@zlefin forogot a UK ncm moving units in China so reposted with a correction.
40.2L Mallery(Axis) vs. Dawgoneit(allies13)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
2 infantry moved from Smolensk to Belarus
3 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
13 infantry moved from Smolensk to Bryansk
2 infantry moved from Smolensk to Bryansk
1 mech_infantry moved from Russia to Bryansk
1 armour moved from Russia to Bryansk
1 armour moved from Smolensk to Bryansk
1 fighter moved from Russia to Bryansk
4 fighters moved from Smolensk to Belarus
1 tactical_bomber moved from Smolensk to Belarus
1 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
2 artilleries moved from Smolensk to Bryansk
1 artillery moved from Smolensk to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 2 armour, 4 artilleries, 1 fighter, 20 infantry and 1 mech_infantry
Germans defend with 2 infantry
Russians win, taking Bryansk from Germans with 2 armour, 4 artilleries, 1 fighter, 18 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
3 fighters moved from Belarus to Smolensk
1 fighter moved from Belarus to Smolensk
1 tactical_bomber moved from Belarus to Smolensk
1 fighter moved from Bryansk to Smolensk
2 aaGuns moved from Smolensk to Bryansk
2 aaGuns and 18 infantry moved from Novosibirsk to KazakhstanPlace Units - Russians
1 artillery and 1 infantry placed in Volgograd
1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 2 fighters, 1 infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 20 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 19 Sea Zone
3 tactical_bombers moved from 20 Sea Zone to Korea
2 fighters and 1 tactical_bomber moved from Japan to Korea
4 infantry moved from Manchuria to Korea
1 infantry moved from Kansu to Shensi
1 artillery and 2 infantry moved from Hopei to Shensi
1 artillery and 1 infantry moved from Kweichow to Szechwan
2 mech_infantrys moved from Kiangsi to Yunnan
1 armour moved from Kiangsi to Kwangsi
Japanese take Kwangsi from British
1 armour moved from Kwangsi to Kwangtung
Japanese take Kwangtung from UK_Pacific
1 bomber moved from Kiangsu to Szechwan
1 bomber moved from Kiangsu to Yunnan
1 bomber moved from Kiangsu to Yunnan
4 tactical_bombers moved from Kiangsu to Korea
1 submarine moved from 42 Sea Zone to 43 Sea Zone
1 destroyer moved from 42 Sea Zone to 44 Sea ZoneCombat - Japanese
Battle in Korea
Japanese attack with 2 fighters, 4 infantry and 8 tactical_bombers
Americans defend with 1 artillery and 3 infantry
Japanese win, taking Korea from Americans with 2 fighters, 2 infantry and 8 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 artillery and 3 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 2 bombers and 2 mech_infantrys
British defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Shensi
Japanese attack with 1 artillery and 3 infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 aaGun moved from Kweichow to Shensi
1 bomber moved from Szechwan to Kiangsu
1 bomber moved from Yunnan to Kiangsu
1 bomber moved from Yunnan to Kiangsu
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Kiangsu
1 battleship, 3 carriers, 1 cruiser, 4 destroyers and 5 transports moved from 20 Sea Zone to 6 Sea Zone
6 tactical_bombers moved from Korea to 6 Sea Zone
1 tactical_bomber moved from Korea to Manchuria
2 fighters moved from Korea to Manchuria
1 tactical_bomber moved from Korea to ManchuriaPlace Units - Japanese
1 destroyer and 4 submarines placed in 6 Sea Zone
2 fighters and 1 infantry placed in Japan
3 artilleries placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5
Japanese collect 42 PUs; end with 42 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Western Germany
1 armour and 1 infantry moved from United Kingdom to 109 Sea Zone
1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Denmark
1 bomber moved from United Kingdom to Denmark
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 destroyer moved from 21 Sea Zone to 43 Sea Zone
Americans take 35 Sea Zone from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Western Germany
1 armour and 1 infantry moved from United Kingdom to 109 Sea Zone
1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Denmark
1 bomber moved from United Kingdom to Denmark
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 destroyer moved from 21 Sea Zone to 43 Sea Zone
Americans take 35 Sea Zone from JapaneseCombat - Americans
Americans creates battle in territory 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 6 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 7 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Battle in 43 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Denmark
Americans attack with 1 armour, 1 bomber and 1 infantry
Germans defend with 1 infantry
Americans win, taking Denmark from Germans with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Germany
Americans attack with 1 infantry
Germans defend with 1 airfield, 1 factory_major and 1 harbour; Italians defend with 1 aaGun
Americans converts factory_major into different units
Americans win, taking Western Germany from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 aaGun
Battle in 6 Sea Zone
Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 5 destroyers, 4 submarines, 6 tactical_bombers and 5 transportsNon Combat Move - Americans
1 bomber could not land in Denmark and was removed
1 armour, 2 infantry and 1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
2 transports moved from 101 Sea Zone to 106 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 10 Sea Zone to 7 Sea Zone
2 transports moved from 7 Sea Zone to 1 Sea Zone
1 fighter moved from Western United States to 10 Sea ZonePlace Units - Americans
1 carrier placed in 10 Sea Zone
1 battleship, 1 destroyer and 1 fighter placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
1 infantry placed in Eastern United States
1 factory_minor placed in NorwayTurn Complete - Americans
Americans collect 64 PUs; end with 64 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Tsinghai to Kansu -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Tsinghai to KansuCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - British
1 mech_infantry moved from Norway to Karelia
Russians take Karelia from Germans
1 armour moved from Norway to Vyborg
Russians take Vyborg from Germans
2 artilleries and 3 infantry moved from Burma to Yunnan
3 armour moved from India to Yunnan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British repair 8 damage on 1 factory_major; Remaining resources: 17 PUs;
British buy 1 fighter and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 factory_upgrade; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Norway to Karelia
Russians take Karelia from Germans
1 armour moved from Norway to Vyborg
Russians take Vyborg from Germans
2 artilleries and 3 infantry moved from Burma to Yunnan
3 armour moved from India to YunnanCombat - British
Battle in Yunnan
British attack with 3 armour, 2 artilleries and 3 infantry
Japanese defend with 2 mech_infantrys
British win, taking Yunnan from Japanese with 3 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 1 infantryNon Combat Move - British
1 battleship moved from 91 Sea Zone to 109 Sea Zone
2 fighters moved from Norway to 109 Sea Zone
1 fighter moved from Norway to Scotland
2 fighters moved from Norway to United Kingdom
1 infantry moved from Union of South Africa to Rhodesia
1 armour moved from Union of South Africa to Belgian Congo
1 infantry moved from Ethiopia to Kenya
1 artillery and 2 infantry moved from West India to Eastern PersiaPlace Units - British
1 transport placed in 109 Sea Zone
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2
British collect 28 PUs (1 lost to blockades); end with 28 PUs totalPlace Units - UK_Pacific
Units in India being upgraded or consumed: 1 factory_minor
1 factory_upgrade placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2
UK_Pacific collect 10 PUs (9 lost to blockades); end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 artilleries, 1 destroyer and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Northern Italy to 112 Sea Zone
2 infantry moved from Northern Italy to Western Germany
2 fighters moved from Southern Italy to Western Germany
1 infantry moved from Iraq to Persia
Italians take Persia from British
1 infantry moved from Iraq to Northwest Persia
Italians take Northwest Persia from Neutral_Allies
1 artillery and 4 infantry moved from Iraq to Northwest Persia
1 infantry moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
2 infantry moved from Syria to Trans-Jordan
2 infantry moved from Egypt to 98 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 98 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to French Madagascar
1 bomber moved from Egypt to Tunisia
1 artillery and 1 infantry moved from Libya to TunisiaCombat - Italians
Battle in Tunisia
Italians attack with 1 artillery, 1 bomber and 1 infantry
French defend with 2 infantry
Italians win, taking Tunisia from French with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for French: 2 infantry
Casualties for Italians: 1 infantry
Battle in French Madagascar
Battle in 112 Sea Zone
Italians attack with 1 fighter
Americans defend with 2 transports
Italians win, taking French Madagascar from French with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Western Germany
Italians attack with 2 fighters and 2 infantry
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Western Germany from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Italians
2 fighters moved from Western Germany to Southern Italy
1 bomber moved from Tunisia to Libya
1 artillery moved from Northern Italy to France
1 fighter moved from 112 Sea Zone to Northern ItalyPlace Units - Italians
2 artilleries and 5 infantry placed in Northern Italy
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 23 PUs; end with 23 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 3 infantry
EDIT: Adding units owned by Italians to Egypt: 3 infantry
EDIT: Turning off Edit Mode -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 armour and 1 artillery moved from New South Wales to 62 Sea Zone
2 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 infantry, 2 submarines and 2 transports moved from 62 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 tactical_bomber moved from Queensland to 44 Sea Zone
2 fighters moved from Malaya to 44 Sea Zone
1 fighter moved from New South Wales to Queensland -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 armour and 1 artillery moved from New South Wales to 62 Sea Zone
2 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 infantry, 2 submarines and 2 transports moved from 62 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 tactical_bomber moved from Queensland to 44 Sea Zone
2 fighters moved from Malaya to 44 Sea Zone
1 fighter moved from New South Wales to QueenslandCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
ANZAC win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
2 fighters and 1 tactical_bomber moved from 44 Sea Zone to Celebes
1 armour, 1 artillery and 2 infantry moved from 42 Sea Zone to JavaPlace Units - ANZAC
1 artillery placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turn Complete - French





