Bar91 (axis) v AKGrown (G40 no bid)

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                3 infantry moved from Szechwan to Kweichow
                3 infantry moved from Yunnan to Burma
                1 fighter moved from Szechwan to Burma

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Kweichow, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Burma
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 armour, 1 artillery and 5 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Burma, round 2 :  1/4 hits
                        Japanese roll dice for 1 armour, 1 artillery and 5 infantry in Burma, round 2 :  3/7 hits
                        1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Burma
                    retreated to Burma
                    Japanese win with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Chinese
                1 fighter moved from Burma to Szechwan
                3 infantry moved from Szechwan to Yunnan

    Place Units - Chinese
                1 infantry placed in Yunnan
                2 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs total

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 artillery, 1 bomber, 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 bombers moved from Eastern Persia to Burma
                1 fighter moved from Eastern Persia to Burma
                1 artillery and 2 infantry moved from India to Burma

    Combat - British
                Battle in Burma
                    British attack with 1 artillery, 3 bombers, 1 fighter and 2 infantry
                    Japanese defend with 1 armour, 1 artillery and 4 infantry
                        British roll dice for 1 artillery, 3 bombers, 1 fighter and 2 infantry in Burma, round 2 :  4/7 hits
                        Japanese roll dice for 1 armour, 1 artillery and 4 infantry in Burma, round 2 :  1/6 hits
                        1 infantry owned by the British and 4 infantry owned by the Japanese lost in Burma
                        British roll dice for 1 artillery, 3 bombers, 1 fighter and 1 infantry in Burma, round 3 :  3/6 hits
                        Japanese roll dice for 1 armour and 1 artillery in Burma, round 3 :  1/2 hits
                        1 bomber owned by the British, 1 armour owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 artillery, 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 armour, 1 artillery and 4 infantry
                    Casualties for British: 1 bomber and 1 infantry

    Non Combat Move - British
                2 bombers and 1 fighter moved from Burma to India
                4 infantry moved from West India to India
                1 mech_infantry moved from Eastern Persia to India
                1 artillery and 2 infantry moved from Eastern Persia to West India
                1 armour moved from Iraq to Eastern Persia
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                1 armour moved from British Somaliland to Anglo Egyptian Sudan
                1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
                1 armour moved from Union of South Africa to 71 Sea Zone
                1 armour and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 armour moved from 81 Sea Zone to Trans-Jordan
                1 armour moved from Union of South Africa to Belgian Congo
                1 bomber moved from Union of South Africa to India

    Place Units - British
                1 destroyer and 1 submarine placed in 81 Sea Zone
                1 infantry placed in Egypt
                1 artillery and 1 bomber placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6
                British collect 30 PUs (5 lost to blockades); end with 30 PUs total

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 1 infantry

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Gibraltar to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Morocco
                1 artillery and 2 infantry moved from Algeria to Morocco
                2 fighters moved from Gibraltar to Morocco
                1 bomber moved from Novgorod to Smolensk
                3 armour moved from Belarus to Smolensk

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 artillery, 2 fighters and 4 infantry
                    Americans defend with 3 artilleries and 3 infantry
                        Italians roll dice for 1 battleship in Morocco, round 2 :  1/1 hits
                        Italians roll dice for 1 artillery, 2 fighters and 4 infantry in Morocco, round 2 :  2/7 hits
                        Americans roll dice for 3 artilleries and 3 infantry in Morocco, round 2 :  1/6 hits
                        3 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
                        Italians roll dice for 1 artillery, 2 fighters and 3 infantry in Morocco, round 3 :  2/6 hits
                        Americans roll dice for 3 artilleries in Morocco, round 3 :  0/3 hits
                        2 artilleries owned by the Americans lost in Morocco
                        Italians roll dice for 1 artillery, 2 fighters and 3 infantry in Morocco, round 4 :  2/6 hits
                        Americans roll dice for 1 artillery in Morocco, round 4 :  0/1 hits
                        1 artillery owned by the Americans lost in Morocco
                    Italians win, taking Morocco from Americans with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 18
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 3 artilleries and 3 infantry
                Battle in Smolensk
                    Italians attack with 3 armour and 1 bomber
                    Russians defend with 1 artillery and 3 infantry
                        Italians roll dice for 3 armour and 1 bomber in Smolensk, round 2 :  2/4 hits
                        Russians roll dice for 1 artillery and 3 infantry in Smolensk, round 2 :  1/4 hits
                        2 infantry owned by the Russians and 1 armour owned by the Italians lost in Smolensk
                        Italians roll dice for 2 armour and 1 bomber in Smolensk, round 3 :  2/3 hits
                        Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 3 :  1/2 hits
                        1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 armour owned by the Italians lost in Smolensk
                    Italians win, taking Smolensk from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 artillery and 3 infantry
                    Casualties for Italians: 2 armour

