Scramble from Rome?
14L snake11eyes (axis) v karl7 (allies +12)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 7
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Russia to Tambov
Russians take Tambov from Italians
1 armour moved from Tambov to Russia
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Germans
2 infantry moved from Samara to Volgograd
6 fighters and 1 tactical_bomber moved from Russia to VolgogradCombat - Russians
Battle in Volgograd
Russians attack with 6 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 factory_minor
Russians win, taking Volgograd from Germans with 6 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
6 fighters and 1 tactical_bomber moved from Volgograd to Russia
1 artillery and 2 infantry moved from Samara to RussiaPlace Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Belarus: 1 aaGun and 4 infantry
EDIT: Adding units owned by Russians to Smolensk: 1 aaGun and 4 infantry
EDIT: Turning off Edit Mode
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Eastern Persia to Kazakhstan
Japanese take Turkmenistan from Russians
Japanese take Kazakhstan from Russians
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Kweichow
1 tactical_bomber moved from French Indo China to Szechwan
1 fighter moved from French Indo China to Kweichow
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 35 Sea Zone
2 artilleries moved from 35 Sea Zone to Philippines
4 fighters and 4 tactical_bombers moved from 42 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea Zone
1 bomber moved from Manchuria to 36 Sea Zone
1 mech_infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from ChineseCombat - Japanese
Battle in Philippines
Japanese attack with 2 artilleries, 4 fighters and 4 tactical_bombers
Americans defend with 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Japanese win, taking Philippines from Americans with 1 artillery, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 artillery
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in 36 Sea Zone
Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Japanese: 1 bomber
Casualties for Americans: 1 destroyer
Battle in Kweichow
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 battleships, 5 carriers and 3 transports moved from 42 Sea Zone to 35 Sea Zone
4 fighters and 4 tactical_bombers moved from Philippines to 35 Sea Zone
1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Kwangtung
1 fighter moved from Japan to 35 Sea Zone
1 infantry moved from French Indo China to Kwangsi
1 tactical_bomber moved from Szechwan to Kwangsi
1 fighter moved from Kweichow to KwangsiPlace Units - Japanese
1 fighter placed in Japan
3 infantry placed in Kwangtung
1 artillery and 2 infantry placed in Manchuria
3 infantry placed in Japan
3 destroyers placed in 39 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,4,6,3,3,2,6
Japanese collect 52 PUs (11 lost to blockades); end with 52 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 bombers, 3 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Marianas to 22 Sea Zone
1 artillery and 1 transport moved from 22 Sea Zone to 35 Sea Zone
1 infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone
3 bombers and 1 fighter moved from Guam to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 21 Sea Zone to 35 Sea Zone
1 battleship, 3 carriers, 3 cruisers, 2 destroyers and 2 transports moved from 22 Sea Zone to 35 Sea Zone
1 submarine moved from 19 Sea Zone to 35 Sea Zone
4 fighters moved from Wake Island to 35 Sea Zone
2 fighters moved from Korea to 35 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
3 infantry moved from Gibraltar to 91 Sea Zone
1 artillery and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to 127 Sea Zone
1 bomber moved from United Kingdom to 110 Sea Zone -
All right here is the battle of the game– Phi
You have 6 Kamikazes
Right now I am at about 65% without the Kamikazes factored in – a couple hits form them can even it up.
I assume max defense?
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2 kamizake on each of the 3 cruisers thanks, for losses I would like to go round by round thanks so I would appreciate if you could post, I’ll be available for the next hour so we should finish it up quick.
