1942 2nd E. Captaxis (Axis) vs Seawolf (Allies +9) Game 3
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 4 armour, 4 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
Japanese captures 19PUs while taking Russians capital
1 destroyer and 2 transports moved from 61 Sea Zone to 62 Sea Zone
2 infantry moved from Japan to 62 Sea Zone
1 armour moved from Japan to 62 Sea Zone
1 artillery moved from Japan to 62 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 62 Sea Zone to Buryatia S.S.R.
1 infantry moved from Kazakh S.S.R. to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Caucasus to Ukraine S.S.R.
1 artillery moved from Caucasus to Ukraine S.S.R.
1 infantry moved from Caucasus to West Russia
1 artillery moved from Caucasus to West Russia
15 armour, 5 artilleries and 9 infantry moved from Caucasus to Russia
Japanese take Russia from Russians
3 bombers moved from Germany to United Kingdom
2 bombers moved from Caucasus to Karelia S.S.R.
2 bombers moved from Caucasus to Italy
3 armour moved from India to Trans-Jordan
1 infantry moved from Kazakh S.S.R. to Russia
1 artillery moved from Kazakh S.S.R. to Russia
2 armour moved from Kazakh S.S.R. to Russia
2 infantry moved from Szechwan to Sinkiang
2 infantry moved from Yunnan to Szechwan
2 armour moved from Yunnan to Kazakh S.S.R.Combat - Japanese
Battle in West Russia
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in West Russia, round 2 : 1/2 hits
Russians roll dice for 1 infantry in West Russia, round 2 : 0/1 hits
1 infantry owned by the British lost in West Russia
Japanese win, taking West Russia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Ukraine S.S.R.
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Ukraine S.S.R., round 2 : 1/2 hits
British roll dice for 1 infantry in Ukraine S.S.R., round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Ukraine S.S.R.
Japanese win, taking Ukraine S.S.R. from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Buryatia S.S.R.
Japanese attack with 1 armour, 1 artillery and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Buryatia S.S.R., round 2 : 2/4 hits
Russians roll dice for 1 infantry in Buryatia S.S.R., round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Buryatia S.S.R.
Japanese win, taking Buryatia S.S.R. from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Trans-Jordan
Japanese attack with 3 armour
British defend with 1 infantry
Japanese roll dice for 3 armour in Trans-Jordan, round 2 : 1/3 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Japanese lost in Trans-Jordan
Japanese win, taking Trans-Jordan from British with 2 armour remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for British: 1 infantry
Strategic bombing raid in Karelia S.S.R.
AA fire in Karelia S.S.R. : 0/2 hits
Bombing raid in Karelia S.S.R. rolls: 2,4 and causes: 4 damage to unit: factory
Bombing raid in Karelia S.S.R. causes 4 damage total.
Strategic bombing raid in Italy
AA fire in Italy : 0/2 hits
Bombing raid in Italy rolls: 3,5 and causes: 6 damage to unit: factory
Bombing raid in Italy causes 6 damage total.
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/3 hits
Bombing raid in United Kingdom rolls: 4,1,2 and causes: 7 damage to unit: factory
Bombing raid in United Kingdom causes 7 damage total.Non Combat Move - Japanese
3 bombers moved from United Kingdom to Germany
2 bombers moved from Italy to Germany
2 bombers moved from Karelia S.S.R. to GermanyPlace Units - Japanese
4 artilleries placed in Caucasus
3 armour placed in India
1 armour and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 57 PUs; end with 76 PUs totalProduction/PUs Summary :
Russians : 7 / 0
Germans : 14 / 19
British : 42 / 45
Japanese : 57 / 76
Americans : 48 / 49 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 10
Purchase Units - Americans
Americans repair 0 damage on 1 factory; Remaining resources: 43 PUs;
Americans buy 1 armour, 3 artilleries, 3 infantry and 2 transports; Remaining resources: 2 PUs;Combat Move - Americans
1 infantry moved from Italy to Germany
15 artilleries, 1 bomber, 3 fighters and 18 infantry moved from Baltic States to Germany
1 bomber moved from United Kingdom to Germany
1 infantry moved from France to 8 Sea Zone
1 artillery moved from France to 8 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 5 Sea Zone
1 battleship moved from 8 Sea Zone to 5 Sea Zone
1 cruiser moved from 8 Sea Zone to 5 Sea Zone
3 armour, 6 artilleries and 8 infantry moved from France to Germany
1 artillery moved from 5 Sea Zone to Germany
1 infantry moved from 5 Sea Zone to Germany
4 transports moved from 8 Sea Zone to 10 Sea Zone
2 destroyers and 2 transports moved from 11 Sea Zone to 10 Sea Zone
6 infantry moved from Eastern United States to Eastern Canada
6 artilleries moved from Eastern United States to Eastern CanadaCombat - Americans
Battle in Germany
Americans attack with 3 armour, 22 artilleries, 2 bombers, 3 fighters and 28 infantry
Japanese defend with 7 bombers; Germans defend with 1 aaGun, 3 armour, 2 artilleries, 1 factory, 2 fighters and 43 infantry
AA fire in Germany : 0/3 hits
Americans roll dice for 1 battleship and 1 cruiser in Germany, round 2 : 1/2 hits
Americans roll dice for 3 armour, 22 artilleries, 2 bombers, 3 fighters and 28 infantry in Germany, round 2 : 22/58 hits