    Non Combat Move - Italians
                1 bomber moved from Smolensk to Western Germany
                2 mech_infantrys moved from Romania to Western Ukraine
                1 aaGun moved from Eastern Poland to Western Ukraine
                1 destroyer moved from 92 Sea Zone to 98 Sea Zone
                1 submarine moved from 95 Sea Zone to 99 Sea Zone
                2 fighters moved from Morocco to Gibraltar

    Place Units - Italians
                1 fighter placed in Southern Italy
                1 destroyer placed in 97 Sea Zone
                2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from New South Wales to New Guinea
                1 submarine moved from 62 Sea Zone to 42 Sea Zone

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    Turn Complete - French

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Germans
                Germans buy 1 factory_minor, 2 fighters, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery moved from Belarus to Archangel
                1 infantry moved from Novgorod to Archangel
                1 armour moved from Novgorod to Archangel
                5 infantry moved from Belarus to Bryansk
                1 bomber and 2 fighters moved from Novgorod to Bryansk
                3 infantry moved from Western Ukraine to Bryansk
                8 armour, 2 artilleries, 9 infantry and 11 mech_infantrys moved from Ukraine to Rostov
                1 submarine moved from 109 Sea Zone to 91 Sea Zone
                4 submarines moved from 93 Sea Zone to 91 Sea Zone
                1 bomber, 1 fighter and 2 tactical_bombers moved from Western Germany to 91 Sea Zone
                4 fighters moved from Gibraltar to 91 Sea Zone
                1 tactical_bomber moved from Gibraltar to 91 Sea Zone

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 armour, 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour, 1 artillery and 1 infantry in Archangel, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        Germans roll dice for 1 armour, 1 artillery and 1 infantry in Archangel, round 3 :  1/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 91 Sea Zone
                    Germans attack with 1 bomber, 5 fighters, 5 submarines and 3 tactical_bombers
                    Americans defend with 1 carrier, 3 cruisers, 3 destroyers, 2 fighters, 3 submarines and 3 transports
                        Americans roll dice for 3 submarines in 91 Sea Zone, round 2 :  0/3 hits
                        Germans roll dice for 5 submarines in 91 Sea Zone, round 2 :  1/5 hits
                        Germans roll dice for 1 bomber, 5 fighters and 3 tactical_bombers in 91 Sea Zone, round 2 :  6/9 hits
                        Americans roll dice for 1 carrier, 3 cruisers, 3 destroyers, 2 fighters and 3 transports in 91 Sea Zone, round 2 :  3/9 hits
                        1 submarine owned by the Americans, 3 destroyers owned by the Americans, 1 carrier owned by the Americans, 1 cruiser owned by the Americans and 3 submarines owned by the Germans lost in 91 Sea Zone
                    2 submarines owned by the Germans Submerged
                    2 submarines owned by the Americans Submerged
                        Germans roll dice for 1 bomber, 5 fighters and 3 tactical_bombers in 91 Sea Zone, round 3 :  3/9 hits
                        Americans roll dice for 2 cruisers, 2 fighters and 3 transports in 91 Sea Zone, round 3 :  1/4 hits
                        1 fighter owned by the Americans, 2 cruisers owned by the Americans and 1 fighter owned by the Germans lost in 91 Sea Zone
                    retreated to 91 Sea Zone
                    Americans win with 1 fighter and 3 transports remaining. Battle score for attacker is 64
                    Casualties for Germans: 1 fighter and 3 submarines
                    Casualties for Americans: 1 carrier, 3 cruisers, 3 destroyers, 1 fighter and 1 submarine
                Battle in Bryansk
                    Germans attack with 1 bomber, 2 fighters and 8 infantry
                    Russians defend with 4 infantry
                        Germans roll dice for 1 bomber, 2 fighters and 8 infantry in Bryansk, round 2 :  4/11 hits
                        Russians roll dice for 4 infantry in Bryansk, round 2 :  4/4 hits
                        4 infantry owned by the Russians and 4 infantry owned by the Germans lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 bomber, 2 fighters and 4 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 4 infantry
                    Casualties for Russians: 4 infantry
                Battle in Rostov
                    Germans attack with 8 armour, 2 artilleries, 9 infantry and 11 mech_infantrys
                    Russians defend with 4 infantry
                        Germans roll dice for 8 armour, 2 artilleries, 9 infantry and 11 mech_infantrys in Rostov, round 2 :  11/30 hits
                        Russians roll dice for 4 infantry in Rostov, round 2 :  1/4 hits
                        4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                    Germans win, taking Rostov from Russians with 8 armour, 2 artilleries, 8 infantry and 11 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 4 infantry
                    1 fighter owned by the Americans could not land and were killed

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 91 Sea Zone: 1 submarine
                EDIT: Removing units owned by Americans from 91 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 fighters moved from Bryansk to Novgorod
                5 infantry moved from Eastern Poland to Western Ukraine
                4 mech_infantrys moved from Eastern Poland to Belarus
                1 armour moved from Eastern Poland to Ukraine
                4 armour moved from Western Ukraine to Rostov
                1 bomber moved from Bryansk to Novgorod
                1 aaGun moved from Ukraine to Rostov
                4 infantry moved from Western Ukraine to Ukraine
                1 aaGun and 4 artilleries moved from Western Ukraine to Ukraine
                1 armour and 4 mech_infantrys moved from Germany to Eastern Poland
                1 cruiser and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone
                1 bomber moved from 91 Sea Zone to Gibraltar
                4 fighters and 3 tactical_bombers moved from 91 Sea Zone to Gibraltar
                4 mech_infantrys moved from Belarus to Archangel
                1 aaGun moved from Belarus to Archangel

    Place Units - Germans
                1 factory_minor placed in Western Ukraine
                2 fighters placed in Western Germany
                2 infantry placed in Western Germany
                3 infantry placed in Ukraine
                1 infantry and 2 mech_infantrys placed in Novgorod
                Germans undo move 3.
                Germans undo move 4.
                3 infantry placed in Novgorod
                1 mech_infantry placed in Western Germany
                2 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 54 PUs; end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 1 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Russia to Smolensk
                1 bomber moved from Russia to Smolensk
                5 infantry moved from Russia to Bryansk
                3 fighters moved from Russia to Bryansk
                1 tactical_bomber moved from Russia to Bryansk
                6 armour and 6 mech_infantrys moved from Russia to Archangel

