TripleA Manual Gamesave Post for game: D-Day 2 Improved
Game History
Round: 5 Germans Reinforcements - GermansCombat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 2 fighters, 2 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
5 mech_infantrys moved from Bryansk to Caucasus
1 armour moved from Bryansk to Caucasus
3 fighters moved from Bryansk to Caucasus
3 tactical_bombers moved from Bryansk to Caucasus
1 bomber moved from Bryansk to Caucasus
1 infantry moved from Novosibirsk to Kansu
Germans take Kansu from Chinese
1 mech_infantry moved from Vologda to Timguska
Germans take Timguska from Russians
1 infantry moved from Evenkiyskiy to Yenisey
Germans take Yenisey from Russians
3 infantry moved from Western Germany to Holland Belgium
3 fighters moved from Western Germany to Holland Belgium
1 fighter moved from Germany to 112 Sea Zone
1 submarine moved from 113 Sea Zone to 112 Sea Zone
1 infantry moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Holland Belgium
Germans attack with 3 fighters and 4 infantry
Americans defend with 1 artillery and 1 infantry
Germans win, taking Holland Belgium from Americans with 3 fighters and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in 112 Sea Zone
Germans attack with 1 fighter and 1 submarine
British defend with 1 destroyer
Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Caucasus
Germans attack with 1 armour, 1 bomber, 3 fighters, 5 mech_infantrys and 3 tactical_bombers
British defend with 2 artilleries and 5 infantry; Americans defend with 1 armour and 2 mech_infantrys
Germans win, taking Caucasus from Russians with 1 armour, 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Germans: 5 mech_infantrys and 2 tactical_bombers
Casualties for British: 2 artilleries and 5 infantry
Casualties for Americans: 1 armour and 2 mech_infantrys
Non Combat Move - Germans
3 fighters moved from Caucasus to Bryansk
1 tactical_bomber moved from Caucasus to Bryansk
1 bomber moved from Caucasus to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
2 infantry moved from Belarus to Bryansk
3 artilleries moved from Ukraine to Bryansk
3 artilleries moved from Volgograd to Rostov
3 infantry moved from Germany to Western Germany
1 aaGun moved from Germany to Western Germany
2 fighters moved from Holland Belgium to Southern Italy
1 fighter moved from Holland Belgium to Western Germany
1 fighter moved from 112 Sea Zone to Western Germany
Place Units - Germans
2 fighters and 2 infantry placed in Western Germany
3 artilleries placed in Ukraine
3 artilleries placed in Western Ukraine
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Novgorod
1 transport placed in 113 Sea Zone
Turn Complete - Germans
Germans collect 61 PUs; end with 61 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 13 PUs; end with 13 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 armour, 2 destroyers, 2 fighters and 7 mech_infantrys; Remaining resources: 4 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
3 artilleries moved from Java to 42 Sea Zone
3 infantry moved from Java to 42 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 transport moved from 42 Sea Zone to 37 Sea Zone
1 cruiser moved from 42 Sea Zone to 39 Sea Zone
2 battleships moved from 42 Sea Zone to 39 Sea Zone
1 destroyer moved from 42 Sea Zone to 61 Sea Zone
1 bomber moved from Java to 61 Sea Zone
1 bomber moved from French Indo China to Suiyuyan
1 artillery moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Hunan
1 fighter moved from French Indo China to Hunan
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 submarine moved from 20 Sea Zone to 46 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 18 Sea Zone
1 infantry and 1 transport moved from 18 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 destroyer moved from 42 Sea Zone to 39 Sea Zone
5 carriers moved from 42 Sea Zone to 39 Sea Zone
5 fighters and 5 tactical_bombers moved from 42 Sea Zone to 39 Sea Zone