Germans roll dice for 1 aaGun, 3 armour, 2 artilleries, 7 bombers, 2 fighters and 43 infantry in Germany, round 2 : 20/57 hits
15 infantry owned by the Germans, 7 bombers owned by the Japanese, 1 aaGun owned by the Germans and 20 infantry owned by the Americans lost in Germany
Americans roll dice for 3 armour, 22 artilleries, 2 bombers, 3 fighters and 8 infantry in Germany, round 3 : 14/38 hits
Germans roll dice for 3 armour, 2 artilleries, 2 fighters and 28 infantry in Germany, round 3 : 12/35 hits
4 artilleries owned by the Americans, 14 infantry owned by the Germans and 8 infantry owned by the Americans lost in Germany
Americans roll dice for 3 armour, 18 artilleries, 2 bombers and 3 fighters in Germany, round 4 : 7/26 hits
Germans roll dice for 3 armour, 2 artilleries, 2 fighters and 14 infantry in Germany, round 4 : 7/21 hits
7 artilleries owned by the Americans and 7 infantry owned by the Germans lost in Germany
Americans roll dice for 3 armour, 11 artilleries, 2 bombers and 3 fighters in Germany, round 5 : 7/19 hits
Germans roll dice for 3 armour, 2 artilleries, 2 fighters and 7 infantry in Germany, round 5 : 7/14 hits
7 artilleries owned by the Americans and 7 infantry owned by the Germans lost in Germany
Americans roll dice for 3 armour, 4 artilleries, 2 bombers and 3 fighters in Germany, round 6 : 5/12 hits
Germans roll dice for 3 armour, 2 artilleries and 2 fighters in Germany, round 6 : 2/7 hits
2 artilleries owned by the Americans, 3 armour owned by the Germans and 2 artilleries owned by the Germans lost in Germany
Americans roll dice for 3 armour, 2 artilleries, 2 bombers and 3 fighters in Germany, round 7 : 6/10 hits
Germans roll dice for 2 fighters in Germany, round 7 : 2/2 hits
2 artilleries owned by the Americans and 2 fighters owned by the Germans lost in Germany
Americans captures 19PUs while taking Germans capital
Americans win, taking Germany from Germans with 3 armour, 2 bombers and 3 fighters remaining. Battle score for attacker is 92
Casualties for Japanese: 7 bombers
Casualties for Germans: 1 aaGun, 3 armour, 2 artilleries, 2 fighters and 43 infantry
Casualties for Americans: 22 artilleries and 28 infantryNon Combat Move - Americans
2 bombers moved from Germany to Karelia S.S.R.
3 fighters moved from Germany to Karelia S.S.R.Place Units - Americans
1 armour, 1 artillery and 1 infantry placed in Italy
2 artilleries and 2 infantry placed in Eastern United States
2 transports placed in 11 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 79 PUs totalProduction/PUs Summary :
Russians : 7 / 0
Germans : 4 / 0
British : 42 / 45
Japanese : 57 / 76
Americans : 58 / 79 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 11
Combat Move - Russians
2 infantry moved from Archangel to West Russia
2 fighters moved from Archangel to West RussiaCombat - Russians
Battle in West Russia
Russians attack with 2 fighters and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Russians roll dice for 2 fighters and 2 infantry in West Russia, round 2 : 2/4 hits
Germans roll dice for 1 artillery and 1 infantry in West Russia, round 2 : 1/2 hits
1 infantry owned by the Russians, 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in West Russia
Russians win, taking West Russia from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from West Russia to Karelia S.S.R.
2 aaGuns, 3 armour, 4 artilleries and 13 infantry moved from Archangel to Karelia S.S.R.Turn Complete - Russians
Production/PUs Summary :
Russians : 9 / 0
Germans : 2 / 0
British : 42 / 45
Japanese : 57 / 76
Americans : 58 / 79 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 11
Combat Move - Germans
2 armour moved from Caucasus to West RussiaCombat - Germans
Battle in West Russia
Germans attack with 2 armour
Russians defend with 1 infantry
Germans roll dice for 2 armour in West Russia, round 2 : 1/2 hits
Russians roll dice for 1 infantry in West Russia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in West Russia
Germans win, taking West Russia from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
Turn Complete - Germans
Production/PUs Summary :
Russians : 7 / 0
Germans : 4 / 0
British : 42 / 45
Japanese : 57 / 76
Americans : 58 / 79 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 11
Purchase Units - British
British repair 0 damage on 1 factory; Remaining resources: 38 PUs;
British buy 3 armour, 1 artillery, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Trans-Jordan
1 armour moved from French West Africa to Anglo-Egyptian Sudan
1 armour moved from Rhodesia to Anglo-Egyptian Sudan
1 armour moved from Union of South Africa to Anglo-Egyptian Sudan
4 infantry moved from United Kingdom to 8 Sea Zone
1 artillery moved from United Kingdom to 8 Sea Zone
1 armour moved from United Kingdom to 8 Sea Zone
1 armour, 1 artillery, 1 destroyer, 4 infantry and 3 transports moved from 8 Sea Zone to 6 Sea Zone
1 armour, 1 artillery, 1 destroyer, 4 infantry and 3 transports moved from 6 Sea Zone to 5 Sea Zone
4 infantry moved from 5 Sea Zone to Germany
1 artillery moved from 5 Sea Zone to Germany
1 armour moved from 5 Sea Zone to Germany
1 infantry moved from Northwestern Europe to Germany
1 armour, 4 artilleries and 4 infantry moved from France to Germany
1 artillery moved from Poland to Ukraine S.S.R.
1 infantry moved from Poland to Ukraine S.S.R.
1 artillery moved from Bulgaria Romania to Germany
1 artillery moved from Poland to Germany
1 infantry moved from Southern Europe to Germany
3 infantry moved from Archangel to Karelia S.S.R.Combat - British
Battle in Ukraine S.S.R.
British attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
British roll dice for 1 artillery and 1 infantry in Ukraine S.S.R., round 2 : 1/2 hits
Germans roll dice for 1 artillery in Ukraine S.S.R., round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Ukraine S.S.R.
British win, taking Ukraine S.S.R. from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Trans-Jordan
British attack with 1 armour and 2 infantry
Japanese defend with 2 armour
British roll dice for 1 armour and 2 infantry in Trans-Jordan, round 2 : 1/3 hits
Japanese roll dice for 2 armour in Trans-Jordan, round 2 : 1/2 hits
1 infantry owned by the British and 1 armour owned by the Japanese lost in Trans-Jordan
British roll dice for 1 armour and 1 infantry in Trans-Jordan, round 3 : 1/2 hits
Japanese roll dice for 1 armour in Trans-Jordan, round 3 : 0/1 hits
1 armour owned by the Japanese lost in Trans-Jordan
British win, taking Trans-Jordan from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 2 armour
Casualties for British: 1 infantryNon Combat Move - British
1 infantry moved from Archangel to Karelia S.S.R.Place Units - British
3 armour, 1 artillery and 3 infantry placed in United Kingdom
1 transport placed in 6 Sea ZoneTurn Complete - British
British collect 45 PUs; end with 45 PUs totalProduction/PUs Summary :
Russians : 7 / 0
Germans : 2 / 0
British : 45 / 45
Japanese : 56 / 76
Americans : 58 / 79 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 11
Purchase Units - Japanese
Japanese repair 0 damage on 1 factory; Remaining resources: 65 PUs;
Japanese buy 5 armour, 4 artilleries and 6 infantry; Remaining resources: 1 PUs;Combat Move - Japanese
1 armour, 1 artillery and 1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
2 armour moved from Kazakh S.S.R. to Trans-Jordan
3 armour moved from India to Trans-Jordan
4 artilleries moved from Caucasus to Russia
1 infantry moved from Novosibirsk to Russia
1 infantry moved from Russia to Archangel
1 armour moved from Russia to Vologda
Japanese take Vologda from Russians
1 armour moved from Vologda to Russia
1 infantry moved from Sinkiang to Evenki National Okrug
Japanese take Evenki National Okrug from Russians
1 infantry moved from Sinkiang to Kazakh S.S.R.
2 infantry moved from Szechwan to Kazakh S.S.R.
3 infantry moved from Japan to 62 Sea Zone
1 armour moved from Japan to 62 Sea Zone
1 armour, 1 destroyer, 3 infantry and 2 transports moved from 62 Sea Zone to 64 Sea Zone
1 armour moved from 64 Sea Zone to Alaska
Japanese take Alaska from Americans
3 infantry moved from 64 Sea Zone to AlaskaCombat - Japanese
Battle in Archangel
Japanese attack with 1 infantry
British defend with 1 aaGun
1 aaGun owned by the British lost in Archangel
Japanese win, taking Archangel from Russians with 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun
Battle in Trans-Jordan
Japanese attack with 5 armour
British defend with 1 armour and 1 infantry
Japanese roll dice for 5 armour in Trans-Jordan, round 2 : 2/5 hits
British roll dice for 1 armour and 1 infantry in Trans-Jordan, round 2 : 2/2 hits
1 infantry owned by the British, 1 armour owned by the British and 2 armour owned by the Japanese lost in Trans-Jordan
Japanese win, taking Trans-Jordan from British with 3 armour remaining. Battle score for attacker is -3
Casualties for Japanese: 2 armour
Casualties for British: 1 armour and 1 infantryNon Combat Move - Japanese
Place Units - Japanese
2 artilleries and 2 infantry placed in Caucasus
3 armour placed in India
2 armour, 2 artilleries and 4 infantry placed in RussiaTurn Complete - Japanese
Japanese collect 64 PUs; end with 65 PUs totalProduction/PUs Summary :
Russians : 2 / 0
Germans : 2 / 0
British : 44 / 45
Japanese : 64 / 65
Americans : 56 / 79 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 armour, 7 artilleries and 11 infantry; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers moved from Karelia S.S.R. to Russia
3 armour moved from Germany to Karelia S.S.R.
1 transport moved from 5 Sea Zone to 8 Sea Zone
6 artilleries and 6 infantry moved from Eastern Canada to 10 Sea Zone
6 artilleries, 6 infantry and 6 transports moved from 10 Sea Zone to 8 Sea Zone
6 infantry moved from 8 Sea Zone to Northwestern Europe
6 artilleries moved from 8 Sea Zone to Northwestern Europe
2 transports moved from 11 Sea Zone to 10 Sea Zone
2 infantry moved from Eastern United States to Eastern Canada
2 artilleries moved from Eastern United States to Eastern Canada
1 artillery moved from Italy to Germany
1 armour moved from Italy to Germany
1 infantry moved from Italy to Germany
1 infantry moved from Eastern United States to Eastern Canada
1 artillery moved from Eastern United States to Eastern CanadaCombat - Americans
Strategic bombing raid in Russia
AA fire in Russia : 1/2 hits
1 bomber killed by AA
Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory
Bombing raid in Russia causes 4 damage total.Non Combat Move - Americans
1 bomber moved from Russia to Karelia S.S.R.Place Units - Americans
1 artillery and 4 infantry placed in Western United States
5 artilleries and 5 infantry placed in Germany
3 armour placed in Italy
1 artillery and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs totalProduction/PUs Summary :
Russians : 2 / 0
Germans : 2 / 0
British : 44 / 45
Japanese : 64 / 65
Americans : 56 / 56 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 12
Combat Move - Russians
1 infantry moved from Karelia S.S.R. to West Russia
1 infantry moved from Karelia S.S.R. to West Russia
1 bomber moved from Karelia S.S.R. to Russia
2 fighters moved from Karelia S.S.R. to West Russia
1 infantry moved from Karelia S.S.R. to West Russia
1 infantry moved from Karelia S.S.R. to Archangel
1 artillery moved from Karelia S.S.R. to ArchangelCombat - Russians
Battle in Archangel
Russians attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Archangel, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Archangel
Russians win, taking Archangel from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in West Russia
Russians attack with 2 fighters and 3 infantry
Germans defend with 2 armour
Russians roll dice for 2 fighters and 3 infantry in West Russia, round 2 : 2/5 hits
Germans roll dice for 2 armour in West Russia, round 2 : 1/2 hits
1 infantry owned by the Russians and 2 armour owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 2 armour
Casualties for Russians: 1 infantry
Strategic bombing raid in Russia
AA fire in Russia : 1/1 hits
1 bomber killed by AA
Bombing raid in Russia causes 0 damage total.Non Combat Move - Russians
2 fighters moved from West Russia to Karelia S.S.R.Turn Complete - Russians
Production/PUs Summary :
Russians : 5 / 0
Germans : 0 / 0
British : 44 / 45
Japanese : 63 / 65
Americans : 56 / 56 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 12
Turn Complete - Germans
Production/PUs Summary :
Russians : 5 / 0
Germans : 0 / 0
British : 44 / 45
Japanese : 63 / 65
Americans : 56 / 56 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 12
Purchase Units - British
British buy 4 artilleries, 1 factory and 4 infantry; Remaining resources: 2 PUs;Combat Move - British
3 transports moved from 5 Sea Zone to 6 Sea Zone
3 infantry moved from United Kingdom to 6 Sea Zone
1 artillery moved from United Kingdom to 6 Sea Zone
3 armour moved from United Kingdom to 6 Sea Zone
3 armour, 1 artillery, 3 infantry and 4 transports moved from 6 Sea Zone to 5 Sea Zone
3 armour, 1 artillery and 3 infantry moved from 5 Sea Zone to Baltic States
2 armour, 7 artilleries and 10 infantry moved from Germany to Baltic States
4 infantry moved from Karelia S.S.R. to Baltic States
1 artillery moved from Ukraine S.S.R. to Belorussia
3 armour moved from Anglo-Egyptian Sudan to EgyptNon Combat Move - British
Place Units - British
1 factory placed in France
4 artilleries and 4 infantry placed in United KingdomTurn Complete - British
British collect 44 PUs; end with 46 PUs totalProduction/PUs Summary :
Russians : 5 / 0
Germans : 0 / 0
British : 44 / 46
Japanese : 63 / 65
Americans : 56 / 56 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 12
Purchase Units - Japanese
Japanese repair 0 damage on 1 factory; Remaining resources: 61 PUs;
Japanese buy 3 armour, 6 artilleries and 6 infantry; Remaining resources: 1 PUs;Combat Move - Japanese
1 infantry moved from Caucasus to Ukraine S.S.R.
1 artillery moved from Caucasus to Ukraine S.S.R.
1 infantry moved from Caucasus to West Russia
1 artillery moved from Caucasus to West Russia
1 infantry moved from Russia to Archangel
1 artillery moved from Russia to Archangel
1 infantry moved from Evenki National Okrug to Archangel
19 armour, 11 artilleries and 13 infantry moved from Russia to West Russia
1 infantry moved from Alaska to Western Canada
Japanese take Western Canada from British
2 infantry moved from Alaska to 64 Sea Zone
1 armour moved from Alaska to 64 Sea Zone
1 armour, 2 infantry and 2 transports moved from 64 Sea Zone to 53 Sea Zone
2 infantry moved from 53 Sea Zone to Hawaiian Islands
1 armour moved from 53 Sea Zone to Hawaiian IslandsCombat - Japanese
Battle in Archangel
Japanese attack with 1 artillery and 2 infantry
Russians defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 0/3 hits
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits
Japanese roll dice for 1 artillery and 2 infantry in Archangel, round 3 : 2/3 hits
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 1/2 hits
1 infantry owned by the Russians, 1 infantry owned by the Japanese and 1 artillery owned by the Russians lost in Archangel
Japanese win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in West Russia
Japanese attack with 19 armour, 12 artilleries and 14 infantry
Russians defend with 2 infantry
Japanese roll dice for 19 armour, 12 artilleries and 14 infantry in West Russia, round 2 : 19/45 hits
Russians roll dice for 2 infantry in West Russia, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in West Russia
Japanese win, taking West Russia from Russians with 19 armour, 12 artilleries and 13 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in Ukraine S.S.R.
