@fasthard scramble?
14L Whackamatt (Axis) vs Entek (Allies +15)
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OOL for Sz 91 please
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carrier hits and 1 DD if you get 4/4 subs.
Post the file after you roll the first round so I can see how many I need to select.
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Got 1 SS hit and 4 Regular hits
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BB hit, 2 CV hits, 1 DD lost
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5 more hits
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max def from here on out. lose the carriers, dd, and cruiser before tacs, fighters, battleship
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 1 destroyer and 2 fighters; Remaining resources: 5 PUs;Combat Move - Americans
2 carriers, 6 destroyers, 4 fighters and 4 submarines moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 33 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from Caroline Islands to 33 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 carrier, 5 destroyers, 1 fighter, 2 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 46 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 46 Sea Zone to New GuineaCombat - Americans
Battle in 46 Sea Zone
Americans attack with 1 carrier, 5 destroyers, 2 fighters and 2 transports
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 46 Sea Zone
Americans win with 1 carrier, 5 destroyers, 2 fighters and 2 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Celebes
Battle in 91 Sea Zone
Americans attack with 2 carriers, 6 destroyers, 4 fighters and 4 submarines
Germans defend with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 1 transport
Americans roll dice for 4 submarines in 91 Sea Zone, round 2 : 1/4 hits
Units damaged: 1 carrier owned by the Germans
Americans roll dice for 2 carriers, 6 destroyers and 4 fighters in 91 Sea Zone, round 2 : 4/10 hits
Units damaged: 2 carriers owned by the Germans and 1 battleship owned by the Germans
Germans roll dice for 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 1 transport in 91 Sea Zone, round 2 : 4/11 hits
4 submarines owned by the Americans and 1 destroyer owned by the Germans lost in 91 Sea Zone
Americans roll dice for 2 carriers, 6 destroyers and 4 fighters in 91 Sea Zone, round 3 : 5/10 hits
Germans roll dice for 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 91 Sea Zone, round 3 : 6/10 hits
2 fighters owned by the Americans, 2 destroyers owned by the Americans, 1 carrier owned by the Americans, 1 cruiser owned by the Germans, 3 carriers owned by the Germans and 1 destroyer owned by the Germans lost in 91 Sea Zone
Americans roll dice for 1 carrier, 4 destroyers and 2 fighters in 91 Sea Zone, round 4 : 2/6 hits
Germans roll dice for 1 battleship, 2 fighters, 2 tactical_bombers and 1 transport in 91 Sea Zone, round 4 : 2/5 hits
2 destroyers owned by the Americans and 2 tactical_bombers owned by the Germans lost in 91 Sea Zone
Americans roll dice for 1 carrier, 2 destroyers and 2 fighters in 91 Sea Zone, round 5 : 1/4 hits
Germans roll dice for 1 battleship, 2 fighters and 1 transport in 91 Sea Zone, round 5 : 3/3 hits
1 fighter owned by the Americans, 1 carrier owned by the Americans and 1 fighter owned by the Germans lost in 91 Sea Zone
Americans roll dice for 2 destroyers and 1 fighter in 91 Sea Zone, round 6 : 1/3 hits
Germans roll dice for 1 battleship, 1 fighter and 1 transport in 91 Sea Zone, round 6 : 2/2 hits
2 destroyers owned by the Americans and 1 fighter owned by the Germans lost in 91 Sea Zone
Americans roll dice for 1 fighter in 91 Sea Zone, round 7 : 1/1 hits
Germans roll dice for 1 battleship and 1 transport in 91 Sea Zone, round 7 : 1/1 hits
1 fighter owned by the Americans and 1 battleship owned by the Germans lost in 91 Sea Zone
Germans win, taking Celebes from Japanese with 1 transport remaining. Battle score for attacker is -6
Casualties for Germans: 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers
Casualties for Americans: 2 carriers, 6 destroyers, 4 fighters and 4 submarines
Battle in New Guinea
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Japanese defend with 1 mech_infantry
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in New Guinea, round 2 : 0/4 hits
Japanese roll dice for 1 mech_infantry in New Guinea, round 2 : 0/1 hits
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in New Guinea, round 3 : 1/4 hits
Japanese roll dice for 1 mech_infantry in New Guinea, round 3 : 0/1 hits
1 mech_infantry owned by the Japanese lost in New Guinea
Americans win, taking New Guinea from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Americans
Place Units - Americans
1 carrier and 1 destroyer placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
2 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
Solomon Islands : 1 artillery
New Guinea : 1 artillery, 2 infantry and 1 mech_infantry
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Celebes : 1 flag, 1 artillery and 1 infantry
44 Sea Zone : 1 transport
