Bar91 (axis) v AKGrown (G40 no bid)

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Combat Move - Russians
                1 infantry moved from Amur to Sakha
                      Russians take Sakha from Japanese
                1 infantry moved from Amur to Siberia
                      Russians take Siberia from Japanese

    Combat - Russians

    Non Combat Move - Russians

    Turn Complete - Russians

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Japanese
                Japanese buy 3 destroyers, 1 fighter and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 armour and 3 mech_infantrys moved from Shan State to Malaya
                1 artillery moved from Shan State to Malaya
                1 bomber moved from French Indo China to 41 Sea Zone
                1 fighter moved from French Indo China to 37 Sea Zone
                1 fighter moved from Philippines to 43 Sea Zone
                1 destroyer moved from 35 Sea Zone to 45 Sea Zone
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 45 Sea Zone
                2 infantry moved from Manchuria to Amur
                2 infantry moved from Korea to Amur
                1 infantry moved from Buyant-Uhaa to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 armour moved from Kwangtung to 20 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
                1 armour moved from 43 Sea Zone to Borneo
                1 infantry moved from 43 Sea Zone to Borneo
                2 bombers moved from French Indo China to Borneo
                1 armour, 3 infantry and 2 mech_infantrys moved from Yunnan to Burma
                1 fighter moved from French Indo China to Burma
                1 tactical_bomber moved from French Indo China to Burma

    Combat - Japanese
                Battle in Burma
                    Japanese attack with 1 armour, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 3 infantry; Chinese defend with 1 fighter
                        Japanese roll dice for 1 armour, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Burma, round 2 :  1/8 hits
                        UK_Pacific roll dice for 1 fighter and 3 infantry in Burma, round 2 :  1/4 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
                        Japanese roll dice for 1 armour, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Burma, round 3 :  3/7 hits
                        UK_Pacific roll dice for 1 fighter and 2 infantry in Burma, round 3 :  1/3 hits
                        2 infantry owned by the British, 1 fighter owned by the Chinese and 1 infantry owned by the Japanese lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 3 infantry
                    Casualties for Chinese: 1 fighter
                Battle in 45 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 cruiser
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 :  3/5 hits
                        Americans roll dice for 1 cruiser in 45 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 cruiser
                Battle in 41 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 41 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 37 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 37 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 43 Sea Zone
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Amur
                    Japanese attack with 4 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 4 infantry in Amur, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Amur, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
                    Japanese win, taking Amur from Russians with 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Borneo
                    Japanese attack with 1 armour, 2 bombers and 1 infantry
                    ANZAC defend with 1 infantry and 1 mech_infantry
                        Japanese roll dice for 1 armour, 2 bombers and 1 infantry in Borneo, round 2 :  3/4 hits
                        UK_Pacific roll dice for 1 infantry and 1 mech_infantry in Borneo, round 2 :  0/2 hits
                        1 infantry owned by the ANZAC and 1 mech_infantry owned by the ANZAC lost in Borneo
                    Japanese win, taking Borneo from UK_Pacific with 1 armour, 2 bombers and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 infantry and 1 mech_infantry
                Battle in Malaya
                    Japanese attack with 1 armour, 1 artillery and 3 mech_infantrys
                    UK_Pacific defend with 1 harbour; Americans defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 armour, 1 artillery and 3 mech_infantrys in Malaya, round 2 :  0/5 hits
                        UK_Pacific roll dice for 1 artillery and 1 infantry in Malaya, round 2 :  1/2 hits
                        1 mech_infantry owned by the Japanese lost in Malaya
                        Japanese roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Malaya, round 3 :  2/4 hits
                        UK_Pacific roll dice for 1 artillery and 1 infantry in Malaya, round 3 :  1/2 hits
                        1 artillery owned by the Americans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Japanese lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Japanese: 2 mech_infantrys
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from 41 Sea Zone to French Indo China
                2 bombers moved from Borneo to French Indo China
                2 artilleries and 1 infantry moved from French Indo China to Yunnan
                1 artillery moved from Anhwe to Hunan
                1 infantry moved from Szechwan to Kweichow
                2 mech_infantrys moved from Kwangtung to Yunnan
                1 fighter and 1 tactical_bomber moved from Burma to Kweichow
                1 destroyer moved from 35 Sea Zone to 45 Sea Zone
                2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 destroyers moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from 43 Sea Zone to Philippines
                1 fighter moved from 37 Sea Zone to 35 Sea Zone
                1 fighter moved from 35 Sea Zone to Philippines
                1 battleship moved from 6 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                3 mech_infantrys placed in French Indo China
                3 mech_infantrys placed in Kwangtung
                1 fighter placed in Kiangsu
                3 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 55 PUs; end with 57 PUs total

