franceneedsmorepower v mike g40 BRIT 2.tsvg scramble 95 ?
Bar91 (axis) v AKGrown (G40 no bid)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory_minor; Remaining resources: 79 PUs;
Germans buy 3 armour, 2 artilleries, 1 bomber, 2 destroyers, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Novgorod to Vologda
2 mech_infantrys moved from Smolensk to Vologda
1 artillery moved from Smolensk to Vologda
1 infantry moved from Smolensk to Vologda
1 mech_infantry moved from Kazakhstan to Samara
1 mech_infantry moved from Samara to Vologda
1 artillery and 1 infantry moved from Kazakhstan to Turkmenistan
1 artillery and 2 infantry moved from Caucasus to Northwest Persia
3 infantry moved from Volgograd to Tambov
1 bomber moved from Western Germany to Tambov
5 armour moved from Kazakhstan to Vologda
Germans take Novosibirsk from Russians
1 bomber moved from Volgograd to Turkmenistan
1 fighter moved from Novgorod to Russia
2 fighters moved from Ukraine to Russia
1 bomber moved from Volgograd to Russia
2 fighters moved from Volgograd to Russia
1 submarine moved from 90 Sea Zone to 103 Sea Zone
1 submarine moved from 105 Sea Zone to 104 Sea Zone
2 fighters moved from Gibraltar to 103 Sea Zone
1 tactical_bomber moved from Gibraltar to 103 Sea Zone
1 tactical_bomber moved from Gibraltar to 104 Sea Zone
1 fighter moved from Gibraltar to 103 Sea Zone
2 fighters moved from Gibraltar to 104 Sea ZoneCombat - Germans
Air Battle in Russia
Germans attacks with 6 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Russia causes 4 damage total.
Battle in 104 Sea Zone
Germans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Germans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Turkmenistan
Germans attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 mech_infantry
Germans win, taking Turkmenistan from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Tambov
Germans attack with 1 bomber and 3 infantry
Russians defend with 1 artillery
Germans win, taking Tambov from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Vologda
Germans attack with 5 armour, 1 artillery, 1 infantry and 4 mech_infantrys
Russians defend with 1 armour and 2 infantry
Germans win, taking Vologda from Russians with 5 armour, 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 1 armour and 2 infantry
Battle in Northwest Persia
Germans attack with 1 artillery and 2 infantry
British defend with 1 infantry
Germans win, taking Northwest Persia from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in 103 Sea Zone
Germans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Germans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Cleaning up after air battlesNon Combat Move - Germans
3 fighters and 1 tactical_bomber moved from 103 Sea Zone to Gibraltar
2 fighters and 1 tactical_bomber moved from 104 Sea Zone to Gibraltar
2 infantry moved from Novgorod to Archangel
3 infantry moved from Ukraine to Bryansk
3 infantry moved from Western Ukraine to Bryansk
2 armour moved from Rostov to Bryansk
2 armour moved from Caucasus to Bryansk
1 aaGun moved from Caucasus to Volgograd
1 bomber moved from Turkmenistan to Volgograd
1 bomber moved from Tambov to Volgograd
5 fighters moved from Russia to Bryansk
1 bomber moved from Russia to Volgograd
1 mech_infantry moved from Poland to Western Ukraine
2 mech_infantrys moved from Germany to Eastern Poland
1 submarine moved from 93 Sea Zone to 90 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 cruiser, 1 destroyer and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 submarine moved from 110 Sea Zone to 119 Sea ZonePlace Units - Germans
1 bomber and 1 fighter placed in Western Germany
2 artilleries and 1 infantry placed in Volgograd
1 armour and 2 mech_infantrys placed in Ukraine
2 armour and 1 mech_infantry placed in Western Ukraine
2 destroyers placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 64 PUs; end with 64 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Samara
Russians take Samara from Germans
1 infantry moved from Russia to Smolensk
Russians take Smolensk from GermansCombat - Russians
Non Combat Move - Russians
Place Units - Russians
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 13 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers, 6 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 armour, 1 infantry and 3 mech_infantrys moved from Kwangsi to Yunnan
2 infantry moved from Hopei to Kweichow
1 fighter moved from Hopei to Kweichow
1 mech_infantry moved from Chahar to Hunan
1 infantry moved from Anhwe to Hunan
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Yunnan
1 armour, 2 artilleries and 1 infantry moved from French Indo China to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
1 bomber moved from Kwangsi to Yunnan
1 bomber moved from Kwangsi to Hunan
2 infantry moved from Siberia to Soviet Far East
1 bomber moved from Japan to Soviet Far East
1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 cruiser moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from 42 Sea Zone to Java
1 fighter moved from 41 Sea Zone to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from 41 Sea Zone to Java
1 battleship moved from 41 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in Soviet Far East
Japanese attack with 1 bomber and 2 infantry
Americans defend with 1 mech_infantry
Japanese win, taking Soviet Far East from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in Hunan
Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 2 transports
ANZAC defend with 1 destroyer and 1 submarine
Japanese win, taking 42 Sea Zone from ANZAC with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 2 transports remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 destroyer and 1 submarine
Battle in Java
Japanese attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
ANZAC defend with 1 armour, 1 fighter and 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 armour, 1 fighter and 1 infantry
Battle in Yunnan
Japanese attack with 3 armour, 2 artilleries, 1 bomber, 1 fighter, 2 infantry, 3 mech_infantrys and 2 tactical_bombers
British defend with 1 fighter; Chinese defend with 9 infantry
Japanese win, taking Yunnan from Chinese with 2 armour, 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 armour, 2 artilleries, 2 infantry and 3 mech_infantrys
Casualties for British: 1 fighter
Casualties for Chinese: 9 infantryNon Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from Yunnan to French Indo China
1 bomber moved from Yunnan to French Indo China
1 bomber moved from Hunan to French Indo China
3 infantry moved from Kiangsu to Anhwe
1 fighter moved from Kweichow to Kwangsi
3 infantry moved from Kwangtung to Kwangsi
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 destroyer moved from 41 Sea Zone to 45 Sea Zone
1 destroyer moved from 17 Sea Zone to 22 Sea Zone
1 destroyer moved from 16 Sea Zone to 17 Sea Zone
1 carrier moved from 35 Sea Zone to 55 Sea Zone
2 carriers and 1 transport moved from 41 Sea Zone to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from Java to 42 Sea Zone
2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Iwo Jima to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Philippines
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 bomber moved from Soviet Far East to JapanPlace Units - Japanese
3 destroyers placed in 6 Sea Zone
1 infantry and 2 mech_infantrys placed in Kwangtung
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 22 Sea Zone
1 fighter moved from 33 Sea Zone to 22 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 destroyer moved from 33 Sea Zone to 45 Sea Zone
1 bomber moved from New Guinea to 55 Sea Zone
1 cruiser moved from 33 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from Queensland to 45 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 destroyer moved from 109 Sea Zone to 119 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 103 Sea Zone
1 destroyer moved from 101 Sea Zone to 90 Sea Zone
1 destroyer moved from 101 Sea Zone to 88 Sea Zone
1 fighter moved from 109 Sea Zone to 103 Sea Zone
1 fighter moved from 101 Sea Zone to 90 Sea Zone
1 bomber moved from United Kingdom to 88 Sea Zone
1 fighter moved from 109 Sea Zone to 119 Sea Zone
1 bomber moved from Egypt to Ukraine
1 bomber moved from Egypt to TurkmenistanCombat - Americans
Battle in 22 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win, taking 22 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 34 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 fighter
Battle in 45 Sea Zone
Americans attack with 1 destroyer and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 bomber, 1 cruiser and 1 fighter
Japanese defend with 1 carrier
Americans roll dice for 1 bomber, 1 cruiser and 1 fighter in 55 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 carrier in 55 Sea Zone, round 2 : 0/1 hits
1 carrier owned by the Japanese lost in 55 Sea Zone
Americans win with 1 bomber, 1 cruiser and 1 fighter remaining. Battle score for attacker is 16
Casualties for Japanese: 1 carrier
Battle in 88 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 88 Sea Zone, round 2 : 2/2 hits
Germans roll dice for 1 submarine in 88 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 88 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 90 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 90 Sea Zone, round 2 : 2/2 hits
Germans roll dice for 1 submarine in 90 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 90 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 103 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 103 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 103 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 119 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 3 : 2/2 hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Germans lost in 119 Sea Zone
Americans win, taking 119 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Strategic bombing raid in Ukraine
AA fire in Ukraine : 1/1 hits
1 bomber killed by AA
Bombing raid in Ukraine causes 0 damage total.
