@simon33 yes, happy. scramble into 111 please.
Vold vs King_Nothing (Allies +15)
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your right, they can’t i must have thought about java. Sorry about that. I chance them back
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair 7 damage on 1 factory_major; Remaining resources: 11 PUs;
UK_Pacific buy 3 infantry; Remaining resources: 2 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Dutch New Guinea: 3 fighters
EDIT: Adding units owned by Americans to Sumatra: 2 fighters
EDIT: Adding units owned by Americans to 54 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
5 fighters moved from Morocco to 91 Sea Zone
1 bomber moved from Morocco to 91 Sea Zone
1 cruiser moved from 96 Sea Zone to 99 Sea Zone
1 transport moved from 98 Sea Zone to 81 Sea Zone
1 transport moved from 98 Sea Zone to 81 Sea Zone
3 artilleries, 2 infantry and 1 mech_infantry moved from Alexandria to Tobruk
1 armour moved from Egypt to Tobruk
2 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 infantry moved from Trans-Jordan to 81 Sea Zone
3 infantry and 2 transports moved from 81 Sea Zone to 99 Sea Zone
2 battleships, 1 carrier, 2 cruisers and 3 destroyers moved from 98 Sea Zone to 99 Sea Zone
2 submarines moved from 98 Sea Zone to 97 Sea Zone
1 armour moved from Belgian Congo to Egypt
1 armour moved from Union of South Africa to Belgian Congo
1 infantry moved from Siam to Shan State
2 mech_infantrys moved from Burma to Shan State
2 mech_infantrys moved from India to Shan State
2 infantry moved from Burma to India
3 infantry moved from 99 Sea Zone to GreeceCombat - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Sumatra: 2 fighters
EDIT: Adding units owned by Americans to Java: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Java: 2 fighters
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 fighter
EDIT: Adding units owned by Americans to Dutch New Guinea: 3 fighters
EDIT: Turning off Edit Mode
Battle in Greece
British attack with 3 infantry
Italians defend with 1 artillery
British win, taking Greece from Italians with 3 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Tobruk
British attack with 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry
Italians defend with 2 artilleries and 2 infantry
British win, taking Tobruk from Italians with 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 14
Casualties for Italians: 2 artilleries and 2 infantry
Battle in 91 Sea Zone
British attack with 1 bomber, 1 destroyer and 5 fighters
Germans defend with 1 carrier and 1 cruiser
British win with 1 bomber and 5 fighters remaining. Battle score for attacker is 20
Casualties for Germans: 1 carrier and 1 cruiser
Casualties for British: 1 destroyerNon Combat Move - British
5 fighters moved from 91 Sea Zone to Morocco
1 bomber moved from 91 Sea Zone to Morocco
2 infantry moved from Persia to Eastern Persia
British take Eastern Persia from Neutral_AlliesPlace Units - British
3 infantry placed in Egypt
2 fighters and 1 mech_infantry placed in PersiaTurn Complete - British
British collect 35 PUs; end with 35 PUs totalPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 17 PUs total
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 7 PUs;Combat Move - Italians
2 armour moved from Eastern Poland to Bryansk
1 bomber moved from Eastern Poland to BryanskCombat - Italians
Battle in Bryansk
Italians attack with 2 armour and 1 bomber
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Algeria from French to Italians
EDIT: Adding units owned by Italians to Algeria: 1 armour
EDIT: Removing units owned by Italians from Tunisia: 1 armour
EDIT: Turning off Edit Mode
1 bomber moved from Bryansk to Western UkrainePlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,3,4
Italians collect 6 PUs (6 lost to blockades); end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 3 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
ANZAC take 43 Sea Zone from Japanese
1 fighter moved from New South Wales to Queensland
1 infantry moved from Burma to IndiaCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
2 infantry moved from Morocco to Algeria
1 infantry moved from Anglo Egyptian Sudan to EgyptCombat - French
Battle in Algeria
French attack with 2 infantry
Italians defend with 1 armour
French win, taking Algeria from Italians with 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit ModeTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 bombers, 1 factory_minor and 1 mech_infantry; Remaining resources: 3 PUs;Combat Move - Germans
3 infantry moved from Eastern Poland to Belarus
2 bombers moved from Eastern Poland to Russia
3 fighters moved from Southern Italy to Greece
1 mech_infantry moved from Romania to Greece
1 bomber moved from Western Germany to Greece
3 mech_infantrys moved from Germany to Baltic States
2 armour and 2 mech_infantrys moved from Eastern Poland to UkraineCombat - Germans
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 8,8 and causes: 16 damage to unit: factory_major
Bombing raid in Russia causes 16 damage total.
