TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 7 armour, 4 infantry and 4 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 25 Sea Zone to 24 Sea Zone
1 submarine moved from 25 Sea Zone to 7 Sea Zone
1 tactical_bomber moved from 25 Sea Zone to 24 Sea Zone
1 fighter moved from 25 Sea Zone to 7 Sea Zone
1 destroyer and 2 submarines moved from 25 Sea Zone to 16 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 25 Sea Zone to 33 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 31 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 31 Sea Zone to Wake Island
2 destroyers moved from 10 Sea Zone to 31 Sea Zone
2 destroyers moved from 25 Sea Zone to 33 Sea Zone
1 bomber moved from India to 36 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 infantry moved from Vyborg to Novgorod
2 artilleries and 2 infantry moved from Karelia to Novgorod
Combat - Americans
Battle in 36 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 cruiser, 3 submarines and 5 transports
3 submarines owned by the Japanese Submerged
Japanese win with 5 transports remaining. Battle score for attacker is 0
Casualties for Japanese: 1 cruiser
Casualties for Americans: 1 bomber
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 2 submarines
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 24 Sea Zone
Americans attack with 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Japanese win with 1 destroyer remaining. Battle score for attacker is -17
Casualties for Americans: 1 submarine and 1 tactical_bomber
Battle in 7 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Wake Island
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Japanese defend with 1 airfield and 1 infantry
Americans win, taking Wake Island from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Caroline Islands
Americans attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
1 fighter moved from 7 Sea Zone to 25 Sea Zone
1 carrier moved from 25 Sea Zone to 31 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
2 submarines moved from 10 Sea Zone to 31 Sea Zone
1 carrier moved from 31 Sea Zone to 33 Sea Zone
1 destroyer moved from 25 Sea Zone to 33 Sea Zone
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 112 Sea Zone: 1 battleship, 1 cruiser and 2 destroyers
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 battleship, 1 cruiser and 2 destroyers
EDIT: Turning off Edit Mode
4 armour and 4 infantry placed in Eastern United States
4 submarines placed in 10 Sea Zone
3 armour placed in Finland
Turn Complete - Americans
Americans collect 58 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs