Bar91 (axis) v AKGrown (G40 no bid)

  • '13

    Yeah, I hit done instead of post again…I fail.  I also failed to take Kweichow, you had two dudes, I attacked with 3 inf and a ftr and tac, you still have one guy left, I have a tac (you got two hits both rounds, I got zero the first and one the second).

    Otherwise I took Malaya (lost one dude), Siam (lost another dude) and Yunnan (lost a couple of dudes).

    Buy was 9 inf, 2 art and 3 destroyers.  Collected 63 ipc


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Americans

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Soviet Far East to Siberia
                      Russians take Siberia from Japanese
                1 bomber moved from Queensland to 37 Sea Zone
                1 bomber moved from Midway to 16 Sea Zone
                1 bomber moved from Midway to Wake Island
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
                1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
                1 bomber moved from Russia to Western Ukraine
                1 bomber moved from Russia to Ukraine
                1 submarine moved from 76 Sea Zone to 98 Sea Zone

    Combat - Americans
                Battle in 37 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 2 transports
                        2 transports owned by the Japanese lost in 37 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                Battle in 98 Sea Zone
                    Americans attack with 1 submarine
                    Italians defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Italians Submerged
                        Americans roll dice for 1 submarine in 98 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 98 Sea Zone, round 3 :  0/1 hits
                        Italians roll dice for 1 destroyer in 98 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 submarine in 98 Sea Zone, round 4 :  0/1 hits
                        Italians roll dice for 1 destroyer in 98 Sea Zone, round 4 :  1/1 hits
                        1 submarine owned by the Americans lost in 98 Sea Zone
                    Italians win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 submarine
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 bomber in 16 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 16 Sea Zone
                    Japanese win with no units remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 bomber
                Strategic bombing raid in Western Ukraine
                        AA fire in Western Ukraine :  0/1 hits
                    Bombing raid in Western Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Western Ukraine causes 6 damage total.
                Strategic bombing raid in Ukraine
                        AA fire in Ukraine :  0/1 hits
                    Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Ukraine causes 6 damage total.
                Battle in Wake Island
                    Americans attack with 1 artillery, 1 bomber and 1 infantry
                    Japanese defend with 1 airfield and 1 infantry
                        Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Wake Island, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Wake Island, round 2 :  1/1 hits
                        1 infantry owned by the Americans lost in Wake Island
                        Americans roll dice for 1 artillery and 1 bomber in Wake Island, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Wake Island, round 3 :  1/1 hits
                        1 bomber owned by the Americans lost in Wake Island
                        Americans roll dice for 1 artillery in Wake Island, round 4 :  0/1 hits
                        Japanese roll dice for 1 infantry in Wake Island, round 4 :  0/1 hits
                        Americans roll dice for 1 artillery in Wake Island, round 5 :  0/1 hits
                        Japanese roll dice for 1 infantry in Wake Island, round 5 :  0/1 hits
                        Americans roll dice for 1 artillery in Wake Island, round 6 :  0/1 hits
                        Japanese roll dice for 1 infantry in Wake Island, round 6 :  0/1 hits
                        Americans roll dice for 1 artillery in Wake Island, round 7 :  1/1 hits
                        Japanese roll dice for 1 infantry in Wake Island, round 7 :  0/1 hits
                        1 infantry owned by the Japanese lost in Wake Island
                    Americans win, taking Wake Island from Japanese with 1 artillery remaining. Battle score for attacker is -12
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 bomber and 1 infantry

    Non Combat Move - Americans
                1 fighter moved from Hawaiian Islands to Queensland
                1 carrier, 2 destroyers, 2 fighters and 3 transports moved from 101 Sea Zone to 106 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from Eastern United States to New Brunswick Nova Scotia
                1 bomber moved from Western United States to Queensland
                1 fighter moved from Western United States to 101 Sea Zone
                1 bomber moved from 37 Sea Zone to India
                1 bomber moved from Western Ukraine to Russia
                1 bomber moved from Ukraine to Russia

    Place Units - Americans
                1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
                1 submarine and 1 transport placed in 10 Sea Zone
                1 fighter placed in 101 Sea Zone
                1 armour placed in Eastern United States
                1 infantry placed in Eastern United States
                1 artillery and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs


  • -22.  I mean…really?

    At least the bombers didn’t get shot down during the SBR’s.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 5 infantry moved from Szechwan to Yunnan
                1 infantry moved from Kweichow to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 6 infantry
                    Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
                        Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 :  1/7 hits
                        Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Yunnan, round 2 :  1/3 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 :  3/6 hits
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 3 :  0/2 hits
                        1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Burma

    Place Units - Chinese
                5 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 2 armour, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair 6 damage on 1 factory_major; Remaining resources: 9 PUs;
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer and 1 submarine moved from 81 Sea Zone to 98 Sea Zone
                1 bomber moved from Egypt to 98 Sea Zone
                1 armour moved from Trans-Jordan to Iraq
                1 transport moved from 80 Sea Zone to 79 Sea Zone
                1 artillery and 1 infantry moved from West India to 79 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                1 fighter moved from India to Persia
                2 armour and 1 mech_infantry moved from Eastern Persia to Persia
                1 armour moved from Egypt to Iraq
                1 armour and 1 mech_infantry moved from Libya to Tunisia
                1 bomber moved from Malta to Iraq
                1 bomber moved from Szechwan to Persia

    Combat - British
                Battle in Persia
                    British attack with 2 armour, 1 bomber, 1 fighter and 1 mech_infantry
                    Germans defend with 1 armour and 1 mech_infantry
                        British roll dice for 2 armour, 1 bomber, 1 fighter and 1 mech_infantry in Persia, round 2 :  3/5 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Persia, round 2 :  0/2 hits
                        1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Persia
                    British win, taking Persia from Germans with 2 armour, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 armour and 1 mech_infantry
                Battle in Iraq
                    British attack with 2 armour, 1 artillery, 1 bomber and 1 infantry
                    Germans defend with 1 armour and 1 mech_infantry
                        British roll dice for 2 armour, 1 artillery, 1 bomber and 1 infantry in Iraq, round 2 :  4/5 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Iraq, round 2 :  0/2 hits
                        1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Iraq
                    British win, taking Iraq from Germans with 2 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 armour and 1 mech_infantry
                Battle in 98 Sea Zone
                    British attack with 1 bomber, 1 destroyer and 1 submarine
                    Italians defend with 1 destroyer and 1 submarine
                        British roll dice for 1 submarine in 98 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 bomber and 1 destroyer in 98 Sea Zone, round 2 :  1/2 hits
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 98 Sea Zone
                    British win, taking 98 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Italians: 1 destroyer and 1 submarine
                Battle in Tunisia
                    British attack with 1 armour and 1 mech_infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 armour and 1 mech_infantry in Tunisia, round 2 :  1/2 hits
                        Italians roll dice for 1 infantry in Tunisia, round 2 :  1/1 hits
                        1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Tunisia
                    British win, taking Tunisia from Italians with 1 armour remaining. Battle score for attacker is -1
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 armour moved from Belgian Congo to Egypt
                1 bomber moved from 98 Sea Zone to Egypt
                1 bomber moved from Iraq to Egypt
                1 bomber and 1 fighter moved from Persia to West India
                1 armour moved from India to Eastern Persia
                1 infantry moved from India to West India
                1 armour moved from Union of South Africa to Belgian Congo

    Place Units - British
                2 armour and 1 fighter placed in Egypt
                1 destroyer placed in 110 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,3
                British collect 30 PUs (5 lost to blockades); end with 30 PUs total

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Some Units in India change ownership: 3 infantry

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 2 destroyers and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                1 submarine moved from 99 Sea Zone to 98 Sea Zone
                2 fighters moved from 97 Sea Zone to 98 Sea Zone
                2 mech_infantrys moved from Belarus to Vologda
                1 bomber moved from Belarus to Vologda
                1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Albania to 97 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 94 Sea Zone
                1 artillery and 3 infantry moved from 94 Sea Zone to Tunisia
                1 artillery and 2 infantry moved from Algeria to Tunisia
                2 infantry moved from Yugoslavia to Northern Italy
                1 infantry moved from Yugoslavia to Northern Italy

