Vold vs King_Nothing (Allies +15)


  • your right, they can’t i must have thought about java. Sorry about that. I chance them back


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair 7 damage on 1 factory_major; Remaining resources: 11 PUs;
                UK_Pacific buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Dutch New Guinea: 3 fighters
                EDIT: Adding units owned by Americans to Sumatra: 2 fighters
                EDIT: Adding units owned by Americans to 54 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                5 fighters moved from Morocco to 91 Sea Zone
                1 bomber moved from Morocco to 91 Sea Zone
                1 cruiser moved from 96 Sea Zone to 99 Sea Zone
                1 transport moved from 98 Sea Zone to 81 Sea Zone
                1 transport moved from 98 Sea Zone to 81 Sea Zone
                3 artilleries, 2 infantry and 1 mech_infantry moved from Alexandria to Tobruk
                1 armour moved from Egypt to Tobruk
                2 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 infantry moved from Trans-Jordan to 81 Sea Zone
                3 infantry and 2 transports moved from 81 Sea Zone to 99 Sea Zone
                2 battleships, 1 carrier, 2 cruisers and 3 destroyers moved from 98 Sea Zone to 99 Sea Zone
                2 submarines moved from 98 Sea Zone to 97 Sea Zone
                1 armour moved from Belgian Congo to Egypt
                1 armour moved from Union of South Africa to Belgian Congo
                1 infantry moved from Siam to Shan State
                2 mech_infantrys moved from Burma to Shan State
                2 mech_infantrys moved from India to Shan State
                2 infantry moved from Burma to India
                3 infantry moved from 99 Sea Zone to Greece

    Combat - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Sumatra: 2 fighters
                EDIT: Adding units owned by Americans to Java: 2 fighters
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Java: 2 fighters
                EDIT: Removing units owned by Americans from 54 Sea Zone: 1 fighter
                EDIT: Adding units owned by Americans to Dutch New Guinea: 3 fighters
                EDIT: Turning off Edit Mode
                Battle in Greece
                    British attack with 3 infantry
                    Italians defend with 1 artillery
                    British win, taking Greece from Italians with 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in Tobruk
                    British attack with 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry
                    Italians defend with 2 artilleries and 2 infantry
                    British win, taking Tobruk from Italians with 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 14
                    Casualties for Italians: 2 artilleries and 2 infantry
                Battle in 91 Sea Zone
                    British attack with 1 bomber, 1 destroyer and 5 fighters
                    Germans defend with 1 carrier and 1 cruiser
                    British win with 1 bomber and 5 fighters remaining. Battle score for attacker is 20
                    Casualties for Germans: 1 carrier and 1 cruiser
                    Casualties for British: 1 destroyer

    Non Combat Move - British
                5 fighters moved from 91 Sea Zone to Morocco
                1 bomber moved from 91 Sea Zone to Morocco
                2 infantry moved from Persia to Eastern Persia
                      British take Eastern Persia from Neutral_Allies

    Place Units - British
                3 infantry placed in Egypt
                2 fighters and 1 mech_infantry placed in Persia

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 15 PUs; end with 17 PUs total
                Some Units in India change ownership: 3 infantry

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 7 PUs;

    Combat Move - Italians
                2 armour moved from Eastern Poland to Bryansk
                1 bomber moved from Eastern Poland to Bryansk

    Combat - Italians
                Battle in Bryansk
                    Italians attack with 2 armour and 1 bomber
                    Russians defend with 1 infantry
                    Italians win, taking Bryansk from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Changing ownership of Algeria from French to Italians
                EDIT: Adding units owned by Italians to Algeria: 1 armour
                EDIT: Removing units owned by Italians from Tunisia: 1 armour
                EDIT: Turning off Edit Mode
                1 bomber moved from Bryansk to Western Ukraine

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,3,4
                Italians collect 6 PUs (6 lost to blockades); end with 13 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 45 Sea Zone
                1 destroyer moved from 54 Sea Zone to 43 Sea Zone
                      ANZAC take 43 Sea Zone from Japanese
                1 fighter moved from New South Wales to Queensland
                1 infantry moved from Burma to India

    Combat - ANZAC

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 21 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French
                1 destroyer moved from 41 Sea Zone to 37 Sea Zone
                2 infantry moved from Morocco to Algeria
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Combat - French
                Battle in Algeria
                    French attack with 2 infantry
                    Italians defend with 1 armour
                    French win, taking Algeria from Italians with 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour

    Non Combat Move - French
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Turn Complete - French