46 Sea Zone : 1 carrier, 5 destroyers, 2 fighters and 2 transports
25 Sea Zone : 1 destroyer
Central United States : 1 factory_major and 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 4 artilleries, 2 bombers, 1 factory_major, 1 harbour and 4 infantry
Egypt : 1 bomber
101 Sea Zone : 1 carrier, 1 destroyer and 2 fightersProduction/PUs Summary :
Germans : 58 / 71
Russians : 32 / 38
Japanese : 56 / 65
Americans : 53 / 78
Chinese : 12 / 11
British : 24 / 0
UK_Pacific : 5 / 5
Italians : 10 / 24
ANZAC : 10 / 13
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from JapaneseCombat - Chinese
Non Combat Move - Chinese
6 infantry moved from Kweichow to YunnanPlace Units - Chinese
3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 13 PUs; end with 15 PUs totalTerritory Summary for Chinese :
Kwangsi : 1 infantry
Yunnan : 9 infantryProduction/PUs Summary :
Germans : 58 / 71
Russians : 32 / 38
Japanese : 55 / 65
Americans : 53 / 78
Chinese : 13 / 15
British : 24 / 0
UK_Pacific : 5 / 5
Italians : 10 / 24
ANZAC : 10 / 13
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;Combat Move - British
Place Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,3
UK_Pacific collect 2 PUs (3 lost to blockades); end with 4 PUs total
Some Units in India change ownership: 1 infantryTerritory Summary for British and UK_Pacific :
India : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 9 infantry and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Malta : 1 aaGun
Tunisia : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Ethiopia : 1 flag
Eastern Persia : 1 flag
Persia : 1 flagProduction/PUs Summary :
Germans : 58 / 71
Russians : 32 / 38
Japanese : 55 / 65
Americans : 53 / 78
Chinese : 13 / 15
British : 24 / 0
UK_Pacific : 5 / 4
Italians : 10 / 24
ANZAC : 10 / 13
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 carrier and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery moved from Romania to Eastern Poland
1 fighter moved from Romania to Eastern Poland
1 fighter moved from Southern Italy to Bessarabia
1 artillery moved from Romania to BessarabiaCombat - Italians
Battle in Eastern Poland
Italians attack with 1 artillery and 1 fighter
Russians defend with 1 artillery
Italians win, taking Eastern Poland from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Bessarabia
Italians attack with 1 artillery and 1 fighter
Russians defend with 1 artillery
Italians win, taking Bessarabia from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Italians
1 fighter moved from Eastern Poland to 97 Sea Zone
1 fighter moved from Southern Italy to 97 Sea Zone
1 fighter moved from Bessarabia to Romania
2 infantry moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
1 carrier and 1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 11 PUs; end with 12 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 5 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 46 Sea Zone
ANZAC take 54 Sea Zone from Japanese
ANZAC take 62 Sea Zone from JapaneseCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 artillery and 1 infantry
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Northern Territory : 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Dutch New Guinea : 1 flag
46 Sea Zone : 1 destroyer
54 Sea Zone : 1 flag
62 Sea Zone : 1 flag, 1 destroyer
Egypt : 2 infantryProduction/PUs Summary :
Germans : 58 / 71
Russians : 31 / 38
Japanese : 55 / 65
Americans : 53 / 78
Chinese : 13 / 15
British : 24 / 0
UK_Pacific : 5 / 4
Italians : 11 / 22
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 4 infantry
Production/PUs Summary :
Germans : 58 / 71
Russians : 31 / 38
Japanese : 55 / 65
Americans : 53 / 78
Chinese : 13 / 15
British : 24 / 0
UK_Pacific : 5 / 4
Italians : 11 / 22
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 artilleries, 1 carrier, 1 destroyer and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Algeria to Tunisia
Germans take Tunisia from British
1 artillery moved from Brazil to 86 Sea Zone
1 artillery and 1 transport moved from 86 Sea Zone to 89 Sea Zone
1 artillery moved from 89 Sea Zone to West Indies
1 artillery moved from Nigeria to French Central Africa
Germans take French Central Africa from French
1 artillery, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport moved from 82 Sea Zone to 71 Sea Zone
1 artillery moved from 71 Sea Zone to Union of South Africa
1 tactical_bomber moved from Finland to 109 Sea Zone
1 fighter moved from Western Germany to 109 Sea Zone
1 transport moved from 91 Sea Zone to 109 Sea Zone
3 transports moved from 115 Sea Zone to 114 Sea Zone
3 artilleries and 3 infantry moved from Germany to 114 Sea Zone
2 transports moved from 115 Sea Zone to 114 Sea Zone
2 artilleries and 2 infantry moved from Germany to 114 Sea ZoneCombat - Germans
Battle in West Indies
Battle in Union of South AfricaNon Combat Move - Germans
1 transport moved from 82 Sea Zone to 71 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
3 artilleries and 3 infantry moved from 115 Sea Zone to Finland
2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to FinlandPlace Units - Germans
1 carrier and 1 destroyer placed in 109 Sea Zone
3 artilleries placed in Romania
5 artilleries and 5 infantry placed in GermanyTurn Complete - Germans
Germans collect 63 PUs; end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
2 infantry moved from Western Ukraine to Eastern Poland
2 infantry moved from Western Ukraine to Bessarabia
1 tactical_bomber moved from Bryansk to Eastern Poland
1 bomber moved from Russia to Bessarabia
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from JapaneseCombat - Russians
Battle in Eastern Poland
Russians attack with 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery
Russians roll dice for 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/3 hits
Italians roll dice for 1 artillery in Eastern Poland, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Bessarabia
Russians attack with 1 bomber and 2 infantry
Italians defend with 1 artillery
Russians roll dice for 1 bomber and 2 infantry in Bessarabia, round 2 : 0/3 hits
Italians roll dice for 1 artillery in Bessarabia, round 2 : 0/1 hits
Russians roll dice for 1 bomber and 2 infantry in Bessarabia, round 3 : 1/3 hits
Italians roll dice for 1 artillery in Bessarabia, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Bessarabia
Russians win, taking Bessarabia from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artilleryNon Combat Move - Russians
1 bomber moved from Bessarabia to Russia
1 tactical_bomber moved from Eastern Poland to Bryansk
1 artillery moved from Bryansk to Western Ukraine
5 infantry moved from Bryansk to Belarus
3 infantry moved from Ukraine to Western Ukraine
1 mech_infantry moved from Egypt to French Equatorial Africa
1 armour and 1 mech_infantry moved from Novosibirsk to Yenisey
12 infantry moved from Anhwe to HunanPlace Units - Russians
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
1 armour and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 39 PUsTerritory Summary for Russians :
Shantung : 1 infantry
Kiangsi : 1 infantry
Jehol : 1 infantry
Hunan : 12 infantry
Anhwe : 1 infantry
Yenisey : 1 armour and 1 mech_infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Tsagaan Olom : 1 flag
French Equatorial Africa : 1 mech_infantry
Italian Somaliland : 1 flag
Belarus : 20 infantry
Karelia : 1 infantry
Baltic States : 1 infantry
Bryansk : 1 tactical_bomber
Eastern Poland : 2 infantry
Bessarabia : 1 infantry
Russia : 1 airfield, 1 armour, 1 bomber, 1 factory_major and 14 infantry
Ukraine : 1 artillery, 1 factory_minor and 2 infantry
Western Ukraine : 2 aaGuns, 1 artillery and 10 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 4 armour, 2 artilleries, 1 factory_minor, 1 harbour and 19 infantry
Iraq : 1 flag
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 62 / 68
Russians : 33 / 39
Japanese : 51 / 65
Americans : 52 / 78
Chinese : 17 / 15
British : 21 / 0
UK_Pacific : 5 / 4
Italians : 10 / 22
ANZAC : 10 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 3 armour, 3 destroyers, 1 fighter and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
6 armour, 5 artilleries and 1 infantry moved from Burma to India
2 carriers moved from 38 Sea Zone to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
2 transports moved from 38 Sea Zone to 37 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 destroyer moved from 34 Sea Zone to 55 Sea Zone
1 destroyer moved from 22 Sea Zone to 45 Sea Zone
1 destroyer moved from 23 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from French Indo China to 44 Sea Zone
4 fighters moved from 38 Sea Zone to India
2 tactical_bombers moved from French Indo China to India
1 fighter moved from Kiangsu to Kwangsi
3 artilleries and 6 infantry moved from Manchuria to Jehol
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
2 infantry moved from Amur to Buryatia
3 infantry moved from Kiangsu to Kiangsi
3 infantry moved from Kiangsu to Anhwe
3 infantry moved from Kiangsu to Shantung
1 infantry moved from Kiangsu to Shantung
1 infantry moved from Kiangsu to Kiangsi
1 submarine moved from 49 Sea Zone to 62 Sea Zone
Japanese take 54 Sea Zone from ANZACCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 62 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 destroyer
ANZAC win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in Kwangsi
Japanese attack with 1 fighter
Chinese defend with 1 infantry
Japanese win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 3 artilleries and 6 infantry
Russians defend with 1 infantry
Japanese win, taking Jehol from Chinese with 3 artilleries and 5 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kiangsi
Japanese attack with 4 infantry
Russians defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 3 infantry
Casualties for Russians: 1 infantry
Battle in Anhwe
Japanese attack with 3 infantry
Russians defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Shantung
Japanese attack with 4 infantry
Russians defend with 1 infantry
Japanese win, taking Shantung from Chinese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in India