Battle in Turkmenistan
Americans attack with 1 bomber
Germans defend with 1 artillery
Americans roll dice for 1 bomber in Turkmenistan, round 2 : 1/1 hits
Germans roll dice for 1 artillery in Turkmenistan, round 2 : 1/1 hits
1 bomber owned by the Americans and 1 artillery owned by the Germans lost in Turkmenistan
Germans win with no units remaining. Battle score for attacker is -8
Casualties for Germans: 1 artillery
Casualties for Americans: 1 bomberNon Combat Move - Americans
1 fighter moved from 90 Sea Zone to 106 Sea Zone
1 fighter moved from 103 Sea Zone to 106 Sea Zone
1 carrier and 5 transports moved from 101 Sea Zone to 106 Sea Zone
3 armour, 2 artilleries and 5 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 bomber moved from 88 Sea Zone to Eastern United States
1 infantry moved from Central United States to Eastern United States
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from 55 Sea Zone to Queensland
1 fighter moved from 55 Sea Zone to Queensland
1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 54 Sea Zone
1 carrier moved from 33 Sea Zone to 54 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 battleship and 1 cruiser moved from 33 Sea Zone to 26 Sea Zone
1 fighter moved from 34 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
1 carrier moved from 33 Sea Zone to 54 Sea Zone
2 armour and 2 infantry moved from Western United States to 10 Sea Zone
2 armour, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 armour and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 119 Sea Zone to United Kingdom
1 carrier moved from 109 Sea Zone to 106 Sea Zone
1 fighter moved from United Kingdom to 106 Sea ZonePlace Units - Americans
1 carrier and 1 submarine placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
3 destroyers placed in 101 Sea Zone
1 artillery placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 2/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to Szechwan
2 artilleries and 1 infantry moved from Shensi to SzechwanPlace Units - Chinese
5 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 1 armour, 1 destroyer, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair 8 damage on 1 factory_major; Remaining resources: 8 PUs;
UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Eastern Persia to Kazakhstan
Russians take Turkmenistan from Germans
Russians take Kazakhstan from Germans
1 artillery moved from Persia to Northwest Persia
1 bomber moved from Egypt to Northwest Persia
1 bomber and 1 fighter moved from Egypt to 98 Sea Zone
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 infantry moved from Burma to Yunnan
1 armour moved from India to Yunnan
1 bomber moved from India to Yunnan
1 armour moved from Trans-Jordan to Northwest PersiaCombat - British
Battle in Yunnan
British attack with 1 armour, 1 bomber and 1 infantry
Japanese defend with 2 armour
British roll dice for 1 armour, 1 bomber and 1 infantry in Yunnan, round 2 : 2/3 hits
Japanese roll dice for 2 armour in Yunnan, round 2 : 0/2 hits
2 armour owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 2 armour
Battle in Northwest Persia
British attack with 1 armour, 1 artillery and 1 bomber
Germans defend with 1 artillery and 1 infantry
British roll dice for 1 armour, 1 artillery and 1 bomber in Northwest Persia, round 2 : 2/3 hits
Germans roll dice for 1 artillery and 1 infantry in Northwest Persia, round 2 : 1/2 hits
1 infantry owned by the Germans, 1 artillery owned by the British and 1 artillery owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 artillery
Battle in 98 Sea Zone
British attack with 1 bomber and 1 fighter
Italians defend with 1 destroyer and 1 submarine
1 submarine owned by the Italians Submerged
British roll dice for 1 bomber and 1 fighter in 98 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits
1 bomber owned by the British and 1 destroyer owned by the Italians lost in 98 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is -4
Casualties for British: 1 bomber
Casualties for Italians: 1 destroyerNon Combat Move - British
1 fighter moved from 98 Sea Zone to Egypt
2 infantry moved from Trans-Jordan to Iraq
2 infantry moved from West India to India
3 infantry moved from India to Burma
1 bomber moved from Yunnan to India
1 armour moved from Persia to West India
1 armour moved from Iraq to Eastern Persia
1 bomber moved from Northwest Persia to Egypt
2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Alexandria
1 armour moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 destroyer and 1 transport moved from 81 Sea Zone to 71 Sea Zone
1 armour moved from Egypt to Alexandria
1 artillery moved from Egypt to Alexandria
1 mech_infantry moved from Eire to United KingdomPlace Units - British
1 armour and 2 mech_infantrys placed in Egypt
1 fighter placed in United Kingdom
1 destroyer placed in 109 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1
British collect 30 PUs (3 lost to blockades); end with 30 PUs totalPlace Units - UK_Pacific
2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 airfield, 1 artillery and 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Libya to Tobruk
Italians take Tobruk from British
2 transports moved from 92 Sea Zone to 96 Sea Zone
2 infantry moved from Libya to 96 Sea Zone
2 infantry and 2 transports moved from 96 Sea Zone to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
4 infantry moved from 99 Sea Zone to Syria
