@zlefin it will likely be a day or two before I can get to my next turn
Soulblighter (Axis) VS axis-dominion (Allies +6)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 6 armour, 3 artilleries and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Japanese
2 infantry moved from Poland to Slovakia Hungary
2 infantry moved from Greece to Albania
1 armour moved from Greece to Albania
2 infantry moved from Romania to Bulgaria
1 fighter moved from Eastern Poland to Bulgaria
1 fighter and 1 tactical_bomber moved from Eastern Poland to Slovakia Hungary
1 artillery moved from Romania to Slovakia Hungary
1 infantry moved from Romania to Slovakia Hungary
1 tactical_bomber moved from Romania to AlbaniaCombat - Russians
Battle in Slovakia Hungary
Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 5 infantry
Russians win, taking Slovakia Hungary from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 5 infantry
Casualties for Russians: 3 infantry
Battle in Bulgaria
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Bulgaria from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Albania
Russians attack with 1 armour, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
Russians win, taking Albania from Italians with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - Russians
1 armour and 2 mech_infantrys moved from Greece to Romania
1 tactical_bomber moved from Albania to Romania
1 fighter moved from Bulgaria to Romania
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Romania
22 armour and 13 mech_infantrys moved from Poland to Romania
1 aaGun moved from Poland to Eastern Poland
1 aaGun and 7 infantry moved from Kazakhstan to Caucasus
2 artilleries and 1 infantry moved from Volgograd to Caucasus
7 infantry moved from Rostov to Caucasus
2 armour and 1 mech_infantry moved from Ukraine to Caucasus
3 armour moved from Western Ukraine to Rostov
5 armour, 1 infantry and 2 mech_infantrys moved from Eastern Poland to Romania
2 infantry moved from Kansu to Timguska
7 infantry moved from Finland to Karelia
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Bryansk to Western Ukraine
1 armour and 2 mech_infantrys moved from Novgorod to Eastern Poland
1 mech_infantry moved from Archangel to Eastern Poland
2 infantry moved from Russia to Bryansk
1 submarine moved from 124 Sea Zone to 109 Sea ZonePlace Units - Russians
3 armour placed in Volgograd
3 armour placed in Ukraine
3 artilleries placed in Romania
3 mech_infantrys placed in Western Ukraine
3 mech_infantrys placed in Novgorod
1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 47 PUs; end with 47 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 52 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 21 PUs; end with 73 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 3 armour; Remaining resources: 26 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 artilleries and 11 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
4 artilleries and 6 infantry moved from Central America to 64 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 88 Sea Zone
1 artillery and 1 infantry moved from 88 Sea Zone to Suriname
1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 88 Sea Zone
1 artillery and 1 infantry moved from 88 Sea Zone to British Guiana
2 artilleries, 2 infantry and 2 transports moved from 64 Sea Zone to 88 Sea Zone
2 artilleries and 2 infantry moved from 88 Sea Zone to British Guiana
2 infantry and 1 transport moved from 64 Sea Zone to 88 Sea Zone
2 infantry moved from 88 Sea Zone to French Guiana
4 carriers moved from 64 Sea Zone to 88 Sea Zone
4 fighters and 4 tactical_bombers moved from 64 Sea Zone to British Guiana
1 carrier moved from 64 Sea Zone to 88 Sea Zone
1 fighter and 1 tactical_bomber moved from 64 Sea Zone to British Guiana
3 fighters and 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 3 armour; Remaining resources: 26 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 artilleries and 11 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
4 artilleries and 6 infantry moved from Central America to 64 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 88 Sea Zone
1 artillery and 1 infantry moved from 88 Sea Zone to Suriname
1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 88 Sea Zone
1 artillery and 1 infantry moved from 88 Sea Zone to British Guiana
2 artilleries, 2 infantry and 2 transports moved from 64 Sea Zone to 88 Sea Zone
2 artilleries and 2 infantry moved from 88 Sea Zone to British Guiana
2 infantry and 1 transport moved from 64 Sea Zone to 88 Sea Zone
2 infantry moved from 88 Sea Zone to French Guiana
4 carriers moved from 64 Sea Zone to 88 Sea Zone
4 fighters and 4 tactical_bombers moved from 64 Sea Zone to British Guiana
1 carrier moved from 64 Sea Zone to 88 Sea Zone
1 fighter and 1 tactical_bomber moved from 64 Sea Zone to British Guiana
3 fighters and 1 tactical_bomber moved from 43 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in French Guiana
Battle in Suriname
Battle in British Guiana
Japanese attack with 3 artilleries, 5 fighters, 3 infantry and 5 tactical_bombers
Americans defend with 2 infantry
Japanese roll dice for 3 artilleries, 5 fighters, 3 infantry and 5 tactical_bombers in British Guiana, round 2 : 11/16 hits
British roll dice for 2 infantry in British Guiana, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in British Guiana
Japanese win, taking French Guiana from French, taking Suriname from Dutch, taking British Guiana from British with 3 artilleries, 5 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 3 fighters and 1 tactical_bomber
British defend with 1 transport
1 transport owned by the British lost in 42 Sea Zone
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Japanese
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 submarine moved from 43 Sea Zone to 42 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 41 Sea Zone
1 submarine moved from 55 Sea Zone to 42 Sea Zone
2 submarines moved from 35 Sea Zone to 37 Sea Zone
2 artilleries and 4 infantry moved from Korea to 6 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 4 infantry moved from 36 Sea Zone to Hainan
1 infantry moved from Siberia to Amur
1 artillery and 2 infantry moved from Central Mongolia to Dzavhan
1 armour, 6 artilleries, 5 infantry and 1 mech_infantry moved from Persia to Iraq
1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 6 submarines and 2 tactical_bombers moved from 64 Sea Zone to 89 Sea Zone
5 fighters and 5 tactical_bombers moved from British Guiana to 88 Sea Zone
2 carriers, 2 fighters and 2 tactical_bombers moved from 89 Sea Zone to 101 Sea Zone
1 destroyer moved from 89 Sea Zone to 101 Sea Zone
1 battleship and 1 cruiser moved from 89 Sea Zone to 101 Sea Zone
2 destroyers and 6 submarines moved from 89 Sea Zone to 88 Sea ZonePlace Units - Japanese
3 armour placed in KoreaTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,5,6,6,4,2,2,1,6,2,3
Japanese collect 31 PUs (2 lost to blockades); end with 57 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
Iwo Jima : 1 infantry
Korea : 3 armour and 1 factory_minor
Japan : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hainan : 2 artilleries, 1 harbour and 4 infantry
New Zealand : 1 flag, 1 airfield and 1 harbour
Philippines : 1 flag, 1 airfield, 2 fighters, 1 harbour and 1 tactical_bomber
Johnston Island : 1 flag
Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Evenkiyskiy : 1 flag, 3 artilleries and 11 infantry
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 1 infantry
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
Celebes : 1 flag
42 Sea Zone : 1 flag, 2 submarines
41 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 tactical_bombers and 1 transport
37 Sea Zone : 1 flag, 2 submarines
36 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
Dzavhan : 1 flag, 1 aaGun, 2 artilleries, 2 bombers and 6 infantry
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
62 Sea Zone : 1 flag
Central America : 1 flag
British Guiana : 1 flag, 3 artilleries and 2 infantry
French Guiana : 1 flag, 2 infantry
Iraq : 1 armour, 6 artilleries, 5 infantry and 1 mech_infantry
101 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers
Persia : 1 flag, 1 factory_minor
Suriname : 1 flag, 1 artillery and 1 infantry
88 Sea Zone : 5 carriers, 2 destroyers, 5 fighters, 6 submarines, 5 tactical_bombers and 5 transportsProduction/PUs Summary :
Germans : 34 / 43
Russians : 46 / 73
Japanese : 33 / 62
Americans : 47 / 28
Chinese : 23 / 29
British : 9 / 0
UK_Pacific : 28 / 29
Italians : 36 / 52
ANZAC : 8 / 13
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 9 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3,138
Median : 3,000
Variance : 1,179
Standard Deviation : 1,086
Total rolls : 29Null / Other
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3,636
Median : 3,000
Variance : 0,900
Standard Deviation : 0,949
Total rolls : 11Japanese Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 2,875
Median : 2,000
Variance : 0,933
Standard Deviation : 0,966
Total rolls : 16British Combat
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2,500
Median : 2,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 4 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Americans
3 bombers moved from Eastern United States to 104 Sea ZoneCombat - Americans
Battle in 104 Sea Zone
Americans attack with 3 bombers
Germans defend with 1 destroyer and 7 transports
Americans win with 3 bombers remaining. Battle score for attacker is 57
Casualties for Germans: 1 destroyer and 7 transportsNon Combat Move - Americans
3 bombers moved from 104 Sea Zone to Norway
1 destroyer and 1 submarine moved from 80 Sea Zone to 72 Sea Zone
1 battleship, 6 carriers, 3 cruisers, 4 destroyers, 12 fighters and 12 submarines moved from 10 Sea Zone to 64 Sea Zone
1 submarine moved from 11 Sea Zone to 64 Sea Zone
1 submarine moved from 28 Sea Zone to 64 Sea Zone
1 submarine moved from 51 Sea Zone to 64 Sea Zone
2 tactical_bombers moved from Queensland to Line IslandsPlace Units - Americans
4 artilleries and 4 infantry placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 22
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 3,2,6,1,5,5,1,6,2,5,4,5,5,6,2,4,6,6,1,2,6,2,1,5,2,4,6,5,2,1,5
Americans collect 25 PUs (22 lost to blockades); end with 25 PUs total
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
2 artilleries moved from Kwangsi to Kwangtung
1 fighter moved from Kwangtung to YunnanPlace Units - Chinese
1 infantry placed in Kwangsi
1 artillery and 1 infantry placed in Kwangsi
4 artilleries and 1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Eastern Persia to 80 Sea Zone
1 armour and 1 artillery moved from Eastern Persia to 80 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 infantry and 2 transports moved from 80 Sea Zone to 72 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 72 Sea Zone to KenyaCombat - British
Battle in KenyaNon Combat Move - British
1 fighter moved from Eastern Persia to 72 Sea Zone
1 aaGun and 3 infantry moved from Kwangsi to Yunnan
1 fighter and 2 tactical_bombers moved from Eastern Persia to India
1 mech_infantry moved from Malaya to Shan State
1 aaGun and 2 infantry moved from Malaya to Shan State
2 armour and 4 mech_infantrys moved from West India to Eastern PersiaPlace Units - UK_Pacific
7 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,1,1,4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,3,6,4,1,4,2,2,1,3,3,2,6,1,5,4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5,4,4
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,3,3,3,3,4,6
UK_Pacific collect 19 PUs (9 lost to blockades); end with 19 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
Some Units in India change ownership: 7 infantry and 2 mech_infantrys -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 4 artilleries and 12 infantry; Remaining resources: 0 PUs;Combat Move - Italians
6 infantry moved from Yugoslavia to Slovakia Hungary
1 artillery and 3 infantry moved from Yugoslavia to Albania
1 infantry moved from Yugoslavia to Albania
1 infantry moved from Yugoslavia to Albania
1 infantry moved from Greater Southern Germany to Slovakia Hungary
1 infantry moved from Yugoslavia to Albania
1 infantry moved from Yugoslavia to Slovakia Hungary
1 infantry moved from French West Africa to Gold Coast
Italians take Gold Coast from British -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 4 artilleries and 12 infantry; Remaining resources: 0 PUs;Combat Move - Italians
6 infantry moved from Yugoslavia to Slovakia Hungary
1 artillery and 3 infantry moved from Yugoslavia to Albania
1 infantry moved from Yugoslavia to Albania
1 infantry moved from Yugoslavia to Albania
1 infantry moved from Greater Southern Germany to Slovakia Hungary
1 infantry moved from Yugoslavia to Albania
1 infantry moved from Yugoslavia to Slovakia Hungary
1 infantry moved from French West Africa to Gold Coast
Italians take Gold Coast from BritishCombat - Italians
Battle in Slovakia Hungary
Italians attack with 8 infantry
Russians defend with 1 artillery
Italians roll dice for 8 infantry in Slovakia Hungary, round 2 : 2/8 hits
Russians roll dice for 1 artillery in Slovakia Hungary, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Slovakia Hungary
Italians win, taking Slovakia Hungary from Russians with 8 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Albania
Italians attack with 1 artillery and 6 infantry
Russians defend with 1 armour and 1 infantry
Italians roll dice for 1 artillery and 6 infantry in Albania, round 2 : 2/7 hits
Russians roll dice for 1 armour and 1 infantry in Albania, round 2 : 1/2 hits
1 infantry owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Italians lost in Albania
Italians win, taking Albania from Russians with 1 artillery and 5 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour and 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 infantry moved from Northern Italy to Yugoslavia
1 aaGun moved from Greater Southern Germany to Yugoslavia
2 artilleries and 3 infantry moved from Northern Italy to Greater Southern Germany
3 aaGuns moved from Germany to Slovakia Hungary
1 infantry moved from Egypt to Anglo Egyptian Sudan
5 infantry moved from Iraq to Persia
1 artillery, 1 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Nigeria to French Equatorial Africa
1 armour moved from French West Africa to French Equatorial Africa
1 transport moved from 83 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to EgyptPlace Units - Italians
1 artillery and 2 infantry placed in Egypt
3 artilleries and 7 infantry placed in Northern Italy
3 infantry placed in Iraq
Italians undo move 3.
Italians undo move 2.
1 artillery and 2 infantry placed in Iraq
2 artilleries and 8 infantry placed in Northern Italy
Italians undo move 3.
Italians undo move 2.
3 infantry placed in Iraq
3 artilleries and 7 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,3,4,2,4,2,4,2,4,3,6,4
Italians collect 34 PUs (3 lost to blockades); end with 34 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 41 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 46 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 51 PUsTerritory Summary for Italians :
West Indies : 1 flag, 1 infantry
Belgian Congo : 1 flag
Trans-Jordan : 1 flag
Alexandria : 1 flag
Gibraltar : 1 flag, 1 airfield, 1 artillery and 1 harbour
Egypt : 1 flag, 1 airfield, 4 artilleries, 1 factory_minor, 1 harbour and 9 infantry
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
Gold Coast : 1 flag, 1 infantry
Scotland : 1 flag, 1 airfield
Nigeria : 1 flag
Anglo Egyptian Sudan : 1 flag, 1 infantry
Rhodesia : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
Tanganyika Territory : 1 flag
Morocco : 1 flag
French Equatorial Africa : 1 flag, 1 armour and 1 infantry
French Central Africa : 1 flag
Algeria : 1 flag
Syria : 1 flag
French West Africa : 1 flag
Tunisia : 1 flag
Greater Southern Germany : 2 artilleries and 3 infantry
Slovakia Hungary : 3 aaGuns and 8 infantry
Albania : 1 artillery and 5 infantry
Northern Italy : 3 artilleries, 1 factory_major and 7 infantry
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Eire : 1 flag
Iraq : 1 flag, 1 factory_minor and 3 infantry
101 Sea Zone : 1 flag, 1 battleship, 2 cruisers, 2 fighters and 1 tactical_bomber
Brazil : 1 flag
Persia : 5 infantry
Yugoslavia : 1 flag, 1 aaGun and 1 infantry
98 Sea Zone : 1 transport
91 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 37 / 43
Russians : 42 / 73
Japanese : 33 / 62
Americans : 47 / 35
Chinese : 23 / 29
British : 9 / 0
UK_Pacific : 28 / 24
Italians : 37 / 51
ANZAC : 8 / 13
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 8 times
3 was rolled 5 times
4 was rolled 9 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3,094
Median : 3,000
Variance : 1,226
Standard Deviation : 1,107
Total rolls : 32Null / Other
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 5 times
6 was rolled 1 times
Average roll : 3,417
Median : 3,500
Variance : 1,818
Standard Deviation : 1,348
Total rolls : 12Russians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
Average roll : 2,800
Median : 3,000
Variance : 1,750
Standard Deviation : 1,323
Total rolls : 5Italians Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 2,933
Median : 2,000
Variance : 0,786
Standard Deviation : 0,886
Total rolls : 15 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Non Combat Move - French
1 destroyer moved from 80 Sea Zone to 72 Sea ZoneTurn Complete - French
-
This has turned into quite the interesting game I must say…looking like Russia can’t keep up with the combo axis power and is therefore slipping further behind. I’m in this situation all because of that terrible blunder I made earlier in the game when I was in a hurry because I played my turn right before racing off to work. I mistakenly saw only one Italian tranny in southern Italy, when in fact there were 4! When I look back at the history and see it again, it still looks tricky to my eyes, as the “4” under the transport blended right into the word sicily, looking like the dot on the first “i”. Alas I have to live with it and play on.
One thing I must admit, I didn’t even think about the convoy on America. Didn’t even cross my mind. Good move there. Definitely a big problem for America and the allies.