Japanese attack with 6 armour, 5 artilleries, 4 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 aaGun, 1 airfield, 1 artillery, 2 fighters, 1 harbour, 9 infantry and 1 tactical_bomber; UK_Pacific defend with 1 factory_major
Japanese captures 4PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 6 armour, 2 artilleries, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 52
Casualties for Japanese: 3 artilleries and 1 infantry
Casualties for British: 1 aaGun, 1 artillery, 2 fighters, 9 infantry and 1 tactical_bomberNon Combat Move - Japanese
4 fighters moved from India to Shan State
2 tactical_bombers moved from India to Shan State
1 fighter moved from Kwangsi to French Indo China
1 aaGun moved from Manchuria to Jehol
1 tactical_bomber moved from 44 Sea Zone to 37 Sea ZonePlace Units - Japanese
3 destroyers placed in 37 Sea Zone
3 armour placed in French Indo China
3 mech_infantrys placed in Kiangsu
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 59 PUs; end with 64 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs -
Sorry man, stuff came up today and I wasn’t able to take my turn. It’ll have to wait until Monday. Have a great weekend!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 bombers, 3 destroyers and 4 transports; Remaining resources: 2 PUs;Combat Move - Americans
1 fighter moved from 101 Sea Zone to 89 Sea Zone
1 fighter moved from 46 Sea Zone to 34 Sea Zone
1 fighter moved from 46 Sea Zone to 45 Sea Zone
1 destroyer moved from 46 Sea Zone to 45 Sea Zone
1 destroyer moved from 46 Sea Zone to 34 Sea ZoneCombat - Americans
Battle in 45 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 1 fighter in 45 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 1 fighter in 34 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 89 Sea Zone
Americans attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 89 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transportNon Combat Move - Americans
1 fighter moved from 89 Sea Zone to 101 Sea Zone
1 destroyer moved from 46 Sea Zone to 44 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 46 Sea Zone to 45 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter moved from 34 Sea Zone to 45 Sea Zone
1 destroyer moved from 45 Sea Zone to 42 Sea Zone
1 destroyer moved from 45 Sea Zone to 35 Sea ZonePlace Units - Americans
3 destroyers and 4 transports placed in 101 Sea Zone
2 bombers placed in Eastern United States
Americans undo move 2.
2 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
Solomon Islands : 1 artillery
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Celebes : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 artillery, 2 infantry and 1 mech_infantry
42 Sea Zone : 1 destroyer
44 Sea Zone : 1 destroyer
45 Sea Zone : 1 carrier, 2 fighters and 2 transports
35 Sea Zone : 1 destroyer
34 Sea Zone : 1 destroyer
25 Sea Zone : 1 destroyer
Central United States : 1 factory_major and 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 4 artilleries, 2 bombers, 1 factory_major, 1 harbour and 4 infantry
Egypt : 1 bomber
101 Sea Zone : 1 carrier, 4 destroyers, 2 fighters and 4 transportsProduction/PUs Summary :
Germans : 62 / 68
Russians : 33 / 39
Japanese : 59 / 69
Americans : 52 / 69
Chinese : 12 / 15
British : 21 / 0
UK_Pacific : 2 / 0
Italians : 10 / 22
ANZAC : 10 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Burma
Chinese take Burma from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
5 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs totalTerritory Summary for Chinese :
Kwangsi : 5 infantry
Yunnan : 8 infantry
Burma : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 62 / 68
Russians : 33 / 39
Japanese : 58 / 69
Americans : 52 / 69
Chinese : 13 / 13
British : 21 / 0
UK_Pacific : 2 / 0
Italians : 10 / 22
ANZAC : 10 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - British
Turn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Malta : 1 aaGun
Tobruk : 1 flag
Libya : 1 flag
Ethiopia : 1 flag
Eastern Persia : 1 flag
Persia : 1 flagProduction/PUs Summary :
Germans : 62 / 68
Russians : 33 / 39
Japanese : 58 / 69
Americans : 52 / 69
Chinese : 13 / 13
British : 21 / 0
UK_Pacific : 2 / 0
Italians : 10 / 22
ANZAC : 10 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 3 infantry and 1 tactical_bomber; Remaining resources: 2 PUs;Combat Move - Italians
3 infantry moved from Yugoslavia to 97 Sea Zone
3 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 carrier and 2 destroyers moved from 97 Sea Zone to 98 Sea Zone
2 fighters moved from 97 Sea Zone to GibraltarCombat - Italians
Battle in Trans-JordanNon Combat Move - Italians
1 fighter moved from Romania to 98 Sea ZonePlace Units - Italians
2 infantry and 1 tactical_bomber placed in Southern Italy
1 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Yugoslavia: 1 aaGun
EDIT: Adding units owned by Italians to Romania: 1 aaGun
EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun and 2 infantry
EDIT: Adding units owned by Italians to Yugoslavia: 1 aaGun and 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 11 PUs; end with 13 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs





