And 2 sub hits = tip CV and lose DD.
14L G40 Don Guti (Axis) vs Maese Bolo(Allies+20) 1 of 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 2 fighters and 4 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 bomber moved from Gibraltar to Northern Italy
1 fighter moved from Egypt to 98 Sea Zone
1 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 artillery and 1 mech_infantry moved from French Indo China to Shan State
1 tactical_bomber moved from Yunnan to Shan State
2 fighters moved from Yunnan to Shan State
1 mech_infantry moved from Yunnan to Siam
UK_Pacific take Siam from JapaneseCombat - British
Battle in Shan State
British attack with 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British win, taking Shan State from Japanese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 mech_infantry
Battle in 98 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Trans-Jordan
British attack with 3 infantry
Germans defend with 1 infantry
British win, taking Trans-Jordan from Germans with 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Strategic bombing raid in Northern Italy
Bombing raid in Northern Italy rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Northern Italy causes 7 damage total.Non Combat Move - British
1 bomber moved from Northern Italy to Algeria
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 mech_infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 98 Sea Zone to Algeria
5 armour moved from Iraq to Caucasus
British take Northwest Persia from Neutral_Allies
2 fighters and 1 tactical_bomber moved from Shan State to Kwangsi
2 aaGuns and 3 armour moved from Yunnan to Kwangsi
3 mech_infantrys moved from Egypt to IraqPlace Units - British
3 infantry placed in Egypt
1 infantry placed in Persia
2 fighters placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5,4,5,3,3,1,2
UK_Pacific collect 8 PUs (2 lost to blockades); end with 9 PUs total
Some Units in India change ownership: 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 artilleries and 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 unit repaired.
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
2 armour moved from Southern Italy to 97 Sea Zone
2 infantry moved from Yugoslavia to 97 Sea Zone
2 armour, 1 battleship, 1 cruiser, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
2 armour and 2 infantry moved from 98 Sea Zone to Trans-Jordan
2 bombers moved from Southern Italy to Trans-Jordan
1 armour and 1 infantry moved from Bessarabia to Ukraine
1 armour and 1 infantry moved from Bessarabia to Western UkraineCombat - Italians
Battle in Trans-Jordan
Italians attack with 2 armour, 2 bombers and 2 infantry
British defend with 3 infantry
Italians win, taking Trans-Jordan from British with 1 armour and 2 bombers remaining. Battle score for attacker is -3
Casualties for British: 3 infantry
Casualties for Italians: 1 armour and 2 infantry
Battle in Ukraine
Italians attack with 1 armour and 1 infantry
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Italians win, taking Ukraine from Russians with 1 armour remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Italians: 1 infantry
Battle in Western Ukraine
Italians attack with 1 armour and 1 infantry
Russians defend with 1 artillery and 1 infantry
Italians win, taking Western Ukraine from Russians with 1 armour remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
2 bombers moved from Trans-Jordan to Greece
1 fighter moved from Tobruk to Southern ItalyPlace Units - Italians
2 artilleries and 1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in Celebes
Battle in JavaNon Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 26 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
3 infantry moved from Morocco to AlgeriaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Belarus to Archangel
Germans take Archangel from Russians
1 artillery and 1 mech_infantry moved from Belarus to Novgorod
2 bombers moved from Eastern Poland to Novgorod
14 armour, 2 artilleries and 13 infantry moved from Belarus to Smolensk
1 mech_infantry moved from Eastern Poland to Bryansk
3 armour moved from Eastern Poland to Smolensk
2 artilleries and 6 infantry moved from Bessarabia to Ukraine
3 armour moved from Romania to Ukraine
1 armour and 1 infantry moved from Southern Italy to 97 Sea Zone
1 armour, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea ZoneCombat - Germans
Battle in Bryansk
Germans attack with 1 mech_infantry
Russians defend with 1 aaGun
Germans win, taking Bryansk from Russians with 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Smolensk
Germans attack with 17 armour, 2 artilleries and 13 infantry
Russians defend with 1 aaGun
Germans win, taking Smolensk from Russians with 17 armour, 2 artilleries and 13 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Novgorod
