• TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 armour, 3 fighters and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 7 PUs;

    Combat Move - Japanese
                1 artillery and 4 infantry moved from Korea to Amur
                1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
                2 tactical_bombers moved from Japan to 33 Sea Zone
                1 bomber moved from Borneo to 33 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 artillery and 3 infantry moved from Kwangsi to Yunnan
                2 fighters and 2 tactical_bombers moved from Kwangsi to Szechwan
                1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
                2 armour and 1 mech_infantry moved from Hunan to Kweichow
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 tactical_bomber moved from Philippines to 33 Sea Zone
                4 fighters moved from 6 Sea Zone to 33 Sea Zone
                1 fighter moved from Philippines to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Yunnan

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 3 armour and 3 mech_infantrys
                    Chinese defend with 3 infantry
                        Japanese roll dice for 3 armour and 3 mech_infantrys in Kweichow, round 2 :  0/6 hits
                        Chinese roll dice for 3 infantry in Kweichow, round 2 :  1/3 hits
                        1 mech_infantry owned by the Japanese lost in Kweichow
                        Japanese roll dice for 3 armour and 2 mech_infantrys in Kweichow, round 3 :  1/5 hits
                        Chinese roll dice for 3 infantry in Kweichow, round 3 :  0/3 hits
                        1 infantry owned by the Chinese lost in Kweichow
                        Japanese roll dice for 3 armour and 2 mech_infantrys in Kweichow, round 4 :  1/5 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 4 :  1/2 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
                        Japanese roll dice for 3 armour and 1 mech_infantry in Kweichow, round 5 :  2/4 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 5 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 3 armour remaining. Battle score for attacker is -3
                    Casualties for Japanese: 3 mech_infantrys
                    Casualties for Chinese: 3 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 3 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 :  1/6 hits
                        Chinese roll dice for 3 infantry in Yunnan, round 2 :  1/3 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 :  3/5 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 3 :  0/2 hits
                        2 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 3 infantry
                Battle in Szechwan
                    Japanese attack with 2 fighters and 2 tactical_bombers
                    Chinese defend with 1 fighter
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in Szechwan, round 2 :  1/4 hits
                        Chinese roll dice for 1 fighter in Szechwan, round 2 :  0/1 hits
                        1 fighter owned by the Chinese lost in Szechwan
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for Chinese: 1 fighter
                Battle in 33 Sea Zone
                    Japanese attack with 1 bomber, 1 carrier, 1 destroyer, 5 fighters, 1 submarine and 3 tactical_bombers
                    Americans defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                        Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber, 1 carrier, 1 destroyer, 5 fighters and 3 tactical_bombers in 33 Sea Zone, round 2 :  7/10 hits
                    Units damaged: 1 battleship owned by the Americans
                        Americans roll dice for 1 submarine in 33 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 33 Sea Zone, round 2 :  1/8 hits
                        1 submarine owned by the Americans, 2 destroyers owned by the Americans, 1 carrier owned by the Americans, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Japanese lost in 33 Sea Zone
                        Japanese roll dice for 1 submarine in 33 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 bomber, 1 carrier, 1 destroyer, 4 fighters and 3 tactical_bombers in 33 Sea Zone, round 3 :  4/9 hits
                        Americans roll dice for 1 fighter in 33 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 battleship, 2 cruisers and 1 transport in 33 Sea Zone, round 3 :  1/3 hits
                        1 fighter owned by the Americans, 1 battleship owned by the Americans, 1 tactical_bomber owned by the Japanese and 2 cruisers owned by the Americans lost in 33 Sea Zone
                        1 transport owned by the Americans lost in 33 Sea Zone
                        Japanese roll dice for 1 submarine in 33 Sea Zone, round 4 :  1/1 hits
                    Japanese win with 1 bomber, 1 carrier, 1 destroyer, 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 89
                    Casualties for Japanese: 1 fighter and 1 tactical_bomber
                    Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                Battle in Amur
                    Japanese attack with 1 artillery and 4 infantry
                    Russians defend with 2 aaGuns and 1 infantry
                        Japanese roll dice for 1 artillery and 4 infantry in Amur, round 2 :  1/5 hits
                        Russians roll dice for 2 aaGuns and 1 infantry in Amur, round 2 :  0/1 hits
                        1 aaGun owned by the Russians lost in Amur
                        Japanese roll dice for 1 artillery and 4 infantry in Amur, round 3 :  3/5 hits
                        Russians roll dice for 1 aaGun and 1 infantry in Amur, round 3 :  0/1 hits
                        1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Amur
                    Japanese win, taking Amur from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 13
                    Casualties for Russians: 2 aaGuns and 1 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 bomber moved from 33 Sea Zone to Paulau Island
                1 fighter moved from 33 Sea Zone to Paulau Island
                1 tactical_bomber moved from 33 Sea Zone to Paulau Island
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                1 battleship, 1 carrier and 1 cruiser moved from 41 Sea Zone to 37 Sea Zone
                2 fighters and 2 tactical_bombers moved from Szechwan to Kwangsi
                1 fighter moved from Yunnan to Shan State
                1 tactical_bomber moved from Yunnan to Shan State
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                1 artillery moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 destroyer moved from 42 Sea Zone to 34 Sea Zone
                2 fighters moved from 33 Sea Zone to 34 Sea Zone
                1 carrier moved from 42 Sea Zone to 34 Sea Zone
                1 battleship, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from 42 Sea Zone to 37 Sea Zone
                1 fighter moved from 42 Sea Zone to Philippines
                1 fighter moved from Japan to Philippines