4 armour and 6 mech_infantrys moved from Burma to India
1 fighter and 1 tactical_bomber moved from Burma to Hunan
3 fighters moved from Burma to India
2 infantry moved from Malaya to 37 Sea Zone
1 armour moved from Java to 42 Sea Zone
1 armour and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 armour, 4 artilleries and 5 infantry moved from 39 Sea Zone to India
2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to Ceylon
Combat - Japanese
Battle in 61 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 destroyer
Americans win with 1 destroyer remaining. Battle score for attacker is -20
Casualties for Japanese: 1 bomber and 1 destroyer
Battle in Hunan
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Guam
Battle in Suiyuyan
Japanese attack with 1 artillery and 1 bomber
Chinese defend with 2 infantry
Japanese win, taking Guam from Americans with 1 bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery
Casualties for Chinese: 2 infantry
Battle in Ceylon
Battle in India
Japanese attack with 5 armour, 4 artilleries, 3 fighters, 5 infantry and 6 mech_infantrys
British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese captures 5PUs while taking UK_Pacific capital
Japanese win, taking Ceylon from UK_Pacific, taking India from UK_Pacific with 5 armour, 4 artilleries, 3 fighters, 5 infantry and 6 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 46 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Japanese
1 destroyer moved from 20 Sea Zone to 42 Sea Zone
1 carrier moved from 20 Sea Zone to 42 Sea Zone
2 fighters moved from 39 Sea Zone to 42 Sea Zone
2 fighters moved from India to 39 Sea Zone
1 fighter moved from India to French Indo China
1 aaGun moved from Burma to India
1 fighter and 1 tactical_bomber moved from Hunan to Shantung
1 fighter moved from Hunan to Kwangtung
1 bomber moved from Suiyuyan to Shantung
2 mech_infantrys moved from Manchuria to Shantung
3 mech_infantrys moved from Shantung to Kiangsu
3 mech_infantrys moved from French Indo China to Kwangtung
Place Units - Japanese
2 destroyers placed in 20 Sea Zone
1 fighter placed in Kwangtung
1 armour and 2 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Malaya
1 armour and 2 mech_infantrys placed in Shantung
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 61 PUs; end with 66 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 3 destroyers, 1 factory_minor, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Americans converts factory_major into different units
1 destroyer moved from 29 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
Americans take Dutch New Guinea from Japanese
1 fighter and 1 tactical_bomber moved from New South Wales to 46 Sea Zone
1 destroyer and 4 submarines moved from 125 Sea Zone to 112 Sea Zone
1 armour, 1 fighter and 2 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 infantry moved from Norway to 125 Sea Zone
1 artillery moved from Norway to 125 Sea Zone
1 artillery moved from Norway to 125 Sea Zone
2 artilleries, 1 cruiser, 1 infantry and 2 transports moved from 125 Sea Zone to 127 Sea Zone
1 fighter moved from 125 Sea Zone to Novgorod
2 artilleries and 1 infantry moved from 127 Sea Zone to Novgorod
1 infantry moved from Southern France to Northern Italy
Americans take Northern Italy from Italians
Combat - Americans
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 3 destroyers, 1 factory_minor, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Americans converts factory_major into different units
1 destroyer moved from 29 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
Americans take Dutch New Guinea from Japanese
1 fighter and 1 tactical_bomber moved from New South Wales to 46 Sea Zone
1 destroyer and 4 submarines moved from 125 Sea Zone to 112 Sea Zone
1 armour, 1 fighter and 2 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 infantry moved from Norway to 125 Sea Zone
1 artillery moved from Norway to 125 Sea Zone
