@farmboy said in L24 OOB Playoff RD 2 AndrewAAGamer (X) vs farmboy (L+54):
@AndrewAAGamer I’m getting very lucky defensive dice here.
Yeah - so far. I am hoping it will even out soon.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
2 mech_infantrys moved from New South Wales to Queensland
1 fighter moved from India to Burma
1 fighter moved from Burma to Yunnan
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
Place Units - ANZAC
2 transports placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Territory Summary for ANZAC :
Yunnan : 1 fighter
Queensland : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 4 infantry and 2 mech_infantrys
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Java : 1 flag, 1 harbour and 2 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 transport
37 Sea Zone : 1 destroyer
54 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 3 transports
Production/PUs Summary :
Germans : 38 / 48
Russians : 44 / 58
Japanese : 43 / 61
Americans : 55 / 75
Chinese : 9 / 15
British : 34 / 33
UK_Pacific : 10 / 10
Italians : 14 / 22
ANZAC : 14 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 fighter moved from United Kingdom to Morocco
Turn Complete - French
Territory Summary for French :
39 Sea Zone : 1 destroyer
United Kingdom : 2 infantry
Morocco : 1 fighter
French Equatorial Africa : 1 infantry
Production/PUs Summary :
Germans : 38 / 48
Russians : 44 / 58
Japanese : 43 / 61
Americans : 55 / 75
Chinese : 9 / 15
British : 34 / 33
UK_Pacific : 10 / 10
Italians : 14 / 22
ANZAC : 14 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory_major; Remaining resources: 45 PUs;
Germans buy 15 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
5 armour moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
4 armour, 1 infantry and 1 mech_infantry moved from Eastern Poland to Romania
11 artilleries and 36 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
3 artilleries moved from Egypt to 98 Sea Zone
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
2 infantry moved from Egypt to Anglo Egyptian Sudan
3 fighters and 3 tactical_bombers moved from Egypt to Anglo Egyptian Sudan
4 artilleries, 2 carriers, 1 cruiser, 1 infantry, 1 submarine and 4 transports moved from 98 Sea Zone to 92 Sea Zone
3 infantry moved from Gibraltar to 92 Sea Zone
3 bombers, 2 fighters and 2 tactical_bombers moved from Gibraltar to Morocco
4 artilleries and 4 infantry moved from 92 Sea Zone to Morocco
Combat - Germans
Battle in Morocco
Germans attack with 4 artilleries, 3 bombers, 2 fighters, 4 infantry and 2 tactical_bombers
French defend with 1 fighter; British defend with 1 armour, 3 fighters, 1 infantry and 1 mech_infantry; Americans defend with 2 armour and 2 mech_infantrys
Germans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits
Germans roll dice for 4 artilleries, 3 bombers, 2 fighters, 4 infantry and 2 tactical_bombers in Morocco, round 2 : 8/15 hits
Americans roll dice for 3 armour, 4 fighters, 1 infantry and 3 mech_infantrys in Morocco, round 2 : 7/11 hits
1 infantry owned by the British, 1 armour owned by the British, 2 mech_infantrys owned by the Americans, 4 infantry owned by the Germans, 1 mech_infantry owned by the British, 2 armour owned by the Americans, 2 fighters owned by the British and 3 artilleries owned by the Germans lost in Morocco
Germans roll dice for 1 artillery, 3 bombers, 2 fighters and 2 tactical_bombers in Morocco, round 3 : 4/8 hits
Americans roll dice for 2 fighters in Morocco, round 3 : 1/2 hits
1 fighter owned by the British, 1 fighter owned by the French and 1 artillery owned by the Germans lost in Morocco
Germans win with 3 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 45
Casualties for Germans: 4 artilleries and 4 infantry
Casualties for French: 1 fighter
Casualties for British: 1 armour, 3 fighters, 1 infantry and 1 mech_infantry
Casualties for Americans: 2 armour and 2 mech_infantrys
Battle in Anglo Egyptian Sudan
Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers
British defend with 1 infantry
Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Anglo Egyptian Sudan, round 2 : 7/8 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
1 infantry owned by the British lost in Anglo Egyptian Sudan
Germans win, taking Anglo Egyptian Sudan from British with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Western Ukraine
Germans attack with 11 artilleries and 37 infantry
Russians defend with 1 infantry
Germans roll dice for 11 artilleries and 37 infantry in Western Ukraine, round 2 : 5/48 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 11 artilleries and 37 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 5 armour and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 5 armour and 1 infantry in Bessarabia, round 2 : 3/6 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 5 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Romania
Germans attack with 4 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 mech_infantry
Germans roll dice for 4 armour, 1 infantry and 1 mech_infantry in Romania, round 2 : 1/6 hits
Russians roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 4 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
2 aaGuns moved from Eastern Poland to Western Ukraine
2 aaGuns, 2 artilleries and 8 infantry moved from Germany to Poland
1 infantry moved from Poland to Eastern Poland
