Also FWIW this forum is on NodeBB 3.4.3, TrA-forum is on NodeBB 4.10.3.
When this forum switched from NodeBB 1.9 to 3.4.3 there were PBF incompatibilities, too.
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 2 cruisers and 1 transport; Remaining resources: 5 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 artilleries; Remaining resources: 1 PUs;
Combat Move - British
6 fighters and 3 tactical_bombers moved from Kazakhstan to India
1 artillery and 3 infantry moved from India to 39 Sea Zone
1 fighter moved from 39 Sea Zone to Malaya
1 artillery, 3 infantry and 2 transports moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 artillery moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Shan State
1 carrier and 1 destroyer moved from 39 Sea Zone to 37 Sea Zone
UK_Pacific take 37 Sea Zone from Japanese
1 battleship, 1 destroyer and 1 submarine moved from 80 Sea Zone to 39 Sea Zone
Combat - British
Battle in Malaya
British attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery, 1 harbour and 1 infantry
British win, taking Malaya from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in Shan State
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Yakut S.S.R. from Japanese to Russians
EDIT: Turning off Edit Mode
1 fighter moved from Malaya to 37 Sea Zone
1 bomber, 4 fighters and 1 tactical_bomber moved from Ukraine to Novgorod
Place Units - British
2 cruisers and 1 transport placed in 80 Sea Zone
Turn Complete - British
British collect 35 PUs; end with 40 PUs total
Place Units - UK_Pacific
5 artilleries placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 18 PUs total
Some Units in India change ownership: 5 artilleries
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 battleship, 1 cruiser, 2 destroyers, 2 submarines and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 tactical_bomber moved from Romania to Southern Italy
1 mech_infantry moved from Romania to Baltic States
1 mech_infantry moved from Northern Italy to Romania
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
2 destroyers placed in 95 Sea Zone
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 9 PUs; end with 9 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUs
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 10 PUs;
Combat Move - ANZAC
1 bomber moved from Borneo to French Indo China
2 submarines moved from 62 Sea Zone to 45 Sea Zone
2 submarines moved from 45 Sea Zone to 20 Sea Zone
ANZAC take 20 Sea Zone from Japanese
1 bomber moved from New South Wales to Philippines
1 infantry moved from Trans-Jordan to Egypt
Combat - ANZAC
Strategic bombing raid in French Indo China
Bombing raid in French Indo China rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in French Indo China causes 6 damage total.
Non Combat Move - ANZAC
1 bomber moved from French Indo China to Borneo
Place Units - ANZAC
3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 25 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
Combat - French
Battle in 92 Sea Zone
French attack with 1 cruiser
Italians defend with 1 destroyer
Italians win with no units remaining. Battle score for attacker is -4
Casualties for French: 1 cruiser
Casualties for Italians: 1 destroyer
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 3 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
2 mech_infantrys moved from Volgograd to Novosibirsk
1 fighter moved from Russia to Novosibirsk
2 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Ukraine to Bessarabia
1 armour, 1 artillery and 1 mech_infantry moved from Ukraine to Bessarabia
1 armour and 1 artillery moved from Ukraine to Western Ukraine
2 infantry moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Russia to Belarus
Combat - Russians
Battle in Novosibirsk
Russians attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 infantry
Russians win, taking Novosibirsk from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Bessarabia
Russians attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Bessarabia from Germans with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
1 fighter moved from Novosibirsk to Russia
1 mech_infantry moved from Volgograd to Kazakhstan
1 infantry moved from Russia to Samara
1 aaGun moved from Ukraine to Bessarabia
Place Units - Russians
3 infantry placed in Novgorod
3 armour placed in Volgograd
2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 34 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs
TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese repair 0 damage on 1 factory_minor; Remaining resources: 50 PUs; 0 SuicideAttackTokens;
Japanese buy 2 destroyers, 1 fighter, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 bomber, 2 fighters and 1 tactical_bomber moved from Yunnan to 37 Sea Zone
1 artillery and 1 infantry moved from Yunnan to Shan State
1 armour moved from Yunnan to Shan State
1 artillery and 1 infantry moved from Yunnan to Shan State
1 armour moved from Amur to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese repair 0 damage on 1 factory_minor; Remaining resources: 50 PUs; 0 SuicideAttackTokens;
Japanese buy 2 destroyers, 1 fighter, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 bomber, 2 fighters and 1 tactical_bomber moved from Yunnan to 37 Sea Zone
1 artillery and 1 infantry moved from Yunnan to Shan State
1 armour moved from Yunnan to Shan State
1 artillery and 1 infantry moved from Yunnan to Shan State
1 armour moved from Amur to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
Combat - Japanese
Battle in Shan State
Japanese attack with 1 armour, 2 artilleries and 2 infantry
British defend with 2 infantry
Japanese win, taking Shan State from UK_Pacific with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 37 Sea Zone
Japanese attack with 1 bomber, 2 fighters and 1 tactical_bomber
British defend with 1 carrier, 1 destroyer, 1 fighter and 2 transports
Units damaged: 1 carrier owned by the British
British win with 1 carrier, 1 fighter and 2 transports remaining. Battle score for attacker is -35
Casualties for Japanese: 1 bomber, 2 fighters and 1 tactical_bomber
Casualties for British: 1 destroyer
1 fighter owned by the British forced to land in Malaya
Non Combat Move - Japanese
1 infantry moved from Manchuria to Korea
1 artillery and 1 infantry moved from Amur to Buryatia
1 artillery and 1 infantry moved from Suiyuyan to Kansu
1 artillery and 1 infantry moved from Shensi to Tsinghai
1 artillery and 1 infantry moved from Shensi to Sikang
1 armour moved from Kweichow to Tsinghai
1 artillery and 1 infantry moved from Chahar to Suiyuyan
1 artillery and 1 infantry moved from Yunnan to Szechwan
2 armour moved from Yunnan to Sikang
1 submarine moved from 35 Sea Zone to 19 Sea Zone
Place Units - Japanese
2 destroyers and 1 submarine placed in 6 Sea Zone
1 fighter and 6 infantry placed in Japan
Japanese undo move 2.