1 artillery and 3 infantry moved from Yugoslavia to 97 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 3 infantry moved from 99 Sea Zone to Syria
1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 97 Sea Zone to 99 Sea ZoneCombat - Italians
Battle in SyriaNon Combat Move - Italians
1 fighter moved from Gibraltar to Greece
2 fighters moved from Southern Italy to Greece
1 artillery moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Yugoslavia
1 aaGun moved from Ukraine to Bryansk
1 bomber moved from Southern Italy to GreecePlace Units - Italians
1 airfield placed in Greece
1 fighter placed in Southern Italy
1 artillery placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from 92 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 91 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 62 Sea Zone to 54 Sea Zone
2 mech_infantrys moved from New South Wales to Northern Territory
1 bomber moved from New South Wales to QueenslandPlace Units - ANZAC
2 destroyers placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 carrier, 4 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
5 armour, 1 artillery and 3 mech_infantrys moved from Vologda to Russia
4 armour, 1 artillery and 6 infantry moved from Bryansk to Russia
2 armour and 2 mech_infantrys moved from Western Ukraine to Russia
1 armour and 2 mech_infantrys moved from Ukraine to Russia
2 infantry moved from Archangel to Smolensk
2 fighters moved from Bryansk to Smolensk
1 artillery and 1 infantry moved from Volgograd to Kazakhstan
1 bomber moved from Volgograd to Kazakhstan
1 infantry moved from Tambov to Russia
1 infantry moved from Tambov to Russia
1 infantry moved from Tambov to Samara
1 fighter moved from Bryansk to Samara
1 bomber moved from Volgograd to Samara
2 fighters moved from Bryansk to Russia
1 bomber moved from Volgograd to Russia
1 submarine moved from 104 Sea Zone to 103 Sea Zone
1 submarine moved from 91 Sea Zone to 90 Sea Zone
1 tactical_bomber moved from Gibraltar to 103 Sea Zone
2 fighters moved from Gibraltar to 90 Sea Zone
2 fighters moved from Gibraltar to 103 Sea Zone
1 fighter moved from Gibraltar to 103 Sea Zone
1 tactical_bomber moved from Gibraltar to 103 Sea Zone
1 destroyer moved from 113 Sea Zone to 109 Sea Zone
1 bomber moved from Western Germany to 109 Sea Zone
1 destroyer moved from 113 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
1 fighter moved from Western Germany to 109 Sea ZoneCombat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
Battle in Kazakhstan
Germans attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 armour
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Kazakhstan, round 2 : 1/3 hits
Russians roll dice for 1 armour in Kazakhstan, round 2 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Germans lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Battle in Smolensk
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 109 Sea Zone
Germans attack with 1 bomber, 2 destroyers, 2 fighters and 1 tactical_bomber
British defend with 1 destroyer and 1 fighter; Americans defend with 2 fighters
Germans roll dice for 1 bomber, 2 destroyers, 2 fighters and 1 tactical_bomber in 109 Sea Zone, round 2 : 2/6 hits
British roll dice for 1 destroyer and 3 fighters in 109 Sea Zone, round 2 : 4/4 hits
1 fighter owned by the Americans, 1 bomber owned by the Germans, 1 tactical_bomber owned by the Germans, 2 destroyers owned by the Germans and 1 destroyer owned by the British lost in 109 Sea Zone
retreated to 109 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is -21
Casualties for Germans: 1 bomber, 2 destroyers and 1 tactical_bomber
Casualties for British: 1 destroyer
Casualties for Americans: 1 fighter
Battle in Russia
Germans attack with 12 armour, 2 artilleries, 1 bomber, 2 fighters, 8 infantry and 7 mech_infantrys
Russians defend with 6 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 3 fighters and 7 infantry; Americans defend with 1 bomber
AA fire in Russia : 1/3 hits
1 fighter owned by the Germans lost in Russia
Germans roll dice for 12 armour, 2 artilleries, 1 bomber, 1 fighter, 8 infantry and 7 mech_infantrys in Russia, round 2 : 12/31 hits
Russians roll dice for 6 aaGuns, 2 artilleries, 2 bombers, 3 fighters and 7 infantry in Russia, round 2 : 5/14 hits
1 bomber owned by the Russians, 4 infantry owned by the Russians, 5 infantry owned by the Germans, 1 bomber owned by the Americans and 6 aaGuns owned by the Russians lost in Russia
Germans roll dice for 12 armour, 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 7 mech_infantrys in Russia, round 3 : 9/26 hits
Russians roll dice for 2 artilleries, 3 fighters and 3 infantry in Russia, round 3 : 3/8 hits
3 infantry owned by the Russians, 3 infantry owned by the Germans, 2 artilleries owned by the Russians and 3 fighters owned by the Russians lost in Russia
Germans captures 13PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 12 armour, 2 artilleries, 1 bomber, 1 fighter and 7 mech_infantrys remaining. Battle score for attacker is 79
Casualties for Germans: 1 fighter and 8 infantry
Casualties for Russians: 6 aaGuns, 2 artilleries, 1 bomber, 3 fighters and 7 infantry
Casualties for Americans: 1 bomber
Battle in Samara
Germans attack with 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Samara, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 90 Sea Zone
Germans attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 90 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 fighters in 90 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 90 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 90 Sea Zone
Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 103 Sea Zone
Germans attack with 3 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 103 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans lost in 103 Sea Zone
Germans roll dice for 3 fighters and 2 tactical_bombers in 103 Sea Zone, round 2 : 3/5 hits
Americans roll dice for 1 destroyer in 103 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 103 Sea Zone
1 submarine owned by the Americans Submerged
Germans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 109 Sea Zone back to originating territory: United KingdomNon Combat Move - Germans
3 fighters and 2 tactical_bombers moved from 103 Sea Zone to Gibraltar
2 fighters moved from 90 Sea Zone to Gibraltar
2 fighters moved from 109 Sea Zone to 112 Sea Zone
1 cruiser and 1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 transport moved from 113 Sea Zone to 112 Sea Zone
2 mech_infantrys moved from Eastern Poland to Ukraine
1 bomber and 1 fighter moved from Samara to Volgograd
1 fighter moved from Russia to Volgograd
1 bomber moved from Russia to Volgograd
2 fighters moved from Smolensk to Volgograd
1 artillery moved from Volgograd to Caucasus
1 bomber moved from Kazakhstan to Volgograd
1 fighter moved from Western Germany to Greece
1 submarine moved from 125 Sea Zone to 112 Sea ZonePlace Units - Germans
1 carrier and 1 transport placed in 112 Sea Zone
4 fighters placed in Western Germany
1 armour and 2 infantry placed in Volgograd
2 artilleries and 1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 67 PUs; end with 80 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 105 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 3 destroyers, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry and 1 mech_infantry moved from Hunan to Kweichow
2 infantry moved from French Indo China to Shan State
3 infantry moved from Kwangsi to Yunnan
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 submarine moved from 35 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 34 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Malaya
1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
2 fighters moved from 42 Sea Zone to Malaya
1 tactical_bomber moved from French Indo China to Yunnan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Chahar
1 bomber moved from French Indo China to Chahar
1 infantry moved from Anhwe to Hopei
1 bomber moved from French Indo China to Kweichow
1 bomber moved from Kweichow to Hopei
1 fighter moved from Kwangsi to Kweichow
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone
1 bomber moved from Japan to YunnanCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 45 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Chahar
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Chahar, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Hopei, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
Japanese roll dice for 1 bomber and 2 infantry in Hopei, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Malaya
Japanese attack with 1 artillery, 2 fighters and 2 infantry
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Malaya, round 2 : 2/5 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Kweichow
Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Kweichow, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 bomber, 3 infantry and 1 tactical_bomber
British defend with 1 armour and 1 infantry
Japanese roll dice for 1 bomber, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/5 hits
Chinese roll dice for 1 armour and 1 infantry in Yunnan, round 2 : 0/2 hits
1 infantry owned by the British lost in Yunnan
Japanese roll dice for 1 bomber, 3 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/5 hits
Chinese roll dice for 1 armour in Yunnan, round 3 : 0/1 hits
1 armour owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 bomber, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 1 armour and 1 infantry
Battle in 22 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 22 Sea Zone
Japanese win, taking 22 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 34 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 34 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 battleship and 1 cruiser moved from 42 Sea Zone to 37 Sea Zone
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from Malaya to 37 Sea Zone
1 fighter moved from Malaya to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Philippines
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
1 bomber moved from Hopei to Kwangsi
1 infantry and 2 mech_infantrys moved from Kwangtung to Kwangsi
3 infantry moved from Kiangsu to Anhwe
2 infantry moved from Korea to Manchuria
1 bomber moved from Chahar to Anhwe
1 fighter moved from Kweichow to Kwangsi
1 bomber and 1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
1 destroyer moved from 17 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 transport moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Philippines
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Soviet Far East to SiberiaPlace Units - Japanese
1 destroyer and 1 submarine placed in 6 Sea Zone
2 destroyers placed in 19 Sea Zone
1 armour and 2 mech_infantrys placed in Kwangtung
1 infantry placed in Kiangsu
2 artilleries and 1 infantry placed in French Indo China
2 infantry placed in Japan
Japanese undo move 2.