We’ll keep playing this out, see how far it will go, but doesn’t look to good for allies.
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This has turned into quite the interesting game I must say…looking like Russia can’t keep up with the combo axis power and is therefore slipping further behind. I’m in this situation all because of that terrible blunder I made earlier in the game when I was in a hurry because I played my turn right before racing off to work. I mistakenly saw only one Italian tranny in southern Italy, when in fact there were 4! When I look back at the history and see it again, it still looks tricky to my eyes, as the “4” under the transport blended right into the word sicily, looking like the dot on the first “i”. Alas I have to live with it and play on.
One thing I must admit, I didn’t even think about the convoy on America. Didn’t even cross my mind. Good move there. Definitely a big problem for America and the allies.
We’ll keep playing this out, see how far it will go, but doesn’t look to good for allies.
I agree, but in all fairness we both made mistakes. Most recently I forgot about the bombers now being in place to take out the German transports (which will make life for the allies slightly easier). It is mistakes that made the game interesting, but the mistakes also forced both of us to come up with new ways to try and force a win.
Without the convoy the Axis would have lost by now. I was looking for a way out. I figured that after capturing London, Russia would make a move and it would take time to recover.
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But your mistake didn’t cost much strategically, as those ships were sitting idle for a while anyway. Although I know they could’ve been useful perhaps within a few turns.
My mistake, on the other hand, cost me a huge tuv hit plus my British cap.
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But your mistake didn’t cost much strategically, as those ships were sitting idle for a while anyway. Although I know they could’ve been useful perhaps within a few turns.
My mistake, on the other hand, cost me a huge tuv hit plus my British cap.
And I thank you for it. I lost my sea lion virginity thanks to you.
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Lol
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery and 13 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Germany to Poland
Germans take Poland from Russians
1 mech_infantry moved from Yugoslavia to Greece
Germans take Greece from Russians
2 infantry moved from Yugoslavia to Bulgaria
5 bombers moved from Yugoslavia to Bulgaria -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery and 13 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Germany to Poland
Germans take Poland from Russians
1 mech_infantry moved from Yugoslavia to Greece
Germans take Greece from Russians
2 infantry moved from Yugoslavia to Bulgaria
5 bombers moved from Yugoslavia to BulgariaCombat - Germans
Battle in Bulgaria
Germans attack with 5 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 5 bombers and 2 infantry in Bulgaria, round 2 : 2/7 hits
Russians roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bulgaria
Germans win, taking Bulgaria from Russians with 5 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter and 3 tactical_bombers moved from 101 Sea Zone to 89 Sea Zone
1 fighter and 3 tactical_bombers moved from 89 Sea Zone to 90 Sea Zone
1 fighter and 3 tactical_bombers moved from 90 Sea Zone to 102 Sea Zone
1 fighter and 3 tactical_bombers moved from 102 Sea Zone to 101 Sea Zone
4 infantry moved from Western Germany to Greater Southern Germany
1 aaGun, 4 armour and 8 infantry moved from Yugoslavia to Slovakia Hungary
1 aaGun moved from Germany to Poland
29 artilleries and 34 infantry moved from Germany to Slovakia Hungary
5 bombers moved from Bulgaria to Persia
1 armour moved from Egypt to Iraq
2 armour moved from United Kingdom to Scotland
2 armour moved from Scotland to United KingdomPlace Units - Germans
1 artillery and 9 infantry placed in Germany
4 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,3
Germans collect 36 PUs (6 lost to blockades); end with 36 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 41 PUsTerritory Summary for Germans :
Egypt : 1 infantry
United Kingdom : 1 flag, 1 airfield, 2 armour, 1 factory_minor and 1 harbour
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Greater Southern Germany : 4 infantry
Slovakia Hungary : 1 aaGun, 4 armour, 29 artilleries and 42 infantry
Western Germany : 1 airfield, 1 factory_major, 1 harbour and 4 infantry
Poland : 1 aaGun and 1 infantry
Germany : 1 artillery, 1 factory_major and 9 infantry
106 Sea Zone : 1 flag
Bulgaria : 1 flag, 1 infantry
Greece : 1 flag, 1 mech_infantry
Iraq : 1 armour
101 Sea Zone : 4 carriers, 1 cruiser, 1 fighter, 1 submarine and 3 tactical_bombers
Persia : 5 bombersProduction/PUs Summary :
Germans : 42 / 41
Russians : 37 / 73
Japanese : 33 / 62
Americans : 47 / 35
Chinese : 23 / 29
British : 9 / 0
UK_Pacific : 28 / 24
Italians : 37 / 51
ANZAC : 8 / 19
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
3 was rolled 7 times
4 was rolled 1 times
6 was rolled 3 times
Average roll : 3,462
Median : 3,000
Variance : 2,917
Standard Deviation : 1,708
Total rolls : 13Null / Other
1 was rolled 1 times
3 was rolled 2 times
Average roll : 2,333
Median : 3,000
Variance : 2,500
Standard Deviation : 1,581
Total rolls : 3Germans Combat
3 was rolled 3 times
4 was rolled 1 times
6 was rolled 3 times
Average roll : 4,429
Median : 4,000
Variance : 1,833
Standard Deviation : 1,354
Total rolls : 7Russians Combat
1 was rolled 1 times
3 was rolled 2 times
Average roll : 2,333
Median : 3,000
Variance : 2,500
Standard Deviation : 1,581
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 5 armour, 13 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 mech_infantrys moved from Novgorod to Poland
1 armour moved from Eastern Poland to Poland
2 infantry moved from Romania to Yugoslavia
1 artillery moved from Romania to Yugoslavia
15 mech_infantrys moved from Romania to Bulgaria
15 armour moved from Romania to Bulgaria
1 infantry moved from Romania to Yugoslavia
4 infantry moved from Romania to BulgariaCombat - Russians
Battle in Yugoslavia
Russians attack with 1 artillery and 3 infantry
Italians defend with 1 aaGun and 1 infantry
Russians win, taking Yugoslavia from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Italians: 1 aaGun and 1 infantry
Battle in Poland
Russians attack with 1 armour and 2 mech_infantrys
Germans defend with 1 aaGun and 1 infantry
Russians win, taking Poland from Germans with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 aaGun and 1 infantry
Casualties for Russians: 2 mech_infantrys
Battle in Bulgaria
Russians attack with 15 armour, 4 infantry and 15 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Bulgaria from Germans with 15 armour, 4 infantry and 15 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
7 infantry moved from Karelia to Finland
1 aaGun, 2 armour, 2 artilleries, 15 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia
3 armour moved from Volgograd to Northwest Persia
3 armour moved from Rostov to Northwest Persia
3 armour moved from Ukraine to Caucasus
13 armour moved from Romania to Ukraine
2 mech_infantrys moved from Romania to Ukraine
4 artilleries moved from Romania to Bessarabia
1 aaGun moved from Romania to Bulgaria
1 aaGun moved from Romania to Bessarabia
2 fighters and 2 tactical_bombers moved from Romania to Caucasus
1 infantry moved from Nenetsia to Vologda
1 mech_infantry moved from Novgorod to Bryansk
1 aaGun moved from Eastern Poland to Western Ukraine
3 mech_infantrys moved from Eastern Poland to Ukraine
3 mech_infantrys moved from Western Ukraine to Rostov
2 infantry moved from Bryansk to Western Ukraine
1 mech_infantry moved from Russia to Rostov
1 infantry moved from Western Ukraine to BessarabiaPlace Units - Russians
5 armour placed in Russia
3 infantry placed in Ukraine
3 infantry placed in Western Ukraine
3 infantry placed in Novgorod
3 infantry placed in Norway
1 mech_infantry placed in Volgograd
1 infantry placed in RussiaTurn Complete - Russians
Russians collect 42 PUs; end with 42 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 57 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 airfield, 3 armour and 8 infantry; Remaining resources: 5 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 artilleries and 4 infantry moved from Hainan to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to Ceylon
1 battleship, 3 carriers, 1 cruiser and 2 destroyers moved from 41 Sea Zone to 39 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 36 Sea Zone to 39 Sea Zone
2 fighters and 1 tactical_bomber moved from Philippines to 39 Sea Zone
2 submarines moved from 37 Sea Zone to 39 Sea Zone
2 submarines moved from 42 Sea Zone to 39 Sea Zone
1 transport moved from 41 Sea Zone to 39 Sea Zone -
I am assuming you want to scramble three fighters in Z39, but I might be wrong :lol:
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you would be wrong lol! no scramble





