Whackamatt (Allies) vs. dawgoneit (Axis)

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    TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 artillery, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 battleship, 1 cruiser, 3 destroyers, 2 submarines and 1 transport moved from 95 Sea Zone to 96 Sea Zone
                2 infantry moved from Malta to 96 Sea Zone
                1 battleship, 1 cruiser, 3 destroyers, 2 infantry, 2 submarines and 1 transport moved from 96 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 armour moved from Slovakia Hungary to Bessarabia

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    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 artillery, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 battleship, 1 cruiser, 3 destroyers, 2 submarines and 1 transport moved from 95 Sea Zone to 96 Sea Zone
                2 infantry moved from Malta to 96 Sea Zone
                1 battleship, 1 cruiser, 3 destroyers, 2 infantry, 2 submarines and 1 transport moved from 96 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 armour moved from Slovakia Hungary to Bessarabia

    Combat - Italians
                Battle in Gibraltar
                    Italians attack with 2 infantry
                    British defend with 1 airfield and 1 harbour; Americans defend with 1 mech_infantry
                    Italians win, taking Gibraltar from British with 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 mech_infantry
                Battle in Bessarabia
                    Italians attack with 1 armour
                    Russians defend with 1 artillery
                    Russians win with 1 artillery remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 armour

    Non Combat Move - Italians
                1 mech_infantry moved from Northern Italy to Romania
                1 tactical_bomber moved from Southern Italy to Romania
                1 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 submarine placed in 95 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 9 PUs; end with 9 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 14 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs

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    TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 2 submarines; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                2 armour and 2 infantry moved from Queensland to 54 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 54 Sea Zone to 35 Sea Zone
                2 armour and 2 infantry moved from 35 Sea Zone to Philippines
                2 submarines moved from 62 Sea Zone to 45 Sea Zone
                1 cruiser and 1 submarine moved from 45 Sea Zone to 36 Sea Zone
                      ANZAC take 35 Sea Zone from Japanese
                1 infantry moved from Alexandria to Egypt
                1 infantry moved from Egypt to Trans-Jordan

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    do you submerge or fight in SZ35?

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    fight and send the Anzac junk to the bottom :evil:

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    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 2 submarines; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                2 armour and 2 infantry moved from Queensland to 54 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 54 Sea Zone to 35 Sea Zone
                2 armour and 2 infantry moved from 35 Sea Zone to Philippines
                2 submarines moved from 62 Sea Zone to 45 Sea Zone
                1 cruiser and 1 submarine moved from 45 Sea Zone to 36 Sea Zone
                      ANZAC take 35 Sea Zone from Japanese
                1 infantry moved from Alexandria to Egypt
                1 infantry moved from Egypt to Trans-Jordan

    Combat - ANZAC
                Battle in 36 Sea Zone
                    ANZAC attack with 1 cruiser and 1 submarine
                    Japanese defend with 3 submarines and 5 transports
                    Japanese win with 3 submarines and 5 transports remaining. Battle score for attacker is -18
                    Casualties for ANZAC: 1 cruiser and 1 submarine
                Battle in Philippines
                    ANZAC attack with 2 armour and 2 infantry
                    Japanese defend with 1 airfield, 1 harbour and 1 infantry
                    ANZAC win, taking Philippines from Japanese with 2 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 bomber moved from New South Wales to Borneo

    Place Units - ANZAC
                2 submarines placed in 62 Sea Zone
                1 bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

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    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French

    Turn Complete - French

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    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Belarus to Baltic States
                      Russians take Baltic States from Germans
                1 armour moved from Baltic States to Novgorod
                1 mech_infantry moved from Russia to Ukraine
                1 artillery and 1 infantry moved from Western Ukraine to Ukraine
                2 fighters and 2 tactical_bombers moved from Ukraine to Russia
                1 artillery moved from Bessarabia to Ukraine

    Combat - Russians

    Non Combat Move - Russians

    Place Units - Russians
                3 infantry placed in Ukraine
                3 mech_infantrys placed in Volgograd
                3 infantry placed in Novgorod
                1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs

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    TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 artilleries, 1 destroyer, 2 fighters and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 submarine moved from 36 Sea Zone to 35 Sea Zone
                1 infantry moved from Shan State to Malaya
                1 artillery moved from Shan State to Malaya
                2 infantry moved from Yunnan to Burma
                1 tactical_bomber moved from Yunnan to Burma
                2 fighters moved from Yunnan to Burma
                1 bomber moved from Kwangsi to Burma
                1 infantry moved from Tsinghai to Novosibirsk
                      Japanese take Novosibirsk from Russians

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    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 artilleries, 1 destroyer, 2 fighters and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 submarine moved from 36 Sea Zone to 35 Sea Zone
                1 infantry moved from Shan State to Malaya
                1 artillery moved from Shan State to Malaya
                2 infantry moved from Yunnan to Burma
                1 tactical_bomber moved from Yunnan to Burma
                2 fighters moved from Yunnan to Burma
                1 bomber moved from Kwangsi to Burma
                1 infantry moved from Tsinghai to Novosibirsk
                      Japanese take Novosibirsk from Russians

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 2 transports
                    Japanese win, taking 35 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 2 transports
                Battle in Malaya
                    Japanese attack with 1 artillery and 1 infantry
                    UK_Pacific defend with 1 harbour; Americans defend with 1 infantry
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Burma
                    Japanese attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
                    British defend with 2 infantry
                    Japanese win, taking Burma from UK_Pacific with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - Japanese
                1 bomber, 2 fighters and 1 tactical_bomber moved from Burma to Yunnan
                3 artilleries and 5 infantry moved from Szechwan to Yunnan
                1 armour, 1 artillery and 1 infantry moved from French Indo China to Yunnan
                5 artilleries and 5 infantry moved from Kwangsi to Yunnan
                1 armour moved from Sikang to Yunnan
                1 artillery moved from Tsinghai to Shensi
                1 armour moved from Shensi to Yunnan
                1 armour moved from Chahar to Kweichow
                1 artillery and 1 infantry moved from Chahar to Suiyuyan
                1 artillery and 1 infantry moved from Jehol to Chahar
                1 armour, 1 artillery and 1 infantry moved from Manchuria to Amur
                2 submarines and 5 transports moved from 36 Sea Zone to 19 Sea Zone
                1 destroyer moved from 24 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 armour, 1 artillery and 1 infantry placed in French Indo China
                1 armour, 1 artillery and 1 infantry placed in Manchuria
                2 fighters placed in Japan
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 55 PUs; end with 56 PUs total

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    TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 4 armour, 1 bomber, 3 destroyers, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 carrier and 3 destroyers moved from 33 Sea Zone to 19 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                1 fighter moved from 25 Sea Zone to 19 Sea Zone
                2 destroyers and 1 submarine moved from 25 Sea Zone to 6 Sea Zone
                1 destroyer and 1 submarine moved from 16 Sea Zone to 6 Sea Zone
                1 submarine moved from 7 Sea Zone to 6 Sea Zone
                1 carrier moved from 25 Sea Zone to 6 Sea Zone
                4 submarines moved from 10 Sea Zone to 25 Sea Zone
                4 armour and 4 infantry moved from Eastern United States to 101 Sea Zone
                4 armour, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                4 armour and 4 infantry moved from 91 Sea Zone to Gibraltar
                1 armour, 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 armour moved from Egypt to Iraq

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    scramble in 6?  kami in 6 and/or 19?

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    scramble planes sz6
    3 on each carrier kami’s

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    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 4 armour, 1 bomber, 3 destroyers, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 carrier and 3 destroyers moved from 33 Sea Zone to 19 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                1 fighter moved from 25 Sea Zone to 19 Sea Zone
                2 destroyers and 1 submarine moved from 25 Sea Zone to 6 Sea Zone
                1 destroyer and 1 submarine moved from 16 Sea Zone to 6 Sea Zone
                1 submarine moved from 7 Sea Zone to 6 Sea Zone
                1 carrier moved from 25 Sea Zone to 6 Sea Zone
                4 submarines moved from 10 Sea Zone to 25 Sea Zone
                4 armour and 4 infantry moved from Eastern United States to 101 Sea Zone
                4 armour, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                4 armour and 4 infantry moved from 91 Sea Zone to Gibraltar
                1 armour, 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 armour moved from Egypt to Iraq

    Combat - Americans
                Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 5,5,1
                    Units damaged: 1 carrier owned by the Americans
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 4,4,2
                    Units damaged: 1 carrier owned by the Americans
                Battle in 19 Sea Zone
                    Americans attack with 1 carrier, 3 destroyers and 1 fighter
                    Japanese defend with 2 submarines and 5 transports
                    Americans win, taking 19 Sea Zone from Japanese with 1 carrier, 3 destroyers and 1 fighter remaining. Battle score for attacker is 47
                    Casualties for Japanese: 2 submarines and 5 transports
                Battle in 6 Sea Zone
                    Americans attack with 1 carrier, 3 destroyers and 3 submarines
                    Japanese defend with 2 destroyers and 2 fighters
                    Americans win, taking 6 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is -14
                    Casualties for Japanese: 2 destroyers and 2 fighters
                    Casualties for Americans: 1 carrier, 2 destroyers and 3 submarines
                Battle in Gibraltar
                    Americans attack with 4 armour and 4 infantry
                    Italians defend with 1 airfield, 1 harbour and 1 infantry
                    Americans win, taking Gibraltar from Italians with 4 armour and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 fighter could not land in 19 Sea Zone and was removed
                1 armour, 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands

    Place Units - Americans
                3 armour placed in Finland
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Finland: 3 armour
                EDIT: Adding units owned by Americans to Novgorod: 3 armour
                EDIT: Turning off Edit Mode
                1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                1 armour and 1 infantry placed in Western United States
                1 bomber placed in Western United States
                2 destroyers placed in 101 Sea Zone
                1 infantry placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,1
                Americans collect 58 PUs (2 lost to blockades); end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs

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    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Combat - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 2 PUs total

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    TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Eastern Poland to Bessarabia
                      Germans take Bessarabia from Russians
                1 infantry moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 infantry moved from Eastern Poland to Belarus
                      Germans take Belarus from Russians
                1 infantry moved from Eastern Poland to Baltic States
                      Germans take Baltic States from Russians

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    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Eastern Poland to Bessarabia
                      Germans take Bessarabia from Russians
                1 infantry moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 infantry moved from Eastern Poland to Belarus
                      Germans take Belarus from Russians
                1 infantry moved from Eastern Poland to Baltic States
                      Germans take Baltic States from Russians

    Combat - Germans

    Non Combat Move - Germans
                3 artilleries and 7 infantry moved from Poland to Baltic States
                1 aaGun and 6 infantry moved from Eastern Poland to Baltic States
                2 armour moved from Romania to Baltic States
                1 armour and 1 mech_infantry moved from Germany to Baltic States
                2 infantry moved from France to Western Germany
                1 artillery and 2 infantry moved from Germany to Western Germany
                1 fighter moved from Germany to Poland
                1 bomber, 3 fighters and 2 tactical_bombers moved from Romania to Poland
                1 artillery moved from Germany to Poland
                2 infantry moved from Germany to Poland

    Place Units - Germans
                1 armour, 1 artillery and 8 infantry placed in Germany
                2 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6,4,3
                Germans collect 43 PUs (2 lost to blockades); end with 43 PUs total

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    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 2 cruisers and 1 transport; Remaining resources: 5 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 5 artilleries; Remaining resources: 1 PUs;

    Combat Move - British
                6 fighters and 3 tactical_bombers moved from Kazakhstan to India
                1 artillery and 3 infantry moved from India to 39 Sea Zone
                1 fighter moved from 39 Sea Zone to Malaya
                1 artillery, 3 infantry and 2 transports moved from 39 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Shan State
                1 artillery moved from 37 Sea Zone to Malaya
                1 infantry moved from 37 Sea Zone to Malaya
                1 infantry moved from 37 Sea Zone to Shan State
                1 carrier and 1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                      UK_Pacific take 37 Sea Zone from Japanese
                1 battleship, 1 destroyer and 1 submarine moved from 80 Sea Zone to 39 Sea Zone

    Combat - British
                Battle in Malaya
                    British attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 artillery, 1 harbour and 1 infantry
                    British win, taking Malaya from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for British: 1 infantry
                Battle in Shan State

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Changing ownership of Yakut S.S.R. from Japanese to Russians
                EDIT: Turning off Edit Mode
                1 fighter moved from Malaya to 37 Sea Zone
                1 bomber, 4 fighters and 1 tactical_bomber moved from Ukraine to Novgorod

    Place Units - British
                2 cruisers and 1 transport placed in 80 Sea Zone

    Turn Complete - British
                British collect 35 PUs; end with 40 PUs total

    Place Units - UK_Pacific
                5 artilleries placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 18 PUs total
                Some Units in India change ownership: 5 artilleries

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    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 battleship, 1 cruiser, 2 destroyers, 2 submarines and 1 transport moved from 92 Sea Zone to 95 Sea Zone
                1 tactical_bomber moved from Romania to Southern Italy
                1 mech_infantry moved from Romania to Baltic States
                1 mech_infantry moved from Northern Italy to Romania
                1 artillery and 1 infantry moved from Northern Italy to Yugoslavia

    Place Units - Italians
                2 destroyers placed in 95 Sea Zone
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 9 PUs; end with 9 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUs

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    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 3 submarines; Remaining resources: 10 PUs;

    Combat Move - ANZAC
                1 bomber moved from Borneo to French Indo China
                2 submarines moved from 62 Sea Zone to 45 Sea Zone
                2 submarines moved from 45 Sea Zone to 20 Sea Zone
                      ANZAC take 20 Sea Zone from Japanese
                1 bomber moved from New South Wales to Philippines
                1 infantry moved from Trans-Jordan to Egypt

    Combat - ANZAC
                Strategic bombing raid in French Indo China
                    Bombing raid in French Indo China rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in French Indo China causes 6 damage total.

    Non Combat Move - ANZAC
                1 bomber moved from French Indo China to Borneo

    Place Units - ANZAC
                3 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 25 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs

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