    Combat - Italians
                Battle in Vologda
                    Italians attack with 1 bomber and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Italians win, taking Vologda from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Tunisia
                    Italians attack with 2 artilleries and 5 infantry
                    British defend with 1 armour
                    Italians win, taking Tunisia from British with 2 artilleries and 5 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in 98 Sea Zone
                    Italians attack with 1 destroyer, 2 fighters and 1 submarine
                    British defend with 1 destroyer and 1 submarine
                    Italians win, taking 98 Sea Zone from British with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 14
                    Casualties for British: 1 destroyer and 1 submarine

    Non Combat Move - Italians
                2 fighters moved from 98 Sea Zone to 94 Sea Zone
                1 battleship moved from 97 Sea Zone to 94 Sea Zone
                1 carrier moved from 97 Sea Zone to 94 Sea Zone
                1 destroyer moved from 93 Sea Zone to 94 Sea Zone
                1 infantry moved from Albania to Greece
                1 bomber moved from Vologda to Ukraine

    Place Units - Italians
                2 destroyers placed in 97 Sea Zone
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 19 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs

  • '13

    I think I should get like 1 time, 3 ipc bonus for correctly posting a game to the A&A forum!

    That was rough, but I can’t say I’m sad to see some of your fleet of Heavy Bombers off the map.


  • @Bar91:

    I think I should get like 1 time, 3 ipc bonus for correctly posting a game to the A&A forum!

    That was rough, but I can’t say I’m sad to see some of your fleet of Heavy Bombers off the map.

    Oh there will be more!  Maybe…


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from 42 Sea Zone to Java
                1 armour and 1 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 armour and 1 infantry moved from 41 Sea Zone to Sumatra

    Combat - ANZAC
                Battle in Java
                Battle in Sumatra

    Non Combat Move - ANZAC
                1 mech_infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 23 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French

    Turn Complete - French

  • '13

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair 0 damage on 2 factory_minors; Remaining resources: 75 PUs;
                Germans buy 1 destroyer, 1 fighter, 9 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery, 2 infantry and 2 mech_infantrys moved from Archangel to Smolensk
                2 fighters moved from Novgorod to Smolensk
                1 infantry moved from Ukraine to Bryansk
                2 mech_infantrys moved from Western Ukraine to Bryansk
                1 artillery moved from Ukraine to Bryansk
                1 armour moved from Volgograd to Caucasus
                2 infantry moved from Volgograd to Caucasus
                5 armour moved from Volgograd to Kazakhstan
                1 mech_infantry moved from Volgograd to Kazakhstan
                1 infantry moved from Volgograd to Kazakhstan
                1 artillery moved from Volgograd to Kazakhstan
                1 mech_infantry moved from Volgograd to Samara
                1 mech_infantry moved from Volgograd to Samara
                1 armour moved from Volgograd to Samara
                1 artillery moved from Rostov to Caucasus
                1 artillery moved from Volgograd to Samara
                4 mech_infantrys moved from Volgograd to Tambov
                1 armour moved from Volgograd to Tambov
                2 fighters moved from Belarus to Bryansk
                1 armour moved from Volgograd to Caucasus
                1 bomber moved from Western Germany to Tambov
                1 bomber moved from Novgorod to Samara
                1 bomber, 3 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
                1 submarine moved from 110 Sea Zone to 103 Sea Zone
                1 destroyer moved from 113 Sea Zone to 110 Sea Zone
                1 submarine moved from 112 Sea Zone to 110 Sea Zone

  • '13

    Scramble SZ110?


  • send up 3.