2 fighters and 2 tactical_bombers moved from Morocco to 92 Sea Zone
3 fighters and 3 tactical_bombers moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from France to Southern France
3 infantry moved from France to Western Germany
2 infantry moved from Holland Belgium to Western Germany
11 infantry moved from Western Germany to Germany
2 infantry moved from Western Germany to Germany
3 bombers moved from Morocco to Egypt
3 infantry moved from Normandy Bordeaux to Southern France
2 infantry moved from Normandy Bordeaux to France
Place Units - Germans
10 infantry placed in Germany
3 infantry placed in France
2 infantry placed in Southern France
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Territory Summary for Germans :
Gibraltar : 1 flag, 1 airfield and 1 harbour
Egypt : 3 bombers, 3 fighters, 3 infantry and 3 tactical_bombers
Anglo Egyptian Sudan : 1 flag, 2 infantry
Algeria : 1 flag
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 7 infantry
France : 1 flag, 1 airfield, 1 factory_minor and 5 infantry
Western Germany : 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 8 infantry
Romania : 4 armour, 1 infantry and 1 mech_infantry
Poland : 2 aaGuns, 2 artilleries and 17 infantry
Germany : 1 factory_major and 23 infantry
Eastern Poland : 1 flag, 1 infantry
Bessarabia : 1 flag, 5 armour and 1 infantry
Western Ukraine : 1 flag, 2 aaGuns, 11 artilleries and 37 infantry
106 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
92 Sea Zone : 2 carriers, 1 cruiser, 2 fighters, 1 submarine, 2 tactical_bombers and 4 transports
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 44 / 49
Russians : 39 / 58
Japanese : 43 / 61
Americans : 55 / 75
Chinese : 9 / 15
British : 33 / 33
UK_Pacific : 10 / 10
Italians : 14 / 22
ANZAC : 14 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 17 times
2 was rolled 15 times
3 was rolled 16 times
4 was rolled 20 times
5 was rolled 27 times
6 was rolled 14 times
Average roll : 3,615
Median : 4,000
Variance : 1,065
Standard Deviation : 1,032
Total rolls : 109
Germans Combat
1 was rolled 14 times
2 was rolled 12 times
3 was rolled 13 times
4 was rolled 18 times
5 was rolled 21 times
6 was rolled 14 times
Average roll : 3,674
Median : 4,000
Variance : 0,659
Standard Deviation : 0,812
Total rolls : 92
Russians Combat
5 was rolled 3 times
Average roll : 5,000
Median : 5,000
Variance : 4,500
Standard Deviation : 2,121
Total rolls : 3
British Combat
4 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 3 times
Average roll : 2,846
Median : 3,000
Variance : 0,750
Standard Deviation : 0,866
Total rolls : 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries, 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 armour moved from Hunan to Yunnan
1 fighter moved from Belarus to Eastern Poland
1 infantry moved from Belarus to Eastern Poland
Combat - Russians
Battle in Eastern Poland
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Eastern Poland to Russia
2 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Russia to Bryansk
2 mech_infantrys moved from Belarus to Bryansk
2 armour moved from Belarus to Bryansk
3 aaGuns moved from Belarus to Bryansk
5 artilleries moved from Belarus to Bryansk
16 infantry moved from Belarus to Bryansk
3 infantry moved from Belarus to Bryansk
1 infantry moved from Novgorod to Belarus
1 armour and 1 mech_infantry moved from Novgorod to Bryansk
1 mech_infantry moved from Ukraine to Bryansk
1 fighter, 6 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Kweichow to Yunnan
1 aaGun, 7 artilleries and 13 infantry moved from Belarus to Bryansk
1 infantry moved from Rostov to Bryansk
Place Units - Russians
1 mech_infantry placed in Volgograd
1 armour and 1 mech_infantry placed in Russia
1 infantry and 1 mech_infantry placed in Novgorod
1 fighter placed in Novgorod
3 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 40 PUs; end with 40 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUs
Territory Summary for Russians :
Yunnan : 1 armour, 1 fighter, 6 infantry, 3 mech_infantrys and 1 tactical_bomber
Amur : 2 aaGuns and 14 infantry
Norway : 1 flag
Belarus : 1 infantry
Baltic States : 1 infantry
Bryansk : 4 aaGuns, 6 armour, 22 artilleries, 52 infantry and 6 mech_infantrys
Eastern Poland : 1 infantry
Russia : 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 1 fighter, 5 infantry and 1 mech_infantry
Ukraine : 1 factory_minor and 1 infantry
Volgograd : 1 factory_minor and 1 mech_infantry
Novgorod : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
115 Sea Zone : 1 cruiser and 1 submarine
Finland : 1 flag, 1 infantry
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 43 / 49
Russians : 40 / 46
Japanese : 42 / 61
Americans : 55 / 75
Chinese : 10 / 15
British : 33 / 33
UK_Pacific : 10 / 10
Italians : 14 / 22
ANZAC : 14 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 destroyers, 11 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 artilleries, 2 fighters and 9 infantry moved from Manchuria to Amur
2 bombers moved from Kwangtung to Amur
2 infantry moved from Jehol to 19 Sea Zone
2 infantry and 4 transports moved from 19 Sea Zone to 6 Sea Zone
6 infantry moved from Japan to 6 Sea Zone
8 infantry and 4 transports moved from 6 Sea Zone to 5 Sea Zone
8 infantry moved from 5 Sea Zone to Amur
1 fighter moved from 35 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Borneo