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 armour, 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
                2 armour, 1 artillery, 1 carrier, 8 destroyers, 2 fighters, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                2 armour, 1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
                2 bombers moved from United Kingdom to Gibraltar
                1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
                1 fighter moved from Java to 43 Sea Zone
                1 fighter moved from 54 Sea Zone to 45 Sea Zone
                1 tactical_bomber moved from 54 Sea Zone to 34 Sea Zone

    Combat - Americans
                Battle in 45 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 fighter in 45 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 45 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 34 Sea Zone
                    Americans attack with 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 tactical_bomber in 34 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 tactical_bomber owned by the Americans lost in 34 Sea Zone
                    Japanese win with no units remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 tactical_bomber
                Battle in 43 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 91 Sea Zone
                    Americans attack with 1 carrier, 8 destroyers, 2 fighters and 3 transports
                    Germans defend with 1 cruiser and 3 submarines
                        Americans roll dice for 1 carrier, 8 destroyers, 2 fighters and 3 transports in 91 Sea Zone, round 2 :  5/10 hits
                        Germans roll dice for 3 submarines in 91 Sea Zone, round 2 :  0/3 hits
                        Germans roll dice for 1 cruiser in 91 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans, 1 cruiser owned by the Germans and 3 submarines owned by the Germans lost in 91 Sea Zone
                    Americans win with 1 carrier, 7 destroyers, 2 fighters and 3 transports remaining. Battle score for attacker is 22
                    Casualties for Germans: 1 cruiser and 3 submarines
                    Casualties for Americans: 1 destroyer
                Battle in Celebes
                Battle in Gibraltar
                    Americans attack with 2 armour, 1 artillery, 2 bombers and 3 infantry
                    Germans defend with 3 fighters, 1 infantry and 2 tactical_bombers; Italians defend with 1 airfield, 2 artilleries, 1 fighter and 1 harbour
                        Americans roll dice for 2 armour, 1 artillery, 2 bombers and 3 infantry in Gibraltar, round 2 :  4/8 hits
                        Italians roll dice for 2 artilleries, 4 fighters, 1 infantry and 2 tactical_bombers in Gibraltar, round 2 :  3/9 hits
                        1 fighter owned by the Italians, 1 infantry owned by the Germans, 2 artilleries owned by the Italians and 3 infantry owned by the Americans lost in Gibraltar
                        Americans roll dice for 2 armour, 1 artillery and 2 bombers in Gibraltar, round 3 :  5/5 hits
                        Italians roll dice for 3 fighters and 2 tactical_bombers in Gibraltar, round 3 :  5/5 hits
                        1 artillery owned by the Americans, 2 tactical_bombers owned by the Germans, 2 armour owned by the Americans, 2 bombers owned by the Americans and 3 fighters owned by the Germans lost in Gibraltar
                    Italians win, taking Celebes from Japanese with no units remaining. Battle score for attacker is 24
                    Casualties for Germans: 3 fighters, 1 infantry and 2 tactical_bombers
                    Casualties for Italians: 2 artilleries and 1 fighter
                    Casualties for Americans: 2 armour, 1 artillery, 2 bombers and 3 infantry

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 fighter moved from 45 Sea Zone to 54 Sea Zone
                1 fighter moved from Hawaiian Islands to 54 Sea Zone
                1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from Hawaiian Islands to Queensland
                2 infantry moved from Western United States to 10 Sea Zone
                1 destroyer, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 battleship moved from 54 Sea Zone to 26 Sea Zone
                1 fighter moved from 43 Sea Zone to Java

    Place Units - Americans
                1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone
                2 destroyers and 2 transports placed in 101 Sea Zone
                1 fighter placed in 10 Sea Zone
                1 infantry placed in Western United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Eastern United States: 1 fighter
                EDIT: Adding units owned by Americans to 10 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
                EDIT: Adding units owned by Americans to Eastern United States: 1 mech_infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Kansu to Suiyuyan
                1 infantry moved from Shensi to Suiyuyan
                1 infantry moved from Sikang to Szechwan
                2 infantry moved from Shensi to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Szechwan, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Suiyuyan
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Suiyuyan, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                    1 infantry owned by the Chinese retreated to Kansu
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 8 PUs total

