Bar91 (axis) v AKGrown (G40 no bid)

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 1 armour, 1 carrier, 3 destroyers, 1 fighter and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 carriers moved from 106 Sea Zone to 91 Sea Zone
                1 submarine moved from 103 Sea Zone to 91 Sea Zone
                1 destroyer moved from 88 Sea Zone to 91 Sea Zone
                2 destroyers moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from United Kingdom to Gibraltar
                3 armour, 2 artilleries and 5 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                3 armour, 2 artilleries, 5 infantry and 5 transports moved from 106 Sea Zone to 91 Sea Zone
                3 armour, 2 artilleries and 5 infantry moved from 91 Sea Zone to Gibraltar
                3 fighters moved from 106 Sea Zone to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from Eastern United States to 91 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from Queensland to Java
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 34 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 34 Sea Zone
                    Americans attack with 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Japanese Submerged
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 tactical_bomber owned by the Americans lost in 34 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 tactical_bomber
                Battle in 45 Sea Zone
                    Americans attack with 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Japanese Submerged
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone
                    Americans win with 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 fighter
                Battle in 91 Sea Zone
                    Americans attack with 1 bomber, 2 carriers, 4 destroyers, 3 fighters, 1 submarine and 5 transports
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber, 2 carriers, 4 destroyers, 3 fighters and 5 transports in 91 Sea Zone, round 2 :  5/8 hits
                        Italians roll dice for 1 destroyer in 91 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 91 Sea Zone
                    Americans win with 1 bomber, 2 carriers, 4 destroyers, 3 fighters, 1 submarine and 5 transports remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in Java
                    Americans attack with 1 bomber
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 bomber in Java, round 2 :  1/1 hits
                        Japanese roll dice for 1 infantry in Java, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Java
                    Japanese win with no units remaining. Battle score for attacker is -9
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 bomber
                Battle in Gibraltar
                    Americans attack with 3 armour, 2 artilleries, 1 fighter and 5 infantry
                    Germans defend with 1 aaGun, 1 artillery, 5 fighters, 2 infantry and 2 tactical_bombers; Italians defend with 1 airfield, 2 artilleries, 1 harbour and 2 infantry
                        AA fire in Gibraltar :  1/1 hits
                        1 fighter owned by the Americans lost in Gibraltar
                        Americans roll dice for 3 armour, 2 artilleries and 5 infantry in Gibraltar, round 2 :  4/10 hits
                        Italians roll dice for 1 aaGun, 3 artilleries, 5 fighters, 4 infantry and 2 tactical_bombers in Gibraltar, round 2 :  8/14 hits
                        2 artilleries owned by the Americans, 2 infantry owned by the Germans, 1 armour owned by the Americans, 1 aaGun owned by the Germans, 5 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                        Americans roll dice for 2 armour in Gibraltar, round 3 :  1/2 hits
                        Italians roll dice for 3 artilleries, 5 fighters, 1 infantry and 2 tactical_bombers in Gibraltar, round 3 :  10/11 hits
                        2 armour owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                    Italians win with 3 artilleries, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is -34
                    Casualties for Germans: 1 aaGun and 2 infantry
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 3 armour, 2 artilleries, 1 fighter and 5 infantry

    Non Combat Move - Americans
                1 bomber moved from 91 Sea Zone to United Kingdom
                1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
                1 fighter moved from 34 Sea Zone to 54 Sea Zone
                1 cruiser moved from 55 Sea Zone to 54 Sea Zone
                2 armour and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 armour, 1 artillery, 1 battleship, 1 cruiser, 3 infantry and 3 transports moved from 26 Sea Zone to 54 Sea Zone
                2 armour, 1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
                1 fighter moved from Hawaiian Islands to 54 Sea Zone
                1 fighter moved from Hawaiian Islands to Queensland
                1 submarine moved from 10 Sea Zone to 15 Sea Zone
                1 destroyer moved from 119 Sea Zone to 110 Sea Zone

    Place Units - Americans
                1 carrier, 2 destroyers and 1 transport placed in 101 Sea Zone
                1 destroyer and 1 transport placed in 10 Sea Zone
                1 fighter placed in 101 Sea Zone
                1 armour placed in Eastern United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 artilleries and 3 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 2 artilleries, 1 fighter and 3 infantry
                    Japanese defend with 3 infantry
                        Chinese roll dice for 2 artilleries, 1 fighter and 3 infantry in Yunnan, round 2 :  1/6 hits
                        Japanese roll dice for 3 infantry in Yunnan, round 2 :  2/3 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 2 artilleries, 1 fighter and 1 infantry in Yunnan, round 3 :  1/4 hits
                        Japanese roll dice for 2 infantry in Yunnan, round 3 :  0/2 hits
                        1 infantry owned by the Japanese lost in Yunnan
                        Chinese roll dice for 2 artilleries, 1 fighter and 1 infantry in Yunnan, round 4 :  1/4 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 3 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Burma
                1 infantry moved from Szechwan to Shensi