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Ukraine S.S.R., round 2 : 0/2 hits
British roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Ukraine S.S.R., round 3 : 1/2 hits
British roll dice for 1 infantry in Ukraine S.S.R., round 3 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Ukraine S.S.R.
Japanese win, taking Ukraine S.S.R. from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Hawaiian Islands
Japanese attack with 1 armour and 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 armour and 2 infantry in Hawaiian Islands, round 2 : 0/3 hits
Americans roll dice for 1 infantry in Hawaiian Islands, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Hawaiian Islands
Japanese roll dice for 1 armour and 1 infantry in Hawaiian Islands, round 3 : 0/2 hits
Americans roll dice for 1 infantry in Hawaiian Islands, round 3 : 0/1 hits
Japanese roll dice for 1 armour and 1 infantry in Hawaiian Islands, round 4 : 0/2 hits
Americans roll dice for 1 infantry in Hawaiian Islands, round 4 : 1/1 hits
1 infantry owned by the Japanese lost in Hawaiian Islands
Japanese roll dice for 1 armour in Hawaiian Islands, round 5 : 1/1 hits
Americans roll dice for 1 infantry in Hawaiian Islands, round 5 : 0/1 hits
1 infantry owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 1 armour remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Japanese
1 armour, 1 artillery and 1 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 armour moved from Evenki National Okrug to Novosibirsk
3 infantry moved from Kazakh S.S.R. to Russia
2 armour moved from India to Trans-Jordan
1 armour moved from India to CaucasusPlace Units - Japanese
4 artilleries and 4 infantry placed in Russia
2 artilleries and 2 infantry placed in Caucasus
3 armour placed in IndiaTurn Complete - Japanese
Japanese collect 70 PUs; end with 71 PUs totalProduction/PUs Summary :
Russians : 2 / 0
Germans : 0 / 0
British : 41 / 46
Japanese : 70 / 71
Americans : 55 / 56 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 3 armour, 5 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Americans
6 artilleries and 6 infantry moved from Northwestern Europe to Germany
3 armour moved from Italy to Germany
1 infantry moved from Western United States to Western Canada
1 artillery moved from Western United States to Western Canada
2 infantry moved from Eastern Canada to 10 Sea Zone
2 artilleries moved from Eastern Canada to 10 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 18 Sea Zone
2 infantry moved from 18 Sea Zone to Central America
2 artilleries moved from 18 Sea Zone to Central America
1 destroyer moved from 10 Sea Zone to 18 Sea Zone
1 destroyer moved from 10 Sea Zone to 13 Sea Zone
7 transports moved from 8 Sea Zone to 10 Sea Zone
2 infantry moved from Eastern United States to Eastern Canada
1 artillery moved from Eastern United States to Eastern Canada
1 infantry moved from Western United States to Western Canada
1 bomber moved from Karelia S.S.R. to RussiaCombat - Americans
Battle in Western Canada
Americans attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 2 infantry in Western Canada, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Western Canada, round 2 : 0/1 hits
Americans roll dice for 1 artillery and 2 infantry in Western Canada, round 3 : 2/3 hits
Japanese roll dice for 1 infantry in Western Canada, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Western Canada
Americans win, taking Western Canada from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits
Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory
Bombing raid in Russia causes 5 damage total.Non Combat Move - Americans
1 bomber moved from Russia to Karelia S.S.R.Place Units - Americans
4 artilleries and 6 infantry placed in Germany
3 armour placed in Italy
Americans undo move 1.
5 artilleries and 5 infantry placed in Germany
1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs totalProduction/PUs Summary :
Russians : 2 / 0
Germans : 0 / 0
British : 42 / 46
Japanese : 69 / 71
Americans : 55 / 55 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 13
Combat Move - Russians
2 infantry moved from Karelia S.S.R. to Archangel
2 fighters moved from Karelia S.S.R. to ArchangelCombat - Russians
Battle in Archangel
Russians attack with 2 fighters and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Archangel, round 2 : 2/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Archangel
Russians win, taking Archangel from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Russians
2 fighters moved from Archangel to Karelia S.S.R.Turn Complete - Russians
Production/PUs Summary :
Russians : 3 / 0
Germans : 0 / 0
British : 42 / 46
Japanese : 68 / 71
Americans : 55 / 55 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 13
Purchase Units - British
British buy 6 artilleries and 7 infantry; Remaining resources: 1 PUs;Combat Move - British
4 transports moved from 5 Sea Zone to 6 Sea Zone
4 artilleries and 4 infantry moved from United Kingdom to 6 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 6 Sea Zone to 5 Sea Zone
4 artilleries moved from 5 Sea Zone to Karelia S.S.R.
4 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 artillery moved from Belorussia to Karelia S.S.R.
5 armour, 8 artilleries and 17 infantry moved from Baltic States to Karelia S.S.R.