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - British
                British buy 3 armour and 3 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair 7 damage on 1 factory_major; Remaining resources: 8 PUs;
                UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Trans-Jordan to Iraq
                1 artillery and 2 infantry moved from Alexandria to Tobruk
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                1 bomber moved from Egypt to Iraq
                1 fighter moved from Egypt to Tobruk
                1 fighter moved from Egypt to Persia
                2 mech_infantrys moved from Eastern Persia to Persia
                1 armour moved from Eastern Persia to Kazakhstan
                      British take Turkmenistan from Germans
                      British take Kazakhstan from Germans
                1 infantry moved from Eastern Persia to Persia
                1 artillery and 4 infantry moved from India to Burma
                1 artillery moved from Trans-Jordan to Iraq

    Combat - British
                Battle in Iraq
                    British attack with 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry
                    Germans defend with 3 mech_infantrys
                        British roll dice for 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Iraq, round 2 :  4/6 hits
                        Germans roll dice for 3 mech_infantrys in Iraq, round 2 :  0/3 hits
                        3 mech_infantrys owned by the Germans lost in Iraq
                    British win, taking Iraq from Germans with 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
                    Casualties for Germans: 3 mech_infantrys
                Battle in Persia
                    British attack with 1 fighter, 1 infantry and 2 mech_infantrys
                    Germans defend with 2 infantry
                        British roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Persia, round 2 :  2/4 hits
                        Germans roll dice for 2 infantry in Persia, round 2 :  0/2 hits
                        2 infantry owned by the Germans lost in Persia
                    British win, taking Persia from Germans with 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Tobruk
                    British attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 1 artillery and 1 infantry
                        British roll dice for 1 artillery, 1 fighter and 2 infantry in Tobruk, round 2 :  0/4 hits
                        Italians roll dice for 1 artillery and 1 infantry in Tobruk, round 2 :  1/2 hits
                        1 infantry owned by the British lost in Tobruk
                        British roll dice for 1 artillery, 1 fighter and 1 infantry in Tobruk, round 3 :  0/3 hits
                        Italians roll dice for 1 artillery and 1 infantry in Tobruk, round 3 :  0/2 hits
                        British roll dice for 1 artillery, 1 fighter and 1 infantry in Tobruk, round 4 :  2/3 hits
                        Italians roll dice for 1 artillery and 1 infantry in Tobruk, round 4 :  1/2 hits
                        1 infantry owned by the British, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Tobruk
                    British win, taking Tobruk from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for British: 2 infantry
                Battle in Burma
                    British attack with 1 artillery and 4 infantry
                    Japanese defend with 1 armour, 1 infantry and 2 mech_infantrys
                        British roll dice for 1 artillery and 4 infantry in Burma, round 2 :  0/5 hits
                        Japanese roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Burma, round 2 :  1/4 hits
                        1 infantry owned by the British lost in Burma
                        British roll dice for 1 artillery and 3 infantry in Burma, round 3 :  2/4 hits
                        Japanese roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Burma, round 3 :  3/4 hits
                        3 infantry owned by the British, 1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Burma
                    1 artillery owned by the British retreated to India
                    Japanese win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -5
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                    Casualties for British: 4 infantry

    Non Combat Move - British
                1 fighter moved from Persia to Eastern Persia
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone
                1 transport moved from 80 Sea Zone to 81 Sea Zone
                2 infantry moved from Egypt to Alexandria
                1 artillery and 2 infantry moved from Egypt to Trans-Jordan
                1 fighter moved from Tobruk to Egypt
                1 bomber moved from Iraq to Egypt
                1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
                2 armour moved from Union of South Africa to Belgian Congo
                1 bomber moved from Union of South Africa to Egypt

    Place Units - British
                1 armour and 2 mech_infantrys placed in Egypt
                2 armour and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,1,3,1,6,6,1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2
                British collect 31 PUs (4 lost to blockades); end with 32 PUs total

    Place Units - UK_Pacific
                2 artilleries placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Some Units in India change ownership: 2 artilleries

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 4 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 transport moved from 99 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from Libya to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
                2 transports moved from 99 Sea Zone to 97 Sea Zone
                3 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery moved from Northern Italy to 97 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
                1 artillery and 3 infantry moved from 96 Sea Zone to Tobruk
                2 fighters moved from 99 Sea Zone to Alexandria
                2 fighters moved from Greece to Alexandria

    Combat - Italians
                Battle in Alexandria
                    Italians attack with 1 artillery, 4 fighters and 1 infantry
                    British defend with 2 infantry
                        Italians roll dice for 1 artillery, 4 fighters and 1 infantry in Alexandria, round 2 :  2/6 hits
                        British roll dice for 2 infantry in Alexandria, round 2 :  1/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
                    Italians win, taking Alexandria from British with 1 artillery and 4 fighters remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 infantry
                Battle in Tobruk
                    Italians attack with 1 artillery and 3 infantry
                    British defend with 1 artillery
                        Italians roll dice for 1 artillery and 3 infantry in Tobruk, round 2 :  2/4 hits
                        British roll dice for 1 artillery in Tobruk, round 2 :  0/1 hits
                        1 artillery owned by the British lost in Tobruk
                    Italians win, taking Tobruk from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery

    Non Combat Move - Italians
                1 battleship moved from 99 Sea Zone to 96 Sea Zone
                1 carrier and 1 destroyer moved from 99 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from Yugoslavia to Albania
                1 armour moved from Northern Italy to Albania
                3 infantry moved from Northern Italy to Yugoslavia
                2 fighters moved from Alexandria to 96 Sea Zone
                2 fighters moved from Alexandria to Libya
                1 aaGun moved from Caucasus to Northwest Persia

    Place Units - Italians
                1 submarine placed in 95 Sea Zone
                1 armour, 1 artillery and 4 infantry placed in Northern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 99 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Italians to 98 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 destroyer and 2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Combat Move - French
                2 infantry moved from Egypt to Alexandria

    Combat - French
                Battle in Alexandria
                    French attack with 2 infantry
                    Italians defend with 1 artillery
                        French roll dice for 2 infantry in Alexandria, round 2 :  1/2 hits
                        Italians roll dice for 1 artillery in Alexandria, round 2 :  0/1 hits
                        1 artillery owned by the Italians lost in Alexandria
                    French win, taking Alexandria from Italians with 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery

    Non Combat Move - French

    Turn Complete - French

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Germans
                Germans repair 2 damage on 1 factory_minor; Remaining resources: 101 PUs;
                Germans buy 1 armour, 2 artilleries, 2 destroyers, 3 fighters, 2 infantry, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                1 carrier, 4 destroyers and 2 fighters moved from 110 Sea Zone to 91 Sea Zone
                1 bomber and 1 fighter moved from Western Germany to 91 Sea Zone
                3 fighters moved from Normandy Bordeaux to 91 Sea Zone
                3 bombers moved from Northwest Persia to Eastern Persia
                3 mech_infantrys moved from Caucasus to Persia
                3 armour moved from Caucasus to Persia
                1 bomber moved from Ukraine to Persia
                11 armour, 3 artilleries, 4 fighters and 9 mech_infantrys moved from Northwest Persia to Iraq
                1 bomber moved from Ukraine to Iraq
                1 artillery and 1 infantry moved from Caucasus to Kazakhstan
                1 bomber moved from Ukraine to Kazakhstan
                2 mech_infantrys moved from Volgograd to Kazakhstan
                1 mech_infantry moved from Yenisey to Kansu
                1 armour moved from Yenisey to Kansu
                1 armour moved from Yakut S.S.R. to Buryatia
                      Germans take Buryatia from Russians
                1 armour moved from Volgograd to Kazakhstan