2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 61 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 3 destroyers, 1 fighter and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 carriers moved from 106 Sea Zone to 91 Sea Zone
1 submarine moved from 103 Sea Zone to 91 Sea Zone
1 destroyer moved from 88 Sea Zone to 91 Sea Zone
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
3 armour, 2 artilleries and 5 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
3 armour, 2 artilleries, 5 infantry and 5 transports moved from 106 Sea Zone to 91 Sea Zone
3 armour, 2 artilleries and 5 infantry moved from 91 Sea Zone to Gibraltar
3 fighters moved from 106 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to 91 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Queensland to Java
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 34 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 tactical_bomber owned by the Americans lost in 34 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 tactical_bomber
Battle in 45 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 fighter
Battle in 91 Sea Zone
Americans attack with 1 bomber, 2 carriers, 4 destroyers, 3 fighters, 1 submarine and 5 transports
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber, 2 carriers, 4 destroyers, 3 fighters and 5 transports in 91 Sea Zone, round 2 : 5/8 hits
Italians roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 91 Sea Zone
Americans win with 1 bomber, 2 carriers, 4 destroyers, 3 fighters, 1 submarine and 5 transports remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Java
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Java, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Java
Japanese win with no units remaining. Battle score for attacker is -9
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 bomber
Battle in Gibraltar
Americans attack with 3 armour, 2 artilleries, 1 fighter and 5 infantry
Germans defend with 1 aaGun, 1 artillery, 5 fighters, 2 infantry and 2 tactical_bombers; Italians defend with 1 airfield, 2 artilleries, 1 harbour and 2 infantry
AA fire in Gibraltar : 1/1 hits
1 fighter owned by the Americans lost in Gibraltar
Americans roll dice for 3 armour, 2 artilleries and 5 infantry in Gibraltar, round 2 : 4/10 hits
Italians roll dice for 1 aaGun, 3 artilleries, 5 fighters, 4 infantry and 2 tactical_bombers in Gibraltar, round 2 : 8/14 hits
2 artilleries owned by the Americans, 2 infantry owned by the Germans, 1 armour owned by the Americans, 1 aaGun owned by the Germans, 5 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 2 armour in Gibraltar, round 3 : 1/2 hits
Italians roll dice for 3 artilleries, 5 fighters, 1 infantry and 2 tactical_bombers in Gibraltar, round 3 : 10/11 hits
2 armour owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Italians win with 3 artilleries, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is -34
Casualties for Germans: 1 aaGun and 2 infantry
Casualties for Italians: 2 infantry
Casualties for Americans: 3 armour, 2 artilleries, 1 fighter and 5 infantryNon Combat Move - Americans
1 bomber moved from 91 Sea Zone to United Kingdom
1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
1 fighter moved from 34 Sea Zone to 54 Sea Zone
1 cruiser moved from 55 Sea Zone to 54 Sea Zone
2 armour and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 armour, 1 artillery, 1 battleship, 1 cruiser, 3 infantry and 3 transports moved from 26 Sea Zone to 54 Sea Zone
2 armour, 1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
1 submarine moved from 10 Sea Zone to 15 Sea Zone
1 destroyer moved from 119 Sea Zone to 110 Sea ZonePlace Units - Americans
1 carrier, 2 destroyers and 1 transport placed in 101 Sea Zone
1 destroyer and 1 transport placed in 10 Sea Zone
1 fighter placed in 101 Sea Zone
1 armour placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 artilleries and 3 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 2 artilleries, 1 fighter and 3 infantry
Japanese defend with 3 infantry
Chinese roll dice for 2 artilleries, 1 fighter and 3 infantry in Yunnan, round 2 : 1/6 hits
Japanese roll dice for 3 infantry in Yunnan, round 2 : 2/3 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 2 artilleries, 1 fighter and 1 infantry in Yunnan, round 3 : 1/4 hits
Japanese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits
1 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 2 artilleries, 1 fighter and 1 infantry in Yunnan, round 4 : 1/4 hits
Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 3 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to Burma
1 infantry moved from Szechwan to ShensiPlace Units - Chinese
3 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour and 2 infantry moved from Iraq to Syria
1 armour moved from Northwest Persia to Syria
2 infantry moved from Trans-Jordan to Syria
2 mech_infantrys moved from Egypt to Syria
3 armour moved from Egypt to Syria
1 fighter moved from Egypt to Syria
1 bomber moved from Egypt to Syria
1 artillery and 2 infantry moved from Alexandria to Tobruk
1 armour moved from Alexandria to Tobruk
1 bomber moved from India to French Indo ChinaCombat - British
Battle in Syria
British attack with 5 armour, 1 bomber, 1 fighter, 4 infantry and 2 mech_infantrys
Italians defend with 1 artillery and 7 infantry
British roll dice for 5 armour, 1 bomber, 1 fighter, 4 infantry and 2 mech_infantrys in Syria, round 2 : 3/13 hits
Italians roll dice for 1 artillery and 7 infantry in Syria, round 2 : 1/8 hits
1 infantry owned by the British and 3 infantry owned by the Italians lost in Syria
British roll dice for 5 armour, 1 bomber, 1 fighter, 3 infantry and 2 mech_infantrys in Syria, round 3 : 4/12 hits
Italians roll dice for 1 artillery and 4 infantry in Syria, round 3 : 1/5 hits
1 infantry owned by the British and 4 infantry owned by the Italians lost in Syria
British roll dice for 5 armour, 1 bomber, 1 fighter, 2 infantry and 2 mech_infantrys in Syria, round 4 : 3/11 hits
Italians roll dice for 1 artillery in Syria, round 4 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Italians lost in Syria
British win, taking Syria from Italians with 5 armour, 1 bomber, 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 16
Casualties for British: 3 infantry
Casualties for Italians: 1 artillery and 7 infantry
Battle in Tobruk
British attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 armour, 1 artillery and 2 infantry in Tobruk, round 2 : 1/4 hits
Italians roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Tobruk
British win, taking Tobruk from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Strategic bombing raid in French Indo China
AA fire in French Indo China : 1/1 hits
1 bomber killed by AA
Bombing raid in French Indo China causes 0 damage total.Non Combat Move - British
1 bomber and 1 fighter moved from Syria to Egypt
1 armour moved from Alexandria to Egypt
1 armour moved from Eastern Persia to Iraq
1 armour moved from West India to Persia
2 mech_infantrys moved from India to Eastern Persia
2 infantry moved from India to West India
2 mech_infantrys moved from Belgian Congo to Egypt
1 infantry moved from Union of South Africa to 71 Sea Zone
1 destroyer, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to PersiaPlace Units - British
1 artillery and 2 infantry placed in Egypt
1 armour, 1 fighter and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,1,3,6,4,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3
British collect 30 PUs (4 lost to blockades); end with 30 PUs totalPlace Units - UK_Pacific
1 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 armour and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 destroyer and 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Greece to 110 Sea Zone
1 fighter moved from Southern Italy to 110 Sea ZoneCombat - Italians
Americans scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 110 Sea Zone
Italians attack with 1 bomber and 1 fighter
British defend with 2 fighters; Americans defend with 1 destroyer
Italians roll dice for 1 bomber and 1 fighter in 110 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 1/3 hits
1 destroyer owned by the Americans and 1 fighter owned by the Italians lost in 110 Sea Zone
retreated to 110 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Italians: 1 fighter
Casualties for Americans: 1 destroyer
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 110 Sea Zone back to originating territory: United KingdomNon Combat Move - Italians
1 bomber moved from 110 Sea Zone to Western Germany
1 battleship, 1 carrier, 1 destroyer, 2 fighters and 4 transports moved from 99 Sea Zone to 95 Sea Zone
1 fighter moved from Greece to Gibraltar
2 fighters moved from Greece to Southern Italy
1 aaGun moved from Bryansk to Rostov
1 artillery moved from Northern Italy to Yugoslavia
1 artillery moved from Yugoslavia to AlbaniaPlace Units - Italians
