Sorry about my dithering on this game. I’m going to give up there.
Yeah, alright we can switch sides. Let me know your bid and email.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 3 infantry, 4 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 110 Sea Zone to 91 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
2 mech_infantrys moved from Central United States to 101 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 armour, 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
2 bombers moved from United Kingdom to Germany
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
Combat - Americans
Strategic bombing raid in Germany
1 bomber killed by AA
Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Germany causes 3 damage total.
Battle in Morocco
Battle in Sumatra
Battle in Borneo
Non Combat Move - Americans
1 tactical_bomber moved from Eastern United States to 110 Sea Zone
1 bomber moved from Germany to Novgorod
1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 aaGun, 1 artillery, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from Eastern United States to Western United States
Place Units - Americans
3 infantry placed in Western United States
1 carrier, 4 submarines and 2 transports placed in 10 Sea Zone
1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 3 artilleries, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
2 fighters moved from Trans-Jordan to Anglo Egyptian Sudan
2 tactical_bombers moved from Trans-Jordan to Anglo Egyptian Sudan
1 bomber moved from Kweichow to Yunnan
Combat - British
British creates battle in territory 106 Sea Zone
Battle in Anglo Egyptian Sudan
British attack with 2 fighters, 1 infantry and 2 tactical_bombers
Germans defend with 1 infantry
British win, taking Anglo Egyptian Sudan from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
2 fighters moved from Anglo Egyptian Sudan to Trans-Jordan
2 tactical_bombers moved from Anglo Egyptian Sudan to Trans-Jordan
2 mech_infantrys moved from Iraq to Trans-Jordan
1 artillery moved from Iraq to Trans-Jordan
1 infantry moved from Iraq to Trans-Jordan
3 infantry moved from Persia to Iraq
1 mech_infantry moved from Belgian Congo to Kenya
1 infantry moved from Kenya to Belgian Congo
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 58 Sea Zone
1 fighter moved from 80 Sea Zone to Trans-Jordan
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports moved from 80 Sea Zone to 39 Sea Zone
1 mech_infantry moved from India to Yunnan
2 armour moved from India to Yunnan
3 aaGuns, 1 artillery and 22 infantry moved from India to Burma
1 infantry moved from Burma to Yunnan
1 armour moved from Quebec to 106 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
1 armour, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from United Kingdom to Morocco
1 fighter moved from 91 Sea Zone to Morocco
2 infantry moved from Brazil to British Guiana
Place Units - British
1 fighter placed in Persia
2 mech_infantrys placed in Persia
3 artilleries placed in Iraq
1 mech_infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5,5,2,3,2,5
British collect 33 PUs (1 lost to blockades); end with 33 PUs total
Place Units - UK_Pacific
1 armour placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 1 armour
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Egypt to Morocco
1 cruiser, 1 destroyer, 1 submarine and 4 transports moved from 98 Sea Zone to 92 Sea Zone
1 artillery and 7 infantry moved from Gibraltar to 92 Sea Zone
3 fighters moved from Gibraltar to 92 Sea Zone
3 fighters moved from 92 Sea Zone to Morocco
1 artillery and 7 infantry moved from 92 Sea Zone to Morocco
Combat - Italians
Battle in Morocco
Italians attack with 1 artillery, 1 bomber, 3 fighters and 7 infantry
British defend with 1 armour, 3 fighters, 4 infantry and 1 mech_infantry; Americans defend with 2 armour, 4 infantry and 2 mech_infantrys
Italians roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits
Italians roll dice for 1 artillery, 1 bomber, 3 fighters and 7 infantry in Morocco, round 2 : 4/12 hits
Americans roll dice for 3 armour, 3 fighters, 8 infantry and 3 mech_infantrys in Morocco, round 2 : 8/17 hits
1 infantry owned by the British, 1 artillery owned by the Italians, 4 infantry owned by the Americans and 7 infantry owned by the Italians lost in Morocco
Italians roll dice for 1 bomber and 3 fighters in Morocco, round 3 : 2/4 hits
Americans roll dice for 3 armour, 3 fighters, 3 infantry and 3 mech_infantrys in Morocco, round 3 : 4/12 hits
2 infantry owned by the British, 3 fighters owned by the Italians and 1 bomber owned by the Italians lost in Morocco
Americans win with 3 armour, 3 fighters, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is -46
Casualties for British: 3 infantry
Casualties for Italians: 1 artillery, 1 bomber, 3 fighters and 7 infantry
Casualties for Americans: 4 infantry
Non Combat Move - Italians
4 infantry moved from Northern Italy to Southern France
Place Units - Italians
3 infantry placed in Egypt
2 artilleries and 4 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,3
Italians collect 12 PUs (2 lost to blockades); end with 12 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Territory Summary for Italians :
Alexandria : 1 flag
Egypt : 1 flag, 2 armour, 5 artilleries, 1 factory_minor, 1 harbour, 15 infantry and 1 mech_infantry
Malta : 1 flag
Normandy Bordeaux : 1 flag, 2 aaGuns, 1 armour, 3 artilleries, 1 factory_minor, 1 harbour and 9 infantry
Southern France : 4 infantry
Tunisia : 1 flag
Western Germany : 1 aaGun
Northern Italy : 2 artilleries, 1 factory_major and 4 infantry
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