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 bombers, 1 factory_minor and 1 mech_infantry; Remaining resources: 3 PUs;

    Combat Move - Germans
                3 infantry moved from Eastern Poland to Belarus
                2 bombers moved from Eastern Poland to Russia
                3 fighters moved from Southern Italy to Greece
                1 mech_infantry moved from Romania to Greece
                1 bomber moved from Western Germany to Greece
                3 mech_infantrys moved from Germany to Baltic States
                2 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine

    Combat - Germans
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 8,8 and causes: 16 damage to unit: factory_major
                    Bombing raid in Russia causes 16 damage total.
                Battle in Belarus
                    Germans attack with 3 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Greece
                    Germans attack with 1 bomber, 3 fighters and 1 mech_infantry
                    British defend with 3 infantry
                    Germans win with 3 fighters remaining. Battle score for attacker is -7
                    Casualties for Germans: 1 bomber and 1 mech_infantry
                    Casualties for British: 3 infantry
                Battle in Ukraine
                    Germans attack with 2 armour and 2 mech_infantrys
                    Russians defend with 1 artillery, 1 factory_minor and 1 infantry
                    Germans win, taking Ukraine from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Baltic States
                    Germans attack with 3 mech_infantrys
                    Russians defend with 1 infantry
                    Russians win with no units remaining. Battle score for attacker is -9
                    Casualties for Germans: 3 mech_infantrys
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 aaGuns, 7 armour, 2 artilleries and 21 infantry moved from Western Ukraine to Bryansk
                2 fighters moved from Western Germany to Bryansk
                3 fighters moved from Greece to Bryansk
                4 mech_infantrys moved from Eastern Poland to Bryansk
                2 artilleries and 5 infantry moved from Eastern Poland to Western Ukraine
                1 artillery moved from France to Western Germany
                2 mech_infantrys moved from Germany to Slovakia Hungary
                2 mech_infantrys moved from Poland to Bessarabia
                2 bombers moved from Russia to Bryansk

    Place Units - Germans
                1 mech_infantry placed in Germany
                1 factory_minor placed in Western Ukraine
                3 bombers placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,1,5
                Germans collect 47 PUs (1 lost to blockades); end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs


  • those bombing raids……


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians repair 3 damage on 1 factory_major; Remaining resources: 22 PUs;
                Russians buy 7 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                3 artilleries and 4 infantry moved from Karelia to Finland
                2 infantry moved from Novgorod to Belarus
                2 fighters and 1 tactical_bomber moved from Novgorod to Belarus
                1 mech_infantry moved from Novgorod to Poland
                      Russians take Poland from Germans
                2 armour moved from Novgorod to Vologda
                3 armour and 1 mech_infantry moved from Novgorod to Finland
                1 mech_infantry moved from Northwest Persia to Trans-Jordan
                1 mech_infantry moved from Russia to Rostov
                1 infantry moved from Russia to Tambov
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                6 infantry moved from Kansu to Shensi
                1 infantry moved from Buryatia to Sakha
                      Russians take Sakha from Japanese

    Combat - Russians
                Battle in Belarus
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                    Russians win, taking Belarus from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - Russians
                2 fighters moved from Belarus to Russia
                1 tactical_bomber moved from Belarus to Russia
                1 aaGun moved from Karelia to Finland

    Place Units - Russians
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 32 PUs; end with 33 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 39 PUs


  • i made a small edit with some ncm. Misclicked the first time

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 2 destroyers and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Celebes
                1 destroyer moved from 35 Sea Zone to 44 Sea Zone
                1 bomber moved from Yunnan to 44 Sea Zone
                1 bomber moved from Yunnan to India
                1 artillery moved from Kwangsi to 36 Sea Zone
                1 artillery and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 artillery moved from 43 Sea Zone to Borneo
                1 battleship moved from 36 Sea Zone to 43 Sea Zone
                1 cruiser moved from 36 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 battleship and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                1 fighter and 1 tactical_bomber moved from Yunnan to 43 Sea Zone
                1 destroyer moved from 35 Sea Zone to 44 Sea Zone
                3 fighters and 3 tactical_bombers moved from Yunnan to Shan State
                1 artillery and 1 infantry moved from Central Mongolia to Dzavhan
                      Japanese take Dzavhan from Russians
                1 artillery and 12 infantry moved from Amur to Sakha