1 destroyer placed in 97 Sea Zone
3 infantry placed in Southern Italy
4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 34 Sea Zone
1 bomber moved from Queensland to 34 Sea Zone
1 fighter moved from 54 Sea Zone to 45 Sea ZoneCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 1 fighter in 45 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer and 1 fighter in 45 Sea Zone, round 3 : 1/2 hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Japanese lost in 45 Sea Zone
ANZAC win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 34 Sea Zone
ANZAC attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
ANZAC roll dice for 1 bomber and 1 destroyer in 34 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 34 Sea Zone
ANZAC win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in JavaNon Combat Move - ANZAC
1 fighter moved from 45 Sea Zone to 54 Sea Zone
1 bomber moved from 34 Sea Zone to QueenslandPlace Units - ANZAC
2 transports placed in 62 Sea Zone
1 armour placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Germans
Germans buy 1 bomber, 2 destroyers, 1 factory_minor, 2 fighters, 1 infantry, 6 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 cruiser and 1 destroyer moved from 112 Sea Zone to 91 Sea Zone
1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 submarine moved from 90 Sea Zone to 91 Sea Zone
5 fighters and 2 tactical_bombers moved from Gibraltar to 91 Sea Zone
3 fighters moved from Western Germany to 91 Sea Zone
1 mech_infantry moved from Russia to Nenetsia
Germans take Nenetsia from Russians
1 mech_infantry moved from Russia to Urals
Germans take Urals from Russians
2 armour moved from Russia to Urals
1 mech_infantry moved from Russia to Urals
1 infantry moved from Samara to Novosibirsk
1 artillery moved from Kazakhstan to Turkmenistan
Germans take Turkmenistan from Russians
1 artillery moved from Caucasus to Northwest Persia
Germans take Northwest Persia from British
2 fighters moved from 112 Sea Zone to 91 Sea ZoneCombat - Germans
Battle in 91 Sea Zone
Germans attack with 1 cruiser, 1 destroyer, 10 fighters, 2 submarines and 2 tactical_bombers
Americans defend with 2 carriers, 4 destroyers, 3 fighters, 1 submarine and 5 transports
Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 2/2 hits
Germans roll dice for 1 cruiser, 1 destroyer, 10 fighters and 2 tactical_bombers in 91 Sea Zone, round 2 : 9/14 hits
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 carriers, 4 destroyers, 3 fighters and 5 transports in 91 Sea Zone, round 2 : 7/9 hits
1 submarine owned by the Americans, 2 fighters owned by the Americans, 4 destroyers owned by the Americans, 2 carriers owned by the Americans, 1 destroyer owned by the Germans, 4 fighters owned by the Germans and 2 submarines owned by the Germans lost in 91 Sea Zone
Germans roll dice for 1 cruiser, 6 fighters and 2 tactical_bombers in 91 Sea Zone, round 3 : 7/9 hits
Americans roll dice for 1 fighter and 5 transports in 91 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Americans, 5 transports owned by the Americans and 1 fighter owned by the Germans lost in 91 Sea Zone
Germans win with 1 cruiser, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 65
Casualties for Germans: 1 destroyer, 5 fighters and 2 submarines
Casualties for Americans: 2 carriers, 4 destroyers, 3 fighters, 1 submarine and 5 transportsNon Combat Move - Germans
3 fighters moved from 91 Sea Zone to Western Germany
1 fighter moved from Western Germany to Greece
2 fighters moved from 91 Sea Zone to Gibraltar
2 tactical_bombers moved from 91 Sea Zone to Gibraltar
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 mech_infantrys moved from Ukraine to Caucasus
2 infantry moved from Volgograd to Caucasus
1 aaGun moved from Volgograd to Caucasus
1 armour moved from Volgograd to Caucasus
1 aaGun, 3 bombers and 4 fighters moved from Volgograd to Caucasus
2 artilleries moved from Russia to Tambov
2 infantry moved from Smolensk to Bryansk
10 armour and 4 mech_infantrys moved from Russia to Rostov
1 carrier and 1 transport moved from 112 Sea Zone to 113 Sea ZonePlace Units - Germans
1 factory_minor placed in Caucasus
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
2 destroyers and 2 fighters placed in 113 Sea Zone
3 submarines placed in 93 Sea Zone
1 bomber and 1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 68 PUs; end with 68 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - Russians
Turn Complete - Russians