1 artillery moved from Norway to 125 Sea Zone
2 artilleries, 1 cruiser, 1 infantry and 2 transports moved from 125 Sea Zone to 127 Sea Zone
1 fighter moved from 125 Sea Zone to Novgorod
2 artilleries and 1 infantry moved from 127 Sea Zone to Novgorod
1 infantry moved from Southern France to Northern Italy
Americans take Northern Italy from Italians
Combat - Americans
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 3 destroyers, 1 factory_minor, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Americans converts factory_major into different units
1 destroyer moved from 29 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
Americans take Dutch New Guinea from Japanese
1 fighter and 1 tactical_bomber moved from New South Wales to 46 Sea Zone
1 destroyer and 4 submarines moved from 125 Sea Zone to 112 Sea Zone
1 armour, 1 fighter and 2 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 infantry moved from Norway to 125 Sea Zone
1 artillery moved from Norway to 125 Sea Zone
1 artillery moved from Norway to 125 Sea Zone
2 artilleries, 1 cruiser, 1 infantry and 2 transports moved from 125 Sea Zone to 127 Sea Zone
1 fighter moved from 125 Sea Zone to Novgorod
2 artilleries and 1 infantry moved from 127 Sea Zone to Novgorod
1 infantry moved from Southern France to Northern Italy
Americans take Northern Italy from Italians
Combat - Americans
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in 46 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 112 Sea Zone
Americans attack with 1 destroyer and 4 submarines
Germans defend with 3 fighters and 1 submarine
4 submarines owned by the Americans retreated to 125 Sea Zone
Germans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 fighter and 1 submarine
Casualties for Americans: 1 destroyer
Battle in Novgorod
Americans attack with 2 artilleries, 1 fighter and 1 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Americans win, taking Novgorod from Germans with 1 artillery remaining. Battle score for attacker is -5
Casualties for Germans: 3 mech_infantrys
Casualties for Americans: 1 artillery, 1 fighter and 1 infantry
Battle in Holland Belgium
Americans attack with 1 armour, 1 fighter and 2 infantry
Germans defend with 3 infantry
Americans win, taking Holland Belgium from Germans with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Non Combat Move - Americans
2 artilleries and 2 infantry moved from Iceland to 123 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 123 Sea Zone to 125 Sea Zone
2 artilleries and 2 infantry moved from 125 Sea Zone to Norway
1 fighter moved from Holland Belgium to Norway
3 fighters moved from 125 Sea Zone to Norway
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
2 transports moved from 123 Sea Zone to 106 Sea Zone
2 carriers and 2 destroyers moved from 125 Sea Zone to 127 Sea Zone
2 transports moved from 125 Sea Zone to 123 Sea Zone
1 submarine moved from 92 Sea Zone to 110 Sea Zone
2 artilleries moved from Southern France to Normandy Bordeaux
1 infantry moved from Southern France to Normandy Bordeaux
2 infantry moved from Algeria to Morocco
1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 5 fighters and 1 tactical_bomber moved from 29 Sea Zone to 26 Sea Zone
2 artilleries moved from Western United States to 10 Sea Zone
4 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 carriers, 4 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries moved from 26 Sea Zone to Hawaiian Islands
4 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to New Guinea
2 bombers moved from Line Islands to Wake Island
1 fighter moved from 26 Sea Zone to Wake Island
Place Units - Americans
1 armour and 2 infantry placed in Southern France
1 armour, 1 fighter and 1 infantry placed in Normandy Bordeaux
1 factory_minor placed in Norway
1 artillery and 1 infantry placed in Western United States
1 destroyer and 1 transport placed in 10 Sea Zone
2 destroyers placed in 101 Sea Zone
Americans undo move 6.