    Thanks

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair 0 damage on 2 factory_minors; Remaining resources: 75 PUs;
                Germans buy 1 destroyer, 1 fighter, 9 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery, 2 infantry and 2 mech_infantrys moved from Archangel to Smolensk
                2 fighters moved from Novgorod to Smolensk
                1 infantry moved from Ukraine to Bryansk
                2 mech_infantrys moved from Western Ukraine to Bryansk
                1 artillery moved from Ukraine to Bryansk
                1 armour moved from Volgograd to Caucasus
                2 infantry moved from Volgograd to Caucasus
                5 armour moved from Volgograd to Kazakhstan
                1 mech_infantry moved from Volgograd to Kazakhstan
                1 infantry moved from Volgograd to Kazakhstan
                1 artillery moved from Volgograd to Kazakhstan
                1 mech_infantry moved from Volgograd to Samara
                1 mech_infantry moved from Volgograd to Samara
                1 armour moved from Volgograd to Samara
                1 artillery moved from Rostov to Caucasus
                1 artillery moved from Volgograd to Samara
                4 mech_infantrys moved from Volgograd to Tambov
                1 armour moved from Volgograd to Tambov
                2 fighters moved from Belarus to Bryansk
                1 armour moved from Volgograd to Caucasus
                1 bomber moved from Western Germany to Tambov
                1 bomber moved from Novgorod to Samara
                1 bomber, 3 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
                1 submarine moved from 110 Sea Zone to 103 Sea Zone
                1 destroyer moved from 113 Sea Zone to 110 Sea Zone
                1 submarine moved from 112 Sea Zone to 110 Sea Zone

    Combat - Germans
                British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
                Battle in Tambov
                    Germans attack with 1 armour, 1 bomber and 4 mech_infantrys
                    Russians defend with 1 artillery and 3 infantry
                    Germans win, taking Tambov from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -3
                    Casualties for Germans: 4 mech_infantrys
                    Casualties for Russians: 1 artillery and 3 infantry
                Battle in Bryansk
                    Germans attack with 1 artillery, 2 fighters, 1 infantry and 2 mech_infantrys
                    Russians defend with 2 artilleries and 1 infantry
                    Germans win, taking Bryansk from Russians with 1 artillery, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 artilleries and 1 infantry
                Battle in Kazakhstan
                    Germans attack with 5 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    Russians defend with 2 infantry
                    Germans win, taking Kazakhstan from Russians with 5 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Smolensk
                    Germans attack with 1 artillery, 2 fighters, 2 infantry and 2 mech_infantrys
                    Russians defend with 1 artillery and 1 infantry
                    Germans win, taking Smolensk from Russians with 1 artillery, 2 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Caucasus
                    Germans attack with 2 armour, 1 artillery and 2 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Caucasus from Russians with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Samara
                    Germans attack with 1 armour, 1 artillery, 1 bomber and 2 mech_infantrys
                    Russians defend with 2 infantry
                    Germans win, taking Samara from Russians with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in 110 Sea Zone
                    Germans attack with 1 bomber, 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers
                    British defend with 1 destroyer and 3 fighters
                    Germans win with 1 bomber, 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 30
                    Casualties for Germans: 1 destroyer
                    Casualties for British: 1 destroyer and 3 fighters

    Non Combat Move - Germans
                1 armour moved from Volgograd to Northwest Persia
                1 aaGun moved from Volgograd to Caucasus
                1 bomber moved from Tambov to Volgograd
                1 armour moved from Ukraine to Rostov
                1 armour moved from Western Ukraine to Rostov
                2 fighters moved from Bryansk to Volgograd
                2 fighters moved from Smolensk to Ukraine
                1 bomber moved from Samara to Volgograd
                1 mech_infantry moved from Western Germany to Poland
                2 infantry moved from Western Germany to 113 Sea Zone
                1 cruiser, 2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Novgorod
                1 submarine moved from 93 Sea Zone to 88 Sea Zone
                1 submarine moved from 93 Sea Zone to 90 Sea Zone
                1 submarine moved from 93 Sea Zone to 104 Sea Zone
                1 tactical_bomber moved from 110 Sea Zone to Western Germany
                2 fighters moved from 110 Sea Zone to Western Germany
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Gibraltar
                1 bomber moved from 110 Sea Zone to Western Germany

    Place Units - Germans
                3 infantry placed in Western Ukraine
                3 infantry placed in Ukraine
                3 infantry placed in Volgograd
                1 fighter and 1 mech_infantry placed in Novgorod
                1 destroyer placed in 115 Sea Zone
                2 mech_infantrys placed in Germany
                1 submarine placed in 105 Sea Zone
                2 submarines placed in 93 Sea Zone

    Turn Complete - Germans
                Germans collect 62 PUs; end with 62 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Tambov
                1 bomber moved from Russia to Tambov
                1 artillery and 2 infantry moved from Russia to Samara
                1 artillery and 2 infantry moved from Russia to Bryansk
                1 artillery and 1 infantry moved from Russia to Smolensk
                1 fighter moved from Russia to Smolensk
                1 fighter moved from Russia to Samara
                1 tactical_bomber moved from Russia to Samara
                1 fighter moved from Russia to Bryansk
                1 fighter moved from Russia to Smolensk
                1 artillery moved from Russia to Tambov
                1 infantry moved from Novosibirsk to Vologda
                1 armour moved from Russia to Vologda
                1 infantry moved from Nenetsia to Vologda

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 artillery, 1 bomber and 1 infantry
                    Germans defend with 1 armour
                        Russians roll dice for 1 artillery, 1 bomber and 1 infantry in Tambov, round 2 :  0/3 hits
                        Germans roll dice for 1 armour in Tambov, round 2 :  0/1 hits
                        Russians roll dice for 1 artillery, 1 bomber and 1 infantry in Tambov, round 3 :  2/3 hits
                        Germans roll dice for 1 armour in Tambov, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 armour, 1 artillery and 1 mech_infantry
                        Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 :  1/5 hits
                        Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Samara, round 2 :  2/3 hits
                        2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
                        Russians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Samara, round 3 :  1/3 hits
                        Germans roll dice for 1 armour and 1 artillery in Samara, round 3 :  1/2 hits
                        1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Samara
                        Russians roll dice for 1 fighter and 1 tactical_bomber in Samara, round 4 :  1/2 hits
                        Germans roll dice for 1 armour in Samara, round 4 :  1/1 hits
                        1 tactical_bomber owned by the Russians and 1 armour owned by the Germans lost in Samara
                    Russians win with 1 fighter remaining. Battle score for attacker is -7
                    Casualties for Germans: 1 armour, 1 artillery and 1 mech_infantry
                    Casualties for Russians: 1 artillery, 2 infantry and 1 tactical_bomber
                Battle in Smolensk
                    Russians attack with 1 artillery, 2 fighters and 1 infantry
                    Germans defend with 1 artillery, 1 infantry and 2 mech_infantrys
                        Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Smolensk, round 2 :  0/4 hits
                        Germans roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Smolensk, round 2 :  3/4 hits
                        1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 fighter owned by the Russians lost in Smolensk
                    retreated to Smolensk
                    Germans win with 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is -17
                    Casualties for Russians: 1 artillery, 1 fighter and 1 infantry
                Battle in Vologda
                    Russians attack with 1 armour and 2 infantry
                    Italians defend with 2 mech_infantrys
                        Russians roll dice for 1 armour and 2 infantry in Vologda, round 2 :  2/3 hits
                        Italians roll dice for 2 mech_infantrys in Vologda, round 2 :  0/2 hits
                        2 mech_infantrys owned by the Italians lost in Vologda
                    Russians win, taking Vologda from Italians with 1 armour and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Italians: 2 mech_infantrys
                Battle in Bryansk
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 1 artillery and 2 mech_infantrys
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Bryansk, round 2 :  2/4 hits
                        Germans roll dice for 1 artillery and 2 mech_infantrys in Bryansk, round 2 :  3/3 hits
                        2 infantry owned by the Russians, 1 artillery owned by the Russians and 2 mech_infantrys owned by the Germans lost in Bryansk
                    retreated to Bryansk
                    Germans win with 1 artillery remaining. Battle score for attacker is -2
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 artillery and 2 infantry

    Non Combat Move - Russians
                1 fighter moved from Bryansk to Russia
                1 fighter moved from Samara to Russia
                1 bomber moved from Tambov to Russia
                1 fighter moved from Smolensk to Russia

    Place Units - Russians
                2 artilleries and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 15 PUs; end with 15 PUs total


  • Well, Russia will be yours next turn.