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 35 Sea Zone to 41 Sea Zone
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Borneo
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Borneo, round 2 : 2/6 hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Amur
Japanese attack with 2 artilleries, 2 bombers, 2 fighters and 17 infantry
Russians defend with 2 aaGuns and 14 infantry
AA fire in Amur : 0/4 hits
Japanese roll dice for 2 artilleries, 2 bombers, 2 fighters and 17 infantry in Amur, round 2 : 1/23 hits
Russians roll dice for 2 aaGuns and 14 infantry in Amur, round 2 : 5/14 hits
5 infantry owned by the Japanese and 1 aaGun owned by the Russians lost in Amur
Japanese roll dice for 2 artilleries, 2 bombers, 2 fighters and 12 infantry in Amur, round 3 : 7/18 hits
Russians roll dice for 1 aaGun and 14 infantry in Amur, round 3 : 7/14 hits
6 infantry owned by the Russians, 7 infantry owned by the Japanese and 1 aaGun owned by the Russians lost in Amur
Japanese roll dice for 2 artilleries, 2 bombers, 2 fighters and 5 infantry in Amur, round 4 : 6/11 hits
Russians roll dice for 8 infantry in Amur, round 4 : 4/8 hits
6 infantry owned by the Russians and 4 infantry owned by the Japanese lost in Amur
Japanese roll dice for 2 artilleries, 2 bombers, 2 fighters and 1 infantry in Amur, round 5 : 5/7 hits
Russians roll dice for 2 infantry in Amur, round 5 : 2/2 hits
2 infantry owned by the Russians, 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Amur
Japanese win, taking Amur from Russians with 1 artillery, 2 bombers and 2 fighters remaining. Battle score for attacker is -3
Casualties for Japanese: 1 artillery and 17 infantry
Casualties for Russians: 2 aaGuns and 14 infantry
Battle in 41 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 41 Sea Zone
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from 43 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Borneo to 35 Sea Zone
2 bombers and 2 fighters moved from Amur to Manchuria
1 aaGun moved from Manchuria to Amur
1 destroyer moved from 19 Sea Zone to 16 Sea Zone
1 aaGun and 4 infantry moved from Kiangsu to Anhwe
1 artillery and 4 infantry moved from Kiangsi to Anhwe
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from French Indo China to Siam
5 artilleries and 3 infantry moved from Shan State to Malaya
1 carrier and 2 destroyers moved from 19 Sea Zone to 35 Sea Zone
Place Units - Japanese
2 destroyers and 2 submarines placed in 6 Sea Zone
3 infantry placed in Malaya
3 infantry placed in Kiangsu
3 infantry placed in Manchuria
2 infantry placed in Kwangtung
Japanese undo move 5.
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangtung: 5 fighters, 3 infantry and 4 tactical_bombers
EDIT: Adding units owned by Japanese to Kiangsi: 4 fighters, 3 infantry and 5 tactical_bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kiangsi: 1 tactical_bomber
EDIT: Adding units owned by Japanese to Kiangsi: 1 fighter
EDIT: Turning off Edit Mode
2 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1
Japanese collect 46 PUs (1 lost to blockades); end with 46 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor and 3 infantry
Kiangsi : 1 flag, 5 fighters, 3 infantry and 4 tactical_bombers
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Jehol : 1 flag, 1 infantry
Siam : 2 infantry
Manchuria : 1 flag, 2 bombers, 1 factory_minor, 2 fighters and 3 infantry
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 1 aaGun, 1 artillery and 10 infantry
Shan State : 1 flag
Malaya : 1 flag, 5 artilleries, 1 factory_minor, 1 harbour and 9 infantry
Borneo : 1 flag, 1 artillery
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
Amur : 1 flag, 1 aaGun and 1 artillery
French Indo China : 1 flag, 1 factory_minor
Celebes : 1 flag
41 Sea Zone : 1 flag, 1 submarine
43 Sea Zone : 1 transport
35 Sea Zone : 2 battleships, 5 carriers, 2 cruisers, 6 destroyers, 4 fighters, 3 submarines, 4 tactical_bombers and 1 transport
16 Sea Zone : 1 destroyer
5 Sea Zone : 4 transports
6 Sea Zone : 2 destroyers and 2 submarines
Production/PUs Summary :
Germans : 43 / 49
Russians : 39 / 46
Japanese : 47 / 46
Americans : 55 / 75
Chinese : 10 / 15
British : 33 / 33
UK_Pacific : 6 / 10
Italians : 14 / 22
ANZAC : 14 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 26 times
2 was rolled 16 times
3 was rolled 17 times
4 was rolled 16 times
5 was rolled 16 times
6 was rolled 19 times
Average roll : 3,336
Median : 3,000
Variance : 0,716
Standard Deviation : 0,846
Total rolls : 110
Null / Other
1 was rolled 1 times
Average roll : 1,000
Median : 1,000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Japanese Combat
1 was rolled 13 times
2 was rolled 9 times
3 was rolled 7 times
4 was rolled 12 times
5 was rolled 11 times
6 was rolled 14 times
Average roll : 3,621
Median : 4,000
Variance : 0,523
Standard Deviation : 0,723
Total rolls : 66
Russians Combat
1 was rolled 11 times
2 was rolled 7 times
3 was rolled 10 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3,000
Median : 3,000
Variance : 1,024
Standard Deviation : 1,012
Total rolls : 42
UK_Pacific Combat
1 was rolled 1 times
Average roll : 1,000
Median : 1,000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 bomber moved from Novgorod to Germany
1 submarine moved from 26 Sea Zone to 16 Sea Zone
Combat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Germany causes 4 damage total.
Battle in 16 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Japanese win with no units remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Non Combat Move - Americans
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines, 2 tactical_bombers and 4 transports moved from 91 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Eastern United States to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 tactical_bomber moved from 110 Sea Zone to United Kingdom
1 bomber moved from Germany to United Kingdom
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
1 aaGun and 3 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 3 infantry, 4 submarines and 2 transports moved from 10 Sea Zone to 30 Sea Zone
1 aaGun and 3 infantry moved from 30 Sea Zone to Johnston Island
1 tactical_bomber moved from Western United States to Hawaiian Islands
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United States
1 transport placed in 10 Sea Zone
1 artillery and 2 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,5
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Territory Summary for Americans :
Queensland : 1 artillery, 3 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
Johnston Island : 1 aaGun and 3 infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour, 1 infantry and 1 tactical_bomber
Midway : 1 airfield
Sumatra : 1 flag, 2 infantry
30 Sea Zone : 1 carrier, 4 submarines and 2 transports
10 Sea Zone : 1 transport
54 Sea Zone : 5 carriers, 2 cruisers, 7 destroyers, 9 fighters, 3 submarines, 1 tactical_bomber and 2 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
United Kingdom : 1 bomber, 1 fighter and 1 tactical_bomber
Morocco : 1 flag
101 Sea Zone : 1 carrier, 1 destroyer and 1 transport
110 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines, 2 tactical_bombers and 4 transports
Production/PUs Summary :
Germans : 43 / 49
Russians : 39 / 46
Japanese : 47 / 46
Americans : 55 / 75
Chinese : 10 / 15
British : 33 / 33
UK_Pacific : 6 / 10
Italians : 14 / 22
ANZAC : 14 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
Combat - Chinese
Non Combat Move - Chinese
15 infantry moved from Yunnan to Kweichow
1 fighter moved from Burma to Kweichow
Place Units - Chinese
3 artilleries and 1 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
Territory Summary for Chinese :
Kwangsi : 1 infantry
Suiyuyan : 1 infantry
Kweichow : 3 artilleries, 1 fighter and 16 infantry
Production/PUs Summary :
Germans : 43 / 49
Russians : 39 / 46
Japanese : 46 / 46
Americans : 55 / 75
Chinese : 11 / 17
British : 33 / 33
UK_Pacific : 6 / 10
Italians : 14 / 22
ANZAC : 14 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 6 artilleries and 2 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 bomber moved from Yunnan to 43 Sea Zone
3 fighters and 2 tactical_bombers moved from Trans-Jordan to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Kenya to Anglo Egyptian Sudan
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
1 fighter moved from 39 Sea Zone to 41 Sea Zone
Combat - British
Battle in 41 Sea Zone
British attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 3 : 0/2 hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 4 : 0/2 hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 4 : 0/1 hits
British roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 5 : 0/2 hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 5 : 1/1 hits
1 destroyer owned by the British lost in 41 Sea Zone
retreated to 41 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is -8
Casualties for British: 1 destroyer
Battle in Holland Belgium
Battle in 43 Sea Zone
British attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
British win, taking Holland Belgium from Germans with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Anglo Egyptian Sudan
British attack with 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Germans defend with 2 infantry
British roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Anglo Egyptian Sudan, round 2 : 2/7 hits
Germans roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits
1 infantry owned by the British and 2 infantry owned by the Germans lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Germans with 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Non Combat Move - British
3 fighters and 2 tactical_bombers moved from Anglo Egyptian Sudan to Trans-Jordan
1 armour moved from Belgian Congo to Kenya
1 mech_infantry moved from Union of South Africa to Belgian Congo
3 artilleries and 3 infantry moved from Iraq to Trans-Jordan
1 fighter moved from Persia to India
1 fighter moved from 41 Sea Zone to India
1 bomber moved from 43 Sea Zone to Yunnan
3 aaGuns, 1 artillery and 21 infantry moved from Burma to Yunnan
1 armour moved from India to Yunnan
2 mech_infantrys moved from Persia to Trans-Jordan
1 carrier, 1 destroyer and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 transport moved from 58 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
Place Units - British
3 artilleries placed in Iraq
3 artilleries placed in Persia
2 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 37 PUs; end with 38 PUs total
Place Units - UK_Pacific
1 armour and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 1 armour and 1 mech_infantry
Territory Summary for British and UK_Pacific :
Yunnan : 3 aaGuns, 3 armour, 1 artillery, 1 bomber, 22 infantry and 1 mech_infantry
Shan State : 1 infantry
India : 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry
39 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 transports
Eastern United States : 1 artillery and 1 infantry
Belgian Congo : 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 armour, 7 artilleries, 3 fighters, 18 infantry, 7 mech_infantrys and 2 tactical_bombers
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 2 mech_infantrys
British Guiana : 2 infantry
Scotland : 1 airfield
Kenya : 1 armour
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 9 infantry
Anglo Egyptian Sudan : 1 mech_infantry
French Equatorial Africa : 1 flag
Holland Belgium : 1 flag, 1 infantry
Ethiopia : 1 flag, 1 mech_infantry
97 Sea Zone : 1 flag
Iraq : 1 flag, 3 artilleries and 1 factory_minor
Eastern Persia : 1 flag
Brazil : 1 flag
