Whackamatt (Allies) vs. dawgoneit (Axis)

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    TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese repair 0 damage on 1 factory_minor; Remaining resources: 50 PUs; 0 SuicideAttackTokens;
                Japanese buy 2 destroyers, 1 fighter, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 bomber, 2 fighters and 1 tactical_bomber moved from Yunnan to 37 Sea Zone
                1 artillery and 1 infantry moved from Yunnan to Shan State
                1 armour moved from Yunnan to Shan State
                1 artillery and 1 infantry moved from Yunnan to Shan State
                1 armour moved from Amur to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians

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    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese repair 0 damage on 1 factory_minor; Remaining resources: 50 PUs; 0 SuicideAttackTokens;
                Japanese buy 2 destroyers, 1 fighter, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 bomber, 2 fighters and 1 tactical_bomber moved from Yunnan to 37 Sea Zone
                1 artillery and 1 infantry moved from Yunnan to Shan State
                1 armour moved from Yunnan to Shan State
                1 artillery and 1 infantry moved from Yunnan to Shan State
                1 armour moved from Amur to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians

    Combat - Japanese
                Battle in Shan State
                    Japanese attack with 1 armour, 2 artilleries and 2 infantry
                    British defend with 2 infantry
                    Japanese win, taking Shan State from UK_Pacific with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 bomber, 2 fighters and 1 tactical_bomber
                    British defend with 1 carrier, 1 destroyer, 1 fighter and 2 transports
                    Units damaged: 1 carrier owned by the British
                    British win with 1 carrier, 1 fighter and 2 transports remaining. Battle score for attacker is -35
                    Casualties for Japanese: 1 bomber, 2 fighters and 1 tactical_bomber
                    Casualties for British: 1 destroyer
                    1 fighter owned by the British forced to land in Malaya

    Non Combat Move - Japanese
                1 infantry moved from Manchuria to Korea
                1 artillery and 1 infantry moved from Amur to Buryatia
                1 artillery and 1 infantry moved from Suiyuyan to Kansu
                1 artillery and 1 infantry moved from Shensi to Tsinghai
                1 artillery and 1 infantry moved from Shensi to Sikang
                1 armour moved from Kweichow to Tsinghai
                1 artillery and 1 infantry moved from Chahar to Suiyuyan
                1 artillery and 1 infantry moved from Yunnan to Szechwan
                2 armour moved from Yunnan to Sikang
                1 submarine moved from 35 Sea Zone to 19 Sea Zone

    Place Units - Japanese
                2 destroyers and 1 submarine placed in 6 Sea Zone
                1 fighter and 6 infantry placed in Japan
                Japanese undo move 2.
                3 infantry placed in French Indo China
                3 infantry placed in Manchuria
                1 fighter placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,1,2,4
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,5,6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2
                Japanese collect 45 PUs (6 lost to blockades); end with 45 PUs total

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    TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 3 armour, 4 bombers, 1 destroyer and 1 submarine; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 armour, 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 armour and 1 transport moved from 33 Sea Zone to 20 Sea Zone
                1 armour moved from 20 Sea Zone to Kwangtung
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                4 submarines moved from 25 Sea Zone to 6 Sea Zone
                1 carrier moved from 19 Sea Zone to 35 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                1 artillery, 2 infantry and 1 mech_infantry moved from Wake Island to 31 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 31 Sea Zone to 17 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
                1 infantry moved from 17 Sea Zone to Iwo Jima
                2 destroyers and 2 submarines moved from 31 Sea Zone to 17 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 25 Sea Zone
                1 bomber moved from Western United States to 33 Sea Zone
                1 bomber moved from 33 Sea Zone to Caroline Islands
                2 destroyers moved from 101 Sea Zone to 91 Sea Zone
                1 armour moved from Morocco to Tunisia
                1 battleship, 1 cruiser, 5 destroyers, 1 submarine and 4 transports moved from 91 Sea Zone to 92 Sea Zone

    Combat - Americans
                Americans creates battle in territory 19 Sea Zone

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    scramble in sz6?

