@cwglee51 said in cwglee51 allies+40 vs simon Axis OOB:
@simon33 no scramble
Can’t agree with that decision but the possibility of getting the Bismarck trapped in 111 does seem to be the upside.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 6 destroyers and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
3 mech_infantrys moved from Manchuria to Sakha
1 artillery and 12 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 fighter moved from Jehol to Sakha
1 infantry moved from Jehol to Anhwe
Japanese take Anhwe from Chinese
1 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
1 artillery and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 56 Sea Zone
1 artillery moved from 56 Sea Zone to Western Australia
1 cruiser moved from 41 Sea Zone to 45 Sea Zone
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Jehol to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 fighter and 2 tactical_bombers moved from 42 Sea Zone to 45 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 8 Sea Zone
2 artilleries and 1 infantry moved from 35 Sea Zone to Philippines
2 bombers moved from Kwangsi to Philippines
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 45 Sea Zone
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 cruiser, 2 fighters and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 1 cruiser, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 8 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 destroyer and 2 transports
Americans defend with 1 transport
Japanese win with 1 destroyer and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Philippines
Japanese attack with 2 artilleries, 2 bombers and 1 infantry
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese win, taking Philippines from Americans with 2 artilleries, 2 bombers and 1 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Malaya
Battle in Western Australia
Battle in Yunnan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Malaya from UK_Pacific, taking Western Australia from ANZAC with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Sakha
Japanese attack with 1 fighter and 3 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Sakha from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Sakha to Amur
1 armour moved from Chahar to Jehol
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 carrier and 3 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 battleship moved from 41 Sea Zone to 55 Sea Zone
1 carrier moved from 41 Sea Zone to 42 Sea Zone
2 fighters and 3 tactical_bombers moved from 45 Sea Zone to 42 Sea Zone
2 fighters moved from 6 Sea Zone to 35 Sea Zone
2 bombers moved from Philippines to Kwangsi
Place Units - Japanese
3 mech_infantrys placed in Manchuria
6 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 61 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 5 destroyers, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to Germany
2 mech_infantrys moved from Queensland to Western Australia
1 fighter moved from 54 Sea Zone to Western Australia
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from 54 Sea Zone to 56 Sea Zone
2 fighters moved from Persia to Russia
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from British Columbia to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
Combat - Americans
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Germany causes 4 damage total.
Battle in 45 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 cruiser
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in Western Australia
Americans attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 artillery
Americans win, taking Western Australia from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 artillery
Casualties for Americans: 1 mech_infantry
Battle in 56 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 110 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 3 transports
Germans defend with 1 destroyer
Americans win with 1 destroyer, 2 fighters and 3 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Normandy Bordeaux
Non Combat Move - Americans
1 bomber moved from Germany to Finland
1 fighter moved from 56 Sea Zone to 54 Sea Zone
1 fighter moved from Western Australia to South Australia
1 carrier and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone
2 fighters moved from 110 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
Place Units - Americans
1 artillery and 1 infantry placed in Eastern United States
1 destroyer and 1 transport placed in 101 Sea Zone
4 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Kweichow to Anhwe
3 infantry moved from Kweichow to Yunnan
1 fighter moved from Kweichow to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Yunnan
Place Units - Chinese
3 artilleries and 2 infantry placed in Yunnan
Chinese undo move 1.
2 artilleries placed in Yunnan
Chinese undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Yunnan: 1 fighter and 3 infantry
EDIT: Adding units owned by Chinese to Kweichow: 1 fighter and 3 infantry
EDIT: Turning off Edit Mode
3 artilleries and 2 infantry placed in Anhwe
Chinese undo move 1.
3 artilleries and 2 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 artillery, 2 fighters and 4 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter; Remaining resources: 2 PUs;
Combat Move - British
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 112 Sea Zone to Denmark
4 fighters moved from Morocco to Normandy Bordeaux
1 fighter moved from 92 Sea Zone to Normandy Bordeaux
2 armour and 3 artilleries moved from Gibraltar to 92 Sea Zone
1 artillery and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
2 armour, 2 artilleries, 2 infantry and 4 transports moved from 92 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from Trans-Jordan to Northwest Persia
2 armour, 2 infantry and 1 mech_infantry moved from Persia to Northwest Persia
2 fighters moved from Persia to Northwest Persia
1 bomber moved from Malta to Northwest Persia
2 armour and 1 mech_infantry moved from Egypt to Iraq
1 fighter moved from Persia to Russia
1 cruiser and 2 destroyers moved from 92 Sea Zone to 91 Sea Zone
2 battleships, 1 carrier, 2 cruisers and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone
Combat - British
Battle in Holland Belgium
Battle in Denmark
Battle in Northwest Persia
British attack with 2 armour, 1 bomber, 2 fighters, 2 infantry and 2 mech_infantrys
Germans defend with 2 armour and 2 mech_infantrys; Italians defend with 2 armour
British win, taking Holland Belgium from Germans, taking Denmark from Germans, taking Northwest Persia from Italians with 1 armour and 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 2 armour and 2 mech_infantrys
Casualties for British: 1 armour, 1 bomber, 2 infantry and 2 mech_infantrys
Casualties for Italians: 2 armour
Non Combat Move - British
2 fighters moved from Northwest Persia to Persia
Place Units - British
2 fighters and 1 mech_infantry placed in Persia
3 mech_infantrys placed in Egypt
1 artillery placed in United Kingdom
Turn Complete - British
British collect 40 PUs; end with 40 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs
Place Units - UK_Pacific
1 fighter placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs total
Some Units in India change ownership: 1 fighter
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 artillery and 9 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
2 infantry and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,6,5
Italians collect 10 PUs (2 lost to blockades); end with 10 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
i can see i forgot to land the british troops in normandy. is it okay if i edit that?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from New Britain to 47 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 47 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to 55 Sea Zone
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
2 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to South Australia
2 infantry moved from Egypt to Trans-Jordan
2 fighters moved from 54 Sea Zone to 55 Sea Zone
Combat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 battleship
Units damaged: 1 battleship owned by the Japanese
ANZAC win with 1 fighter remaining. Battle score for attacker is -8
Casualties for Japanese: 1 battleship
Casualties for ANZAC: 1 destroyer and 2 fighters
Non Combat Move - ANZAC
1 fighter moved from 55 Sea Zone to 54 Sea Zone
Place Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 2 aaGuns
EDIT: Adding units owned by ANZAC to South Australia: 2 aaGuns
EDIT: Turning off Edit Mode
2 fighters and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by French from 110 Sea Zone: 4 infantry
EDIT: Removing units owned by British from 110 Sea Zone: 4 armour, 4 artilleries, 4 infantry and 5 transports
EDIT: Adding units owned by British to Normandy Bordeaux: 2 armour, 2 artilleries and 2 infantry
EDIT: Adding units owned by French to Normandy Bordeaux: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to 110 Sea Zone: 5 transports
EDIT: Turning off Edit Mode
1 infantry moved from Trans-Jordan to Iraq
Non Combat Move - French
Turn Complete - French
i really hate dices
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory_major; Remaining resources: 64 PUs;
Germans buy 1 fighter and 18 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Yugoslavia to Greece
Germans take Greece from British
1 artillery and 4 mech_infantrys moved from Novgorod to Karelia
4 bombers moved from Bryansk to Karelia
Combat - Germans
Battle in Karelia
Germans attack with 1 artillery, 4 bombers and 4 mech_infantrys
Russians defend with 1 aaGun, 3 armour, 1 artillery, 1 infantry and 1 mech_infantry
Germans win with 4 bombers remaining. Battle score for attacker is 14
Casualties for Germans: 1 artillery and 4 mech_infantrys
Casualties for Russians: 1 aaGun, 3 armour, 1 artillery, 1 infantry and 1 mech_infantry
Non Combat Move - Germans
4 bombers moved from Karelia to Novgorod
3 artilleries moved from Ukraine to Bryansk
3 artilleries moved from Western Ukraine to Bryansk
4 artilleries moved from France to Northern Italy
6 mech_infantrys moved from Western Germany to Northern Italy
3 aaGuns moved from Western Germany to Germany
1 armour and 5 mech_infantrys moved from Yugoslavia to Germany
1 artillery moved from Yugoslavia to Northern Italy
Place Units - Germans
3 infantry placed in Volgograd
3 infantry placed in Ukraine
3 infantry placed in Western Ukraine
3 infantry placed in Novgorod
1 fighter and 6 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 5 fighters
EDIT: Removing units owned by Germans from Northern Italy: 6 mech_infantrys
EDIT: Adding units owned by Germans to Germany: 5 fighters and 6 mech_infantrys
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,6,3
Germans collect 44 PUs (4 lost to blockades); end with 44 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 59 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians repair 4 damage on 1 factory_major; Remaining resources: 30 PUs;
Russians buy 2 armour and 4 artilleries; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Samara to Volgograd
2 armour moved from Russia to Volgograd
1 fighter moved from Russia to Volgograd
2 infantry moved from Russia to Tambov
1 fighter moved from Russia to Tambov
1 armour moved from Russia to Volgograd
1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
1 artillery moved from Smolensk to Russia
1 infantry moved from Russia to Smolensk
10 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Hopei to Kweichow
1 mech_infantry moved from Libya to Tunisia
Russians take Tunisia from Italians
Combat - Russians
Battle in Volgograd
Russians attack with 3 armour, 1 fighter and 1 infantry
Germans defend with 1 factory_minor and 3 infantry
Russians win, taking Volgograd from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is -6
Casualties for Germans: 3 infantry
Casualties for Russians: 2 armour and 1 infantry
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Yenisey
Russians attack with 10 infantry
Japanese defend with 1 artillery and 1 infantry
Russians win, taking Yenisey from Japanese with 9 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Yakut S.S.R. to Yenisey
1 fighter moved from Tambov to Russia
1 fighter moved from Volgograd to Russia
Place Units - Russians
2 armour and 4 artilleries placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4
Russians collect 26 PUs; end with 28 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 37 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 artilleries, 3 destroyers, 1 factory_minor, 2 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 5 PUs;
Combat Move - Japanese
1 artillery and 12 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 mech_infantry moved from Manchuria to Chahar
1 armour moved from Jehol to Chahar
1 mech_infantry moved from Manchuria to Chahar
1 infantry moved from Jehol to Anhwe
1 mech_infantry moved from Manchuria to Anhwe
2 tactical_bombers moved from Jehol to Anhwe
1 fighter moved from Amur to Anhwe
1 artillery moved from Shan State to Yunnan
Japanese take Yunnan from Chinese
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
2 fighters moved from 35 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone
1 destroyer moved from 8 Sea Zone to 25 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 3 destroyers
Americans defend with 1 destroyer
Japanese win with 3 destroyers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Chahar
Japanese attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Anhwe
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Anhwe from Chinese with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Ulaanbaatar from Russians to Japanese
EDIT: Adding units owned by Japanese to Ulaanbaatar: 2 mech_infantrys
EDIT: Removing units owned by Japanese from Sakha: 2 mech_infantrys
EDIT: Turning off Edit Mode
1 fighter and 2 tactical_bombers moved from Anhwe to Jehol
2 transports moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
2 fighters and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
2 artilleries and 1 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
1 battleship moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 34 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
4 destroyers moved from 6 Sea Zone to 35 Sea Zone
2 destroyers moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Philippines
Place Units - Japanese
1 factory_minor placed in French Indo China
3 mech_infantrys placed in Manchuria
2 artilleries and 2 infantry placed in Japan
3 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 61 PUs; end with 66 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
there is something wrong with the post. So i just attach the savegame here
and china. And those dices are killing me
and finally uk. I really don’t know why it can’t post. At least the dices are send to our emails
The day is yours, Sir. Well played - no way I’m coming back from that landing.
That’s what I get for neglecting the coast.
V