    Place Units - Japanese
                3 fighters placed in Japan
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 armour and 2 mech_infantrys placed in Malaya

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,3
                Japanese collect 58 PUs (3 lost to blockades); end with 65 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Paulau Island : 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
        Shantung : 1 flag
        Kwangsi : 1 flag, 2 fighters and 2 tactical_bombers
        Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Yunnan : 1 flag, 1 artillery and 2 infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 3 armour
        Hunan : 1 flag
        Kansu : 1 flag, 1 infantry
        Hopei : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
        Malaya : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 2 fighters and 1 harbour
        Amur : 1 flag, 1 artillery and 4 infantry
        French Indo China : 1 flag
        Celebes : 1 flag, 1 artillery
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        33 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
        37 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 3 transports
        35 Sea Zone : 1 battleship, 1 carrier, 1 cruiser and 1 destroyer
        34 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
        16 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 48 / 63
        Russians : 32 / 38
        Japanese : 61 / 70
        Americans : 50 / 70
        Chinese : 4 / 15
        British : 26 / 30
        UK_Pacific : 6 / 7
        Italians : 19 / 33
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 13 times
                2 was rolled 16 times
                3 was rolled 10 times
                4 was rolled 21 times
                5 was rolled 19 times
                6 was rolled 20 times
            Average roll : 3.778
            Median : 4.000
            Variance : 0.969
            Standard Deviation : 0.985
            Total rolls : 99

    Null / Other
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                1 was rolled 12 times
                2 was rolled 12 times
                3 was rolled 6 times
                4 was rolled 10 times
                5 was rolled 13 times
                6 was rolled 14 times
            Average roll : 3.627
            Median : 4.000
            Variance : 0.621
            Standard Deviation : 0.788
            Total rolls : 67

    Russians Combat
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 7 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 4.077
            Median : 4.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 13

    Chinese Combat
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 4.067
            Median : 4.000
            Variance : 1.214
            Standard Deviation : 1.102
            Total rolls : 15

