@crockett36 Thanks!
Suprise Attack vs Axis-dominion A&A WWII
-
My Axis are taking a beating
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 aaGun, 1 carrier, 5 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Baltic States to Poland
Russians take Poland from Germans
1 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
1 armour moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
1 armour moved from Italian Somaliland to British Somaliland
Russians take British Somaliland from Italians
1 infantry moved from Western Ukraine to Eastern Poland
2 infantry moved from Western Ukraine to Bessarabia
1 fighter and 1 tactical_bomber moved from Romania to Bessarabia
1 fighter and 1 tactical_bomber moved from Novgorod to Eastern PolandCombat - Russians
Battle in Eastern Poland
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Bessarabia from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
3 armour moved from Ukraine to Romania
1 armour and 1 mech_infantry moved from Western Ukraine to Bessarabia
1 armour and 1 mech_infantry moved from Bessarabia to Romania
1 fighter and 1 tactical_bomber moved from Eastern Poland to Novgorod
1 tactical_bomber moved from Bessarabia to Romania
1 fighter moved from Bessarabia to Novgorod
2 infantry moved from Egypt to Alexandria
2 infantry moved from Anhwe to KiangsiPlace Units - Russians
1 aaGun and 2 infantry placed in Romania
3 infantry placed in Western Ukraine
3 mech_infantrys placed in Ukraine
1 carrier and 1 transport placed in 127 Sea Zone
1 mech_infantry placed in Novgorod
1 mech_infantry placed in Volgograd
Turning on Edit Mode
EDIT: Removing units owned by Russians from Vyborg: 1 infantry
EDIT: Removing units owned by Russians from Karelia: 1 infantry
EDIT: Adding units owned by Russians to Finland: 2 infantry
EDIT: Removing units owned by Russians from Novgorod: 2 armour and 1 mech_infantry
EDIT: Adding units owned by Russians to Finland: 2 armour and 1 mech_infantry
EDIT: Removing units owned by Russians from Novgorod: 1 infantry
EDIT: Adding units owned by Russians to Karelia: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 43 PUs; end with 43 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 48 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 66 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Reseting Bonus Movement of Units
1 mech_infantry moved from Kiangsu to Shantung
1 armour moved from Kiangsu to Anhwe
1 armour moved from Kiangsu to Shantung
1 bomber moved from Kiangsu to 43 Sea Zone
1 submarine moved from 36 Sea Zone to 45 Sea Zone
1 infantry moved from Soviet Far East to Siberia
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 bomber moved from Kiangsu to Manchuria -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Reseting Bonus Movement of Units
1 mech_infantry moved from Kiangsu to Shantung
1 armour moved from Kiangsu to Anhwe
1 armour moved from Kiangsu to Shantung
1 bomber moved from Kiangsu to 43 Sea Zone
1 submarine moved from 36 Sea Zone to 45 Sea Zone
1 infantry moved from Soviet Far East to Siberia
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 bomber moved from Kiangsu to ManchuriaCombat - Japanese
Battle in Manchuria
Japanese attack with 1 bomber
Russians defend with 1 infantry
Japanese roll dice for 1 bomber in Manchuria, round 2 : 0/1 hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits
1 bomber owned by the Japanese lost in Manchuria
Chinese win with 1 infantry remaining. Battle score for attacker is -12
Casualties for Japanese: 1 bomber
Battle in 45 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Shantung
Japanese attack with 1 armour and 1 mech_infantry
British defend with 1 mech_infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Shantung, round 2 : 0/2 hits
Chinese roll dice for 1 mech_infantry in Shantung, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Shantung
Japanese roll dice for 1 armour in Shantung, round 3 : 1/1 hits
Chinese roll dice for 1 mech_infantry in Shantung, round 3 : 1/1 hits
1 armour owned by the Japanese and 1 mech_infantry owned by the British lost in Shantung
Chinese win with no units remaining. Battle score for attacker is -6
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Anhwe
Japanese attack with 1 armour
Chinese defend with 1 infantry
Japanese roll dice for 1 armour in Anhwe, round 2 : 0/1 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits
1 armour owned by the Japanese lost in Anhwe
Chinese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 armour
Battle in 43 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 bomber moved from 43 Sea Zone to Philippines
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
2 fighters moved from Japan to 6 Sea Zone
1 carrier and 1 destroyer moved from 20 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 1 Sea ZonePlace Units - Japanese
1 armour and 2 infantry placed in Kiangsu
1 artillery, 1 fighter and 1 infantry placed in Japan
1 cruiser, 1 destroyer and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,4
Japanese collect 30 PUs (3 lost to blockades); end with 30 PUs totalDice Statistics:
Total
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 3 times
6 was rolled 2 times
Average roll : 3.250
Median : 3.000
Variance : 0.909
Standard Deviation : 0.953
Total rolls : 12Null / Other
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 4.167
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Chinese Combat
1 was rolled 1 times
2 was rolled 3 times
Average roll : 1.750
Median : 2.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4 -
DANG!
