• '22 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - British
                British repair 7 damage on 1 factory_major; Remaining resources: 33 PUs;
                British buy 1 armour, 1 fighter, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from United Kingdom to 109 Sea Zone
                1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 carrier moved from 109 Sea Zone to 110 Sea Zone
                1 cruiser moved from 119 Sea Zone to 110 Sea Zone
                2 infantry moved from Tanganyika Territory to Kenya
                      British take Kenya from Italians
                1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 infantry moved from 81 Sea Zone to Egypt
                1 artillery moved from 81 Sea Zone to Egypt
                1 transport moved from 80 Sea Zone to 72 Sea Zone
                1 tactical_bomber moved from Tanganyika Territory to Egypt
                1 cruiser moved from 80 Sea Zone to 81 Sea Zone
                1 battleship moved from 80 Sea Zone to 81 Sea Zone
                2 fighters moved from 80 Sea Zone to Egypt
                1 carrier moved from 80 Sea Zone to 81 Sea Zone
                1 armour moved from French West Africa to French Equatorial Africa
                1 transport moved from 83 Sea Zone to 85 Sea Zone
                1 bomber moved from Eastern Persia to Iraq

    Combat - British
                Battle in Holland Belgium
                Battle in Iraq
                    British attack with 1 bomber
                    Italians defend with 1 artillery
                    British win, taking Holland Belgium from Germans with 1 bomber remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in Egypt
                    British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery, 1 harbour and 2 infantry
                    British win, taking Egypt from Italians with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 2 infantry

    Non Combat Move - British
                1 fighter moved from Egypt to 81 Sea Zone
                1 tactical_bomber moved from Egypt to 81 Sea Zone
                1 fighter moved from Egypt to Trans-Jordan
                1 bomber moved from Iraq to Tanganyika Territory

    Place Units - British
                1 submarine and 1 transport placed in 110 Sea Zone
                1 fighter placed in United Kingdom
                1 armour and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5
                British collect 30 PUs (2 lost to blockades); end with 30 PUs total

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 7 PUs total
                Some Units in India change ownership: 3 infantry


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 artillery, 1 bomber, 2 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 bomber moved from Greece to Egypt
                1 fighter moved from 97 Sea Zone to Trans-Jordan
                1 fighter moved from Syria to Trans-Jordan
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 cruiser moved from 96 Sea Zone to 98 Sea Zone
                1 armour moved from Yugoslavia to 97 Sea Zone
                1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from Libya to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
                1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 submarine moved from 96 Sea Zone to 97 Sea Zone
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 armour moved from Romania to Greece
                1 infantry moved from Northern Italy to Yugoslavia

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    British defend with 1 artillery and 1 harbour
                        Italians roll dice for 2 cruisers in Egypt, round 2 :  1/2 hits
                        British roll dice for 1 artillery in Egypt, round 2 :  0/1 hits
                        1 artillery owned by the British lost in Egypt
                    Italians win, taking Egypt from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in Trans-Jordan
                    Italians attack with 1 armour, 2 fighters and 1 infantry
                    British defend with 1 fighter
                        Italians roll dice for 1 battleship in Trans-Jordan, round 2 :  0/1 hits
                        Italians roll dice for 1 armour, 2 fighters and 1 infantry in Trans-Jordan, round 2 :  1/4 hits
                        British roll dice for 1 fighter in Trans-Jordan, round 2 :  0/1 hits
                        1 fighter owned by the British lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 10
                    Casualties for British: 1 fighter

    Non Combat Move - Italians
                2 fighters moved from Trans-Jordan to 98 Sea Zone
                1 bomber moved from Egypt to Greece
                1 carrier moved from 97 Sea Zone to 98 Sea Zone

    Place Units - Italians
                1 transport placed in 97 Sea Zone
                1 bomber placed in Southern Italy
                1 artillery and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 21 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 1 armour and 1 infantry
        British Somaliland : 1 flag
        Egypt : 1 flag, 1 artillery, 1 harbour and 1 infantry
        Anglo Egyptian Sudan : 1 flag, 1 artillery and 1 infantry
        Syria : 1 flag
        Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major and 2 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
        Greece : 1 flag, 1 armour and 1 bomber
        99 Sea Zone : 1 flag
        97 Sea Zone : 1 submarine and 2 transports
        Iraq : 1 flag
        Yugoslavia : 1 infantry
        98 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 2 fighters and 2 transports

    Production/PUs Summary :