    Place Units - Chinese
                3 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 2 infantry moved from Iraq to Syria
                1 armour moved from Northwest Persia to Syria
                2 infantry moved from Trans-Jordan to Syria
                2 mech_infantrys moved from Egypt to Syria
                3 armour moved from Egypt to Syria
                1 fighter moved from Egypt to Syria
                1 bomber moved from Egypt to Syria
                1 artillery and 2 infantry moved from Alexandria to Tobruk
                1 armour moved from Alexandria to Tobruk
                1 bomber moved from India to French Indo China

    Combat - British
                Battle in Syria
                    British attack with 5 armour, 1 bomber, 1 fighter, 4 infantry and 2 mech_infantrys
                    Italians defend with 1 artillery and 7 infantry
                        British roll dice for 5 armour, 1 bomber, 1 fighter, 4 infantry and 2 mech_infantrys in Syria, round 2 :  3/13 hits
                        Italians roll dice for 1 artillery and 7 infantry in Syria, round 2 :  1/8 hits
                        1 infantry owned by the British and 3 infantry owned by the Italians lost in Syria
                        British roll dice for 5 armour, 1 bomber, 1 fighter, 3 infantry and 2 mech_infantrys in Syria, round 3 :  4/12 hits
                        Italians roll dice for 1 artillery and 4 infantry in Syria, round 3 :  1/5 hits
                        1 infantry owned by the British and 4 infantry owned by the Italians lost in Syria
                        British roll dice for 5 armour, 1 bomber, 1 fighter, 2 infantry and 2 mech_infantrys in Syria, round 4 :  3/11 hits
                        Italians roll dice for 1 artillery in Syria, round 4 :  1/1 hits
                        1 infantry owned by the British and 1 artillery owned by the Italians lost in Syria
                    British win, taking Syria from Italians with 5 armour, 1 bomber, 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 16
                    Casualties for British: 3 infantry
                    Casualties for Italians: 1 artillery and 7 infantry
                Battle in Tobruk
                    British attack with 1 armour, 1 artillery and 2 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 armour, 1 artillery and 2 infantry in Tobruk, round 2 :  1/4 hits
                        Italians roll dice for 1 infantry in Tobruk, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Tobruk
                    British win, taking Tobruk from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Strategic bombing raid in French Indo China
                        AA fire in French Indo China :  1/1 hits
                    1 bomber killed by AA
                    Bombing raid in French Indo China causes 0 damage total.

    Non Combat Move - British
                1 bomber and 1 fighter moved from Syria to Egypt
                1 armour moved from Alexandria to Egypt
                1 armour moved from Eastern Persia to Iraq
                1 armour moved from West India to Persia
                2 mech_infantrys moved from India to Eastern Persia
                2 infantry moved from India to West India
                2 mech_infantrys moved from Belgian Congo to Egypt
                1 infantry moved from Union of South Africa to 71 Sea Zone
                1 destroyer, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Persia

    Place Units - British
                1 artillery and 2 infantry placed in Egypt
                1 armour, 1 fighter and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,1,3,6,4,1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3
                British collect 30 PUs (4 lost to blockades); end with 30 PUs total

    Place Units - UK_Pacific
                1 armour and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 1 armour and 1 mech_infantry

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 1 destroyer and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Greece to 110 Sea Zone
                1 fighter moved from Southern Italy to 110 Sea Zone

    Combat - Italians
                Americans scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone
                Battle in 110 Sea Zone
                    Italians attack with 1 bomber and 1 fighter
                    British defend with 2 fighters; Americans defend with 1 destroyer
                        Italians roll dice for 1 bomber and 1 fighter in 110 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 :  1/3 hits
                        1 destroyer owned by the Americans and 1 fighter owned by the Italians lost in 110 Sea Zone
                    retreated to 110 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 fighter
                    Casualties for Americans: 1 destroyer
                Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
                Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom

    Non Combat Move - Italians
                1 bomber moved from 110 Sea Zone to Western Germany
                1 battleship, 1 carrier, 1 destroyer, 2 fighters and 4 transports moved from 99 Sea Zone to 95 Sea Zone
                1 fighter moved from Greece to Gibraltar
                2 fighters moved from Greece to Southern Italy
                1 aaGun moved from Bryansk to Rostov
                1 artillery moved from Northern Italy to Yugoslavia
                1 artillery moved from Yugoslavia to Albania