Persia : 1 flag, 3 artilleries and 1 factory_minor
110 Sea Zone : 1 carrier, 1 destroyer and 3 transports
Production/PUs Summary :
Germans : 39 / 49
Russians : 39 / 46
Japanese : 45 / 46
Americans : 55 / 75
Chinese : 11 / 17
British : 37 / 38
UK_Pacific : 7 / 7
Italians : 14 / 22
ANZAC : 14 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 4 PUs;
Combat Move - Italians
2 transports moved from 92 Sea Zone to 93 Sea Zone
4 infantry moved from Southern France to 93 Sea Zone
4 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
4 infantry moved from 92 Sea Zone to Morocco
1 artillery and 2 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 4 PUs;
Combat Move - Italians
2 transports moved from 92 Sea Zone to 93 Sea Zone
4 infantry moved from Southern France to 93 Sea Zone
4 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
4 infantry moved from 92 Sea Zone to Morocco
1 artillery and 2 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
Combat - Italians
Battle in Morocco
Battle in Holland Belgium
Italians attack with 1 artillery and 3 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 2/4 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the British lost in Holland Belgium
Italians win, taking Morocco from Americans, taking Holland Belgium from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
2 transports moved from 92 Sea Zone to 95 Sea Zone
2 infantry moved from Northern Italy to France
Place Units - Italians
3 infantry placed in Egypt
3 infantry placed in Normandy Bordeaux
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3
Italians collect 13 PUs (2 lost to blockades); end with 17 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Territory Summary for Italians :
Alexandria : 1 flag
Egypt : 1 flag, 2 armour, 5 artilleries, 1 factory_minor, 1 harbour, 18 infantry and 1 mech_infantry
Malta : 1 flag
Morocco : 1 flag, 4 infantry
Normandy Bordeaux : 1 flag, 2 aaGuns, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 9 infantry
France : 2 infantry
Tunisia : 1 flag
Western Germany : 1 aaGun
Holland Belgium : 1 artillery and 3 infantry
Northern Italy : 2 artilleries, 1 factory_major and 2 infantry
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
95 Sea Zone : 2 transports
93 Sea Zone : 1 flag
92 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 2 transports
Production/PUs Summary :
Germans : 42 / 49
Russians : 39 / 46
Japanese : 45 / 46
Americans : 54 / 75
Chinese : 11 / 17
British : 34 / 38
UK_Pacific : 7 / 7
Italians : 15 / 32
ANZAC : 14 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
Average roll : 2,714
Median : 3,000
Variance : 0,833
Standard Deviation : 0,913
Total rolls : 7
Null / Other
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3,500
Median : 3,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2
British Combat
4 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Italians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
Average roll : 2,000
Median : 2,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from Queensland to 41 Sea Zone
1 fighter moved from Yunnan to 41 Sea Zone
Combat - ANZAC
Battle in Celebes
Battle in 41 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 2 fighters in 41 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 41 Sea Zone
ANZAC win, taking Celebes from Japanese, taking 41 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
1 fighter moved from 41 Sea Zone to 39 Sea Zone
1 fighter moved from 41 Sea Zone to Sumatra
Place Units - ANZAC
1 bomber placed in Queensland
1 destroyer placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 3 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Celebes : 1 flag, 1 infantry and 1 mech_infantry
Java : 1 flag, 1 harbour and 2 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 fighter
41 Sea Zone : 1 flag, 1 destroyer
44 Sea Zone : 1 transport
39 Sea Zone : 1 fighter
54 Sea Zone : 1 cruiser, 2 destroyers, 1 submarine and 2 transports
Production/PUs Summary :
Germans : 42 / 49
Russians : 39 / 46
Japanese : 42 / 46
Americans : 54 / 75
Chinese : 11 / 17
British : 34 / 38
UK_Pacific : 7 / 7
Italians : 15 / 32
ANZAC : 17 / 22
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Turn Complete - French
Territory Summary for French :
39 Sea Zone : 1 destroyer
United Kingdom : 2 infantry
French Equatorial Africa : 1 infantry
Production/PUs Summary :
Germans : 42 / 49
Russians : 39 / 46
Japanese : 42 / 46
Americans : 54 / 75
Chinese : 11 / 17
British : 34 / 38
UK_Pacific : 7 / 7
Italians : 15 / 32
ANZAC : 17 / 22
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair 2 damage on 1 factory_major; Remaining resources: 47 PUs;
Germans buy 1 destroyer and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 artilleries and 17 infantry moved from Poland to Baltic States
5 armour moved from Bessarabia to Eastern Poland
4 armour moved from Romania to Eastern Poland
1 mech_infantry moved from Romania to Eastern Poland
13 infantry moved from Western Ukraine to Eastern Poland
3 artilleries moved from Western Ukraine to Eastern Poland
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair 2 damage on 1 factory_major; Remaining resources: 47 PUs;
Germans buy 1 destroyer and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 artilleries and 17 infantry moved from Poland to Baltic States
5 armour moved from Bessarabia to Eastern Poland
4 armour moved from Romania to Eastern Poland
1 mech_infantry moved from Romania to Eastern Poland
13 infantry moved from Western Ukraine to Eastern Poland
3 artilleries moved from Western Ukraine to Eastern Poland
Combat - Germans
Battle in Eastern Poland
Germans attack with 9 armour, 3 artilleries, 13 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 9 armour, 3 artilleries, 13 infantry and 1 mech_infantry in Eastern Poland, round 2 : 4/26 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 9 armour, 3 artilleries, 12 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 2 artilleries and 17 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 17 infantry in Baltic States, round 2 : 5/19 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 artilleries and 17 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Poland to Baltic States
1 aaGun moved from Poland to Eastern Poland