    Germans : 43 / 52
        Russians : 35 / 40
        Japanese : 57 / 65
        Americans : 50 / 70
        Chinese : 7 / 15
        British : 29 / 30
        UK_Pacific : 6 / 7
        Italians : 19 / 33
        ANZAC : 10 / 14
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 5 times
                6 was rolled 1 times
            Average roll : 4.222
            Median : 5.000
            Variance : 2.125
            Standard Deviation : 1.458
            Total rolls : 9

    British Combat
                5 was rolled 2 times
            Average roll : 5.000
            Median : 5.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 5.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

  • '22 '16

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 bomber moved from New South Wales to Caroline Islands
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 submarine moved from 33 Sea Zone to 20 Sea Zone
                      ANZAC take 20 Sea Zone from Japanese

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 bomber moved from New South Wales to Caroline Islands
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 submarine moved from 33 Sea Zone to 20 Sea Zone
                      ANZAC take 20 Sea Zone from Japanese

    Combat - ANZAC

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Algeria to Tunisia

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 destroyer, 1 infantry, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 2 PUs;

    Combat Move - Germans
                3 bombers moved from Western Germany to United Kingdom
                3 fighters moved from Western Germany to Holland Belgium
                2 infantry moved from France to Holland Belgium
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 carrier moved from 97 Sea Zone to 98 Sea Zone
                1 tactical_bomber moved from Germany to Belarus
                1 artillery moved from Eastern Poland to Belarus
                4 infantry moved from Baltic States to Belarus
                6 infantry moved from Baltic States to Novgorod
                1 mech_infantry moved from Baltic States to Novgorod
                2 armour moved from Baltic States to Novgorod
                3 artilleries moved from Eastern Poland to Bessarabia
                6 infantry moved from Eastern Poland to Bessarabia
                1 armour moved from Eastern Poland to Bessarabia
                1 infantry moved from Eastern Poland to Bessarabia
                1 armour moved from Eastern Poland to Bessarabia
                2 armour moved from Eastern Poland to Western Ukraine
                8 infantry moved from Eastern Poland to Western Ukraine
                1 armour moved from Baltic States to Novgorod
                2 armour moved from Baltic States to Western Ukraine


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 destroyer, 1 infantry, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 2 PUs;

    Combat Move - Germans
                3 bombers moved from Western Germany to United Kingdom
                3 fighters moved from Western Germany to Holland Belgium
                2 infantry moved from France to Holland Belgium
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 carrier moved from 97 Sea Zone to 98 Sea Zone
                1 tactical_bomber moved from Germany to Belarus
                1 artillery moved from Eastern Poland to Belarus
                4 infantry moved from Baltic States to Belarus
                6 infantry moved from Baltic States to Novgorod
                1 mech_infantry moved from Baltic States to Novgorod
                2 armour moved from Baltic States to Novgorod
                3 artilleries moved from Eastern Poland to Bessarabia
                6 infantry moved from Eastern Poland to Bessarabia
                1 armour moved from Eastern Poland to Bessarabia
                1 infantry moved from Eastern Poland to Bessarabia
                1 armour moved from Eastern Poland to Bessarabia
                2 armour moved from Eastern Poland to Western Ukraine
                8 infantry moved from Eastern Poland to Western Ukraine
                1 armour moved from Baltic States to Novgorod
                2 armour moved from Baltic States to Western Ukraine