  • '22 '16

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from Midway to 16 Sea Zone
                1 bomber moved from Western United States to 16 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone
                1 armour moved from 17 Sea Zone to Iwo Jima
                2 infantry moved from 17 Sea Zone to Iwo Jima
                1 mech_infantry moved from 17 Sea Zone to Iwo Jima
                1 fighter moved from Wake Island to 34 Sea Zone
                1 bomber moved from Northern Territory to 34 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from Midway to 16 Sea Zone
                1 bomber moved from Western United States to 16 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone
                1 armour moved from 17 Sea Zone to Iwo Jima
                2 infantry moved from 17 Sea Zone to Iwo Jima
                1 mech_infantry moved from 17 Sea Zone to Iwo Jima
                1 fighter moved from Wake Island to 34 Sea Zone
                1 bomber moved from Northern Territory to 34 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone

    Combat - Americans
                Battle in Iwo Jima
                    Americans attack with 1 armour, 2 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Iwo Jima from Japanese with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber and 1 fighter
                    Japanese defend with 1 destroyer
                    Americans win with 1 fighter remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 bomber
                Battle in 34 Sea Zone
                    Americans attack with 1 bomber and 1 fighter
                    Japanese defend with 1 carrier, 1 destroyer and 2 fighters
                    Japanese win with 1 carrier, 1 destroyer and 1 fighter remaining. Battle score for attacker is -12
                    Casualties for Japanese: 1 fighter
                    Casualties for Americans: 1 bomber and 1 fighter
                Battle in 33 Sea Zone
                    Americans attack with 1 battleship, 2 carriers, 1 cruiser, 3 fighters and 1 tactical_bomber
                    Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    1 submarine owned by the Japanese Submerged
                    Units damaged: 1 battleship owned by the Americans
                    Units damaged: 1 carrier owned by the Americans
                    Americans win with 1 battleship, 2 carriers, 1 cruiser, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 45
                    Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber

    Non Combat Move - Americans
                1 carrier moved from 26 Sea Zone to 17 Sea Zone
                1 fighter moved from 16 Sea Zone to 17 Sea Zone
                1 carrier, 2 destroyers and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
                1 transport moved from 30 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from 33 Sea Zone to Caroline Islands

    Place Units - Americans
                1 destroyer placed in 101 Sea Zone
                1 infantry placed in Eastern United States
                1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                4 infantry moved from Shensi to Kansu

    Combat - Chinese
                Battle in Kansu
                    Chinese attack with 4 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kansu from Japanese with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Szechwan
                1 infantry placed in Shensi
                3 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - British
                British repair 9 damage on 1 factory_major; Remaining resources: 19 PUs;
                British buy 1 armour, 1 destroyer and 1 mech_infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 artillery moved from 110 Sea Zone to Holland Belgium
                2 fighters moved from United Kingdom to Holland Belgium
                2 infantry moved from Kenya to 72 Sea Zone
                2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Trans-Jordan
                1 fighter moved from 81 Sea Zone to Trans-Jordan
                1 tactical_bomber moved from 81 Sea Zone to Trans-Jordan
                1 bomber moved from Tanganyika Territory to Egypt

    Combat - British
                Strategic bombing raid in Egypt
                    Bombing raid in Egypt rolls: 8 and causes: 6 damage to unit: harbour
                    Bombing raid in Egypt causes 6 damage total.
                Battle in Normandy Bordeaux
                Battle in Holland Belgium
                    British attack with 1 artillery, 2 fighters and 1 infantry
                    Germans defend with 2 infantry
                    British win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 infantry
                Battle in Trans-Jordan
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 armour and 1 infantry
                    British win, taking Trans-Jordan from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 armour and 1 infantry

    Non Combat Move - British
                1 bomber moved from Egypt to Tanganyika Territory
                1 mech_infantry moved from Union of South Africa to Tanganyika Territory
                1 armour moved from Union of South Africa to Tanganyika Territory
                1 fighter moved from Trans-Jordan to 81 Sea Zone
                1 tactical_bomber moved from Trans-Jordan to 81 Sea Zone
                1 transport moved from 81 Sea Zone to 72 Sea Zone
                2 infantry moved from Brazil to 85 Sea Zone
                2 infantry and 1 transport moved from 85 Sea Zone to 83 Sea Zone
                2 infantry moved from 83 Sea Zone to French West Africa
                1 submarine moved from 110 Sea Zone to 105 Sea Zone
                2 fighters moved from Holland Belgium to United Kingdom

    Place Units - British
                1 destroyer placed in 110 Sea Zone
                1 armour and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5,6,4,2,4,3
                British collect 31 PUs (1 lost to blockades); end with 32 PUs total

    Place Units - UK_Pacific
                1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 1 infantry and 1 mech_infantry


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - Italians
                Italians repair 2 damage on 1 harbour; Remaining resources: 29 PUs;
                Italians buy 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 transport moved from 98 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
                1 bomber moved from Greece to Tunisia
                1 bomber moved from Southern Italy to Tunisia
                2 cruisers moved from 98 Sea Zone to 94 Sea Zone
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 armour moved from Greece to 99 Sea Zone
                1 armour and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 armour moved from 98 Sea Zone to Trans-Jordan
                2 fighters moved from 98 Sea Zone to Trans-Jordan

    Combat - Italians
                Battle in Tunisia
                    Italians attack with 1 artillery, 2 bombers and 1 infantry
                    French defend with 2 infantry
                    Italians win, taking Tunisia from French with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for French: 2 infantry
                Battle in Trans-Jordan
                    Italians attack with 1 armour and 2 fighters
                    British defend with 1 infantry
                    Italians win, taking Trans-Jordan from British with 1 armour and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Trans-Jordan to Egypt
                1 bomber moved from Tunisia to Southern Italy
                1 bomber moved from Tunisia to Libya
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Egypt
                1 aaGun moved from Southern Italy to 97 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
                1 infantry moved from Yugoslavia to Albania
                1 infantry moved from Northern Italy to Yugoslavia

    Place Units - Italians
                1 factory_minor placed in Egypt
                1 fighter and 2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 21 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs

  • '22 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 20 Sea Zone to 34 Sea Zone
                1 submarine moved from 54 Sea Zone to 34 Sea Zone
                2 fighters moved from Queensland to 34 Sea Zone
                1 bomber moved from Caroline Islands to 34 Sea Zone
                1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone

    Combat - ANZAC
                Battle in 33 Sea Zone
                    ANZAC attack with 1 destroyer and 1 submarine; Americans loiter and taunt with
                    Japanese defend with 1 submarine
                    ANZAC win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 34 Sea Zone
                    ANZAC attack with 1 bomber, 2 fighters and 2 submarines
                    Japanese defend with 1 carrier, 1 destroyer and 1 fighter

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 20 Sea Zone to 34 Sea Zone
                1 submarine moved from 54 Sea Zone to 34 Sea Zone
                2 fighters moved from Queensland to 34 Sea Zone
                1 bomber moved from Caroline Islands to 34 Sea Zone
                1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone

    Combat - ANZAC
                Battle in 33 Sea Zone
                    ANZAC attack with 1 destroyer and 1 submarine; Americans loiter and taunt with
                    Japanese defend with 1 submarine
                    ANZAC win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 34 Sea Zone
                    ANZAC attack with 1 bomber, 2 fighters and 2 submarines
                    Japanese defend with 1 carrier, 1 destroyer and 1 fighter
                    ANZAC win with 1 bomber and 2 fighters remaining. Battle score for attacker is 22
                    Casualties for Japanese: 1 carrier, 1 destroyer and 1 fighter
                    Casualties for ANZAC: 2 submarines

    Non Combat Move - ANZAC
                1 fighter moved from 34 Sea Zone to Caroline Islands
                1 fighter moved from 34 Sea Zone to 17 Sea Zone
                1 bomber moved from 34 Sea Zone to Caroline Islands