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                3 infantry placed in Southern Italy
                4 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 armour and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese
                1 destroyer moved from 62 Sea Zone to 45 Sea Zone
                1 destroyer moved from 54 Sea Zone to 34 Sea Zone
                1 bomber moved from Queensland to 34 Sea Zone
                1 fighter moved from 54 Sea Zone to 45 Sea Zone

    Combat - ANZAC
                Battle in 45 Sea Zone
                    ANZAC attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 destroyer and 1 fighter in 45 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer and 1 fighter in 45 Sea Zone, round 3 :  1/2 hits
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the Japanese lost in 45 Sea Zone
                    ANZAC win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 34 Sea Zone
                    ANZAC attack with 1 bomber and 1 destroyer
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 bomber and 1 destroyer in 34 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 34 Sea Zone
                    ANZAC win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Java

    Non Combat Move - ANZAC
                1 fighter moved from 45 Sea Zone to 54 Sea Zone
                1 bomber moved from 34 Sea Zone to Queensland

    Place Units - ANZAC
                2 transports placed in 62 Sea Zone
                1 armour placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - French

    Turn Complete - French

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Germans
                Germans buy 1 bomber, 2 destroyers, 1 factory_minor, 2 fighters, 1 infantry, 6 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 cruiser and 1 destroyer moved from 112 Sea Zone to 91 Sea Zone
                1 submarine moved from 112 Sea Zone to 91 Sea Zone
                1 submarine moved from 90 Sea Zone to 91 Sea Zone
                5 fighters and 2 tactical_bombers moved from Gibraltar to 91 Sea Zone
                3 fighters moved from Western Germany to 91 Sea Zone
                1 mech_infantry moved from Russia to Nenetsia
                      Germans take Nenetsia from Russians
                1 mech_infantry moved from Russia to Urals
                      Germans take Urals from Russians
                2 armour moved from Russia to Urals
                1 mech_infantry moved from Russia to Urals
                1 infantry moved from Samara to Novosibirsk
                1 artillery moved from Kazakhstan to Turkmenistan
                      Germans take Turkmenistan from Russians
                1 artillery moved from Caucasus to Northwest Persia
                      Germans take Northwest Persia from British
                2 fighters moved from 112 Sea Zone to 91 Sea Zone

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 1 cruiser, 1 destroyer, 10 fighters, 2 submarines and 2 tactical_bombers
                    Americans defend with 2 carriers, 4 destroyers, 3 fighters, 1 submarine and 5 transports
                        Germans roll dice for 2 submarines in 91 Sea Zone, round 2 :  2/2 hits
                        Germans roll dice for 1 cruiser, 1 destroyer, 10 fighters and 2 tactical_bombers in 91 Sea Zone, round 2 :  9/14 hits
                        Americans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 carriers, 4 destroyers, 3 fighters and 5 transports in 91 Sea Zone, round 2 :  7/9 hits
                        1 submarine owned by the Americans, 2 fighters owned by the Americans, 4 destroyers owned by the Americans, 2 carriers owned by the Americans, 1 destroyer owned by the Germans, 4 fighters owned by the Germans and 2 submarines owned by the Germans lost in 91 Sea Zone
                        Germans roll dice for 1 cruiser, 6 fighters and 2 tactical_bombers in 91 Sea Zone, round 3 :  7/9 hits
                        Americans roll dice for 1 fighter and 5 transports in 91 Sea Zone, round 3 :  1/1 hits
                        1 fighter owned by the Americans, 5 transports owned by the Americans and 1 fighter owned by the Germans lost in 91 Sea Zone
                    Germans win with 1 cruiser, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 65
                    Casualties for Germans: 1 destroyer, 5 fighters and 2 submarines
                    Casualties for Americans: 2 carriers, 4 destroyers, 3 fighters, 1 submarine and 5 transports

    Non Combat Move - Germans
                3 fighters moved from 91 Sea Zone to Western Germany
                1 fighter moved from Western Germany to Greece
                2 fighters moved from 91 Sea Zone to Gibraltar
                2 tactical_bombers moved from 91 Sea Zone to Gibraltar
                2 infantry moved from Western Germany to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                2 mech_infantrys moved from Ukraine to Caucasus
                2 infantry moved from Volgograd to Caucasus
                1 aaGun moved from Volgograd to Caucasus
                1 armour moved from Volgograd to Caucasus
                1 aaGun, 3 bombers and 4 fighters moved from Volgograd to Caucasus
                2 artilleries moved from Russia to Tambov
                2 infantry moved from Smolensk to Bryansk
                10 armour and 4 mech_infantrys moved from Russia to Rostov
                1 carrier and 1 transport moved from 112 Sea Zone to 113 Sea Zone

    Place Units - Germans
                1 factory_minor placed in Caucasus
                3 mech_infantrys placed in Volgograd
                3 mech_infantrys placed in Ukraine
                2 destroyers and 2 fighters placed in 113 Sea Zone
                3 submarines placed in 93 Sea Zone
                1 bomber and 1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 68 PUs; end with 68 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 75 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Combat Move - Russians

    Turn Complete - Russians

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 3 destroyers, 3 infantry and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone
                3 infantry moved from 42 Sea Zone to Java
                1 artillery moved from 42 Sea Zone to Java
                2 artilleries moved from 42 Sea Zone to Java
                2 fighters and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
                1 cruiser moved from 37 Sea Zone to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to 45 Sea Zone
                1 submarine moved from 6 Sea Zone to 34 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to 34 Sea Zone
                1 infantry moved from Siberia to Amur
                      Japanese take Amur from Russians
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Hopei to Shensi
                1 infantry moved from Kweichow to Shensi
                1 bomber moved from Anhwe to Shensi
                1 mech_infantry moved from Kweichow to Shensi
                1 artillery moved from French Indo China to Yunnan
                1 infantry moved from Kwangsi to Yunnan
                2 mech_infantrys moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                2 bombers moved from Kwangsi to Yunnan

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 1 bomber, 2 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Shensi, round 2 :  2/4 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 45 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 :  2/3 hits
                        ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 2 artilleries and 1 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 :  5/8 hits
                        Chinese roll dice for 2 artilleries and 1 infantry in Yunnan, round 2 :  1/3 hits
                        2 artilleries owned by the Chinese, 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 artilleries and 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 cruiser, 2 fighters, 1 tactical_bomber and 3 transports
                    ANZAC defend with 1 destroyer and 1 transport
                        Japanese roll dice for 1 cruiser, 2 fighters, 1 tactical_bomber and 3 transports in 42 Sea Zone, round 2 :  2/4 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 :  0/1 hits
                        1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from ANZAC with 1 cruiser, 2 fighters, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in 34 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 :  1/2 hits
                        ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 34 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer
                Battle in Java
                    Japanese attack with 3 artilleries and 3 infantry
                    ANZAC defend with 1 artillery and 1 infantry
                        Japanese roll dice for 3 artilleries and 3 infantry in Java, round 2 :  1/6 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 :  2/2 hits
                        1 infantry owned by the ANZAC and 2 infantry owned by the Japanese lost in Java
                        Japanese roll dice for 3 artilleries and 1 infantry in Java, round 3 :  0/4 hits
                        ANZAC roll dice for 1 artillery in Java, round 3 :  1/1 hits
                        1 infantry owned by the Japanese lost in Java
                        Japanese roll dice for 3 artilleries in Java, round 4 :  1/3 hits
                        ANZAC roll dice for 1 artillery in Java, round 4 :  1/1 hits
                        1 artillery owned by the ANZAC and 1 artillery owned by the Japanese lost in Java
                    Japanese win, taking Java from ANZAC with 2 artilleries remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 artillery and 3 infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
                1 battleship and 2 carriers moved from 37 Sea Zone to 35 Sea Zone
                1 fighter moved from 37 Sea Zone to Philippines
                2 fighters moved from 42 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 34 Sea Zone to Philippines
                1 fighter moved from 34 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 bomber, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                1 bomber moved from Yunnan to Kwangsi
                1 armour and 2 mech_infantrys moved from Kwangtung to Kwangsi
                2 infantry moved from Manchuria to Jehol
                2 infantry moved from Korea to Manchuria
                1 infantry moved from Hopei to Chahar
                1 bomber moved from Shensi to Chahar
                3 infantry moved from Anhwe to Hunan
                1 infantry moved from Kiangsu to Anhwe
                1 fighter moved from Kwangsi to 35 Sea Zone
                1 fighter moved from 35 Sea Zone to Philippines
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 destroyer moved from 6 Sea Zone to 34 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to Philippines
                1 fighter moved from 45 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 45 Sea Zone to Philippines

    Place Units - Japanese
                1 artillery and 2 infantry placed in French Indo China
                1 artillery and 2 mech_infantrys placed in Kiangsu
                1 armour and 2 mech_infantrys placed in Kwangtung
                Japanese undo move 1.
                1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
                2 infantry placed in Japan
                3 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 64 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 1 bomber, 3 destroyers, 2 fighters and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour and 1 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
                1 fighter moved from 54 Sea Zone to Java
                1 armour and 1 infantry moved from 42 Sea Zone to Java
                1 fighter moved from Queensland to 45 Sea Zone
                1 fighter moved from Queensland to 34 Sea Zone
                1 fighter moved from Hawaiian Islands to 16 Sea Zone
                1 bomber moved from United Kingdom to Southern France
                1 cruiser moved from 54 Sea Zone to 42 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter in 16 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 34 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 fighter in 34 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
                    Japanese win with no units remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 fighter
                Battle in 42 Sea Zone
                    Americans attack with 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
                    Japanese defend with 1 cruiser and 3 transports
                        Americans roll dice for 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 cruiser and 3 transports in 42 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Japanese lost in 42 Sea Zone
                        3 transports owned by the Japanese lost in 42 Sea Zone
                    Americans win, taking 42 Sea Zone from Japanese with 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 33
                    Casualties for Japanese: 1 cruiser and 3 transports
                Battle in 45 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 fighter in 45 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 45 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Java
                    Americans attack with 1 armour, 1 fighter and 1 infantry
                    Japanese defend with 2 artilleries
                        Americans roll dice for 1 armour, 1 fighter and 1 infantry in Java, round 2 :  1/3 hits
                        Japanese roll dice for 2 artilleries in Java, round 2 :  0/2 hits
                        1 artillery owned by the Japanese lost in Java
                        Americans roll dice for 1 armour, 1 fighter and 1 infantry in Java, round 3 :  1/3 hits
                        Japanese roll dice for 1 artillery in Java, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Java
                    Americans win, taking Java from Japanese with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 artilleries
                Strategic bombing raid in Southern France
                        AA fire in Southern France :  0/1 hits
                    Bombing raid in Southern France rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in Southern France causes 3 damage total.

    Non Combat Move - Americans
                1 bomber moved from Southern France to United Kingdom
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
                1 carrier moved from 54 Sea Zone to 42 Sea Zone
                1 fighter moved from Java to 42 Sea Zone
                1 fighter moved from 16 Sea Zone to Midway
                1 submarine moved from 15 Sea Zone to 24 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from 45 Sea Zone to New Guinea

    Place Units - Americans
                3 destroyers, 1 fighter and 1 transport placed in 101 Sea Zone
                1 transport placed in 10 Sea Zone
                1 fighter placed in Western United States
                1 bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Kweichow
                      Chinese take Kweichow from Japanese
                4 infantry moved from Szechwan to Yunnan
                1 fighter moved from Burma to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 1 artillery and 2 mech_infantrys
                        Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 :  1/5 hits
                        Japanese roll dice for 1 artillery and 2 mech_infantrys in Yunnan, round 2 :  0/3 hits
                        1 mech_infantry owned by the Japanese lost in Yunnan
                        Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 :  0/5 hits
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 3 :  0/2 hits
                        Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 4 :  0/5 hits
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 4 :  0/2 hits
                        Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 5 :  2/5 hits
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 5 :  0/2 hits
                        1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 artillery and 2 mech_infantrys

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Burma

    Place Units - Chinese
                1 infantry placed in Kansu
                1 infantry placed in Tsinghai
                1 infantry placed in Sikang
                1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Tobruk to Tunisia
                      British take Libya from Italians
                      British take Tunisia from Italians
                2 infantry moved from Burma to Shan State
                1 armour moved from India to Shan State
                1 mech_infantry moved from India to Shan State
                1 infantry moved from Persia to Northwest Persia
                1 bomber moved from Egypt to Northwest Persia
                1 fighter moved from Egypt to Northwest Persia

    Combat - British
                Battle in Shan State
                    British attack with 1 armour, 2 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Shan State, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Northwest Persia
                    British attack with 1 bomber, 1 fighter and 1 infantry
                    Germans defend with 1 artillery
                        British roll dice for 1 bomber, 1 fighter and 1 infantry in Northwest Persia, round 2 :  1/3 hits
                        Germans roll dice for 1 artillery in Northwest Persia, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Northwest Persia
                    British win, taking Northwest Persia from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery

    Non Combat Move - British
                1 fighter moved from Northwest Persia to Iraq
                1 bomber moved from Northwest Persia to Egypt
                3 armour moved from Syria to Persia
                1 armour moved from Persia to West India
                2 mech_infantrys moved from Eastern Persia to India
                2 infantry moved from India to Burma
                2 infantry moved from West India to India
                1 destroyer and 1 transport moved from 80 Sea Zone to 39 Sea Zone
                1 artillery and 2 infantry moved from Tobruk to Alexandria
                1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 fighter moved from Union of South Africa to Egypt
                2 mech_infantrys moved from Syria to Persia
                2 armour moved from Syria to Egypt