    Combat - Germans
                Air Battle in United Kingdom
                    Germans attacks with 3 units heading to United Kingdom
                    British launches 3 interceptors out of United Kingdom
                        Attackers Fire,  :  1/3 hits
                        Defenders Fire,  :  0/3 hits
                    1 fighter owned by the British lost in United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  0/3 hits
                    Bombing raid in United Kingdom rolls: 7,3,4 and causes: 13 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 13 damage total.
                Battle in Belarus
                    Germans attack with 1 artillery, 4 infantry and 1 tactical_bomber
                    Russians defend with 3 infantry
                        Germans roll dice for 1 artillery, 4 infantry and 1 tactical_bomber in Belarus, round 2 :  2/6 hits
                        Russians roll dice for 3 infantry in Belarus, round 2 :  1/3 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                        Germans roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Belarus, round 3 :  1/5 hits
                        Russians roll dice for 1 infantry in Belarus, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 artillery, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry
                Battle in Holland Belgium
                    Germans attack with 3 fighters and 2 infantry
                    British defend with 1 infantry
                        Germans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 :  2/5 hits
                        British roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Novgorod
                    Germans attack with 3 armour, 6 infantry and 1 mech_infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 tactical_bomber
                        Germans roll dice for 3 armour, 6 infantry and 1 mech_infantry in Novgorod, round 2 :  1/10 hits
                        Russians roll dice for 1 tactical_bomber in Novgorod, round 2 :  0/1 hits
                        1 tactical_bomber owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 3 armour, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
                    Casualties for Russians: 1 tactical_bomber
                Battle in Bessarabia
                    Germans attack with 2 armour, 3 artilleries and 7 infantry
                    Russians defend with 1 armour, 2 artilleries and 4 infantry
                        Germans roll dice for 2 armour, 3 artilleries and 7 infantry in Bessarabia, round 2 :  2/12 hits
                        Russians roll dice for 1 armour, 2 artilleries and 4 infantry in Bessarabia, round 2 :  2/7 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bessarabia
                        Germans roll dice for 2 armour, 3 artilleries and 5 infantry in Bessarabia, round 3 :  2/10 hits
                        Russians roll dice for 1 armour, 2 artilleries and 2 infantry in Bessarabia, round 3 :  3/5 hits
                        2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bessarabia
                        Germans roll dice for 2 armour, 3 artilleries and 2 infantry in Bessarabia, round 4 :  2/7 hits
                        Russians roll dice for 1 armour and 2 artilleries in Bessarabia, round 4 :  1/3 hits
                        1 infantry owned by the Germans and 2 artilleries owned by the Russians lost in Bessarabia
                        Germans roll dice for 2 armour, 3 artilleries and 1 infantry in Bessarabia, round 5 :  1/6 hits
                        Russians roll dice for 1 armour in Bessarabia, round 5 :  1/1 hits
                        1 armour owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 2 armour and 3 artilleries remaining. Battle score for attacker is 5
                    Casualties for Germans: 7 infantry
                    Casualties for Russians: 1 armour, 2 artilleries and 4 infantry
                Battle in Western Ukraine
                    Germans attack with 4 armour and 8 infantry
                    Russians defend with 3 infantry
                        Germans roll dice for 4 armour and 8 infantry in Western Ukraine, round 2 :  6/12 hits
                        Russians roll dice for 3 infantry in Western Ukraine, round 2 :  0/3 hits
                        3 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 4 armour and 8 infantry remaining. Battle score for attacker is 9
                    Casualties for Russians: 3 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                1 tactical_bomber moved from Belarus to Eastern Poland
                1 aaGun moved from Baltic States to Novgorod
                1 aaGun moved from Eastern Poland to Western Ukraine
                1 aaGun moved from Eastern Poland to Bessarabia
                3 armour moved from Germany to Eastern Poland
                6 mech_infantrys moved from Germany to Eastern Poland
                2 mech_infantrys moved from Western Germany to Poland
                3 fighters moved from Holland Belgium to Western Germany
                3 bombers moved from United Kingdom to Western Germany

    Place Units - Germans
                1 destroyer placed in 113 Sea Zone
                2 armour and 4 mech_infantrys placed in Germany
                1 tactical_bomber placed in Western Germany
                1 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
                Germans collect 51 PUs; end with 53 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 factory_major and 2 infantry
        Western Germany : 3 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 3 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
        Poland : 2 mech_infantrys
        Germany : 2 armour, 1 factory_major and 4 mech_infantrys
        Holland Belgium : 2 infantry
        Belarus : 1 flag, 1 artillery and 3 infantry
        Baltic States : 1 flag
        Eastern Poland : 1 flag, 3 armour, 6 mech_infantrys and 1 tactical_bomber
        Bessarabia : 1 flag, 1 aaGun, 2 armour and 3 artilleries
        Western Ukraine : 1 flag, 1 aaGun, 4 armour and 8 infantry
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 3 armour, 1 factory_minor, 1 harbour, 6 infantry and 1 mech_infantry
        113 Sea Zone : 1 destroyer
        Bulgaria : 1 flag
        97 Sea Zone : 1 infantry
        Yugoslavia : 1 flag
        98 Sea Zone : 1 carrier
        Finland : 1 flag, 6 infantry

    Production/PUs Summary :

    Germans : 51 / 63
        Russians : 30 / 40
        Japanese : 57 / 65
        Americans : 50 / 70
        Chinese : 7 / 15
        British : 26 / 30
        UK_Pacific : 6 / 7
        Italians : 19 / 33
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 19 times
                2 was rolled 26 times
                3 was rolled 19 times
                4 was rolled 22 times
                5 was rolled 25 times
                6 was rolled 27 times
            Average roll : 3.645
            Median : 4.000
            Variance : 0.453
            Standard Deviation : 0.673
            Total rolls : 138

    Null / Other
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 7 times
                6 was rolled 4 times
            Average roll : 3.654
            Median : 4.000
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 26

    Germans Combat
                1 was rolled 11 times
                2 was rolled 16 times
                3 was rolled 11 times
                4 was rolled 15 times
                5 was rolled 11 times
                6 was rolled 15 times
            Average roll : 3.557
            Median : 4.000
            Variance : 0.372
            Standard Deviation : 0.610
            Total rolls : 79

    Russians Combat
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 7 times
                6 was rolled 4 times
            Average roll : 3.654
            Median : 4.000
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 26

    British Combat
                2 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 4 times
            Average roll : 4.571
            Median : 6.000
            Variance : 2.167
            Standard Deviation : 1.472
            Total rolls : 7

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 fighter and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Karelia to Novgorod
                9 infantry moved from Archangel to Novgorod
                1 fighter moved from Russia to Novgorod
                1 armour, 1 artillery and 2 mech_infantrys moved from Bryansk to Belarus
                3 infantry moved from Smolensk to Belarus
                18 infantry moved from Amur to Korea

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys
                    Germans defend with 1 artillery and 3 infantry
                    Russians win, taking Belarus from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 artillery and 3 infantry
                    Casualties for Russians: 3 infantry and 2 mech_infantrys
                Battle in Novgorod
                    Russians attack with 1 fighter and 11 infantry
                    Germans defend with 1 aaGun, 1 airfield, 3 armour, 1 factory_minor, 1 harbour, 6 infantry and 1 mech_infantry
                    Russians win, taking Novgorod from Germans with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 aaGun, 3 armour, 6 infantry and 1 mech_infantry
                    Casualties for Russians: 1 fighter and 10 infantry
                Battle in Korea
                    Russians attack with 18 infantry
                    Japanese defend with 1 aaGun, 1 artillery and 10 infantry
                    1 infantry owned by the Russians retreated to Amur
                    Japanese win with 1 artillery and 4 infantry remaining. Battle score for attacker is -28
                    Casualties for Japanese: 1 aaGun and 6 infantry
                    Casualties for Russians: 17 infantry

    Non Combat Move - Russians
                1 infantry moved from Ukraine to Bryansk
                1 artillery moved from Ukraine to Rostov
                1 aaGun moved from Bryansk to Russia
                1 aaGun moved from Bryansk to Russia
                1 aaGun moved from Smolensk to Russia
                1 infantry moved from Ukraine to Rostov
                1 aaGun moved from Archangel to Smolensk

    Place Units - Russians
                1 fighter and 9 infantry placed in Russia
                1 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 armour, 3 fighters and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 7 PUs;

    Combat Move - Japanese
                1 artillery and 4 infantry moved from Korea to Amur
                1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
                2 tactical_bombers moved from Japan to 33 Sea Zone
                1 bomber moved from Borneo to 33 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 artillery and 3 infantry moved from Kwangsi to Yunnan
                2 fighters and 2 tactical_bombers moved from Kwangsi to Szechwan
                1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
                2 armour and 1 mech_infantry moved from Hunan to Kweichow
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 tactical_bomber moved from Philippines to 33 Sea Zone
                4 fighters moved from 6 Sea Zone to 33 Sea Zone
                1 fighter moved from Philippines to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Yunnan