93 Sea Zone : 1 flag
92 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 4 transports
Production/PUs Summary :
Germans : 38 / 48
Russians : 44 / 58
Japanese : 47 / 61
Americans : 55 / 75
Chinese : 9 / 15
British : 34 / 33
UK_Pacific : 10 / 10
Italians : 14 / 22
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 9 times
3 was rolled 10 times
4 was rolled 10 times
5 was rolled 5 times
6 was rolled 10 times
Average roll : 3,688
Median : 4,000
Variance : 0,809
Standard Deviation : 0,899
Total rolls : 48
Null / Other
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4,500
Median : 4,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2
Italians Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3,588
Median : 3,000
Variance : 0,688
Standard Deviation : 0,829
Total rolls : 17
Americans Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3,690
Median : 4,000
Variance : 0,607
Standard Deviation : 0,779
Total rolls : 29
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
2 mech_infantrys moved from New South Wales to Queensland
1 fighter moved from India to Burma
1 fighter moved from Burma to Yunnan
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
Place Units - ANZAC
2 transports placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Territory Summary for ANZAC :
Yunnan : 1 fighter
Queensland : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 4 infantry and 2 mech_infantrys
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Java : 1 flag, 1 harbour and 2 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 transport
37 Sea Zone : 1 destroyer
54 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 3 transports
Production/PUs Summary :
Germans : 38 / 48
Russians : 44 / 58
Japanese : 43 / 61
Americans : 55 / 75
Chinese : 9 / 15
British : 34 / 33
UK_Pacific : 10 / 10
Italians : 14 / 22
ANZAC : 14 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 fighter moved from United Kingdom to Morocco
Turn Complete - French
Territory Summary for French :
39 Sea Zone : 1 destroyer
United Kingdom : 2 infantry
Morocco : 1 fighter
French Equatorial Africa : 1 infantry
Production/PUs Summary :
Germans : 38 / 48
Russians : 44 / 58
Japanese : 43 / 61
Americans : 55 / 75
Chinese : 9 / 15
British : 34 / 33
UK_Pacific : 10 / 10
Italians : 14 / 22
ANZAC : 14 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory_major; Remaining resources: 45 PUs;
Germans buy 15 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
5 armour moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
4 armour, 1 infantry and 1 mech_infantry moved from Eastern Poland to Romania
11 artilleries and 36 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
3 artilleries moved from Egypt to 98 Sea Zone
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
2 infantry moved from Egypt to Anglo Egyptian Sudan
3 fighters and 3 tactical_bombers moved from Egypt to Anglo Egyptian Sudan
4 artilleries, 2 carriers, 1 cruiser, 1 infantry, 1 submarine and 4 transports moved from 98 Sea Zone to 92 Sea Zone
3 infantry moved from Gibraltar to 92 Sea Zone
3 bombers, 2 fighters and 2 tactical_bombers moved from Gibraltar to Morocco
4 artilleries and 4 infantry moved from 92 Sea Zone to Morocco
Combat - Germans
Battle in Morocco
Germans attack with 4 artilleries, 3 bombers, 2 fighters, 4 infantry and 2 tactical_bombers
French defend with 1 fighter; British defend with 1 armour, 3 fighters, 1 infantry and 1 mech_infantry; Americans defend with 2 armour and 2 mech_infantrys
Germans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits
Germans roll dice for 4 artilleries, 3 bombers, 2 fighters, 4 infantry and 2 tactical_bombers in Morocco, round 2 : 8/15 hits
Americans roll dice for 3 armour, 4 fighters, 1 infantry and 3 mech_infantrys in Morocco, round 2 : 7/11 hits
1 infantry owned by the British, 1 armour owned by the British, 2 mech_infantrys owned by the Americans, 4 infantry owned by the Germans, 1 mech_infantry owned by the British, 2 armour owned by the Americans, 2 fighters owned by the British and 3 artilleries owned by the Germans lost in Morocco
Germans roll dice for 1 artillery, 3 bombers, 2 fighters and 2 tactical_bombers in Morocco, round 3 : 4/8 hits
Americans roll dice for 2 fighters in Morocco, round 3 : 1/2 hits
1 fighter owned by the British, 1 fighter owned by the French and 1 artillery owned by the Germans lost in Morocco
Germans win with 3 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 45
Casualties for Germans: 4 artilleries and 4 infantry
Casualties for French: 1 fighter
Casualties for British: 1 armour, 3 fighters, 1 infantry and 1 mech_infantry
Casualties for Americans: 2 armour and 2 mech_infantrys
Battle in Anglo Egyptian Sudan
Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers
British defend with 1 infantry
Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Anglo Egyptian Sudan, round 2 : 7/8 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
1 infantry owned by the British lost in Anglo Egyptian Sudan
Germans win, taking Anglo Egyptian Sudan from British with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Western Ukraine
Germans attack with 11 artilleries and 37 infantry
Russians defend with 1 infantry
Germans roll dice for 11 artilleries and 37 infantry in Western Ukraine, round 2 : 5/48 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 11 artilleries and 37 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 5 armour and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 5 armour and 1 infantry in Bessarabia, round 2 : 3/6 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 5 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Romania
Germans attack with 4 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 mech_infantry
Germans roll dice for 4 armour, 1 infantry and 1 mech_infantry in Romania, round 2 : 1/6 hits
Russians roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 4 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
2 aaGuns moved from Eastern Poland to Western Ukraine
2 aaGuns, 2 artilleries and 8 infantry moved from Germany to Poland
1 infantry moved from Poland to Eastern Poland
2 fighters and 2 tactical_bombers moved from Morocco to 92 Sea Zone
3 fighters and 3 tactical_bombers moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from France to Southern France
3 infantry moved from France to Western Germany
2 infantry moved from Holland Belgium to Western Germany
11 infantry moved from Western Germany to Germany
2 infantry moved from Western Germany to Germany
3 bombers moved from Morocco to Egypt
3 infantry moved from Normandy Bordeaux to Southern France
2 infantry moved from Normandy Bordeaux to France
Place Units - Germans
10 infantry placed in Germany
3 infantry placed in France
2 infantry placed in Southern France
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Territory Summary for Germans :
Gibraltar : 1 flag, 1 airfield and 1 harbour
Egypt : 3 bombers, 3 fighters, 3 infantry and 3 tactical_bombers
Anglo Egyptian Sudan : 1 flag, 2 infantry
Algeria : 1 flag
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 7 infantry
France : 1 flag, 1 airfield, 1 factory_minor and 5 infantry
Western Germany : 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 8 infantry
Romania : 4 armour, 1 infantry and 1 mech_infantry
Poland : 2 aaGuns, 2 artilleries and 17 infantry
Germany : 1 factory_major and 23 infantry
Eastern Poland : 1 flag, 1 infantry
Bessarabia : 1 flag, 5 armour and 1 infantry
Western Ukraine : 1 flag, 2 aaGuns, 11 artilleries and 37 infantry
106 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
92 Sea Zone : 2 carriers, 1 cruiser, 2 fighters, 1 submarine, 2 tactical_bombers and 4 transports
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 44 / 49
Russians : 39 / 58
Japanese : 43 / 61
Americans : 55 / 75
Chinese : 9 / 15
British : 33 / 33
UK_Pacific : 10 / 10
Italians : 14 / 22
ANZAC : 14 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 17 times
2 was rolled 15 times
3 was rolled 16 times
4 was rolled 20 times
5 was rolled 27 times
6 was rolled 14 times
Average roll : 3,615
Median : 4,000
Variance : 1,065
Standard Deviation : 1,032
Total rolls : 109
Germans Combat
1 was rolled 14 times
2 was rolled 12 times
3 was rolled 13 times
4 was rolled 18 times
5 was rolled 21 times
6 was rolled 14 times
Average roll : 3,674
Median : 4,000
Variance : 0,659
Standard Deviation : 0,812
Total rolls : 92
Russians Combat
5 was rolled 3 times
Average roll : 5,000
Median : 5,000
Variance : 4,500
Standard Deviation : 2,121
Total rolls : 3
British Combat
4 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 3 times
Average roll : 2,846
Median : 3,000
Variance : 0,750
Standard Deviation : 0,866
Total rolls : 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries, 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 armour moved from Hunan to Yunnan
1 fighter moved from Belarus to Eastern Poland
1 infantry moved from Belarus to Eastern Poland
Combat - Russians
Battle in Eastern Poland
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Eastern Poland to Russia
2 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Russia to Bryansk
2 mech_infantrys moved from Belarus to Bryansk
2 armour moved from Belarus to Bryansk
3 aaGuns moved from Belarus to Bryansk
5 artilleries moved from Belarus to Bryansk
16 infantry moved from Belarus to Bryansk
3 infantry moved from Belarus to Bryansk
1 infantry moved from Novgorod to Belarus
1 armour and 1 mech_infantry moved from Novgorod to Bryansk
1 mech_infantry moved from Ukraine to Bryansk
1 fighter, 6 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Kweichow to Yunnan
1 aaGun, 7 artilleries and 13 infantry moved from Belarus to Bryansk
1 infantry moved from Rostov to Bryansk
Place Units - Russians
1 mech_infantry placed in Volgograd
1 armour and 1 mech_infantry placed in Russia
1 infantry and 1 mech_infantry placed in Novgorod
1 fighter placed in Novgorod
3 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 40 PUs; end with 40 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUs
Territory Summary for Russians :
Yunnan : 1 armour, 1 fighter, 6 infantry, 3 mech_infantrys and 1 tactical_bomber
Amur : 2 aaGuns and 14 infantry
Norway : 1 flag
Belarus : 1 infantry
Baltic States : 1 infantry
Bryansk : 4 aaGuns, 6 armour, 22 artilleries, 52 infantry and 6 mech_infantrys
Eastern Poland : 1 infantry
Russia : 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 1 fighter, 5 infantry and 1 mech_infantry
Ukraine : 1 factory_minor and 1 infantry
Volgograd : 1 factory_minor and 1 mech_infantry
Novgorod : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
115 Sea Zone : 1 cruiser and 1 submarine
Finland : 1 flag, 1 infantry
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 43 / 49
Russians : 40 / 46
Japanese : 42 / 61
Americans : 55 / 75
Chinese : 10 / 15
British : 33 / 33
UK_Pacific : 10 / 10
Italians : 14 / 22
ANZAC : 14 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 destroyers, 11 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 artilleries, 2 fighters and 9 infantry moved from Manchuria to Amur
2 bombers moved from Kwangtung to Amur
2 infantry moved from Jehol to 19 Sea Zone
2 infantry and 4 transports moved from 19 Sea Zone to 6 Sea Zone
6 infantry moved from Japan to 6 Sea Zone
8 infantry and 4 transports moved from 6 Sea Zone to 5 Sea Zone
8 infantry moved from 5 Sea Zone to Amur
1 fighter moved from 35 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Borneo
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 35 Sea Zone to 41 Sea Zone
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Borneo
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Borneo, round 2 : 2/6 hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Amur
Japanese attack with 2 artilleries, 2 bombers, 2 fighters and 17 infantry
Russians defend with 2 aaGuns and 14 infantry
AA fire in Amur : 0/4 hits
Japanese roll dice for 2 artilleries, 2 bombers, 2 fighters and 17 infantry in Amur, round 2 : 1/23 hits
Russians roll dice for 2 aaGuns and 14 infantry in Amur, round 2 : 5/14 hits
5 infantry owned by the Japanese and 1 aaGun owned by the Russians lost in Amur
Japanese roll dice for 2 artilleries, 2 bombers, 2 fighters and 12 infantry in Amur, round 3 : 7/18 hits
Russians roll dice for 1 aaGun and 14 infantry in Amur, round 3 : 7/14 hits
6 infantry owned by the Russians, 7 infantry owned by the Japanese and 1 aaGun owned by the Russians lost in Amur
Japanese roll dice for 2 artilleries, 2 bombers, 2 fighters and 5 infantry in Amur, round 4 : 6/11 hits
Russians roll dice for 8 infantry in Amur, round 4 : 4/8 hits
6 infantry owned by the Russians and 4 infantry owned by the Japanese lost in Amur
Japanese roll dice for 2 artilleries, 2 bombers, 2 fighters and 1 infantry in Amur, round 5 : 5/7 hits
Russians roll dice for 2 infantry in Amur, round 5 : 2/2 hits
2 infantry owned by the Russians, 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Amur
Japanese win, taking Amur from Russians with 1 artillery, 2 bombers and 2 fighters remaining. Battle score for attacker is -3
Casualties for Japanese: 1 artillery and 17 infantry
Casualties for Russians: 2 aaGuns and 14 infantry
Battle in 41 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 41 Sea Zone
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from 43 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Borneo to 35 Sea Zone
2 bombers and 2 fighters moved from Amur to Manchuria
1 aaGun moved from Manchuria to Amur
1 destroyer moved from 19 Sea Zone to 16 Sea Zone
1 aaGun and 4 infantry moved from Kiangsu to Anhwe
1 artillery and 4 infantry moved from Kiangsi to Anhwe
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from French Indo China to Siam
5 artilleries and 3 infantry moved from Shan State to Malaya
1 carrier and 2 destroyers moved from 19 Sea Zone to 35 Sea Zone
Place Units - Japanese
2 destroyers and 2 submarines placed in 6 Sea Zone
3 infantry placed in Malaya
3 infantry placed in Kiangsu
3 infantry placed in Manchuria
2 infantry placed in Kwangtung
Japanese undo move 5.
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangtung: 5 fighters, 3 infantry and 4 tactical_bombers
EDIT: Adding units owned by Japanese to Kiangsi: 4 fighters, 3 infantry and 5 tactical_bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kiangsi: 1 tactical_bomber
EDIT: Adding units owned by Japanese to Kiangsi: 1 fighter
EDIT: Turning off Edit Mode
2 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1
Japanese collect 46 PUs (1 lost to blockades); end with 46 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor and 3 infantry
Kiangsi : 1 flag, 5 fighters, 3 infantry and 4 tactical_bombers
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Jehol : 1 flag, 1 infantry
Siam : 2 infantry
Manchuria : 1 flag, 2 bombers, 1 factory_minor, 2 fighters and 3 infantry
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 1 aaGun, 1 artillery and 10 infantry
Shan State : 1 flag
Malaya : 1 flag, 5 artilleries, 1 factory_minor, 1 harbour and 9 infantry
Borneo : 1 flag, 1 artillery
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
Amur : 1 flag, 1 aaGun and 1 artillery
French Indo China : 1 flag, 1 factory_minor
Celebes : 1 flag
41 Sea Zone : 1 flag, 1 submarine
43 Sea Zone : 1 transport
35 Sea Zone : 2 battleships, 5 carriers, 2 cruisers, 6 destroyers, 4 fighters, 3 submarines, 4 tactical_bombers and 1 transport
16 Sea Zone : 1 destroyer
5 Sea Zone : 4 transports
6 Sea Zone : 2 destroyers and 2 submarines
Production/PUs Summary :
Germans : 43 / 49
Russians : 39 / 46
Japanese : 47 / 46
Americans : 55 / 75
Chinese : 10 / 15
British : 33 / 33
UK_Pacific : 6 / 10
Italians : 14 / 22
ANZAC : 14 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 26 times
2 was rolled 16 times
3 was rolled 17 times
4 was rolled 16 times
5 was rolled 16 times
6 was rolled 19 times
Average roll : 3,336
Median : 3,000
Variance : 0,716
Standard Deviation : 0,846
Total rolls : 110
Null / Other
1 was rolled 1 times
Average roll : 1,000
Median : 1,000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Japanese Combat
1 was rolled 13 times
2 was rolled 9 times
3 was rolled 7 times
4 was rolled 12 times
5 was rolled 11 times
6 was rolled 14 times
Average roll : 3,621
Median : 4,000
Variance : 0,523
Standard Deviation : 0,723
Total rolls : 66
Russians Combat
1 was rolled 11 times
2 was rolled 7 times
3 was rolled 10 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3,000
Median : 3,000
Variance : 1,024
Standard Deviation : 1,012
Total rolls : 42
UK_Pacific Combat
1 was rolled 1 times
Average roll : 1,000
Median : 1,000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 bomber moved from Novgorod to Germany
1 submarine moved from 26 Sea Zone to 16 Sea Zone
Combat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Germany causes 4 damage total.
Battle in 16 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Japanese win with no units remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Non Combat Move - Americans
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines, 2 tactical_bombers and 4 transports moved from 91 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Eastern United States to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 tactical_bomber moved from 110 Sea Zone to United Kingdom
1 bomber moved from Germany to United Kingdom
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
1 aaGun and 3 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 3 infantry, 4 submarines and 2 transports moved from 10 Sea Zone to 30 Sea Zone
1 aaGun and 3 infantry moved from 30 Sea Zone to Johnston Island
1 tactical_bomber moved from Western United States to Hawaiian Islands
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United States
1 transport placed in 10 Sea Zone
1 artillery and 2 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,5
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Territory Summary for Americans :
Queensland : 1 artillery, 3 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
Johnston Island : 1 aaGun and 3 infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour, 1 infantry and 1 tactical_bomber
Midway : 1 airfield
Sumatra : 1 flag, 2 infantry
30 Sea Zone : 1 carrier, 4 submarines and 2 transports
10 Sea Zone : 1 transport
54 Sea Zone : 5 carriers, 2 cruisers, 7 destroyers, 9 fighters, 3 submarines, 1 tactical_bomber and 2 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
United Kingdom : 1 bomber, 1 fighter and 1 tactical_bomber
Morocco : 1 flag
101 Sea Zone : 1 carrier, 1 destroyer and 1 transport
110 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines, 2 tactical_bombers and 4 transports
Production/PUs Summary :
Germans : 43 / 49
Russians : 39 / 46
Japanese : 47 / 46
Americans : 55 / 75
Chinese : 10 / 15
British : 33 / 33
UK_Pacific : 6 / 10
Italians : 14 / 22
ANZAC : 14 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
Combat - Chinese
Non Combat Move - Chinese
15 infantry moved from Yunnan to Kweichow
1 fighter moved from Burma to Kweichow
Place Units - Chinese
3 artilleries and 1 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
Territory Summary for Chinese :
Kwangsi : 1 infantry
Suiyuyan : 1 infantry
Kweichow : 3 artilleries, 1 fighter and 16 infantry
Production/PUs Summary :
Germans : 43 / 49
Russians : 39 / 46
Japanese : 46 / 46
Americans : 55 / 75
Chinese : 11 / 17
British : 33 / 33
UK_Pacific : 6 / 10
Italians : 14 / 22
ANZAC : 14 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 6 artilleries and 2 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 bomber moved from Yunnan to 43 Sea Zone
3 fighters and 2 tactical_bombers moved from Trans-Jordan to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Kenya to Anglo Egyptian Sudan
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
1 fighter moved from 39 Sea Zone to 41 Sea Zone
Combat - British
Battle in 41 Sea Zone
British attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 3 : 0/2 hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 4 : 0/2 hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 4 : 0/1 hits
British roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 5 : 0/2 hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 5 : 1/1 hits
1 destroyer owned by the British lost in 41 Sea Zone
retreated to 41 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is -8
Casualties for British: 1 destroyer
Battle in Holland Belgium
Battle in 43 Sea Zone
British attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
British win, taking Holland Belgium from Germans with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Anglo Egyptian Sudan
British attack with 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Germans defend with 2 infantry
British roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Anglo Egyptian Sudan, round 2 : 2/7 hits
Germans roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits
1 infantry owned by the British and 2 infantry owned by the Germans lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Germans with 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Non Combat Move - British
3 fighters and 2 tactical_bombers moved from Anglo Egyptian Sudan to Trans-Jordan
1 armour moved from Belgian Congo to Kenya
1 mech_infantry moved from Union of South Africa to Belgian Congo
3 artilleries and 3 infantry moved from Iraq to Trans-Jordan
1 fighter moved from Persia to India
1 fighter moved from 41 Sea Zone to India
1 bomber moved from 43 Sea Zone to Yunnan
3 aaGuns, 1 artillery and 21 infantry moved from Burma to Yunnan
1 armour moved from India to Yunnan
2 mech_infantrys moved from Persia to Trans-Jordan
1 carrier, 1 destroyer and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 transport moved from 58 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
Place Units - British
3 artilleries placed in Iraq
3 artilleries placed in Persia
2 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 37 PUs; end with 38 PUs total
Place Units - UK_Pacific
1 armour and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 1 armour and 1 mech_infantry
Territory Summary for British and UK_Pacific :
Yunnan : 3 aaGuns, 3 armour, 1 artillery, 1 bomber, 22 infantry and 1 mech_infantry
Shan State : 1 infantry
India : 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry
39 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 transports
Eastern United States : 1 artillery and 1 infantry
Belgian Congo : 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 armour, 7 artilleries, 3 fighters, 18 infantry, 7 mech_infantrys and 2 tactical_bombers
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 2 mech_infantrys