1 aaGun moved from Western Ukraine to Eastern Poland
1 aaGun moved from Western Ukraine to Bessarabia
1 infantry moved from Romania to Bessarabia
13 infantry moved from Western Ukraine to Bessarabia
5 artilleries moved from Western Ukraine to Bessarabia
20 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
1 infantry moved from France to Normandy Bordeaux
2 infantry moved from France to Western Germany
4 transports moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 7 infantry moved from Southern France to 93 Sea Zone
1 artillery, 7 infantry and 4 transports moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 7 infantry moved from 92 Sea Zone to Gibraltar
5 infantry moved from Western Ukraine to Bessarabia
6 infantry moved from Western Ukraine to Eastern Poland
3 artilleries moved from Western Ukraine to Eastern Poland
2 infantry moved from Germany to Poland
2 infantry moved from France to Western Germany
Place Units - Germans
8 infantry placed in Germany
3 infantry placed in France
2 infantry placed in Southern France
1 destroyer placed in 93 Sea Zone
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Territory Summary for Germans :
Gibraltar : 1 flag, 1 airfield, 1 artillery, 1 harbour and 7 infantry
Egypt : 3 bombers, 3 fighters, 3 infantry and 3 tactical_bombers
Normandy Bordeaux : 1 infantry
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
Western Germany : 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 12 infantry
Poland : 23 infantry
Germany : 1 factory_major and 8 infantry
Baltic States : 1 flag, 1 aaGun, 2 artilleries and 17 infantry
Eastern Poland : 1 flag, 2 aaGuns, 9 armour, 6 artilleries, 18 infantry and 1 mech_infantry
Bessarabia : 1 flag, 1 aaGun, 5 artilleries and 20 infantry
Western Ukraine : 1 flag
106 Sea Zone : 1 flag
93 Sea Zone : 1 destroyer
Bulgaria : 1 flag
Greece : 1 flag
92 Sea Zone : 2 carriers, 1 cruiser, 2 fighters, 1 submarine, 2 tactical_bombers and 4 transports
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 44 / 49
Russians : 37 / 46
Japanese : 42 / 46
Americans : 54 / 75
Chinese : 11 / 17
British : 34 / 38
UK_Pacific : 7 / 7
Italians : 15 / 32
ANZAC : 17 / 22
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 7 times
3 was rolled 7 times
4 was rolled 7 times
5 was rolled 9 times
6 was rolled 10 times
Average roll : 3,723
Median : 4,000
Variance : 0,283
Standard Deviation : 0,532
Total rolls : 47
Germans Combat
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 9 times
6 was rolled 10 times
Average roll : 3,800
Median : 4,000
Variance : 0,341
Standard Deviation : 0,584
Total rolls : 45
Russians Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2,000
Median : 2,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Yunnan to French Indo China
Russians take French Indo China from Japanese
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
Combat - Russians
Non Combat Move - Russians
1 armour, 1 fighter, 5 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Yunnan to Kweichow
2 infantry moved from Buyant-Uhaa to Ulaanbaatar
1 infantry moved from Dzavhan to Ulaanbaatar
2 infantry moved from Olgiy to Dzavhan
1 mech_infantry moved from Volgograd to Novosibirsk
1 mech_infantry moved from Novgorod to Finland
1 infantry moved from Novgorod to Karelia
1 fighter moved from Novgorod to Russia
6 mech_infantrys moved from Bryansk to Belarus
6 armour moved from Bryansk to Belarus
1 aaGun moved from Bryansk to Belarus
5 infantry moved from Russia to Bryansk
3 artilleries moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Russia to Belarus
20 infantry moved from Bryansk to Belarus
12 artilleries moved from Bryansk to Belarus
10 infantry moved from Bryansk to Belarus
3 artilleries moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
Place Units - Russians
1 armour and 2 mech_infantrys placed in Volgograd
2 artilleries and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 41 PUs; end with 41 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 46 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 52 PUs
Territory Summary for Russians :
Kweichow : 1 armour, 1 fighter, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
Kwangtung : 1 mech_infantry
French Indo China : 1 flag, 1 factory_minor and 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag, 2 infantry
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag, 4 infantry
Tsagaan Olom : 1 flag
Norway : 1 flag
Belarus : 1 aaGun, 7 armour, 15 artilleries, 32 infantry and 7 mech_infantrys
Karelia : 1 infantry
Bryansk : 3 aaGuns, 10 artilleries and 25 infantry
Russia : 1 airfield, 2 artilleries, 1 factory_major, 2 fighters and 8 infantry
Ukraine : 1 factory_minor and 1 infantry
Western Ukraine : 1 infantry
Novosibirsk : 1 mech_infantry
Volgograd : 1 armour, 1 factory_minor and 2 mech_infantrys
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
115 Sea Zone : 1 cruiser and 1 submarine
Finland : 1 flag, 1 infantry and 1 mech_infantry
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 42 / 49
Russians : 41 / 52
Japanese : 37 / 46
Americans : 54 / 75
Chinese : 11 / 17
British : 34 / 38
UK_Pacific : 10 / 7
Italians : 15 / 32
ANZAC : 17 / 22
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer and 10 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Kiangsi to Kwangsi
1 infantry moved from Philippines to 35 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangtung
2 fighters and 2 tactical_bombers moved from Kiangsi to Kwangsi
2 transports moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Siberia
1 infantry moved from 5 Sea Zone to Soviet Far East
1 infantry moved from Kiangsi to Kwangsi
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
2 fighters moved from Manchuria to Suiyuyan
2 bombers moved from Manchuria to Suiyuyan
2 infantry moved from Siam to French Indo China
3 fighters and 4 tactical_bombers moved from 35 Sea Zone to French Indo China
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer and 10 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Kiangsi to Kwangsi
1 infantry moved from Philippines to 35 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangtung
2 fighters and 2 tactical_bombers moved from Kiangsi to Kwangsi
2 transports moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Siberia