    Place Units - British
                1 artillery and 2 infantry placed in Egypt
                1 armour, 1 fighter and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2
                British collect 34 PUs (2 lost to blockades); end with 34 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Some Units in India change ownership: 2 infantry

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 4 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                4 infantry moved from Northern Italy to 95 Sea Zone
                3 infantry moved from Southern Italy to 95 Sea Zone
                1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
                1 artillery moved from Yugoslavia to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
                1 bomber moved from Western Germany to Tunisia
                1 fighter moved from Gibraltar to Tunisia
                6 infantry and 3 transports moved from 95 Sea Zone to 99 Sea Zone
                6 infantry moved from 99 Sea Zone to Syria
                1 destroyer moved from 95 Sea Zone to 99 Sea Zone
                2 fighters moved from 95 Sea Zone to Syria

    Combat - Italians
                Battle in Syria
                    Italians attack with 2 fighters and 6 infantry
                    British defend with 1 infantry
                        Italians roll dice for 2 fighters and 6 infantry in Syria, round 2 :  1/8 hits
                        British roll dice for 1 infantry in Syria, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Syria
                    Italians win, taking Syria from British with 2 fighters and 6 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Tunisia
                    Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                    British defend with 1 armour
                        Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Tunisia, round 2 :  3/4 hits
                        British roll dice for 1 armour in Tunisia, round 2 :  0/1 hits
                        1 armour owned by the British lost in Tunisia
                    Italians win, taking Tunisia from British with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour

    Non Combat Move - Italians
                1 bomber and 1 fighter moved from Tunisia to Algeria
                1 battleship and 1 carrier moved from 95 Sea Zone to 99 Sea Zone
                2 fighters moved from Syria to 99 Sea Zone
                1 fighter moved from Southern Italy to Greece

    Place Units - Italians
                3 infantry placed in Southern Italy
                4 artilleries and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from 42 Sea Zone to Java
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to Queensland
                1 mech_infantry moved from Northern Territory to Queensland
                1 mech_infantry moved from Northern Territory to New South Wales
                1 fighter moved from Queensland to Java
                1 bomber moved from Queensland to India

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Combat Move - French

    Turn Complete - French

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Germans
                Germans repair 0 damage on 1 factory_minor; Remaining resources: 92 PUs;
                Germans buy 3 artilleries, 2 destroyers, 2 fighters, 4 infantry, 3 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Nenetsia to Evenkiyskiy
                      Germans take Evenkiyskiy from Russians
                1 armour and 1 mech_infantry moved from Urals to Timguska
                      Germans take Timguska from Russians
                1 armour and 1 mech_infantry moved from Timguska to Olgiy
                1 armour and 1 mech_infantry moved from Urals to Olgiy
                2 infantry moved from Caucasus to Northwest Persia
                1 armour and 2 mech_infantrys moved from Caucasus to Northwest Persia
                3 mech_infantrys moved from Volgograd to Northwest Persia
                1 artillery moved from Turkmenistan to Eastern Persia
                      Germans take Eastern Persia from British
                10 armour and 4 mech_infantrys moved from Rostov to Northwest Persia
                3 bombers and 4 fighters moved from Caucasus to Iraq
                1 bomber and 2 fighters moved from Western Germany to United Kingdom
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Libya

    Combat - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Air Battle in United Kingdom
                    Germans attacks with 3 units heading to United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  0/1 hits
                    Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 3 damage total.
                Battle in Olgiy
                    Germans attack with 2 armour and 2 mech_infantrys
                    Russians defend with 2 infantry
                        Germans roll dice for 2 armour and 2 mech_infantrys in Olgiy, round 2 :  1/4 hits
                        Russians roll dice for 2 infantry in Olgiy, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Olgiy
                        Germans roll dice for 2 armour and 1 mech_infantry in Olgiy, round 3 :  0/3 hits
                        Russians roll dice for 1 infantry in Olgiy, round 3 :  1/1 hits
                        1 mech_infantry owned by the Germans lost in Olgiy
                        Germans roll dice for 2 armour in Olgiy, round 4 :  2/2 hits
                        Russians roll dice for 1 infantry in Olgiy, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Olgiy
                    Germans win, taking Olgiy from Russians with 2 armour remaining. Battle score for attacker is -2
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 2 infantry
                Battle in Libya
                Battle in Northwest Persia
                    Germans attack with 11 armour, 2 infantry and 9 mech_infantrys
                    British defend with 1 infantry
                        Germans roll dice for 11 armour, 2 infantry and 9 mech_infantrys in Northwest Persia, round 2 :  11/22 hits
                        British roll dice for 1 infantry in Northwest Persia, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Northwest Persia
                    Germans win, taking Libya from British, taking Northwest Persia from British with 11 armour, 2 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Iraq
                    Germans attack with 3 bombers and 4 fighters
                    British defend with 1 armour and 1 fighter
                        Germans roll dice for 3 bombers and 4 fighters in Iraq, round 2 :  2/7 hits
                        British roll dice for 1 armour and 1 fighter in Iraq, round 2 :  0/2 hits
                        1 armour owned by the British and 1 fighter owned by the British lost in Iraq
                    Germans win with 3 bombers and 4 fighters remaining. Battle score for attacker is 16
                    Casualties for British: 1 armour and 1 fighter
                Cleaning up after air battles

    Non Combat Move - Germans
                3 bombers and 4 fighters moved from Iraq to Northwest Persia
                2 mech_infantrys moved from Ukraine to Caucasus
                2 aaGuns moved from Caucasus to Northwest Persia
                2 artilleries moved from Tambov to Volgograd
                1 mech_infantry moved from Ukraine to Caucasus
                1 infantry moved from Bryansk to Rostov
                1 infantry moved from Novosibirsk to Timguska
                1 carrier, 1 destroyer and 1 transport moved from 113 Sea Zone to 112 Sea Zone
                1 fighter moved from Western Germany to Gibraltar
                2 fighters moved from 113 Sea Zone to Western Germany
                1 destroyer moved from 113 Sea Zone to 112 Sea Zone
                2 fighters moved from United Kingdom to 112 Sea Zone
                1 bomber moved from United Kingdom to Western Germany
                1 fighter moved from Western Germany to Southern Italy
                4 fighters moved from Northwest Persia to Caucasus
                3 bombers moved from Northwest Persia to Caucasus
                1 submarine moved from 93 Sea Zone to 91 Sea Zone
                1 submarine moved from 93 Sea Zone to 91 Sea Zone
                1 submarine moved from 93 Sea Zone to 91 Sea Zone

    Place Units - Germans
                3 artilleries placed in Caucasus
                3 mech_infantrys placed in Volgograd
                2 fighters and 4 infantry placed in Western Germany
                1 submarine placed in 93 Sea Zone
                2 destroyers and 2 transports placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 70 PUs; end with 70 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 77 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Combat Move - Russians
                2 infantry moved from Buyant-Uhaa to Amur
                1 infantry moved from Ulaanbaatar to Amur

    Combat - Russians
                Battle in Amur
                    Russians attack with 3 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 3 infantry in Amur, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Amur, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Amur
                    Russians win, taking Amur from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Dzavhan to Yenisey

    Turn Complete - Russians

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 3 destroyers, 3 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery, 1 infantry and 1 mech_infantry moved from French Indo China to Shan State
                1 armour and 2 mech_infantrys moved from Kwangsi to Shan State
                2 infantry moved from Shensi to Szechwan
                      Japanese take Szechwan from Chinese
                1 mech_infantry moved from Shensi to Kweichow
                1 infantry moved from Anhwe to Kweichow
                1 infantry moved from Chahar to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                1 bomber moved from Chahar to Kweichow
                3 infantry moved from Hunan to Yunnan
                1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
                1 bomber and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                2 fighters moved from Philippines to 42 Sea Zone
                3 tactical_bombers moved from Philippines to 42 Sea Zone
                1 bomber moved from Kwangsi to Shan State
                2 fighters moved from 35 Sea Zone to Shan State
                2 mech_infantrys moved from Kiangsu to Kweichow