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 3 armour and 3 mech_infantrys
                    Chinese defend with 3 infantry
                        Japanese roll dice for 3 armour and 3 mech_infantrys in Kweichow, round 2 :  0/6 hits
                        Chinese roll dice for 3 infantry in Kweichow, round 2 :  1/3 hits
                        1 mech_infantry owned by the Japanese lost in Kweichow
                        Japanese roll dice for 3 armour and 2 mech_infantrys in Kweichow, round 3 :  1/5 hits
                        Chinese roll dice for 3 infantry in Kweichow, round 3 :  0/3 hits
                        1 infantry owned by the Chinese lost in Kweichow
                        Japanese roll dice for 3 armour and 2 mech_infantrys in Kweichow, round 4 :  1/5 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 4 :  1/2 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
                        Japanese roll dice for 3 armour and 1 mech_infantry in Kweichow, round 5 :  2/4 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 5 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 3 armour remaining. Battle score for attacker is -3
                    Casualties for Japanese: 3 mech_infantrys
                    Casualties for Chinese: 3 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 3 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 :  1/6 hits
                        Chinese roll dice for 3 infantry in Yunnan, round 2 :  1/3 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 :  3/5 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 3 :  0/2 hits
                        2 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 3 infantry
                Battle in Szechwan
                    Japanese attack with 2 fighters and 2 tactical_bombers
                    Chinese defend with 1 fighter
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in Szechwan, round 2 :  1/4 hits
                        Chinese roll dice for 1 fighter in Szechwan, round 2 :  0/1 hits
                        1 fighter owned by the Chinese lost in Szechwan
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for Chinese: 1 fighter
                Battle in 33 Sea Zone
                    Japanese attack with 1 bomber, 1 carrier, 1 destroyer, 5 fighters, 1 submarine and 3 tactical_bombers
                    Americans defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                        Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber, 1 carrier, 1 destroyer, 5 fighters and 3 tactical_bombers in 33 Sea Zone, round 2 :  7/10 hits
                    Units damaged: 1 battleship owned by the Americans
                        Americans roll dice for 1 submarine in 33 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 33 Sea Zone, round 2 :  1/8 hits
                        1 submarine owned by the Americans, 2 destroyers owned by the Americans, 1 carrier owned by the Americans, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Japanese lost in 33 Sea Zone
                        Japanese roll dice for 1 submarine in 33 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 bomber, 1 carrier, 1 destroyer, 4 fighters and 3 tactical_bombers in 33 Sea Zone, round 3 :  4/9 hits
                        Americans roll dice for 1 fighter in 33 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 battleship, 2 cruisers and 1 transport in 33 Sea Zone, round 3 :  1/3 hits
                        1 fighter owned by the Americans, 1 battleship owned by the Americans, 1 tactical_bomber owned by the Japanese and 2 cruisers owned by the Americans lost in 33 Sea Zone
                        1 transport owned by the Americans lost in 33 Sea Zone
                        Japanese roll dice for 1 submarine in 33 Sea Zone, round 4 :  1/1 hits
                    Japanese win with 1 bomber, 1 carrier, 1 destroyer, 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 89
                    Casualties for Japanese: 1 fighter and 1 tactical_bomber
                    Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                Battle in Amur
                    Japanese attack with 1 artillery and 4 infantry
                    Russians defend with 2 aaGuns and 1 infantry
                        Japanese roll dice for 1 artillery and 4 infantry in Amur, round 2 :  1/5 hits
                        Russians roll dice for 2 aaGuns and 1 infantry in Amur, round 2 :  0/1 hits
                        1 aaGun owned by the Russians lost in Amur
                        Japanese roll dice for 1 artillery and 4 infantry in Amur, round 3 :  3/5 hits
                        Russians roll dice for 1 aaGun and 1 infantry in Amur, round 3 :  0/1 hits
                        1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Amur
                    Japanese win, taking Amur from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 13
                    Casualties for Russians: 2 aaGuns and 1 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 bomber moved from 33 Sea Zone to Paulau Island
                1 fighter moved from 33 Sea Zone to Paulau Island
                1 tactical_bomber moved from 33 Sea Zone to Paulau Island
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                1 battleship, 1 carrier and 1 cruiser moved from 41 Sea Zone to 37 Sea Zone
                2 fighters and 2 tactical_bombers moved from Szechwan to Kwangsi
                1 fighter moved from Yunnan to Shan State
                1 tactical_bomber moved from Yunnan to Shan State
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                1 artillery moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 destroyer moved from 42 Sea Zone to 34 Sea Zone
                2 fighters moved from 33 Sea Zone to 34 Sea Zone
                1 carrier moved from 42 Sea Zone to 34 Sea Zone
                1 battleship, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from 42 Sea Zone to 37 Sea Zone
                1 fighter moved from 42 Sea Zone to Philippines
                1 fighter moved from Japan to Philippines

    Place Units - Japanese
                3 fighters placed in Japan
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 armour and 2 mech_infantrys placed in Malaya

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,3
                Japanese collect 58 PUs (3 lost to blockades); end with 65 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Paulau Island : 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
        Shantung : 1 flag
        Kwangsi : 1 flag, 2 fighters and 2 tactical_bombers
        Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Yunnan : 1 flag, 1 artillery and 2 infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 3 armour
        Hunan : 1 flag
        Kansu : 1 flag, 1 infantry
        Hopei : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
        Malaya : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 2 fighters and 1 harbour
        Amur : 1 flag, 1 artillery and 4 infantry
        French Indo China : 1 flag
        Celebes : 1 flag, 1 artillery
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        33 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
        37 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 3 transports
        35 Sea Zone : 1 battleship, 1 carrier, 1 cruiser and 1 destroyer
        34 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
        16 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 48 / 63
        Russians : 32 / 38
        Japanese : 61 / 70
        Americans : 50 / 70
        Chinese : 4 / 15
        British : 26 / 30
        UK_Pacific : 6 / 7
        Italians : 19 / 33
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 13 times
                2 was rolled 16 times
                3 was rolled 10 times
                4 was rolled 21 times
                5 was rolled 19 times
                6 was rolled 20 times
            Average roll : 3.778
            Median : 4.000
            Variance : 0.969
            Standard Deviation : 0.985
            Total rolls : 99