Some bad rolls for me -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 battleships, 1 bomber and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 1 Sea Zone
1 fighter moved from 10 Sea Zone to 1 Sea Zone
1 bomber moved from Hawaiian Islands to 1 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
4 bombers moved from Romania to 112 Sea ZoneCombat - Americans
Battle in 112 Sea Zone
Americans attack with 4 bombers
Germans defend with 5 transports
Americans win with 4 bombers remaining. Battle score for attacker is 35
Casualties for Germans: 5 transports
Battle in 25 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 1 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 fighter
Japanese defend with 2 submarines
Americans win, taking 1 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 12
Casualties for Japanese: 2 submarinesNon Combat Move - Americans
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from 1 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Queensland to 26 Sea Zone
1 bomber moved from 1 Sea Zone to Western United States
1 fighter moved from Malta to Romania
4 bombers moved from 112 Sea Zone to FinlandPlace Units - Americans
1 battleship placed in 101 Sea Zone
2 battleships and 1 submarine placed in 10 Sea Zone
Americans undo move 2.
1 battleship and 1 submarine placed in 10 Sea Zone
1 battleship placed in 101 Sea Zone
1 bomber placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
6 artilleries and 4 infantry moved from Kiangsi to Kiangsu
1 infantry moved from Anhwe to KiangsuCombat - Chinese
Battle in Kiangsu
Chinese attack with 6 artilleries and 5 infantry
Japanese defend with 1 aaGun, 1 armour, 1 factory_minor and 2 infantry
Chinese win, taking Kiangsu from Japanese with 6 artilleries and 3 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun, 1 armour and 2 infantry
Casualties for Chinese: 2 infantry
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Chinese
1 artillery and 1 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Jehol to ManchuriaPlace Units - Chinese
1 artillery and 1 infantry placed in Kiangsi
2 artilleries and 2 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - UK_Pacific
UK_Pacific buy 1 carrier and 1 destroyer; Remaining resources: 1 PUs;Combat Move - British
3 armour moved from India to Yunnan
1 infantry moved from Siam to Shan State
1 armour moved from Malaya to Yunnan
1 infantry moved from Malaya to Shan StateNon Combat Move - British
1 aaGun moved from Malaya to Shan State
1 mech_infantry moved from Hunan to Yunnan
1 fighter moved from Kiangsi to India
1 battleship moved from 66 Sea Zone to 63 Sea ZonePlace Units - UK_Pacific
1 carrier and 1 destroyer placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in 39 Sea Zone change ownership: 1 carrier and 1 destroyer -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Reseting Bonus Movement of Units
1 infantry moved from Bulgaria to Romania
3 infantry moved from Yugoslavia to Romania
2 artilleries moved from Yugoslavia to Romania
1 armour moved from Northern Italy to Romania
1 fighter moved from Southern Italy to Romania -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Reseting Bonus Movement of Units
1 infantry moved from Bulgaria to Romania
3 infantry moved from Yugoslavia to Romania
2 artilleries moved from Yugoslavia to Romania
1 armour moved from Northern Italy to Romania
1 fighter moved from Southern Italy to RomaniaCombat - Italians
Battle in Romania
Italians attack with 1 armour, 2 artilleries, 1 fighter and 4 infantry
British defend with 1 tactical_bomber; Russians defend with 1 aaGun, 9 armour, 2 artilleries, 1 factory_minor, 2 infantry, 4 mech_infantrys and 1 tactical_bomber; Americans defend with 1 fighter
AA fire in Romania : 1/1 hits
1 fighter owned by the Italians lost in Romania
Italians roll dice for 1 armour, 2 artilleries and 4 infantry in Romania, round 2 : 3/7 hits
Russians roll dice for 1 aaGun, 9 armour, 2 artilleries, 1 fighter, 2 infantry, 4 mech_infantrys and 2 tactical_bombers in Romania, round 2 : 7/20 hits
2 infantry owned by the Russians, 2 artilleries owned by the Italians, 1 aaGun owned by the Russians, 1 armour owned by the Italians and 4 infantry owned by the Italians lost in Romania
Russians win with 9 armour, 2 artilleries, 1 fighter, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -25
Casualties for Russians: 1 aaGun and 2 infantry
Casualties for Italians: 1 armour, 2 artilleries, 1 fighter and 4 infantryNon Combat Move - Italians
2 artilleries and 3 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
1 armour, 2 artilleries and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUsDice Statistics:
Total
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 3 times
Average roll : 3.393
Median : 3.500
Variance : 0.519
Standard Deviation : 0.720
Total rolls : 28Russians Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.571
Median : 4.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 21Italians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.857
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery moved from Dutch New Guinea to New Guinea
1 bomber moved from Kiangsi to New GuineaCombat - ANZAC
Battle in New Guinea
ANZAC attack with 1 artillery and 1 bomber
Japanese defend with 1 infantry
ANZAC win, taking New Guinea from Japanese with 1 artillery remaining. Battle score for attacker is -9
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 bomberNon Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
1 fighter moved from Eastern Persia to RomaniaPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
1 infantry moved from Egypt to AlexandriaNon Combat Move - French
Turn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 8 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
Reseting Bonus Movement of Units
2 infantry moved from Bulgaria to Romania
1 infantry moved from Yugoslavia to Romania
3 artilleries moved from Yugoslavia to Romania
1 artillery and 6 infantry moved from Slovakia Hungary to Romania
1 artillery and 2 infantry moved from Germany to Poland
2 armour moved from Germany to Romania
2 bombers moved from Western Germany to Romania
1 fighter moved from Yugoslavia to Romania
1 fighter moved from Western Germany to Romania -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 8 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
Reseting Bonus Movement of Units
2 infantry moved from Bulgaria to Romania
1 infantry moved from Yugoslavia to Romania
3 artilleries moved from Yugoslavia to Romania
1 artillery and 6 infantry moved from Slovakia Hungary to Romania
1 artillery and 2 infantry moved from Germany to Poland
2 armour moved from Germany to Romania
2 bombers moved from Western Germany to Romania
1 fighter moved from Yugoslavia to Romania
1 fighter moved from Western Germany to RomaniaCombat - Germans
Battle in Poland
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Poland, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Poland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Romania
Germans attack with 2 armour, 4 artilleries, 2 bombers, 2 fighters and 9 infantry
ANZAC defend with 1 fighter; British defend with 1 tactical_bomber; Russians defend with 9 armour, 2 artilleries, 1 factory_minor, 4 mech_infantrys and 1 tactical_bomber; Americans defend with 1 fighter
Germans roll dice for 2 armour, 4 artilleries, 2 bombers, 2 fighters and 9 infantry in Romania, round 2 : 8/19 hits
Russians roll dice for 9 armour, 2 artilleries, 2 fighters, 4 mech_infantrys and 2 tactical_bombers in Romania, round 2 : 8/19 hits
2 armour owned by the Russians, 8 infantry owned by the Germans, 2 artilleries owned by the Russians and 4 mech_infantrys owned by the Russians lost in Romania
Germans roll dice for 2 armour, 4 artilleries, 2 bombers, 2 fighters and 1 infantry in Romania, round 3 : 3/11 hits
Russians roll dice for 7 armour, 2 fighters and 2 tactical_bombers in Romania, round 3 : 7/11 hits
3 armour owned by the Russians, 1 infantry owned by the Germans, 2 armour owned by the Germans and 4 artilleries owned by the Germans lost in Romania
retreated to Romania
Russians win with 4 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 2 armour, 4 artilleries and 9 infantry
Casualties for Russians: 5 armour, 2 artilleries and 4 mech_infantrysNon Combat Move - Germans
2 bombers moved from Romania to Western Germany
1 fighter moved from Romania to Western Germany
1 fighter moved from Romania to Slovakia Hungary
1 aaGun moved from Yugoslavia to Bulgaria
4 infantry moved from Germany to Slovakia Hungary
1 artillery and 2 infantry moved from Western Germany to Greater Southern Germany
1 destroyer moved from 91 Sea Zone to 89 Sea Zone
1 destroyer moved from 91 Sea Zone to 102 Sea Zone
2 destroyers and 2 submarines moved from 91 Sea Zone to 110 Sea ZonePlace Units - Germans
1 submarine placed in 112 Sea Zone
1 armour, 1 artillery and 4 infantry placed in Germany
1 armour, 1 artillery and 4 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUsDice Statistics:
Total
1 was rolled 10 times
2 was rolled 8 times
3 was rolled 14 times
4 was rolled 16 times
5 was rolled 12 times
6 was rolled 4 times
Average roll : 3.375
Median : 3.500
Variance : 1.524
Standard Deviation : 1.234
Total rolls : 64Germans Combat
1 was rolled 7 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 7 times