3 infantry placed in French Indo China
3 infantry placed in Manchuria
1 fighter placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,1,2,4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,5,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2
Japanese collect 45 PUs (6 lost to blockades); end with 45 PUs total
TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 armour, 4 bombers, 1 destroyer and 1 submarine; Remaining resources: 3 PUs;
Combat Move - Americans
1 armour, 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 armour moved from 20 Sea Zone to Kwangtung
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
4 submarines moved from 25 Sea Zone to 6 Sea Zone
1 carrier moved from 19 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
1 artillery, 2 infantry and 1 mech_infantry moved from Wake Island to 31 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 31 Sea Zone to 17 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
1 infantry moved from 17 Sea Zone to Iwo Jima
2 destroyers and 2 submarines moved from 31 Sea Zone to 17 Sea Zone
Americans take 17 Sea Zone from Japanese
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from Western United States to 33 Sea Zone
1 bomber moved from 33 Sea Zone to Caroline Islands
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from Morocco to Tunisia
1 battleship, 1 cruiser, 5 destroyers, 1 submarine and 4 transports moved from 91 Sea Zone to 92 Sea Zone
Combat - Americans
Americans creates battle in territory 19 Sea Zone
scramble in sz6?
yes
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 armour, 4 bombers, 1 destroyer and 1 submarine; Remaining resources: 3 PUs;
Combat Move - Americans
1 armour, 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 armour moved from 20 Sea Zone to Kwangtung
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
4 submarines moved from 25 Sea Zone to 6 Sea Zone
1 carrier moved from 19 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
1 artillery, 2 infantry and 1 mech_infantry moved from Wake Island to 31 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 31 Sea Zone to 17 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
1 infantry moved from 17 Sea Zone to Iwo Jima
2 destroyers and 2 submarines moved from 31 Sea Zone to 17 Sea Zone
Americans take 17 Sea Zone from Japanese
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from Western United States to 33 Sea Zone
1 bomber moved from 33 Sea Zone to Caroline Islands
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from Morocco to Tunisia
1 battleship, 1 cruiser, 5 destroyers, 1 submarine and 4 transports moved from 91 Sea Zone to 92 Sea Zone
Combat - Americans
Americans creates battle in territory 19 Sea Zone
Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 6 Sea Zone
Americans attack with 1 destroyer and 4 submarines
Japanese defend with 2 destroyers, 1 fighter and 1 submarine
2 submarines owned by the Americans Submerged
Americans win with 1 destroyer remaining. Battle score for attacker is 20
Casualties for Japanese: 2 destroyers, 1 fighter and 1 submarine
Casualties for Americans: 2 submarines
Battle in 19 Sea Zone
Americans attack with 3 destroyers
Japanese defend with 1 submarine
Americans win with 2 destroyers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Kwangsi
Battle in Kwangtung
Battle in Iwo Jima
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Americans win, taking Kwangsi from Japanese, taking Kwangtung from Japanese, taking Iwo Jima from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
1 armour and 1 infantry moved from 25 Sea Zone to Midway
Place Units - Americans
1 destroyer and 1 submarine placed in 101 Sea Zone
4 bombers placed in Eastern United States
3 armour placed in Finland
Turn Complete - Americans
Americans collect 61 PUs; end with 64 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs total
TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Germans
Germans buy 1 armour, 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 armour, 3 artilleries, 14 infantry and 1 mech_infantry moved from Baltic States to Novgorod
4 fighters moved from Poland to Novgorod
1 bomber and 2 tactical_bombers moved from Poland to Novgorod
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Germans
Germans buy 1 armour, 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 armour, 3 artilleries, 14 infantry and 1 mech_infantry moved from Baltic States to Novgorod
4 fighters moved from Poland to Novgorod
1 bomber and 2 tactical_bombers moved from Poland to Novgorod
Combat - Germans
Battle in Novgorod
Germans attack with 3 armour, 3 artilleries, 1 bomber, 4 fighters, 14 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 1 bomber, 4 fighters and 1 tactical_bomber; Russians defend with 1 airfield, 1 armour, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry, 3 mech_infantrys and 1 tactical_bomber; Americans defend with 3 armour, 2 artilleries and 3 infantry
Russians win with 3 fighters remaining. Battle score for attacker is -31
Casualties for Germans: 3 armour, 3 artilleries, 1 bomber, 4 fighters, 14 infantry, 1 mech_infantry and 2 tactical_bombers
Casualties for Russians: 1 armour, 4 infantry, 3 mech_infantrys and 1 tactical_bomber
Casualties for British: 1 bomber, 2 fighters and 1 tactical_bomber
Casualties for Americans: 3 armour, 2 artilleries and 3 infantry
Non Combat Move - Germans
1 infantry moved from Poland to Eastern Poland
1 artillery and 1 infantry moved from Poland to Baltic States
1 armour moved from Germany to Baltic States
1 artillery and 8 infantry moved from Germany to Slovakia Hungary
1 artillery and 4 infantry moved from Southern France to Northern Italy
1 artillery and 4 infantry moved from Normandy Bordeaux to France
1 aaGun, 2 artilleries and 6 infantry moved from Western Germany to Germany
Place Units - Germans
1 armour, 1 fighter and 4 infantry placed in Germany
5 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5,4,2
Germans collect 40 PUs (2 lost to blockades); end with 40 PUs total
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 artillery, 1 battleship, 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 unit repaired.