Battle in Belarus
Germans attack with 3 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Greece
Germans attack with 1 bomber, 3 fighters and 1 mech_infantry
British defend with 3 infantry
Germans win with 3 fighters remaining. Battle score for attacker is -7
Casualties for Germans: 1 bomber and 1 mech_infantry
Casualties for British: 3 infantry
Battle in Ukraine
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Baltic States
Germans attack with 3 mech_infantrys
Russians defend with 1 infantry
Russians win with no units remaining. Battle score for attacker is -9
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 aaGuns, 7 armour, 2 artilleries and 21 infantry moved from Western Ukraine to Bryansk
2 fighters moved from Western Germany to Bryansk
3 fighters moved from Greece to Bryansk
4 mech_infantrys moved from Eastern Poland to Bryansk
2 artilleries and 5 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from France to Western Germany
2 mech_infantrys moved from Germany to Slovakia Hungary
2 mech_infantrys moved from Poland to Bessarabia
2 bombers moved from Russia to BryanskPlace Units - Germans
1 mech_infantry placed in Germany
1 factory_minor placed in Western Ukraine
3 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,1,5
Germans collect 47 PUs (1 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
those bombing raids……
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians repair 3 damage on 1 factory_major; Remaining resources: 22 PUs;
Russians buy 7 infantry; Remaining resources: 1 PUs;Combat Move - Russians
3 artilleries and 4 infantry moved from Karelia to Finland
2 infantry moved from Novgorod to Belarus
2 fighters and 1 tactical_bomber moved from Novgorod to Belarus
1 mech_infantry moved from Novgorod to Poland
Russians take Poland from Germans
2 armour moved from Novgorod to Vologda
3 armour and 1 mech_infantry moved from Novgorod to Finland
1 mech_infantry moved from Northwest Persia to Trans-Jordan
1 mech_infantry moved from Russia to Rostov
1 infantry moved from Russia to Tambov
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
6 infantry moved from Kansu to Shensi
1 infantry moved from Buryatia to Sakha
Russians take Sakha from JapaneseCombat - Russians
Battle in Belarus
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Belarus from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
2 fighters moved from Belarus to Russia
1 tactical_bomber moved from Belarus to Russia
1 aaGun moved from Karelia to FinlandPlace Units - Russians
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 33 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 39 PUs -
i made a small edit with some ncm. Misclicked the first time
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 destroyers and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Celebes
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 bomber moved from Yunnan to 44 Sea Zone
1 bomber moved from Yunnan to India
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 battleship moved from 36 Sea Zone to 43 Sea Zone
1 cruiser moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 battleship and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from Yunnan to 43 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
3 fighters and 3 tactical_bombers moved from Yunnan to Shan State
1 artillery and 1 infantry moved from Central Mongolia to Dzavhan
Japanese take Dzavhan from Russians
1 artillery and 12 infantry moved from Amur to SakhaCombat - Japanese
Strategic bombing raid in India
Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in India causes 5 damage total.
Battle in 44 Sea Zone
Japanese attack with 1 bomber, 2 destroyers and 1 transport
Americans defend with 1 destroyer
Japanese win, taking 44 Sea Zone from Americans with 1 bomber, 2 destroyers and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
ANZAC defend with 1 destroyer
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 43 Sea Zone from ANZAC with 1 battleship, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Borneo
Battle in Sakha
Japanese attack with 1 artillery and 12 infantry
Russians defend with 1 infantry
Japanese win, taking Borneo from UK_Pacific, taking Sakha from Russians with 1 artillery and 12 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 cruiser and 1 transport
French defend with 1 destroyer
Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Shan State
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
British defend with 1 infantry and 4 mech_infantrys
Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry
Casualties for British: 1 infantry and 4 mech_infantrys
Battle in Celebes
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 2 infantry
Japanese win, taking Celebes from Americans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Japanese
1 bomber moved from 44 Sea Zone to Philippines
1 bomber moved from India to Yunnan
2 fighters and 3 tactical_bombers moved from Shan State to Yunnan
1 carrier moved from 36 Sea Zone to 43 Sea Zone
1 carrier and 2 destroyers moved from 6 Sea Zone to 8 Sea Zone
2 fighters moved from Aleutian Islands to 8 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Philippines
2 carriers moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
2 fighters and 2 tactical_bombers moved from Celebes to 44 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
2 transports moved from 35 Sea Zone to 6 Sea ZonePlace Units - Japanese
2 destroyers placed in 6 Sea Zone
2 artilleries and 2 infantry placed in Japan
1 artillery and 2 infantry placed in ManchuriaTurn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 carrier and 1 fighter moved from 101 Sea Zone to 106 Sea Zone
2 destroyers moved from 101 Sea Zone to 106 Sea Zone
1 fighter moved from 101 Sea Zone to Western United States
2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
2 fighters moved from Java to Burma
1 carrier, 2 destroyers, 1 fighter, 2 infantry, 2 mech_infantrys, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Morocco to 106 Sea Zone
1 bomber moved from Morocco to United Kingdom
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
3 fighters moved from 54 Sea Zone to 55 Sea ZoneCombat - Americans
Battle in 55 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 destroyer
Americans win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyerNon Combat Move - Americans
3 fighters moved from 55 Sea Zone to 54 Sea Zone
2 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 mech_infantry
EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
EDIT: Turning off Edit Mode
1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 bomber, 1 fighter and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
1 fighter moved from Kansu to KweichowCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kweichow
1 infantry placed in Anhwe
Chinese undo move 2.