Germans attack with 1 artillery, 2 bombers and 1 mech_infantry
Russians defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Germans win, taking Novgorod from Russians with 1 artillery and 2 bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armourNon Combat Move - Germans
2 bombers moved from Novgorod to Ukraine
2 fighters and 2 tactical_bombers moved from Eastern Poland to Ukraine
3 aaGuns moved from Belarus to Smolensk
2 infantry moved from Eastern Poland to Baltic States
1 aaGun moved from Eastern Poland to Baltic States
3 artilleries moved from Poland to Baltic States
2 armour moved from Germany to Baltic States
1 bomber moved from Germany to Ukraine
1 fighter and 1 tactical_bomber moved from Tobruk to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Alexandria
1 infantry moved from Romania to Bessarabia
1 cruiser, 1 destroyer, 3 submarines and 1 transport moved from 112 Sea Zone to 125 Sea ZonePlace Units - Germans
1 artillery and 1 infantry placed in France
2 infantry placed in Western Germany
3 armour placed in Romania
5 armour placed in GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 factory_minor and 10 infantry; Remaining resources: 3 PUs;Combat Move - Russians
1 infantry moved from Russia to Bryansk
1 fighter moved from Rostov to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
9 armour and 2 mech_infantrys moved from Rostov to Russia
1 fighter moved from Bryansk to Russia
1 infantry moved from Russia to Vologda
2 aaGuns, 1 armour, 1 artillery and 4 infantry moved from Finland to NorwayPlace Units - Russians
10 infantry placed in Russia
1 factory_minor placed in KoreaTurn Complete - Russians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,4,2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6,3,6,2,3,2,5
Russians collect 28 PUs (6 lost to blockades); end with 31 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 6 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 artillery and 1 infantry moved from Manchuria to Jehol
3 fighters moved from Manchuria to Jehol
1 armour moved from Kiangsu to Hunan
2 artilleries and 2 infantry moved from Anhwe to Hunan
3 artilleries and 7 infantry moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangsi
2 bombers, 3 fighters and 2 tactical_bombers moved from Anhwe to Kwangsi
1 armour, 1 artillery and 2 infantry moved from Malaya to 37 Sea Zone
1 armour, 1 artillery, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 2 infantry, 1 submarine and 4 transports moved from 37 Sea Zone to 36 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 36 Sea Zone to Kwangsi
1 fighter and 2 tactical_bombers moved from Philippines to KwangsiCombat - Japanese
Battle in Hunan
Japanese attack with 1 armour, 2 artilleries and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 1 artillery, 3 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Jehol from Chinese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 armour, 4 artilleries, 2 bombers, 5 fighters, 9 infantry and 5 tactical_bombers
British defend with 2 aaGuns, 3 armour, 2 fighters and 1 tactical_bomber; Chinese defend with 8 artilleries, 1 fighter and 12 infantry
Japanese win, taking Kwangsi from Chinese with 1 armour, 2 bombers, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 84
Casualties for Japanese: 4 artilleries, 1 fighter and 9 infantry
Casualties for British: 2 aaGuns, 3 armour, 2 fighters and 1 tactical_bomber
Casualties for Chinese: 8 artilleries, 1 fighter and 12 infantryNon Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from Kwangsi to 36 Sea Zone
3 fighters moved from Jehol to Manchuria
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to Kwangtung
2 bombers moved from Kwangsi to KwangtungPlace Units - Japanese
3 armour placed in Kwangtung
3 infantry placed in Malaya
3 armour placed in Kiangsu
1 artillery and 1 infantry placed in ManchuriaTurn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 4 fighters, 4 infantry and 2 transports; Remaining resources: 6 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
1 infantry and 1 mech_infantry moved from 105 Sea Zone to Normandy Bordeaux
2 bombers moved from Gibraltar to Western Germany
1 submarine moved from 15 Sea Zone to 6 Sea Zone
2 submarines moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
1 destroyer moved from 15 Sea Zone to 6 Sea Zone
2 fighters moved from Korea to 6 Sea Zone
1 infantry moved from Siberia to Amur
2 fighters moved from Korea to Amur -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 4 fighters, 4 infantry and 2 transports; Remaining resources: 6 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
1 infantry and 1 mech_infantry moved from 105 Sea Zone to Normandy Bordeaux
2 bombers moved from Gibraltar to Western Germany
1 submarine moved from 15 Sea Zone to 6 Sea Zone
2 submarines moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
1 destroyer moved from 15 Sea Zone to 6 Sea Zone
2 fighters moved from Korea to 6 Sea Zone
1 infantry moved from Siberia to Amur
2 fighters moved from Korea to AmurCombat - Americans
Battle in 6 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 3 submarines
Japanese defend with 2 destroyers and 1 submarine
Americans win, taking 6 Sea Zone from Japanese with 2 fighters and 3 submarines remaining. Battle score for attacker is 14
Casualties for Japanese: 2 destroyers and 1 submarine
Casualties for Americans: 1 destroyer
Battle in Normandy Bordeaux
Battle in Amur
Americans attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Normandy Bordeaux from Germans with 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 4,8 and causes: 12 damage to unit: factory_major
Bombing raid in Western Germany causes 12 damage total.Non Combat Move - Americans
2 bombers moved from Western Germany to Norway
2 fighters moved from Amur to Korea
2 fighters moved from 6 Sea Zone to Korea
1 carrier and 1 cruiser moved from 15 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to British Columbia
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 destroyer moved from 3 Sea Zone to 15 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 carrier, 1 destroyer, 2 fighters and 4 submarines moved from 91 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from 91 Sea Zone to Gibraltar
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry and 1 mech_infantry moved from Soviet Far East to SiberiaPlace Units - Americans
4 fighters placed in Western United States
4 infantry placed in Central United States
2 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kiangsi to Anhwe
Chinese take Anhwe from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Kweichow to Shensi
1 infantry moved from Hopei to Shensi
1 infantry moved from Chahar to SuiyuyanPlace Units - Chinese
5 artilleries placed in ShensiTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 6 armour; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 mech_infantry moved from Algeria to Tunisia
British take Tunisia from Italians
2 infantry moved from Egypt to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 bomber moved from Algeria to Trans-JordanCombat - British
Battle in Trans-Jordan
British attack with 1 bomber and 2 infantry
Italians defend with 1 armour
British win, taking Trans-Jordan from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 1 armourNon Combat Move - British
1 bomber moved from Trans-Jordan to Egypt
3 mech_infantrys moved from Iraq to Egypt
5 armour moved from Caucasus to Samara
1 artillery moved from Shan State to Burma
1 mech_infantry moved from Siam to Yunnan
1 infantry moved from Persia to Iraq
1 armour moved from Gibraltar to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 105 Sea Zone
1 armour and 1 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 fighter moved from Algeria to Normandy Bordeaux
1 fighter moved from Gibraltar to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
1 infantry moved from Algeria to TunisiaPlace Units - British
3 armour placed in Egypt
3 armour placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2,1,6,2,3,2
British collect 31 PUs (3 lost to blockades); end with 33 PUs totalPlace Units - UK_Pacific
2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,2,2,4,3,1,4,5,1,3,3,4,4,2,4,3,2,4,6,3,1
UK_Pacific collect 8 PUs (2 lost to blockades); end with 9 PUs total
Some Units in India change ownership: 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 3 armour; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Ukraine to Bryansk
1 armour moved from Western Ukraine to BryanskCombat - Italians
Battle in Bryansk
Italians attack with 2 armour
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 armour, 1 artillery and 2 infantry moved from Alexandria to 98 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 cruiser, 2 infantry and 2 transports moved from 98 Sea Zone to 97 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 97 Sea Zone to Northern Italy
2 bombers moved from Greece to Northern Italy
1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Tobruk
1 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
2 aaGuns moved from Southern Italy to Northern ItalyPlace Units - Italians
3 armour placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 transports; Remaining resources: 4 PUs;Combat Move - ANZAC
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to BorneoCombat - ANZAC
Battle in Sumatra
Battle in BorneoNon Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
3 fighters moved from Queensland to Caroline Islands
1 destroyer moved from 26 Sea Zone to 33 Sea ZonePlace Units - ANZAC
2 transports placed in 54 Sea Zone
1 artillery placed in QueenslandTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 25 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
3 infantry moved from Algeria to TunisiaTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Smolensk to Vologda
1 mech_infantry moved from Archangel to Karelia
Germans take Karelia from Russians
1 artillery moved from Novgorod to Karelia
2 armour moved from Baltic States to Karelia
2 infantry moved from Ukraine to Rostov
2 fighters and 2 tactical_bombers moved from Ukraine to Rostov
3 bombers moved from Ukraine to VologdaCombat - Germans
Battle in Vologda
Germans attack with 3 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 mech_infantry
Germans win, taking Rostov from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
3 armour, 2 artilleries and 4 infantry moved from Ukraine to Bryansk
3 aaGuns, 17 armour, 2 artilleries and 10 infantry moved from Smolensk to Bryansk
2 fighters and 2 tactical_bombers moved from Rostov to Bryansk
3 bombers moved from Vologda to Bryansk
2 infantry moved from Western Germany to France
5 armour moved from Germany to France
1 armour and 1 infantry moved from Alexandria to 98 Sea Zone
1 fighter moved from 98 Sea Zone to Southern Italy
1 armour, 1 carrier, 1 destroyer, 1 infantry, 1 tactical_bomber and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from 97 Sea Zone to Northern Italy
1 infantry moved from Bessarabia to Ukraine
3 armour moved from Romania to Ukraine
1 aaGun moved from Baltic States to Novgorod
3 artilleries moved from Baltic States to Belarus
1 cruiser, 1 destroyer and 1 transport moved from 125 Sea Zone to 127 Sea Zone
1 infantry moved from Baltic States to Novgorod
1 infantry moved from Baltic States to BelarusPlace Units - Germans
3 armour placed in France
3 tactical_bombers placed in NovgorodTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter and 2 infantry moved from Russia to VologdaCombat - Russians
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 2 infantry
retreated to Vologda
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 fighter moved from Vologda to RussiaPlace Units - Russians
3 artilleries placed in Korea
4 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4,1,3,3,1
Russians collect 25 PUs (3 lost to blockades); end with 25 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 4 artilleries and 8 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Jehol to Anhwe
3 fighters moved from Manchuria to Anhwe
1 armour moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 armour moved from Kweichow to Yunnan
2 artilleries and 1 infantry moved from Hunan to Yunnan
1 armour moved from Kwangsi to French Indo China
Japanese take French Indo China from UK_Pacific
1 armour moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 tactical_bomber moved from 36 Sea Zone to Borneo
1 fighter moved from 36 Sea Zone to 43 Sea Zone
1 battleship and 1 cruiser moved from 36 Sea Zone to 43 Sea Zone
1 bomber moved from Kwangtung to 41 Sea Zone
1 bomber moved from Kwangtung to 42 Sea Zone
1 fighter and 2 tactical_bombers moved from Kwangtung to Yunnan
3 armour moved from Kwangtung to Yunnan
3 armour moved from Kiangsu to Kwangtung
Japanese take Kiangsi from Chinese
1 fighter moved from 43 Sea Zone to Borneo
1 fighter moved from 36 Sea Zone to 43 Sea ZoneCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 fighter and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 battleship, 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Borneo
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery
Japanese win, taking Borneo from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Yunnan
Japanese attack with 4 armour, 2 artilleries, 1 fighter, 1 infantry and 2 tactical_bombers
British defend with 1 mech_infantry
Japanese win, taking Yunnan from Chinese with 4 armour, 2 artilleries, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Anhwe
Japanese attack with 1 artillery, 3 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 artillery and 3 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
3 fighters moved from Anhwe to Manchuria
1 fighter and 2 tactical_bombers moved from Yunnan to Kwangtung
1 fighter moved from 43 Sea Zone to 20 Sea Zone
1 fighter moved from 36 Sea Zone to 20 Sea Zone
2 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone
1 bomber moved from 42 Sea Zone to Malaya
1 bomber moved from 41 Sea Zone to Malaya
1 tactical_bomber moved from Borneo to 43 Sea Zone
1 fighter moved from Borneo to 43 Sea Zone
2 carriers moved from 36 Sea Zone to 20 Sea Zone
1 battleship and 1 cruiser moved from 36 Sea Zone to 20 Sea Zone
3 transports moved from 36 Sea Zone to 20 Sea Zone
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
1 carrier, 2 destroyers and 1 submarine moved from 36 Sea Zone to 43 Sea ZonePlace Units - Japanese