    Combat - Germans
                Battle in Eastern Persia
                    Germans attack with 3 bombers
                    British defend with 1 fighter
                        Germans roll dice for 3 bombers in Eastern Persia, round 2 :  3/3 hits
                        British roll dice for 1 fighter in Eastern Persia, round 2 :  0/1 hits
                        1 fighter owned by the British lost in Eastern Persia
                    Germans win with 3 bombers remaining. Battle score for attacker is 10
                    Casualties for British: 1 fighter
                Battle in 91 Sea Zone
                    Germans attack with 1 bomber, 1 carrier, 4 destroyers and 6 fighters
                    Americans defend with 1 carrier, 7 destroyers, 2 fighters and 3 transports
                        Germans roll dice for 1 bomber, 1 carrier, 4 destroyers and 6 fighters in 91 Sea Zone, round 2 :  7/11 hits
                        Americans roll dice for 1 carrier, 7 destroyers, 2 fighters and 3 transports in 91 Sea Zone, round 2 :  4/10 hits
                        7 destroyers owned by the Americans, 1 carrier owned by the Germans and 2 destroyers owned by the Germans lost in 91 Sea Zone
                        Germans roll dice for 1 bomber, 2 destroyers and 6 fighters in 91 Sea Zone, round 3 :  4/9 hits
                        Americans roll dice for 1 carrier, 2 fighters and 3 transports in 91 Sea Zone, round 3 :  1/3 hits
                        2 fighters owned by the Americans, 1 carrier owned by the Americans and 1 destroyer owned by the Germans lost in 91 Sea Zone
                        3 transports owned by the Americans lost in 91 Sea Zone
                    Germans win with 1 bomber, 1 destroyer and 6 fighters remaining. Battle score for attacker is 73
                    Casualties for Germans: 1 carrier and 3 destroyers
                    Casualties for Americans: 1 carrier, 7 destroyers, 2 fighters and 3 transports
                Battle in Kansu
                    Germans attack with 1 armour and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Germans roll dice for 1 armour and 1 mech_infantry in Kansu, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kansu
                    Germans win, taking Kansu from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kazakhstan
                    Germans attack with 1 armour, 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys
                    British defend with 1 armour
                        Germans roll dice for 1 armour, 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys in Kazakhstan, round 2 :  2/6 hits
                        British roll dice for 1 armour in Kazakhstan, round 2 :  0/1 hits
                        1 armour owned by the British lost in Kazakhstan
                    Germans win, taking Kazakhstan from British with 1 armour, 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in Persia
                    Germans attack with 3 armour, 1 bomber and 3 mech_infantrys
                    British defend with 1 infantry and 2 mech_infantrys
                        Germans roll dice for 3 armour, 1 bomber and 3 mech_infantrys in Persia, round 2 :  3/7 hits
                        British roll dice for 1 infantry and 2 mech_infantrys in Persia, round 2 :  1/3 hits
                        1 infantry owned by the British, 2 mech_infantrys owned by the British and 1 mech_infantry owned by the Germans lost in Persia
                    Germans win, taking Persia from British with 3 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry and 2 mech_infantrys
                Battle in Iraq
                    Germans attack with 11 armour, 3 artilleries, 1 bomber, 4 fighters and 9 mech_infantrys
                    British defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                        Germans roll dice for 11 armour, 3 artilleries, 1 bomber, 4 fighters and 9 mech_infantrys in Iraq, round 2 :  16/28 hits
                        British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Iraq, round 2 :  2/5 hits
                        2 infantry owned by the British, 1 armour owned by the British, 1 mech_infantry owned by the British, 1 artillery owned by the British and 2 mech_infantrys owned by the Germans lost in Iraq
                    Germans win, taking Iraq from British with 11 armour, 3 artilleries, 1 bomber, 4 fighters and 7 mech_infantrys remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for British: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry

    Non Combat Move - Germans
                2 aaGuns moved from Northwest Persia to Iraq
                1 bomber and 4 fighters moved from Iraq to Northwest Persia
                1 bomber moved from Persia to Northwest Persia
                3 bombers moved from Eastern Persia to Northwest Persia
                1 artillery moved from Caucasus to Northwest Persia
                1 infantry moved from Rostov to Caucasus
                1 bomber moved from Kazakhstan to Northwest Persia
                1 bomber and 6 fighters moved from 91 Sea Zone to Gibraltar
                1 artillery and 5 infantry moved from Holland Belgium to 110 Sea Zone
                1 artillery, 5 infantry and 3 transports moved from 110 Sea Zone to 92 Sea Zone
                1 artillery and 5 infantry moved from 92 Sea Zone to Gibraltar
                1 artillery moved from Western Germany to Holland Belgium
                1 submarine moved from 93 Sea Zone to 91 Sea Zone

    Place Units - Germans
                1 armour and 2 mech_infantrys placed in Caucasus
                3 mech_infantrys placed in Volgograd
                2 destroyers placed in 113 Sea Zone
                1 artillery, 3 fighters, 1 infantry and 1 mech_infantry placed in Western Germany
                1 artillery and 1 infantry placed in Western Germany
                1 tactical_bomber placed in Ukraine

    Turn Complete - Germans
                Germans collect 78 PUs; end with 78 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 89 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 94 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 109 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Combat Move - Russians

