 39 -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 3 armour, 1 fighter and 14 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
Japanese take Evenki National Okrug from Russians
2 infantry moved from Yakut S.S.R. to Novosibirsk
2 fighters moved from Yakut S.S.R. to Novosibirsk
1 infantry moved from Sinkiang to Kazakh S.S.R.
Japanese take Kazakh S.S.R. from Russians
1 infantry moved from Caucasus to West Russia
2 fighters moved from Caucasus to West Russia
1 armour moved from Anglo Egypt to Libya
Germans take Libya from British
1 armour moved from Libya to Anglo Egypt
1 artillery and 2 infantry moved from Anglo Egypt to French Equatorial Africa
1 bomber moved from Germany to Norway
1 bomber moved from Caucasus to RussiaCombat - Japanese
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits
Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory
Bombing raid in Russia causes 3 damage total.
Strategic bombing raid in Norway
AA fire in Norway : 0/1 hits
Bombing raid in Norway rolls: 5 and causes: 5 damage to unit: factory
Bombing raid in Norway causes 5 damage total.
Battle in West Russia
Japanese attack with 2 fighters and 1 infantry
British defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in West Russia, round 2 : 1/1 hits
British roll dice for 1 infantry in West Russia, round 2 : 0/1 hits
1 infantry owned by the British lost in West Russia
Japanese win, taking West Russia from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in French Equatorial Africa
Japanese attack with 1 artillery and 2 infantry
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in French Equatorial Africa, round 2 : 0/1 hits
British roll dice for 1 artillery and 1 infantry in French Equatorial Africa, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 2 infantry in French Equatorial Africa, round 3 : 1/1 hits
British roll dice for 1 artillery and 1 infantry in French Equatorial Africa, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in French Equatorial Africa
Japanese roll dice for 1 artillery and 1 infantry in French Equatorial Africa, round 4 : 1/1 hits
British roll dice for 1 artillery in French Equatorial Africa, round 4 : 0/1 hits
1 artillery owned by the Americans lost in French Equatorial Africa
Japanese win, taking French Equatorial Africa from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Novosibirsk
Japanese attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Novosibirsk, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Japanese
2 fighters moved from Novosibirsk to Yakut S.S.R.
4 infantry moved from Japan to 60 Sea Zone
4 infantry and 2 transports moved from 60 Sea Zone to 63 Sea Zone
4 infantry moved from 63 Sea Zone to Alaska
1 carrier, 1 destroyer and 2 fighters moved from 57 Sea Zone to 63 Sea Zone
1 destroyer moved from 60 Sea Zone to 63 Sea Zone
1 artillery and 5 infantry moved from French Indochina to 36 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 5 infantry and 3 transports moved from 36 Sea Zone to 34 Sea Zone
1 artillery and 5 infantry moved from 34 Sea Zone to Persia
3 infantry moved from Persia to Caucasus
6 infantry moved from India to Persia
1 infantry moved from French Indochina to China
3 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
2 fighters moved from West Russia to Caucasus
1 bomber moved from Norway to Germany
1 bomber moved from Russia to CaucasusPlace Units - Japanese
3 armour placed in India
4 infantry placed in Caucasus
3 infantry placed in French Indochina
1 fighter and 7 infantry placed in JapanTurn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs totalTerritory Summary for Japanese :
Germany : 1 bomber
Union of South Africa : 1 flag
Australia : 1 flag
Kenya : 1 flag, 1 infantry
Alaska : 1 flag, 8 infantry
Persia : 1 flag, 1 artillery and 11 infantry
Belgian Congo : 1 flag
India : 1 flag, 1 aaGun, 3 armour and 1 factory
Soviet Far East : 1 flag
Novosibirsk : 1 flag, 1 infantry
Italian East Africa : 1 flag
French Madagascar : 1 flag
Yakut S.S.R. : 1 flag, 1 artillery, 2 fighters and 5 infantry
Hawaiian Islands : 1 flag
French Indochina : 1 factory and 3 infantry
Kazakh S.S.R. : 1 flag, 1 infantry
Trans-Jordan : 1 flag
New Zealand : 1 flag
French Equatorial Africa : 1 flag, 1 artillery and 1 infantry
Caucasus : 1 flag, 5 armour, 12 artilleries, 1 bomber, 1 factory, 6 fighters and 34 infantry
Sinkiang : 1 flag
Evenki National Okrug : 1 flag, 1 infantry
West Russia : 1 infantry
Buryatia S.S.R. : 1 flag
Anglo Egypt : 1 flag, 1 armour and 1 infantry
China : 1 flag, 1 infantry
Japan : 1 factory, 1 fighter and 9 infantry
34 Sea Zone : 2 battleships, 1 carrier, 1 cruiser, 2 destroyers and 3 transports
63 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 2 transports
60 Sea Zone : 1 destroyerProduction/PUs Summary :
Russians : 8 / 17
Germans : 37 / 39
British : 16 / 20
Japanese : 66 / 66
Americans : 39 / 39 -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 14
Purchase Units - Americans
Americans repair 0 damage on 1 factory; Remaining resources: 34 PUs;
Americans buy 1 carrier and 2 fighters; Remaining resources: 0 PUs;Combat Move - Americans
2 armour, 1 artillery and 3 infantry moved from Eastern Canada to 1 Sea Zone
2 armour, 1 artillery, 3 infantry and 3 transports moved from 1 Sea Zone to 3 Sea Zone
2 armour, 1 artillery and 3 infantry moved from 3 Sea Zone to Norway
1 bomber moved from Norway to Germany
1 infantry moved from Algeria to Libya
Americans take Libya from Germans
1 bomber moved from Russia to Germany
1 fighter moved from Russia to West Russia
1 armour moved from Russia to Archangel
Russians take Archangel from Germans
1 armour moved from Archangel to West RussiaCombat - Americans
Battle in West Russia
Americans attack with 1 armour and 1 fighter
Japanese defend with 1 infantry
Americans win, taking West Russia from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 3,5 and causes: 8 damage to unit: factory
Bombing raid in Germany causes 8 damage total.Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Algeria to 12 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 12 Sea Zone to 2 Sea Zone
1 artillery and 1 infantry moved from 2 Sea Zone to United Kingdom
1 bomber moved from Germany to Norway
1 bomber moved from Germany to United Kingdom
1 artillery and 1 infantry moved from Eastern United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from 1 Sea Zone to Eastern Canada
1 fighter moved from 12 Sea Zone to Western United States
4 infantry moved from Western Canada to Western United States
1 infantry moved from Eastern United States to Eastern Canada
1 fighter moved from West Russia to Russia
1 carrier, 1 cruiser and 1 destroyer moved from 12 Sea Zone to 8 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 8 Sea Zone to 2 Sea Zone
1 transport moved from 23 Sea Zone to 18 Sea ZonePlace Units - Americans
1 carrier placed in 3 Sea Zone
2 fighters placed in 3 Sea ZoneTurn Complete - Americans
Americans collect 42 PUs; end with 42 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Americans from Algeria: 1 artillery
EDIT: Adding units owned by Americans to Libya: 1 artillery
EDIT: Removing units owned by Americans from Libya: 1 infantry
EDIT: Adding units owned by Americans to Algeria: 1 infantry
EDIT: Turning off Edit ModeTerritory Summary for Americans :
Eastern Canada : 1 artillery and 2 infantry
Western United States : 1 factory, 2 fighters and 4 infantry
Norway : 1 flag, 1 aaGun, 7 armour, 3 artilleries, 1 bomber, 1 factory and 4 infantry
United Kingdom : 1 artillery, 1 bomber and 1 infantry
Algeria : 1 flag, 1 artillery and 1 infantry
Libya : 1 flag, 1 artillery
West Russia : 1 flag, 1 armour
Eastern United States : 1 factory
Russia : 9 fighters
5 Sea Zone : 2 carriers and 2 fighters
54 Sea Zone : 2 submarines
3 Sea Zone : 1 carrier, 2 fighters and 3 transports
1 Sea Zone : 1 transport
2 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 1 transport
18 Sea Zone : 1 transportProduction/PUs Summary :
Russians : 10 / 17
Germans : 32 / 39
British : 16 / 20
Japanese : 66 / 66
Americans : 42 / 42Dice Statistics:
Total
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.750
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Null / Other
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 15
Purchase Units - Russians
Russians repair 4 damage on 1 factory; Remaining resources: 10 PUs;
Russians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery moved from Russia to Novosibirsk
1 fighter moved from Russia to Novosibirsk
1 artillery moved from Russia to Kazakh S.S.R.
1 fighter moved from Russia to Kazakh S.S.R.
1 fighter moved from Russia to Evenki National Okrug
1 artillery moved from Russia to Evenki National OkrugCombat - Russians
Battle in Evenki National Okrug
Russians attack with 1 artillery and 1 fighter
Japanese defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 artillery
Battle in Kazakh S.S.R.
Russians attack with 1 artillery and 1 fighter
Japanese defend with 1 infantry
Russians win, taking Kazakh S.S.R. from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Novosibirsk
Russians attack with 1 artillery and 1 fighter
Japanese defend with 1 infantry
Russians win, taking Novosibirsk from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 fighter moved from Novosibirsk to Russia
1 fighter moved from Kazakh S.S.R. to Russia
1 fighter moved from Evenki National Okrug to RussiaPlace Units - Russians
1 artillery and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 14 PUs; end with 14 PUs totalTerritory Summary for Russians :
Novosibirsk : 1 artillery
Kazakh S.S.R. : 1 artillery
Russia : 2 aaGuns, 2 armour, 2 artilleries, 1 factory, 3 fighters and 19 infantryProduction/PUs Summary :
Russians : 14 / 14
Germans : 32 / 39
British : 16 / 20
Japanese : 62 / 66
Americans : 42 / 42Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 5 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.400
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 10Null / Other
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
2 was rolled 1 times
3 was rolled 2 times
Average roll : 2.667
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Germans Combat
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Russians Combat
1 was rolled 1 times
3 was rolled 2 times
Average roll : 2.333
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 15
Purchase Units - Germans
Germans repair 0 damage on 1 factory; Remaining resources: 30 PUs;
Germans buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
7 armour, 4 artilleries and 32 infantry moved from Karelia S.S.R. to Norway
1 bomber moved from Caucasus to Norway
4 fighters moved from Germany to Norway
1 artillery moved from Germany to Eastern Europe
2 infantry moved from Germany to Eastern Europe
1 infantry moved from Western Europe to GermanyCombat - Germans
Battle in Eastern Europe
Germans attack with 1 artillery and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Eastern Europe, round 2 : 0/1 hits
British roll dice for 1 infantry in Eastern Europe, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Eastern Europe
Germans roll dice for 1 artillery and 1 infantry in Eastern Europe, round 3 : 1/1 hits
British roll dice for 1 infantry in Eastern Europe, round 3 : 0/1 hits
1 infantry owned by the British lost in Eastern Europe
Germans win, taking Eastern Europe from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Norway
Germans attack with 7 armour, 4 artilleries, 1 bomber, 4 fighters and 32 infantry
British defend with 1 armour, 6 artilleries and 13 infantry; Americans defend with 1 aaGun, 7 armour, 3 artilleries, 1 bomber, 1 factory and 4 infantry
AA fire in Norway : 1/1 hits
1 fighter owned by the Germans lost in Norway
Germans roll dice for 7 armour, 4 artilleries, 1 bomber, 3 fighters and 32 infantry in Norway, round 2 : 13/0 hits
Americans roll dice for 8 armour, 9 artilleries, 1 bomber and 17 infantry in Norway, round 2 : 13/1 hits
11 infantry owned by the British, 13 infantry owned by the Germans, 1 bomber owned by the Americans and 1 infantry owned by the Americans lost in Norway
Germans roll dice for 7 armour, 4 artilleries, 1 bomber, 3 fighters and 19 infantry in Norway, round 3 : 11/1 hits
Americans roll dice for 8 armour, 9 artilleries and 5 infantry in Norway, round 3 : 9/1 hits
2 infantry owned by the British, 1 artillery owned by the Americans, 9 infantry owned by the Germans, 5 artilleries owned by the British and 3 infantry owned by the Americans lost in Norway
Germans roll dice for 7 armour, 4 artilleries, 1 bomber, 3 fighters and 10 infantry in Norway, round 4 : 9/1 hits
Americans roll dice for 8 armour and 3 artilleries in Norway, round 4 : 5/0 hits
1 armour owned by the British, 2 artilleries owned by the Americans, 5 infantry owned by the Germans, 1 artillery owned by the British and 5 armour owned by the Americans lost in Norway
Germans roll dice for 7 armour, 4 artilleries, 1 bomber, 3 fighters and 5 infantry in Norway, round 5 : 9/1 hits
Americans roll dice for 2 armour in Norway, round 5 : 1/0 hits
1 infantry owned by the Germans and 2 armour owned by the Americans lost in Norway
Germans win, taking Norway from Americans with 7 armour, 4 artilleries, 1 bomber, 3 fighters and 4 infantry remaining. Battle score for attacker is 45
Casualties for Germans: 1 fighter and 28 infantry
Casualties for British: 1 armour, 6 artilleries and 13 infantry
Casualties for Americans: 7 armour, 3 artilleries, 1 bomber and 4 infantryNon Combat Move - Germans
3 fighters moved from Norway to Germany
1 bomber moved from Norway to Germany
1 aaGun moved from Karelia S.S.R. to NorwayPlace Units - Germans
10 infantry placed in GermanyTurn Complete - Germans
Germans collect 38 PUs; end with 38 PUs totalTerritory Summary for Germans :
Germany : 2 aaGuns, 7 artilleries, 1 bomber, 1 factory, 3 fighters and 32 infantry
Southern Europe : 1 factory
Eastern Europe : 1 artillery and 1 infantry
Karelia S.S.R. : 1 flag
Norway : 2 aaGuns, 7 armour, 4 artilleries, 1 factory and 4 infantry
Gibraltar : 1 flag, 1 infantry
Caucasus : 1 aaGunProduction/PUs Summary :
Russians : 14 / 14
Germans : 38 / 38
British : 13 / 20
Japanese : 62 / 66
Americans : 39 / 42 -
I concede : -(….There is no way I can come back with the amount of infantries you stack in Germany.
Well played! It’s really hard to fight against you now :x
When you are ready for next game let me know…