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 1 bomber, 1 infantry and 3 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber, 1 infantry and 3 mech_infantrys in Kweichow, round 2 :  2/5 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 3 tactical_bombers
                    ANZAC defend with 1 transport; Americans defend with 1 carrier, 1 cruiser, 1 fighter and 1 transport
                        Japanese roll dice for 1 destroyer, 2 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 :  3/6 hits
                        Americans roll dice for 1 carrier, 1 cruiser, 1 fighter and 2 transports in 42 Sea Zone, round 2 :  2/3 hits
                        1 carrier owned by the Americans, 1 cruiser owned by the Americans, 1 destroyer owned by the Japanese and 1 fighter owned by the Japanese lost in 42 Sea Zone
                        Japanese roll dice for 1 fighter and 3 tactical_bombers in 42 Sea Zone, round 3 :  2/4 hits
                        Americans roll dice for 1 fighter and 2 transports in 42 Sea Zone, round 3 :  1/1 hits
                        1 fighter owned by the Americans, 1 tactical_bomber owned by the Japanese and 1 transport owned by the Americans lost in 42 Sea Zone
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 23
                    Casualties for Japanese: 1 destroyer, 1 fighter and 1 tactical_bomber
                    Casualties for ANZAC: 1 transport
                    Casualties for Americans: 1 carrier, 1 cruiser, 1 fighter and 1 transport
                Battle in Yunnan
                    Japanese attack with 1 armour, 1 bomber, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 5 infantry
                        Japanese roll dice for 1 armour, 1 bomber, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 :  5/8 hits
                        Chinese roll dice for 5 infantry in Yunnan, round 2 :  0/5 hits
                        5 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 armour, 1 bomber, 3 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Chinese: 5 infantry
                Battle in Shan State
                    Japanese attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 infantry and 3 mech_infantrys
                    British defend with 1 armour, 2 infantry and 1 mech_infantry
                        Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 infantry and 3 mech_infantrys in Shan State, round 2 :  4/9 hits
                        UK_Pacific roll dice for 1 armour, 2 infantry and 1 mech_infantry in Shan State, round 2 :  1/4 hits
                        2 infantry owned by the British, 1 armour owned by the British, 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 artillery, 1 bomber, 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 armour, 2 infantry and 1 mech_infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
                1 fighter moved from Shan State to French Indo China
                1 fighter moved from Shan State to French Indo China
                1 bomber moved from Shan State to French Indo China
                1 aaGun moved from Kwangsi to French Indo China
                1 aaGun moved from Kwangsi to Yunnan
                1 bomber and 1 tactical_bomber moved from Yunnan to French Indo China
                1 bomber moved from Kweichow to French Indo China
                2 infantry moved from Manchuria to Korea
                2 infantry moved from Jehol to Manchuria
                1 destroyer moved from 22 Sea Zone to 16 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 battleship moved from 35 Sea Zone to 45 Sea Zone
                1 destroyer moved from 6 Sea Zone to 34 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from 35 Sea Zone to Philippines

    Place Units - Japanese
                2 artilleries and 1 infantry placed in French Indo China
                1 armour and 2 mech_infantrys placed in Kwangtung
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Kiangsu: 1 artillery
                EDIT: Adding units owned by Japanese to Anhwe: 1 artillery
                EDIT: Turning off Edit Mode
                3 destroyers and 2 transports placed in 6 Sea Zone
                2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 60 PUs total

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 1 armour, 4 destroyers, 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from United Kingdom to Southern France
                1 submarine moved from 24 Sea Zone to 16 Sea Zone
                1 fighter moved from Midway to 16 Sea Zone
                1 fighter moved from New Guinea to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 cruiser moved from 54 Sea Zone to 45 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 armour and 1 infantry moved from 41 Sea Zone to Sumatra

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter in 16 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 45 Sea Zone
                    Americans attack with 1 cruiser, 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 battleship
                        Americans roll dice for 1 cruiser, 2 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 :  3/4 hits
                        Japanese roll dice for 1 battleship in 45 Sea Zone, round 2 :  0/1 hits
                        1 battleship owned by the Japanese lost in 45 Sea Zone
                    Americans win with 1 cruiser, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 20
                    Casualties for Japanese: 1 battleship
                Battle in Malaya
                Battle in Sumatra
                Strategic bombing raid in Southern France
                        AA fire in Southern France :  0/1 hits
                    Bombing raid in Southern France rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Southern France causes 6 damage total.

    Non Combat Move - Americans
                1 bomber moved from Southern France to United Kingdom
                1 bomber moved from Eastern United States to United Kingdom
                1 fighter moved from 16 Sea Zone to Hawaiian Islands
                1 fighter moved from Western United States to Hawaiian Islands
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from 45 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland

    Place Units - Americans
                2 infantry placed in Western United States
                1 armour, 1 fighter and 2 infantry placed in Eastern United States
                3 destroyers and 1 transport placed in 101 Sea Zone
                1 destroyer and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Shensi
                      Chinese take Shensi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Tsinghai
                3 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs total

Suggested Topics

  • 3
  • 39
  • 26
  • 13
  • 104
  • 75
  • 222
  • 335
Axis & Allies Boardgaming Custom Painted Miniatures

24

Online

17.8k

Users

40.5k

Topics

1.8m

Posts