    Combat - Japanese
                Strategic bombing raid in India
                    Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_major
                    Bombing raid in India causes 5 damage total.
                Battle in 44 Sea Zone
                    Japanese attack with 1 bomber, 2 destroyers and 1 transport
                    Americans defend with 1 destroyer
                    Japanese win, taking 44 Sea Zone from Americans with 1 bomber, 2 destroyers and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 43 Sea Zone
                    Japanese attack with 1 battleship, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
                    ANZAC defend with 1 destroyer
                    Units damaged: 1 battleship owned by the Japanese
                    Japanese win, taking 43 Sea Zone from ANZAC with 1 battleship, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Borneo
                Battle in Sakha
                    Japanese attack with 1 artillery and 12 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Borneo from UK_Pacific, taking Sakha from Russians with 1 artillery and 12 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 battleship, 1 cruiser and 1 transport
                    French defend with 1 destroyer
                    Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in Shan State
                    Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
                    British defend with 1 infantry and 4 mech_infantrys
                    Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry
                    Casualties for British: 1 infantry and 4 mech_infantrys
                Battle in Celebes
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    Americans defend with 2 infantry
                    Japanese win, taking Celebes from Americans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Japanese
                1 bomber moved from 44 Sea Zone to Philippines
                1 bomber moved from India to Yunnan
                2 fighters and 3 tactical_bombers moved from Shan State to Yunnan
                1 carrier moved from 36 Sea Zone to 43 Sea Zone
                1 carrier and 2 destroyers moved from 6 Sea Zone to 8 Sea Zone
                2 fighters moved from Aleutian Islands to 8 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to Philippines
                2 carriers moved from 35 Sea Zone to 44 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 destroyer moved from 42 Sea Zone to 55 Sea Zone
                1 destroyer moved from 35 Sea Zone to 46 Sea Zone
                2 fighters and 2 tactical_bombers moved from Celebes to 44 Sea Zone
                1 transport moved from 36 Sea Zone to 35 Sea Zone
                2 transports moved from 35 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                2 destroyers placed in 6 Sea Zone
                2 artilleries and 2 infantry placed in Japan
                1 artillery and 2 infantry placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 45 PUs; end with 45 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 carrier and 1 fighter moved from 101 Sea Zone to 106 Sea Zone
                2 destroyers moved from 101 Sea Zone to 106 Sea Zone
                1 fighter moved from 101 Sea Zone to Western United States
                2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
                2 fighters moved from Java to Burma
                1 carrier, 2 destroyers, 1 fighter, 2 infantry, 2 mech_infantrys, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Morocco to 106 Sea Zone
                1 bomber moved from Morocco to United Kingdom
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                3 fighters moved from 54 Sea Zone to 55 Sea Zone

    Combat - Americans
                Battle in 55 Sea Zone
                    Americans attack with 1 destroyer and 3 fighters
                    Japanese defend with 1 destroyer
                    Americans win with 3 fighters remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Americans
                3 fighters moved from 55 Sea Zone to 54 Sea Zone
                2 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Eastern United States: 1 mech_infantry
                EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
                EDIT: Turning off Edit Mode
                1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
                1 bomber, 1 fighter and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Hopei to Chahar
                      Chinese take Chahar from Japanese
                1 fighter moved from Kansu to Kweichow

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kweichow
                1 infantry placed in Anhwe
                Chinese undo move 2.
                1 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 13 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 armour, 1 destroyer and 3 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair 7 damage on 1 factory_major; Remaining resources: 12 PUs;
                UK_Pacific buy 1 armour and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 1 mech_infantry moved from Tobruk to Egypt
                1 armour moved from Egypt to Iraq
                3 artilleries and 2 infantry moved from Tobruk to Alexandria
                1 armour moved from Belgian Congo to Egypt
                5 fighters moved from Morocco to Algeria
                1 bomber moved from Morocco to Algeria
                2 battleships, 1 carrier, 3 cruisers, 3 destroyers and 2 transports moved from 99 Sea Zone to 98 Sea Zone
                11 infantry moved from India to Burma
                2 fighters moved from Persia to Russia
                1 mech_infantry moved from Persia to West India
                2 infantry moved from Eastern Persia to West India

    Non Combat Move - British

    Place Units - British
                1 armour placed in Persia
                3 transports placed in 98 Sea Zone
                1 destroyer placed in 106 Sea Zone

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total

    Place Units - UK_Pacific
                1 armour and 2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1
                UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs total
                Some Units in India change ownership: 1 armour and 2 infantry

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour moved from Bryansk to Rostov
                1 bomber moved from Western Ukraine to Rostov

    Combat - Italians
                Battle in Rostov
                    Italians attack with 2 armour and 1 bomber
                    Russians defend with 1 mech_infantry
                    Italians win, taking Rostov from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Italians
                1 bomber moved from Rostov to Southern Italy
                2 fighters moved from Gibraltar to Southern Italy

    Place Units - Italians
                1 armour, 1 artillery and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,5,1
                Italians collect 9 PUs (4 lost to blockades); end with 9 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 45 Sea Zone to 46 Sea Zone
                1 fighter moved from Queensland to 46 Sea Zone
                1 fighter moved from New South Wales to Queensland
                1 infantry moved from India to Burma
                2 infantry moved from Egypt to Alexandria
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone

    Combat - ANZAC
                Battle in 46 Sea Zone
                    ANZAC attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 destroyer
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - ANZAC
                1 fighter moved from 46 Sea Zone to Queensland

    Place Units - ANZAC
                1 carrier, 1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French
                1 infantry moved from Egypt to Alexandria

    Non Combat Move - French

    Turn Complete - French

  • '13

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 4 artilleries, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Slovakia Hungary to Poland
                1 mech_infantry moved from Germany to Poland
                1 bomber moved from Western Germany to Poland
                1 mech_infantry moved from Slovakia Hungary to Baltic States
                      Germans take Baltic States from Russians
                2 mech_infantrys moved from Bessarabia to Belarus
                2 bombers and 3 fighters moved from Bryansk to Russia
                2 bombers moved from Western Germany to Russia
                1 fighter moved from Bryansk to Belarus
                2 armour and 1 mech_infantry moved from Ukraine to Rostov
                1 mech_infantry moved from Bryansk to Rostov
                2 armour and 2 mech_infantrys moved from Rostov to Caucasus
                      Germans take Caucasus from Russians
                1 mech_infantry moved from Bryansk to Volgograd
                      Germans take Volgograd from Russians
                2 infantry moved from Bryansk to Tambov
                1 fighter moved from Bryansk to Tambov
                1 infantry moved from Bryansk to Smolensk
                      Germans take Smolensk from Russians
                2 artilleries moved from Bryansk to Belarus

  • '13

    Moscow Intercepts?


  • nah, no scramble. I put my trust in those AA guns

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 4 artilleries, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Slovakia Hungary to Poland
                1 mech_infantry moved from Germany to Poland
                1 bomber moved from Western Germany to Poland
                1 mech_infantry moved from Slovakia Hungary to Baltic States
                      Germans take Baltic States from Russians
                2 mech_infantrys moved from Bessarabia to Belarus
                2 bombers and 3 fighters moved from Bryansk to Russia
                2 bombers moved from Western Germany to Russia
                1 fighter moved from Bryansk to Belarus
                2 armour and 1 mech_infantry moved from Ukraine to Rostov
                1 mech_infantry moved from Bryansk to Rostov
                2 armour and 2 mech_infantrys moved from Rostov to Caucasus
                      Germans take Caucasus from Russians
                1 mech_infantry moved from Bryansk to Volgograd
                      Germans take Volgograd from Russians
                2 infantry moved from Bryansk to Tambov
                1 fighter moved from Bryansk to Tambov
                1 infantry moved from Bryansk to Smolensk
                      Germans take Smolensk from Russians
                2 artilleries moved from Bryansk to Belarus

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 7 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 3,4,4,3 and causes: 14 damage to unit: factory_major
                    Bombing raid in Russia causes 14 damage total.
                Battle in Belarus
                    Germans attack with 2 artilleries, 1 fighter and 2 mech_infantrys
                    Russians defend with 2 infantry
                    Germans win, taking Belarus from Russians with 2 artilleries, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Tambov
                    Germans attack with 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Tambov from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Poland
                    Germans attack with 1 bomber and 2 mech_infantrys
                    Russians defend with 1 mech_infantry
                    Germans win, taking Poland from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                1 bomber moved from Poland to Bryansk
                1 fighter moved from Belarus to Bryansk
                4 bombers and 3 fighters moved from Russia to Bryansk
                1 artillery moved from Western Germany to Greater Southern Germany
                1 fighter moved from Tambov to Bryansk
                2 artilleries and 5 infantry moved from Western Ukraine to Bryansk

    Place Units - Germans
                3 artilleries placed in Ukraine
                3 infantry placed in Western Ukraine
                1 artillery placed in France
                1 armour and 6 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,3,4
                Germans collect 53 PUs (2 lost to blockades); end with 53 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs

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