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 1 bomber and 2 infantry
                    Italians defend with 1 armour
                        Russians roll dice for 1 bomber and 2 infantry in Smolensk, round 2 :  0/3 hits
                        Italians roll dice for 1 armour in Smolensk, round 2 :  0/1 hits
                        Russians roll dice for 1 bomber and 2 infantry in Smolensk, round 3 :  0/3 hits
                        Italians roll dice for 1 armour in Smolensk, round 3 :  1/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                        Russians roll dice for 1 bomber and 1 infantry in Smolensk, round 4 :  0/2 hits
                        Italians roll dice for 1 armour in Smolensk, round 4 :  0/1 hits
                        Russians roll dice for 1 bomber and 1 infantry in Smolensk, round 5 :  1/2 hits
                        Italians roll dice for 1 armour in Smolensk, round 5 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Italians lost in Smolensk
                    Russians win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 1 armour
                Battle in Archangel
                    Russians attack with 6 armour and 6 mech_infantrys
                    Germans defend with 1 aaGun, 1 armour, 1 artillery, 1 infantry and 4 mech_infantrys
                        Russians roll dice for 6 armour and 6 mech_infantrys in Archangel, round 2 :  5/12 hits
                        Germans roll dice for 1 aaGun, 1 armour, 1 artillery, 1 infantry and 4 mech_infantrys in Archangel, round 2 :  4/7 hits
                        1 infantry owned by the Germans, 4 mech_infantrys owned by the Russians, 1 aaGun owned by the Germans and 3 mech_infantrys owned by the Germans lost in Archangel
                        Russians roll dice for 6 armour and 2 mech_infantrys in Archangel, round 3 :  0/8 hits
                        Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Archangel, round 3 :  1/3 hits
                        1 mech_infantry owned by the Russians lost in Archangel
                        Russians roll dice for 6 armour and 1 mech_infantry in Archangel, round 4 :  4/7 hits
                        Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Archangel, round 4 :  1/3 hits
                        1 armour owned by the Germans, 1 mech_infantry owned by the Russians, 1 mech_infantry owned by the Germans and 1 artillery owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 6 armour remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 aaGun, 1 armour, 1 artillery, 1 infantry and 4 mech_infantrys
                    Casualties for Russians: 6 mech_infantrys
                Battle in Bryansk
                    Russians attack with 3 fighters, 5 infantry and 1 tactical_bomber
                    Germans defend with 4 infantry
                        Russians roll dice for 3 fighters, 5 infantry and 1 tactical_bomber in Bryansk, round 2 :  1/9 hits
                        Germans roll dice for 4 infantry in Bryansk, round 2 :  0/4 hits
                        1 infantry owned by the Germans lost in Bryansk
                        Russians roll dice for 3 fighters, 5 infantry and 1 tactical_bomber in Bryansk, round 3 :  4/9 hits
                        Germans roll dice for 3 infantry in Bryansk, round 3 :  2/3 hits
                        2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 4 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 bomber moved from Smolensk to Russia
                3 fighters and 1 tactical_bomber moved from Bryansk to Russia
                2 aaGuns and 18 infantry moved from Novosibirsk to Samara

    Place Units - Russians
                2 infantry placed in Volgograd
                1 armour, 1 fighter and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs total

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 1 factory_minor, 1 fighter, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                3 mech_infantrys moved from Kiangsu to Hunan
                2 infantry moved from Kiangsi to Hunan
                1 artillery moved from Kiangsi to Hunan
                1 armour and 2 mech_infantrys moved from Kwangtung to Hunan
                2 fighters and 2 tactical_bombers moved from Kwangtung to Hunan
                2 infantry moved from Kwangtung to Kwangsi
                1 bomber moved from Kwangtung to Kwangsi
                1 destroyer moved from 38 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 42 Sea Zone
                1 bomber moved from Kwangtung to Kwangsi
                2 submarines moved from 6 Sea Zone to 8 Sea Zone
                2 fighters moved from 6 Sea Zone to 8 Sea Zone
                1 bomber moved from Japan to Siberia
                1 infantry moved from Sakha to Siberia