    Null / Other
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                1 was rolled 12 times
                2 was rolled 12 times
                3 was rolled 6 times
                4 was rolled 10 times
                5 was rolled 13 times
                6 was rolled 14 times
            Average roll : 3.627
            Median : 4.000
            Variance : 0.621
            Standard Deviation : 0.788
            Total rolls : 67

    Russians Combat
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 7 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 4.077
            Median : 4.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 13

    Chinese Combat
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 4.067
            Median : 4.000
            Variance : 1.214
            Standard Deviation : 1.102
            Total rolls : 15

  • '22 '16

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from Midway to 16 Sea Zone
                1 bomber moved from Western United States to 16 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone
                1 armour moved from 17 Sea Zone to Iwo Jima
                2 infantry moved from 17 Sea Zone to Iwo Jima
                1 mech_infantry moved from 17 Sea Zone to Iwo Jima
                1 fighter moved from Wake Island to 34 Sea Zone
                1 bomber moved from Northern Territory to 34 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from Midway to 16 Sea Zone
                1 bomber moved from Western United States to 16 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone
                1 armour moved from 17 Sea Zone to Iwo Jima
                2 infantry moved from 17 Sea Zone to Iwo Jima
                1 mech_infantry moved from 17 Sea Zone to Iwo Jima
                1 fighter moved from Wake Island to 34 Sea Zone
                1 bomber moved from Northern Territory to 34 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone

    Combat - Americans
                Battle in Iwo Jima
                    Americans attack with 1 armour, 2 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Iwo Jima from Japanese with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber and 1 fighter
                    Japanese defend with 1 destroyer
                    Americans win with 1 fighter remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 bomber
                Battle in 34 Sea Zone
                    Americans attack with 1 bomber and 1 fighter
                    Japanese defend with 1 carrier, 1 destroyer and 2 fighters
                    Japanese win with 1 carrier, 1 destroyer and 1 fighter remaining. Battle score for attacker is -12
                    Casualties for Japanese: 1 fighter
                    Casualties for Americans: 1 bomber and 1 fighter
                Battle in 33 Sea Zone
                    Americans attack with 1 battleship, 2 carriers, 1 cruiser, 3 fighters and 1 tactical_bomber
                    Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    1 submarine owned by the Japanese Submerged
                    Units damaged: 1 battleship owned by the Americans
                    Units damaged: 1 carrier owned by the Americans
                    Americans win with 1 battleship, 2 carriers, 1 cruiser, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 45
                    Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber

    Non Combat Move - Americans
                1 carrier moved from 26 Sea Zone to 17 Sea Zone
                1 fighter moved from 16 Sea Zone to 17 Sea Zone
                1 carrier, 2 destroyers and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
                1 transport moved from 30 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from 33 Sea Zone to Caroline Islands

    Place Units - Americans
                1 destroyer placed in 101 Sea Zone
                1 infantry placed in Eastern United States
                1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                4 infantry moved from Shensi to Kansu

    Combat - Chinese
                Battle in Kansu
                    Chinese attack with 4 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kansu from Japanese with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Szechwan
                1 infantry placed in Shensi
                3 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - British
                British repair 9 damage on 1 factory_major; Remaining resources: 19 PUs;
                British buy 1 armour, 1 destroyer and 1 mech_infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 artillery moved from 110 Sea Zone to Holland Belgium
                2 fighters moved from United Kingdom to Holland Belgium
                2 infantry moved from Kenya to 72 Sea Zone
                2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Trans-Jordan
                1 fighter moved from 81 Sea Zone to Trans-Jordan
                1 tactical_bomber moved from 81 Sea Zone to Trans-Jordan
                1 bomber moved from Tanganyika Territory to Egypt

    Combat - British
                Strategic bombing raid in Egypt
                    Bombing raid in Egypt rolls: 8 and causes: 6 damage to unit: harbour
                    Bombing raid in Egypt causes 6 damage total.
                Battle in Normandy Bordeaux
                Battle in Holland Belgium
                    British attack with 1 artillery, 2 fighters and 1 infantry
                    Germans defend with 2 infantry
                    British win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 infantry
                Battle in Trans-Jordan
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 armour and 1 infantry
                    British win, taking Trans-Jordan from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 armour and 1 infantry

    Non Combat Move - British
                1 bomber moved from Egypt to Tanganyika Territory
                1 mech_infantry moved from Union of South Africa to Tanganyika Territory
                1 armour moved from Union of South Africa to Tanganyika Territory
                1 fighter moved from Trans-Jordan to 81 Sea Zone
                1 tactical_bomber moved from Trans-Jordan to 81 Sea Zone
                1 transport moved from 81 Sea Zone to 72 Sea Zone
                2 infantry moved from Brazil to 85 Sea Zone
                2 infantry and 1 transport moved from 85 Sea Zone to 83 Sea Zone
                2 infantry moved from 83 Sea Zone to French West Africa
                1 submarine moved from 110 Sea Zone to 105 Sea Zone
                2 fighters moved from Holland Belgium to United Kingdom

    Place Units - British
                1 destroyer placed in 110 Sea Zone
                1 armour and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5,6,4,2,4,3
                British collect 31 PUs (1 lost to blockades); end with 32 PUs total

    Place Units - UK_Pacific
                1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 1 infantry and 1 mech_infantry


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - Italians
                Italians repair 2 damage on 1 harbour; Remaining resources: 29 PUs;
                Italians buy 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 transport moved from 98 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
                1 bomber moved from Greece to Tunisia
                1 bomber moved from Southern Italy to Tunisia
                2 cruisers moved from 98 Sea Zone to 94 Sea Zone
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 armour moved from Greece to 99 Sea Zone
                1 armour and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 armour moved from 98 Sea Zone to Trans-Jordan
                2 fighters moved from 98 Sea Zone to Trans-Jordan

    Combat - Italians
                Battle in Tunisia
                    Italians attack with 1 artillery, 2 bombers and 1 infantry
                    French defend with 2 infantry
                    Italians win, taking Tunisia from French with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for French: 2 infantry
                Battle in Trans-Jordan
                    Italians attack with 1 armour and 2 fighters
                    British defend with 1 infantry
                    Italians win, taking Trans-Jordan from British with 1 armour and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Trans-Jordan to Egypt
                1 bomber moved from Tunisia to Southern Italy
                1 bomber moved from Tunisia to Libya
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Egypt
                1 aaGun moved from Southern Italy to 97 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
                1 infantry moved from Yugoslavia to Albania
                1 infantry moved from Northern Italy to Yugoslavia

    Place Units - Italians
                1 factory_minor placed in Egypt
                1 fighter and 2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 21 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs

  • '22 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 20 Sea Zone to 34 Sea Zone
                1 submarine moved from 54 Sea Zone to 34 Sea Zone
                2 fighters moved from Queensland to 34 Sea Zone
                1 bomber moved from Caroline Islands to 34 Sea Zone
                1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone

    Combat - ANZAC
                Battle in 33 Sea Zone
                    ANZAC attack with 1 destroyer and 1 submarine; Americans loiter and taunt with
                    Japanese defend with 1 submarine
                    ANZAC win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 34 Sea Zone
                    ANZAC attack with 1 bomber, 2 fighters and 2 submarines
                    Japanese defend with 1 carrier, 1 destroyer and 1 fighter

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 20 Sea Zone to 34 Sea Zone
                1 submarine moved from 54 Sea Zone to 34 Sea Zone
                2 fighters moved from Queensland to 34 Sea Zone
                1 bomber moved from Caroline Islands to 34 Sea Zone
                1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone

    Combat - ANZAC
                Battle in 33 Sea Zone
                    ANZAC attack with 1 destroyer and 1 submarine; Americans loiter and taunt with
                    Japanese defend with 1 submarine
                    ANZAC win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 34 Sea Zone
                    ANZAC attack with 1 bomber, 2 fighters and 2 submarines
                    Japanese defend with 1 carrier, 1 destroyer and 1 fighter
                    ANZAC win with 1 bomber and 2 fighters remaining. Battle score for attacker is 22
                    Casualties for Japanese: 1 carrier, 1 destroyer and 1 fighter
                    Casualties for ANZAC: 2 submarines

    Non Combat Move - ANZAC
                1 fighter moved from 34 Sea Zone to Caroline Islands
                1 fighter moved from 34 Sea Zone to 17 Sea Zone
                1 bomber moved from 34 Sea Zone to Caroline Islands