1 infantry moved from 5 Sea Zone to Soviet Far East
1 infantry moved from Kiangsi to Kwangsi
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
2 fighters moved from Manchuria to Suiyuyan
2 bombers moved from Manchuria to Suiyuyan
2 infantry moved from Siam to French Indo China
3 fighters and 4 tactical_bombers moved from 35 Sea Zone to French Indo China
Combat - Japanese
Battle in Kwangtung
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 mech_infantry; UK_Pacific defend with 1 factory_minor and 1 harbour
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 3/6 hits
UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in French Indo China
Japanese attack with 3 fighters, 2 infantry and 4 tactical_bombers
Russians defend with 1 factory_minor and 1 infantry
Japanese roll dice for 3 fighters, 2 infantry and 4 tactical_bombers in French Indo China, round 2 : 4/9 hits
Russians roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits
1 infantry owned by the Russians lost in French Indo China
Japanese win, taking French Indo China from Russians with 3 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Siberia
Battle in Soviet Far East
Battle in Suiyuyan
Japanese attack with 2 bombers, 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers, 2 fighters and 1 infantry in Suiyuyan, round 2 : 3/5 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Siberia from Russians, taking Soviet Far East from Russians with 2 bombers and 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kwangsi, round 2 : 1/6 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
3 fighters and 4 tactical_bombers moved from French Indo China to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangtung to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to Anhwe
1 fighter and 1 tactical_bomber moved from Kwangtung to Anhwe
1 fighter moved from Kiangsi to Anhwe
2 bombers moved from Suiyuyan to Anhwe
2 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Anhwe
3 infantry moved from Manchuria to Amur
1 aaGun moved from Amur to Sakha
2 transports moved from 5 Sea Zone to 6 Sea Zone
2 aaGuns moved from Japan to 6 Sea Zone
2 aaGuns moved from 6 Sea Zone to Korea
1 destroyer and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 battleship moved from 35 Sea Zone to 20 Sea Zone
2 fighters moved from Suiyuyan to Chahar
1 infantry moved from Jehol to Chahar
1 aaGun moved from Anhwe to Chahar
1 infantry moved from Anhwe to Chahar
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
2 artilleries and 1 infantry placed in Manchuria
3 infantry placed in Kiangsu
3 infantry placed in Japan
3 infantry placed in Malaya
Turn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 infantry
Korea : 2 aaGuns
Kiangsu : 1 flag, 1 factory_minor and 3 infantry
Kiangsi : 1 flag
Japan : 1 airfield, 1 factory_major, 1 harbour and 3 infantry
Jehol : 1 flag
Manchuria : 1 flag, 2 artilleries, 1 factory_minor and 1 infantry
Hunan : 1 flag, 1 infantry
Hopei : 1 flag, 1 infantry
Chahar : 1 flag, 1 aaGun, 2 fighters and 2 infantry
Anhwe : 1 flag, 1 artillery, 2 bombers, 4 fighters, 11 infantry and 3 tactical_bombers
Malaya : 1 flag, 5 artilleries, 1 factory_minor, 1 harbour and 12 infantry
Borneo : 1 flag, 1 artillery
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag, 1 aaGun and 1 artillery
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag, 3 infantry
Siberia : 1 flag, 1 infantry
French Indo China : 1 flag, 1 factory_minor and 2 infantry
35 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 7 destroyers, 5 fighters, 5 submarines and 5 tactical_bombers
20 Sea Zone : 1 battleship, 1 destroyer and 1 transport
5 Sea Zone : 2 transports
6 Sea Zone : 1 destroyer and 2 transports
Production/PUs Summary :
Germans : 42 / 49
Russians : 36 / 52
Japanese : 48 / 48
Americans : 54 / 75
Chinese : 8 / 17
British : 34 / 38
UK_Pacific : 7 / 7
Italians : 15 / 32
ANZAC : 17 / 22
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3,433
Median : 3,000
Variance : 0,759
Standard Deviation : 0,871
Total rolls : 30
Japanese Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3,538
Median : 3,500
Variance : 0,880
Standard Deviation : 0,938
Total rolls : 26
Russians Combat
6 was rolled 1 times
Average roll : 6,000
Median : 6,000
Variance : ?
Standard Deviation : ?
Total rolls : 1
UK_Pacific Combat
1 was rolled 1 times
Average roll : 1,000
Median : 1,000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Chinese Combat
2 was rolled 2 times
Average roll : 2,000
Median : 2,000
Variance : 4,000
Standard Deviation : 2,000
Total rolls : 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 3 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to Gibraltar
2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from United Kingdom to Gibraltar
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 battleship and 1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
3 infantry moved from Johnston Island to 30 Sea Zone
3 infantry and 2 transports moved from 30 Sea Zone to 33 Sea Zone
3 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Queensland to 54 Sea Zone
1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
2 cruisers moved from 54 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA fire in Caroline Islands : 0/2 hits
Americans roll dice for 2 cruisers in Caroline Islands, round 2 : 0/2 hits
Americans roll dice for 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Caroline Islands, round 2 : 3/7 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 infantry
Battle in Borneo
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Borneo, round 2 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 1/2 hits
Japanese roll dice for 1 artillery in Borneo, round 3 : 1/1 hits
1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Borneo
Americans win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Americans: 1 infantry
Battle in Gibraltar
Americans attack with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers
Germans defend with 1 airfield, 1 artillery, 1 harbour and 7 infantry
Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 2/2 hits
Americans roll dice for 1 artillery, 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers in Gibraltar, round 2 : 4/9 hits
Germans roll dice for 1 artillery and 7 infantry in Gibraltar, round 2 : 2/8 hits
1 artillery owned by the Americans, 6 infantry owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar
Americans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in Gibraltar, round 3 : 5/7 hits
Germans roll dice for 1 artillery and 1 infantry in Gibraltar, round 3 : 1/2 hits
1 fighter owned by the Americans, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Gibraltar
Americans win with 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery and 7 infantry
Casualties for Americans: 1 artillery, 1 fighter and 1 infantry
Non Combat Move - Americans
3 tactical_bombers moved from Gibraltar to 91 Sea Zone
2 fighters moved from Gibraltar to 91 Sea Zone
1 bomber moved from Gibraltar to British Guiana
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 carriers and 2 submarines moved from 110 Sea Zone to 91 Sea Zone
3 transports moved from 110 Sea Zone to 117 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
5 carriers, 7 destroyers, 8 fighters and 3 submarines moved from 54 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
1 carrier and 4 submarines moved from 30 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
1 fighter placed in Western United States
1 bomber, 2 fighters and 1 infantry placed in Eastern United States
2 infantry placed in Central United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 harbour, 3 infantry and 1 mech_infantry
Borneo : 1 artillery
Queensland : 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Johnston Island : 1 aaGun
Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 2 infantry
Midway : 1 airfield
Sumatra : 1 flag, 2 infantry
43 Sea Zone : 1 transport
33 Sea Zone : 6 carriers, 2 cruisers, 7 destroyers, 9 fighters, 7 submarines, 2 tactical_bombers and 3 transports
26 Sea Zone : 1 transport
10 Sea Zone : 1 carrier and 1 destroyer
Central United States : 1 factory_major and 2 infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
British Guiana : 1 bomber
117 Sea Zone : 3 transports
91 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines, 3 tactical_bombers and 2 transports
Production/PUs Summary :
Germans : 42 / 49
Russians : 36 / 52
Japanese : 44 / 48
Americans : 54 / 74
Chinese : 8 / 17
British : 34 / 38
UK_Pacific : 11 / 7
Italians : 15 / 32
ANZAC : 17 / 22
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Hopei
1 fighter moved from Kweichow to Hopei
1 artillery and 1 infantry moved from Kweichow to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Kweichow
Place Units - Chinese
2 artilleries and 3 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Territory Summary for Chinese :
Kweichow : 4 artilleries, 1 fighter and 17 infantry
Hunan : 1 artillery and 1 infantry
Hopei : 1 infantry
Production/PUs Summary :
Germans : 42 / 49
Russians : 36 / 52
Japanese : 42 / 48
Americans : 54 / 74
Chinese : 10 / 16
British : 34 / 38
UK_Pacific : 11 / 7
Italians : 15 / 32
ANZAC : 17 / 22
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 2 artilleries, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Yunnan to Kiangsu
3 armour, 1 artillery, 9 infantry and 1 mech_infantry moved from Yunnan to Kwangsi
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
Combat - British
Battle in Kwangsi
British attack with 3 armour, 1 artillery, 9 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 3 armour, 1 artillery, 9 infantry and 1 mech_infantry in Kwangsi, round 2 : 4/14 hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kwangsi
British win, taking Kwangsi from Japanese with 3 armour, 1 artillery, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Gibraltar
Strategic bombing raid in Kiangsu
AA fire in Kiangsu : 1/1 hits
1 bomber killed by AA
Bombing raid in Kiangsu causes 0 damage total.
Non Combat Move - British
1 aaGun moved from Yunnan to Kweichow
1 mech_infantry moved from India to Yunnan
1 infantry moved from India to Burma
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 3 transports moved from 39 Sea Zone to 80 Sea Zone
1 fighter moved from India to 80 Sea Zone
1 fighter moved from India to Kwangsi
2 aaGuns and 13 infantry moved from Yunnan to Kwangsi
3 artilleries moved from Iraq to Trans-Jordan
3 artilleries moved from Persia to Iraq
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Belgian Congo to French Equatorial Africa
4 infantry moved from United Kingdom to 110 Sea Zone
1 carrier, 1 destroyer, 4 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Kwangsi to Kweichow
Place Units - British
3 mech_infantrys placed in Iraq
3 infantry placed in Persia
2 artilleries and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs total
Place Units - UK_Pacific
1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 12 PUs; end with 12 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantry
Territory Summary for British and UK_Pacific :
Kwangsi : 2 aaGuns, 3 armour, 1 artillery, 22 infantry and 1 mech_infantry
Siam : 1 flag, 1 infantry
Yunnan : 1 mech_infantry
Kweichow : 1 aaGun and 1 fighter
Burma : 1 infantry
India : 1 airfield, 1 armour, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Eastern United States : 1 artillery and 1 infantry
Belgian Congo : 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 armour, 10 artilleries, 3 fighters, 18 infantry, 7 mech_infantrys and 2 tactical_bombers
Gibraltar : 1 airfield, 1 harbour and 6 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
British Guiana : 2 infantry
Scotland : 1 airfield
Kenya : 1 armour
United Kingdom : 5 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 6 infantry
Anglo Egyptian Sudan : 1 mech_infantry
French Equatorial Africa : 1 flag, 1 mech_infantry
Ethiopia : 1 flag, 1 mech_infantry
80 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 3 transports
97 Sea Zone : 1 flag
Iraq : 1 flag, 3 artilleries, 1 factory_minor and 3 mech_infantrys
Eastern Persia : 1 flag
Brazil : 1 flag
Persia : 1 flag, 1 factory_minor and 3 infantry
91 Sea Zone : 1 carrier, 1 destroyer and 3 transports
Production/PUs Summary :
Germans : 42 / 49
Russians : 36 / 52
Japanese : 40 / 48
Americans : 54 / 74
Chinese : 11 / 16
British : 34 / 34
UK_Pacific : 12 / 12
Italians : 15 / 32
ANZAC : 17 / 22
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0