1 armour and 1 infantry moved from British Guiana to 88 Sea Zone
1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
4 destroyers moved from 91 Sea Zone to 92 Sea Zone
1 armour and 3 infantry moved from Brazil to French Guiana
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 39 Sea Zone to 38 Sea Zone
1 artillery moved from Malaya to Shan State
2 artilleries and 2 infantry moved from 38 Sea Zone to Shan State
2 infantry moved from India to Burma
1 mech_infantry moved from Eastern Persia to Kazakhstan
1 artillery moved from India to Burma
2 fighters and 2 tactical_bombers moved from India to Shan State
1 artillery and 2 infantry moved from Eastern Persia to Turkmenistan
2 cruisers moved from 80 Sea Zone to 81 Sea Zone
1 transport moved from 80 Sea Zone to 39 Sea Zone
1 carrier moved from 37 Sea Zone to 38 Sea Zone
1 fighter moved from Malaya to Shan State
1 tactical_bomber moved from India to Shan State
2 fighters moved from Novgorod to Eastern Poland
1 artillery moved from Karelia to Novgorod
Combat - British
Battle in Shan State
British attack with 3 artilleries, 3 fighters, 2 infantry and 3 tactical_bombers
Japanese defend with 1 armour, 2 artilleries and 2 infantry
British win, taking Shan State from Japanese with 3 artilleries, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 17
Casualties for Japanese: 1 armour, 2 artilleries and 2 infantry
Casualties for British: 1 infantry
Battle in Burma
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Eastern Poland
British attack with 2 fighters
Germans defend with 1 infantry
Italians win with 1 infantry remaining. Battle score for attacker is -20
Casualties for British: 2 fighters
Non Combat Move - British
1 armour and 1 infantry moved from 92 Sea Zone to Algeria
3 fighters and 3 tactical_bombers moved from Shan State to India
4 fighters moved from India to Kazakhstan
Place Units - British
1 battleship, 1 destroyer and 1 transport placed in 81 Sea Zone
1 artillery placed in Persia
Turn Complete - British
British collect 35 PUs; end with 36 PUs total
Place Units - UK_Pacific
3 artilleries and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 3 artilleries and 2 infantry
bump
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Baltic States to Romania
1 artillery and 1 infantry moved from Yugoslavia to Romania
Non Combat Move - Italians
Place Units - Italians
1 destroyer and 1 submarine placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 9 PUs; end with 9 PUs total
sorry for the delay.
my dad is about to pass away.
I have been slow with my turns because of it.
he is alert so I have been spending a lot time with him.
I do want to play though.
Take all the time you need. Sorry to hear that. My mom suddenly passed last year, so make the most of the time that’s left.
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 17 PUs;
Combat Move - ANZAC
1 submarine moved from 20 Sea Zone to 19 Sea Zone
1 submarine moved from 20 Sea Zone to 19 Sea Zone
1 submarine moved from 45 Sea Zone to 36 Sea Zone
1 submarine moved from 45 Sea Zone to 36 Sea Zone
1 bomber moved from Borneo to French Indo China
3 submarines moved from 62 Sea Zone to 34 Sea Zone
1 bomber moved from Philippines to Manchuria
Combat - ANZAC
Strategic bombing raid in French Indo China
1 bomber killed by AA
Bombing raid in French Indo China causes 0 damage total.
Strategic bombing raid in Manchuria
Bombing raid in Manchuria rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Manchuria causes 5 damage total.
Non Combat Move - ANZAC
1 bomber moved from Manchuria to Kwangtung
Place Units - ANZAC
3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 32 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 37 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 42 PUs