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 1 armour, 1 artillery, 2 fighters, 2 infantry, 5 mech_infantrys and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry, 5 mech_infantrys and 2 tactical_bombers in Hunan, round 2 :  5/13 hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 armour, 1 artillery, 2 fighters, 1 infantry, 5 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Siberia
                    Japanese attack with 1 bomber and 1 infantry
                    Americans defend with 1 artillery
                        Japanese roll dice for 1 bomber and 1 infantry in Siberia, round 2 :  0/2 hits
                        Russians roll dice for 1 artillery in Siberia, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber and 1 infantry in Siberia, round 3 :  1/2 hits
                        Russians roll dice for 1 artillery in Siberia, round 3 :  0/1 hits
                        1 artillery owned by the Americans lost in Siberia
                    Japanese win, taking Siberia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery
                Battle in 8 Sea Zone
                    Japanese attack with 2 fighters and 2 submarines
                    Americans defend with 1 destroyer, 1 submarine and 1 transport
                    1 submarine owned by the Americans Submerged
                        Japanese roll dice for 2 submarines in 8 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 2 fighters in 8 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 destroyer and 1 transport in 8 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 8 Sea Zone
                        1 transport owned by the Americans lost in 8 Sea Zone
                        Japanese roll dice for 2 submarines in 8 Sea Zone, round 3 :  1/2 hits
                    Japanese win with 2 fighters and 2 submarines remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 destroyer and 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 :  1/3 hits
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Kwangsi
                    Japanese attack with 2 bombers and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 bombers and 2 infantry in Kwangsi, round 2 :  2/4 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 infantry moved from Kwangtung to Kwangsi
                2 fighters moved from Hunan to Kwangsi
                2 tactical_bombers moved from Hunan to Kwangsi
                1 infantry moved from Hopei to Anhwe
                2 infantry moved from Hopei to Anhwe
                1 aaGun moved from Hopei to Anhwe
                1 infantry moved from Manchuria to Jehol
                2 fighters moved from 8 Sea Zone to 6 Sea Zone
                1 battleship, 3 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 4 transports moved from 38 Sea Zone to 42 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from Marianas to Japan
                1 bomber moved from Siberia to Japan
                2 bombers, 2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
                2 transports moved from 20 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                2 destroyers and 1 submarine placed in 6 Sea Zone
                1 factory_minor placed in Japan
                3 infantry placed in Kwangtung
                3 mech_infantrys placed in Kiangsu
                Japanese undo move 2.
                1 fighter placed in Japan
                1 factory_minor placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 58 PUs; end with 58 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs

  • '13

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 1 factory_minor, 1 fighter, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                3 mech_infantrys moved from Kiangsu to Hunan
                2 infantry moved from Kiangsi to Hunan
                1 artillery moved from Kiangsi to Hunan
                1 armour and 2 mech_infantrys moved from Kwangtung to Hunan
                2 fighters and 2 tactical_bombers moved from Kwangtung to Hunan
                2 infantry moved from Kwangtung to Kwangsi
                1 bomber moved from Kwangtung to Kwangsi
                1 destroyer moved from 38 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 42 Sea Zone
                1 bomber moved from Kwangtung to Kwangsi
                2 submarines moved from 6 Sea Zone to 8 Sea Zone
                2 fighters moved from 6 Sea Zone to 8 Sea Zone
                1 bomber moved from Japan to Siberia
                1 infantry moved from Sakha to Siberia

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 1 armour, 1 artillery, 2 fighters, 2 infantry, 5 mech_infantrys and 2 tactical_bombers
                    Chinese defend with 1 infantry
                    Japanese win, taking Hunan from Chinese with 1 armour, 1 artillery, 2 fighters, 1 infantry, 5 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Siberia
                    Japanese attack with 1 bomber and 1 infantry
                    Americans defend with 1 artillery
                    Japanese win, taking Siberia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery
                Battle in 8 Sea Zone
                    Japanese attack with 2 fighters and 2 submarines
                    Americans defend with 1 destroyer, 1 submarine and 1 transport
                    1 submarine owned by the Americans Submerged
                    Japanese win with 2 fighters and 2 submarines remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 destroyer and 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                    Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Kwangsi
                    Japanese attack with 2 bombers and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Kwangsi from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 infantry moved from Kwangtung to Kwangsi
                2 fighters moved from Hunan to Kwangsi
                2 tactical_bombers moved from Hunan to Kwangsi
                1 infantry moved from Hopei to Anhwe
                2 infantry moved from Hopei to Anhwe
                1 aaGun moved from Hopei to Anhwe
                1 infantry moved from Manchuria to Jehol
                2 fighters moved from 8 Sea Zone to 6 Sea Zone
                1 battleship, 3 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 4 transports moved from 38 Sea Zone to 42 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from Marianas to Japan
                1 bomber moved from Siberia to Japan
                2 bombers, 2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
                2 transports moved from 20 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                2 destroyers and 1 submarine placed in 6 Sea Zone
                1 factory_minor placed in Japan
                3 infantry placed in Kwangtung
                3 mech_infantrys placed in Kiangsu
                Japanese undo move 2.
                1 fighter placed in Japan
                1 factory_minor placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 58 PUs; end with 58 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 3 transports
                EDIT: Turning off Edit Mode