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

  • '22 '16

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                1 destroyer moved from 81 Sea Zone to 80 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Purchase Units - Germans
                Germans buy 4 armour, 3 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from France to Normandy Bordeaux
                2 infantry moved from Western Germany to Holland Belgium
                1 tactical_bomber moved from Western Germany to Holland Belgium
                2 fighters moved from Western Germany to Normandy Bordeaux
                1 fighter moved from Western Germany to Holland Belgium
                1 destroyer moved from 113 Sea Zone to 125 Sea Zone
                1 bomber moved from Western Germany to 125 Sea Zone
                1 artillery moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                4 armour moved from Western Ukraine to Bryansk
                1 tactical_bomber moved from Eastern Poland to Novgorod
                2 mech_infantrys moved from Poland to Novgorod
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                8 infantry moved from Western Ukraine to Bryansk
                2 armour moved from Bessarabia to Western Ukraine
                2 armour moved from Western Ukraine to Bryansk
                2 artilleries moved from Bessarabia to Ukraine
                1 mech_infantry moved from Eastern Poland to Novgorod
                1 armour moved from Eastern Poland to Novgorod
                2 armour moved from Eastern Poland to Bryansk
                5 mech_infantrys moved from Eastern Poland to Bryansk
                1 bomber moved from Western Germany to Normandy Bordeaux
                1 bomber moved from Western Germany to 112 Sea Zone

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 artillery
                    Germans win, taking Holland Belgium from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in Bryansk
                    Germans attack with 8 armour, 8 infantry and 5 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Bryansk from Russians with 8 armour, 8 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 bomber, 2 fighters and 2 infantry
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Normandy Bordeaux from British with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Novgorod
                    Germans attack with 1 armour, 3 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Novgorod from Russians with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in 125 Sea Zone
                    Germans attack with 1 bomber and 1 destroyer
                    Russians defend with 1 submarine
                    Germans win, taking 125 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine

    Non Combat Move - Germans
                1 bomber moved from 125 Sea Zone to Eastern Poland
                1 bomber moved from 112 Sea Zone to Eastern Poland
                1 tactical_bomber moved from Holland Belgium to Eastern Poland
                1 fighter moved from Holland Belgium to Western Germany
                1 tactical_bomber moved from Novgorod to Eastern Poland
                2 fighters moved from Normandy Bordeaux to Western Germany
                1 bomber moved from Normandy Bordeaux to Eastern Poland
                2 armour moved from Germany to Eastern Poland
                1 mech_infantry moved from Germany to Baltic States
                3 mech_infantrys moved from Germany to Eastern Poland
                1 aaGun moved from Western Ukraine to Bryansk
                1 aaGun moved from Bessarabia to Ukraine
                1 infantry moved from 98 Sea Zone to Egypt

    Place Units - Germans
                2 infantry placed in France
                1 infantry placed in Western Germany
                Germans undo move 1.
                2 infantry placed in Western Germany
                4 armour and 6 mech_infantrys placed in Germany
                1 submarine placed in 113 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5
                Germans collect 54 PUs; end with 54 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians

    Combat - Russians

    Non Combat Move - Russians
                1 artillery moved from Belarus to Archangel
                1 armour moved from Belarus to Russia
                1 infantry moved from Russia to Smolensk
                1 aaGun moved from Smolensk to Russia
                1 infantry moved from Russia to Tambov
                1 infantry moved from Rostov to Caucasus
                1 artillery moved from Rostov to Caucasus
                1 infantry moved from Volgograd to Rostov

    Place Units - Russians
                2 mech_infantrys placed in Volgograd
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs total


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                1 bomber, 1 fighter and 1 tactical_bomber moved from Paulau Island to 17 Sea Zone
                3 fighters moved from Japan to 17 Sea Zone
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                3 armour moved from Kweichow to Szechwan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
                2 fighters moved from Philippines to 17 Sea Zone
                2 infantry moved from Shan State to 37 Sea Zone
                2 artilleries moved from Shan State to 37 Sea Zone
                2 artilleries, 2 infantry and 3 transports moved from 37 Sea Zone to 39 Sea Zone
                1 battleship, 1 carrier, 1 cruiser and 1 fighter moved from 37 Sea Zone to 39 Sea Zone
                1 fighter and 1 tactical_bomber moved from Shan State to 39 Sea Zone
                2 infantry moved from 39 Sea Zone to Ceylon
                2 artilleries moved from 39 Sea Zone to Ceylon
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi


  • Scramble Orders for SZ 39


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                1 bomber, 1 fighter and 1 tactical_bomber moved from Paulau Island to 17 Sea Zone
                3 fighters moved from Japan to 17 Sea Zone
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                3 armour moved from Kweichow to Szechwan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
                2 fighters moved from Philippines to 17 Sea Zone
                2 infantry moved from Shan State to 37 Sea Zone
                2 artilleries moved from Shan State to 37 Sea Zone
                2 artilleries, 2 infantry and 3 transports moved from 37 Sea Zone to 39 Sea Zone
                1 battleship, 1 carrier, 1 cruiser and 1 fighter moved from 37 Sea Zone to 39 Sea Zone
                1 fighter and 1 tactical_bomber moved from Shan State to 39 Sea Zone
                2 infantry moved from 39 Sea Zone to Ceylon
                2 artilleries moved from 39 Sea Zone to Ceylon
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Ceylon
                Battle in Szechwan
                    Japanese attack with 3 armour, 1 fighter and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Ceylon from UK_Pacific, taking Szechwan from Chinese with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 armour
                    Casualties for Chinese: 1 infantry
                Battle in 17 Sea Zone
                    Japanese attack with 1 bomber, 6 fighters and 1 tactical_bomber
                    ANZAC defend with 1 fighter; Americans defend with 1 carrier, 1 fighter and 2 transports
                    Japanese win with 1 bomber and 4 fighters remaining. Battle score for attacker is 19
                    Casualties for Japanese: 2 fighters and 1 tactical_bomber
                    Casualties for ANZAC: 1 fighter
                    Casualties for Americans: 1 carrier, 1 fighter and 2 transports

    Non Combat Move - Japanese
                3 fighters moved from 17 Sea Zone to Japan
                1 fighter moved from 17 Sea Zone to 6 Sea Zone
                1 bomber moved from 17 Sea Zone to Japan
                1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 6 Sea Zone
                1 armour and 2 mech_infantrys moved from Malaya to Shan State
                1 tactical_bomber moved from 39 Sea Zone to Shan State
                1 fighter and 1 tactical_bomber moved from Szechwan to Shan State
                1 fighter and 1 tactical_bomber moved from Shensi to Kweichow

    Place Units - Japanese
                1 infantry placed in Japan
                1 carrier, 1 destroyer and 2 fighters placed in 6 Sea Zone
                3 infantry placed in Kiangsu
                1 armour and 2 mech_infantrys placed in Malaya

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 63 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 carriers, 2 fighters, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 units repaired.
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 artillery moved from 42 Sea Zone to Java
                1 battleship, 2 carriers, 1 cruiser and 2 fighters moved from 33 Sea Zone to 42 Sea Zone
                      Americans take 42 Sea Zone from Japanese
                1 fighter moved from Caroline Islands to 42 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 carrier, 2 destroyers and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
                1 tactical_bomber moved from Caroline Islands to 26 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands

    Combat - Americans
                Battle in Java

    Non Combat Move - Americans
                1 infantry moved from Western United States to 10 Sea Zone
                1 artillery moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 carrier and 1 transport placed in 101 Sea Zone
                1 fighter and 1 tactical_bomber placed in 101 Sea Zone
                1 carrier placed in 10 Sea Zone
                1 fighter placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                6 infantry moved from Kansu to Shensi