    Turn Complete - Russians

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 destroyers, 2 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese
                3 infantry moved from Amur to Sakha
                1 artillery and 1 infantry moved from Kweichow to Hopei
                1 fighter moved from Kiangsu to Hopei
                1 fighter and 1 tactical_bomber moved from Kweichow to India
                1 armour and 1 mech_infantry moved from Burma to India
                2 mech_infantrys moved from Yunnan to India
                3 bombers moved from French Indo China to India
                3 mech_infantrys moved from Kweichow to Szechwan
                2 artilleries and 1 infantry moved from Yunnan to Szechwan
                3 mech_infantrys moved from French Indo China to Szechwan
                1 fighter moved from Philippines to 44 Sea Zone
                1 destroyer moved from 16 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 44 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Hopei
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Hopei, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Hopei
                        Japanese roll dice for 1 artillery and 1 fighter in Hopei, round 3 :  1/2 hits
                        Chinese roll dice for 1 infantry in Hopei, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Sakha
                    Japanese attack with 3 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 3 infantry in Sakha, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Sakha, round 2 :  0/1 hits
                        Japanese roll dice for 3 infantry in Sakha, round 3 :  1/3 hits
                        Russians roll dice for 1 infantry in Sakha, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Sakha
                    Japanese win, taking Sakha from Russians with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 :  3/3 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Szechwan
                    Japanese attack with 2 artilleries, 1 infantry and 6 mech_infantrys
                    Chinese defend with 4 infantry
                        Japanese roll dice for 2 artilleries, 1 infantry and 6 mech_infantrys in Szechwan, round 2 :  1/9 hits
                        Chinese roll dice for 4 infantry in Szechwan, round 2 :  0/4 hits
                        1 infantry owned by the Chinese lost in Szechwan
                        Japanese roll dice for 2 artilleries, 1 infantry and 6 mech_infantrys in Szechwan, round 3 :  1/9 hits
                        Chinese roll dice for 3 infantry in Szechwan, round 3 :  0/3 hits
                        1 infantry owned by the Chinese lost in Szechwan
                        Japanese roll dice for 2 artilleries, 1 infantry and 6 mech_infantrys in Szechwan, round 4 :  2/9 hits
                        Chinese roll dice for 2 infantry in Szechwan, round 4 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 2 artilleries and 6 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 4 infantry
                Battle in India
                    Japanese attack with 1 armour, 3 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                    British defend with 1 airfield, 3 artilleries and 1 harbour; UK_Pacific defend with 1 factory_major
                        Japanese roll dice for 1 armour, 3 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in India, round 2 :  6/9 hits
                        UK_Pacific roll dice for 3 artilleries in India, round 2 :  2/3 hits
                        3 artilleries owned by the British and 2 mech_infantrys owned by the Japanese lost in India
                    Japanese captures 5PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 1 armour, 3 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 2 mech_infantrys
                    Casualties for British: 3 artilleries

    Non Combat Move - Japanese
                3 bombers moved from India to French Indo China
                1 fighter moved from India to Burma
                1 armour and 1 mech_infantry moved from Malaya to Burma
                1 aaGun moved from Yunnan to French Indo China
                3 mech_infantrys moved from Kwangtung to French Indo China
                1 fighter moved from Hopei to Yunnan
                1 infantry moved from Ulaanbaatar to Amur
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                3 destroyers moved from 6 Sea Zone to 35 Sea Zone
                4 infantry moved from Japan to 6 Sea Zone
                4 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 35 Sea Zone to 45 Sea Zone
                1 destroyer moved from 35 Sea Zone to 34 Sea Zone
                4 infantry moved from 35 Sea Zone to Philippines
                1 tactical_bomber moved from India to Burma
                1 fighter moved from 44 Sea Zone to Philippines

    Place Units - Japanese
                1 destroyer and 2 submarines placed in 20 Sea Zone
                Japanese undo move 1.
                2 destroyers and 1 submarine placed in 36 Sea Zone
                1 transport placed in 20 Sea Zone
                Japanese undo move 1.
                1 destroyer and 2 submarines placed in 36 Sea Zone
                Japanese undo move 1.
                3 mech_infantrys placed in Kwangtung
                1 destroyer and 1 transport placed in 6 Sea Zone
                1 artillery and 2 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6
                Japanese collect 57 PUs; end with 62 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from Java to 45 Sea Zone
                1 fighter moved from 54 Sea Zone to 34 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 fighter moved from 10 Sea Zone to 25 Sea Zone
                1 submarine moved from 10 Sea Zone to 25 Sea Zone
                1 fighter moved from 54 Sea Zone to 45 Sea Zone
                1 fighter moved from 54 Sea Zone to 34 Sea Zone

    Combat - Americans
                Battle in 45 Sea Zone
                    Americans attack with 2 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 fighters in 45 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 45 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 34 Sea Zone
                    Americans attack with 2 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 fighters in 34 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 34 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Malaya
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery and 1 harbour
                        Americans roll dice for 1 artillery and 1 infantry in Malaya, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery in Malaya, round 2 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Malaya, round 3 :  0/2 hits
                        Japanese roll dice for 1 artillery in Malaya, round 3 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Malaya, round 4 :  0/2 hits
                        Japanese roll dice for 1 artillery in Malaya, round 4 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Malaya, round 5 :  1/2 hits
                        Japanese roll dice for 1 artillery in Malaya, round 5 :  1/1 hits
                        1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Malaya
                    Americans win, taking Malaya from Japanese with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 fighter moved from 45 Sea Zone to 54 Sea Zone
                2 fighters moved from 34 Sea Zone to 54 Sea Zone
                1 fighter moved from 45 Sea Zone to 54 Sea Zone
                1 fighter moved from 25 Sea Zone to 26 Sea Zone
                1 carrier, 1 fighter and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone

    Place Units - Americans
                2 destroyers, 1 submarine and 1 transport placed in 101 Sea Zone
                1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 64 PUs; end with 64 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 4 PUs total

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - British
                British buy 2 armour and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - British
                2 armour and 2 mech_infantrys moved from Egypt to Tobruk
                1 bomber moved from Egypt to Tobruk
                1 bomber moved from Egypt to 98 Sea Zone
                1 fighter moved from Egypt to 98 Sea Zone

    Combat - British
                British creates battle in territory 39 Sea Zone
                Battle in 98 Sea Zone
                    British attack with 1 bomber and 1 fighter
                    Italians defend with 1 destroyer, 1 submarine and 1 transport
                    1 submarine owned by the Italians Submerged
                        British roll dice for 1 bomber and 1 fighter in 98 Sea Zone, round 2 :  2/2 hits
                        Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 98 Sea Zone
                    British win, taking 39 Sea Zone from Japanese with 1 bomber and 1 fighter remaining. Battle score for attacker is 15
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in Tobruk
                    British attack with 2 armour, 1 bomber and 2 mech_infantrys
                    Italians defend with 1 artillery and 3 infantry
                        British roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Tobruk, round 2 :  1/5 hits
                        Italians roll dice for 1 artillery and 3 infantry in Tobruk, round 2 :  1/4 hits
                        1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Tobruk
                        British roll dice for 2 armour, 1 bomber and 1 mech_infantry in Tobruk, round 3 :  2/4 hits
                        Italians roll dice for 1 artillery and 2 infantry in Tobruk, round 3 :  2/3 hits
                        1 armour owned by the British, 1 mech_infantry owned by the British and 2 infantry owned by the Italians lost in Tobruk
                        British roll dice for 1 armour and 1 bomber in Tobruk, round 4 :  1/2 hits
                        Italians roll dice for 1 artillery in Tobruk, round 4 :  1/1 hits
                        1 bomber owned by the British and 1 artillery owned by the Italians lost in Tobruk
                    British win, taking Tobruk from Italians with 1 armour remaining. Battle score for attacker is -13
                    Casualties for British: 1 armour, 1 bomber and 2 mech_infantrys
                    Casualties for Italians: 1 artillery and 3 infantry

    Non Combat Move - British
                1 bomber and 1 fighter moved from 98 Sea Zone to Egypt
                2 armour moved from Belgian Congo to Egypt
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                2 armour moved from Union of South Africa to Belgian Congo

    Place Units - British
                1 armour and 2 fighters placed in Egypt
                1 armour placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6
                British collect 29 PUs (1 lost to blockades); end with 29 PUs total

    Turn Complete - UK_Pacific

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Italians
                Italians buy 1 artillery, 2 destroyers, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 transport moved from 96 Sea Zone to 97 Sea Zone
                2 fighters moved from Libya to Tobruk
                2 fighters moved from 96 Sea Zone to Tobruk
                1 armour and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 armour and 1 infantry moved from 99 Sea Zone to Syria
                1 transport moved from 96 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 infantry moved from 96 Sea Zone to Tobruk

    Combat - Italians
                Battle in Syria
                Battle in Tobruk
                    Italians attack with 4 fighters and 1 infantry
                    British defend with 1 armour
                        Italians roll dice for 4 fighters and 1 infantry in Tobruk, round 2 :  3/5 hits
                        British roll dice for 1 armour in Tobruk, round 2 :  0/1 hits
                        1 armour owned by the British lost in Tobruk
                    Italians win, taking Syria from British, taking Tobruk from British with 4 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 96 Sea Zone: 1 artillery and 1 transport
                EDIT: Adding units owned by Italians to Tobruk: 1 artillery
                EDIT: Adding units owned by Italians to 96 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                1 destroyer moved from 96 Sea Zone to 99 Sea Zone
                2 fighters moved from Tobruk to 96 Sea Zone
                2 fighters moved from Tobruk to Greece
                1 battleship and 2 fighters moved from 96 Sea Zone to 97 Sea Zone
                2 fighters moved from 97 Sea Zone to 99 Sea Zone
                1 carrier moved from 96 Sea Zone to 99 Sea Zone
                1 submarine moved from 95 Sea Zone to 91 Sea Zone
                1 aaGun moved from Northwest Persia to Iraq
                1 armour moved from Albania to Greece
                1 infantry moved from Albania to Greece
                1 aaGun moved from Albania to Greece
                1 artillery moved from Albania to Greece
                3 infantry moved from Yugoslavia to Albania
                2 infantry moved from Northern Italy to Yugoslavia

    Place Units - Italians
                1 artillery placed in Northern Italy
                2 destroyers and 1 transport placed in 97 Sea Zone
                1 submarine placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - ANZAC
                ANZAC buy 2 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 33 Sea Zone
                1 submarine moved from 62 Sea Zone to 57 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone
                1 armour moved from New South Wales to Queensland
                1 artillery moved from New South Wales to Queensland

    Place Units - ANZAC
                2 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Combat Move - French

    Turn Complete - French

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair 0 damage on 1 factory_minor; Remaining resources: 107 PUs;
                Germans buy 2 bombers, 1 carrier, 1 factory_minor, 2 fighters, 3 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Kazakhstan to Tsinghai
                1 armour and 1 mech_infantry moved from Kansu to Tsinghai
                1 armour moved from Buryatia to Central Mongolia
                      Germans take Central Mongolia from Russians
                1 armour and 1 mech_infantry moved from Kazakhstan to Eastern Persia
                      Germans take Turkmenistan from British
                      Germans take Eastern Persia from British
                11 armour, 3 artilleries and 7 mech_infantrys moved from Iraq to Trans-Jordan
                3 armour and 2 mech_infantrys moved from Persia to Trans-Jordan
                4 fighters moved from Northwest Persia to Trans-Jordan
                1 bomber moved from Northwest Persia to 81 Sea Zone
                5 bombers moved from Northwest Persia to Trans-Jordan
                1 fighter moved from Greece to Trans-Jordan

    Combat - Germans
                Battle in Tsinghai
                    Germans attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    Chinese defend with 3 infantry
                    Germans win, taking Tsinghai from Chinese with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Chinese: 3 infantry
                Battle in Trans-Jordan
                    Germans attack with 14 armour, 3 artilleries, 5 bombers, 5 fighters and 9 mech_infantrys
                    ANZAC defend with 1 infantry; British defend with 1 artillery and 2 infantry
                    Germans win, taking Trans-Jordan from British with 14 armour, 3 artilleries, 5 bombers, 5 fighters and 9 mech_infantrys remaining. Battle score for attacker is 13
                    Casualties for ANZAC: 1 infantry
                    Casualties for British: 1 artillery and 2 infantry

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by British from 81 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                2 aaGuns moved from Iraq to Trans-Jordan
                1 artillery moved from Northwest Persia to Iraq
                5 bombers and 5 fighters moved from Trans-Jordan to Iraq
                1 armour and 2 mech_infantrys moved from Caucasus to Iraq
                1 infantry moved from Caucasus to Northwest Persia
                3 mech_infantrys moved from Volgograd to Northwest Persia
                1 tactical_bomber moved from Ukraine to Iraq
                1 bomber moved from 81 Sea Zone to Iraq
                1 bomber moved from Gibraltar to Western Germany
                2 destroyers moved from 113 Sea Zone to 112 Sea Zone
                1 fighter moved from Gibraltar to Greece
                1 mech_infantry moved from Kazakhstan to Northwest Persia

    Place Units - Germans
                1 factory_minor placed in Iraq
                3 mech_infantrys placed in Caucasus
                2 bombers placed in Volgograd
                Germans undo move 3.
                2 bombers placed in Ukraine
                1 carrier and 2 transports placed in 112 Sea Zone
                2 fighters placed in 112 Sea Zone
                3 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 80 PUs; end with 80 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 91 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 96 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 111 PUs

  • '13

    You have one lone Soviet trooper in Siberia (or thereabouts).  Move him or can I just leave him and I will go as japan?

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Combat Move - Russians

    Turn Complete - Russians

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