3 infantry placed in Kwangtung
1 artillery and 1 infantry placed in Malaya
3 artilleries placed in Manchuria
4 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,6,1,5,6
Japanese collect 38 PUs (5 lost to blockades); end with 38 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 armour, 4 artilleries, 1 factory_minor, 1 harbour, 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Siberia to Amur
Russians take Amur from Japanese
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 infantry and 1 mech_infantry moved from Normandy Bordeaux to 105 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 105 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Denmark
1 bomber moved from Norway to Western Germany
1 bomber moved from Norway to FranceCombat - Americans
Battle in Philippines
Battle in Denmark
Strategic bombing raid in France
Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Western Germany causes 5 damage total.Non Combat Move - Americans
1 bomber moved from France to United Kingdom
1 bomber moved from Western Germany to United Kingdom
1 armour, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 105 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 105 Sea Zone to Normandy Bordeaux
2 fighters moved from 92 Sea Zone to Normandy Bordeaux
4 fighters moved from Gibraltar to Normandy Bordeaux
1 carrier, 1 destroyer and 3 submarines moved from 92 Sea Zone to 105 Sea Zone
1 carrier and 1 destroyer moved from 91 Sea Zone to 105 Sea Zone
4 infantry moved from Central United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Gibraltar
1 infantry and 1 mech_infantry moved from British Columbia to 1 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 1 Sea Zone to 4 Sea Zone
1 infantry and 1 mech_infantry moved from 4 Sea Zone to Soviet Far East
1 mech_infantry moved from Siberia to Korea
2 fighters moved from 26 Sea Zone to Korea
1 carrier and 1 cruiser moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 33 Sea Zone to 19 Sea Zone
1 battleship, 1 carrier and 2 cruisers moved from 33 Sea Zone to 6 Sea Zone
1 destroyer moved from 15 Sea Zone to 6 Sea Zone
4 fighters moved from Western United States to 6 Sea ZonePlace Units - Americans
3 armour placed in Normandy Bordeaux
1 factory_minor and 1 harbour placed in Alaska
3 artilleries and 3 infantry placed in Western United States
1 artillery and 1 infantry placed in Central United States
1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Suiyuyan to Hopei
5 artilleries and 1 infantry moved from Shensi to HopeiPlace Units - Chinese
1 infantry placed in Szechwan
5 infantry placed in Hopei
Chinese undo move 2.
1 infantry placed in Chahar
4 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 airfield, 1 fighter and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 1 PUs;Combat Move - British
British converts factory_major into different units
1 infantry moved from Normandy Bordeaux to 105 Sea Zone
1 infantry and 1 transport moved from 105 Sea Zone to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Germany
1 armour moved from Normandy Bordeaux to Western Germany
British take Holland Belgium from Germans
British take Western Germany from Germans
1 bomber moved from Egypt to Southern France
3 armour and 3 mech_infantrys moved from Egypt to Tobruk
British take Alexandria from Italians
1 infantry moved from Tunisia to Libya
British take Libya from ItaliansCombat - British
Battle in Tobruk
British attack with 3 armour and 3 mech_infantrys
Italians defend with 1 artillery, 2 infantry and 1 mech_infantry
British win, taking Tobruk from Italians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 14
Casualties for Italians: 1 artillery, 2 infantry and 1 mech_infantry
Battle in Germany
British captures 52PUs while taking Germans capital
British converts factory_major into different units
Strategic bombing raid in Southern France
Bombing raid in Southern France rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern France causes 6 damage total.Non Combat Move - British
1 bomber moved from Southern France to Normandy Bordeaux
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Tunisia to Tobruk
1 fighter moved from Normandy Bordeaux to Gibraltar
5 armour moved from Samara to Russia
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Iraq to Trans-Jordan
3 armour moved from Persia to West India
1 artillery moved from Burma to IndiaPlace Units - British
1 airfield and 1 fighter placed in Persia
1 transport placed in 109 Sea Zone
British undo move 2.
1 transport placed in 81 Sea ZoneTurn Complete - British
British collect 48 PUs; end with 101 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 106 PUsPlace Units - UK_Pacific
2 artilleries placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs total
Some Units in India change ownership: 2 artilleries