  • '13

    Re-posted Japan cause forgot to take out those three US transports off Gib.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 destroyers, 2 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 10 Sea Zone to 8 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
                1 mech_infantry moved from Alaska to 1 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone
                1 infantry and 1 mech_infantry moved from 8 Sea Zone to Aleutian Islands
                1 fighter moved from Hawaiian Islands to 16 Sea Zone
                1 bomber moved from Hawaiian Islands to 8 Sea Zone
                1 bomber moved from Western United States to 8 Sea Zone
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Americans creates battle in territory 91 Sea Zone
                Battle in 91 Sea Zone
                    Americans attack with 1 submarine
                    Germans defend with 1 submarine
                    1 submarine owned by the Americans Submerged
                    1 submarine owned by the Germans Submerged
                Battle in 16 Sea Zone
                    Americans attack with 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans winGermans win with no units remaining with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 8 Sea Zone
                    Americans attack with 2 bombers, 1 destroyer, 1 submarine and 1 transport
                    Japanese defend with 2 submarines
                        Americans roll dice for 1 submarine in 8 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 bombers, 1 destroyer and 1 transport in 8 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 2 submarines in 8 Sea Zone, round 2 :  0/2 hits
                        2 submarines owned by the Japanese lost in 8 Sea Zone
                    Americans win with 2 bombers, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 12
                    Casualties for Japanese: 2 submarines
                Battle in Aleutian Islands
                    Americans attack with 1 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 infantry and 1 mech_infantry in Aleutian Islands, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Aleutian Islands, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Aleutian Islands
                    Americans win, taking Aleutian Islands from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                2 bombers moved from 8 Sea Zone to Alaska
                1 armour and 1 mech_infantry moved from Western United States to Alaska
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                1 fighter moved from 16 Sea Zone to 26 Sea Zone
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                1 cruiser moved from 26 Sea Zone to 25 Sea Zone
                1 mech_infantry moved from Eastern United States to Western United States
                2 bombers moved from Queensland to Hawaiian Islands

    Place Units - Americans
                2 destroyers and 2 transports placed in 10 Sea Zone
                2 fighters and 1 transport placed in 101 Sea Zone
                1 infantry placed in Western United States
                2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                4 infantry moved from Yunnan to Kwangsi
                1 fighter moved from Szechwan to Kwangsi
                1 infantry moved from Kweichow to Hopei
                      Chinese take Hopei from Japanese

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 fighter and 4 infantry in Kwangsi, round 2 :  1/5 hits
                        Japanese roll dice for 2 infantry in Kwangsi, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Kwangsi
                        Chinese roll dice for 1 fighter and 4 infantry in Kwangsi, round 3 :  1/5 hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                    Chinese win, taking Kwangsi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kwangsi to Szechwan
                1 infantry moved from Kweichow to Yunnan
                1 infantry moved from Shensi to Suiyuyan
                1 infantry moved from Shensi to Suiyuyan
                1 infantry moved from Shensi to Szechwan

    Place Units - Chinese
                1 artillery and 2 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 armour, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 mech_infantry moved from India to Shan State
                1 submarine moved from 81 Sea Zone to 98 Sea Zone
                1 bomber moved from India to 98 Sea Zone
                2 bombers moved from India to French Indo China

    Combat - British
                Battle in 98 Sea Zone
                    British attack with 1 bomber and 1 submarine
                    Italians defend with 1 destroyer and 1 submarine
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the British lost in 98 Sea Zone
                        British roll dice for 1 bomber in 98 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 :  1/1 hits
                        1 bomber owned by the British lost in 98 Sea Zone
                    Italians win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -18
                    Casualties for British: 1 bomber and 1 submarine
                Strategic bombing raid in French Indo China
                        AA fire in French Indo China :  0/2 hits
                    Bombing raid in French Indo China rolls: 7,6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in French Indo China causes 6 damage total.