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs total

  • '22 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Combat Move - British
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from United Kingdom to Holland Belgium
                1 armour moved from French Equatorial Africa to Ethiopia
                      British take Ethiopia from Italians
                1 armour moved from Tanganyika Territory to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 armour and 1 mech_infantry moved from Union of South Africa to Tanganyika Territory
                1 mech_infantry moved from Tanganyika Territory to 72 Sea Zone
                1 mech_infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
                1 mech_infantry moved from 81 Sea Zone to Trans-Jordan
                1 fighter moved from 81 Sea Zone to Trans-Jordan
                1 tactical_bomber moved from 81 Sea Zone to Trans-Jordan
                2 infantry moved from French West Africa to French Central Africa
                1 transport moved from 83 Sea Zone to 85 Sea Zone
                1 bomber moved from Tanganyika Territory to 39 Sea Zone
                2 fighters moved from India to 39 Sea Zone
                1 mech_infantry moved from India to Eastern Persia
                1 transport moved from 81 Sea Zone to 72 Sea Zone
                1 carrier moved from 81 Sea Zone to 80 Sea Zone
                1 cruiser moved from 81 Sea Zone to 80 Sea Zone
                1 infantry moved from India to Burma

    Combat - British
                Battle in 39 Sea Zone
                    British attack with 1 bomber and 2 fighters
                    Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 3 transports

  • '22 '16

    2 hits  OOL please.  Stop laughing I’m desperate!


  • smoke battleship, lose the cruiser

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Purchase Units - British
                British repair 3 damage on 1 factory_major; Remaining resources: 26 PUs;
                British buy 1 artillery, 4 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from United Kingdom to Holland Belgium
                1 armour moved from French Equatorial Africa to Ethiopia
                      British take Ethiopia from Italians
                1 armour moved from Tanganyika Territory to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 armour and 1 mech_infantry moved from Union of South Africa to Tanganyika Territory
                1 mech_infantry moved from Tanganyika Territory to 72 Sea Zone
                1 mech_infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
                1 mech_infantry moved from 81 Sea Zone to Trans-Jordan
                1 fighter moved from 81 Sea Zone to Trans-Jordan
                1 tactical_bomber moved from 81 Sea Zone to Trans-Jordan
                2 infantry moved from French West Africa to French Central Africa
                1 transport moved from 83 Sea Zone to 85 Sea Zone
                1 bomber moved from Tanganyika Territory to 39 Sea Zone
                2 fighters moved from India to 39 Sea Zone
                1 mech_infantry moved from India to Eastern Persia
                1 transport moved from 81 Sea Zone to 72 Sea Zone
                1 carrier moved from 81 Sea Zone to 80 Sea Zone
                1 cruiser moved from 81 Sea Zone to 80 Sea Zone
                1 infantry moved from India to Burma

    Combat - British
                Battle in 39 Sea Zone
                    British attack with 1 bomber and 2 fighters
                    Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 3 transports
                    Units damaged: 1 battleship owned by the Japanese
                    Japanese win with 1 battleship, 1 carrier, 2 fighters and 3 transports remaining. Battle score for attacker is -20
                    Casualties for Japanese: 1 cruiser
                    Casualties for British: 1 bomber and 2 fighters
                Battle in Trans-Jordan
                    British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 armour
                    British win, taking Trans-Jordan from Italians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour
                Battle in Normandy Bordeaux
                    British attack with 1 infantry and 1 mech_infantry
                    Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    British win, taking Normandy Bordeaux from Germans with 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Holland Belgium
                    British attack with 2 fighters and 2 infantry
                    Germans defend with 2 infantry
                    British win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - British
                1 tactical_bomber moved from Trans-Jordan to 80 Sea Zone
                1 fighter moved from Trans-Jordan to 80 Sea Zone
                2 fighters moved from Holland Belgium to United Kingdom
                1 submarine moved from 105 Sea Zone to 110 Sea Zone

    Place Units - British
                1 submarine placed in 110 Sea Zone
                1 artillery and 4 infantry placed in United Kingdom
                1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3
                British collect 33 PUs (1 lost to blockades); end with 33 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4,5,4,3
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
                Some Units in India change ownership: 2 infantry

Suggested Topics

  • 3
  • 17
  • 11
  • 23
  • 19
  • 53
  • 20
  • 232
Axis & Allies Boardgaming Custom Painted Miniatures

45

Online

17.8k

Users

40.5k

Topics

1.8m

Posts