3 armour moved from Egypt to AlgeriaNon Combat Move - British
Place Units - British
3 artilleries and 3 infantry placed in France
3 artilleries and 4 infantry placed in United KingdomTurn Complete - British
British collect 42 PUs; end with 43 PUs totalProduction/PUs Summary :
Russians : 3 / 0
Germans : 0 / 0
British : 42 / 43
Japanese : 68 / 71
Americans : 55 / 55 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 13
Purchase Units - Japanese
Japanese repair 0 damage on 1 factory; Remaining resources: 66 PUs;
Japanese buy 2 armour, 6 artilleries, 1 bomber and 6 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Evenki National Okrug to Archangel
1 artillery moved from Evenki National Okrug to Archangel
1 infantry moved from Russia to Archangel
1 armour moved from West Russia to Baltic States
Japanese take Belorussia from Americans
Japanese take Baltic States from Americans
1 armour moved from West Russia to Poland
Japanese take Poland from British
1 artillery moved from Ukraine S.S.R. to Bulgaria Romania
Japanese take Bulgaria Romania from British
4 armour moved from Trans-Jordan to Libya
Japanese take Egypt from British
Japanese take Libya from British
1 armour moved from Trans-Jordan to Anglo-Egyptian Sudan
Japanese take Anglo-Egyptian Sudan from British
1 infantry moved from West Russia to Belorussia
2 infantry moved from Caucasus to West Russia
2 artilleries moved from Caucasus to West Russia
1 armour moved from Caucasus to West Russia
1 infantry moved from Russia to Archangel
5 infantry moved from Russia to West Russia
4 artilleries moved from Russia to West Russia
1 armour moved from Novosibirsk to West Russia
3 armour moved from India to Caucasus
1 armour moved from Hawaiian Islands to 53 Sea Zone
1 transport moved from 53 Sea Zone to 59 Sea Zone
1 armour and 1 transport moved from 53 Sea Zone to 55 Sea Zone
1 armour moved from 55 Sea Zone to Mexico
Japanese take Mexico from AmericansCombat - Japanese
Battle in Archangel
Japanese attack with 1 artillery and 3 infantry
Russians defend with 2 infantry
Japanese roll dice for 1 artillery and 3 infantry in Archangel, round 2 : 1/4 hits
Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Archangel
Japanese roll dice for 1 artillery and 2 infantry in Archangel, round 3 : 0/3 hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits
Japanese roll dice for 1 artillery and 2 infantry in Archangel, round 4 : 1/3 hits
Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Japanese win, taking Archangel from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Japanese
Place Units - Japanese
4 artilleries and 4 infantry placed in Russia
2 artilleries and 2 infantry placed in Caucasus
2 armour and 1 bomber placed in IndiaTurn Complete - Japanese
Japanese collect 82 PUs; end with 82 PUs totalProduction/PUs Summary :
Russians : 2 / 0
Germans : 0 / 0
British : 35 / 43
Japanese : 82 / 82
Americans : 49 / 55 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 3 armour, 5 artilleries and 5 infantry; Remaining resources: 2 PUs;Combat Move - Americans
1 destroyer moved from 18 Sea Zone to 55 Sea Zone
2 artilleries moved from Central America to 18 Sea Zone
2 infantry moved from Central America to 18 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 18 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to Mexico
2 artilleries moved from 55 Sea Zone to Mexico
1 infantry moved from Western Canada to Alaska
Americans take Alaska from Japanese
1 infantry moved from Western Canada to Eastern Canada
1 artillery moved from Western Canada to Eastern Canada
2 infantry moved from Western United States to Western Canada
3 infantry moved from Eastern Canada to 10 Sea Zone
2 artilleries moved from Eastern Canada to 10 Sea Zone
1 infantry moved from Eastern United States to Eastern Canada
2 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 13 Sea Zone
2 artilleries moved from 13 Sea Zone to Morocco
3 infantry moved from 13 Sea Zone to Morocco
1 infantry moved from Germany to Baltic States
1 artillery moved from Germany to Baltic States
1 infantry moved from Germany to Poland
1 artillery moved from Germany to Poland
1 infantry moved from Germany to Bulgaria Romania
1 artillery moved from Germany to Bulgaria Romania
1 infantry moved from Germany to Bulgaria Romania
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Baltic States
11 infantry moved from Germany to Poland
14 artilleries moved from Germany to Poland
4 armour moved from Germany to Poland
3 armour moved from Italy to Poland
1 bomber moved from Karelia S.S.R. to Russia
1 fighter moved from Karelia S.S.R. to Baltic States
2 fighters moved from Karelia S.S.R. to Baltic StatesCombat - Americans
Battle in 55 Sea Zone
Americans attack with 1 destroyer and 2 transports
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer and 2 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Mexico
Americans attack with 2 artilleries and 2 infantry
Japanese defend with 1 armour
Americans roll dice for 2 artilleries and 2 infantry in Mexico, round 2 : 1/4 hits
Japanese roll dice for 1 armour in Mexico, round 2 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Mexico
Americans win, taking Mexico from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Americans: 1 infantry
Battle in Poland
Americans attack with 7 armour, 15 artilleries and 13 infantry
Japanese defend with 1 armour
Americans roll dice for 7 armour, 15 artilleries and 13 infantry in Poland, round 2 : 10/35 hits
Japanese roll dice for 1 armour in Poland, round 2 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Poland
Americans win, taking Poland from Japanese with 7 armour, 15 artilleries and 12 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Americans: 1 infantry
Battle in Bulgaria Romania
Americans attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery and 2 infantry in Bulgaria Romania, round 2 : 3/3 hits
Japanese roll dice for 1 artillery in Bulgaria Romania, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Bulgaria Romania
Americans win, taking Bulgaria Romania from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Baltic States
Americans attack with 1 artillery, 3 fighters and 2 infantry
Japanese defend with 1 armour
Americans roll dice for 1 artillery, 3 fighters and 2 infantry in Baltic States, round 2 : 3/6 hits
Japanese roll dice for 1 armour in Baltic States, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Baltic States
Americans win, taking Baltic States from Japanese with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits
Bombing raid in Russia rolls: 2 and causes: 2 damage to unit: factory
Bombing raid in Russia causes 2 damage total.Non Combat Move - Americans
1 bomber moved from Russia to Karelia S.S.R.
3 fighters moved from Baltic States to Karelia S.S.R.Place Units - Americans
5 artilleries and 5 infantry placed in Germany
3 armour placed in ItalyTurn Complete - Americans
Americans collect 59 PUs; end with 61 PUs totalProduction/PUs Summary :
Russians : 2 / 0
Germans : 0 / 0
British : 35 / 43
Japanese : 72 / 82
Americans : 59 / 61 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 14
Combat Move - Russians
2 infantry moved from Karelia S.S.R. to Archangel
1 armour moved from Karelia S.S.R. to Archangel
2 fighters moved from Karelia S.S.R. to ArchangelCombat - Russians
Battle in Archangel
Russians attack with 1 armour, 2 fighters and 2 infantry
Japanese defend with 1 artillery and 2 infantry
Russians roll dice for 1 armour, 2 fighters and 2 infantry in Archangel, round 2 : 3/5 hits
Japanese roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 2/3 hits
2 infantry owned by the Russians, 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Archangel
Russians win, taking Archangel from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
2 fighters moved from Archangel to Karelia S.S.R.Turn Complete - Russians
Production/PUs Summary :
Russians : 3 / 0
Germans : 0 / 0
British : 35 / 43
Japanese : 71 / 82
Americans : 59 / 61 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 14
Purchase Units - British
British buy 6 artilleries and 6 infantry; Remaining resources: 1 PUs;Combat Move - British
4 transports moved from 5 Sea Zone to 6 Sea Zone
3 artilleries and 3 infantry moved from France to Germany
4 infantry moved from United Kingdom to 6 Sea Zone
3 artilleries moved from United Kingdom to 6 Sea Zone
3 artilleries, 4 infantry and 4 transports moved from 6 Sea Zone to 5 Sea Zone
3 artilleries moved from 5 Sea Zone to Karelia S.S.R.
4 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 infantry moved from Karelia S.S.R. to Belorussia
1 artillery moved from Karelia S.S.R. to Belorussia
1 infantry moved from Karelia S.S.R. to BelorussiaCombat - British
Battle in Belorussia
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Belorussia, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Belorussia
British win, taking Belorussia from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
Place Units - British
3 artilleries and 3 infantry placed in France
3 artilleries and 3 infantry placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 38 PUs totalProduction/PUs Summary :
Russians : 3 / 0
Germans : 0 / 0
British : 37 / 38
Japanese : 69 / 82
Americans : 59 / 61 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 14
Purchase Units - Japanese
Japanese repair 0 damage on 1 factory; Remaining resources: 80 PUs;
Japanese buy 7 armour, 2 artilleries, 1 bomber and 6 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Iwo Jima to 59 Sea Zone
1 infantry and 1 transport moved from 59 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Western United States
1 armour moved from Anglo-Egyptian Sudan to Belgian Congo
Japanese take Belgian Congo from British
1 armour moved from Belgian Congo to Union of South Africa
Japanese take Union of South Africa from British
4 armour moved from Libya to Algeria
2 infantry moved from West Russia to Belorussia
2 artilleries moved from West Russia to Belorussia
2 infantry moved from Russia to Archangel
2 artilleries moved from Russia to Archangel
2 infantry moved from Russia to West Russia
2 artilleries moved from Russia to West Russia
3 armour moved from Caucasus to West Russia
2 infantry moved from Caucasus to West Russia
2 artilleries moved from Caucasus to West RussiaCombat - Japanese
Battle in Archangel
Japanese attack with 2 artilleries and 2 infantry
Russians defend with 1 armour
Japanese roll dice for 2 artilleries and 2 infantry in Archangel, round 2 : 3/4 hits
Russians roll dice for 1 armour in Archangel, round 2 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Japanese lost in Archangel
Japanese win, taking Archangel from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 armour
Battle in Western United States
Japanese attack with 1 infantry
Americans defend with 1 aaGun and 1 factory
1 aaGun owned by the Americans lost in Western United States
Japanese win, taking Western United States from Americans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 aaGun
Battle in Algeria
Japanese attack with 4 armour
British defend with 3 armour
Japanese roll dice for 4 armour in Algeria, round 2 : 2/4 hits
British roll dice for 3 armour in Algeria, round 2 : 1/3 hits
2 armour owned by the British and 1 armour owned by the Japanese lost in Algeria
Japanese roll dice for 3 armour in Algeria, round 3 : 1/3 hits
British roll dice for 1 armour in Algeria, round 3 : 0/1 hits
1 armour owned by the British lost in Algeria
Japanese win, taking Algeria from British with 3 armour remaining. Battle score for attacker is 12
Casualties for Japanese: 1 armour
Casualties for British: 3 armour
Battle in Belorussia
Japanese attack with 2 artilleries and 2 infantry
British defend with 1 artillery and 1 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Belorussia, round 2 : 1/4 hits
British roll dice for 1 artillery and 1 infantry in Belorussia, round 2 : 0/2 hits
1 infantry owned by the British lost in Belorussia
Japanese roll dice for 2 artilleries and 2 infantry in Belorussia, round 3 : 2/4 hits
British roll dice for 1 artillery in Belorussia, round 3 : 0/1 hits
1 artillery owned by the British lost in Belorussia
Japanese win, taking Belorussia from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Japanese
2 armour moved from India to Caucasus
1 bomber moved from India to West RussiaPlace Units - Japanese
2 armour, 2 artilleries and 4 infantry placed in Russia
2 armour and 2 infantry placed in Caucasus
3 armour placed in India
1 bomber placed in JapanTurn Complete - Japanese
Japanese collect 86 PUs; end with 86 PUs totalProduction/PUs Summary :
Russians : 2 / 0
Germans : 0 / 0
British : 31 / 38
Japanese : 86 / 86
Americans : 49 / 61 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 armour, 7 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Americans
3 infantry moved from Morocco to Algeria
2 artilleries moved from Morocco to Algeria
1 destroyer moved from 13 Sea Zone to 14 Sea Zone
1 destroyer moved from 14 Sea Zone to 15 Sea Zone
3 transports moved from 13 Sea Zone to 15 Sea Zone
3 armour moved from Italy to 15 Sea Zone
3 armour moved from 15 Sea Zone to Libya
Americans take Libya from Japanese
1 infantry moved from Bulgaria Romania to Ukraine S.S.R.
Americans take Ukraine S.S.R. from Japanese
5 infantry moved from Germany to Poland
5 artilleries moved from Germany to Poland
1 infantry moved from Bulgaria Romania to Poland
1 artillery moved from Bulgaria Romania to Poland
2 infantry moved from Baltic States to Belorussia
1 artillery moved from Baltic States to Belorussia
3 fighters moved from Karelia S.S.R. to Belorussia
1 bomber moved from Karelia S.S.R. to Belorussia
3 armour moved from Karelia S.S.R. to Poland
1 destroyer moved from 8 Sea Zone to 10 Sea Zone
1 cruiser moved from 5 Sea Zone to 8 Sea Zone
1 artillery moved from Mexico to Western United States
1 infantry moved from Mexico to Western United States
1 destroyer moved from 55 Sea Zone to 56 Sea Zone
2 transports moved from 55 Sea Zone to 56 Sea Zone
1 artillery moved from Mexico to Western United States
1 infantry moved from Alaska to Western Canada
2 infantry moved from Western Canada to Eastern Canada
2 infantry moved from Eastern Canada to 10 Sea Zone
1 artillery moved from Eastern Canada to 10 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 13 Sea Zone
1 artillery moved from 13 Sea Zone to Morocco
2 infantry moved from 13 Sea Zone to MoroccoCombat - Americans
Battle in Western United States
Americans attack with 2 artilleries and 1 infantry
Japanese defend with 1 factory and 1 infantry
Americans roll dice for 2 artilleries and 1 infantry in Western United States, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Western United States, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Western United States
Americans win, taking Western United States from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 56 Sea Zone
Americans attack with 1 destroyer and 2 transports
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 56 Sea Zone
Americans win with 1 destroyer and 2 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Algeria
Americans attack with 2 artilleries and 3 infantry
Japanese defend with 3 armour
Americans roll dice for 2 artilleries and 3 infantry in Algeria, round 2 : 1/5 hits
Japanese roll dice for 3 armour in Algeria, round 2 : 2/3 hits
1 armour owned by the Japanese and 2 infantry owned by the Americans lost in Algeria
Americans roll dice for 2 artilleries and 1 infantry in Algeria, round 3 : 0/3 hits
Japanese roll dice for 2 armour in Algeria, round 3 : 0/2 hits
Americans roll dice for 2 artilleries and 1 infantry in Algeria, round 4 : 0/3 hits
Japanese roll dice for 2 armour in Algeria, round 4 : 1/2 hits
1 infantry owned by the Americans lost in Algeria
Americans roll dice for 2 artilleries in Algeria, round 5 : 0/2 hits
Japanese roll dice for 2 armour in Algeria, round 5 : 1/2 hits
1 artillery owned by the Americans lost in Algeria
Americans roll dice for 1 artillery in Algeria, round 6 : 1/1 hits
Japanese roll dice for 2 armour in Algeria, round 6 : 1/2 hits
1 artillery owned by the Americans and 1 armour owned by the Japanese lost in Algeria
Japanese win with 1 armour remaining. Battle score for attacker is -5
Casualties for Japanese: 2 armour
Casualties for Americans: 2 artilleries and 3 infantry
Battle in Belorussia
Americans attack with 1 artillery, 1 bomber, 3 fighters and 2 infantry
Japanese defend with 2 artilleries and 2 infantry
Americans roll dice for 1 artillery, 1 bomber, 3 fighters and 2 infantry in Belorussia, round 2 : 4/7 hits
Japanese roll dice for 2 artilleries and 2 infantry in Belorussia, round 2 : 2/4 hits
2 infantry owned by the Japanese, 2 infantry owned by the Americans and 2 artilleries owned by the Japanese lost in Belorussia
Americans win, taking Belorussia from Japanese with 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 2 artilleries and 2 infantry
Casualties for Americans: 2 infantryNon Combat Move - Americans
1 bomber moved from Belorussia to Karelia S.S.R.
3 fighters moved from Belorussia to Karelia S.S.R.Place Units - Americans
4 artilleries and 6 infantry placed in Germany
1 armour, 1 artillery and 1 infantry placed in Italy
2 artilleries and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 64 PUs; end with 64 PUs totalProduction/PUs Summary :
Russians : 2 / 0
Germans : 0 / 0
British : 31 / 38
Japanese : 71 / 86
Americans : 64 / 64