British Guiana : 2 infantry
Scotland : 1 airfield
Kenya : 1 armour
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 9 infantry
Anglo Egyptian Sudan : 1 mech_infantry
French Equatorial Africa : 1 flag
Holland Belgium : 1 flag, 1 infantry
Ethiopia : 1 flag, 1 mech_infantry
97 Sea Zone : 1 flag
Iraq : 1 flag, 3 artilleries and 1 factory_minor
Eastern Persia : 1 flag
Brazil : 1 flag
Persia : 1 flag, 3 artilleries and 1 factory_minor
110 Sea Zone : 1 carrier, 1 destroyer and 3 transports
Production/PUs Summary :
Germans : 39 / 49
Russians : 39 / 46
Japanese : 45 / 46
Americans : 55 / 75
Chinese : 11 / 17
British : 37 / 38
UK_Pacific : 7 / 7
Italians : 14 / 22
ANZAC : 14 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 4 PUs;
Combat Move - Italians
2 transports moved from 92 Sea Zone to 93 Sea Zone
4 infantry moved from Southern France to 93 Sea Zone
4 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
4 infantry moved from 92 Sea Zone to Morocco
1 artillery and 2 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 4 PUs;
Combat Move - Italians
2 transports moved from 92 Sea Zone to 93 Sea Zone
4 infantry moved from Southern France to 93 Sea Zone
4 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
4 infantry moved from 92 Sea Zone to Morocco
1 artillery and 2 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
Combat - Italians
Battle in Morocco
Battle in Holland Belgium
Italians attack with 1 artillery and 3 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 2/4 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the British lost in Holland Belgium
Italians win, taking Morocco from Americans, taking Holland Belgium from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
2 transports moved from 92 Sea Zone to 95 Sea Zone
2 infantry moved from Northern Italy to France
Place Units - Italians
3 infantry placed in Egypt
3 infantry placed in Normandy Bordeaux
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3
Italians collect 13 PUs (2 lost to blockades); end with 17 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Territory Summary for Italians :
Alexandria : 1 flag
Egypt : 1 flag, 2 armour, 5 artilleries, 1 factory_minor, 1 harbour, 18 infantry and 1 mech_infantry
Malta : 1 flag
Morocco : 1 flag, 4 infantry
Normandy Bordeaux : 1 flag, 2 aaGuns, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 9 infantry
France : 2 infantry
Tunisia : 1 flag
Western Germany : 1 aaGun
Holland Belgium : 1 artillery and 3 infantry
Northern Italy : 2 artilleries, 1 factory_major and 2 infantry
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
95 Sea Zone : 2 transports
93 Sea Zone : 1 flag
92 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 2 transports
Production/PUs Summary :
Germans : 42 / 49
Russians : 39 / 46
Japanese : 45 / 46
Americans : 54 / 75
Chinese : 11 / 17
British : 34 / 38
UK_Pacific : 7 / 7
Italians : 15 / 32
ANZAC : 14 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
Average roll : 2,714
Median : 3,000
Variance : 0,833
Standard Deviation : 0,913
Total rolls : 7
Null / Other
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3,500
Median : 3,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2
British Combat
4 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Italians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
Average roll : 2,000
Median : 2,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from Queensland to 41 Sea Zone
1 fighter moved from Yunnan to 41 Sea Zone
Combat - ANZAC
Battle in Celebes
Battle in 41 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 2 fighters in 41 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 41 Sea Zone
ANZAC win, taking Celebes from Japanese, taking 41 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
1 fighter moved from 41 Sea Zone to 39 Sea Zone
1 fighter moved from 41 Sea Zone to Sumatra
Place Units - ANZAC
1 bomber placed in Queensland
1 destroyer placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 3 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Celebes : 1 flag, 1 infantry and 1 mech_infantry
Java : 1 flag, 1 harbour and 2 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 fighter
41 Sea Zone : 1 flag, 1 destroyer
44 Sea Zone : 1 transport
39 Sea Zone : 1 fighter
54 Sea Zone : 1 cruiser, 2 destroyers, 1 submarine and 2 transports
Production/PUs Summary :
Germans : 42 / 49
Russians : 39 / 46
Japanese : 42 / 46
Americans : 54 / 75
Chinese : 11 / 17
British : 34 / 38
UK_Pacific : 7 / 7
Italians : 15 / 32
ANZAC : 17 / 22
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Turn Complete - French
Territory Summary for French :
39 Sea Zone : 1 destroyer
United Kingdom : 2 infantry
French Equatorial Africa : 1 infantry
Production/PUs Summary :
Germans : 42 / 49
Russians : 39 / 46
Japanese : 42 / 46
Americans : 54 / 75
Chinese : 11 / 17
British : 34 / 38
UK_Pacific : 7 / 7
Italians : 15 / 32
ANZAC : 17 / 22
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair 2 damage on 1 factory_major; Remaining resources: 47 PUs;
Germans buy 1 destroyer and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 artilleries and 17 infantry moved from Poland to Baltic States
5 armour moved from Bessarabia to Eastern Poland
4 armour moved from Romania to Eastern Poland
1 mech_infantry moved from Romania to Eastern Poland
13 infantry moved from Western Ukraine to Eastern Poland
3 artilleries moved from Western Ukraine to Eastern Poland
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair 2 damage on 1 factory_major; Remaining resources: 47 PUs;
Germans buy 1 destroyer and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 artilleries and 17 infantry moved from Poland to Baltic States
5 armour moved from Bessarabia to Eastern Poland
4 armour moved from Romania to Eastern Poland