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    yes

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    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 3 armour, 4 bombers, 1 destroyer and 1 submarine; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 armour, 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 armour and 1 transport moved from 33 Sea Zone to 20 Sea Zone
                1 armour moved from 20 Sea Zone to Kwangtung
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                4 submarines moved from 25 Sea Zone to 6 Sea Zone
                1 carrier moved from 19 Sea Zone to 35 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                1 artillery, 2 infantry and 1 mech_infantry moved from Wake Island to 31 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 31 Sea Zone to 17 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
                1 infantry moved from 17 Sea Zone to Iwo Jima
                2 destroyers and 2 submarines moved from 31 Sea Zone to 17 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 25 Sea Zone
                1 bomber moved from Western United States to 33 Sea Zone
                1 bomber moved from 33 Sea Zone to Caroline Islands
                2 destroyers moved from 101 Sea Zone to 91 Sea Zone
                1 armour moved from Morocco to Tunisia
                1 battleship, 1 cruiser, 5 destroyers, 1 submarine and 4 transports moved from 91 Sea Zone to 92 Sea Zone

    Combat - Americans
                Americans creates battle in territory 19 Sea Zone
                Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
                Battle in 6 Sea Zone
                    Americans attack with 1 destroyer and 4 submarines
                    Japanese defend with 2 destroyers, 1 fighter and 1 submarine
                    2 submarines owned by the Americans Submerged
                    Americans win with 1 destroyer remaining. Battle score for attacker is 20
                    Casualties for Japanese: 2 destroyers, 1 fighter and 1 submarine
                    Casualties for Americans: 2 submarines
                Battle in 19 Sea Zone
                    Americans attack with 3 destroyers
                    Japanese defend with 1 submarine
                    Americans win with 2 destroyers remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Kwangsi
                Battle in Kwangtung
                Battle in Iwo Jima
                    Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Kwangsi from Japanese, taking Kwangtung from Japanese, taking Iwo Jima from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 armour and 1 infantry moved from 25 Sea Zone to Midway

    Place Units - Americans
                1 destroyer and 1 submarine placed in 101 Sea Zone
                4 bombers placed in Eastern United States
                3 armour placed in Finland

    Turn Complete - Americans
                Americans collect 61 PUs; end with 64 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs

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    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Combat - Chinese

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 3 PUs total

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    TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Germans
                Germans buy 1 armour, 1 fighter and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 armour, 3 artilleries, 14 infantry and 1 mech_infantry moved from Baltic States to Novgorod
                4 fighters moved from Poland to Novgorod
                1 bomber and 2 tactical_bombers moved from Poland to Novgorod

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    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Germans
                Germans buy 1 armour, 1 fighter and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 armour, 3 artilleries, 14 infantry and 1 mech_infantry moved from Baltic States to Novgorod
                4 fighters moved from Poland to Novgorod
                1 bomber and 2 tactical_bombers moved from Poland to Novgorod

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 3 armour, 3 artilleries, 1 bomber, 4 fighters, 14 infantry, 1 mech_infantry and 2 tactical_bombers
                    British defend with 1 bomber, 4 fighters and 1 tactical_bomber; Russians defend with 1 airfield, 1 armour, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry, 3 mech_infantrys and 1 tactical_bomber; Americans defend with 3 armour, 2 artilleries and 3 infantry
                    Russians win with 3 fighters remaining. Battle score for attacker is -31
                    Casualties for Germans: 3 armour, 3 artilleries, 1 bomber, 4 fighters, 14 infantry, 1 mech_infantry and 2 tactical_bombers
                    Casualties for Russians: 1 armour, 4 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Casualties for British: 1 bomber, 2 fighters and 1 tactical_bomber
                    Casualties for Americans: 3 armour, 2 artilleries and 3 infantry

    Non Combat Move - Germans
                1 infantry moved from Poland to Eastern Poland
                1 artillery and 1 infantry moved from Poland to Baltic States
                1 armour moved from Germany to Baltic States
                1 artillery and 8 infantry moved from Germany to Slovakia Hungary
                1 artillery and 4 infantry moved from Southern France to Northern Italy
                1 artillery and 4 infantry moved from Normandy Bordeaux to France
                1 aaGun, 2 artilleries and 6 infantry moved from Western Germany to Germany

    Place Units - Germans
                1 armour, 1 fighter and 4 infantry placed in Germany
                5 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5,4,2
                Germans collect 40 PUs (2 lost to blockades); end with 40 PUs total