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1 hit with sub and 5 others
OOL?that was a terrible roll for me. :x :x :x :x
you’ve won, but lets go on
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1 hit on each battleship and then 1 hit on the carriers thanks
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wow, 10 hits r2…. maybe I’m going to make it! (Probably not)
you got 8 hit last time, so I took out all my carriers and a dd
you got all your hit points out but 1
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current state of affairs
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carriers and tacts thanks
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ok 5h round r3… you got your bbs and 6 ftrs
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2 ships and 3 planes thanks
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 bombers, 3 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Marianas to 22 Sea Zone
1 artillery and 1 transport moved from 22 Sea Zone to 35 Sea Zone
1 infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone
3 bombers and 1 fighter moved from Guam to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 21 Sea Zone to 35 Sea Zone
1 battleship, 3 carriers, 3 cruisers, 2 destroyers and 2 transports moved from 22 Sea Zone to 35 Sea Zone
1 submarine moved from 19 Sea Zone to 35 Sea Zone
4 fighters moved from Wake Island to 35 Sea Zone
2 fighters moved from Korea to 35 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
3 infantry moved from Gibraltar to 91 Sea Zone
1 artillery and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to 127 Sea Zone
1 bomber moved from United Kingdom to 110 Sea ZoneCombat - Americans
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 2,6
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 5,3
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 5,3
Battle in 110 Sea Zone
Americans attack with 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 3 transports
Germans defend with 2 destroyers
Americans win with 1 bomber, 1 carrier, 2 fighters and 3 transports remaining. Battle score for attacker is 8
Casualties for Germans: 2 destroyers
Casualties for Americans: 1 destroyer
Battle in 35 Sea Zone
Americans attack with 1 battleship, 3 bombers, 3 carriers, 2 cruisers, 3 destroyers, 7 fighters, 1 submarine and 4 transports
Japanese defend with 2 battleships, 5 carriers, 6 fighters, 4 tactical_bombers and 5 transports
Units damaged: 1 battleship owned by the Japanese
Units damaged: 4 carriers owned by the Japanese and 1 battleship owned by the Japanese
Units damaged: 1 battleship owned by the Americans and 2 carriers owned by the Americans
4 transports owned by the Americans retreated to 21 Sea Zone
Japanese win with 1 fighter and 5 transports remaining. Battle score for attacker is -14
Casualties for Japanese: 2 battleships, 5 carriers, 5 fighters and 4 tactical_bombers
Casualties for Americans: 1 battleship, 3 bombers, 3 carriers, 2 cruisers, 3 destroyers, 7 fighters and 1 submarine
Battle in Normandy Bordeaux
Battle in 127 Sea Zone
Americans attack with 1 bomber
Germans defend with 2 transports
Americans win, taking Normandy Bordeaux from Germans with 1 bomber remaining. Battle score for attacker is 14
Casualties for Germans: 2 transports
1 fighter owned by the Japanese forced to land in PhilippinesNon Combat Move - Americans
1 bomber moved from 127 Sea Zone to Urals
1 bomber moved from 110 Sea Zone to United Kingdom
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from 101 Sea Zone to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 carrier, 1 destroyer and 1 fighter moved from 101 Sea Zone to 103 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
4 submarines moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea ZonePlace Units - Americans
3 bombers placed in Western United States
3 fighters placed in Korea
1 submarine placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Shensi to Kweichow
1 infantry moved from Shensi to Szechwan
1 fighter moved from Shensi to SzechwanCombat - Chinese
Battle in Kweichow
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to SikangPlace Units - Chinese
3 infantry placed in SikangTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 7
Purchase Units - British
British buy 1 carrier and 2 destroyers; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from Gibraltar to 110 Sea Zone
1 cruiser and 2 destroyers moved from 83 Sea Zone to 91 Sea Zone
1 bomber moved from Egypt to Iraq
1 infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Tobruk to Alexandria
1 armour moved from Tunisia to TobrukCombat - British
Battle in Holland Belgium
Strategic bombing raid in Iraq
Bombing raid in Iraq rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Iraq causes 3 damage total.Non Combat Move - British
1 bomber moved from Iraq to EgyptPlace Units - British
1 carrier and 2 destroyers placed in 110 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6
British collect 30 PUs (2 lost to blockades); end with 30 PUs totalTurn Complete - UK_Pacific
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well, it is a dice game.
You hit with 1 Kamikaze, so the odds were still 60%+ and the dice still fuckked me.
Battle in 35 Sea Zone
Americans attack with 1 battleship, 3 bombers, 3 carriers, 2 cruisers, 3 destroyers, 7 fighters, 1 submarine and 4 transports
Japanese defend with 2 battleships, 5 carriers, 6 fighters, 4 tactical_bombers and 5 transports
Units damaged: 1 battleship owned by the Japanese
Units damaged: 4 carriers owned by the Japanese and 1 battleship owned by the Japanese
Units damaged: 1 battleship owned by the Americans and 2 carriers owned by the Americans
4 transports owned by the Americans retreated to 21 Sea Zone
Japanese win with 1 fighter and 5 transports remaining. Battle score for attacker is -14
Casualties for Japanese: 2 battleships, 5 carriers, 5 fighters and 4 tactical_bombers
Casualties for Americans: 1 battleship, 3 bombers, 3 carriers, 2 cruisers, 3 destroyers, 7 fighters and 1 submarine -
The most insulting was the last roll where it was my BB vs your ftr and I missed.
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Actually according to the bcalculator once you lost a cruiser to a kami you were only a 35% chance, I think it actually worked out very well for you to kill as much as you did
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really? Just losing a cc could swing it that much???
hmm, I will check
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Hmm, DS Kelly says it wold swing to 47 for me… geeze, hard to believe…