    Non Combat Move - British
                2 bombers moved from French Indo China to India
                4 infantry moved from India to Burma
                1 artillery and 2 infantry moved from West India to India
                1 armour moved from Eastern Persia to India
                1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
                1 armour moved from Trans-Jordan to Persia
                1 armour and 1 mech_infantry moved from Egypt to Tobruk
                1 armour moved from Anglo Egyptian Sudan to Alexandria
                1 armour moved from Belgian Congo to Egypt

    Place Units - British
                2 infantry placed in Egypt
                1 infantry placed in Egypt
                1 destroyer and 1 transport placed in 109 Sea Zone
                1 armour placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2,5
                British collect 33 PUs (2 lost to blockades); end with 33 PUs total

    Place Units - UK_Pacific
                1 armour placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Some Units in India change ownership: 1 armour

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 2 artilleries, 4 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians

    Combat - Italians
                Italians creates battle in territory 99 Sea Zone

    Non Combat Move - Italians
                1 artillery and 3 infantry moved from Morocco to Algeria
                2 mech_infantrys moved from Northern Italy to Romania
                1 bomber moved from Western Germany to Southern Italy
                1 fighter moved from Gibraltar to Southern Italy
                1 battleship and 1 transport moved from 92 Sea Zone to 97 Sea Zone
                1 fighter moved from Gibraltar to Southern Italy
                2 infantry moved from Northern Italy to Yugoslavia
                1 mech_infantry moved from Western Ukraine to Belarus
                1 mech_infantry moved from Western Ukraine to Belarus

    Place Units - Italians
                1 transport placed in 97 Sea Zone
                2 artilleries and 1 infantry placed in Southern Italy
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 47 Sea Zone
                1 infantry moved from 47 Sea Zone to New Britain

    Combat - ANZAC
                Battle in New Britain

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French

    Turn Complete - French

  • '13

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 fighter, 6 infantry and 4 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 1 mech_infantry moved from Rostov to Northwest Persia
                      Germans take Caucasus from Russians
                      Germans take Northwest Persia from Neutral_Allies
                3 infantry moved from Novgorod to Archangel
                1 armour and 3 mech_infantrys moved from Eastern Poland to Archangel
                1 bomber and 2 fighters moved from Novgorod to Archangel
                1 mech_infantry moved from Eastern Poland to Archangel
                4 infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Western Ukraine to Bryansk
                1 artillery moved from Ukraine to Bryansk
                1 artillery and 2 infantry moved from Rostov to Tambov
                3 infantry moved from Rostov to Volgograd
                1 artillery moved from Rostov to Volgograd
                1 submarine moved from 91 Sea Zone to 109 Sea Zone
                1 bomber moved from Gibraltar to 109 Sea Zone
                2 tactical_bombers moved from Gibraltar to 109 Sea Zone
                2 fighters moved from Gibraltar to 109 Sea Zone

    Combat - Germans

  • '13

    Scramble 109?

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 fighter, 6 infantry and 4 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 1 mech_infantry moved from Rostov to Northwest Persia
                      Germans take Caucasus from Russians
                      Germans take Northwest Persia from Neutral_Allies
                3 infantry moved from Novgorod to Archangel
                1 armour and 3 mech_infantrys moved from Eastern Poland to Archangel
                1 bomber and 2 fighters moved from Novgorod to Archangel
                1 mech_infantry moved from Eastern Poland to Archangel
                4 infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Western Ukraine to Bryansk
                1 artillery moved from Ukraine to Bryansk
                1 artillery and 2 infantry moved from Rostov to Tambov
                3 infantry moved from Rostov to Volgograd
                1 artillery moved from Rostov to Volgograd
                1 submarine moved from 91 Sea Zone to 109 Sea Zone
                1 bomber moved from Gibraltar to 109 Sea Zone
                2 tactical_bombers moved from Gibraltar to 109 Sea Zone
                2 fighters moved from Gibraltar to 109 Sea Zone

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 armour, 1 bomber, 2 fighters, 3 infantry and 4 mech_infantrys
                    Russians defend with 6 armour
                    Germans win, taking Archangel from Russians with 1 armour, 1 bomber, 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 23
                    Casualties for Germans: 3 infantry and 1 mech_infantry
                    Casualties for Russians: 6 armour
                Battle in Volgograd
                    Germans attack with 1 artillery and 3 infantry
                    Russians defend with 1 factory_minor and 2 infantry
                    Germans win, taking Volgograd from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Tambov
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Tambov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 1 artillery and 5 infantry
                    Russians defend with 3 infantry
                    Germans win, taking Bryansk from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 3 infantry
                Battle in 109 Sea Zone
                    Germans attack with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers
                    British defend with 1 destroyer and 1 transport
                    Germans win, taking 109 Sea Zone from Neutral with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for British: 1 destroyer and 1 transport

    Non Combat Move - Germans
                1 aaGun moved from Western Germany to Holland Belgium
                1 mech_infantry moved from Western Germany to Holland Belgium
                2 fighters moved from Western Germany to Gibraltar
                1 aaGun moved from Western Germany to Holland Belgium
                1 fighter moved from Archangel to Novgorod
                1 fighter moved from Archangel to Novgorod
                1 bomber moved from Archangel to Western Germany
                1 bomber moved from 109 Sea Zone to Holland Belgium
                1 bomber moved from Western Germany to Holland Belgium
                2 fighters and 2 tactical_bombers moved from 109 Sea Zone to Holland Belgium
                2 mech_infantrys moved from Germany to Eastern Poland
                11 armour and 8 mech_infantrys moved from Rostov to Northwest Persia
                2 mech_infantrys moved from Rostov to Northwest Persia
                1 armour moved from Ukraine to Smolensk
                1 aaGun moved from Rostov to Caucasus
                1 aaGun, 3 artilleries and 7 infantry moved from Ukraine to Rostov
                1 infantry moved from Rostov to Caucasus

    Place Units - Germans
                1 fighter placed in Western Germany
                1 submarine placed in 110 Sea Zone
                3 submarines placed in 93 Sea Zone
                1 artillery and 2 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Western Ukraine
                1 artillery and 2 infantry placed in Novgorod

    Turn Complete - Germans
                Germans collect 59 PUs; end with 59 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 1 infantry moved from Russia to Smolensk
                1 artillery and 2 infantry moved from Russia to Tambov
                5 infantry moved from Samara to Volgograd
                1 artillery and 4 infantry moved from Russia to Bryansk
                1 bomber moved from Russia to Volgograd
                1 fighter moved from Russia to Smolensk
                1 tactical_bomber moved from Russia to Smolensk
                1 fighter moved from Russia to Bryansk
                1 fighter moved from Russia to Tambov
                1 fighter moved from Russia to Bryansk

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 1 bomber and 5 infantry
                    Germans defend with 1 artillery, 1 factory_minor and 2 infantry
                        Russians roll dice for 1 bomber and 5 infantry in Volgograd, round 2 :  4/6 hits
                        Germans roll dice for 1 artillery and 2 infantry in Volgograd, round 2 :  1/3 hits
                        1 infantry owned by the Russians, 2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 1 bomber and 4 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Tambov, round 2 :  2/4 hits
                        Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 :  1/2 hits
                        1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 armour
                        Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 :  0/4 hits
                        Italians roll dice for 1 armour in Smolensk, round 2 :  0/1 hits
                        Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 3 :  2/4 hits
                        Italians roll dice for 1 armour in Smolensk, round 3 :  0/1 hits
                        1 armour owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Bryansk
                    Russians attack with 1 artillery, 2 fighters and 4 infantry
                    Germans defend with 1 artillery and 3 infantry
                        Russians roll dice for 1 artillery, 2 fighters and 4 infantry in Bryansk, round 2 :  5/7 hits
                        Germans roll dice for 1 artillery and 3 infantry in Bryansk, round 2 :  2/4 hits
                        2 infantry owned by the Russians, 3 infantry owned by the Germans and 1 artillery owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 3 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                2 fighters moved from Bryansk to Russia
                1 fighter and 1 tactical_bomber moved from Smolensk to Russia
                1 fighter moved from Tambov to Russia
                1 bomber moved from Volgograd to Russia
                1 infantry moved from Samara to Vologda
                4 infantry moved from Samara to Novosibirsk
                4 infantry moved from Samara to Kazakhstan
                2 aaGuns moved from Samara to Russia

    Place Units - Russians
                2 artilleries and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 20 PUs; end with 20 PUs total

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