1 destroyer placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,2,1,3,3,4,2,4,1,5,2,2
Americans collect 63 PUs (4 lost to blockades); end with 63 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Kweichow to Hopei
1 fighter moved from Kweichow to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
13 infantry moved from Kweichow to Shensi
1 fighter moved from Hopei to Shensi
Place Units - Chinese
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 armour, 1 carrier, 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Norway to Karelia
Russians take Karelia from Germans
1 infantry moved from Norway to 125 Sea Zone
1 infantry moved from Norway to 125 Sea Zone
2 infantry and 2 transports moved from 125 Sea Zone to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Archangel
1 infantry moved from 127 Sea Zone to Nenetsia
Combat - British
Battle in Archangel
Battle in Nenetsia
Non Combat Move - British
7 mech_infantrys moved from Eastern Persia to Northwest Persia
3 armour moved from Eastern Persia to Northwest Persia
3 aaGuns moved from Eastern Persia to Persia
3 artilleries moved from Eastern Persia to Persia
2 infantry moved from Eastern Persia to Persia
2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 3 transports moved from 98 Sea Zone to 81 Sea Zone
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 tactical_bomber moved from Eastern Persia to Egypt
2 fighters moved from Eastern Persia to 81 Sea Zone
1 infantry moved from French West Africa to French Central Africa
1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 mech_infantrys moved from Belgian Congo to Egypt
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
Place Units - British
1 carrier and 1 destroyer placed in 81 Sea Zone
1 armour and 1 mech_infantry placed in Union of South Africa
1 mech_infantry placed in Egypt
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
2 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to Northern Italy
6 fighters moved from 97 Sea Zone to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 7 fighters and 2 infantry
Americans defend with 1 factory_minor and 1 infantry
Italians win, taking Northern Italy from Americans with 7 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
6 fighters moved from Northern Italy to 97 Sea Zone
1 fighter moved from Northern Italy to Southern Italy
Place Units - Italians
1 submarine and 1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 14 PUs; end with 15 PUs total
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Germans
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Germans
Germans buy 6 artilleries, 1 fighter, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Novgorod from Russians to Germans
EDIT: Removing units owned by Americans from Novgorod: 1 artillery
EDIT: Adding units owned by Germans to Novgorod: 1 infantry
EDIT: Changing ownership of Finland from Americans to Germans
EDIT: Removing units owned by Americans from Finland: 1 infantry
EDIT: Adding units owned by Germans to Finland: 1 infantry
EDIT: Changing ownership of Holland Belgium from Americans to Germans
EDIT: Removing units owned by Americans from Holland Belgium: 1 armour and 2 infantry
EDIT: Adding units owned by Germans to Holland Belgium: 1 artillery
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Yakut S.S.R. from Russians to Germans
EDIT: Removing units owned by Germans from Yenisey: 1 infantry
EDIT: Adding units owned by Germans to Yakut S.S.R.: 1 infantry
EDIT: Turning off Edit Mode
3 artilleries moved from Western Ukraine to Bryansk
1 infantry moved from Smolensk to Bryansk
3 artilleries moved from Ukraine to Bryansk
3 artilleries moved from Rostov to Bryansk
1 armour moved from Caucasus to Bryansk
2 mech_infantrys moved from Volgograd to Bryansk
1 infantry moved from Tambov to Bryansk
1 mech_infantry moved from Volgograd to Caucasus
1 infantry moved from Samara to Tambov
1 mech_infantry moved from Timguska to Samara
1 bomber moved from Bryansk to Western Germany
3 fighters moved from Western Germany to Northern Italy
5 aaGuns moved from Western Germany to Northern Italy
9 infantry moved from Western Germany to Northern Italy
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 artillery and 7 infantry
EDIT: Turning off Edit Mode
1 mech_infantry placed in Germany
3 artilleries placed in Western Ukraine
3 artilleries placed in Ukraine
1 infantry and 2 mech_infantrys placed in Volgograd
1 fighter and 9 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
EDIT: Removing units owned by Americans from 112 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from 125 Sea Zone: 2 transports
EDIT: Adding units owned by Germans to 115 Sea Zone: 1 battleship, 1 cruiser, 1 destroyer and 2 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Suiyuyan from Chinese to Germans
EDIT: Removing units owned by Germans from Kansu: 1 infantry
EDIT: Adding units owned by Germans to Suiyuyan: 1 infantry
EDIT: Changing ownership of Tsinghai from Chinese to Germans