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    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 1 artillery, 1 battleship, 1 destroyer and 1 transport; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 unit repaired.
                1 armour and 1 infantry moved from British Guiana to 88 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
                4 destroyers moved from 91 Sea Zone to 92 Sea Zone
                1 armour and 3 infantry moved from Brazil to French Guiana
                1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 transport moved from 37 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 38 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
                1 battleship, 1 destroyer and 1 submarine moved from 39 Sea Zone to 38 Sea Zone
                1 artillery moved from Malaya to Shan State
                2 artilleries and 2 infantry moved from 38 Sea Zone to Shan State
                2 infantry moved from India to Burma
                1 mech_infantry moved from Eastern Persia to Kazakhstan
                1 artillery moved from India to Burma
                2 fighters and 2 tactical_bombers moved from India to Shan State
                1 artillery and 2 infantry moved from Eastern Persia to Turkmenistan
                2 cruisers moved from 80 Sea Zone to 81 Sea Zone
                1 transport moved from 80 Sea Zone to 39 Sea Zone
                1 carrier moved from 37 Sea Zone to 38 Sea Zone
                1 fighter moved from Malaya to Shan State
                1 tactical_bomber moved from India to Shan State
                2 fighters moved from Novgorod to Eastern Poland
                1 artillery moved from Karelia to Novgorod

    Combat - British
                Battle in Shan State
                    British attack with 3 artilleries, 3 fighters, 2 infantry and 3 tactical_bombers
                    Japanese defend with 1 armour, 2 artilleries and 2 infantry
                    British win, taking Shan State from Japanese with 3 artilleries, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 17
                    Casualties for Japanese: 1 armour, 2 artilleries and 2 infantry
                    Casualties for British: 1 infantry
                Battle in Burma
                    British attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                    British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Eastern Poland
                    British attack with 2 fighters
                    Germans defend with 1 infantry
                    Italians win with 1 infantry remaining. Battle score for attacker is -20
                    Casualties for British: 2 fighters

    Non Combat Move - British
                1 armour and 1 infantry moved from 92 Sea Zone to Algeria
                3 fighters and 3 tactical_bombers moved from Shan State to India
                4 fighters moved from India to Kazakhstan

    Place Units - British
                1 battleship, 1 destroyer and 1 transport placed in 81 Sea Zone
                1 artillery placed in Persia

    Turn Complete - British
                British collect 35 PUs; end with 36 PUs total

    Place Units - UK_Pacific
                3 artilleries and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
                Some Units in India change ownership: 3 artilleries and 2 infantry

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    bump

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    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Baltic States to Romania
                1 artillery and 1 infantry moved from Yugoslavia to Romania

    Non Combat Move - Italians

    Place Units - Italians
                1 destroyer and 1 submarine placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 9 PUs; end with 9 PUs total

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    sorry for the delay.
    my dad is about to pass away.
    I have been slow with my turns because of it.
    he is alert so I have been spending a lot time with him.
    I do want to play though.

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    Take all the time you need.  Sorry to hear that.  My mom suddenly passed last year, so make the most of the time that’s left.

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    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 3 submarines; Remaining resources: 17 PUs;

    Combat Move - ANZAC
                1 submarine moved from 20 Sea Zone to 19 Sea Zone
                1 submarine moved from 20 Sea Zone to 19 Sea Zone
                1 submarine moved from 45 Sea Zone to 36 Sea Zone
                1 submarine moved from 45 Sea Zone to 36 Sea Zone
                1 bomber moved from Borneo to French Indo China
                3 submarines moved from 62 Sea Zone to 34 Sea Zone
                1 bomber moved from Philippines to Manchuria

    Combat - ANZAC
                Strategic bombing raid in French Indo China
                    1 bomber killed by AA
                    Bombing raid in French Indo China causes 0 damage total.
                Strategic bombing raid in Manchuria
                    Bombing raid in Manchuria rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Manchuria causes 5 damage total.

    Non Combat Move - ANZAC
                1 bomber moved from Manchuria to Kwangtung

    Place Units - ANZAC
                3 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 32 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 37 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 42 PUs

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    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - French

    Turn Complete - French

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    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 2 artilleries, 1 bomber and 5 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 armour moved from Volgograd to Sikang
                1 armour moved from Volgograd to Tsinghai
                1 infantry moved from Kazakhstan to Tsinghai
                1 infantry moved from Kazakhstan to Sikang
                1 armour moved from Volgograd to Sikang
                1 infantry moved from Kazakhstan to Sikang
                1 mech_infantry moved from Novosibirsk to Tsinghai
                1 mech_infantry moved from Kazakhstan to Sikang
                1 fighter moved from Russia to Tsinghai
                1 tactical_bomber moved from Russia to Sikang
                2 infantry moved from Bessarabia to Romania
                1 armour, 1 artillery and 1 mech_infantry moved from Bessarabia to Romania
                1 armour moved from Western Ukraine to Romania
                1 artillery and 2 infantry moved from Western Ukraine to Eastern Poland
                1 infantry moved from Belarus to Eastern Poland
                1 infantry moved from Belarus to Eastern Poland
                1 mech_infantry moved from Russia to Belarus
                1 infantry moved from Samara to Kazakhstan
                1 mech_infantry moved from Russia to Kazakhstan

    Combat - Russians
                Battle in Tsinghai
                    Russians attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
                    Japanese defend with 1 armour, 1 artillery and 1 infantry
                    Russians win, taking Tsinghai from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry and 1 mech_infantry
                Battle in Romania
                    Russians attack with 2 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    Germans defend with 1 aaGun; Italians defend with 1 artillery, 1 infantry and 2 mech_infantrys
                    Russians win, taking Romania from Germans with 2 armour and 1 artillery remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 aaGun
                    Casualties for Russians: 2 infantry and 1 mech_infantry
                    Casualties for Italians: 1 artillery, 1 infantry and 2 mech_infantrys
                Battle in Eastern Poland
                    Russians attack with 1 artillery and 4 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Eastern Poland from Italians with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Sikang
                    Russians attack with 2 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 2 armour, 1 artillery and 1 infantry
                    Russians win, taking Sikang from Japanese with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Japanese: 2 armour, 1 artillery and 1 infantry
                    Casualties for Russians: 2 infantry and 1 mech_infantry

    Non Combat Move - Russians
                1 fighter moved from Tsinghai to Volgograd
                1 tactical_bomber moved from Sikang to Volgograd
                1 aaGun moved from Bessarabia to Eastern Poland
                2 aaGuns moved from Karelia to Novgorod

    Place Units - Russians
                1 artillery and 2 infantry placed in Novgorod
                1 artillery and 2 infantry placed in Ukraine
                1 infantry placed in Volgograd
                1 bomber placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 38 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 44 PUs

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    TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese repair 0 damage on 1 factory_minor; Remaining resources: 0 SuicideAttackTokens; 40 PUs;
                Japanese buy 5 armour and 1 fighter; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 artilleries and 3 infantry moved from Yunnan to Shan State
                2 artilleries and 2 infantry moved from Yunnan to Burma
                2 artilleries and 2 infantry moved from Yunnan to Kwangsi
                1 infantry moved from Kansu to Timguska
                      Japanese take Timguska from Russians
                1 artillery moved from Kansu to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 armour moved from Yakut S.S.R. to Yenisey
                1 artillery and 1 infantry moved from Buryatia to Yakut S.S.R.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese repair 0 damage on 1 factory_minor; Remaining resources: 0 SuicideAttackTokens; 40 PUs;
                Japanese buy 5 armour and 1 fighter; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 artilleries and 3 infantry moved from Yunnan to Shan State
                2 artilleries and 2 infantry moved from Yunnan to Burma
                2 artilleries and 2 infantry moved from Yunnan to Kwangsi
                1 infantry moved from Kansu to Timguska
                      Japanese take Timguska from Russians
                1 artillery moved from Kansu to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 armour moved from Yakut S.S.R. to Yenisey
                1 artillery and 1 infantry moved from Buryatia to Yakut S.S.R.

    Combat - Japanese
                Battle in Kwangsi
                    Japanese attack with 2 artilleries and 2 infantry
                    Americans defend with 1 artillery and 1 infantry
                    Chinese win with no units remaining. Battle score for attacker is -7
                    Casualties for Japanese: 2 artilleries and 2 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Shan State
                    Japanese attack with 3 artilleries and 3 infantry
                    British defend with 3 artilleries and 1 infantry
                    UK_Pacific win with 2 artilleries remaining. Battle score for attacker is -14
                    Casualties for Japanese: 3 artilleries and 3 infantry
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Yenisey
                    Japanese attack with 1 armour
                    British defend with 1 armour
                    Japanese win, taking Yenisey from Russians with 1 armour remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in Burma
                    Japanese attack with 2 artilleries and 2 infantry
                    British defend with 1 artillery and 2 infantry
                    Japanese win, taking Burma from UK_Pacific with 2 artilleries remaining. Battle score for attacker is 4
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 1 artillery and 2 infantry

    Non Combat Move - Japanese

    Place Units - Japanese
                3 armour placed in Manchuria
                2 armour and 1 fighter placed in French Indo China

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 13
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,5,2,4
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,4,3,1,3,5
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,1,5,6
                Japanese collect 33 PUs (13 lost to blockades); end with 33 PUs total

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    i do believe you have won this one

    well played #1.png
    well played #2.jpg

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