1 mech_infantry moved from Romania to Eastern Poland
13 infantry moved from Western Ukraine to Eastern Poland
3 artilleries moved from Western Ukraine to Eastern Poland
Combat - Germans
Battle in Eastern Poland
Germans attack with 9 armour, 3 artilleries, 13 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 9 armour, 3 artilleries, 13 infantry and 1 mech_infantry in Eastern Poland, round 2 : 4/26 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 9 armour, 3 artilleries, 12 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 2 artilleries and 17 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 17 infantry in Baltic States, round 2 : 5/19 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 artilleries and 17 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Poland to Baltic States
1 aaGun moved from Poland to Eastern Poland
1 aaGun moved from Western Ukraine to Eastern Poland
1 aaGun moved from Western Ukraine to Bessarabia
1 infantry moved from Romania to Bessarabia
13 infantry moved from Western Ukraine to Bessarabia
5 artilleries moved from Western Ukraine to Bessarabia
20 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
1 infantry moved from France to Normandy Bordeaux
2 infantry moved from France to Western Germany
4 transports moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 7 infantry moved from Southern France to 93 Sea Zone
1 artillery, 7 infantry and 4 transports moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 7 infantry moved from 92 Sea Zone to Gibraltar
5 infantry moved from Western Ukraine to Bessarabia
6 infantry moved from Western Ukraine to Eastern Poland
3 artilleries moved from Western Ukraine to Eastern Poland
2 infantry moved from Germany to Poland
2 infantry moved from France to Western Germany
Place Units - Germans
8 infantry placed in Germany
3 infantry placed in France
2 infantry placed in Southern France
1 destroyer placed in 93 Sea Zone
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Territory Summary for Germans :
Gibraltar : 1 flag, 1 airfield, 1 artillery, 1 harbour and 7 infantry
Egypt : 3 bombers, 3 fighters, 3 infantry and 3 tactical_bombers
Normandy Bordeaux : 1 infantry
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
Western Germany : 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 12 infantry
Poland : 23 infantry
Germany : 1 factory_major and 8 infantry
Baltic States : 1 flag, 1 aaGun, 2 artilleries and 17 infantry
Eastern Poland : 1 flag, 2 aaGuns, 9 armour, 6 artilleries, 18 infantry and 1 mech_infantry
Bessarabia : 1 flag, 1 aaGun, 5 artilleries and 20 infantry
Western Ukraine : 1 flag
106 Sea Zone : 1 flag
93 Sea Zone : 1 destroyer
Bulgaria : 1 flag
Greece : 1 flag
92 Sea Zone : 2 carriers, 1 cruiser, 2 fighters, 1 submarine, 2 tactical_bombers and 4 transports
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 44 / 49
Russians : 37 / 46
Japanese : 42 / 46
Americans : 54 / 75
Chinese : 11 / 17
British : 34 / 38
UK_Pacific : 7 / 7
Italians : 15 / 32
ANZAC : 17 / 22
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 7 times
3 was rolled 7 times
4 was rolled 7 times
5 was rolled 9 times
6 was rolled 10 times
Average roll : 3,723
Median : 4,000
Variance : 0,283
Standard Deviation : 0,532
Total rolls : 47
Germans Combat
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 9 times
6 was rolled 10 times
Average roll : 3,800
Median : 4,000
Variance : 0,341
Standard Deviation : 0,584
Total rolls : 45
Russians Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2,000
Median : 2,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Yunnan to French Indo China
Russians take French Indo China from Japanese
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
Combat - Russians
Non Combat Move - Russians
1 armour, 1 fighter, 5 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Yunnan to Kweichow
2 infantry moved from Buyant-Uhaa to Ulaanbaatar
1 infantry moved from Dzavhan to Ulaanbaatar
2 infantry moved from Olgiy to Dzavhan
1 mech_infantry moved from Volgograd to Novosibirsk
1 mech_infantry moved from Novgorod to Finland
1 infantry moved from Novgorod to Karelia
1 fighter moved from Novgorod to Russia
6 mech_infantrys moved from Bryansk to Belarus
6 armour moved from Bryansk to Belarus
1 aaGun moved from Bryansk to Belarus
5 infantry moved from Russia to Bryansk
3 artilleries moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Russia to Belarus
20 infantry moved from Bryansk to Belarus
12 artilleries moved from Bryansk to Belarus
10 infantry moved from Bryansk to Belarus
3 artilleries moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
Place Units - Russians
1 armour and 2 mech_infantrys placed in Volgograd
2 artilleries and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 41 PUs; end with 41 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 46 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 52 PUs
Territory Summary for Russians :
Kweichow : 1 armour, 1 fighter, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
Kwangtung : 1 mech_infantry
French Indo China : 1 flag, 1 factory_minor and 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag, 2 infantry
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag, 4 infantry
Tsagaan Olom : 1 flag
Norway : 1 flag
Belarus : 1 aaGun, 7 armour, 15 artilleries, 32 infantry and 7 mech_infantrys
Karelia : 1 infantry
Bryansk : 3 aaGuns, 10 artilleries and 25 infantry
Russia : 1 airfield, 2 artilleries, 1 factory_major, 2 fighters and 8 infantry
Ukraine : 1 factory_minor and 1 infantry
Western Ukraine : 1 infantry
Novosibirsk : 1 mech_infantry
Volgograd : 1 armour, 1 factory_minor and 2 mech_infantrys
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
115 Sea Zone : 1 cruiser and 1 submarine
Finland : 1 flag, 1 infantry and 1 mech_infantry
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 42 / 49
Russians : 41 / 52
Japanese : 37 / 46
Americans : 54 / 75
Chinese : 11 / 17
British : 34 / 38
UK_Pacific : 10 / 7
Italians : 15 / 32
ANZAC : 17 / 22
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer and 10 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Kiangsi to Kwangsi
1 infantry moved from Philippines to 35 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangtung
2 fighters and 2 tactical_bombers moved from Kiangsi to Kwangsi
2 transports moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Siberia
1 infantry moved from 5 Sea Zone to Soviet Far East
1 infantry moved from Kiangsi to Kwangsi
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
2 fighters moved from Manchuria to Suiyuyan
2 bombers moved from Manchuria to Suiyuyan
2 infantry moved from Siam to French Indo China
3 fighters and 4 tactical_bombers moved from 35 Sea Zone to French Indo China
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer and 10 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Kiangsi to Kwangsi
1 infantry moved from Philippines to 35 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangtung
2 fighters and 2 tactical_bombers moved from Kiangsi to Kwangsi
2 transports moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Siberia
1 infantry moved from 5 Sea Zone to Soviet Far East
1 infantry moved from Kiangsi to Kwangsi
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
2 fighters moved from Manchuria to Suiyuyan
2 bombers moved from Manchuria to Suiyuyan
2 infantry moved from Siam to French Indo China
3 fighters and 4 tactical_bombers moved from 35 Sea Zone to French Indo China
Combat - Japanese
Battle in Kwangtung
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 mech_infantry; UK_Pacific defend with 1 factory_minor and 1 harbour
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 3/6 hits
UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in French Indo China
Japanese attack with 3 fighters, 2 infantry and 4 tactical_bombers
Russians defend with 1 factory_minor and 1 infantry
Japanese roll dice for 3 fighters, 2 infantry and 4 tactical_bombers in French Indo China, round 2 : 4/9 hits
Russians roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits
1 infantry owned by the Russians lost in French Indo China
Japanese win, taking French Indo China from Russians with 3 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Siberia
Battle in Soviet Far East
Battle in Suiyuyan
Japanese attack with 2 bombers, 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers, 2 fighters and 1 infantry in Suiyuyan, round 2 : 3/5 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Siberia from Russians, taking Soviet Far East from Russians with 2 bombers and 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kwangsi, round 2 : 1/6 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
3 fighters and 4 tactical_bombers moved from French Indo China to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangtung to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to Anhwe
1 fighter and 1 tactical_bomber moved from Kwangtung to Anhwe
1 fighter moved from Kiangsi to Anhwe
2 bombers moved from Suiyuyan to Anhwe
2 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Anhwe
3 infantry moved from Manchuria to Amur
1 aaGun moved from Amur to Sakha
2 transports moved from 5 Sea Zone to 6 Sea Zone
2 aaGuns moved from Japan to 6 Sea Zone
2 aaGuns moved from 6 Sea Zone to Korea
1 destroyer and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 battleship moved from 35 Sea Zone to 20 Sea Zone
2 fighters moved from Suiyuyan to Chahar
1 infantry moved from Jehol to Chahar
1 aaGun moved from Anhwe to Chahar
1 infantry moved from Anhwe to Chahar
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
2 artilleries and 1 infantry placed in Manchuria
3 infantry placed in Kiangsu
3 infantry placed in Japan
3 infantry placed in Malaya
Turn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 infantry
Korea : 2 aaGuns
Kiangsu : 1 flag, 1 factory_minor and 3 infantry
Kiangsi : 1 flag
Japan : 1 airfield, 1 factory_major, 1 harbour and 3 infantry
Jehol : 1 flag
Manchuria : 1 flag, 2 artilleries, 1 factory_minor and 1 infantry
Hunan : 1 flag, 1 infantry
Hopei : 1 flag, 1 infantry
Chahar : 1 flag, 1 aaGun, 2 fighters and 2 infantry
Anhwe : 1 flag, 1 artillery, 2 bombers, 4 fighters, 11 infantry and 3 tactical_bombers
Malaya : 1 flag, 5 artilleries, 1 factory_minor, 1 harbour and 12 infantry
Borneo : 1 flag, 1 artillery
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag, 1 aaGun and 1 artillery
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag, 3 infantry
Siberia : 1 flag, 1 infantry
French Indo China : 1 flag, 1 factory_minor and 2 infantry
35 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 7 destroyers, 5 fighters, 5 submarines and 5 tactical_bombers
20 Sea Zone : 1 battleship, 1 destroyer and 1 transport
5 Sea Zone : 2 transports
6 Sea Zone : 1 destroyer and 2 transports
Production/PUs Summary :
Germans : 42 / 49
Russians : 36 / 52
Japanese : 48 / 48
Americans : 54 / 75
Chinese : 8 / 17
British : 34 / 38
UK_Pacific : 7 / 7
Italians : 15 / 32
ANZAC : 17 / 22
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3,433
Median : 3,000
Variance : 0,759
Standard Deviation : 0,871
Total rolls : 30
Japanese Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3,538
Median : 3,500
Variance : 0,880
Standard Deviation : 0,938
Total rolls : 26
Russians Combat
6 was rolled 1 times
Average roll : 6,000
Median : 6,000
Variance : ?
Standard Deviation : ?
Total rolls : 1
UK_Pacific Combat
1 was rolled 1 times
Average roll : 1,000
Median : 1,000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Chinese Combat
2 was rolled 2 times
Average roll : 2,000
Median : 2,000
Variance : 4,000
Standard Deviation : 2,000
Total rolls : 2