EDIT: Removing units owned by Germans from Samara: 1 mech_infantry
EDIT: Adding units owned by Germans to Tsinghai: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 62 PUs; end with 62 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
Place Units - Russians
5 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 14 PUs; end with 14 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 14 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 4 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from India to West India
Japanese take West India from UK_Pacific
5 armour moved from India to 39 Sea Zone
1 artillery moved from India to 39 Sea Zone
5 infantry moved from India to 39 Sea Zone
1 infantry moved from Ceylon to 39 Sea Zone
5 fighters moved from 39 Sea Zone to 80 Sea Zone
5 tactical_bombers moved from 39 Sea Zone to 80 Sea Zone
5 armour, 1 artillery, 2 battleships, 5 carriers, 1 cruiser, 1 destroyer, 6 infantry and 6 transports moved from 39 Sea Zone to 76 Sea Zone
6 infantry moved from 76 Sea Zone to Italian Somaliland
1 artillery moved from 76 Sea Zone to Italian Somaliland
5 armour moved from 76 Sea Zone to Italian Somaliland
1 infantry moved from Anhwe to Hopei
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
2 mech_infantrys moved from Shantung to Hopei
1 bomber moved from Shantung to Hopei
Combat - Japanese
Battle in Hopei
Japanese attack with 1 bomber, 1 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 bomber, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 80 Sea Zone
Japanese attack with 5 fighters and 5 tactical_bombers
British defend with 1 destroyer
Japanese win with 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for British: 1 destroyer
Battle in Italian Somaliland
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Szechwan from Chinese to Japanese
EDIT: Turning off Edit Mode
5 tactical_bombers moved from 80 Sea Zone to 76 Sea Zone
4 fighters moved from 80 Sea Zone to 76 Sea Zone
1 fighter moved from French Indo China to Java
1 fighter moved from Kwangtung to 42 Sea Zone
2 fighters moved from 42 Sea Zone to Java
1 fighter moved from Kwangtung to 42 Sea Zone
1 destroyer moved from 20 Sea Zone to 42 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 armour and 1 mech_infantry moved from French Indo China to Szechwan
1 mech_infantry moved from French Indo China to Szechwan
3 mech_infantrys moved from Kwangtung to Yunnan
3 mech_infantrys moved from Malaya to Burma
1 fighter moved from Shantung to French Indo China
1 tactical_bomber moved from Shantung to French Indo China
1 armour moved from Shantung to Anhwe
2 mech_infantrys moved from Shantung to Anhwe
3 mech_infantrys moved from Kiangsu to Hunan
1 bomber moved from Hopei to Shantung
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
5 mech_infantrys moved from India to West India
3 artilleries moved from India to West India
Place Units - Japanese
3 infantry placed in India
3 mech_infantrys placed in Shantung
1 destroyer and 1 submarine placed in 37 Sea Zone
1 artillery and 1 infantry placed in French Indo China
1 mech_infantry placed in French Indo China
10 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 fighter, 13 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Norway to Finland
4 fighters moved from Norway to Finland
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Normandy Bordeaux to Holland Belgium
1 destroyer moved from 46 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from New Guinea to 45 Sea Zone
2 artilleries moved from Hawaiian Islands to 26 Sea Zone
4 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 1 fighter, 4 infantry, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
2 artilleries and 4 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
Combat - Americans
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 fighter, 13 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Norway to Finland
4 fighters moved from Norway to Finland
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Normandy Bordeaux to Holland Belgium
1 destroyer moved from 46 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from New Guinea to 45 Sea Zone
2 artilleries moved from Hawaiian Islands to 26 Sea Zone
4 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 1 fighter, 4 infantry, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
2 artilleries and 4 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
Combat - Americans
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits. Rolls: 2,3
Units damaged: 1 battleship owned by the Americans
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 fighter, 13 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Norway to Finland
4 fighters moved from Norway to Finland
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Normandy Bordeaux to Holland Belgium
1 destroyer moved from 46 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from New Guinea to 45 Sea Zone
2 artilleries moved from Hawaiian Islands to 26 Sea Zone
4 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 1 fighter, 4 infantry, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
2 artilleries and 4 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
Combat - Americans
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits. Rolls: 2,3
Units damaged: 1 battleship owned by the Americans
Battle in 45 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Korea
Americans attack with 2 artilleries and 4 infantry
Japanese defend with 2 infantry
Americans win, taking Korea from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 infantry
Battle in Holland Belgium
Americans attack with 1 fighter and 2 infantry
Germans defend with 1 artillery
Americans win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Finland
Americans attack with 4 fighters and 2 infantry
Germans defend with 1 infantry
Americans win, taking Finland from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
2 carriers, 1 cruiser, 2 destroyers and 2 transports moved from 127 Sea Zone to 125 Sea Zone
2 fighters moved from Finland to 125 Sea Zone
2 fighters moved from Finland to Norway
1 fighter moved from Holland Belgium to Norway
1 armour and 2 infantry moved from Southern France to Normandy Bordeaux
1 submarine moved from 110 Sea Zone to 92 Sea Zone
2 transports moved from 106 Sea Zone to 101 Sea Zone
2 transports moved from 123 Sea Zone to 106 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 61 Sea Zone to 62 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to New Guinea
3 fighters moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from Wake Island to 6 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
Place Units - Americans
3 infantry placed in Southern France
1 armour, 1 fighter and 1 mech_infantry placed in Norway
3 infantry placed in Normandy Bordeaux
4 infantry placed in Eastern United States
1 artillery and 3 infantry placed in Western United States
1 submarine and 2 transports placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 66 PUs; end with 66 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
4 infantry moved from Shensi to Szechwan
1 fighter moved from Shensi to Szechwan
2 infantry moved from Shensi to Tsinghai
1 infantry moved from Shensi to Kansu
Chinese take Kansu from Germans
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 armour and 2 mech_infantrys
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 armour and 2 mech_infantrys
Casualties for Chinese: 2 infantry
Battle in Tsinghai
Chinese attack with 2 infantry
Germans defend with 1 mech_infantry
Germans win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
9 infantry moved from Shensi to Sikang
1 fighter moved from Szechwan to Sikang
Place Units - Chinese
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 carrier, 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 2 PUs;
Combat Move - British
1 transport moved from 127 Sea Zone to 126 Sea Zone
1 artillery moved from Norway to 126 Sea Zone
1 artillery and 1 transport moved from 126 Sea Zone to 127 Sea Zone
1 infantry moved from Nenetsia to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod
1 mech_infantry moved from Karelia to Novgorod
1 infantry moved from Archangel to Belarus
Russians take Belarus from Germans
1 armour and 2 mech_infantrys moved from Northwest Persia to Caucasus
Combat - British
Battle in Novgorod
British attack with 1 artillery, 1 infantry and 1 mech_infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
British win, taking Novgorod from Germans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Caucasus
British attack with 1 armour and 2 mech_infantrys
Germans defend with 1 mech_infantry
British win, taking Caucasus from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Non Combat Move - British
2 armour and 5 mech_infantrys moved from Northwest Persia to Syria
1 armour and 1 mech_infantry moved from Iraq to Egypt
3 aaGuns moved from Persia to Iraq
2 infantry moved from Persia to Iraq
3 artilleries moved from Persia to Iraq
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 mech_infantry moved from Belgian Congo to Kenya
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 transport moved from 127 Sea Zone to 125 Sea Zone
2 tactical_bombers moved from Egypt to 81 Sea Zone
Place Units - British
1 carrier, 1 destroyer and 1 submarine placed in 81 Sea Zone
2 infantry placed in Union of South Africa
Turn Complete - British
British collect 33 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Turn Complete - UK_Pacific
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
3 carriers moved from 97 Sea Zone to 98 Sea Zone
3 fighters moved from 97 Sea Zone to Trans-Jordan
1 fighter moved from 97 Sea Zone to Trans-Jordan
2 fighters moved from 97 Sea Zone to 98 Sea Zone
1 armour moved from Southern Italy to Southern France
2 infantry moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to Southern France
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
Combat - Italians