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 fighter, 11 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 bombers moved from Kwangsi to India
                2 infantry moved from Malaya to Shan State
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                1 submarine moved from 38 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Sumatra
                1 destroyer moved from 36 Sea Zone to 41 Sea Zone
                1 bomber moved from Sakha to Siberia
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Siberia
                1 infantry moved from French Indo China to Shan State
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
                2 infantry moved from Anhwe to Kweichow
                1 mech_infantry moved from Hopei to Shensi
                1 fighter moved from Kwangsi to Shensi
                1 fighter moved from Kwangsi to Kweichow

    Combat - Japanese
                Strategic bombing raid in India
                    Bombing raid in India rolls: 3,5 and causes: 8 damage to unit: factory_major
                    Bombing raid in India causes 8 damage total.
                Battle in Shensi
                    Japanese attack with 1 fighter and 1 mech_infantry
                    Chinese defend with 1 infantry
                    retreated to Shensi
                    Chinese win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 mech_infantry
                Battle in 41 Sea Zone
                    Japanese attack with 1 destroyer and 1 transport
                    ANZAC defend with 1 transport
                    Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Siberia
                    Japanese attack with 1 bomber and 2 infantry
                    Americans defend with 1 infantry
                    Japanese win, taking Siberia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Sumatra
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    ANZAC defend with 1 armour and 1 infantry
                    Japanese win, taking Sumatra from ANZAC with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 artillery and 1 tactical_bomber
                    Casualties for ANZAC: 1 armour and 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 fighter and 2 infantry
                    Chinese defend with 1 infantry
                    Chinese win with 1 infantry remaining. Battle score for attacker is -16
                    Casualties for Japanese: 1 fighter and 2 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Shan State
                    Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking Shan State from UK_Pacific with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                2 fighters moved from Sumatra to 41 Sea Zone
                1 battleship, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 41 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from Kiangsu to 19 Sea Zone
                2 carriers moved from 36 Sea Zone to 41 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                2 armour and 3 mech_infantrys moved from Siam to Kwangsi
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Kiangsu to Anhwe
                1 fighter moved from Shensi to Hopei
                1 infantry moved from Chahar to Hopei
                1 infantry moved from Kwangtung to Kwangsi
                1 aaGun moved from French Indo China to Kwangsi
                2 bombers moved from India to Kwangsi
                1 armour moved from Malaya to French Indo China
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 17 Sea Zone
                1 fighter moved from Japan to Iwo Jima
                1 tactical_bomber moved from Japan to Iwo Jima
                1 mech_infantry moved from Kwangsi to Hunan
                1 tactical_bomber moved from Sumatra to 41 Sea Zone
                1 fighter moved from Shan State to 41 Sea Zone
                1 tactical_bomber moved from Shan State to Kwangsi
                1 mech_infantry moved from Hunan to Chahar
                1 bomber moved from Siberia to Japan

    Place Units - Japanese
                1 artillery and 2 infantry placed in French Indo China
                Japanese undo move 1.
                2 artilleries and 1 infantry placed in French Indo China
                3 infantry placed in Kwangtung
                3 infantry placed in Kiangsu
                1 fighter and 4 infantry placed in Japan
                2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 54 PUs; end with 54 PUs total

  • '13

    It will take two more rounds I think  :evil:

    Japan got rocked that round!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 artillery, 3 destroyers, 1 fighter, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 106 Sea Zone to 109 Sea Zone
                      Americans take 106 Sea Zone from Germans
                1 destroyer moved from 106 Sea Zone to 104 Sea Zone
                1 destroyer moved from 101 Sea Zone to 103 Sea Zone
                1 fighter moved from 101 Sea Zone to 103 Sea Zone
                1 fighter moved from 106 Sea Zone to 109 Sea Zone
                1 bomber moved from United Kingdom to 109 Sea Zone
                1 artillery moved from Wake Island to 31 Sea Zone
                1 bomber moved from Queensland to Caroline Islands
                1 artillery and 1 transport moved from 31 Sea Zone to 33 Sea Zone
                1 artillery moved from 33 Sea Zone to Caroline Islands
                2 fighters moved from Queensland to Caroline Islands
                1 carrier moved from 26 Sea Zone to 33 Sea Zone
                1 battleship, 1 cruiser and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
                1 bomber moved from India to Northwest Persia
                1 bomber moved from Russia to Western Ukraine
                1 fighter moved from 106 Sea Zone to 109 Sea Zone
                1 fighter moved from 101 Sea Zone to 104 Sea Zone
                1 bomber moved from Russia to 98 Sea Zone

    Combat - Americans
                Battle in 98 Sea Zone
                    Americans attack with 1 bomber
                    Italians defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Italians Submerged
                        Americans roll dice for 1 bomber in 98 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber in 98 Sea Zone, round 3 :  0/1 hits
                        Italians roll dice for 1 destroyer in 98 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 bomber in 98 Sea Zone, round 4 :  1/1 hits
                        Italians roll dice for 1 destroyer in 98 Sea Zone, round 4 :  0/1 hits
                        1 destroyer owned by the Italians lost in 98 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in 103 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Germans defend with 1 submarine
                        Americans roll dice for 1 destroyer and 1 fighter in 103 Sea Zone, round 2 :  1/2 hits
                        Germans roll dice for 1 submarine in 103 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 103 Sea Zone
                    Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 104 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Germans defend with 1 submarine
                        Americans roll dice for 1 destroyer and 1 fighter in 104 Sea Zone, round 2 :  1/2 hits
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 104 Sea Zone
                    Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 109 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 2 fighters
                    Germans defend with 1 submarine
                        Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 109 Sea Zone, round 2 :  1/4 hits
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 109 Sea Zone
                    Americans win, taking 109 Sea Zone from Germans with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Strategic bombing raid in Western Ukraine
                        AA fire in Western Ukraine :  0/1 hits
                    Bombing raid in Western Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Western Ukraine causes 5 damage total.
                Battle in Northwest Persia
                    Americans attack with 1 bomber
                    Germans defend with 1 armour
                        Americans roll dice for 1 bomber in Northwest Persia, round 2 :  1/1 hits
                        Germans roll dice for 1 armour in Northwest Persia, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Northwest Persia
                    Americans win with 1 bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Caroline Islands
                    Americans attack with 1 artillery, 1 bomber and 2 fighters
                    Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                        Americans roll dice for 1 battleship in Caroline Islands, round 2 :  1/1 hits
                        Americans roll dice for 1 artillery, 1 bomber and 2 fighters in Caroline Islands, round 2 :  1/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 :  0/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Americans
                2 fighters moved from Caroline Islands to 33 Sea Zone
                1 bomber moved from Caroline Islands to New Guinea
                1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer moved from 31 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Queensland
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 carrier moved from 106 Sea Zone to 109 Sea Zone
                1 bomber moved from 109 Sea Zone to United Kingdom
                2 fighters moved from 109 Sea Zone to United Kingdom
                1 fighter moved from 104 Sea Zone to 109 Sea Zone
                1 fighter moved from 103 Sea Zone to 109 Sea Zone
                3 transports moved from 106 Sea Zone to 101 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from New Brunswick Nova Scotia to Eastern United States
                1 bomber moved from Northwest Persia to Egypt
                1 bomber moved from 98 Sea Zone to Egypt
                1 bomber moved from Western Ukraine to Russia

    Place Units - Americans
                1 submarine and 1 transport placed in 10 Sea Zone
                3 destroyers, 1 fighter, 1 submarine and 1 transport placed in 101 Sea Zone
                1 artillery and 2 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Hunan
                1 fighter moved from Burma to Hunan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Hunan, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 :  2/2 hits
                        Japanese roll dice for 1 mech_infantry in Hunan, round 3 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Shensi

    Place Units - Chinese
                2 artilleries and 2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

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