6 was rolled 1 times
Average roll : 3.212
Median : 3.000
Variance : 1.094
Standard Deviation : 1.046
Total rolls : 33Russians Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 8 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.548
Median : 4.000
Variance : 0.900
Standard Deviation : 0.949
Total rolls : 31 -
I’m getting the snot knocked out of me, next game I’ll play better
Tanks -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 aaGun, 1 carrier, 1 destroyer, 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Romania to Bulgaria
1 mech_infantry moved from Baltic States to Poland
1 mech_infantry moved from Novgorod to Poland
1 tactical_bomber moved from Romania to Poland
3 armour, 2 infantry and 1 mech_infantry moved from Finland to Norway
2 fighters and 1 tactical_bomber moved from Novgorod to Poland
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Germans
2 infantry moved from Alexandria to Tobruk
Russians take Tobruk from Italians
1 infantry moved from Manchuria to Amur
Russians take Amur from JapaneseCombat - Russians
Battle in Poland
Russians attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Germans defend with 1 artillery and 2 infantry
retreated to Poland
Germans win with 1 artillery remaining. Battle score for attacker is -2
Casualties for Germans: 2 infantry
Casualties for Russians: 2 mech_infantrys
Battle in Norway
Russians attack with 3 armour, 2 infantry and 1 mech_infantry
Germans defend with 1 armour and 2 infantry
Russians win, taking Norway from Germans with 3 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour and 2 infantry
Casualties for Russians: 1 infantry
Battle in Bulgaria
Russians attack with 1 armour
Germans defend with 1 aaGun
Russians win, taking Bulgaria from Italians with 1 armour remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGunNon Combat Move - Russians
2 infantry moved from Bessarabia to Romania
3 mech_infantrys moved from Ukraine to Romania
2 infantry moved from Western Ukraine to Bessarabia
1 mech_infantry moved from Volgograd to Ukraine
1 infantry moved from Karelia to Finland
1 fighter moved from Poland to Novgorod
1 armour moved from British Somaliland to Anglo Egyptian Sudan
2 infantry moved from Kiangsi to Anhwe
1 tactical_bomber moved from Poland to Novgorod
1 fighter and 1 tactical_bomber moved from Poland to RomaniaPlace Units - Russians
1 aaGun and 2 infantry placed in Romania
1 carrier and 1 destroyer placed in 127 Sea Zone
3 mech_infantrys placed in Ukraine
3 infantry placed in Western Ukraine
1 fighter placed in Novgorod
Russians undo move 4.
Russians undo move 4.
1 infantry placed in Novgorod
1 fighter and 2 infantry placed in Western Ukraine
Russians undo move 5.
1 fighter placed in Russia
2 infantry placed in Western UkraineTurn Complete - Russians
Russians collect 47 PUs; end with 47 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 52 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 24 PUs; end with 76 PUs -
if you hit romania with the italians, don’t take the aa gun as a casualty, as i want it around for when the germans attack. thanks :)
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Reseting Bonus Movement of Units
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 bomber moved from Philippines to Japan
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 artillery and 1 infantry moved from Korea to Amur
2 fighters moved from 6 Sea Zone to Amur
1 submarine moved from 45 Sea Zone to 54 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Reseting Bonus Movement of Units
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 bomber moved from Philippines to Japan
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 artillery and 1 infantry moved from Korea to Amur
2 fighters moved from 6 Sea Zone to Amur
1 submarine moved from 45 Sea Zone to 54 Sea ZoneCombat - Japanese
Battle in Kwangtung
Battle in Amur
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Amur, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Amur
Japanese win, taking Kwangtung from UK_Pacific, taking Amur from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
2 fighters moved from Amur to 6 Sea ZonePlace Units - Japanese
1 transport placed in 6 Sea Zone
1 armour, 1 artillery, 1 fighter and 1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,5
Japanese collect 34 PUs; end with 34 PUs totalDice Statistics:
Total
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.714
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7Null / Other
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Russians Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
No problem bro