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

  • '22 '16

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                1 destroyer moved from 81 Sea Zone to 80 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Purchase Units - Germans
                Germans buy 4 armour, 3 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from France to Normandy Bordeaux
                2 infantry moved from Western Germany to Holland Belgium
                1 tactical_bomber moved from Western Germany to Holland Belgium
                2 fighters moved from Western Germany to Normandy Bordeaux
                1 fighter moved from Western Germany to Holland Belgium
                1 destroyer moved from 113 Sea Zone to 125 Sea Zone
                1 bomber moved from Western Germany to 125 Sea Zone
                1 artillery moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                4 armour moved from Western Ukraine to Bryansk
                1 tactical_bomber moved from Eastern Poland to Novgorod
                2 mech_infantrys moved from Poland to Novgorod
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                8 infantry moved from Western Ukraine to Bryansk
                2 armour moved from Bessarabia to Western Ukraine
                2 armour moved from Western Ukraine to Bryansk
                2 artilleries moved from Bessarabia to Ukraine
                1 mech_infantry moved from Eastern Poland to Novgorod
                1 armour moved from Eastern Poland to Novgorod
                2 armour moved from Eastern Poland to Bryansk
                5 mech_infantrys moved from Eastern Poland to Bryansk
                1 bomber moved from Western Germany to Normandy Bordeaux
                1 bomber moved from Western Germany to 112 Sea Zone

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 artillery
                    Germans win, taking Holland Belgium from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in Bryansk
                    Germans attack with 8 armour, 8 infantry and 5 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Bryansk from Russians with 8 armour, 8 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 bomber, 2 fighters and 2 infantry
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Normandy Bordeaux from British with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Novgorod
                    Germans attack with 1 armour, 3 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Novgorod from Russians with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in 125 Sea Zone
                    Germans attack with 1 bomber and 1 destroyer
                    Russians defend with 1 submarine
                    Germans win, taking 125 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine

    Non Combat Move - Germans
                1 bomber moved from 125 Sea Zone to Eastern Poland
                1 bomber moved from 112 Sea Zone to Eastern Poland
                1 tactical_bomber moved from Holland Belgium to Eastern Poland
                1 fighter moved from Holland Belgium to Western Germany
                1 tactical_bomber moved from Novgorod to Eastern Poland
                2 fighters moved from Normandy Bordeaux to Western Germany
                1 bomber moved from Normandy Bordeaux to Eastern Poland
                2 armour moved from Germany to Eastern Poland
                1 mech_infantry moved from Germany to Baltic States
                3 mech_infantrys moved from Germany to Eastern Poland
                1 aaGun moved from Western Ukraine to Bryansk
                1 aaGun moved from Bessarabia to Ukraine
                1 infantry moved from 98 Sea Zone to Egypt

    Place Units - Germans
                2 infantry placed in France
                1 infantry placed in Western Germany
                Germans undo move 1.
                2 infantry placed in Western Germany
                4 armour and 6 mech_infantrys placed in Germany
                1 submarine placed in 113 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5
                Germans collect 54 PUs; end with 54 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians

    Combat - Russians

    Non Combat Move - Russians
                1 artillery moved from Belarus to Archangel
                1 armour moved from Belarus to Russia
                1 infantry moved from Russia to Smolensk
                1 aaGun moved from Smolensk to Russia
                1 infantry moved from Russia to Tambov
                1 infantry moved from Rostov to Caucasus
                1 artillery moved from Rostov to Caucasus
                1 infantry moved from Volgograd to Rostov

    Place Units - Russians
                2 mech_infantrys placed in Volgograd
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs total


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                1 bomber, 1 fighter and 1 tactical_bomber moved from Paulau Island to 17 Sea Zone
                3 fighters moved from Japan to 17 Sea Zone
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                3 armour moved from Kweichow to Szechwan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
                2 fighters moved from Philippines to 17 Sea Zone
                2 infantry moved from Shan State to 37 Sea Zone
                2 artilleries moved from Shan State to 37 Sea Zone
                2 artilleries, 2 infantry and 3 transports moved from 37 Sea Zone to 39 Sea Zone
                1 battleship, 1 carrier, 1 cruiser and 1 fighter moved from 37 Sea Zone to 39 Sea Zone
                1 fighter and 1 tactical_bomber moved from Shan State to 39 Sea Zone
                2 infantry moved from 39 Sea Zone to Ceylon
                2 artilleries moved from 39 Sea Zone to Ceylon
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi

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