1 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 armour, 1 destroyer and 3 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair 7 damage on 1 factory_major; Remaining resources: 12 PUs;
UK_Pacific buy 1 armour and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 mech_infantry moved from Tobruk to Egypt
1 armour moved from Egypt to Iraq
3 artilleries and 2 infantry moved from Tobruk to Alexandria
1 armour moved from Belgian Congo to Egypt
5 fighters moved from Morocco to Algeria
1 bomber moved from Morocco to Algeria
2 battleships, 1 carrier, 3 cruisers, 3 destroyers and 2 transports moved from 99 Sea Zone to 98 Sea Zone
11 infantry moved from India to Burma
2 fighters moved from Persia to Russia
1 mech_infantry moved from Persia to West India
2 infantry moved from Eastern Persia to West IndiaNon Combat Move - British
Place Units - British
1 armour placed in Persia
3 transports placed in 98 Sea Zone
1 destroyer placed in 106 Sea ZoneTurn Complete - British
British collect 35 PUs; end with 35 PUs totalPlace Units - UK_Pacific
1 armour and 2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1
UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs total
Some Units in India change ownership: 1 armour and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 armour moved from Bryansk to Rostov
1 bomber moved from Western Ukraine to RostovCombat - Italians
Battle in Rostov
Italians attack with 2 armour and 1 bomber
Russians defend with 1 mech_infantry
Italians win, taking Rostov from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Rostov to Southern Italy
2 fighters moved from Gibraltar to Southern ItalyPlace Units - Italians
1 armour, 1 artillery and 1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,5,1
Italians collect 9 PUs (4 lost to blockades); end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 45 Sea Zone to 46 Sea Zone
1 fighter moved from Queensland to 46 Sea Zone
1 fighter moved from New South Wales to Queensland
1 infantry moved from India to Burma
2 infantry moved from Egypt to Alexandria
1 destroyer moved from 62 Sea Zone to 54 Sea ZoneCombat - ANZAC
Battle in 46 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
ANZAC win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from 46 Sea Zone to QueenslandPlace Units - ANZAC
1 carrier, 1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 infantry moved from Egypt to AlexandriaNon Combat Move - French
Turn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 4 artilleries, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Slovakia Hungary to Poland
1 mech_infantry moved from Germany to Poland
1 bomber moved from Western Germany to Poland
1 mech_infantry moved from Slovakia Hungary to Baltic States
Germans take Baltic States from Russians
2 mech_infantrys moved from Bessarabia to Belarus
2 bombers and 3 fighters moved from Bryansk to Russia
2 bombers moved from Western Germany to Russia
1 fighter moved from Bryansk to Belarus
2 armour and 1 mech_infantry moved from Ukraine to Rostov
1 mech_infantry moved from Bryansk to Rostov
2 armour and 2 mech_infantrys moved from Rostov to Caucasus
Germans take Caucasus from Russians
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
2 infantry moved from Bryansk to Tambov
1 fighter moved from Bryansk to Tambov
1 infantry moved from Bryansk to Smolensk
Germans take Smolensk from Russians
2 artilleries moved from Bryansk to Belarus -
Moscow Intercepts?
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nah, no scramble. I put my trust in those AA guns
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 4 artilleries, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Slovakia Hungary to Poland
1 mech_infantry moved from Germany to Poland
1 bomber moved from Western Germany to Poland
1 mech_infantry moved from Slovakia Hungary to Baltic States
Germans take Baltic States from Russians
2 mech_infantrys moved from Bessarabia to Belarus
2 bombers and 3 fighters moved from Bryansk to Russia
2 bombers moved from Western Germany to Russia
1 fighter moved from Bryansk to Belarus
2 armour and 1 mech_infantry moved from Ukraine to Rostov
1 mech_infantry moved from Bryansk to Rostov
2 armour and 2 mech_infantrys moved from Rostov to Caucasus
Germans take Caucasus from Russians
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
2 infantry moved from Bryansk to Tambov
1 fighter moved from Bryansk to Tambov
1 infantry moved from Bryansk to Smolensk
Germans take Smolensk from Russians
2 artilleries moved from Bryansk to BelarusCombat - Germans
Air Battle in Russia
Germans attacks with 7 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 3,4,4,3 and causes: 14 damage to unit: factory_major
Bombing raid in Russia causes 14 damage total.
Battle in Belarus
Germans attack with 2 artilleries, 1 fighter and 2 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Belarus from Russians with 2 artilleries, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Tambov
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Poland
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 mech_infantry
Germans win, taking Poland from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Cleaning up after air battlesNon Combat Move - Germans
1 bomber moved from Poland to Bryansk
1 fighter moved from Belarus to Bryansk
4 bombers and 3 fighters moved from Russia to Bryansk
1 artillery moved from Western Germany to Greater Southern Germany
1 fighter moved from Tambov to Bryansk
2 artilleries and 5 infantry moved from Western Ukraine to BryanskPlace Units - Germans
3 artilleries placed in Ukraine
3 infantry placed in Western Ukraine
1 artillery placed in France
1 armour and 6 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,3,4
Germans collect 53 PUs (2 lost to blockades); end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs





